Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.22 @ 03:16:39 Player: 123nick Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (54) 270 Value Destroyed (1007) 1007 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 2342 Bonus ------- High Alert Combat Kills 125 Cogmind --------- Core Integrity 0/400 Matter 116/300 Energy 124/125 System Corruption 11% Temperature Cool (9) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Improved Targeting Computer Field Recycling Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Light Treads Seismic Detector ECM Suite Light Assault Rifle Welding Torch Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Light Assault Rifle Katana > --- INVENTORY -------- Light Treads Improved Terrain Scanner Seismic Detector ECM Suite Light Assault Rifle Welding Torch [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 51 | 12 21 18 Power 7 | 2 2 3 Engine 7 | 2 2 3 Core . | . . . Reactor . | . . . Propulsion 16 | 4 9 3 Treads 4 | . 4 . Leg 8 | 2 4 2 Wheel 2 | 2 . . Hover 2 | . 1 1 Flight . | . . . Utility 13 | 3 2 8 Device 6 | 2 . 4 Storage 3 | 1 2 . Processor 4 | . . 4 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 15 | 3 8 4 Energy Gun 6 | 2 3 1 Energy Cannon . | . . . Ballistic Gun 4 | . 2 2 Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon 2 | 1 1 . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 2 | 1 1 . System Corruption 7 | 1 6 . Parts Lost 11 | . 3 8 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 5 | . 2 3 Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Slot Usage (%) 88 | . 98 77 Engine 12 | . 13 10 Treads 8 | . 11 6 Leg 10 | . 15 5 Device 13 | . 14 11 Storage 12 | . 13 11 Processor 7 | . . 15 Energy Gun 6 | . 11 . Ballistic Gun 8 | . 6 11 Launcher 4 | . 5 2 Special Weapon 2 | . 5 . Naked Turns . | . . . Heaviest Build 18 | 8 14 18 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 5 | . 1 5 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 5 8 8 Average Capacity 5 | 5 6 8 Most Carried 8 | 5 8 8 Average Carried 5 | 4 6 6 Final Capacity 8 | 5 8 8 Final Carried 8 | 3 8 5 Class Distribution -------------------- 73% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 917 | 325 337 255 Remotely . | . . . Salvage Created 1390 | 131 896 363 Parts 109 | 10 72 27 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 26 | 1 15 10 Guns 16 | 1 7 8 AOE 10 | . 8 2 Classes Destroyed 11 | 3 6 2 Worker 6 | 1 4 1 Builder 9 | . 9 . Tunneler 4 | 3 . 1 Hauler 2 | . 2 . Recycler 3 | . 3 . Operator 1 | . 1 . Watcher 3 | . 2 1 Swarmer 9 | . 6 3 Grunt 15 | 1 9 5 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 6 | 2 5 6 Combat Bots Only 6 | 1 3 6 Max Kills in Single Turn 3 | 1 3 2 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1825 | 56 522 1247 Core 486 | 10 63 413 Absorbed by Shields . | . . . Core Remaining (%) 83 | 96 70 . Volleys Fired 162 | 18 97 47 Largest 2 | 2 2 2 Hottest 200 | 140 200 70 Shots Fired 268 | 35 169 64 Gun 216 | 26 131 59 Cannon . | . . . Launcher 22 | . 17 5 Special 30 | 9 21 . Kinetic 69 | . 25 44 Thermal 123 | 27 81 15 Explosive 22 | . 17 5 Electromagnetic 54 | 8 46 . Robot Hit Streak 9 | 6 6 9 Robot Miss Streak 5 | 2 5 4 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 127 | 12 82 33 Core Hits 84 | 9 54 21 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2555 | 165 1666 724 Guns 1326 | 129 824 373 Cannons . | . . . Explosions 977 | . 626 351 Melee . | . . . Ramming 12 | 12 . . Kinetic 315 | . 94 221 Thermal 1322 | 101 794 427 Explosive 508 | . 432 76 Electromagnetic 398 | 52 346 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 11 | 1 7 11 Average Corruption 5 | 1 4 11 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 50 | 7 23 20 Message Errors 10 | 1 3 6 Matter Fused 10 | 2 4 4 Heat Flow Errors 8 | . 6 2 Energy Discharges 7 | 2 2 3 Parts Rejected 1 | . 1 . Data Loss (minor) 4 | 1 3 . Data Loss (major) 2 | . 1 1 Misfires 3 | 1 1 1 Alerts 2 | . . 2 Weapon Failures 3 | . 2 1 Overload Shots . | . . . Overflow Damage 44 | . 16 28 Projectiles 4 | . 4 . Explosions 40 | . 