Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 18:10:11 Player: Figgis Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (109) 545 Value Destroyed (3213) 3213 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (835) 835 TOTAL SCORE: 10873 Bonus ------- High Alert Combat Kills 35 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (500) Ox9 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Large Storage Unit > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (15) --- Light Antimatter Reactor Light Antimatter Reactor Advanced Heat Sink Advanced Heat Sink Energy Well (350) Advanced Visual Processing Unit Long-range Sensor Array Advanced Terrain Scanner Improved Hardlight Generator Improved Hacking Suite Overtuned Railgun Precision Grenade Launcher Vortex Trap Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module Impulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Weight Redist. System Core Analyzer Nanoactuators Transmission Jammer Scrapoid Pod > --- WEAPON ----------- Spear Enhanced Force Lance > --- INVENTORY -------- Improved VTOL Module Improved VTOL Module Energy Well Long-range Sensor Array Advanced Terrain Scanner Improved Hardlight Generator Improved Hacking Suite Overtuned Railgun Precision Grenade Launcher Vortex Trap [Rating: 114] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon CPS Tube Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 2 2 . . . 4 . . 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 6 | . . 1 1 1 . . . 2 . . . 1 Utility 7 | . . 1 1 1 . . . 1 . . 2 1 Weapon . | . . . . . . . . . . . . . Parts Attached 98 | 3 6 15 15 14 11 . 6 2 6 . 14 6 Power 12 | . 1 2 1 2 3 . . . 1 . 2 . Engine 6 | . 1 2 1 1 1 . . . . . . . Core 4 | . . . . 1 2 . . . 1 . . . Reactor 2 | . . . . . . . . . . . 2 . Propulsion 33 | 2 . 7 4 7 2 . . . 3 . 5 3 Treads . | . . . . . . . . . . . . . Leg 14 | 2 . 6 4 2 . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 19 | . . 1 . 5 2 . . . 3 . 5 3 Utility 25 | . 3 2 2 3 . . 5 1 2 . 7 . Device 15 | . . . . 3 . . 3 1 1 . 7 . Storage 3 | . 2 . . . . . . . 1 . . . Processor 4 | . 1 1 1 . . . 1 . . . . . Hackware 1 | . . . . . . . 1 . . . . . Protection 2 | . . 1 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 28 | 1 2 4 8 2 6 . 1 1 . . . 3 Energy Gun 2 | 1 . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 16 | . 2 4 5 1 4 . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . Launcher 3 | . . . 1 . 2 . . . . . . . Special Weapon 2 | . . . . . . . 1 1 . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 4 | . . . . 1 . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 1 1 6 . . . . . 2 . Parts Lost 44 | . . 6 3 1 4 . . 3 1 . 6 20 Power 6 | . . 1 1 . 1 . . . . . 1 2 Propulsion 20 | . . 2 1 1 . . . 1 1 . 3 11 Utility 10 | . . 1 1 . 1 . . 1 . . 1 5 Weapon 8 | . . 2 . . 2 . . 1 . . 1 2 Highest Loss Streak 17 | . . 2 2 1 4 . . 2 1 . 3 17 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 12 | 3 5 11 14 14 14 12 13 11 12 12 12 11 Power 1 | 1 1 2 3 2 1 1 1 . . . . . Propulsion 3 | . 1 4 4 3 3 4 4 2 1 2 5 . Utility 2 | . . . 1 2 2 2 2 3 4 5 3 7 Weapon 3 | 1 1 4 5 6 6 5 4 3 3 3 2 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 24 | . . 2 3 3 3 . 3 . . . 2 8 Power 6 | . . 1 1 1 1 . . . . . . 2 Propulsion . | . . . . . . . . . . . . . Utility 10 | . . . . 1 1 . 2 . . . 1 5 Weapon 8 | . . 1 2 1 1 . 1 . . . 1 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 90 94 86 89 96 85 94 95 92 88 80 30 Engine 5 | . 14 10 7 3 . . . . . . . . Core 3 | . . . . 2 6 7 7 10 11 11 7 . Leg 17 | . 28 32 35 18 . . . . . . . . Flight 14 | . . . . 