Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 00:09:51 Player: ilja Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (1788) 1788 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 4195 Bonus ------- Follower Combat Kills 67 Cogmind --------- Core Integrity 0/550 Matter 215/300 Energy 260/265 System Corruption 1% Temperature Cool (30) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (2) -------- Reinforced Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Beam Rifle Mining Laser > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Thermal Generator Large Storage Unit Signal Interpreter Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Reinforced Ion Engine Deuterium Engine Deuterium Engine Light Treads Light Treads Improved EM Shotgun Shock Rifle Medium Laser Beam Rifle Particle Gun Beam Cannon Gauss Rifle Rocket Launcher Mining Laser [Rating: 31] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 49 | 8 1 . 12 . 28 Power 9 | 2 . . 1 . 6 Engine 9 | 2 . . 1 . 6 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . . 2 . 7 Treads 6 | . . . . . 6 Leg 1 | . . . . . 1 Wheel 4 | 2 . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 1 . 4 . 7 Device 6 | 1 . . 1 . 4 Storage 2 | 1 1 . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 4 | . . . 3 . 1 Artifact . | . . . . . . Weapon 15 | 2 . . 5 . 8 Energy Gun 6 | 1 . . 1 . 4 Energy Cannon 1 | . . . 1 . . Ballistic Gun 5 | 1 . . 1 . 3 Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . . 1 . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 27 | . . . 5 . 22 Power 4 | . . . 1 . 3 Propulsion 6 | . . . 2 . 4 Utility 10 | . . . 2 . 8 Weapon 7 | . . . . . 7 Highest Loss Streak 9 | . . . 3 . 9 To Critical Strikes . | . . . . . . Average Backups 12 | 4 11 14 12 14 13 Power 3 | 1 2 3 2 3 3 Propulsion 3 | 2 3 4 3 3 2 Utility . | . 2 3 1 . . Weapon 5 | . 2 4 5 7 7 Tool/Special . | . . . . . . Unused Backups 8 | . 3 . . . 5 Power 3 | . 1 . . . 2 Propulsion 1 | . . . . . 1 Utility 2 | . 2 . . . . Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 99 100 93 100 89 Engine 14 | . 13 14 10 11 16 Treads 7 | . . . . . 14 Wheel 13 | . 28 28 20 22 2 Device 12 | . 14 14 17 11 9 Storage 10 | . 14 14 11 11 9 Processor 4 | . . . . . 9 Protection 8 | . . . 11 22 10 Energy Gun 6 | . 14 14 6 10 2 Energy Cannon 2 | . . . 2 11 2 Ballistic Gun 11 | . 14 14 7 . 12 Ballistic Cannon 1 | . . . 5 . . Peak Build Rating 31 | 9 10 10 14 13 31 Average Rating 17 | 5 9 10 12 12 24 On Entrance 8 | . 9 10 10 12 12 Naked Turns . | . . . . . . Heaviest Build 59 | 15 30 30 39 39 59 Greatest Support 42 | 20 20 20 26 20 42 Greatest Overweight (x) 11 | 1 1 1 11 1 11 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 Average Carried 12 | 4 11 14 12 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 14 15 13 15 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1427 | 198 154 12 335 7 721 Remotely . | . . . . . . Salvage Created 1975 | 87 174 . 700 34 980 Parts 134 | 5 14 . 52 6 57 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . . 2 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 53 | . 5 . 21 4 23 Guns 35 | . 5 . 10 . 20 Cannons 11 | . . . 9 . 2 AOE 7 | . . . 2 4 1 Classes Destroyed 10 | 2 3 . 2 . 3 Worker 4 | . 1 . 1 . 2 Builder 1 | . . . . . 1 Tunneler 2 | 1 . . . . 1 Recycler 2 | 1 . . 1 . . Watcher 2 | . . . 2 . . Swarmer 18 | . 2 . 9 4 3 Grunt 26 | . 3 . 9 . 14 Brawler 1 | . . . . . 1 Sentry 7 | . . . 3 . 4 Hunter 1 | . . . . . 1 Best Kill Streak 8 | 2 3 . 8 4 5 Combat Bots Only 7 | . 3 . 7 4 3 Max Kills in Single Turn 4 | 1 1 . 2 4 2 Gunslinging 1 | . . . 1 . . Exploded 4 | . . . 1 4 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 376 | . 18 8 123 5 222 Missed 118 | . 6 1 49 3 59 Hits 258 | . 