Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.09 @ 14:09:55 Player: Cmdr.Laserstrahl Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (276) 1380 Value Destroyed (9635) 9635 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1683) 1683 TOTAL SCORE: 18858 Bonus ------- High Alert Combat Kills 1683 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 410/410 System Corruption 17% Temperature Cool (0) Movement Rolling (116) Ox2 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Particle Reactor > --- PROPULSION (4) --- Wheel Wheel Compact Wheel > --- UTILITY (10) ----- Advanced Heat Sink Improved Cooling System Large Storage Unit Structural Scanner Advanced Signal Interpreter Improved Target Analyzer Advanced Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON (3) ------- Dispersion Rifle Railgun > --- INVENTORY (15) --- Micro Fission Core Light Antimatter Reactor Enhanced Flexi-carbon Leg Compact Wheel Matter Compressor (112) Improved Signal Interpreter Improved Target Analyzer Improved Particle Charger Advanced ECM Suite HERF Cannon Matter Neutralizer Railgun Bore Cannon Mass Driver Mass Driver Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Advanced Signal Interpreter Improved Targeting Computer Advanced ECM Suite Advanced Phase Shifter Backup Plating VII Hardened Light Armor Plating Mini Drone Bay > --- WEAPON ----------- Long-range Proton Cannon Heavy Plasma Cannon Bore Cannon > --- INVENTORY -------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Biometal Medium Treads Wheel Matter Compressor Improved Signal Interpreter Improved Particle Charger Hardened Light Armor Plating Hardened Light Armor Plating Phase Gun Dispersion Rifle Matter Neutralizer Railgun Mass Driver [Rating: 111] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Wheel Treads Advanced Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Heavy Missile Launcher Impact Weapon Impact Mace Slashing Weapon Ripper Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Fac Was Fac Upp Slots Evolved 12 | . . . 2 2 2 . . . . 2 2 2 . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . 1 . . . . . . 1 . . . . Utility 8 | . . . 2 1 1 . . . . 2 . 2 . . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 275 | 7 1 1 15 21 17 2 28 11 6 19 34 56 7 49 1 Power 40 | 1 . . 2 2 1 1 3 1 2 3 5 8 2 8 1 Engine 19 | 1 . . 2 2 1 . 2 1 2 2 3 2 . 1 . Core 8 | . . . . . . . . . . 1 2 3 . 2 . Reactor 13 | . . . . . . 1 1 . . . . 3 2 5 1 Propulsion 58 | 2 . 1 2 6 4 1 8 2 2 4 6 8 1 11 . Treads 4 | . . . . . . . . . . . . . . 4 . Leg 15 | . . . . . . . . 1 . . 4 8 1 1 . Wheel 39 | 2 . 1 2 6 4 1 8 1 2 4 2 . . 6 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 104 | 2 1 . 6 8 7 . 4 4 2 9 16 21 3 21 . Device 52 | 1 . . 2 1 5 . 1 1 2 4 9 12 2 12 . Storage 9 | 1 1 . . . . . . 1 . 1 2 2 . 1 . Processor 9 | . . . . . 1 . 1 . . 4 . 2 . 1 . Hackware . | . . . . . . . . . . . . . . . . Protection 34 | . . . 4 7 1 . 2 2 . . 5 5 1 7 . Artifact . | . . . . . . . . . . . . . . . . Weapon 73 | 2 . . 5 5 5 . 13 4 . 3 7 19 1 9 . Energy Gun 12 | . . . 1 . . . . 1 . 1 3 2 . 4 . Energy Cannon 21 | . . . 1 . 1 . 3 1 . 1 2 10 . 2 . Ballistic Gun 25 | 2 . . 3 4 4 . 4 2 . . 1 4 . 1 . Ballistic Cannon 4 | . . . . 1 . . . . . . . . 1 2 . Launcher 6 | . . . . . . . 5 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 1 . 