Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.09 @ 13:07:14 Player: Jamuson Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (153) 765 Value Destroyed (5341) 5341 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1889) 1889 TOTAL SCORE: 11415 Bonus ------- High Alert Combat Kills 1472 Follower Combat Kills 117 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 217/300 Energy 300/300 System Corruption 6% Temperature Warm (162) Movement Treading (163) Location -7/Storage Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (5) ------ Medium Storage Unit Core Analyzer Armor Integrity Analyzer Kinecellerator Hardened Medium Armor Plating > --- WEAPON (4) ------- Minigun Minigun High-powered Shotgun Gauss Rifle > --- INVENTORY (10) --- Light Treads Light Treads Light Treads High-capacity Matter Pod (200) Target Analyzer Weapon Cycler Improved Shield Generator High-powered Shotgun Flak Gun Chainsword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Weapon Cycler Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun AWS/Gauss > --- INVENTORY -------- Light Nuclear Core Armored Treads Advanced Treads Advanced Treads Advanced Treads Armored Huge Wheel Advanced Targeting Computer Medium Armor Plating Lightning Gun Enhanced Autogun Enhanced Autogun Gauss Rifle Rocket Launcher Katana [Rating: 55] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 2 1 . Weapon 2 | . . . . . 1 1 . Parts Attached 115 | 6 7 2 1 1 24 63 11 Power 14 | 1 1 . . . 3 9 . Engine 13 | 1 1 . . . 3 8 . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 27 | 2 1 . . 1 8 10 5 Treads 18 | . . . . . 5 10 3 Leg . | . . . . . . . . Wheel 9 | 2 1 . . 1 3 . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 31 | 1 1 . . . 5 21 3 Device 8 | . . . . . 1 6 1 Storage 6 | 1 1 . . . 1 3 . Processor 5 | . . . . . 1 4 . Hackware . | . . . . . . . . Protection 12 | . . . . . 2 8 2 Artifact . | . . . . . . . . Weapon 43 | 2 4 2 1 . 8 23 3 Energy Gun 3 | . 2 . . . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 30 | 2 1 . 1 . 5 19 2 Ballistic Cannon 3 | . . 1 . . 1 1 . Launcher 3 | . 1 1 . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . . . 3 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . Parts Lost 29 | . 3 1 . . 1 24 . Power 4 | . 1 . . . 1 2 . Propulsion 8 | . 1 1 . . . 6 . Utility 8 | . . . . . . 8 . Weapon 9 | . 1 . . . . 8 . Highest Loss Streak 15 | . 1 1 . . 1 15 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 84 81 63 57 79 95 99 Engine 7 | . 13 14 14 14 9 5 . Core 1 | . . . . . . 1 7 Treads 17 | . . . . . 14 22 22 Wheel 5 | . 27 24 14 14 6 . . Device 8 | . . . . . 7 10 7 Storage 10 | . 14 14 14 14 16 8 7 Processor 5 | . . . . . . 7 15 Protection 5 | . . . . . 6 7 7 Ballistic Gun 23 | . 24 14 13 14 16 26 29 Naked Turns . | . . . . . . . . Heaviest Build 69 | 11 27 31 33 33 59 69 44 Greatest Support 68 | 20 20 20 10 28 64 68 60 Greatest Overweight (x) 3 | . 2 2 3 3 2 1 3 Average Overweight (x) . | . . 1 2 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 Average Capacity 13 | 6 11 15 15 15 15 13 10 Most Carried 15 | 4 5 6 8 11 15 15 10 Average Carried 11 | 1 3 5 6 9 14 12 9 Final Capacity 15 | 8 15 15 15 15 15 10 10 Final Carried 15 | 4 5 6 8 11 15 10 10 Class Distribution -------------------- 48% | Tank 25% | Mutant 14% | Gunner 4% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Gunner | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Matter Collected 4511 | 255 296 7 . 