12 7 74 2 163 Projectile 258 | . 12 7 74 2 163 Critical Strikes 10 | . . . 1 . 9 Damage Taken 3938 | . 118 91 915 29 2785 Core 833 | . 27 16 229 . 561 Absorbed by Shields 344 | . . . . . 344 Regen/Repaired (Parts) 19 | . 19 . . . . Core Remaining (%) 74 | 100 . 82 . 42 . Volleys Fired 154 | 5 12 4 47 1 85 Largest 2 | 2 2 2 2 2 2 Hottest 115 | 70 70 70 110 93 115 Shots Fired 298 | 7 24 8 94 2 163 Gun 233 | 7 24 8 55 . 139 Cannon 55 | . . . 37 1 17 Launcher 10 | . . . 2 1 7 Special . | . . . . . . Kinetic 188 | 2 12 4 56 . 114 Thermal 81 | 5 12 4 36 1 23 Explosive 10 | . . . 2 1 7 Electromagnetic 19 | . . . . . 19 Robot Hit Streak 18 | 3 9 6 10 1 18 Robot Miss Streak 4 | 1 2 2 4 1 3 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . . . 1 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 205 | 5 17 6 55 1 121 Core Hits 102 | 3 9 1 33 4 52 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 10 | . 2 2 3 . 3 Burn 6 | . 2 2 2 . . Destroy 3 | . . . . . 3 Blast 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4810 | 64 235 101 1204 191 3015 Guns 2790 | 64 223 101 460 . 1942 Cannons 700 | . . . 473 . 227 Explosions 1265 | . . . 248 191 826 Melee . | . . . . . . Ramming 55 | . 12 . 23 . 20 Kinetic 2459 | 15 109 53 647 . 1635 Thermal 971 | 49 114 48 286 17 457 Explosive 1106 | . . . 248 174 684 Electromagnetic 219 | . . . . . 219 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 32 | . . . . 8 24 Projectiles . | . . . . . . Explosions 32 | . . . . 8 24 Melee . | . . . . . . Knockbacks 4 | . . . 4 . . Impact . | . . . . . . Kinetic 4 | . . . 4 . . Secondary . | . . . . . . Self-Inflicted Damage 126 | . 6 . 11 12 97 Shots 4 | . . . . 1 3 Rammed 10 | . 1 . 3 . 6 Targets Rammed 10 | . 1 . 3 . 6 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 253 | 9 83 64 189 42 253 Average Temperature 55 | 6 28 36 52 23 63 Received Heat Transfer 1218 | . 30 48 285 . 855 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 3 . 2 . 2 Heat Transferred 2790 | 148 481 296 962 50 853 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . 1 . . Low Security (%) 90 | 100 100 100 57 100 100 Level 1 9 | . . . 42 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 338 | 10 95 53 338 188 184 Initial 115 | . . . 12 115 72 Average 70 | . 21 13 183 105 47 Influence Increases 1622 | 10 151 53 632 123 653 Destroy 0b10 Robot/C 1120 | . 100 40 440 80 460 Destroy 0b10 Robot/NC 55 | 10 5 . 20 . 20 Destroy Leader 224 | . 30 10 74 10 100 Allied During Kill 10 | . . 3 7 . . Successful Hack 4 | . . . . . 4 Disable Machine 60 | . . . 30 15 15 Destroy Structure 74 | . 1 . 16 18 39 Lose Combat Pursuer 75 | . 15 . 45 . 15 Influence Decreases 1519 | 10 151 20 367 233 738 Entered New Map 320 | . . . 21 183 116 Time Decay 916 | 10 151 20 276 50 409 Lost Part 263 | . . . 50 . 213 Lost Ally 20 | . . . 20 . . Squads Dispatched 7 | . 2 . 2 . 3 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 5 | . 1 . 1 . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . 2 . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 8 2 36 4 31 Peak Tracking Total 7 | . 4 2 7 4 4 Tactical Retreats 4 | . 1 . 2 . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 4 | . . . 2 1 1 Max in Single Turn 1 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 3 | . 1 . . . 2 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 5 . . . 3 Successful 7 | . 4 . . . 3 Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations 5 | . 5 . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . . 2 Record 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 3 | . 3 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 1 . . Highest-Rated Group 36 | . . 36 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 16 | . . 5 11 . . Total Damage 164 | . . 