Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.07.04 @ 16:49:04 Player: alice_fexa Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (339) 1695 Value Destroyed (13662) 13662 Prototype IDs (162) 3240 Alien Tech Used (11) 2200 Bonus (47652) 47652 TOTAL SCORE: 80749 Bonus ------- High Alert Combat Kills 1155 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -403 Cogmind --------- Core Integrity 899/1600 Matter 286/300 Energy 411/1130 System Corruption 0% Temperature Cool (4) Movement Flying (24) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Mini Fusion Reactor > --- PROPULSION (2) --- Cooled Impulse Thruster Experimental Q-thruster > --- UTILITY (20) ----- Improved Fusion Compressor Experimental Power Amplifier Large Storage Unit Large Storage Unit Experimental Energy Well Dimensional Manipulator Dimensional Manipulator Dimensional Manipulator Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Advanced Reaction Control System Experimental Phase Shifter Experimental Powered Armor Architect God Chip A Architect God Chip D > --- WEAPON (3) ------- Plasma Lance Plasma Lance CR-A16's Behemoth Slayer > --- INVENTORY (16) --- Zero-point Reactor Electron Diverter Improved Diametric Drive Experimental Q-thruster Experimental Energy Well (1000) Experimental Matter Compressor (500) Inertial Stasis Machine Advanced Reaction Control System Advanced Powered Armor Advanced Powered Armor Experimental Powered Armor Experimental Powered Armor Advanced Force Field Plasma Lance Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Cooled Impulse Thruster Experimental Q-thruster > --- UTILITY ---------- Improved Fusion Compressor Experimental Power Amplifier Large Storage Unit Large Storage Unit Experimental Energy Well Dimensional Manipulator Dimensional Manipulator Dimensional Manipulator Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Advanced Reaction Control System Experimental Phase Shifter Experimental Powered Armor Architect God Chip A Architect God Chip D > --- WEAPON ----------- Plasma Lance Plasma Lance CR-A16's Behemoth Slayer > --- INVENTORY -------- Zero-point Reactor Electron Diverter Improved Diametric Drive Experimental Q-thruster Experimental Energy Well Experimental Matter Compressor Inertial Stasis Machine Advanced Reaction Control System Advanced Powered Armor Advanced Powered Armor Experimental Powered Armor Experimental Powered Armor Advanced Force Field Plasma Lance [Rating: 240] Favorites ----------- Power Mini Fusion Reactor Engine Improved Ion Engine Power Core Backup Power VII Reactor Mini Fusion Reactor Propulsion Electron Diverter Treads Light Treads Wheel Wheel Flight Unit Electron Diverter Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Plasma Lance Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Mini Smartbomb Launcher Slashing Weapon Makeshift Sword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . 2 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . 2 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 458 | 6 19 42 59 30 1 4 1 1 2 1 14 . 9 4 . 10 . 9 . 14 . . 3 . 9 2 5 2 . 8 2 13 13 4 13 15 20 81 42 Power 37 | 1 4 4 9 4 . . . . . . 2 . . . . . . 1 . 2 . . . . 1 . . . . . . 1 . . . 2 1 5 . Engine 12 | 1 4 4 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 13 | . . . 8 2 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . 2 1 5 . Propulsion 55 | 2 7 11 10 4 . 1 . . . . 3 . 1 . . . . . . 3 . . . . . . 2 . . 2 . . . . . . 1 . 8 Treads 15 | 1 2 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 15 | 1 5 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . . 4 . 1 . . . . 3 . 1 . . . . . . 3 . . . . . . 2 . . 2 . . . . . . 1 . 8 Utility 269 | 1 5 10 17 16 1 3 . 1 1 1 9 . 7 . . 8 . 8 . 6 . . 3 . 8 2 2 . . 3 2 9 7 3 7 7 16 72 34 Device 133 | . . 5 9 7 1 3 . 1 . 1 1 . 2 . . 4 . 2 . 4 . . . . . 1 . . . 3 1 3 3 1 5 4 10 47 15 Storage 36 | 1 5 . . 4 . . . . . . 1 . 1 . . . . 1 . 1 . . . . 3 . 2 . . . . 4 2 . 1 1 . 5 4 Processor 24 | . . . 4 . . . . . . . . . 2 . . 4 . 1 . . . . . . 1 . . . . . . 1 1 1 . . 3 5 1 Hackware 21 | . . . 1 4 . . . . . . 7 . 2 . . . . 3 . . . . 1 . 1 . . . . . . . . . . . . . 2 Protection 55 | . . 5 3 1 . . . . 1 . . . . . . . . 1 . 1 . . 2 . 3 1 . . . . 1 1 1 1 1 2 3 15 12 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 97 | 2 3 17 23 6 . . 1 . 1 . . . 1 4 . 2 . . . 3 . . . . . . 1 2 . 3 . 3 6 1 6 6 2 4 . Energy Gun 26 | . 2 13 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Cannon 5 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 10 | 2 1 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Launcher 13 | . . 3 3 1 . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . 2 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . 1 3 . . 1 . . . . . . 2 . 1 . . . 1 . . . . . . . 1 . 1 . . . . . . . . . Piercing Weapon 23 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . 2 . 2 3 1 3 4 2 3 . Special Melee Weapon 7 | . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . 1 . . 1 1 . . . Unidentified Prototypes 44 | . . 1 2 . . . . 1 . . . . 1 . . 4 . . . . . . 2 . . 1 . . . 3 . 1 4 . 2 . . 13 9 Parts Lost 31 | . 4 5 15 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Power 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . 3 5 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Weapon 9 | . 3 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . 1 2 5 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 99 | . 99 99 98 99 100 100 100 99 97 100 100 100 99 99 100 99 100 99 100 99 100 100 98 100 99 100 99 100 100 99 100 98 100 99 99 97 96 99 99 Engine 1 | . 14 11 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . 7 3 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 5 5 5 5 3 4 4 4 4 2 2 3 Treads 1 | . 14 11 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 14 10 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . 11 15 15 15 14 14 14 12 12 12 12 12 12 12 11 11 10 11 11 11 11 10 10 10 10 10 10 10 9 9 8 8 8 7 7 6 Device 14 | . . 11 19 16 15 15 15 14 9 14 12 12 12 12 12 11 12 10 11 13 11 11 11 11 10 10 10 10 10 9 11 13 13 16 15 16 18 33 37 Storage 10 | . 27 22 18 8 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 8 10 9 10 10 10 10 9 9 8 8 12 11 11 11 Processor 8 | . . . 10 8 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 6 5 5 5 5 5 5 7 10 16 15 12 17 19 18 Hackware 25 | . . . . 24 30 30 30 29 28 28 37 37 36 37 37 37 37 38 38 38 38 38 38 38 40 40 40 40 40 40 40 36 33 29 29 29 20 1 . Protection 3 | . . 10 3 . . . . . 4 . . . . . . . . 5 5 2 5 5 2 5 4 5 5 5 5 5 3 3 4 3 3 4 3 9 8 Energy Gun 1 | . 10 20 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 17 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 5 5 5 4 4 . . . . . . Slashing Weapon 2 | . . . . 5 7 7 7 7 7 7 6 6 6 8 12 11 6 5 5 4 5 5 5 5 5 5 5 4 5 2 . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . 4 7 6 6 6 2 . . 6 5 5 4 . . . . . . . . . 2 5 4 4 8 7 8 10 10 11 Special Melee Weapon 3 | . . . . 5 7 7 7 7 7 7 6 6 5 5 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 4 4 3 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 9 40 53 53 48 20 21 16 16 20 18 21 18 18 22 18 19 19 22 22 32 32 32 32 32 40 32 40 40 40 41 41 50 59 51 63 54 61 96 108 Greatest Support 111 | 20 20 20 20 22 18 20 20 20 20 20 22 20 22 22 22 22 22 22 22 32 32 32 32 32 32 32 42 42 42 42 42 51 51 51 76 61 61 111 111 Greatest Overweight (x) 5 | . 3 5 5 4 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . 1 . 1 Average Overweight (x) . | . 