18 38 38 38 40 40 41 26 8 Device 9 | . . . . 10 20 15 21 14 17 17 26 5 Storage 8 | . 13 11 9 7 7 7 7 5 9 5 5 4 Processor 8 | . 6 11 13 13 7 7 6 5 5 5 5 1 Protection 2 | . . 6 5 . . . . . . . . . Ballistic Gun 11 | . 27 21 13 11 8 8 . . . . . . Piercing Weapon 2 | . . . . 1 5 . 4 5 5 5 5 7 Peak Build Rating 114 | 3 8 17 27 53 57 53 57 77 73 69 112 114 Average Rating 41 | 1 6 13 22 39 52 49 53 72 71 69 100 42 On Entrance 43 | . 3 8 13 23 53 48 48 57 68 69 69 102 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 60 | 1 29 35 40 34 35 31 35 40 44 39 55 60 Greatest Support 60 | 3 20 30 45 60 34 34 34 46 46 45 57 60 Greatest Overweight (x) 11 | . 1 1 1 1 1 . 1 . 1 . 1 11 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 12 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 8 15 15 15 15 13 15 15 15 15 15 14 Average Carried 12 | 3 5 11 14 14 14 12 14 14 14 15 14 12 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 7 15 15 15 13 13 15 15 15 15 11 13 Class Distribution -------------------- 45% | Mutant 38% | Sprinter 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Sprinter | -7/Recycling Sprinter | -7/Scraptown Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Matter Collected 2941 | 214 186 566 667 154 279 . 116 148 75 . 353 183 Remotely . | . . . . . . . . . . . . . Salvage Created 3881 | . 281 875 959 154 432 67 . 148 . . 348 617 Parts 234 | . 26 64 55 7 22 2 . 11 . . 18 29 Haulers Intercepted 3 | . . . 1 1 1 . . . . . . . Recyclers Shooed 2 | . . . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Combat Hostiles Destroyed 80 | . 9 23 21 2 8 1 . 1 . . 7 8 Melee 18 | . . . . . 2 . . 1 . . 7 8 Guns 55 | . 9 23 14 2 6 1 . . . . . . Cannons 2 | . . . 2 . . . . . . . . . AOE 5 | . . . 5 . . . . . . . . . Classes Destroyed 11 | . 4 2 4 . . . . . . . 1 . Worker 4 | . 1 1 2 . . . . . . . . . Builder 3 | . . . 3 . . . . . . . . . Hauler 3 | . . . 1 1 1 . . . . . . . Recycler 4 | . . 1 2 . . . . . . . . 1 Operator 1 | . . . 1 . . . . . . . . . Watcher 14 | . 3 3 2 . . . . 3 . . 2 1 Swarmer 37 | . 6 13 7 . 2 . . . . . 5 4 Grunt 23 | . 3 3 11 2 2 . . . . . . 2 Sentry 14 | . . 7 2 . 2 1 . . . . 1 1 Hunter 4 | . . . 1 . 2 . . 1 . . . . Programmer 2 | . . . . . . . . . . . 1 1 Best Kill Streak 21 | . 6 6 21 3 7 1 . 3 . . 6 4 Combat Bots Only 14 | . 6 6 14 2 6 1 . 1 . . 6 2 Max Kills in Single Turn 3 | . 2 1 3 1 1 1 . 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . Melee 1 | . . . . . 1 . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Hostile Shots Fired 750 | . 33 142 66 14 159 18 . 31 20 . 108 159 Missed 265 | . 10 39 15 6 64 5 . 13 13 . 60 40 Hits 485 | . 23 103 51 8 95 13 . 18 7 . 48 119 Projectile 485 | . 23 103 51 8 95 13 . 18 7 . 48 119 Critical Strikes 13 | . . 1 2 . 3 . . 1 . . 1 5 Damage Taken 7322 | . 192 1177 796 128 1067 99 . 295 128 . 862 2578 Core 2177 | . 52 251 113 15 199 29 . 70 33 . 104 1311 Absorbed by Shields 79 | . . . . . . . . 46 . . 33 . Regen/Repaired (Parts) 145 | . . . . . . . 145 . . . . . Core Remaining (%) 77 | 100 79 37 79 . . . 65 . . 89 90 . Volleys Fired 191 | . 33 66 51 11 26 3 . 1 . . . . Largest 2 | . 2 2 2 2 2 2 . 1 . . . . Hottest 60 | . 40 46 60 56 56 56 . 20 . . . . Shots Fired 369 | . 66 132 102 22 40 6 . 1 . . . . Gun 358 | . 66 132 92 22 40 6 . . . . . . Cannon 4 | . . . 4 . . . . . . . . . Launcher 6 | . . . 6 . . . . . . . . . Special 1 | . . . . . . . . 1 . . . . Kinetic 362 | . 66 132 96 22 40 6 . . . . . . Thermal 1 | . . . . . . . . 1 . . . . Explosive 6 | . . . 6 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 20 | . 6 20 13 19 10 16 . . . . . . Robot Miss Streak 4 | . 4 4 2 1 1 . . 