30 744 2722 457 Remotely . | . . . . . . . . Salvage Created 6808 | . 665 37 . . 1732 3917 457 Parts 412 | . 38 8 . . 115 224 27 Haulers Intercepted 11 | . 2 . . . 4 3 2 Recyclers Shooed 7 | . 4 . . . . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 116 | . 14 4 . . 32 60 6 Melee 9 | . . . . . . 9 . Guns 88 | . 8 . . . 23 51 6 Cannons 3 | . . . . . 3 . . AOE 16 | . 6 4 . . 6 . . Classes Destroyed 14 | . 6 . . . 6 2 . Worker 8 | . 1 . . . 4 2 1 Builder 2 | . . . . . . 2 . Hauler 11 | . 2 . . . 4 3 2 Recycler 9 | . 2 . . . . 7 . Operator 2 | . . . . . 1 1 . Watcher 11 | . 1 . . . 5 5 . Swarmer 19 | . 6 4 . . 3 6 . Grunt 56 | . 8 . . . 16 29 3 Brawler 4 | . . . . . 2 2 . Duelist 3 | . . . . . 1 2 . Protector 2 | . . . . . 1 1 . Sentry 20 | . . . . . 7 11 2 Hunter 4 | . . . . . 2 1 1 Programmer 8 | . . . . . . 8 . Best Kill Streak 12 | . 9 4 . . 11 12 3 Combat Bots Only 10 | . 6 4 . . 9 10 3 Max Kills in Single Turn 5 | . 2 2 . . 5 3 1 Gunslinging 1 | . . . . . . 1 . Exploded 3 | . 2 2 . . 3 . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Damage Taken 6740 | . 443 137 . . 268 5358 534 Core 933 | . 146 39 . . 40 636 72 Absorbed by Shields 480 | . . . . . 68 412 . Core Remaining (%) 72 | 100 . . . 26 92 . . Volleys Fired 299 | . 63 8 . . 53 148 27 Largest 4 | . 2 2 . . 1 4 4 Hottest 106 | . 60 50 . . 48 106 106 Shots Fired 924 | . 120 11 . . 157 535 101 Gun 888 | . 113 5 . . 141 528 101 Cannon 19 | . . . . . 12 7 . Launcher 17 | . 7 6 . . 4 . . Special . | . . . . . . . . Kinetic 887 | . 93 5 . . 153 535 101 Thermal 20 | . 20 . . . . . . Explosive 17 | . 7 6 . . 4 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 29 | . 8 2 . . 18 29 13 Robot Miss Streak 12 | . 5 2 . . 2 12 7 Penetration Max 1 | . . . . . 1 1 1 Secondary Targets 13 | . 1 . . . . 10 2 Max Gunslinging Chain 2 | . 1 . . . . 2 1 Autonomous 109 | . . . . . 104 5 . Shots Hit Robots 641 | . 77 3 . . 131 362 68 Core Hits 286 | . 35 3 . . 63 164 21 Critical Kills 4 | . . . . . 1 3 . Critical Parts Destroyed 8 | . . . . . 1 5 2 Critical Strikes 16 | . . . . . 2 12 2 Destroy 12 | . . . . . 2 8 2 Sever 4 | . . . . . . 4 . Melee Attacks 54 | . . . . . . 53 1 Impact . | . . . . . . . . Slashing 54 | . . . . . . 53 1 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14408 | . 1298 174 . . 4148 7403 1385 Guns 11288 | . 787 23 . . 3098 5995 1385 Cannons 351 | . . . . . 245 106 . Explosions 1614 | . 511 151 . . 805 147 . Melee 1148 | . . . . . . 1148 . Ramming 7 | . . . . . . 7 . Kinetic 11503 | . 651 23 . . 3343 6101 1385 Thermal 528 | . 136 . . . 392 . . Explosive 1222 | . 511 151 . . 413 147 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1148 | . . . . . . 1148 . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . 6 6 Average Corruption 4 | . . . . . . 3 6 Corruption Purged 1 | . . . . . . 1 . Corruption Blocked . | . . . . . . . . Effects 53 | . . . . . . 38 15 Message Errors 7 | . . . . . . 6 1 Matter Fused 13 | . . . . . . 9 4 Heat Flow Errors 7 | . . . . . . 6 1 Energy Discharges 9 | . . . . . . 6 3 Parts Rejected 3 | . . . . . . 2 1 Data Loss (minor) 5 | . . . . . . 5 . Data Loss (major) 3 | . . . . . . 3 . Misfires 3 | . . . . . . . 3 Alerts 1 | . . . . . . 1 . Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 138 | . 35 36 . . 67 . . Projectiles . | . . . . . . . . Explosions 138 | . 35 36 . . 67 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 158 | . 47 32 . . . 79 . Shots 6 | . 2 3 . . . 1 . Rammed 2 | . . . . . . 2 . Targets Rammed 2 | . . . . . . 2 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 549 | . 58 10 . . 15 549 362 Average Temperature 125 | . 21 7 . . 5 148 126 Received Heat Transfer 1512 | . 180 . . . 105 1077 150 Effects 18 | . . . . . . 17 1 Shutdowns 5 | . . . . . . 5 . Energy Bleed 2 | . . . . . . 1 1 Matter Decay 1 | . . . . . . 1 . Short Circuit 2 | . . . . . . 2 . Damage (major) 7 | . . . . . . 7 . Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 550 | . 300 . . . 250 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Peak Influence 1308 | . 432 347 . 5 942 1308 829 Initial 594 | . . 168 . . 1 422 594 Average 541 | . 167 216 . 4 629 610 658 Maximum Alert Level 4 | . 2 1 . . 3 4 3 Low Security (%) 15 | 100 66 71 . 100 16 2 . Level 1 23 | . 25 28 . . 7 30 . Level 2 31 | . 8 . . . 16 38 77 Level 3 18 | . . . . . 60 11 22 Level 4 10 | . . . . . . 17 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 33 | . 3 . . 1 6 21 2 Investigation 4 | . 1 . . 1 1 . 1 Extermination 8 | . . . . . . 8 . Reinforcement 11 | . 2 . . . 2 7 . Assault 4 | . . . . . 2 2 . Garrison 6 | . . . . . 1 4 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced 3 | . . . . . . 3 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Distress Signals 6 | . . . . . 1 5 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 147 | . 21 6 . . 30 82 8 Peak Tracking Total 7 | . 3 6 . . 5 7 4 Tactical Retreats 9 | . . 1 . . 2 5 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Traps Triggered 7 | . 1 . . . 1 3 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Disabled 20 | . . . . . 7 10 3 Max in Single Turn 5 | . . . . . 5 2 1 Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Accessed 23 | . 5 1 1 2 3 9 2 Terminals 19 | . 5 . . 1 3 8 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 56 | . 17 1 1 4 9 20 4 Successful 33 | . 10 1 1 3 6 11 1 Failed 22 | . 6 . . 1 3 9 3 Catastrophic 5 | . . . . 1 . 3 1 Database Lockouts 1 | . 1 . . . . . . Manual 42 | . 16 . 1 2 8 11 4 Terminals 51 | . 17 . . 3 9 18 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 19 | . 4 1 1 3 3 7 . Robot Analysis 3 | . 2 . . . 1 . . Open Door 2 | . . 1 . 1 . . . Open DSF 1 | . . . . . . 1 . Level Access Points 1 | . . . . . . 1 . Terminal Index 4 | . 1 . . 1 1 1 . Alert Level 2 | . . . . . . 2 . Unreport Threat 1 | . . . . . . 1 . Recall Investigation 1 | . . . . . 1 . . Hauler Manifests 2 | . 1 . . . . 1 . Zone Layout 1 | . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 14 | . 6 . . . 3 4 1 Terminals 14 | . 6 . . . 3 4 1 Assimilate 1 | . 1 . . . . . . Botnet 12 | . 4 . . . 3 4 1 Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 5 . . 1 3 7 2 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . Machine Destruction 2 | . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Total Allies 3 | . . . . . . 3 . Largest Group 3 | . . . . . . 3 . Highest-Rated Group 93 | . . . . . . 93 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 39 | . . . . . . 39 . Total Damage 546 | . . . . . . 546 . Kills 4 | . . . . . . 