2 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 16 16 16 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 18 12 14 14 14 14 14 20 16 16 16 16 16 16 16 Average Capacity 12 | 5 15 16 16 9 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 11 12 12 14 14 14 14 14 16 16 16 16 16 16 16 Most Carried 16 | 6 16 16 16 16 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 12 12 13 14 14 14 14 16 16 16 16 16 16 16 16 Average Carried 12 | 3 12 15 15 9 7 7 8 8 7 7 7 7 7 7 7 8 8 7 8 8 10 10 10 10 11 12 11 13 14 13 14 13 15 14 15 15 15 15 15 Final Capacity 16 | 6 16 16 16 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 12 12 14 14 14 14 14 16 16 16 16 16 16 16 16 Final Carried 16 | 6 16 16 16 8 8 8 8 8 7 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 12 12 13 14 14 14 14 15 16 16 16 16 16 16 14 Class Distribution -------------------- 56% | Wizard-Sprinter 8% | Scavenger-Mutant 8% | Machinist-Sprinter 8% | Hacker-Sprinter 8% | Mutant 5% | Hacker-Mutant 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Machinist-Sprinter | -1/Access Machinist-Sprinter | -1/Command Machinist-Sprinter | -1/Access_0 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 9073 | 264 225 539 1039 283 . 132 10 20 . 30 76 . 90 21 106 20 . 170 . 179 74 76 50 45 105 20 40 30 40 . 40 140 212 40 140 310 200 2255 2052 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18405 | 75 622 1568 2605 480 . 47 . 45 . . 247 . 120 23 . . . 208 . 718 65 70 125 45 757 81 298 116 106 . . 353 510 315 265 989 826 3158 3568 Parts 903 | 2 46 88 138 28 . 4 . 4 . . 12 . 14 2 . . . 19 . 31 6 1 2 5 24 . 9 7 6 . . 15 21 15 20 40 35 86 223 Haulers Intercepted 26 | . 2 5 6 4 . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . 2 . . . . . 1 . . 1 1 . . Recyclers Shooed 6 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . . . . 2 3 . . . . . 6 6 2 4 . . . 7 6 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 194 | . 13 29 44 5 . . . . . . . . . 2 . . . 1 . 4 7 1 . 5 . . . 1 4 . . 1 . 1 5 5 5 25 36 Melee 69 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 4 5 20 36 Guns 53 | . 13 17 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 53 | . . 10 10 4 . . . . . . . . . 2 . . . . . 4 7 . . 5 . . . . 4 . . . . . 4 . . 3 . Classes Destroyed 20 | 1 5 4 2 1 . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . 1 2 . Worker 26 | . . 3 8 . . . . . . . . . 2 . . . . 4 . 2 . . . . 2 . . . . . . 2 1 1 . . . 1 . Builder 3 | . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 26 | . 2 5 6 4 . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . 2 . . . . . 1 . . 1 1 . . Recycler 22 | 1 . 2 2 1 . . . . . . 1 . . . . . . . . 3 . . . . 4 . . . . . . 2 2 . . 1 2 1 . Mechanic 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 21 | . . 3 2 2 . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . 3 1 3 3 . 1 . Watcher 42 | . 3 3 5 2 . . . . . . 1 . 2 . . . . 2 . 3 . . . . 3 . 2 . . . . . 1 3 2 3 4 3 . Swarmer 59 | . 6 13 9 4 . . . . . . . . . 2 . . . . . 4 7 . . 5 . . . . 4 . . . . . 4 . 1 . . Grunt 49 | . 7 8 26 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 5 . Brawler 4 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Duelist 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 21 | . . 7 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 3 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 . Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . Behemoth 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . 1 . 2 . Enhanced Grunt 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 3 6 9 4 . 1 . . . . 1 . 1 2 . . . 4 . 4 4 1 . 5 2 . 2 1 4 . . 1 2 2 4 2 3 8 6 Combat Bots Only 6 | . 3 5 6 4 . . . . . . . . . 2 . . . 1 . 4 4 1 . 5 . . . 1 4 . . 1 . 1 4 2 2 6 6 Max Kills in Single Turn 5 | 1 1 2 3 2 . 1 . 1 . . 1 . 1 2 . . . 2 . 4 5 1 . 5 1 . 1 1 3 . . 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 2 2 . . . . . . . . . 2 . . . . . 4 4 . . 5 . . . . 3 . . . . . 1 . . 1 . Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 9597 | . 847 1185 2764 114 . 18 36 . 188 22 20 . 81 46 . . . 88 . 64 12 . . . 168 . . 38 102 . . 87 . 51 70 163 152 525 2756 Core 1563 | . 136 85 520 45 . . . . 48 . . . 44 33 . . . 24 . 29 . . . . 71 . . 38 25 . . 46 . 51 . 29 . 19 320 Absorbed by Shields 3236 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . 51 . . 492 2678 Core Remaining (%) 74 | 100 45 78 5 . . . . . . 86 . . . . . . 90 . . . . . . 85 . . . . . . 88 . 96 . . 92 . . 56 Volleys Fired 389 | 2 65 114 165 10 . . . . . . . . . 2 . . . . . 1 7 . . 3 . . . . 2 . . . 4 . 4 5 . 5 . Largest 2 | 2 2 2 2 2 . . . . . . . . . 1 . . . . . 1 1 . . 1 . . . . 1 . . . 1 . 1 1 . 1 . Hottest 136 | 40 60 100 136 136 . . . . . . . . . 39 . . . . . 80 80 . . 80 . . . . 80 . . . 66 . 80 113 . 80 . Shots Fired 699 | 4 129 206 312 15 . . . . . . . . . 2 . . . . . 1 7 . . 3 . . . . 2 . . . 4 . 4 5 . 5 . Gun 561 | 4 129 195 233 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 89 | . . . 70 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 5 . . . Launcher 49 | . . 11 9 5 . . . . . . . . . 2 . . . . . 1 7 . . 3 . . . . 2 . . . . . 4 . . 5 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 210 | 4 75 9 118 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Thermal 161 | . . . 146 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Explosive 49 | . . 11 9 5 . . . . . . . . . 2 . . . . . 1 7 . . 3 . . . . 2 . . . . . 4 . . 5 . Electromagnetic 279 | . 54 186 39 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 2 9 15 20 11 . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 10 . Robot Miss Streak 6 | 1 4 6 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1048 | 3 79 146 231 27 . 2 . 1 2 . 7 . 7 . . . . 11 . 19 . 4 4 . 23 3 23 1 1 4 . 12 14 9 11 28 22 92 262 Core Hits 598 | 2 36 73 114 19 . 1 . 1 . . 3 . 5 2 . . . 7 . 14 8 2 1 5 12 1 7 . 5 . . 4 8 6 12 15 13 58 164 Critical Hits 75 | . . 2 7 3 . . . . . . . . . . . . . 2 . 2 . . . . 1 . 1 . . . . . 3 1 . . 1 9 43 Critical Kills 19 | . . . 5 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 1 . . . 1 6 Critical Parts Destroyed 36 | . . 2 . 2 . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . 1 4 24 Melee Attacks 1366 | . . . 1 58 . 14 5 9 8 23 40 . 41 13 4 . 7 31 . 82 3 9 4 9 51 3 60 4 1 7 . 106 66 69 46 81 80 128 303 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 421 | . . . 1 56 . 14 5 9 6 23 29 . 33 11 4 . 7 23 . 64 3 9 1 9 49 3 58 3 1 . . . . . . . . . . Piercing 925 | . . . . . . . . . 1 . 8 . 7 2 . . . 8 . 18 . . . . . . . 1 . 3 . 105 66 69 45 81 80 128 303 Sneak Attacks 104 | . . . . 10 . 1 . 1 2 . 5 . 2 . . . . 6 . 9 . . 3 . 14 . 12 . . 4 . 6 6 6 3 6 5 3 . Combat Hostiles 5 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . 1 . Follow-up Attacks 151 | . . . . . . . . . . . 2 . 1 . . . . 2 . 3 . . . . . . . . . . . . . . . 3 6 28 106 Damage Inflicted 53450 | 24 936 3009 5087 1690 . 131 . 105 112 . 372 . 436 150 . . . 1317 . 2042 927 126 121 480 1656 346 1549 . 565 . . 1089 1315 1183 1575 2237 1953 7552 15365 Guns 5806 | 24 825 1847 3110 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1149 | . . . 1026 123 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 6690 | . 111 1162 951 359 . . . . . . . . . 150 . . . 254 . 355 927 . . 480 . . . . 453 . . . . . 652 . . 836 . Melee 39805 | . . . . 1208 . 131 . 105 112 . 372 . 436 . . . . 1063 . 1687 . 126 121 . 1656 346 1549 . 112 . . 1089 1315 1183 923 2237 1953 6716 15365 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1761 | 24 282 48 1407 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3356 | . 111 496 2351 123 . . . . . . . . . . . . . 254 . 21 . . . . . . . . . . . . . . . . . . . Explosive 5717 | . . 