Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.06.06 @ 16:13:35 // Winter2019/RPGLIKE Player: Farfid Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (153) 765 Value Destroyed (5937) 5937 Prototype IDs (62) 1240 Alien Tech Used (1) 200 Bonus (2882) 2882 TOTAL SCORE: 18224 Bonus ------- High Alert Combat Kills 823 Follower Combat Kills 828 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -269 Cogmind --------- Core Integrity 0/2000 Matter 291/300 Energy 240/240 System Corruption 3% Temperature Cool (30) Movement Flying (120) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Light Antimatter Reactor > --- PROPULSION (5) --- Cooled Aerolev Unit Nuclear Pulse Array > --- UTILITY (6) ------ Experimental Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Melee Analysis Suite Advanced Core Analyzer Light Regenerative Plating Light Regenerative Plating > --- WEAPON (3) ------- Heavy Gauss Cannon Phasing Sabre > --- INVENTORY (3) ---- Protomatter-66 Zionite Phaser-M Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Cooled Aerolev Unit Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Experimental Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Melee Analysis Suite Advanced Core Analyzer Light Regenerative Plating Light Regenerative Plating > --- WEAPON ----------- Zionite Phaser-M Heavy Gauss Cannon Phasing Sabre > --- INVENTORY -------- Zionite Phaser-M Heavy Gauss Cannon [Rating: 102] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Nuclear Pulse Array Treads Advanced Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Array Utility Advanced Core Analyzer Device Z-Drone Bay Storage Large Matter Pod Processor Advanced Core Analyzer Hackware Hacking Suite Protection Light Regenerative Plating Weapon Heavy Gauss Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | 3 . . . 2 1 1 . . . 1 2 . . . . 2 . . . . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | 1 . . . 1 . . . . . . 1 . . . . 1 . . . . . Utility 5 | 1 . . . 1 . 1 . . . 1 1 . . . . . . . . . . Weapon 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 105 | 5 3 . 5 2 16 12 . 1 1 2 25 4 . 2 1 9 2 1 4 2 8 Power 14 | 1 . . . . 3 . . 1 . 1 2 . . . . 2 . . . 1 3 Engine 5 | 1 . . . . 1 . . 1 . 1 1 . . . . . . . . . . Core 6 | . . . . . 2 . . . . . . . . . . 1 . . . 1 2 Reactor 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 Propulsion 27 | 2 3 . . 2 4 4 . . . . 8 . . 2 . 2 . . . . . Treads 1 | . . . . . 1 . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . 1 . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . 1 3 4 . . . . 7 . . 1 . . . . . . . Flight 6 | . 2 . . 1 . . . . . . 1 . . . . 2 . . . . . Utility 30 | . . . 3 . 2 4 . . . 1 6 1 . . 1 5 1 . 3 . 3 Device 8 | . . . . . . 2 . . . . 6 . . . . . . . . . . Storage 3 | . . . 2 . . . . . . . . . . . . . . . 1 . . Processor 7 | . . . 1 . . 1 . . . 1 . 1 . . . 1 1 . . . 1 Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . . . Protection 11 | . . . . . 1 1 . . . . . . . . 1 4 . . 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 34 | 2 . . 2 . 7 4 . . 1 . 9 3 . . . . 1 1 1 1 2 Energy Gun 10 | . . . 1 . 2 3 . . . . 3 . . . . . . . . . 1 Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Ballistic Gun 10 | 2 . . . . 4 1 . . . . 1 1 . . . . 1 . . . . Ballistic Cannon 10 | . . . . . . . . . . . 5 2 . . . . . 1 . 1 1 Launcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . 4 1 . . . . 6 . . 1 . 2 . . 2 . 1 Parts Lost 6 | . . . 1 . . . . . . . . . . 2 . 1 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 Utility 1 | . . . . . . . . . . . . . . . . 1 . . . . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 2 | . . . 1 . . . . . . . . . . 2 . 1 . . . . 2 Average Slot Usage (%) 86 | . 69 71 75 85 75 84 100 100 100 84 97 97 100 94 92 74 81 80 75 80 81 Engine 3 | . 