Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 14:42:31 Player: rt Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (983) 983 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2258 Bonus ------- None Cogmind --------- Core Integrity 68/400 Matter 182/300 Energy 90/100 System Corruption 0% Temperature Warm (157) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Hacking Suite > --- WEAPON (2) ------- Field Laser > --- INVENTORY (10) --- Backup Power I Aluminum Leg Small Storage Unit Medium Matter Pod (0) Signal Interpreter Improved Terrain Scanner Light Assault Rifle Improved Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Hacking Suite > --- WEAPON ----------- Field Laser Autogun > --- INVENTORY -------- Backup Power I Aluminum Leg Small Storage Unit Medium Matter Pod Signal Interpreter Improved Terrain Scanner Light Assault Rifle Improved Assault Rifle Rocket Launcher Rocket Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Matter Pod Device Improved Terrain Scanner Storage Medium Matter Pod Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 34 | 8 4 . 22 Power 5 | 1 1 . 3 Engine 5 | 1 1 . 3 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 1 . 11 Treads . | . . . . Leg 14 | 2 1 . 11 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 2 . 2 Device 1 | 1 . . . Storage 4 | 1 2 . 1 Processor . | . . . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 9 | 3 . . 6 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 2 . . 2 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 14 | . 1 . 13 Power 4 | . 1 . 3 Propulsion 8 | . . . 8 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 5 | . 1 . 5 To Critical Strikes . | . . . . Average Backups 7 | 2 7 7 8 Power . | 1 1 1 . Propulsion 1 | . 1 2 1 Utility 2 | . 1 1 2 Weapon 3 | 1 2 3 4 Tool/Special . | . . . . Unused Backups 7 | . . 4 3 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 2 | . . 1 1 Tool/Special 1 | . . 1 . Average Slot Usage (%) 96 | . 99 100 93 Engine 11 | . 13 14 9 Leg 34 | . 28 28 39 Storage 23 | . 27 28 19 Hackware 1 | . . . 2 Energy Gun 8 | . 14 14 3 Ballistic Gun 12 | . 14 14 10 Launcher 2 | . . . 5 Special Weapon 1 | . . . 2 Peak Build Rating 15 | 9 9 8 15 Average Rating 9 | 5 7 8 12 On Entrance 6 | . 9 8 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 24 | 15 16 14 24 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 7 8 8 9 Most Carried 10 | 7 8 8 10 Average Carried 7 | 2 7 7 8 Final Capacity 10 | 8 8 8 10 Final Carried 9 | 6 8 8 9 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 816 | 287 176 3 350 Remotely . | . . . . Salvage Created 865 | 49 159 . 657 Parts 65 | 9 7 . 49 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 26 | . 3 . 23 Guns 12 | . 3 . 9 Cannons 1 | . . . 1 AOE 13 | . . . 13 Classes Destroyed 6 | 1 2 . 3 Worker 1 | . . . 1 Tunneler 3 | 3 . . . Watcher 1 | . 1 . . Swarmer 3 | . . . 3 Grunt 19 | . 3 . 16 Sentry 4 | . . . 4 Best Kill Streak 7 | 1 3 . 7 Combat Bots Only 6 | . 3 . 6 Max Kills in Single Turn 4 | 1 1 . 4 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 175 | . 33 . 142 Missed 51 | . 10 . 41 Hits 124 | . 23 . 101 Melee 7 | . . . 7 Projectile 117 | . 23 . 94 Critical Strikes 4 | . . . 4 Damage Taken 2066 | . 285 . 1781 Core 379 | . 47 . 332 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 . 81 . Volleys Fired 73 | 5 12 . 56 Largest 2 | 2 2 . 2 Hottest 103 | 70 70 . 103 Shots Fired 135 | 10 24 . 101 Gun 112 | 10 24 . 78 Cannon . | . . . . Launcher 16 | . . . 16 Special 7 | . . . 7 Kinetic 69 | 5 12 . 52 Thermal 50 | 5 12 . 33 Explosive 16 | . . . 16 Electromagnetic . | . . . . Robot Hit Streak 11 | 2 6 . 11 Robot Miss Streak 4 | 1 1 . 4 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 90 | 5 16 . 69 Core Hits 53 | 3 8 . 42 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2130 | 59 199 . 1872 Guns 1068 | 59 199 . 810 Cannons . | . . . . Explosions 977 | . . . 977 Melee . | . . . . Ramming 17 | . . . 17 Kinetic 654 | 35 73 . 546 Thermal 482 | 24 126 . 332 Explosive 977 | . . . 