1 . . . . Penetration Max 1 | . . . 1 . . . . . . . . . Secondary Targets 5 | . . 2 1 1 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . . . . Shots Hit Robots 321 | . 35 89 72 21 40 6 . 7 . . 21 30 Core Hits 159 | . 19 36 56 5 16 2 . 4 . . 9 12 Critical Kills 1 | . . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . . . . . Critical Strikes 9 | . . 2 1 . . . . 1 . . 1 4 Destroy 3 | . . 2 1 . . . . . . . . . Impale 6 | . . . . . . . . 1 . . 1 4 Melee Attacks 133 | . . . . 8 15 . . 11 2 . 58 39 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 133 | . . . . 8 15 . . 11 2 . 58 39 Sneak Attacks 3 | . . . . . . . . . . . 1 2 Combat Hostiles 1 | . . . . . . . . . . . 1 . Follow-up Attacks 2 | . . . . . . . . . . . . 2 Damage Inflicted 8007 | . 465 1376 2289 451 843 123 . 285 . . 731 1444 Guns 4540 | . 465 1376 1601 369 606 123 . . . . . . Cannons 102 | . . . 102 . . . . . . . . . Explosions 573 | . . . 573 . . . . . . . . . Melee 2779 | . . . . 82 237 . . 285 . . 731 1444 Ramming 13 | . . . 13 . . . . . . . . . Kinetic 4642 | . 465 1376 1703 369 606 123 . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 573 | . . . 573 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 2779 | . . . . 82 237 . . 285 . . 731 1444 Highest Corruption 3 | . . . . . . . . . . . 1 3 Average Corruption 1 | . . . . . . . . . . . 1 1 Corruption Purged 1 | . . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 145 | . . . 1 2 . . . 12 . . 20 110 Projectiles . | . . . . . . . . . . . . . Explosions 1 | . . . 1 . . . . . . . . . Melee 144 | . . . . 2 . . . 12 . . 20 110 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 90 | . . . 90 . . . . . . . . . Shots 2 | . . . 2 . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 199 | . . 21 42 26 60 83 198 199 199 196 147 . Average Temperature 65 | . . 4 16 9 20 54 96 103 98 120 47 . Received Heat Transfer 1366 | . 36 300 279 72 183 30 . 44 9 . 64 349 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Maximum Alert Level 2 | . . 1 2 1 1 . . . . . 2 1 Low Security (%) 72 | 100 100 72 78 93 71 100 . 100 . . 67 . Level 1 22 | . . 27 1 6 28 . . . . . 22 100 Level 2 5 | . . . 19 . . . . . . . 10 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 618 | . 189 235 463 200 280 129 . 50 . . 618 334 Initial 324 | . . 20 83 200 86 109 . . . . 119 324 Average 137 | . 98 105 121 167 173 118 . 23 . . 165 284 Influence Increases 3852 | . 275 690 677 141 384 20 . 115 285 . 951 314 Destroy 0b10 Robot/C 1600 | . 180 460 420 40 160 20 . 20 . . 140 160 Destroy 0b10 Robot/NC 145 | . 20 25 55 5 5 . . 15 . . 10 10 Destroy Leader 364 | . 26 116 96 2 52 . . 16 . . 34 22 Successful Hack 54 | . 4 27 7 . 16 . . . . . . . Disable Machine 60 | . . . 15 . 45 . . . . . . . Destroy Structure 99 | . . 2 54 4 1 . . 4 . . 32 2 Partial Spotted 360 | . . . . . 105 . . 15 . . 240 . Lose Combat Pursuer 1170 | . 45 60 30 90 . . . 45 285 . 495 120 Influence Decreases 3594 | . 226 542 434 390 295 191 109 80 85 46 522 674 Entered New Map 1192 | . . 29 114 240 105 171 109 . 14 46 70 294 Time Decay 1972 | . 226 453 300 140 150 20 . 50 61 . 392 180 Lost Part 430 | . . 60 20 10 40 . . 30 10 . 60 200 Squads Dispatched 27 | . 1 1 6 3 1 . . 2 . . 12 1 Investigation 11 | . . 1 3 . . . . 2 . . 5 . Extermination 5 | . . . . 1 . . . . . . 3 1 Reinforcement 10 | . 1 . 2 2 1 . . . . . 4 . Assault 1 | . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Distress Signals 11 | . . . 4 1 3 . . . . . 3 . Communications Jammed 4 | . . . . . . . . . . . 4 . Distress Signals 4 | . . . . . . . . . . . 4 . Times Spotted 225 | . 21 39 31 22 12 1 . 13 13 . 