Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.27 @ 22:51:55 Player: Palikka Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (1738) 1738 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-35) -35 TOTAL SCORE: 4718 Bonus ------- Follower Combat Kills 94 Friendly Fire -129 Cogmind --------- Core Integrity 211/700 Matter 275/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (900) Ox17 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- Flak Gun > --- INVENTORY (18) --- Light Deuterium Engine Improved Deuterium Engine Cesium-ion Thruster Improved Heat Sink Advanced Heat Sink Large Storage Unit Large Matter Pod (150) Particle Gun Particle Gun Beamcaster Heavy Assault Rifle Flak Gun Battle Cannon Assault Cannon Grenade Launcher Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Signal Interpreter Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Gauss Cannon Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Cesium-ion Thruster Improved Heat Sink Advanced Heat Sink Large Storage Unit Large Matter Pod Particle Gun Particle Gun Beamcaster Heavy Assault Rifle Flak Gun Flak Gun Battle Cannon Assault Cannon Grenade Launcher Precision Grenade Launcher [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . 1 . Utility 4 | . . . . . 3 1 Weapon . | . . . . . . . Parts Attached 63 | 6 6 12 . . 16 23 Power 9 | 1 . 2 . . . 6 Engine 7 | 1 . 2 . . . 4 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 17 | 2 . 4 . . 5 6 Treads 14 | 2 . 4 . . 5 3 Leg 3 | . . . . . . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 4 2 . . 7 3 Device 2 | . . . . . 1 1 Storage 5 | 1 1 . . . 3 . Processor 3 | . . . . . 1 2 Hackware . | . . . . . . . Protection 7 | . 3 2 . . 2 . Artifact . | . . . . . . . Weapon 20 | 2 2 4 . . 4 8 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 15 | 2 1 4 . . 3 5 Ballistic Cannon 3 | . 1 . . . . 2 Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 34 | . 1 3 . . 8 22 Power 7 | . . 1 . . 1 5 Propulsion 11 | . . 1 . . 1 9 Utility 8 | . 1 1 . . 4 2 Weapon 8 | . . . . . 2 6 Highest Loss Streak 8 | . 1 3 . . 3 8 Average Slot Usage (%) 93 | . 98 99 100 100 92 69 Engine 12 | . 14 13 14 14 7 8 Treads 24 | . 28 28 28 28 26 9 Leg 1 | . . . . . . 6 Device 1 | . . . . . 6 3 Storage 14 | . 14 14 14 14 17 15 Processor 2 | . . . . . 9 9 Protection 10 | . 12 14 14 14 8 . Ballistic Gun 18 | . 22 17 28 28 17 6 Ballistic Cannon 6 | . 5 10 . . . 7 Naked Turns . | . . . . . . . Heaviest Build 73 | 10 31 31 31 31 66 73 Greatest Support 62 | 40 40 40 40 40 62 62 Greatest Overweight (x) 3 | . . . . . 1 3 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 24 | 6 10 10 10 10 24 18 Average Capacity 11 | 5 8 10 10 10 17 18 Most Carried 18 | 3 10 10 10 10 15 18 Average Carried 9 | 1 8 9 10 10 9 14 Final Capacity 18 | 6 10 10 10 10 18 18 Final Carried 16 | 3 10 10 10 10 14 16 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 2036 | 223 428 345 . . 383 657 Remotely . | . . . . . . . Salvage Created 1705 | . 417 240 . . 556 492 Parts 107 | . 25 21 . . 33 28 Haulers Intercepted 3 | . 2 . . . . 1 Recyclers Shooed 6 | . 1 1 . . 3 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 52 | . 9 16 . . 14 13 Guns 24 | . 6 4 . . 10 4 Cannons 20 | . 3 11 . . . 6 AOE 8 | . . 1 . . 4 3 Classes Destroyed 9 | . 5 . . . 1 3 Worker 3 | . 1 . . . . 2 Builder 1 | . . . . . . 1 Hauler 3 | . 2 . . . . 1 Recycler 1 | . . . . . . 1 Watcher 2 | . 2 . . . . . Swarmer 23 | . 3 10 . . 4 6 Grunt 21 | . 6 6 . . 5 4 Sentry 8 | . . . . . 6 2 Programmer 1 | . . . . . . 1 Best Kill Streak 7 | . 4 6 . . 5 7 Combat Bots Only 6 | . 4 6 . . 5 4 Max Kills in Single Turn 6 | . 2 1 . . 2 6 Gunslinging . | . . . . . . . Exploded 3 | . . 1 . . 2 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 4605 | . 365 671 . . 1373 2196 Core 751 | . 28 45 . . 189 489 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 . . . 70 65 . Volleys Fired 242 | . 59 58 . . 55 70 Largest 2 | . 2 2 . . 2 2 Hottest 87 | . 55 55 . . 