4 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Robot Analysis Total 3 | . 2 . . . 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Turns Passed 7357 | 44 686 333 247 116 1150 4352 429 Spaces Moved 4184 | 40 548 316 210 90 667 2118 195 Core 1 | 1 . . . . . . . Treads 2580 | . . . . . 270 2118 192 Legs . | . . . . . . . . Wheels 1603 | 39 548 316 210 90 397 . 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 95 110 115 105 161 135 Average Speed 142 | 79 86 98 116 119 132 168 162 Slowest Speed 250 | 80 110 110 125 125 161 250 163 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 4 80 65 60 21 77 47 28 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 4 | . . . . . . 4 . Terrain Destroyed 194 | . 37 55 . . 58 43 1 Melee 4 | . . . . . . 4 . Projectile 43 | . . . . . 37 5 1 AOE 146 | . 37 55 . . 21 33 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Total 5136 | 49 648 326 212 98 899 2654 250 Wait 337 | . 25 . . 4 99 199 10 Move 4177 | 39 547 315 209 89 666 2117 195 Hop . | . . . . . . . . Pick Up 69 | 4 4 1 . 3 26 31 . Fast Attach 49 | 6 3 . 1 1 10 23 5 Attach 31 | . 2 . . . 8 20 1 Detach 9 | . . . 2 . 2 5 . Swap 35 | . 2 2 . . 6 20 5 Drop 74 | . 2 . . 1 29 36 6 Fire 299 | . 63 8 . . 53 148 27 Melee 54 | . . . . . . 53 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . . . . 2 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 7 exits: Fac x4 / *Sto / [*Low x2]) -7/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 13) 184 | -10/Materials | Discovered new exit (range 16) 204 | -10/Materials | Central database locked down 314 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 16) 625 | -10/Materials | Core integrity fell below 50% 705 | -10/Materials | Discovered new exit (range 9) 731 | -10/Materials | Entered Mines 740 | -10/Mines | Found the Drone Emporium 911 | -10/Mines | Discovered new exit (range 14) 914 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1020 | -10/Mines | Learned location of Zion (-7) 1059 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1059 | -10/Mines | Discovered new exit (range 5) 1064 | -10/Mines | Entered Exiles 1091 | -10/Exiles | Met 8R-AWN 1110 | -10/Exiles | Met EX-HEX 1141 | -10/Exiles | Met EX-BIN 1155 | -10/Exiles | Aligned with FarCom system 1156 | -10/Exiles | Given EX-Vault access code 1181 | -10/Exiles | Opened EX-Vault 1191 | -10/Exiles | Found AWS/Gauss 1220 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1255 | -10/Exiles | Met EX-DEC 1300 | -10/Exiles | Discovered new exit (range 10) 1311 | -10/Exiles | Left Exiles lab with AWS/Gauss 1311 | -10/Exiles | Entered Mines 1361 | -9/Mines | Met a Derelict shopkeep closing up shop 1418 | -9/Mines | Discovered new exit (range 9) 1427 | -9/Mines | Entered Materials 1427 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1623 | -8/Materials | Garrison activated, responded to threat 1827 | -8/Materials | First assault squad dispatched 1973 | -8/Materials | Destroyed 9 combat bots 2032 | -8/Materials | Build established: Tank 2550 | -8/Materials | Discovered new exit (range 16) 2577 | -8/Materials | Entered Factory 2577 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2931 | -7/Factory | Allied Derelicts emerged from ambush trap array 2946 | -7/Factory | Identified exit to DSF 3392 | -7/Factory | Identified exit to Factory 3559 | -7/Factory | Build