55 18 Peak Tracking Total 17 | . 6 8 10 8 6 1 . 7 17 . 11 5 Tactical Retreats 32 | . 2 2 2 3 . . . 2 5 . 11 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Traps Triggered 10 | . 1 2 2 . . . . 2 . . 3 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 1 1 1 1 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Machines Disabled 4 | . . . 1 . 3 . . . . . . . Max in Single Turn 1 | . . . 1 . 1 . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Machines Accessed 52 | . 4 9 6 3 6 2 8 3 . . 11 . Terminals 28 | . 4 8 4 3 5 . . . . . 4 . Fabricators 2 | . . . . . . . . 1 . . 1 . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units 7 | . . . . . . . . 2 . . 5 . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . . . . . 1 . Total Hacks 165 | . 7 24 20 5 8 24 51 4 . . 22 . Successful 113 | . 5 11 8 . 3 24 51 3 . . 8 . Failed 52 | . 2 13 12 5 5 . . 1 . . 14 . Catastrophic 13 | . . 3 2 2 3 . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . Manual 57 | . 8 19 9 5 1 . . 2 . . 13 . Terminals 61 | . 7 22 13 5 6 . . . . . 8 . Fabricators 3 | . . . . . . . . 2 . . 1 . Repair Stations 4 | . . . 4 . . . . . . . . . Recycling Units 13 | . . . . . . . . 2 . . 11 . Scanalyzers 2 | . . 2 . . . . . . . . . . Garrison Access 7 | . . . 3 . 2 . . . . . 2 . Terminal Hacks 87 | . 2 4 3 . 3 24 51 . . . . . Record 75 | . 1 . . . . 24 50 . . . . . Robot Analysis 2 | . 1 1 . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . Open Door 3 | . . . . . 3 . . . . . . . Branch Access Points 2 | . . 1 1 . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . 1 . Network Status 2 | . . . . . . . . 1 . . 1 . Repair Station Hacks 1 | . . . 1 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . 3 . Process 1 | . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . 1 . Scanalyzer 1 | . . 1 . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . Unauthorized Hacks 18 | . 3 6 3 . . . . 2 . . 4 . Terminals 12 | . 3 6 3 . . . . . . . . . Botnet 12 | . 3 6 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . 2 . . 4 . Fedlink 6 | . . . . . . . . 2 . . 4 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 32 | . 4 8 5 3 5 . . . . . 7 . Full Trace Events 3 | . . 1 1 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 26 | . . . . . . . . . . . 26 . Retrieved Matter 26 | . . . . . . . . . . . 26 . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Active Infowar (turns) 1677 | . 235 82 . . . . . 69 257 11 937 86 Optics 317 | . 235 82 . . . . . . . . . . Terrain 888 | . . . . . . . . 69 257 11 551 . Jamming 929 | . . . . . . . . . . . 843 86 Robot Analysis Total 2 | . 1 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Turns Passed 5797 | 27 523 1555 861 295 303 43 476 130 257 11 937 379 Spaces Moved 7471 | 33 250 661 478 415 362 147 1399 415 771 62 2273 205 Core 51 | 33 . . . . . . . . . . . 18 Treads . | . . . . . . . . . . . . . Legs 1469 | . 250 661 478 80 . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5951 | . . . . 335 362 147 1399 415 771 62 2273 187 Fastest Speed 14 | 50 120 120 120 23 23 23 23 14 14 18 17 22 Average Speed 51 | 50 160 189 120 42 23 23 23 17 16 18 24 119 Slowest Speed 600 | 50 190 190 190 120 89 23 89 20 87 18 94 600 Overloaded Moves 45 | . . . . . . . . 6 39 . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 38 | . . . . 1 12 . 2 4 . . 19 . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 51 68 45 14 76 23 86 13 87 10 52 7 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . . . . 1 . . 1 1 . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . 2 . 4 . . . Spaces Dug 29 | . . . . 4 . . . 3 2 . 19 1 Terrain Destroyed 83 | . . . 