43 87 Shots Fired 401 | . 102 78 . . 106 115 Gun 273 | . 88 20 . . 102 63 Cannon 123 | . 14 58 . . . 51 Launcher 5 | . . . . . 4 1 Special . | . . . . . . . Kinetic 396 | . 102 78 . . 102 114 Thermal . | . . . . . . . Explosive 5 | . . . . . 4 1 Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . 10 7 . . 15 16 Robot Miss Streak 5 | . 4 5 . . 3 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . . . . . 1 1 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 290 | . 69 52 . . 79 90 Core Hits 116 | . 23 21 . . 34 38 Critical Hits 6 | . 1 . . . 1 4 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 5 | . 1 . . . . 4 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5033 | . 790 862 . . 1401 1980 Guns 2507 | . 597 128 . . 1030 752 Cannons 1862 | . 190 691 . . . 981 Explosions 642 | . . 34 . . 361 247 Melee . | . . . . . . . Ramming 22 | . 3 9 . . 10 . Kinetic 4369 | . 787 819 . . 1030 1733 Thermal 133 | . . 34 . . 99 . Explosive 509 | . . . . . 262 247 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 62 | . 6 28 . . 21 7 Projectiles 34 | . 6 28 . . . . Explosions 28 | . . . . . 21 7 Melee . | . . . . . . . Knockbacks 15 | . 4 6 . . . 5 Impact . | . . . . . . . Kinetic 15 | . 4 6 . . . 5 Secondary . | . . . . . . . Self-Inflicted Damage 159 | . . . . . 159 . Shots 5 | . . . . . 5 . Rammed 7 | . 1 4 . . 2 . Targets Rammed 7 | . 1 4 . . 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 87 | . 30 81 . . 11 87 Average Temperature 22 | . 8 27 . . 2 28 Received Heat Transfer 1545 | . 129 123 . . 522 771 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 100 | . . 50 . . 50 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 343 | . 266 343 . . 336 170 Initial 85 | . . 5 . . . 85 Average 105 | . 55 172 . . 114 67 Maximum Alert Level 1 | . 1 1 . . 1 . Low Security (%) 79 | 100 96 50 . 100 82 100 Level 1 20 | . 3 49 . . 17 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 3 1 . . 6 3 Investigation 2 | . 1 . . . 1 . Extermination 1 | . . . . . . 1 Reinforcement 4 | . 2 . . . 1 1 Assault 1 | . . 1 . . . . Garrison 5 | . . . . . 4 1 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 5 | . 1 . . . 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 101 | . 22 25 . 3 28 23 Peak Tracking Total 10 | . 5 6 . 5 7 10 Tactical Retreats 5 | . 2 1 . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 9 | . . 6 . . 2 1 Max in Single Turn 6 | . . 6 . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 14 | . 6 . 4 . 2 2 Terminals 9 | . 6 . . . 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 25 | . 15 . 4 . 4 2 Successful 15 | . 10 . 4 . . 1 Failed 10 | . 5 . . . 4 1 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 14 | . 10 . . . 2 2 Terminals 19 | . 15 . . . 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 8 | . 3 . 4 . . 1 Record 4 | . . . 4 . . . Branch Access Points 1 | . 1 . . . . . Locate Traps 2 | . 2 . . . . . Recall Extermination 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 7 . . . . . Terminals 7 | . 7 . . . . . Track 4 | . 4 . . . . . Botnet 3 | . 3 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 5 . . . 2 1 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 4 | . . 4 . . . . Largest Group 3 | . . 3 2 2 2 . Highest-Rated Group 40 | . . 40 32 32 32 . Highest-Rated Ally 31 | . . 31 16 16 16 . Total Orders . | . . . . . . . Ally Attacks 23 | . . 19 . 1 3 . Total Damage 314 | . . 271 . . 43 . Kills 6 | . . 6 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 4928 | 60 1297 1559 555 52 507 898 Spaces Moved 2465 | 32 682 862 348 33 180 328 Core 2 | 2 . . . . . . Treads 2298 | 30 682 862 348 33 180 163 Legs 165 | . . . . . . 165 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 150 Average Speed 164 | 153 160 160 160 160 169 189 Slowest Speed 220 | 160 160 160 160 160 180 220 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 4 94 99 79 20 19 7 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 104 | . . 27 . . 