666 860 359 . . . . . . . . . 150 . . . . . 334 927 . . 480 . . . . 453 . . . . . 652 . . 836 . Electromagnetic 2811 | . 543 1799 469 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7073 | . . . . 1208 . 131 . 105 . . 147 . 408 . . . . 375 . 789 . 126 121 . 1656 346 1549 . 112 . . . . . . . . . . Piercing 32732 | . . . . . . . . . 112 . 225 . 28 . . . . 688 . 898 . . . . . . . . . . . 1089 1315 1183 923 2237 1953 6716 15365 Highest Corruption 9 | . 1 . 2 . 9 9 . . . . . . . . . . . . 9 9 . . . . . . . . . 2 3 . . . . . . . . Average Corruption 3 | . 1 . 2 . 9 5 . . . . . . . . . . . . 9 4 . . . . . . . . . 1 1 . . . . . . . . Corruption Purged 21 | . . . . . . 9 . . . . . . . . . . . . . 9 . . . . . . . . . . 3 . . . . . . . . Effects 70 | . 3 . 31 . 1 16 . . . . . . . . . . . . 1 17 . . . . . . . . . . 1 . . . . . . . . Message Errors 17 | . . . 4 . . 5 . . . . . . . . . . . . 1 6 . . . . . . . . . . 1 . . . . . . . . Matter Fused 6 | . . . . . . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Heat Flow Errors 13 | . . . 6 . . 3 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Energy Discharges 7 | . 1 . 3 . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 8 | . 2 . 3 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Targeting Errors 14 | . . . 12 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Weapon Failures 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4405 | . . 75 56 256 . . . . . . . . 75 . . . . 122 . 432 119 . . . 381 145 370 . 26 . . 96 445 256 159 375 345 506 166 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 504 | . . 75 56 8 . . . . . . . . . . . . . 122 . 30 119 . . . . . . . 26 . . . . . 68 . . . . Melee 3901 | . . . . 248 . . . . . . . . 75 . . . . . . 402 . . . . 381 145 370 . . . . 96 445 256 91 375 345 506 166 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 200 | . 19 148 . . . . . . . . . . . 33 . . . . . . . . . . . . . . . . . . . . . . . . . Shots 6 | . 1 4 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 259 | . 126 91 237 36 . 214 . . . . . . . . . 259 . . . 172 114 . . 116 . . . . 72 2 . . 32 . 50 48 . 30 . Average Temperature 38 | . 30 17 60 20 . 93 . . . . . . . . . 142 . . . 64 39 . . 62 . . . . 37 2 . . 15 . 29 19 . 11 . Received Heat Transfer 2145 | . 237 294 1359 9 . 9 18 . 24 . 9 . 12 . . . . 12 . . . . . . . . . 9 9 . . 12 . . 13 27 . 16 76 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 18 | . 4 13 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . 1 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 5435 | . 200 650 4163 222 . . . . . . . . . . . . . 150 . 50 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . 2 9 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 803 | 5 199 548 803 665 83 108 . . . . 428 147 400 . . . . 487 166 442 . . . . 412 3 447 . . . . 468 518 420 233 214 509 412 . Average Influence 136 | 1 109 292 524 222 81 36 . . . . 66 129 56 . . . . 149 145 69 . . . . 73 3 53 . . . . 48 51 47 46 32 92 267 . Maximum Alert Level 3 | . 1 2 3 2 . . . . . . 2 . 2 . . . . 2 . 2 . . . . 2 . 2 . . . . 2 2 2 1 1 2 3 . Low Security (%) 75 | 100 99 39 . 53 100 100 . . . . 91 100 98 . . . . 72 100 99 . . . . 92 100 89 . . . . 97 99 97 98 99 96 5 . Level 1 6 | . . 21 19 30 . . . . . . 1 . 1 . . . . 4 . . . . . . . . 2 . . . . 2 . . 1 . . 12 . Level 2 11 | . . 39 57 16 . . . . . . 7 . . . . . . 23 . . . . . . 7 . 7 . . . . . . 2 . . 3 7 . Level 3 5 | . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 3 3 6 7 . 3 . . . . 3 . 2 . . . . . . 5 . . . . 2 . 3 . . . . 3 2 2 4 9 4 1 . Investigation 18 | . 2 1 2 2 . 1 . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . 1 3 2 1 . Extermination 25 | . . . . 2 . 2 . . . . 1 . 1 . . . . . . 2 . . . . 1 . 2 . . . . 2 2 2 2 4 2 . . Reinforcement 16 | . 1 2 1 3 . . . . . . . . 1 . . . . . . 3 . . . . . . 1 . . . . 1 . . 1 2 . . . Assault 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 32 | . 1 3 4 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . 1 . 18 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 439 | . 21 47 65 25 6 6 3 . 4 1 14 5 14 1 . . . 12 6 20 5 . . . 10 . 7 1 5 . . 16 12 5 6 17 11 29 65 Peak Tracking Total 10 | . 3 5 5 7 6 3 3 . 4 1 5 5 5 2 . . . 4 6 4 4 . . 5 2 . 3 1 5 . . 4 6 5 3 4 3 4 10 Tactical Retreats 61 | . 1 5 7 7 . 3 1 . . . 3 . 5 2 . . . 2 . 4 2 . . 1 1 . 1 . 1 . . 8 2 2 1 . . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 26 | . 6 . 2 1 . . . . . . 1 . 2 . . . . 1 . . . . . . 2 . . . . . . 2 . . . 1 4 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 61 | . . . . 17 . . . . . . . . 20 . . . . 3 . 4 . . . . 6 . . . . . . . 11 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 38 | . . . . 1 . . . . . . 13 . 1 . . . . . . . . . . . 1 . . . . . . . 6 8 4 4 . . . Reprogrammed 56 | . . . . 3 . 12 . . . . . . 2 . . . . 5 . 2 . . . . 2 . . . . . . 1 7 6 . . 16 . . Reused 7 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . 3 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . 1 . . . 1 . . . . . . 7 . . . . 1 . . . . 1 . . . 2 . . . . 1 . . 3 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 47 | . . 4 1 7 . . . . 1 . . . . . . . . 4 . 3 . . . . . . . . . . . . 8 1 5 4 . 1 8 Max in Single Turn 7 | . . 1 1 7 . . . . 1 . . . . . . . . 4 . 2 . . . . . . . . . . . . 1 1 1 1 . 1 1 Garrison Access 21 | . . . 1 3 . 1 . . . . 3 . 1 . . . . 2 . 2 . . . . 2 . 1 . . . . 2 . 1 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 11 | . . . . 1 . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 1 . . 1 . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 268 | . 7 9 11 27 . 12 1 . 2 . 20 . 15 . . . . 22 . 26 . . 2 . 16 . 13 . . 3 . 19 11 11 11 14 12 3 1 Terminals 162 | . 6 7 7 15 . 7 . . . . 12 . 9 . . . . 11 . 13 . . . . 9 . 7 . . . . 9 8 8 9 14 9 2 . Fabricators 26 | . . . . 2 . 2 . . . . 2 . 2 . . . . 4 . 5 . . . . 2 . 1 . . . . 3 1 1 . . 1 . . Repair Stations 25 | . 1 2 . 5 . 2 . . . . 1 . 3 . . . . 1 . 2 . . . . 1 . 1 . . . . 2 . 1 1 . 1 1 . Recycling Units 15 | . . . 1 2 . . . . . . 1 . . . . . . 3 . 3 . . . . 2 . 2 . . . . 1 . . . . . . . Scanalyzers 10 | . . . 2 . . . . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . . . 2 2 . . . . . . Garrison Access 21 | . . . 1 3 . 1 . . . . 3 . 1 . . . . 2 . 2 . . . . 2 . 1 . . . . 2 . 1 1 . 1 . . Total Hacks 1029 | . 20 34 33 80 . 51 1 . 4 . 78 . 59 . . . . 75 . 92 . . 9 . 64 . 51 . . 13 . 73 44 58 46 62 67 11 4 Successful 835 | . 12 19 12 60 . 36 1 . 4 . 60 . 54 . . . . 72 . 88 . . 9 . 57 . 49 . . 13 . 65 41 51 42 46 37 3 4 Failed 190 | . 8 15 21 19 . 15 . . . . 17 . 5 . . . . 3 . 4 . . . . 6 . 2 . . . . 8 3 7 3 16 30 8 . Catastrophic 18 | . . . 5 3 . . . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . 5 . . Database Lockouts 4 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Manual 652 | . 11 25 27 47 . 34 . . . . 47 . 34 . . . . 45 . 47 . . . . 41 . 25 . . . . 50 31 36 38 56 53 5 . Terminals 722 | . 15 31 27 56 . 31 . . . . 55 . 40 . . . . 44 . 52 . . . . 43 . 35 . . . . 47 36 44 43 62 56 5 . Fabricators 141 | . . . . 7 . 12 . . . . 11 . 10 . . . . 20 . 27 . . . . 11 . 9 . . . . 13 6 9 . . 6 . . Repair Stations 75 | . 5 3 . 10 . 7 . . . . 3 . 8 . . . . 2 . 6 . . . . 6 . 2 . . . . 7 . 4 2 . 4 6 . Recycling Units 17 | . . . 1 3 . . . . . . 2 . . . . . . 3 . 3 . . . . 2 . 2 . . . . 1 . . . . . . . Scanalyzers 18 | . . . 3 . . . . . . . 2 . . . . . . 4 . 2 . . . . . . 2 . . . . 3 2 . . . . . . Garrison Access 25 | . . . 2 4 . 1 . . . . 5 . 1 . . . . 2 . 2 . . . . 2 . 1 . . . . 2 . 1 1 . 1 . . Terminal Hacks 463 | . 5 8 3 30 . 