14 14 14 14 5 . . 7 9 8 6 . . . . . . . . . . Core 2 | . . . . . 5 9 9 1 . . . . . . . . 6 5 . 5 6 Reactor 3 | . . . . . . . . . . . 1 7 7 7 7 6 6 6 6 6 6 Hover 16 | . . . . . 14 27 27 27 27 25 25 28 28 23 21 11 6 6 6 6 6 Flight 5 | . 2 28 28 28 6 . . . . . . . . . . 7 12 12 12 12 12 Device 4 | . . . . . . 2 9 9 9 . 15 14 14 14 11 . . . . . . Processor 18 | . . . 5 14 10 9 18 18 18 17 17 18 21 21 21 14 22 25 25 25 25 Hackware 4 | . . . . . . 9 9 9 9 8 7 7 7 7 7 6 2 . . . . Protection 5 | . . . . . 5 8 . . . . . . . . 2 8 12 12 12 12 11 Energy Gun 6 | . . . 3 14 10 9 27 27 20 16 6 . . . . . . . . . 1 Ballistic Gun 2 | . 28 28 8 . 9 9 . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . 8 13 14 14 14 11 6 7 11 6 5 Slashing Weapon 4 | . . . . . . . . . 6 8 7 7 7 7 7 6 6 4 . 6 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 53 | 6 6 6 16 16 24 25 21 26 26 26 43 43 42 42 48 53 45 42 42 40 45 Greatest Support 75 | 32 32 10 10 15 32 38 38 38 38 38 75 75 75 75 53 53 45 45 45 45 45 Greatest Overweight (x) 3 | . 1 . 1 3 1 . . . . . . . . 1 . . . . . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | 1 1 1 1 1 1 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 Average Capacity 2 | 1 1 1 1 1 1 1 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 Most Carried 3 | . 1 1 1 1 1 2 2 2 2 2 3 3 1 1 3 3 3 3 3 3 3 Average Carried 1 | . . . . 1 . . 2 2 2 2 2 1 1 . 2 2 1 2 2 1 1 Final Capacity 3 | 1 1 1 1 1 1 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 Final Carried 3 | . 1 1 1 1 . 2 2 2 2 2 3 1 1 . 3 2 3 3 2 1 3 Class Distribution -------------------- 48% | Hacker-Mutant 30% | Mutant 8% | Scavenger-Gunner 3% | Scavenger-Mutant 3% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Machinist-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Matter Collected 2841 | 250 . . 119 32 364 204 10 10 10 20 346 174 . 123 54 258 48 70 134 423 192 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6581 | . . . 29 50 360 760 241 160 . 116 941 295 . 123 116 994 356 269 . 542 1229 Parts 292 | . . . 7 4 35 33 5 7 . 7 32 10 5 5 11 38 10 15 . 23 45 Haulers Intercepted 7 | . . . . . 2 2 . . . . 1 . . . . 1 . . . . 1 Recyclers Shooed 5 | . . . . . . . . . . . 3 . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 115 | . . . . . . . 7 12 . 20 . 14 5 . 10 . 12 13 . 22 . Prevented 11 | . . . . . . . . . . . . . . . . . 5 5 . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 123 | . . . 7 3 5 13 3 6 . 4 12 7 2 4 4 12 5 11 . 11 14 Melee 58 | . . . . . . . . . . 2 6 4 2 . 4 10 4 9 . 9 8 Guns 33 | . . . 1 3 5 9 3 6 . 2 4 . . . . . . . . . . Cannons 16 | . . . . . . . . . . . 2 3 . 4 . 2 1 2 . 1 1 AOE 11 | . . . 6 . . . . . . . . . . . . . . . . . 5 Classes Destroyed 18 | . . . 2 1 6 . . . . 1 1 . . . 2 3 . 1 . . 1 Worker 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 Builder 5 | . . . . . 2 1 . . . . 1 . . . . . . . . . 1 Hauler 7 | . . . . . 2 2 . . . . 1 . . . . 1 . . . . 1 Recycler 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 Minesweeper 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . . Turret 1 | . . . 1 . . . . . . . . . . . . . . . . . . Watcher 3 | . . . . . 2 1 . . . . . . . . . . . . . . . Swarmer 42 | . . . . 3 . 3 . 4 . 1 3 4 . . . 3 1 4 . 9 7 Grunt 45 | . . . . . 2 8 3 1 . 2 6 3 . . 3 7 . 6 . . 4 Brawler 5 | . . . . . . . . . . . . . . . 1 . 2 . . . 2 Duelist 1 | . . . . . . . . . . . . . . . . . . 1 . . . Sentry 9 | . . . . . 2 1 . 1 . . 1 . . . . 1 2 . . 1 . Hunter 5 | . . . . . 1 1 . . . . . . 2 . . 1 . . . . . Programmer 3 | . . . . . . . . . . 1 1 . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Enhanced Grunt 4 | . . . . . . . . . . . . . . 4 . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 Assembled 7 | . . . 7 . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . . . 9 3 3 4 3 3 . 