3 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 3 . . . 1 . . . . Parts Lost 102 | . . . 5 5 4 . 6 4 10 6 9 25 . 25 3 Power 13 | . . . . . . . . . 2 . 2 5 . 3 1 Propulsion 28 | . . . 2 1 3 . 2 2 3 1 2 3 . 9 . Utility 40 | . . . 2 3 . . 1 1 3 4 4 11 . 10 1 Weapon 21 | . . . 1 1 1 . 3 1 2 1 1 6 . 3 1 Highest Loss Streak 10 | . . . 5 2 2 . 3 4 9 5 3 7 . 10 2 To Critical Strikes 2 | . . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 92 | . 100 100 94 97 98 100 95 89 83 76 96 86 99 88 86 Engine 5 | . 14 14 11 9 7 4 5 7 6 3 8 1 5 . . Reactor 2 | . . . . . . 3 1 . . . . 3 5 6 8 Treads 1 | . . . . . . . . . . . . . . 8 . Leg 7 | . . . . . . . . 4 5 . 16 20 20 5 . Wheel 10 | . 28 28 19 25 21 23 19 8 8 8 3 . . 3 15 Device 19 | . 14 14 19 12 20 23 23 14 13 19 21 18 25 21 25 Storage 8 | . 14 14 11 9 7 7 7 7 15 15 10 8 5 6 5 Processor 6 | . . . . . 7 7 7 7 7 7 5 7 11 9 10 Protection 8 | . . . 10 22 9 7 6 14 4 . 6 5 7 7 5 Energy Gun 1 | . . . 2 . . . . . . 4 8 . . 4 9 Energy Cannon 4 | . . . . 2 1 7 4 5 7 6 5 8 12 2 . Ballistic Gun 8 | . 28 28 18 12 15 15 13 13 11 . . 4 . . 5 Ballistic Cannon 1 | . . . . 3 3 . . . . . . . 2 6 . Peak Build Rating 111 | 8 8 8 13 23 35 38 46 43 40 56 91 107 109 111 86 Average Rating 57 | 5 8 8 11 18 31 35 40 39 34 40 77 92 105 91 81 On Entrance 40 | . 8 8 8 12 23 34 38 45 39 20 51 79 93 109 81 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 112 | 15 30 30 37 57 61 58 61 61 52 51 80 112 99 99 92 Greatest Support 125 | 20 20 20 20 42 36 30 44 44 20 44 112 112 103 125 36 Greatest Overweight (x) 29 | . 1 1 3 1 2 1 4 5 5 3 2 1 1 29 2 Average Overweight (x) 1 | . . 1 1 . 1 1 1 3 3 2 . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 3 9 15 14 14 14 14 14 14 14 13 14 14 14 14 15 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 15 15 15 15 15 15 15 15 12 15 15 15 15 15 15 Class Distribution -------------------- 34% | Scavenger-Tank 17% | Scavenger-Skirmisher 17% | Scavenger-Mutant 11% | Mutant 8% | Skirmisher 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Fac Was Fac Upp Matter Collected 8865 | 330 81 147 366 787 557 162 1778 716 200 145 358 1262 184 1709 83 Remotely 1426 | 114 81 123 366 683 . . . . . . . . . 59 . Salvage Created 12652 | 131 82 123 326 900 641 262 2382 508 247 459 1827 2234 266 2181 83 Parts 584 | 8 15 6 26 42 42 6 130 26 4 19 51 113 1 93 2 Haulers Intercepted 10 | . . . . 3 . . 2 . . . 1 1 . 3 . Recyclers Shooed 28 | . 1 1 2 3 . . 3 . . 1 3 5 . 9 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 15 3 . . . . . 1 Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Fac Was Fac Upp Combat Hostiles Destroyed 175 | . 3 . 8 12 10 1 41 16 4 4 21 29 1 24 1 Melee 8 | . . . . . . . . . . . 3 5 . . . Guns 71 | . 3 . 8 8 4 . 13 5 2 2 10 11 . 5 . Cannons 60 | . . . . 4 6 1 6 3 2 2 6 13 . 17 . AOE 31 | . . . . . . . 22 8 . . . . . 1 . Classes Destroyed 20 | 2 3 1 3 2 1 1 4 . 1 . . 2 . . . Worker 21 | . . 1 . 1 1 . 11 . . . . 1 . 6 . Builder 23 | . 1 1 1 . 2 . 7 . . 1 . 3 . 7 . Tunneler 5 | 3 . 1 . . . . . . . . . . . 1 . Hauler 10 | . . . . 3 . . 2 . . . 1 1 . 3 . Recycler 29 | 1 . 1 . 2 2 . 7 . . 2 5 4 . 5 . Mechanic 2 | . . . 1 . . . . . . . . . . 1 . Operator 1 | . . . . . . . 1 . . . . . . . . Watcher 10 | . 1 . 1 . 1 . 3 . . . 1 . . 3 . Swarmer 51 | . 3 . 4 . 4 . 10 5 1 3 8 9 . 4 . Cutter 2 | . . . . . . . . . . . . 