Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.21 @ 04:24:58 Player: pilot Result: Destroyed by exploding Power Conduit Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (110) 550 Value Destroyed (3506) 3506 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2217) 2217 TOTAL SCORE: 10953 Bonus ------- High Alert Combat Kills 681 Follower Combat Kills 1193 Met Imprinter 300 Was Imprinted 300 Friendly Fire -257 Cogmind --------- Core Integrity 0/1000 Matter 205/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Terrain Scan Processor Improved Launcher Guidance Computer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Trap Scanner Advanced Signal Interpreter Terrain Scan Processor Improved Target Analyzer Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Improved Lightning Gun Wave Gun Wave Gun Wave Gun > --- INVENTORY -------- Improved Deuterium Engine Advanced Weight Redist. System Heavy Battle Rifle Rocket Array Remote Datajack [Rating: 77] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Improved Aluminum Leg Treads Medium Treads Leg Improved Aluminum Leg Flight Unit Improved Diametric Drive Utility Terrain Scan Processor Device Improved Trap Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Wave Gun Ballistic Gun Heavy Battle Rifle Ballistic Cannon Slug Cannon Launcher Rocket Array Special Weapon Improved Remote Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Was Fac Slots Evolved 10 | . . 2 . . . 6 . 2 . . Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 6 | . . 2 . . . 3 . 1 . . Weapon 2 | . . . . . . 1 . 1 . . Parts Attached 87 | 5 8 8 1 3 8 10 12 18 2 12 Power 15 | 1 2 2 1 . 1 2 5 . . 1 Engine 9 | 1 2 2 1 . . 1 2 . . . Core 5 | . . . . . 1 1 3 . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 18 | 2 2 2 . . 1 2 4 3 1 1 Treads 7 | . . . . . . 2 4 . . 1 Leg 10 | 2 2 2 . . 1 . . 3 . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . Utility 30 | 1 1 2 . 1 4 5 2 7 1 6 Device 16 | . 1 . . 1 3 2 1 6 1 1 Storage 1 | 1 . . . . . . . . . . Processor 8 | . . 2 . . 1 2 . . . 3 Hackware 1 | . . . . . . . . . . 1 Protection 4 | . . . . . . 1 1 1 . 1 Artifact . | . . . . . . . . . . . Weapon 24 | 1 3 2 . 2 2 1 1 8 . 4 Energy Gun 6 | . . . . . . . . 5 . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 7 | 1 . 1 . 2 . . 1 1 . 1 Ballistic Cannon 3 | . 1 . . . 1 . . . . 1 Launcher 6 | . 2 1 . . 1 1 . 1 . . Special Weapon 2 | . . . . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . 1 1 2 1 . Parts Lost 36 | . 1 3 . . 1 . 1 19 . 11 Power 4 | . . . . . . . . 2 . 2 Propulsion 7 | . . . . . . . . 4 . 3 Utility 14 | . . 1 . . 1 . 1 8 . 3 Weapon 11 | . 1 2 . . . . . 5 . 3 Highest Loss Streak 11 | . 1 2 . . 1 . 1 11 . 7 To Critical Strikes . | . . . . . . . . . . . Average Backups 4 | . 3 6 4 4 4 4 4 4 3 1 Power . | . . 2 3 . . . 1 . . . Propulsion . | . . 2 1 . . 1 . . 1 . Utility . | . 1 . . . 1 1 1 . 1 . Weapon 1 | . 1 . . 2 2 2 2 1 . . Tool/Special . | . . . . . . . . . . . Unused Backups 4 | . . . . 1 2 . . 1 . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 1 | . . . . . 1 . . . . . Weapon 2 | . . . . 1 1 . . . . . Tool/Special 1 | . . . . . . . . 1 . . Average Slot Usage (%) 92 | . 96 93 88 98 98 85 99 92 30 61 Engine 7 | . 14 11 11 11 3 2 8 4 2 1 Core 2 | . . . . . 7 6 4 4 . . Treads 5 | . . . . . . 5 17 5 . 4 Leg 13 | . 28 22 22 22 22 9 1 11 . . Device 17 | . 