977 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 108 | . . . 108 Projectiles 7 | . . . 7 Explosions 101 | . . . 101 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 268 | . . . 268 Shots 7 | . . . 7 Rammed . | . . . . Targets Rammed 2 | . . . 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 194 | 18 194 . 157 Average Temperature 61 | 7 90 . 57 Received Heat Transfer 687 | . 165 . 522 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . 2 . 5 Heat Transferred 1664 | 74 370 . 1220 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 80 | 100 100 100 62 Level 1 19 | . . . 37 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 359 | 5 80 14 359 Initial 14 | . . 14 . Average 99 | 1 27 . 182 Influence Increases 944 | 15 139 . 790 Destroy 0b10 Robot/C 520 | . 60 . 460 Destroy 0b10 Robot/NC 25 | 15 5 . 5 Destroy Leader 102 | . 22 . 80 Trap Triggered on 0b10 20 | . 20 . . Successful Hack 21 | . 2 . 19 Disable Machine 75 | . . . 75 Destroy Structure 121 | . . . 121 Lose Combat Pursuer 60 | . 30 . 30 Influence Decreases 596 | 15 102 37 442 Entered New Map 23 | . . 23 . Time Decay 433 | 15 92 14 312 Lost Part 140 | . 10 . 130 Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 10 . 30 Peak Tracking Total 6 | . 6 . 6 Tactical Retreats 4 | . 2 . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused 2 | . 2 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . 2 . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 5 | . . . 5 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 2 . 3 Terminals 5 | . 2 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 6 . 6 Successful 8 | . 4 . 4 Failed 4 | . 2 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 6 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 4 . 4 Record 1 | . 1 . . Locate Traps 3 | . 1 . 2 Reprogram Traps 1 | . 1 . . Dispatch Records 1 | . . . 1 Recall Reinforcements 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 19 | 13 6 . . Terrain 19 | 13 6 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1488 | 118 242 359 769 Spaces Moved 943 | 69 162 294 418 Core 9 | 9 . . . Treads . | . . . . Legs 934 | 60 162 294 418 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 110 120 120 120 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 4 35 56 53 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 143 | . . . 143 Melee . | . . . . Projectile . | . . . . AOE 143 | . . . 143 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1170 | 100 187 303 580 Wait 63 | 6 4 2 51 Move 940 | 68 161 293 418 Hop . | . . . . Pick Up 37 | 13 4 4 16 Fast Attach . | . . . . Attach 20 | 7 1 . 12 Detach 1 | . . . 1 Swap 21 | 1 3 . 17 Drop 13 | . 2 4 7 Fire 73 | 5 12 . 56 Melee . | . . . . Ram . | . . . . Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 8) 335 | -10/Materials | Build established: Mutant 361 | -10/Materials | Entered Mines 368 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 393 | -10/Mines | Learned location of 1 exit from Materials 431 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 447 | -10/Mines | Discovered new exit (range 11) 720 | -10/Mines | Entered Materials 720 | -9/Materials | Evolved 2 slots: Propulsion x2 721 | -9/Materials | Identified exit to Materials 1086 | -9/Materials | Lost 3 parts (2n1w) 1482 | -9/Materials | Core integrity fell below 50% 1487 | -9/Materials | Core integrity fell below 20% 1489 | -9/Materials | Self-destructed Last Messages --------------- G-47 Trooper destroyed. Switching to secondary target: L-31 Rogue. Autogun severed. Acquired 42 matter. Aluminum Leg destroyed. G-34 Mercenary destroyed. Matter Filter disabled. G-34 Mercenary destroyed. Aluminum Leg severed. Aluminum Leg destroyed. Destroyed Aluminum Leg. Ion Engine destroyed. Rocket Launcher destroyed. Destroyed Rocket Launcher. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. G-34 Mercenary destroyed. U-05 Engineer lays Concrete. L-31 Rogue suffers critical hit (Burn). U-05 Engineer builds a Wall. 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