12 28 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 246 | . 115 131 Shots 8 | . 3 5 Rammed . | . . . Targets Rammed 6 | 6 . . Kicked 6 | 6 . . Crushed . | . . . Highest Temperature 335 | 112 335 204 Average Temperature 66 | 34 78 41 Received Heat Transfer 309 | 30 96 183 Effects 2 | . 2 . Interference 1 | . 1 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 2518 | 225 1625 668 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 808 | 30 595 808 Initial 250 | . 3 250 Average 138 | 1 264 511 Maximum Alert Level 3 | . 2 3 Low Security (%) 72 | 100 43 . Level 1 10 | . 35 22 Level 2 15 | . 20 69 Level 3 1 | . . 8 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 4 3 Investigation 4 | . 2 2 Extermination . | . . . Reinforcement 2 | . 2 . Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 48 | 1 24 23 Peak Tracking Total 10 | 1 4 10 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 4 | . 1 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 15 | . 9 6 Max in Single Turn 2 | . 1 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 3 4 Terminals 7 | . 3 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 11 11 Successful 11 | . 7 4 Failed 11 | . 4 7 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 4 | . 4 . Terminals 22 | . 11 11 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 7 4 Record 5 | . 3 2 Prototype ID Bank 1 | . . 1 Recall Investigation 1 | . 1 . Hauler Manifests 2 | . 2 . Registered Prototypes 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 3 4 Full Trace Events 6 | . 3 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 5429 | 3483 1011 935 Spaces Moved 1690 | 787 441 462 Core 73 | 26 . 47 Treads 338 | . 210 128 Legs 1194 | 761 230 203 Wheels . | . . . Hover 85 | . 1 84 Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 136 | 117 139 166 Slowest Speed 300 | 120 160 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 56 | 81 45 44 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 8 | 8 . . Terrain Destroyed 173 | 8 76 89 Melee . | . . . Projectile 13 | 8 5 . AOE 160 | . 71 89 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 4496 | 3292 632 572 Wait 2511 | 2446 37 28 Move 1687 | 786 440 461 Hop . | . . . Pick Up 54 | 17 23 14 Fast Attach . | . . . Attach 25 | 7 5 13 Detach . | . . . Swap 26 | 5 16 5 Drop 24 | 7 14 3 Fire 162 | 18 97 47 Melee . | . . . Ram . | . . . Kick 6 | 6 . . Crush . | . . . Escape Stasis 1 | . . 1 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 152 | -11/Scrapyard | Discovered new exit (range 8) 3484 | -11/Scrapyard | Entered Materials 3485 | -10/Materials | Build established: Scavenger-Mutant 4005 | -10/Materials | Build established: Mutant 4336 | -10/Materials | Discovered new exit (range 14) 4495 | -10/Materials | Entered another Materials area 4495 | -9/Materials | Evolved 2 slots: Utility x2 4651 | -9/Materials | Discovered new exit (range 6) 4728 | -9/Materials | Discovered new exit (range 3) 4801 | -9/Materials | Lost 4 parts (1p1n2w) 4814 | -9/Materials | Core integrity fell below 50% 4869 | -9/Materials | Crushed by falling debris 4870 | -9/Materials | Core integrity fell below 20% 4870 | -9/Materials | System corruption reached 10% 4900 | -9/Materials | Lost 4 parts (1n2u1w) 4951 | -9/Materials | Discovered new exit (range 15) 5295 | -9/Materials | First assault squad dispatched 5430 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 7SO/GKN03AFP41JS=JQW ,TS4F4 WYND&KH/E2GN System corrupted: Matter fused (-9). System corrupted: FCS attempts to trigger Lgt. Assault Rifle. System corrupted: Lgt. Assault Rifle misfires. QETWIP8RZFSDYJPRHS<<:8NK%A3S System corrupted: Energy discharge (-48). C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. G-34 Mercenary unfolds itself. M-13 Machinist unfolds itself. K-01 Serf collects debris. G-34 Mercenary suffers critical hit (Burn). G-34 Mercenary destroyed. K-01 Serf collects debris. System corrupted: Lgt. Assault Rifle jammed. K-01 Serf collects debris. [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. 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