2 . . . Grunt 58 | . . . 1 6 4 . 16 4 2 . 7 7 . 11 . Brawler 6 | . . . . . . . 3 1 1 . . . . 1 . Duelist 1 | . . . . 1 . . . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . Sentry 22 | . . . 3 5 1 . 6 1 . 1 2 2 . . 1 Specialist 1 | . . . . . . . . . . . . 1 . . . Hunter 9 | . . . . . . . 2 1 . . 1 3 . 2 . Programmer 18 | . . . . . 1 . 3 . . . 3 5 . 6 . Compactor 2 | . . . . . . 1 . . . . . . 1 . . Decomposer 1 | . . . . . . . . . 1 . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . Thug 4 | . . . . . . . . 4 . . . . . . . Best Kill Streak 14 | 2 4 2 4 4 5 1 14 8 4 4 5 6 1 14 1 Combat Bots Only 8 | . 3 . 3 3 4 1 8 8 4 2 5 5 1 4 1 Max Kills in Single Turn 11 | 1 1 1 2 1 2 1 4 2 2 1 1 2 1 11 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 2 . . . . . 1 . Melee 1 | . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Fac Was Fac Upp Hostile Shots Fired 1895 | . 26 . 97 96 80 . 317 97 57 75 124 548 . 326 52 Missed 607 | . 7 . 22 27 24 . 124 38 12 24 29 177 . 107 16 Damage Taken 19326 | . 164 . 811 1010 719 . 2245 651 659 620 1715 5868 . 4226 638 Core 2528 | . 8 . 185 133 109 . 380 85 97 87 283 816 . 262 83 Absorbed by Shields 848 | . . . . . . . . 110 134 11 209 384 . . . Redirected to Shielding 130 | . . . . 12 . . . 17 . . . 101 . . . Ignored by Resistances 227 | . . . . 37 16 . . . . 126 48 . . . . Regen/Repaired (Parts) 128 | . . . . . . . 128 . . . . . . . . Core Remaining (%) 69 | 100 . 96 53 75 . . . . 4 89 71 . . . . Volleys Fired 692 | 10 14 11 35 68 38 16 127 34 17 14 65 91 13 134 5 Largest 3 | 2 2 2 2 2 3 3 3 3 3 2 3 3 3 3 3 Hottest 253 | 40 40 40 73 83 110 110 121 136 136 165 253 235 228 228 198 Shots Fired 1680 | 20 28 22 70 136 113 48 345 84 41 27 178 220 39 296 13 Gun 1017 | 20 28 22 70 101 81 32 238 61 29 13 115 97 . 97 13 Cannon 622 | . . . . 35 32 16 76 13 12 14 63 123 39 199 . Launcher 41 | . . . . . . . 31 10 . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 995 | 20 28 22 62 120 97 32 238 61 29 . 4 87 13 177 5 Thermal 610 | . . . 8 16 16 16 76 13 12 27 174 128 13 103 8 Explosive 41 | . . . . . . . 31 10 . . . . . . . Electromagnetic 34 | . . . . . . . . . . . . 5 13 16 . Robot Hit Streak 20 | 3 4 11 14 6 11 20 11 7 11 10 11 14 6 10 10 Robot Miss Streak 14 | 3 3 2 7 5 11 1 6 7 6 2 5 5 3 14 2 Penetration Max 1 | . . . . . . . 1 . 1 . . 1 . 1 . Secondary Targets 4 | . 1 . . 1 . . . . . . . 2 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . 1 . . . Shots Hit Robots 948 | 11 16 17 40 87 47 41 174 44 25 20 119 124 22 154 7 Core Hits 475 | 5 7 5 18 46 30 4 130 26 8 6 46 65 2 76 1 Critical Kills 17 | . . . . 1 2 . 1 2 . 1 . 2 1 7 . Critical Parts Destroyed 10 | . . . . . . . 2 . . . . 1 . 7 . Critical Strikes 54 | . . . . 1 2 . 3 3 . 1 7 5 4 26 2 Burn 11 | . . . . . . . . . . . 6 . . 4 1 Meltdown 2 | . . . . . . . . . . 1 . . 1 . . Destroy 30 | . . . . 1 2 . 3 3 . . . 3 3 14 1 Blast 8 | . . . . . . . . . . . . . . 8 . Sever 3 | . . . . . . . . . . . 1 2 . . . Melee Attacks 40 | . . . . . . . . . . 4 13 23 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 40 | . . . . . . . . . . 4 13 23 . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . 1 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . 2 . . . Damage Inflicted 28272 | 153 199 214 509 1550 957 855 6528 1787 573 584 3394 4038 616 6155 160 Guns 11415 | 152 199 214 509 1021 594 510 2564 615 374 193 1556 1351 . 