12 11 11 21 20 18 17 20 12 6 Storage 1 | . 14 10 . . . . . . . . Processor 19 | . . 17 22 22 22 19 20 14 11 22 Protection 2 | . . . . . . 3 8 6 . . Energy Gun 1 | . . . . . . . . 11 . . Ballistic Gun 10 | . 4 4 11 21 11 6 11 3 . 3 Ballistic Cannon 3 | . 12 6 . . 8 6 6 . . 3 Launcher 3 | . 9 9 11 . 2 4 1 3 . . Peak Build Rating 77 | 5 7 15 13 21 29 60 67 77 39 73 Average Rating 38 | 3 6 10 11 20 25 48 61 66 27 55 On Entrance 24 | . 5 7 13 11 21 28 60 67 18 39 Avg Prop Armor Cover (%) 2 | . . . . . . 3 3 7 . 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 61 | 12 17 19 13 14 22 50 53 61 14 37 Greatest Support 88 | 20 20 26 26 26 37 59 88 88 19 67 Greatest Overweight (x) 3 | 3 . . . . . 1 . 3 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 7 5 5 5 5 5 5 5 5 Most Carried 8 | . 7 8 5 5 5 5 5 5 5 5 Average Carried 4 | . 3 5 4 4 4 4 4 4 3 1 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Final Carried 7 | . 7 5 4 5 5 5 5 4 5 . Class Distribution -------------------- 50% | Mutant 16% | Derelict-Skirmisher 10% | Scavenger-Gunner 7% | Derelict-Mutant 4% | Scavenger-Skirmisher 4% | Commander-Gunner 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Skirmisher | -6/Factory Derelict-Skirmisher | -6/Extension Scavenger-Skirmisher | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Was Fac Matter Collected 2978 | 250 134 242 257 44 163 . 1103 627 30 128 Remotely 123 | . . . . . . . . 123 . . Salvage Created 3430 | . 478 341 35 . 51 26 1000 1379 . 120 Parts 178 | . 34 34 9 . 1 2 34 58 . 6 Haulers Intercepted 1 | . . 1 . . . . . . . . Recyclers Shooed 4 | . . 3 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . 2 9 . . . . . Prevented 2 | . . . . . 2 . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Was Fac Combat Hostiles Destroyed 97 | . 15 21 4 . 2 1 15 35 . 4 Melee 2 | . . 1 . . . . . . . 1 Guns 28 | . . 2 1 . . . 12 13 . . Cannons 21 | . 6 5 . . 1 1 3 2 . 3 AOE 45 | . 9 13 3 . 1 . . 19 . . Classes Destroyed 14 | . 6 1 . . . 1 2 4 . . Worker 4 | . 1 . . . . . 1 2 . . Builder 4 | . 2 1 . . . . . 1 . . Tunneler 1 | . . . . . . . 1 . . . Hauler 1 | . . 1 . . . . . . . . Recycler 5 | . 2 2 . . . . 1 . . . Watcher 2 | . 2 . . . . . . . . . Swarmer 38 | . 6 19 4 . 1 . 2 6 . . Saboteur 3 | . . . . . . . . 3 . . Grunt 40 | . 9 2 . . 1 . 11 15 . 2 Brawler 2 | . . . . . . . . 1 . 1 Duelist 2 | . . . . . . . . 2 . . Sentry 2 | . . . . . . . 1 1 . . Programmer 5 | . . . . . . 1 1 2 . 1 Assembled 5 | . . . . . . . . 5 . . Thug 1 | . . . . . . . . 1 . . Best Kill Streak 16 | . 9 16 4 . 1 1 3 8 . 1 Combat Bots Only 14 | . 7 14 4 . 1 1 3 8 . 1 Max Kills in Single Turn 6 | . 3 3 3 . 1 1 2 6 . 1 Gunslinging . | . . . . . . . . . . . Exploded 5 | . 1 3 3 . 1 . . 5 . . Melee 1 | . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Was Fac Hostile Shots Fired 466 | . 58 75 6 . 19 4 57 111 . 136 Missed 127 | . 17 18 2 . 8 . 13 32 . 37 Hits 339 | . 41 57 4 . 11 4 44 79 . 99 Melee 7 | . . . . . . . . 4 . 3 Projectile 332 | . 41 57 4 . 11 4 44 75 . 96 Critical Strikes 15 | . . . . . . . 2 8 . 5 Part Disruptions 1 | . . . . . . . . 1 . . Damage Taken 6395 | . 504 637 68 . 163 59 984 2009 . 1971 Core 1742 | . 114 131 39 . 36 . 380 499 . 543 Absorbed by Shields 129 | . . . . . . . 129 . . . Redirected to Shielding 112 | . . . . . . . . 112 . . Core Remaining (%) 64 | 100 54 . . . 48 . 55 . . . Volleys Fired 205 | . 