62 102 . . Kills 3 | . . 2 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 1741 | 52 527 152 645 117 248 Sensors 433 | . . . 368 . 65 Terrain 1676 | 52 527 152 645 117 183 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3045 | 124 527 152 645 117 1480 Spaces Moved 1766 | 118 431 147 416 115 539 Core 28 | 19 . . 1 . 8 Treads 367 | . . . . . 367 Legs 1 | . . . . . 1 Wheels 1370 | 99 431 147 415 115 163 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 95 95 95 Average Speed 129 | 78 94 95 99 95 207 Slowest Speed 600 | 100 95 95 600 95 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 52 43 32 34 33 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 83 | . . . 15 27 41 Melee . | . . . . . . Projectile . | . . . . . . AOE 83 | . . . 15 27 41 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2211 | 139 527 151 548 119 727 Wait 153 | . 63 . 62 . 28 Move 1761 | 117 430 146 415 114 539 Hop . | . . . . . . Pick Up 44 | 9 13 1 5 2 14 Fast Attach 13 | 4 . . 1 . 8 Attach 29 | 3 1 . 7 . 18 Detach 1 | . . . 1 . . Swap 26 | 1 2 . 6 2 15 Drop 20 | . 5 . 1 . 14 Fire 154 | 5 12 4 47 1 85 Melee . | . . . . . . Ram 4 | . 1 . 3 . . Kick . | . . . . . . Crush 6 | . . . . . 6 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 125 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 513 | -10/Materials | Repaired Ion Engine 531 | -10/Materials | Discovered new exit (range 13) 637 | -10/Materials | Discovered new exit (range 8) 652 | -10/Materials | Entered Mines 730 | -10/Mines | Learned Materials stockpile data 767 | -10/Mines | Discovered new exit (range 8) 773 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 804 | -10/Mines | Entered Materials 804 | -9/Materials | Accompanied by 1 ally 804 | -9/Materials | Evolved 2 slots: Utility x2 809 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1031 | -9/Materials | Destroyed 7 combat bots 1080 | -9/Materials | Lost 3 parts (1p1n1u) 1286 | -9/Materials | Core integrity fell below 50% 1439 | -9/Materials | Discovered new exit (range 8) 1449 | -9/Materials | Entered Mines 1467 | -9/Mines | Learned Materials terminal intel 1547 | -9/Mines | Discovered new exit (range 9) 1566 | -9/Mines | Entered Materials 1566 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1567 | -8/Materials | Loaded intel: 9 terminal locations 2915 | -8/Materials | Core integrity fell below 50% 2970 | -8/Materials | Lost 8 parts (2p1n2u3w) 3009 | -8/Materials | Core integrity fell below 20% 3046 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03022_ K-01 Serf collects debris. 03024_ Imp. Ion Engine destroyed. 03024_ Knocked back. 03024_ K-01 Serf collects debris. 03027_ K-01 Serf destroyed. 03027_ K-01 Serf collects debris. 03029_ Penetrated by Slug. 03029_ Knocked back. 03029_ Particle Gun destroyed. 03030_ Acquired 7 matter. 03032_ K-01 Serf collects debris. 03034_ R-06 Scavenger collects Structural Scanner. 03036_ K-01 Serf collects debris. 03038_ R-06 Scavenger collects Wheel. 03038_ U-05 Engineer builds a Wall. 03040_ Imp. EM Shotgun destroyed. 03041_ K-01 Serf collects debris. 03042_ R-06 Scavenger collects Lgt. Ion Engine. 03042_ U-05 Engineer builds a Wall. 03046_ Penetrated by Slug. 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T ????????????? | | ???????????????????????????????? ???????????? | | ???????????????????????????????? #???????????? | | ????????????????????????????????##+###???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 68% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthStormHumpback Manual? 0 Play Time 00:57:31 Cumulative 6.6 hours Start 2025.07.29 @ 22:58:23 End 2025.07.30 @ 00:09:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: daf46692-83e9-492d-80f1-25fc851515ed