1403 160 Cannons 10405 | . . . . 529 363 345 1170 238 199 262 1361 1959 480 3499 . Explosions 5246 | . . . . . . . 2794 934 . . . 156 136 1226 . Melee 1149 | . . . . . . . . . . 129 450 570 . . . Ramming 57 | 1 . . . . . . . . . . 27 2 . 27 . Kinetic 11527 | 152 199 214 423 1391 750 510 2564 615 374 . 58 1199 199 2862 17 Thermal 11551 | . . . 86 159 207 345 1477 238 199 455 2859 2189 391 2803 143 Explosive 3421 | . . . . . . . 2487 934 . . . . . . . Electromagnetic 567 | . . . . . . . . . . . . 78 26 463 . Impact . | . . . . . . . . . . . . . . . . Slashing 1149 | . . . . . . . . . . 129 450 570 . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . 5 5 11 . 2 3 3 17 17 Average Corruption 5 | . . . . . . . 3 5 7 . 1 1 3 10 17 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 119 | . . . . . . . 8 26 9 . 3 9 10 50 4 Message Errors 20 | . . . . . . . 1 4 . . . 4 1 9 1 Matter Fused 29 | . . . . . . . 1 5 3 . 1 4 2 11 2 Heat Flow Errors 13 | . . . . . . . 3 3 1 . . . 1 5 . Energy Discharges 18 | . . . . . . . 1 3 1 . 1 1 4 7 . Parts Rejected 2 | . . . . . . . . . 1 . . . . 1 . Parts Fused 3 | . . . . . . . . 1 1 . 1 . . . . Data Loss (minor) 17 | . . . . . . . 1 5 . . . . 2 9 . Misfires 5 | . . . . . . . . 3 . . . . . 2 . Alerts 1 | . . . . . . . . 1 . . . . . . . Weapon Failures 11 | . . . . . . . 1 1 2 . . . . 6 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 621 | . . . . . 13 . 89 12 10 93 63 63 . 278 . Projectiles 222 | . . . . . 13 . 21 . 10 19 37 44 . 78 . Explosions 299 | . . . . . . . 68 12 . . . 19 . 200 . Melee 100 | . . . . . . . . . . 74 26 . . . . Knockbacks 49 | . . . . 10 2 . . . . . . . . 37 . Impact . | . . . . . . . . . . . . . . . . Kinetic 45 | . . . . 10 2 . . . . . . . . 33 . Secondary 4 | . . . . . . . . . . . . . . 4 . Self-Inflicted Damage 108 | . . . . . . . . 19 . . . . . 89 . Shots 2 | . . . . . . . . 1 . . . . . 1 . Rammed 4 | 1 . . . . . . . . . . . . . 3 . Targets Rammed 6 | 1 . . . . . . . . . . 1 1 . 3 . Kicked 2 | . . . . . . . . . . . 1 1 . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 517 | . . . 87 349 97 64 144 220 230 42 517 276 247 441 . Average Temperature 80 | . . . 39 100 29 27 20 37 109 17 127 67 100 112 . Received Heat Transfer 3708 | . . . 210 540 126 . 609 249 270 117 270 852 . 447 18 Effects 14 | . . . . 3 . . . . . . 5 . . 6 . Shutdowns 6 | . . . . 1 . . . . . . 2 . . 3 . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . Interference 5 | . . . . 2 . . . . . . . . . 3 . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . Damage (core) 1 | . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . 1 2 . 1 2 1 Combat Hostiles 5 | . . . . . . . . . . . 2 . 1 1 1 Parts Melted 58 | . . . . . . . 3 2 2 6 31 4 1 6 3 Heat Transferred 18255 | . . . 259 333 333 555 2063 450 351 950 5532 2463 500 4092 374 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . 1 3 . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Fac Was Fac Upp Peak Influence 1390 | 20 135 72 246 268 403 121 1390 . . 506 736 952 317 807 . Initial 381 | . 13 52 27 18 97 106 84 . . 381 235 336 303 81 . Average 433 | 7 95 59 132 156 261 112 663 . . 419 473 521 298 532 . Maximum Alert Level 4 | . . . 1 1 2 . 4 . . 2 3 3 1 3 . Low Security (%) 22 | 100 100 100 69 74 23 100 6 . . . . . 