established: Gunner 3903 | -7/Factory | Build established: Tank 4127 | -7/Factory | Discovered new exit (range 5) 4972 | -7/Factory | Discovered new exit (range 13) 5717 | -7/Factory | Garrison activated, responded to threat 5777 | -7/Factory | First assault squad dispatched 5779 | -7/Factory | Lost 3 parts (3u) 5829 | -7/Factory | Destroyed 10 combat bots 5884 | -7/Factory | Core integrity fell below 50% 5939 | -7/Factory | Lost 15 parts (2p3n3u7w) 6015 | -7/Factory | Core integrity fell below 20% 6040 | -7/Factory | Build established: Mutant 6068 | -7/Factory | Lost 5 parts (2n2u1w) 6482 | -7/Factory | Build established: Gunner 6608 | -7/Factory | Garrison activated, responded to threat 6818 | -7/Factory | Discovered new exit (range 15) 6929 | -7/Factory | Entered Storage 7003 | -7/Storage | Garrison activated, responded to threat 7358 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 07310_ Slug penetrates H-55 Commando. 07310_ H-55 Commando destroyed. 07310_ K-01 Serf collects debris. 07313_ R-06 Scavenger collects Gauss Rifle. 07313_ K-01 Serf collects debris. 07318_ Acquired 54 matter. 07321_ R-06 Scavenger collects Carbon-fiber Leg. 07321_ R-06 Scavenger collects Lgt. Nuclear Core. 07321_ K-01 Serf collects debris. 07325_ A-02 Transporter destroyed. 07328_ R-06 Scavenger collects Imp. Aluminum Leg. 07329_ K-01 Serf collects debris. 07332_ Acquired 46 matter. 07341_ U-05 Engineer builds a Door. 07347_ System corrupted: FCS attempts to trigger Minigun. 07347_ System corrupted: Minigun misfires. 07347_ K-01 Serf destroyed. 07347_ Acquired 13 matter. 07350_ Slug penetrates Wall. 07353_ Slug penetrates Y-54 Guardian. Map ----- +----------------------------------------------------+ | ????# ###########?????????????????????? | | ????# # #??????????????????????? | | ????# #"""" #??????????????????????? | | ????# #"""" #??????????????????????? | | ????# #"""" #######+###????????????? | | ????# #"""" ## #????????????? | | ????# # ## """"" #????????????? | | ????# #####+##### """"" #????????????? | | ????# * # """"" #????????????? | | ????# = + #????????????? | | ????# # """"" #????????????? | | ????#########+###/# """" #????????????? | | ?????????# # "" #????????????? | | ?????????# """ # #????????????? | | ?????????# """ ##[T #####????????????? | | ?????????#!"""! ##"""#????????????????? | | ?????????#== = ######????????????????? | | ?????????#=""" #?????????????????????? | | ?????????# """ #?????????????????????? | | ????????## """ #?????????????????????? | | ????????# #?????????????????????? | | ?????###########+##?????????????????????? | | ????## ????# #???????????Y??????????? | | ????#Y ??# ############???????????? | | ?????# #! * ???????? | | ?????# /@= ???????? | | ?????# # ^ ???????? | | ?????# """ ""??###+#+######### ????????? | | ???????""" ?????????????Y???????????????? | | ????????"???????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 300 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileMassMagmablaster Manual? 0 Play Time 02:00:39 Cumulative 150.3 hours Start 2022.05.09 @ 10:25:39 End 2022.05.09 @ 13:07:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 48 Adventurer 0 Explorer 7 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 56 Gallery% 53 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c31a230f-8317-4409-bd81-0c8dc0f36ce7