67 10 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 102 | . . 27 . . 67 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 2952 | 41 799 973 349 32 272 486 Wait 110 | . 26 19 . . 14 51 Move 2459 | 31 681 861 347 32 179 328 Hop . | . . . . . . . Pick Up 45 | 4 15 7 1 . 5 13 Fast Attach 20 | 5 2 2 . . 2 9 Attach 24 | 1 1 3 . . 7 12 Detach 2 | . . . . . 1 1 Swap 19 | . 3 7 . . 7 2 Drop 24 | . 11 12 1 . . . Fire 242 | . 59 58 . . 55 70 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 7 | . 1 4 . . 2 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 6) 321 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 16) 621 | -10/Materials | Discovered new exit (range 16) 816 | -10/Materials | Discovered new exit (range 13) 1185 | -10/Materials | Identified exit to Mines 1358 | -10/Materials | Entered Mines 1385 | -10/Mines | Met a Derelict bent on vengeance 1651 | -10/Mines | Discovered new exit (range 10) 1818 | -10/Mines | Discovered new exit (range 4) 1975 | -10/Mines | Lost 3 parts (1p1n1u) 2052 | -10/Mines | Met a Derelict testing a Signal Generator 2363 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2486 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2763 | -10/Mines | Learned location of 1 exit from Materials 2771 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2798 | -10/Mines | Build established: Scavenger-Mutant 2906 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2906 | -10/Mines | Discovered new exit (range 5) 2917 | -10/Mines | Entered Exiles 2917 | -10/Exiles | Found Exiles lab abandoned 2917 | -10/Exiles | Accompanied by 2 allies 3450 | -10/Exiles | Discovered new exit (range 14) 3472 | -10/Exiles | Entered Mines 3472 | -9/Mines | Accompanied by 2 allies 3501 | -9/Mines | Assembled infested the area 3511 | -9/Mines | Discovered new exit (range 9) 3524 | -9/Mines | Entered Materials 3524 | -8/Materials | Accompanied by 2 allies 3524 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3525 | -8/Materials | Identified exit to Factory 3629 | -8/Materials | Garrison activated, responded to threat 3751 | -8/Materials | Garrison activated, responded to threat 4005 | -8/Materials | Discovered exit to Factory (range 5) 4031 | -8/Materials | Entered Factory 4031 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4058 | -7/Factory | Lost 3 parts (1u2w) 4343 | -7/Factory | Lost 5 parts (3n2w) 4404 | -7/Factory | Lost 4 parts (1p2n1w) 4478 | -7/Factory | Core integrity fell below 50% 4508 | -7/Factory | Lost 5 parts (2p1n1u1w) 4617 | -7/Factory | Build established: Mutant 4923 | -7/Factory | Garrison activated, responded to threat 4929 | -7/Factory | Self-destructed Last Messages --------------- 04900_ Grenade Launcher destroyed. 04901_ W-25 Informer sends out distress signal. 04904_ Acquired 7 matter. 04908_ Slug penetrates Wall. 04908_ S-27 Virus destroyed. 04909_ Acquired 24 matter. 04909_ Lgt. Treads destroyed. 04910_ S-27 Virus destroyed. 04911_ Acquired 6 matter. 04912_ Slug penetrates S-27 Virus. 04912_ S-27 Virus knocked back. 04913_ Acquired 6 matter. 04914_ Imp. Carbon-fiber Leg destroyed. 04915_ Acquired 6 matter. 04916_ Gauss Cannon destroyed. 04918_ Adv. Targeting Computer destroyed. 04923_ S-27 Virus calls for garrison reinforcements. 04923_ ALERT: Activating Garrison Access F003. 04924_ Imp. Aluminum Leg destroyed. 04926_ Lgt. Nuclear Core destroyed. 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[???????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ????????????????????????????###??????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 85 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed NeutralizingStormCoupler Manual? 0 Play Time 00:33:18 Cumulative 281.3 hours Start 2020.09.27 @ 19:21:44 End 2020.09.27 @ 22:51:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 393 Rogue 393 Adventurer 0 Explorer 0 Win Type - Total 32 Types 22/0/7/3/0/0/0/0/0 Lore% 86 Gallery% 81 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dce61fe9-23b0-4dc7-80e7-e07461ce5325