5 17 . Level 1 26 | . . . 30 25 74 . 23 . . 51 26 20 94 . . Level 2 33 | . . . . . 2 . 13 . . 48 68 66 . 57 . Level 3 15 | . . . . . . . 43 . . . 5 12 . 24 . Level 4 2 | . . . . . . . 12 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 2 . 2 2 2 . 15 . 1 1 5 12 . 6 . Investigation 4 | . 1 . 1 1 1 . . . . . . . . . . Extermination 11 | . . . . . 1 . 3 . . . 1 2 . 4 . Reinforcement 18 | . 1 . 1 1 . . 5 . . . 4 4 . 2 . Assault 4 | . . . . . . . 1 . 1 . . 2 . . . Garrison 11 | . . . . . . . 6 . . 1 . 4 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 2 . . . 1 . . 1 . Haulers Reinforced 3 | . . . . . . . 2 . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Fac Was Fac Upp Distress Signals 12 | . 1 . 2 4 . . 1 . . 1 1 1 . 1 . Communications Jammed 113 | . . . . . . . 51 . . . . . . 62 . Distress Signals 110 | . . . . . . . 48 . . . . . . 62 . Times Spotted 281 | . 6 . 12 18 17 3 57 16 11 11 30 61 1 33 5 Peak Tracking Total 9 | . 5 . 5 6 6 2 5 4 9 4 5 8 1 6 4 Tactical Retreats 22 | . . . . 1 1 1 2 . 1 1 4 9 . 2 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Fac Was Fac Upp Traps Triggered 14 | . 1 . 1 1 2 . 5 . . . . 1 . 3 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 2 . . 2 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Fac Was Fac Upp Machines Disabled 54 | . . . . 2 5 . 17 . 1 1 1 8 . 19 . Max in Single Turn 15 | . . . . 1 4 . 11 . 1 1 1 3 . 15 . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Fac Was Fac Upp Machines Accessed 28 | . 2 . 6 3 3 . 9 . . 1 3 1 . . . Terminals 20 | . 2 . 6 2 3 . 6 . . 1 . . . . . Fabricators 2 | . . . . . . . 1 . . . 1 . . . . Repair Stations 3 | . . . . . . . 2 . . . 1 . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . Scanalyzers 2 | . . . . 1 . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 61 | . 5 . 13 6 5 . 25 . . 1 3 3 . . . Successful 28 | . 4 . 6 4 . . 10 . . . 2 2 . . . Failed 33 | . 1 . 7 2 5 . 15 . . 1 1 1 . . . Catastrophic 6 | . . . 1 . 1 . 2 . . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 42 | . 3 . 12 4 5 . 15 . . 1 2 . . . . Terminals 47 | . 5 . 13 4 5 . 19 . . 1 . . . . . Fabricators 2 | . . . . . . . 1 . . . 1 . . . . Repair Stations 6 | . . . . . . . 5 . . . 1 . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . Scanalyzers 5 | . . . . 2 . . . . . . . 3 . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 6 | . 2 . 2 . . . 2 . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 . . . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 2 . . . . . . . 2 . . . Insert Component 2 | . . . . 1 . . . . . . . 1 . . . Analyze 2 | . . . . 1 . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 2 . 4 2 . . 5 . . . 2 . . . . Terminals 12 | . 2 . 4 2 . . 4 . . . . . . . . Botnet 12 | . 2 . 4 2 . . 4 . . . . . . . . Fabricators 2 | . . . . . . . 1 . . . 1 . . . . Report 2 | . . . . . . . 1 . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . Mask 1 | . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 . 5 2 3 . 8 . . 1 . 1 . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . Time 22 | . . . . . . . 22 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . . . . 1 . . . Part Schematics Acquired 2 | . . . . 1 . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Fac Was Fac Upp Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders 17 | . . . . . . . . . . . 