54 4 . . . 3 2 . 19 1 Melee 29 | . . . . 4 . . . 3 2 . 19 1 Projectile 1 | . . . 1 . . . . . . . . . AOE 53 | . . . 53 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Total 8825 | 42 307 830 671 507 518 151 1553 446 893 61 2572 274 Wait 733 | . 9 55 108 35 92 . 120 7 109 . 188 10 Move 7388 | 32 249 660 477 412 338 146 1395 406 770 61 2237 205 Hop 33 | . . . . 1 11 . 1 4 . . 16 . Pick Up 107 | 7 8 22 6 11 9 . 13 4 1 . 15 11 Fast Attach 22 | 1 . 1 3 4 2 . 2 1 1 . 7 . Attach 62 | 2 6 5 3 5 5 1 7 4 2 . 13 9 Detach 11 | . . . . 1 2 1 2 . 2 . 3 . Swap 49 | . 1 10 12 7 7 . 1 1 4 . 6 . Drop 80 | . 1 11 10 12 11 . 12 . 2 . 19 2 Fire 191 | . 33 66 51 11 26 3 . 1 . . . . Melee 131 | . . . . 8 15 . . 11 2 . 58 37 Ram . | . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . 7 . . 10 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 28 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 4) 551 | -10/Materials | Entered another Materials area 551 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1674 | -9/Materials | Core integrity fell below 50% 1728 | -9/Materials | Identified exit to Mines 1930 | -9/Materials | Discovered new exit (range 7) 2106 | -9/Materials | Entered another Materials area 2106 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2473 | -8/Materials | Build established: Scavenger-Mutant 2804 | -8/Materials | Discovered new exit (range 15) 2822 | -8/Materials | Destroyed 14 combat bots 2906 | -8/Materials | First assault squad dispatched 2967 | -8/Materials | Entered Factory 2967 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3140 | -7/Factory | Discovered new exit (range 13) 3192 | -7/Factory | Discovered new exit (range 9) 3262 | -7/Factory | Entered Storage 3353 | -7/Storage | Learned location of Armory (-3) 3546 | -7/Storage | Lost 4 parts (1p1u2w) 3565 | -7/Storage | Used back door to open Recycling access 3565 | -7/Storage | Discovered new exit (range 5) 3565 | -7/Storage | Entered Recycling 3583 | -7/Recycling | Scanned before Scraplab entrance 3597 | -7/Recycling | Build established: Sprinter 3605 | -7/Recycling | Entered Scraplab 3608 | -7/Recycling | Discovered new exit (range 4) 3608 | -7/Recycling | Entered Scraptown 3679 | -7/Scraptown | Discovered new exit (range 13) 3707 | -7/Scraptown | Visited CR-KLE's Repair Center 3708 | -7/Scraptown | CR-KLE repaired 2 parts 3713 | -7/Scraptown | Visited Cyclists 3719 | -7/Scraptown | Visited IN-MT5's Study 3752 | -7/Scraptown | Visited Comm Corps 3765 | -7/Scraptown | Visited Cave Peace 3774 | -7/Scraptown | Visited Assassins FH 3781 | -7/Scraptown | Visited UFD Registry 3781 | -7/Scraptown | Registered with UFD as "Laserslasher" 3789 | -7/Scraptown | Visited Derelict Rescue Squad 3792 | -7/Scraptown | Found DRS Beacon 3797 | -7/Scraptown | Visited Observation Area 3826 | -7/Scraptown | Visited Supply Room 3835 | -7/Scraptown | Visited Scrap Suit Storage 3875 | -7/Scraptown | Visited Scrapoid Pod Storage 3877 | -7/Scraptown | Found Scrapoid Pod 3883 | -7/Scraptown | Visited Supply Room 3890 | -7/Scraptown | Visited Science Guys 3917 | -7/Scraptown | Discovered new exit (range 3) 3922 | -7/Scraptown | Found Scrap Suit 3953 | -7/Scraptown | Visited Modified Component R&D 3989 | -7/Scraptown | Met Optimus 3989 | -7/Scraptown | Accepted into 0bPrime 4084 | -7/Scraptown | Entered Factory 4084 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 4163 | -5/Factory | Loaded intel: 8 recycling unit locations 4191 | -5/Factory | Learned location of Protoforge (-2) 4195 | -5/Factory | Discovered new exit (range 15) 4214 | -5/Factory | Entered Upper Caves 