14 1 . 4 . 31 . 27 . . . . 30 . 38 . . 9 . 32 . 27 . . 13 . 30 27 32 36 35 26 1 4 Record 4 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . Part Schematic 26 | . . . . 1 . 1 . . . . 2 . 2 . . . . 5 . . . . . . 2 . . . . . . 6 . 1 2 4 . . . Robot Analysis 19 | . . 1 . 2 . . . . . . 2 . . . . . . . . 3 . . 4 . 1 . 1 . . . . . 2 2 1 . . . . Prototype ID Bank 63 | . 2 2 . 4 . 1 . . 3 . 1 . 4 . . . . 3 . 5 . . 4 . 4 . 4 . . 13 . 3 2 4 2 2 . . . Open Door 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Branch Access Points 9 | . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . 1 . . Machine Index 13 | . . . . . . 1 . . . . . . 1 . . . . 1 . 2 . . . . 1 . 1 . . . . 1 1 1 2 1 . . . Terminal Index 4 | . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Index 4 | . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 15 | . . 1 . 1 . . . . . . 2 . 1 . . . . 1 . 1 . . . . . . 1 . . . . . 1 1 2 1 2 . . Unreport Threat 56 | . . . 1 5 . . . . . . 2 . 5 . . . . 2 . 8 . . . . 6 . 2 . . . . 3 5 5 4 3 5 . . Locate Traps 87 | . 3 2 1 4 . 3 . . . . 7 . 6 . . . . 8 . 8 . . . . 8 . 6 . . . . 5 6 4 8 5 3 . . Disarm Traps 12 | . . . . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . 2 2 1 1 1 . . Reprogram Traps 9 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 . . 3 . . Recall Investigation 8 | . . . . 1 . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . 1 . Recall Extermination 24 | . . . . 2 . 2 . . . . 1 . 1 . . . . . . 2 . . . . 1 . 2 . . . . 2 2 2 2 4 1 . . Recall Reinforcements 9 | . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . 1 3 . . . Recall Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 14 | . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 1 1 . 2 . . Registered Components 3 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 13 | . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 2 . . . . 1 . 1 . . . . 1 1 1 . . 1 . . Zone Layout 54 | . . 1 . 3 . 1 . . . . 3 . 1 . . . . 3 . 3 . . . . 5 . 5 . . . . 5 2 6 8 5 3 . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 80 | . . . . 3 . 5 . . . . 7 . 6 . . . . 10 . 16 . . . . 7 . 6 . . . . 7 4 6 . . 3 . . Network Status 13 | . . . . . . . . . . . 1 . 1 . . . . . . 6 . . . . 2 . 2 . . . . . . 1 . . . . . Load Schematic 29 | . . . . 2 . 2 . . . . 2 . 2 . . . . 5 . 5 . . . . 2 . 1 . . . . 3 2 2 . . 1 . . Build 38 | . . . . 1 . 3 . . . . 4 . 3 . . . . 5 . 5 . . . . 3 . 3 . . . . 4 2 3 . . 2 . . Repair Station Hacks 61 | . 3 2 . 10 . 5 . . . . 2 . 8 . . . . 2 . 6 . . . . 6 . 2 . . . . 7 . 3 2 . 2 1 . Scan Component 32 | . 2 1 . 5 . 2 . . . . 1 . 4 . . . . 1 . 3 . . . . 3 . 1 . . . . 4 . 2 1 . 1 1 . Repair 27 | . 1 1 . 5 . 1 . . . . 1 . 4 . . . . 1 . 3 . . . . 3 . 1 . . . . 3 . 1 1 . 1 . . Refit 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 15 | . . . 1 2 . . . . . . 1 . . . . . . 3 . 3 . . . . 2 . 2 . . . . 1 . . . . . . . Retrieve Components 15 | . . . 1 2 . . . . . . 1 . . . . . . 3 . 3 . . . . 2 . 2 . . . . 1 . . . . . . . Scanalyzer 17 | . . . 2 . . . . . . . 2 . . . . . . 4 . 2 . . . . . . 2 . . . . 3 2 . . . . . . Insert Component 11 | . . . 1 . . . . . . . 1 . . . . . . 1 . 2 . . . . . . 1 . . . . 3 2 . . . . . . Analyze 6 | . . . 1 . . . . . . . 1 . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 21 | . . . 1 3 . 1 . . . . 3 . 1 . . . . 2 . 2 . . . . 2 . 1 . . . . 2 . 1 1 . 1 . . Seal Access 21 | . . . 1 3 . 1 . . . . 3 . 1 . . . . 2 . 2 . . . . 2 . 1 . . . . 2 . 1 1 . 1 . . Unauthorized Hacks 178 | . 4 9 5 12 . 11 . . . . 14 . 12 . . . . 21 . 21 . . . . 8 . 9 . . . . 15 8 9 3 11 5 1 . Terminals 123 | . 4 9 5 11 . 5 . . . . 11 . 8 . . . . 11 . 10 . . . . 4 . 6 . . . . 9 6 6 3 11 3 1 . Track 12 | . . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . 2 . 1 . Assimilate 15 | . . . . 3 . 1 . . . . . . 2 . . . . 3 . 3 . . . . 1 . . . . . . 2 . . . . . . . Botnet 86 | . 4 7 2 8 . 3 . . . . 10 . 6 . . . . 5 . 6 . . . . 2 . 6 . . . . 4 4 5 3 8 3 . . Detonate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Disrupt 5 | . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . 1 . . . Operators 4 | . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Fabricators 55 | . . . . 1 . 6 . . . . 3 . 4 . . . . 10 . 11 . . . . 4 . 3 . . . . 6 2 3 . . 2 . . Report 7 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . Prioritize 21 | . . . . 1 . 2 . . . . 1 . 2 . . . . 4 . 4 . . . . 1 . 1 . . . . 2 1 1 . . 1 . . Siphon 22 | . . . . . . 2 . . . . 2 . 2 . . . . 4 . 5 . . . . 1 . 1 . . . . 2 1 1 . . 1 . . Haulers 5 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 12 | . . 1 1 1 . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . 3 1 1 1 . . . Used 5 | . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Hacking Detections 167 | . 7 9 8 21 . 10 . . . . 14 . 6 . . . . 12 . 15 . . . . 10 . 3 . . . . 14 7 6 5 8 9 3 . Full Trace Events 10 | . 1 1 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . 1 1 . 1 . . . . 3 . 2 . . . . 6 . . . . . . 2 . 1 . . . . 6 . 1 2 4 . . . Parts Built 38 | . . . . 1 . 4 . . . . 4 . 3 . . . . 4 . 5 . . . . 3 . 3 . . . . 4 2 3 . . 2 . . Matter 8932 | . . . . 219 . 504 . . . . 744 . 531 . . . . 977 . 1265 . . . . 734 . 864 . . . . 1248 624 696 . . 526 . . Time 1977 | . . . . 58 . 108 . . . . 231 . 182 . . . . 219 . 417 . . . . 126 . 153 . . . . 185 74 100 . . 124 . . Total Part Build Rating 256 | . . . . 3 . 16 . . . . 22 . 17 . . . . 25 . 33 . . . . 23 . 24 . . . . 36 18 25 . . 14 . . Parts Repaired 27 | . 1 1 . 5 . 1 . . . . 1 . 4 . . . . 1 . 3 . . . . 3 . 1 . . . . 3 . 1 1 . 1 . . Time 881 | . 26 19 . 121 . 28 . . . . 23 . 175 . . . . 80 . 110 . . . . 129 . 13 . . . . 79 . 26 26 . 26 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . . . 3 2 . . . . . . 1 . . . . . . 5 . 14 . . . . 3 . 3 . . . . 1 . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . . . 2 . . . . 1 . 1 . . . . . . . . . . . 3 . 2 . 2 . . 3 . . . . 1 . . . . Non-combat 8 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 2 . 2 . . . . . . . 1 . . . . Combat 7 | . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . 3 . . . . . . . . . Robot Hacks Applied 16 | . . . . 2 . . . . 1 . 1 . . . . . . . . . . . 3 . 2 . 2 . . 4 . . . . 1 . . . . parse_system 11 | . . . . . . . . . 1 . . . . . . . . . . . . . 3 . 1 . 1 . . 4 . . . . 1 . . . . find_chute 4 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 14 | . . . . 3 . 1 . . . . 1 . 2 . . . . 2 . 3 . . . . 1 . . . . . . 1 . . . . . . . Largest Group 1 | . . . . 1 . . . . . . 1 . 1 1 . . . 1 1 1 1 . . . 1 1 1 . . . . 1 . . . . . . . Highest-Rated Group 44 | . . . . 26 . . . . . . 29 . 26 26 . . . 26 26 26 26 . . . 44 44 44 . . . . 26 . . . . . . . Highest-Rated Ally 44 | . . . . 26 . . . . . . 29 . 26 26 . . . 26 26 26 26 . . . 44 44 44 . . . . 26 . . . . . . . Total Orders 7 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 5 . . . . . . . . . . . . STAY 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . ROAM 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 60 | . . . . . . . . . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 19 | . . 1 . 2 . . . . . . 2 . . . . . . . . 3 . . 4 . 1 . 1 . . . . . 2 2 1 . . . . Derelict Logs Recovered 12 | . . . . . . . . 2 . 1 . . . . 2 . . . . . 1 . . 3 . . . 2 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 32488 | 57 1107 1918 2089 1886 106 1081 204 263 63 1163 990 55 1162 327 144 270 409 1252 38 1835 456 176 72 639 1243 102 1231 898 108 252 263 1928 826 972 1116 2118 1174 1358 1137 Spaces Moved 38229 | 37 643 1021 1088 2238 152 737 362 435 100 670 1783 128 1353 505 394 624 222 1512 112 2674 486 160 176 582 1426 175 1414 966 238 685 296 3060 1427 966 1506 2052 1166 2180 2478 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 34 | 1 20 4 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3049 | 34 623 1017 1079 296 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 35144 | . . . . 