33 35 3 2 7 6 52 49 . 18 Largest 4 | . 2 2 2 2 2 2 3 4 . 2 Hottest 240 | . 60 60 50 61 73 73 106 240 . 74 Shots Fired 440 | . 51 44 4 4 14 12 152 125 . 34 Gun 262 | . 2 18 3 4 7 6 100 106 . 16 Cannon 137 | . 33 17 . . 3 6 52 9 . 17 Launcher 37 | . 16 9 1 . 4 . . 7 . . Special 4 | . . . . . . . . 3 . 1 Kinetic 321 | . 35 35 3 4 10 12 152 37 . 33 Thermal 78 | . . . . . . . . 78 . . Explosive 37 | . 16 9 1 . 4 . . 7 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 15 | . 5 6 1 1 2 2 10 15 . 13 Robot Miss Streak 8 | . 2 4 4 3 4 2 7 8 . 5 Penetration Max 2 | . . . . . . . 2 2 . . Secondary Targets 1 | . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . Shots Hit Robots 207 | . 20 20 1 1 3 3 66 65 . 28 Core Hits 250 | . 43 27 4 3 7 1 30 111 . 24 Critical Kills 7 | . . . . . . . 7 . . . Critical Parts Destroyed 13 | . . . . . . . 10 3 . . Critical Strikes 22 | . 1 . . . . . 17 4 . . Burn 1 | . . . . . . . . 1 . . Destroy 20 | . . . . . . . 17 3 . . Blast 1 | . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9311 | . 1387 1277 122 69 385 131 1347 3920 . 673 Guns 2686 | . 14 71 8 69 62 30 774 1431 . 227 Cannons 1688 | . 314 167 . . 62 80 573 85 . 407 Explosions 4833 | . 1059 1025 114 . 261 . . 2374 . . Melee . | . . . . . . . . . . . Ramming 104 | . . 14 . . . 21 . 30 . 39 Kinetic 3222 | . 328 238 8 69 124 110 1347 364 . 634 Thermal 1379 | . . 227 . . . . . 1152 . . Explosive 4435 | . 888 798 114 . 261 . . 2374 . . Electromagnetic 171 | . 171 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . 2 Average Corruption 2 | . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 123 | . 15 44 . . 6 1 . 57 . . Projectiles 12 | . 6 . . . 6 . . . . . Explosions 101 | . 9 35 . . . . . 57 . . Melee 10 | . . 9 . . . 1 . . . . Knockbacks 15 | . 2 1 . . . . 4 . . 8 Impact . | . . . . . . . . . . . Kinetic 14 | . 1 1 . . . . 4 . . 8 Secondary 1 | . 1 . . . . . . . . . Self-Inflicted Damage 714 | . 85 142 39 . . . . 444 . 4 Shots 23 | . 4 3 1 . . . . 15 . . Rammed 14 | . . . . . . 1 . . . 13 Targets Rammed 19 | . . 2 . . . 1 . 2 . 14 Kicked 4 | . . 2 . . . . . 2 . . Crushed 1 | . . . . . . . . . . 1 Highest Temperature 588 | . 27 30 6 18 30 63 573 588 . 23 Average Temperature 146 | . 11 8 4 13 10 22 164 194 . 6 Received Heat Transfer 1642 | . 162 39 . . 33 . 239 647 . 522 Effects 42 | . . . . . . . 20 22 . . Shutdowns 16 | . . . . . . . 6 10 . . Energy Bleed 3 | . . . . . . . 1 2 . . Interference 11 | . . . . . . . 8 3 . . Matter Decay 2 | . . . . . . . 2 . . . Short Circuit 2 | . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . 1 . . . Damage (major) 5 | . . . . . . . . 5 . . Damage (core) 2 | . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . Impact Corruptions 2 | . . 1 . . . 1 . . . . Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 9 | . . . . . . . . 9 . . Heat Transferred 1926 | . . 150 . . . . . 1776 . . Parts Sabotaged 2 | . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Was Fac Maximum Alert Level 3 | . 2 2 1 . . . 3 3 1 1 Low Security (%) 51 | 100 59 63 52 . . 100 50 . . 49 Level 1 19 | . 34 14 47 . . . 19 . 100 50 Level 2 13 | . 6 21 . . . . 22 26 . . Level 3 16 | . . . . . . . 7 73 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1024 | . 417 584 313 . . 48 933 1024 342 247 Initial 448 | . . 171 213 . . . 14 448 342 232 Average 285 | . 155 253 191 . . 