4327 | -5/Upper Caves | Learned Factory terminal intel 4408 | -5/Upper Caves | Attracted the attention of an 0b10 base 4457 | -5/Upper Caves | Discovered new exit (range 8) 4471 | -5/Upper Caves | Entered another Upper Caves area 4473 | -5/Upper Caves | Discovered new exit (range 10) 4482 | -5/Upper Caves | Entered Factory 4482 | -4/Factory | Evolved 2 slots: Utility x2 4483 | -4/Factory | Loaded intel: 25 terminal locations 4673 | -4/Factory | Discovered new exit (range 15) 4976 | -4/Factory | Loaded intel: 8 recycling unit locations 5098 | -4/Factory | Discovered new exit (range 4) 5419 | -4/Factory | Entered Research 5419 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5462 | -3/Research | Lost 4 parts (1p3n) 5554 | -3/Research | Core integrity fell below 50% 5586 | -3/Research | Core integrity fell below 20% 5607 | -3/Research | Lost 17 parts (2p9n5u1w) 5778 | -3/Research | Build established: Mutant 5798 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05576_ Imp. VTOL Module destroyed. 05577_ Enh. Force Lance follow-up attack on G-67 Veteran. 05578_ K-01 Serf collects debris. 05581_ G-67 Veteran destroyed. 05581_ K-01 Serf collects debris. 05602_ Enh. Force Lance follow-up attack on S-43 Plague. 05602_ S-43 Plague suffers critical hit (Impale). 05602_ S-43 Plague destroyed. 05607_ K-01 Serf collects debris. 05612_ Acquired Xenon Bombardment Thruster. 05616_ K-01 Serf collects debris. 05637_ Acquired Adv. Heat Sink. 05644_ Acquired Lgt. Antimatter Reactor. 05661_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 9Y. 05781_ Xenon Bombardment Thruster destroyed. 05785_ U-05 Engineer builds a Door. 05791_ P-80 Master suffers critical hit (Impale). 05791_ P-80 Master destroyed. 05791_ Enh. Force Lance destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ???????? ?????????????????????????????????????? | | ???????? 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""" # ## #?????????????????? | | # # ## ## ???????????????? | | # # ## """ + ????????????????? | | " # # ## """ #?????????????????? | | " / """ # ## """ #?????????????????? | | "" # """ # ##*!""" #?????????????????? | | " # """ # ?#p@""" #?????????????????? | | # ###+####!!! #?????????????????? | | # # p #?????????????????? | | +#### # """ #?????????????????? | | #??# + """ #?????????????????? | | #??# # """ #?????????????????? | | #??# ########## # """ #?????????????????? | | #??# #########" # """ #?????????????????? | | #### # # # #?????????????????? | | # # # [ #?????????????????? | | # # #####+###########?????????? | | # # #####%# #?????????? | | + # ! % [ !#?????????? | | ##### ###########+#######%# #?????????? | | ????# #???????? ????#!# % #?????????? | | ##### #?????? ??# ###########?????????? | | # #????# !// = #"#???????????????????? | | # #????# !// # ??????????????????? | | # #????# !// # ????????????????? | | + #????# # ! ??????????????? | | ! # #????# # !!!##?????????????? | | # #????# """ """ # !!!#??????????????? | | # #????# """ """ # !!!#??????????????? | | # #????# """ """ ########??????????????? | | ## ## #????# ??? ??? #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 65 Energy Generation 33 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 150 Weapon Cycling 15 Melee Speed Boost 30 Evasion (%) 73 Targeting Accuracy 14 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialShadeSpoofer Manual? 0 Play Time 01:30:58 Cumulative 165.3 hours Start 2025.05.30 @ 16:40:48 End 2025.05.30 @ 18:10:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 245 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c3b0e80-288b-4815-b490-02e58d867029