1942 152 737 362 435 100 670 1783 128 1353 505 394 624 222 1512 112 2674 486 160 176 582 1426 175 1414 966 238 685 296 3060 1427 966 1506 2052 1166 2180 2478 Fastest Speed 24 | 50 100 110 120 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 24 Average Speed 39 | 98 114 125 121 44 32 34 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 28 Slowest Speed 210 | 160 180 200 210 184 102 102 32 32 32 32 32 32 32 32 32 32 32 32 32 34 32 32 32 32 97 32 32 32 32 94 32 32 92 32 32 32 95 32 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 69 | . . . . 3 3 1 . . . . 5 . 13 . . . . . . 12 2 . . . 10 . 4 . . . . . . 11 . 2 2 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 59 | 3 98 83 64 58 82 18 55 55 77 68 42 70 33 64 59 81 43 32 60 59 54 25 60 60 29 87 32 85 48 79 51 60 96 33 91 69 28 84 95 Regions Visited 39 Branch Regions 21 Pre-discovered Areas 5 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . 2 . . . . . . . . . . . Known Exits Taken 27 | . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 26 | . . . . . . . 4 2 . 4 . . . 2 3 2 . . . . . 1 . 2 . . . 3 2 . 1 . . . . . . . . Spaces Dug 592 | . . . 1 34 . 12 5 8 2 23 22 . 26 11 4 . 7 15 . 47 3 3 . 9 22 . 25 3 . 3 . 85 46 50 25 36 33 22 10 Terrain Destroyed 1092 | . 12 118 86 52 . 12 5 8 2 23 22 . 26 27 4 . 7 33 . 69 104 3 . 36 22 . 25 3 28 3 . 85 47 50 64 37 33 36 10 Melee 588 | . . . 1 34 . 12 5 8 2 23 22 . 26 11 4 . 7 15 . 47 3 3 . 9 22 . 25 3 . 3 . 85 45 50 25 33 33 22 10 Projectile 8 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . . . AOE 496 | . 12 118 83 18 . . . . . . . . . 16 . . . 18 . 22 101 . . 27 . . . . 28 . . . . . 39 . . 14 . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 54313 | 51 898 1475 1584 3023 205 1542 442 548 121 1594 2161 143 2028 654 405 693 552 2248 113 3538 772 275 187 1021 2150 217 2132 1548 265 713 462 3985 1778 1600 2125 3482 1941 2810 2832 Wait 13500 | 1 132 219 196 630 54 777 74 102 12 900 323 12 596 128 6 48 324 684 2 767 279 107 . 428 658 34 645 576 25 3 165 769 231 577 546 1317 700 355 98 Move 38060 | 36 642 1020 1087 2232 146 734 361 434 99 669 1774 127 1327 504 393 623 221 1512 111 2651 481 159 175 581 1406 174 1406 965 237 684 295 3059 1426 943 1505 2047 1161 2176 2477 Hop 63 | . . . . 3 2 1 . . . . 4 . 12 . . . . . . 10 2 . . . 10 . 3 . . . . . . 11 . 2 2 1 . Pick Up 225 | 6 25 32 30 16 1 5 . . . 1 6 2 5 2 1 2 . 6 . 11 . . . . 5 1 7 1 . 3 . 9 11 3 3 6 . 18 7 Fast Attach 209 | 6 3 6 17 10 . . . 2 . . 1 . 5 1 . 8 . 2 . 1 . . 5 . 6 2 1 . . 5 . 5 6 1 4 14 18 51 29 Attach 85 | . 5 6 13 10 . . . . 1 . 3 . 1 1 . . . 3 . 1 . . . . 2 . . . . 1 . 3 2 2 6 6 2 11 6 Detach 20 | . . 1 . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . 4 1 2 6 1 Swap 181 | . 11 30 29 10 1 4 1 . 1 1 10 . 3 2 . 2 . 4 . 12 . . . . 1 . 4 2 . 2 2 5 5 1 4 3 . 21 10 Drop 354 | . 15 47 46 27 1 7 1 1 . . 6 2 4 3 1 10 . 4 . 9 . . 2 . 5 3 6 . . 8 . 11 16 1 6 11 6 67 28 Fire 389 | 2 65 114 165 10 . . . . . . . . . 2 . . . . . 1 7 . . 3 . . . . 2 . . . 4 . 4 5 . 5 . Melee 1115 | . . . 1 58 . 14 5 9 8 23 34 . 37 11 4 . 7 28 . 71 3 9 4 9 51 3 60 4 1 7 . 106 66 61 43 70 50 82 176 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 51 | . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . 18 . . . . . 17 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 61 | . . . . 17 . . . . . . . . 20 . . . . 3 . 4 . . . . 6 . . . . . . . 11 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / *Ac0) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 12) 330 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 15) 479 | -10/Materials | Discovered new exit (range 9) 582 | -10/Materials | Discovered new exit (range 11) 872 | -10/Materials | Core integrity fell below 50% 936 | -10/Materials | Repaired Lrg. Storage Unit 971 | -10/Materials | Discovered new exit (range 4) 998 | -10/Materials | Build established: Scavenger-Mutant 1165 | -10/Materials | Entered another Materials area 1165 | -9/Materials | Evolved 2 slots: Utility x2 1537 | -9/Materials | Discovered new exit (range 15) 1701 | -9/Materials | Discovered new exit (range 13) 1767 | -9/Materials | Build established: Mutant 1947 | -9/Materials | Discovered new exit (range 15) 2362 | -9/Materials | Discovered new exit (range 15) 2497 | -9/Materials | Build established: Scavenger-Mutant 2621 | -9/Materials | Repaired Imp. Heat Sink 3064 | -9/Materials | Build established: Mutant 3083 | -9/Materials | Entered another Materials area 3083 | -8/Materials | Evolved 2 slots: Utility x2 3537 | -8/Materials | Lost 4 parts (1p2u1w) 3564 | -8/Materials | Build established: Scavenger-Mutant 3966 | -8/Materials | Discovered new exit (range 12) 3998 | -8/Materials | Core integrity fell below 50% 4683 | -8/Materials | First assault squad dispatched 4715 | -8/Materials | Core integrity fell below 20% 4778 | -8/Materials | Lost 5 parts (1p1n1u2w) 5171 | -8/Materials | Identified exit to Factory 5172 | -8/Materials | Entered Factory 5172 | -7/Factory | Evolved 2 slots: Utility x2 5213 | -7/Factory | Repaired Lrg. Storage Unit 5308 | -7/Factory | Build established: Mutant 5657 | -7/Factory | Identified exit to Lower Caves 5735 | -7/Factory | Central database locked down 5759 | -7/Factory | Repaired Lgt. Nuclear Core 5799 | -7/Factory | Build established: Hacker-Mutant 6115 | -7/Factory | Discovered new exit (range 13) 6479 | -7/Factory | Discovered new exit (range 16) 6505 | -7/Factory | Fabricated Imp. VTOL Module (x1) 6564 | -7/Factory | Local fabrication network quarantined 6641 | -7/Factory | Repaired Imp. Deuterium Engine 6746 | -7/Factory | Repaired Scythe 6880 | -7/Factory | Build established: Hacker-Sprinter 6902 | -7/Factory | Discovered new exit (range 10) 6983 | -7/Factory | Repaired Rocket Launcher 7058 | -7/Factory | Manually triggered Chute Trap 7058 | -7/Factory | Sucked down chute 7058 | -7/Factory | Entered Waste 7068 | -7/Waste | Spotted C-40 Crusher 7069 | -7/Waste | Spotted C-40 Crusher 7073 | -7/Waste | EMP discharged 7074 | -7/Waste | Spotted C-40 Crusher 7075 | -7/Waste | Spotted C-40 Crusher 7077 | -7/Waste | Spotted C-40 Crusher 7077 | -7/Waste | Spotted C-40 Crusher 7130 | -7/Waste | Discovered new exit (range 10) 7133 | -7/Waste | Identified exit to Factory 7164 | -7/Waste | Entered Factory 7420 | -7/Factory | Build established: Hacker-Mutant 7866 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 7891 | -7/Factory | Repaired System Restoration Module 7957 | -7/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 8044 | -7/Factory | Fabricated Spear (x2) 8099 | -7/Factory | Build established: Hacker-Sprinter 8114 | -7/Factory | Discovered new exit (range 7) 8245 | -7/Factory | Entered Lower Caves 8407 | -7/Lower Caves | Spotted B-75 Beast 8422 | -7/Lower Caves | Encountered a Warlord checkpoint 8445 | -7/Lower Caves | Discovered new exit (range 15) 8449 | -7/Lower Caves | Identified exit to Lower Caves 8449 | -7/Lower Caves | Entered another Lower Caves area 8461 | -7/Lower Caves | Encountered a Warlord checkpoint 8643 | -7/Lower Caves | Spotted B-75 Beast 8674 | -7/Lower Caves | Learned Factory emergency access door positions 8676 | -7/Lower Caves | Learned Factory emergency access door positions 8692 | -7/Lower Caves | Found Alien Artifact 8692 | -7/Lower Caves | Identified Core Expander 8692 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 8707 | -7/Lower Caves | Discovered new exit (range 7) 8709 | -7/Lower Caves | Identified exit to Data Miner 8712 | -7/Lower Caves | Entered Data Miner 8712 | -7/Data Miner | Discovered new exit (range 6) 8719 | -7/Data Miner | Met Data Miner 8724 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8729 | -7/Data Miner | Received God Mode back door access code from Data Miner 8756 | -7/Data Miner | Data Conduit disabled 8774 | -7/Data Miner | Identified exit to Proximity Caves 8775 | -7/Data Miner | Entered Proximity Caves 9112 | -6/Proximity Caves | Spotted B-75 Beast 9703 | -6/Proximity Caves | Learned location of Extension (-5) 9709 | -6/Proximity Caves | Discovered new exit (range 11) 9938 | -6/Proximity Caves | Identified exit to Factory 9938 | -6/Proximity Caves | Entered Factory 9938 | -6/Factory | Evolved 2 slots: Utility x2 10032 | -6/Factory | Central database locked down 10098 | -6/Factory | Fabricated Exp. Sensor Array (x1) 10176 | -6/Factory | Fabricated Exp. Sensor Array (x1) 10240 | -6/Factory | Build established: Wizard-Sprinter 10296 | -6/Factory | Spotted B-75 Beast 10304 | -6/Factory | Discovered new exit (range 12) 10422 | -6/Factory | Repaired Imp. Cesium-ion Thruster? 10503 | -6/Factory | Discovered new exit (range 5) 10750 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 10778 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 10840 | -6/Factory | Local fabrication network quarantined 10928 | -6/Factory | Manually triggered Chute Trap 10928 | -6/Factory | Sucked down chute 10928 | -6/Factory | Entered Waste 10931 | -6/Waste | Spotted C-40 Crusher 10931 | -6/Waste | Spotted C-40 Crusher 10965 | -6/Waste | Spotted C-40 Crusher 10967 | -6/Waste | Spotted C-40 Crusher 10967 | -6/Waste | Spotted C-40 Crusher 10974 | -6/Waste | Discovered new exit (range 16) 10974 | -6/Waste | Spotted C-40 Crusher 10983 | -6/Waste | Identified exit to Factory 10983 | -6/Waste | Entered Factory 11095 | -6/Factory | Identified exit to Lower Caves 11160 | -6/Factory | Repaired Broken Q-thruster 11189 | -6/Factory | Repaired Adv. Hacking Suite 11246 | -6/Factory | Found Prototype Processor 11246 | -6/Factory | Identified Exp. Signal Interpreter 11365 | -6/Factory | Repaired Imp. System Restoration Module 11628 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 11652 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 11683 | -6/Factory | Fabricated Adv. Hacking Suite? 11777 | -6/Factory | Local fabrication network quarantined 11959 | -6/Factory | Repaired Imp. Datajack 12145 | -6/Factory | Entered Lower Caves 12145 | -6/Lower Caves | Accompanied by 1 ally 12255 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 12439 | -6/Lower Caves | Encountered a Warlord checkpoint 12440 | -6/Lower Caves | Discovered new exit (range 6) 12441 | -6/Lower Caves | Identified exit to Lower Caves 12472 | -6/Lower Caves | Entered another Lower Caves area 12613 | -6/Lower Caves | Discovered new exit (range 8) 12615 | -6/Lower Caves | Identified exit to Zion 12616 | -6/Lower Caves | Entered Zion 12650 | -6/Zion | Found Prototype Device 12650 | -6/Zion | Identified Phasing AFG 12697 | -6/Zion | Given the Hacking Drone Bay 12774 | -6/Zion | Received a hallucinogenic algorithm 12781 | -6/Zion | Found CR-A16's Pointy Stick 12815 | -6/Zion | Found Prototype Processor 12815 | -6/Zion | Identified Exp. Target Analyzer 12817 | -6/Zion | Found Prototype Processor 12817 | -6/Zion | Identified Exp. Melee Analysis Suite 12820 | -6/Zion | Found Prototype Processor 12820 | -6/Zion | Identified Exp. Terrain Scan Processor 12871 | -6/Zion | Found Prototype Hackware 12876 | -6/Zion | Discovered new exit (range 11) 12879 | -6/Zion | Identified exit to Proximity Caves 12886 | -6/Zion | Entered Proximity Caves 12986 | -5/Proximity Caves | Discovered new exit (range 14) 13295 | -5/Proximity Caves | Identified exit to Factory 13295 | -5/Proximity Caves | Entered Factory 13295 | -5/Factory | Evolved 2 slots: Utility x2 13296 | -5/Factory | Identified exit to Upper Caves 13302 | -5/Factory | Identified Exp. System Shield 13313 | -5/Factory | Identified exit to Extension 13335 | -5/Factory | Spotted B-75 Beast 13476 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 13480 | -5/Factory | Destroyed B-75 Beast 13622 | -5/Factory | Repaired Exp. Sensor Array 13764 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 13811 | -5/Factory | Fabricated Exp. System Shield (x1) 13855 | -5/Factory | Fabricated Gravity Neutralizing Apparatus (x1) 13922 | -5/Factory | Discovered new exit (range 15) 13928 | -5/Factory | Identified exit to Factory 14084 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 14198 | -5/Factory | Local fabrication network quarantined 14547 | -5/Factory | Manually triggered Chute Trap 14547 | -5/Factory | Sucked down chute 14547 | -5/Factory | Entered Waste 14554 | -5/Waste | Spotted C-40 Crusher 14555 | -5/Waste | 1 allies followed down the chute 14555 | -5/Waste | Spotted C-40 Crusher 14562 | -5/Waste | EMP discharged 14572 | -5/Waste | Spotted C-40 Crusher 14572 | -5/Waste | Spotted C-40 Crusher 14575 | -5/Waste | Spotted C-40 Crusher 14577 | -5/Waste | Spotted C-40 Crusher 14580 | -5/Waste | Discovered new exit (range 16) 14585 | -5/Waste | Identified exit to Factory 14585 | -5/Waste | Entered Factory 14602 | -5/Factory | Discovered exit to Factory (range 14) 14657 | -5/Factory | Repaired Exp. Utility Shielding 14704 | -5/Factory | Fabricated Plasma Lance (x1) 14760 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 14885 | -5/Factory | Build established: Wizard-Mutant 15666 | -5/Factory | Fabricated Inertial Stasis Machine (x1) 15683 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 15697 | -5/Factory | Build established: Wizard-Sprinter 15930 | -5/Factory | Repaired Imp. Cesium-ion Thruster 15984 | -5/Factory | Repaired Mni. Fusion Reactor 16045 | -5/Factory | Discovered exit to Factory (range 5) 16197 | -5/Factory | Fabricated Plasma Lance (x1) 16273 | -5/Factory | Local fabrication network quarantined 16420 | -5/Factory | Entered Upper Caves 16420 | -5/Upper Caves | Accompanied by 1 ally 16874 | -5/Upper Caves | Discovered new exit (range 8) 16876 | -5/Upper Caves | Identified exit to Upper Caves 16876 | -5/Upper Caves | Entered another Upper Caves area 16879 | -5/Upper Caves | Discovered exit to Factory (range 15) 16944 | -5/Upper Caves | Encountered a Warlord checkpoint 17051 | -5/Upper Caves | Discovered new exit (range 4) 17051 | -5/Upper Caves | Identified exit to Zhirov 17052 | -5/Upper Caves | Entered Zhirov 17052 | -5/Zhirov | Discovered new exit (range 3) 17058 | -5/Zhirov | Met Zhirov 17073 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17079 | -5/Zhirov | Found Alien Artifact 17079 | -5/Zhirov | Identified Integrated Reactor 17079 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17087 | -5/Zhirov | Found Alien Artifact 17087 | -5/Zhirov | Identified Transdimensional Reconstructor 17087 | -5/Zhirov | Warped through subspace 17123 | -5/Zhirov | Identified exit to Proximity Caves 17124 | -5/Zhirov | Entered Proximity Caves 17287 | -4/Proximity Caves | Learned location of Testing (-3) 17295 | -4/Proximity Caves | Learned Research garrison access intel 17763 | -4/Proximity Caves | Entered Factory 17763 | -4/Factory | Evolved 2 slots: Utility x2 17958 | -4/Factory | Repaired Exp. Utility Shielding 18029 | -4/Factory | Fabricated Adv. Reaction Control System? 18091 | -4/Factory | Fabricated Imp. Fusion Compressor? 