1 7 8 1 . EXPLORE 11 | . . . . . . . . . . . 1 5 4 1 . RETURN 6 | . . . . . . . . . . . . 2 4 . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Fac Was Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 1 1 . . . . . . Drone Launches 9 | . . . . . . . . . . . 1 5 2 1 . Drone Recoveries 7 | . . . . . . . . . . . 1 4 2 . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Fac Was Fac Upp Turns Passed 9013 | 103 179 121 400 516 533 214 1549 854 254 309 973 1259 423 1270 56 Spaces Moved 5015 | 65 133 90 240 264 375 164 965 495 144 170 478 612 243 544 33 Core 11 | 9 . . . . . . . . . . . . . 2 . Treads 198 | . . . . . . . . . . . . . . 198 . Legs 1417 | . . . . . . . . . . . 361 612 243 201 . Wheels 3389 | 56 133 90 240 264 375 164 965 495 144 170 117 . . 143 33 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 86 95 95 95 115 110 105 115 120 120 100 116 Average Speed 116 | 75 87 95 95 102 98 95 105 144 133 129 119 120 122 137 116 Slowest Speed 1500 | 80 95 95 125 115 110 95 140 155 155 145 260 190 190 1500 116 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 29 20 27 27 15 73 41 77 15 6 19 19 97 19 8 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . Known Exits Taken 6 | . . . . . . . 1 1 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . 2 1 . . . . . . Spaces Dug 28 | . . . . . . . . 13 . . 1 11 . 3 . Terrain Destroyed 509 | . . . . . 9 . 118 148 . . 18 58 7 146 5 Melee . | . . . . . . . . . . . . . . . . Projectile 171 | . . . . . . . 2 9 . . 18 41 . 96 5 AOE 338 | . . . . . 9 . 116 139 . . . 17 7 50 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Fac Was Fac Upp Total 6735 | 98 168 103 344 385 465 193 1229 560 169 222 717 905 340 798 39 Wait 447 | 1 9 1 33 14 20 9 71 3 3 . 99 88 63 33 . Move 5004 | 65 132 89 239 263 375 163 964 494 143 169 478 612 242 543 33 Hop . | . . . . . . . . . . . . . . . . Pick Up 130 | 15 9 . 10 5 7 1 16 8 . 9 8 17 6 19 . Fast Attach 119 | . . . 4 9 4 . 10 5 3 11 18 25 4 25 1 Attach 69 | 7 . . 5 4 5 . 5 4 3 5 3 12 1 15 . Detach 8 | . . . . . . . . 1 . 1 2 2 . 2 . Swap 87 | . 1 1 6 8 8 2 13 2 . 3 13 19 2 9 . Drop 137 | . 3 1 12 14 8 2 23 9 . 6 18 17 9 15 . Fire 692 | 10 14 11 35 68 38 16 127 34 17 14 65 91 13 134 5 Melee 38 | . . . . . . . . . . 4 13 21 . . . Ram 1 | . . . . . . . . . . . . . . 1 . Kick 1 | . . . . . . . . . . . . 1 . . . Crush 2 | . . . . . . . . . . . . . . 2 . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 104 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 16) 283 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 335 | -10/Mines | Discovered new exit (range 9) 404 | -10/Mines | Entered Materials 404 | -9/Materials | Evolved 2 slots: Utility x2 405 | -9/Materials | Identified exit to Mines 720 | -9/Materials | Lost 5 parts (2n2u1w) 758 | -9/Materials | Discovered new exit (range 12) 804 | -9/Materials | Entered another Materials area 804 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 855 | -8/Materials | Discovered new exit (range 11) 1024 | -8/Materials | Build established: Scavenger-Mutant 1177 | -8/Materials | Discovered new exit (range 4) 1320 | -8/Materials | Entered Factory 1320 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1853 | -7/Factory | Sucked down chute 1853 | -7/Factory | Entered Waste 1858 | -7/Waste | Spotted C-40 Crusher 1952 | -7/Waste | Spotted C-40 Crusher 