5 267 732 338 181 Influence Increases 4503 | . 533 588 100 26 290 70 1488 1246 . 162 Destroy 0b10 Robot/C 2460 | . 300 420 80 20 180 20 740 620 . 80 Destroy 0b10 Robot/NC 115 | . 35 20 . . . . 30 30 . . Destroy Leader 350 | . 64 52 10 . 20 10 84 90 . 20 Allied During Kill 642 | . . . . 6 60 9 517 50 . . Successful Hack 44 | . 30 . . . . . 14 . . . Disable Machine 240 | . 45 45 . . . 30 60 45 . 15 Anti-Garrison Action 150 | . . . . . . . . 150 . . Destroy Structure 367 | . 44 51 10 . . 1 43 216 . 2 Partial Spotted 15 | . 15 . . . . . . . . . Lose Combat Pursuer 120 | . . . . . 30 . . 45 . 45 Influence Decreases 4457 | . 126 446 574 90 301 40 601 1185 646 448 Entered New Map 1879 | . . 236 336 75 11 . 16 469 636 100 Time Decay 1895 | . 116 180 238 15 287 40 355 416 10 238 Lost Part 353 | . 10 30 . . 3 . 10 190 . 110 Lost Ally 330 | . . . . . . . 220 110 . . Squads Dispatched 20 | . 2 1 . . . 1 4 10 . 2 Investigation 3 | . . . . . . . 2 1 . . Extermination 3 | . . . . . . 1 . 1 . 1 Reinforcement 8 | . 2 1 . . . . 1 3 . 1 Assault 5 | . . . . . . . 1 4 . . Garrison 1 | . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 2 . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Was Fac Distress Signals 2 | . . . . . . . . 2 . . Communications Jammed 8 | . . . . . . . . 8 . . Distress Signals 8 | . . . . . . . . 8 . . Times Spotted 161 | . 19 25 4 1 10 2 37 49 . 14 Peak Tracking Total 12 | . 5 6 4 1 4 1 5 12 . 7 Tactical Retreats 6 | . . . . . 1 . . 3 . 2 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Was Fac Traps Triggered 4 | . . . . . . . . 3 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Was Fac Machines Disabled 18 | . 3 4 . . . 2 4 4 . 1 Max in Single Turn 2 | . 2 2 . . . 1 2 1 . 1 Garrison Access 1 | . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Was Fac Machines Accessed 8 | . 1 1 . 1 . 1 3 . . 1 Terminals 7 | . 1 1 . . . 1 3 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 25 | . 5 3 . 6 . 2 7 . . 2 Successful 12 | . 2 1 . 6 . . 3 . . . Failed 13 | . 3 2 . . . 2 4 . . 2 Catastrophic 2 | . 1 . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 31 | . . 2 . 9 . 7 4 7 . 2 Terminals 19 | . 5 3 . . . 2 7 . . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 12 | . 2 1 . 6 . . 3 . . . Part Schematic 6 | . . . . 6 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 3 | . . . . . . . 3 . . . Locate Traps 1 | . . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . 1 1 . . . 1 2 . . 1 Full Trace Events 2 | . . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 20 | . . . . 20 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 . . Non-combat 2 | . . . . . . . . 2 . . Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 . . no_distress 2 | . . . . . . . . 2 . . Relay Couplers Released 1 | . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 11 | . . . . . . . 11 . . . Allies Hacked 1 | . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Was Fac Total Allies 25 | . . . . 4 . . 19 2 . . Largest Group 14 | . . . . 4 3 3 14 8 . . Highest-Rated Group 640 | . . . . 156 111 107 640 335 . . Highest-Rated Ally 159 | . . . . 42 39 39 159 153 . . Zionite Dispatches 4 | . . . . . . . 2 2 . . Light 1 | . . . . . . . 1 . . . Recon 1 | . . . . . . . 1 . . . Explosive Resupply 1 | . . . . . . . . 1 . . Hacking Resupply 1 | . . . . . . . . 1 . . Total Orders 1 | . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . 1 Ally Attacks 291 | . . . . 11 24 . 233 23 . . Total Damage 6593 | . . . . 228 708 . 5320 337 . . Kills 37 | . . . . 1 7 . 28 1 . . Allies Corrupted 1 | . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Was Fac Active Infowar (turns) 6768 | . 303 375 504 1749 690 874 1192 997 28 56 Sensors 1643 | . . . . . . 710 534 399 . . Terrain 3222 | . 303 375 504 1749 291 . . . . . Traps 3190 | . . . . . 399 874 1192 660 9 56 Jamming 231 | . . . . . . . . 177 28 26 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 2 2 . . . . . Drone Launches 2 | . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . 1 . 1 . . Unaware Analyses 2 | . . . . . . 1 . 1 . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Was Fac Turns Passed 7887 | 71 339 375 504 1749 859 874 1565 1006 30 515 Spaces Moved 5236 | 53 195 232 382 1434 651 538 815 563 64 309 Core 53 | 9 . . . . . . . 18 23 3 Treads 1296 | . . . . . . 164 815 147 . 170 Legs 3710 | 44 195 232 382 1434 651 374 . 398 . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 177 | . . . . . . . . . 41 136 Fastest Speed 30 | 50 120 120 120 120 120 120 152 50 30 30 Average Speed 127 | 121 120 120 120 120 120 130 157 131 37 124 Slowest Speed 330 | 200 120 120 120 120 120 190 163 330 50 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . 5 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 4 44 24 70 86 73 9 77 15 70 11 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 8 | . . . 1 2 5 . . . . . Spaces Dug 20 | . 8 12 . . . . . . . . Terrain Destroyed 298 | . 73 54 10 . 7 1 26 127 . . Melee . | . . . . . . . . . . . Projectile 20 | . 1 . . . 2 1 14 2 . . AOE 278 | . 72 54 10 . 5 . 12 125 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Was Fac Total 6088 | 57 245 287 424 1461 714 692 1012 733 68 395 Wait 399 | . 6 8 36 11 40 136 40 84 . 38 Move 5217 | 52 194 231 381 1433 650 537 814 563 63 299 Hop 5 | . . . . . . . . . . 5 Pick Up 23 | . 4 2 1 4 4 . 1 3 2 2 Fast Attach 37 | 5 2 1 . 3 1 6 1 9 2 7 Attach 17 | . 1 3 . . . 1 . 5 1 6 Detach 4 | . . . . 2 . . . 2 . . Swap 52 | . 5 4 1 . 7 4 17 14 . . Drop 31 | . . 1 2 6 5 1 8 2 . 6 Fire 205 | . 33 35 3 2 7 6 52 49 . 18 Melee . | . . . . . . . . . . . Ram 4 | . . . . . . . . . . 4 Kick 4 | . . 2 . . . . . 2 . . Crush 11 | . . . . . . 1 . . . 10 Escape Stasis . | . . . . . . . . . . . Rewire 79 | . . . . . . . 79 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion (discovered 2 exits: [Dee] / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Met a group of wandering Federalists 301 | -10/Materials | Build established: Mutant 308 | -10/Materials | Destroyed 7 combat bots 358 | -10/Materials | Discovered new exit (range 11) 359 | -10/Materials | Discovered new exit (range 9) 411 | -10/Materials | Entered another Materials area 411 | -9/Materials | Evolved 2 slots: Utility x2 627 | -9/Materials | Discovered new exit (range 12) 737 | -9/Materials | Destroyed 14 combat bots 784 | -9/Materials | Identified exit to Mines 786 | -9/Materials | Entered Mines 809 | -9/Mines | Learned location of Zion (-7) 811 | -9/Mines | Discovered new exit (range 12) 841 | -9/Mines | Identified exit to Materials 1266 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1279 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1287 | -9/Mines | Identified exit to Zion 1290 | -9/Mines | Entered Zion 1460 | -7/Zion | Discovered new exit (range 10) 1463 | -7/Zion | Found CR-A16's Pointy Stick 1476 | -7/Zion | Identified exit to Proximity Caves 1662 | -7/Zion | Found Prototype Device 1885 | -7/Zion | Learned location of Warlord (-5) 2105 | -7/Zion | Discovered new exit (range 11) 2223 | -7/Zion | Met Imprinter 2249 | -7/Zion | Imprinted 2251 | -7/Zion | Declared Zion's savior 3039 | -7/Zion | Entered Proximity Caves 3039 | -6/Proximity Caves | Accompanied by 3 allies 3255 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3266 | -6/Proximity Caves | Core integrity fell below 50% 3448 | -6/Proximity Caves | Learned location of 1 exit from Factory 3460 | -6/Proximity Caves | Learned Factory stockpile data 3559 | -6/Proximity Caves | Discovered new exit (range 10) 3570 | -6/Proximity Caves | Identified exit to Factory 3769 | -6/Proximity Caves | Build established: Derelict-Mutant 3898 | -6/Proximity Caves | Entered Factory 3898 | -6/Factory | Accompanied by 3 allies 3898 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 3899 | -6/Factory | Identified exit to Extension 4047 | -6/Factory | Found Prototype Launcher 4047 | -6/Factory | Identified Rocket Array 4117 | -6/Factory | Discovered new exit (range 15) 4134 | -6/Factory | Identified exit to Factory 4169 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 4345 | -6/Factory | Build established: Derelict-Skirmisher 4395 | -6/Factory | Discovered exit to Extension (range 11) 4772 | -6/Factory | Entered Extension 4772 | -6/Extension | Accompanied by 3 allies 4991 | -6/Extension | Spotted B-75 Beast 5284 | -6/Extension | Rescued A7 5342 | -6/Extension | Rescued a captive Derelict 5558 | -6/Extension | Zion Recon squad teleported in 5593 | -6/Extension | Lost 3 allies 5651 | -6/Extension | Rescued a captive Derelict 5652 | -6/Extension | Rescued a captive Derelict 5689 | -6/Extension | Zion Light squad teleported in 5752 | -6/Extension | Rescued a captive Derelict 5793 | -6/Extension | Allies destroyed B-75 Beast 5849 | -6/Extension | Lost 6 allies 5852 | -6/Extension | Found Prototype Protection 5852 | -6/Extension | Identified Zio. Weapon Casing 6003 | -6/Extension | Terminal network hard line cut 6036 | -6/Extension | Discovered exit to Factory (range 16) 6036 | -6/Extension | Discovered new exit (range 16) 6122 | -6/Extension | Build established: Scavenger-Gunner 6172 | -6/Extension | First assault squad dispatched 6217 | -6/Extension | Energy Cycler disabled 6219 | -6/Extension | Rescued a captive Derelict 6324 | -6/Extension | Identified exit to Cetus 6337 | -6/Extension | Entered Factory 6337 | -5/Factory | Accompanied by 8 allies (A7) 6337 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6421 | -5/Factory | Garrison activated, responded to threat 6459 | -5/Factory | Lost 5 allies 6637 | -5/Factory | First assault squad dispatched 6656 | -5/Factory | Destroyed 8 combat bots 6760 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 6761 | -5/Factory | Zion Hacking Resupply teleported in 6782 | -5/Factory | P-70 Sage assimilated allied YM-2V3(A) 6829 | -5/Factory | Assembled infested ambush trap array 6946 | -5/Factory | Zion Explosive Resupply teleported in 7143 | -5/Factory | Cargo convoy interrupted 7234 | -5/Factory | Build established: Scavenger-Skirmisher 7279 | -5/Factory | Lost 3 parts (1p1u1w) 7343 | -5/Factory | Sucked down chute 7343 | -5/Factory | Entered Waste 7343 | -5/Waste | The area was eerily silent 7366 | -5/Waste | Lost 11 parts (1p3n3u4w) 7366 | -5/Waste | Discovered new exit (range 16) 7368 | -5/Waste | Found Adv. Powered Armor 7371 | -5/Waste | Identified exit to Factory 7373 | -5/Waste | Entered Factory 7417 | -5/Factory | Core integrity fell below 50% 7547 | -5/Factory | Lost 4 parts (1p1n1u1w) 7819 | -5/Factory | Build established: Mutant 7883 | -5/Factory | Core integrity fell below 20% 7888 | -5/Factory | Destroyed by exploding Power Conduit Last Messages --------------- 07876_ Acquired 8 matter. 07877_ Antimatter Reactor destroyed. 07877_ Critical hit (Burn: +37). 07880_ Slammed into P-70 Sage. 07881_ Slug penetrates Power Conduit. 07882_ Slammed into P-70 Sage. 07882_ Arm. Medium Treads destroyed. 07883_ Slammed into P-70 Sage. 07883_ Destabilizing: System interference. 07883_ Gravity Neutralizer temporarily disabled. 07883_ Terrain Scan Processor temporarily disabled. 07884_ Slammed into P-70 Sage. 07886_ Penetrated by Slug. 07886_ Gravity Neutralizer destroyed. 07888_ Slammed into G-50 Soldier. 07888_ Power Conduit explodes. 07888_ H-66 Slayer destroyed. 07888_ P-70 Sage destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????????????????? """ #???????????# | | ?????????????????#??? #???????????# | | ?????????????????# ??"" """ #######+##### | | ?????????????????# ?""" """ | | ?????????????????/ """ """ | | ?????????????????# | | ????????? ???????# """ """ | | ????????? ??????# """ """ | | ??????????? ????# """ """ ##########/######+## | | ????????+####+#### #????# ## | | ??????? """ """ #????# ## | | ??????? """ """ #????# """ """ ## ! | | ?????? """ """ #????# """ """ ## | | ?????? ![ #????# """ """ ## | | ?????? "!T""" #????# ## | | ??????????### ######+##########????# ## | | ??????????????# #???????? ?# | | ??????????????# #?????????#######??# | | ??????????????# """"""""" #??????????????????# | | ??????????????# #??????????????????# | | ??????????????# """"""""" #??????????????????# | | ??????????????# #??????????????????# | | ??????????????# """"""""" #??????????????????# | | ??????????????# #??????????????????# | | ??????????????# ==[ #??????????????????#### | | ??????????????# g %[@g#?????????????????????? | | ??????????????#b"""""""""%=#?????????????????????? | | ??????????????# g [ #?????????????????????? | | ??????????????##############?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 12 Additional Mass Support 12 Armor Coverage 400 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 64 Launcher Accuracy 30 Target Analysis 6 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Chainsword | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Energy Filter | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Arc Projector | -7/Zion | Archive Drone Bay | -7/Zion | Archive Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Barrage Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Construction Begets Destruction Explosive Keycard I'm Back, Baby! Oh No You Don't! Prison Break Quick And Dirty Significant Disruption Use The Force Challenges ------------ None Game ------ Seed LightningLightningEngine Manual? 0 Play Time 02:10:28 Cumulative 17.2 hours Start 2026.05.20 @ 21:45:20 End 2026.05.21 @ 04:24:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ef73629-e051-4880-8c04-00586448dae0