18173 | -4/Factory | Fabricated Exp. Melee Analysis Suite (x1) 18328 | -4/Factory | Repaired Mni. Fusion Reactor 18365 | -4/Factory | Local fabrication network quarantined 18369 | -4/Factory | Repaired Exp. Utility Shielding 19002 | -4/Factory | Discovered new exit (range 11) 19003 | -4/Factory | Spotted B-86 Titan 19004 | -4/Factory | Central database locked down 19006 | -4/Factory | Manually triggered Chute Trap 19006 | -4/Factory | Sucked down chute 19006 | -4/Factory | Entered Waste 19006 | -4/Waste | The area was eerily silent 19030 | -4/Waste | 2 allies followed down the chute 19082 | -4/Waste | Found Prototype Device 19082 | -4/Waste | Identified Femtoactuators 19097 | -4/Waste | Discovered new exit (range 12) 19102 | -4/Waste | Identified exit to Factory 19108 | -4/Waste | Entered Factory 19108 | -4/Factory | Accompanied by 1 ally 19152 | -4/Factory | Discovered new exit (range 4) 19153 | -4/Factory | Identified exit to Research 19194 | -4/Factory | Identified exit to Upper Caves 19256 | -4/Factory | Discovered exit to Research (range 15) 19420 | -4/Factory | Spotted B-86 Titan 19724 | -4/Factory | Fabricated Electron Diverter (x1) 19775 | -4/Factory | Fabricated Electron Diverter? 19857 | -4/Factory | Fabricated Electron Diverter? 20213 | -4/Factory | Local fabrication network quarantined 20217 | -4/Factory | Repaired Lrg. Storage Unit 20339 | -4/Factory | Entered Upper Caves 20343 | -4/Upper Caves | Learned location of Armory (-3) 21055 | -4/Upper Caves | Spotted B-86 Titan 21077 | -4/Upper Caves | Destroyed B-86 Titan 21233 | -4/Upper Caves | Discovered new exit (range 14) 21236 | -4/Upper Caves | Identified exit to Upper Caves 21237 | -4/Upper Caves | Entered another Upper Caves area 21238 | -4/Upper Caves | Identified exit to Warlord 21239 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21257 | -4/Upper Caves | Discovered exit to Research (range 9) 21317 | -4/Upper Caves | Spotted B-86 Titan 21333 | -4/Upper Caves | Learned location of 1 exit from Upper Caves 21345 | -4/Upper Caves | Entered Warlord 21356 | -4/Warlord | System corruption cleaned by Quarantine Array 21471 | -4/Warlord | Found Prototype Device 21471 | -4/Warlord | Identified System Purifier 21491 | -4/Warlord | Found Prototype Processor 21593 | -4/Warlord | Discovered new exit (range 12) 21596 | -4/Warlord | Identified exit to Proximity Caves 21597 | -4/Warlord | Entered Proximity Caves 21856 | -3/Proximity Caves | Discovered exit to Research (range 13) 21860 | -3/Proximity Caves | Entered Research 21860 | -3/Research | Evolved 2 slots: Utility x2 21861 | -3/Research | Loaded intel: 4 garrison access locations 21967 | -3/Research | Repaired Mni. Fusion Reactor 21994 | -3/Research | Repaired Exp. Utility Shielding? 22223 | -3/Research | Identified exit to Armory 22223 | -3/Research | Identified exit to Testing 22268 | -3/Research | Identified Exp. Core Analyzer 22655 | -3/Research | Fabricated Dimensional Manipulator (x1) 22693 | -3/Research | Fabricated Dimensional Manipulator? 22777 | -3/Research | Fabricated Exp. Armor Integrity Analyzer (x1) 22868 | -3/Research | Spotted B-86 Titan 22874 | -3/Research | Destroyed B-86 Titan 22904 | -3/Research | Fabricated Dimensional Manipulator (x1) 23051 | -3/Research | Local fabrication network quarantined 23203 | -3/Research | Repaired Adv. Datajack 23788 | -3/Research | Entered Testing 23795 | -3/Testing | Identified exit to Research 23812 | -3/Testing | Found Prototype Device 23812 | -3/Testing | Identified AEGIS Remote Shield 24000 | -3/Testing | Found Prototype Energy Gun 24000 | -3/Testing | Identified Hyp. EM Gauss Rifle 24043 | -3/Testing | Found Vibroblade 24227 | -3/Testing | Fabricated Exp. Force Field? 24269 | -3/Testing | Fabricated Exp. Phase Shifter (x1) 24494 | -3/Testing | Local fabrication network quarantined 24608 | -3/Testing | Spotted PL-GETTC18NYA 24614 | -3/Testing | Entered Research 24614 | -2/Research | Evolved 2 slots: Utility x2 24647 | -2/Research | Repaired Exp. Utility Shielding 24662 | -2/Research | Identified exit to Quarantine 24823 | -2/Research | Spotted B-90 Cyclops 25362 | -2/Research | Fabricated Adv. Powered Armor (x1) 25383 | -2/Research | Fabricated Adv. Powered Armor (x1) 25421 | -2/Research | Fabricated Exp. Actuator Array (x1) 25508 | -2/Research | Local fabrication network quarantined 25555 | -2/Research | Spotted B-90 Cyclops 25586 | -2/Research | Entered Quarantine 25678 | -2/Quarantine | Cryocooling Duct disabled 25693 | -2/Quarantine | Ambient heat levels rising (+20) 25693 | -2/Quarantine | Non-combat units ordered to evacuate 25699 | -2/Quarantine | Identified exit to Access 26251 | -2/Quarantine | Found Alien Artifact 26251 | -2/Quarantine | Identified Core Reset Matrix 26251 | -2/Quarantine | Used Core Reset Matrix 26255 | -2/Quarantine | Detected hypermatrix surge 26255 | -2/Quarantine | Sensed 18 artifacts in vicinity 26281 | -2/Quarantine | Central database locked down 26337 | -2/Quarantine | Repaired Exp. Utility Shielding 26340 | -2/Quarantine | Discovered exit to Access (range 10) 26522 | -2/Quarantine | Found Subatomic Replicator 26649 | -2/Quarantine | Spotted Fortress 26671 | -2/Quarantine | Discovered new exit (range 5) 26672 | -2/Quarantine | Identified exit to Section 7 26702 | -2/Quarantine | Entered Section 7 26703 | -2/Section 7 | Sensed 20 artifacts in vicinity 26716 | -2/Section 7 | Found Integrated Dissipator 26716 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27033 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Reactor 27034 | -2/Section 7 | Found Integrated Reactor 27034 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 27036 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 27540 | -2/Section 7 | Spotted B-99 Colossus 27554 | -2/Section 7 | Found Integrity Redistributor 27566 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-29) 27568 | -2/Section 7 | Found Integrity Redistributor 27583 | -2/Section 7 | Found LRC Boosters 27583 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 27585 | -2/Section 7 | Found LRC Insulator 27585 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 27720 | -2/Section 7 | Found Transdimensional Reconstructor 28624 | -2/Section 7 | Spotted B-90 Cyclops 28625 | -2/Section 7 | Destroyed B-90 Cyclops 28640 | -2/Section 7 | Spotted S7 Guard 28678 | -2/Section 7 | Found Core Membrane 28682 | -2/Section 7 | Spotted Alpha 7 28684 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 28820 | -2/Section 7 | Entered Access 28820 | -1/Access | Evolved 2 slots: Utility x2 28903 | -1/Access | Identified exit to Command 29102 | -1/Access | Fabricated Exp. Melee Analysis Suite (x1) 29170 | -1/Access | Fabricated Exp. Melee Analysis Suite (x1) 29191 | -1/Access | Adv. Hacking Suite fried by hacking feedback 29277 | -1/Access | Spotted B-99 Colossus 29318 | -1/Access | Local fabrication network quarantined 29471 | -1/Access | Build established: Machinist-Sprinter 29883 | -1/Access | Found Unknown Device 29883 | -1/Access | Identified Antimissile System 29957 | -1/Access | Repaired Exp. Utility Shielding 29994 | -1/Access | Entered Command 30070 | -1/Command | Spotted B-99 Colossus 30095 | -1/Command | Found Prototype Reactor 30095 | -1/Command | Identified Zero-point Reactor 30099 | -1/Command | Found Zero-point Reactor 30100 | -1/Command | Found Faulty Zero-point Reactor 30163 | -1/Command | Spotted Combat Programmer 30218 | -1/Command | Met MAIN.C 30221 | -1/Command | 0b10 Conduit disabled 30234 | -1/Command | Destroyed MAIN.C Shell 30235 | -1/Command | MAIN.C