1962 | -7/Waste | Destroyed C-40 Crusher 1970 | -7/Waste | Spotted C-40 Crusher 2024 | -7/Waste | Spotted C-40 Crusher 2058 | -7/Waste | Discovered new exit (range 10) 2066 | -7/Waste | Identified exit to Factory 2067 | -7/Waste | Entered Factory 2116 | -7/Factory | Build established: Scavenger-Skirmisher 2611 | -7/Factory | Destroyed 8 combat bots 2799 | -7/Factory | Lost 3 parts (2n1w) 2993 | -7/Factory | Repaired Gauss Rifle 3111 | -7/Factory | Core integrity fell below 50% 3267 | -7/Factory | First assault squad dispatched 3442 | -7/Factory | Discovered new exit (range 15) 3464 | -7/Factory | Identified exit to Lower Caves 3616 | -7/Factory | Entered Lower Caves 3694 | -7/Lower Caves | Build established: Skirmisher 3817 | -7/Lower Caves | Ambushed by wild Derelicts 3866 | -7/Lower Caves | Destroyed 8 combat bots 3867 | -7/Lower Caves | Lost 4 parts (2n1u1w) 4066 | -7/Lower Caves | Core integrity fell below 20% 4077 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4207 | -7/Lower Caves | Build established: Scavenger-Tank 4354 | -7/Lower Caves | Learned location of 1 exit from Factory 4453 | -7/Lower Caves | Discovered new exit (range 9) 4466 | -7/Lower Caves | Identified exit to Lower Caves 4470 | -7/Lower Caves | Entered another Lower Caves area 4593 | -7/Lower Caves | Discovered new exit (range 5) 4595 | -7/Lower Caves | Identified exit to Factory 4624 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4639 | -7/Lower Caves | System corruption reached 10% 4705 | -7/Lower Caves | Lost 9 parts (1p3n3u2w) 4724 | -7/Lower Caves | Entered Factory 4724 | -6/Factory | Evolved 2 slots: Utility x2 4725 | -6/Factory | Identified exit to Lower Caves 4875 | -6/Factory | Discovered new exit (range 15) 4939 | -6/Factory | Identified exit to Factory 4979 | -6/Factory | Garrison activated, responded to threat 5033 | -6/Factory | Entered another Factory area 5033 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5049 | -5/Factory | Lost 5 parts (1n3u1w) 5148 | -5/Factory | Build established: Scavenger-Mutant 5312 | -5/Factory | Lost 3 parts (2n1w) 5794 | -5/Factory | Build established: Scavenger-Tank 5957 | -5/Factory | Cargo convoy interrupted 5972 | -5/Factory | Discovered new exit (range 6) 5992 | -5/Factory | Identified exit to Factory 6006 | -5/Factory | Entered another Factory area 6006 | -4/Factory | Evolved 2 slots: Utility x2 6033 | -4/Factory | Lost 3 parts (3u) 6130 | -4/Factory | Garrison activated, responded to threat 6699 | -4/Factory | Lost 7 parts (2p3u2w) 6721 | -4/Factory | Core integrity fell below 50% 6754 | -4/Factory | Lost 6 parts (1p2n2u1w) 6756 | -4/Factory | First assault squad dispatched 7070 | -4/Factory | Garrison activated, responded to threat 7156 | -4/Factory | Lost 5 parts (1p2u2w) 7265 | -4/Factory | Sucked down chute 7265 | -4/Factory | Entered Waste 7265 | -4/Waste | The area was eerily silent 7287 | -4/Waste | Found Adv. Force Booster 7363 | -4/Waste | Discovered new exit (range 48) 7465 | -4/Waste | A Compactor rumbled back to life 7469 | -4/Waste | Spotted C-40 Crusher 7548 | -4/Waste | Destroyed C-40 Crusher 7676 | -4/Waste | Identified exit to Factory 7688 | -4/Waste | Entered Factory 8056 | -4/Factory | Core integrity fell below 20% 8090 | -4/Factory | Lost 10 parts (1p2n5u2w) 8295 | -4/Factory | System corruption reached 10% 