activated Command garrisons 30252 | -1/Command | Destroyed MAIN.C 30256 | -1/Command | Found Prototype Processor 30257 | -1/Command | Found Prototype Protection 30260 | -1/Command | Found Prototype Protection 30263 | -1/Command | Found Zero-point Reactor 30364 | -1/Command | Found Unknown Device 30364 | -1/Command | Identified Launcher Loader 30399 | -1/Command | Spotted B-99 Colossus 30441 | -1/Command | Destroyed all MAIN.C guards 30474 | -1/Command | Identified Exp. Powered Armor (x2) 30480 | -1/Command | Identified Exp. Target Analyzer 30532 | -1/Command | Destroyed B-99 Colossus 30700 | -1/Command | Discovered new exit (range 9) 30752 | -1/Command | Spotted Alpha 7 30771 | -1/Command | Destroyed Alpha 7 30908 | -1/Command | Found Exp. Core Analyzer 30929 | -1/Command | Spotted B-99 Colossus 30938 | -1/Command | Destroyed B-99 Colossus 31163 | -1/Command | Found Prototype Processor 31163 | -1/Command | Identified Exp. Targeting Computer 31276 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-84) 31315 | -1/Command | Warped through subspace to slip node 31315 | -1/Command | Discovered new exit (range 4) 31352 | -1/Command | Entered Access_0 31353 | -1/Access_0 | Sensed 4 artifacts in vicinity 31353 | -1/Access_0 | Met Architect 31369 | -1/Access_0 | Architect warped through subspace 31378 | -1/Access_0 | Destroyed A8 31413 | -1/Access_0 | Architect warped through subspace 31439 | -1/Access_0 | Found Exp. Phase Shifter 31444 | -1/Access_0 | Architect warped through subspace 31487 | -1/Access_0 | Architect warped through subspace 31496 | -1/Access_0 | A6 warped into view 31508 | -1/Access_0 | Destroyed A6 31510 | -1/Access_0 | Subspace Access Node disabled 31537 | -1/Access_0 | Architect warped through subspace 31557 | -1/Access_0 | Found Core Expander 31596 | -1/Access_0 | Architect warped through subspace 31617 | -1/Access_0 | Architect warped through subspace 31631 | -1/Access_0 | Subspace Access Node disabled 31641 | -1/Access_0 | A5 warped into view 31649 | -1/Access_0 | Architect warped through subspace 31686 | -1/Access_0 | Architect warped through subspace 31734 | -1/Access_0 | Architect warped through subspace 31766 | -1/Access_0 | Architect warped through subspace 31801 | -1/Access_0 | A4 warped into view 31814 | -1/Access_0 | Found Integrity Redistributor 31814 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-101) 31824 | -1/Access_0 | Architect warped through subspace 31866 | -1/Access_0 | Architect warped through subspace 31906 | -1/Access_0 | Found Exp. Phase Shifter 31915 | -1/Access_0 | Architect warped through subspace 31957 | -1/Access_0 | Architect warped through subspace 31973 | -1/Access_0 | Destroyed A4 31975 | -1/Access_0 | Found Exp. Powered Armor 31977 | -1/Access_0 | Found Exp. Powered Armor 32015 | -1/Access_0 | Architect warped through subspace 32038 | -1/Access_0 | Destroyed A2 32039 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 32050 | -1/Access_0 | Found Prototype Device 32050 | -1/Access_0 | Identified ST Field Compressor 32055 | -1/Access_0 | Found Exp. Phase Shifter 32112 | -1/Access_0 | Architect warped through subspace 32151 | -1/Access_0 | Started Test 138-B, establishing a local singularity 32180 | -1/Access_0 | Architect warped through subspace 32200 | -1/Access_0 | A3 warped into view 32220 | -1/Access_0 | Destroyed A3 32237 | -1/Access_0 | Architect warped through subspace 32259 | -1/Access_0 | Found Exp. Melee Analysis Suite 32276 | -1/Access_0 | Architect warped through subspace 32292 | -1/Access_0 | Subspace Access Node disabled 32307 | -1/Access_0 | Architect warped through subspace 32344 | -1/Access_0 | Architect warped through subspace 32375 | -1/Access_0 | Architect warped through subspace 32416 | -1/Access_0 | Architect warped through subspace 32436 | -1/Access_0 | Subspace Access Node disabled 32478 | -1/Access_0 | Destroyed Architect 32479 | -1/Access_0 | Architect triggered a singularity event 32480 | -1/Access_0 | Found Prototype Hackware 32480 | -1/Access_0 | Identified Architect God Chip D 32482 | -1/Access_0 | Found Prototype Hackware 32482 | -1/Access_0 | Identified Architect God Chip A 32484 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 32485 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 32485 | -1/Access_0 | Warped through subspace to slip node 32485 | -1/Access_0 | Discovered new exit (range 8) 32489 | *** | Escaped singularity! Last Messages --------------- 32480_ Identified Architect God Chip D. 32481_ A0_COM: 9. 32482_ A0_COM: 8. 32482_ Dropped Exp. Powered Armor. 32482_ Acquired Prototype Hackware. 32482_ Identified Architect God Chip A. 32483_ A0_COM: 7. 32484_ A0_COM: 6. 32484_ Acquired data core, extracted unknown sensor trigger ID. 32484_ Acquired 84 matter. 32485_ A0_COM: 5. 32485_ Acquired 1 matter. 32485_ Discarded Exp. Target Analyzer. 32485_ Acquired Hpw. Transdimensional Reconstructor. 32485_ Warped through subspace, drawn to slip node. 32485_ EXIT=FOUND 32486_ A0_COM: 4. 32487_ A0_COM: 3. 32488_ A0_COM: 2. 32489_ A0_COM: 1. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 65 Energy Capacity 1130 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 75 Corruption Prevention 12 Armor Coverage 800 Resistance: KI 30 Resistance: EM 25 Core Shielding 20 Utility Shielding 90 Weapon Shielding 90 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 99 Targeting Accuracy 8 Melee Accuracy 36 Launcher Accuracy 30 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 1 Offensive Hacking 84 Defensive Hacking 46 Item Schematics ----------------- Exp. Melee Analysis Suite | -2/Quarantine | Hacked Adv. Powered Armor | -2/Quarantine | Hacked Exp. Utility Shielding | -2/Section 7 | Hacked Cld. Q-thruster | -2/Section 7 | Hacked Imp. Q-thruster | -2/Section 7 | Hacked Exp. Q-thruster | -2/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Spear | x2 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Utility Shielding | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Exp. System Shield | x1 | -5/Factory Gravity Neutralizing Apparatus | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Plasma Lance | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Inertial Stasis Machine | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Plasma Lance | x1 | -5/Factory Adv. Reaction Control System | x1 | -4/Factory | Preloaded Imp. Fusion Compressor | x1 | -4/Factory Exp. Melee Analysis Suite | x1 | -4/Factory Electron Diverter | x1 | -4/Factory Electron Diverter | x1 | -4/Factory Electron Diverter | x1 | -4/Factory Dimensional Manipulator | x1 | -3/Research Dimensional Manipulator | x1 | -3/Research Exp. Armor Integrity Analyzer | x1 | -3/Research Dimensional Manipulator | x1 | -3/Research Exp. Force Field | x1 | -3/Testing Exp. Phase Shifter | x1 | -3/Testing Adv. Powered Armor | x1 | -2/Research Adv. Powered Armor | x1 | -2/Research Exp. Actuator Array | x1 | -2/Research Exp. Melee Analysis Suite | x1 | -1/Access Exp. Melee Analysis Suite | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrated Dissipator Subatomic Replicator Integrity Redistributor LRC Boosters LRC Insulator Core Membrane High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityLayeredInverter Manual? 0 Play Time 05:18:34 Cumulative 929.9 hours Start 2020.07.04 @ 10:05:19 End 2020.07.04 @ 16:49:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 748 Rogue 708 Adventurer 40 Explorer 0 Win Type 6 Total 100 Types 56/2/26/2/1/4/9 Lore% 93 Gallery% 97 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83c3d096-50df-4413-b5dc-e3a434dc2efd