8479 | -4/Factory | Lost 6 parts (2p2n2u) 8701 | -4/Factory | Lost 5 parts (4n1u) 8941 | -4/Factory | Build established: Scavenger-Gunner 8945 | -4/Factory | Discovered new exit (range 13) 8957 | -4/Factory | Identified exit to Upper Caves 8958 | -4/Factory | Entered Upper Caves 8963 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9014 | -4/Upper Caves | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 09001_ Slug penetrates Wall. 09001_ Penetrated by Slug. 09003_ System corrupted: Dispersion Rifle failed to cycle. 09004_ Slug penetrates Wall. 09004_ Penetrated by Slug. 09007_ Slug penetrates L-61 Swordsman. 09007_ Slug penetrates Wall. 09007_ Penetrated by Slug. 09007_ Critical hit (Destroy). 09007_ Plasma Rifle destroyed. 09010_ System corrupted: Matter fused (-5). 09010_ Penetrated by Slug. 09010_ Slug penetrates Wall. 09010_ Penetrated by Slug. 09011_ Slug penetrates Wall. 09014_ Penetrated by Slug. 09014_ Slug penetrates Wall. 09014_ Penetrated by Slug. 09014_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????#### # ##???????????????????????????? | | ????????????#### ##???????????????????????????? | | ????????####### ###????? ?????????????????????? | | ????????###### # ###???? ?????????????????????? | | ????????## ####???? ##?????????????????????? | | ????## ### ### ### ##??? ##?????????????????????? | | ???### ### #### ### #### ##?????????????????????? | | ???### # #### ###"#### ##?????????????????????? | | ???## ## ### #####??????????????????? | | ???### ## #####??????????????????? | | ????### # ??????????????????? | | ?????## ## ??????????????????? | | ?????## ## "# #########??????????????????? | | ?????## # # ### ###??????????????????? | | ?????## ? # # ### ##??????????????????? | | ?????## ? ###++#"# ### ##??????????????????? | | ????????? + " ## ##??????????????????? | | ????????? # # ##??????????????????? | | ????????? #""""""# ###??????????????????? | | ????????? ######## ## ###??????????????????? | | ????????? ### ####?????????????????? | | ??????????######## #####s ###?????????????????? | | ??????????####### ###### ##?????????????????? | | ?????????????### ####### ###????????????????? | | ?????????????## ###?##l ###????????????????? | | ????????????? ???###@ ###???????????????? | | ???????????? ???## ##???????????????? | | ?????????? ??? ## h ###???????????????? | | ?????????? ## ??### h ####???????????????? | | ?????????? ######## ???## ####????????????????? | | ???????????######## ???### ###?????????????????? | | ???????????????????????#### ###??????????????????? | | ????????????????????????#######??????????????????? | | ??????????????????????????####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 39 Energy Capacity 785 Matter Stores 503 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Armor Coverage 1200 Resistance: KI 20 Core Shielding 20 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 6 Recoil Reduction 4 Particle Charging 25 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Omniscient Cartographer Challenges ------------ None Game ------ Seed AblativeBombardmentCloak Manual? 0 Play Time 04:55:11 Cumulative 298.7 hours Start 2024.10.08 @ 22:04:10 End 2024.10.09 @ 14:09:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 124 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88bf530f-4ac9-46b5-8e43-a23409a6f8b7