1 4 4 6 4 2 5 2 4 1 5 8 Combat Bots Only 7 | . . . 7 3 2 3 3 3 . 1 3 4 6 4 2 5 2 4 . 4 7 Max Kills in Single Turn 5 | . . . 2 1 1 2 1 1 . 1 2 1 1 1 1 1 1 1 1 1 5 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . . . Exploded 5 | . . . 2 . . . . . . . . . . . . . . . . . 5 Melee 1 | . . . . . . . . . . 1 1 1 1 . 1 1 1 1 . 1 1 Uniques/NPCs Destroyed 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . EX-DEC (-10/Exiles) Svarog (-5/Zhirov) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Damage Taken 9110 | . . . 687 41 223 392 62 131 . 872 594 421 363 383 234 574 320 492 1010 1217 1094 Core 6570 | . . . 565 32 164 229 47 110 . 721 487 339 300 279 188 404 181 336 603 816 769 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 5116 | . . . 466 25 78 186 47 73 . 525 367 277 219 243 141 320 170 289 524 622 544 Core Remaining (%) 62 | 100 . . . 14 47 . . . . 96 . . . . 98 . . . . 21 . Volleys Fired 208 | . 2 . 14 . 15 15 5 14 . 10 17 12 . 13 . 12 4 10 16 31 18 Largest 3 | . 2 . 1 . 1 2 3 3 . 2 2 2 . 2 . 2 1 1 2 1 2 Hottest 150 | . 40 . 33 . 28 56 60 60 . 120 150 122 . 122 . 122 61 61 122 61 134 Shots Fired 375 | . 4 . 18 5 34 55 15 32 . 20 31 18 . 25 . 20 4 10 32 32 20 Gun 186 | . 4 . 4 5 34 55 15 32 . 20 15 . . . . . . . . . 2 Cannon 175 | . . . . . . . . . . . 16 18 . 25 . 20 4 10 32 32 18 Launcher 14 | . . . 14 . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 215 | . 4 . . . 15 21 . . . . 16 18 . 25 . 20 4 10 32 32 18 Thermal 82 | . . . . . . . 15 32 . 20 15 . . . . . . . . . . Explosive 14 | . . . 14 . . . . . . . . . . . . . . . . . . Electromagnetic 62 | . . . 4 5 19 34 . . . . . . . . . . . . . . . Phasic 2 | . . . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 21 | . 3 . 6 6 14 21 8 16 . 6 10 7 . 7 . 6 2 3 20 3 4 Robot Miss Streak 2 | . 1 . 2 1 1 2 1 2 . 2 1 1 . 2 . 2 1 1 1 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . . . . . . . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . . . . . . . . . Autonomous 63 | . . . 4 5 19 35 . . . . . . . . . . . . . . . Shots Hit Robots 447 | . 3 . 10 5 31 47 10 22 . 22 36 21 9 17 17 49 13 24 29 38 44 Core Hits 273 | . 1 . 24 3 17 30 7 10 . 5 20 15 4 16 7 26 7 14 11 14 42 Critical Hits 22 | . . . . . 2 . . . . 1 . 4 . 4 . 3 . 1 5 1 1 Critical Kills 7 | . . . . . 2 . . . . . . 1 . 2 . 2 . . . . . Critical Parts Destroyed 10 | . . . . . . . . . . 1 . 2 . . . 1 . 1 3 1 1 Melee Attacks 211 | . . . . . . . . . 1 9 18 8 11 . 18 41 12 20 . 36 37 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 211 | . . . . . . . . . 1 9 18 8 11 . 18 41 12 20 . 36 37 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . . . 1 . . . 1 5 1 . . 1 4 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18896 | . 21 . 810 114 752 1386 168 399 . 979 1503 865 515 777 757 2424 593 1058 1158 1766 2851 Guns 3893 | . 21 . 113 92 752 1332 168 399 . 547 393 . . . . . . . . . 76 Cannons 3991 | . . . . . . . . . . . 320 426 . 777 . 425 90 290 1158 202 303 Explosions 1294 | . . . 697 22 . 54 . . . . . . . . . . . . . . 521 Melee 9718 | . . . . . . . . . . 432 790 439 515 . 757 1999 503 768 . 1564 1951 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 4506 | . 21 . . . 248 246 . . . . 320 426 . 777 . 425 90 290 1158 202 303 Thermal 1713 | . . . . 22 . 54 168 399 . 547 393 . . . . . . . . . 130 Explosive 705 | . . . 697 . . . . . . . . . . . . . . . . . 8 Electromagnetic 2178 | . . . 113 92 504 1086 . . . . . . . . . . . . . . 383 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 9718 | . . . . . . . . . . 432 790 439 515 . 757 1999 503 768 . 1564 1951 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Phasic 76 | . . . . . . . . . . . . . . . . . . . . . 76 Highest Corruption 10 | . . . . . . 1 1 1 1 . . . . . . . 1 1 10 10 3 Average Corruption 3 | . . . . . . 1 1 1 1 . . . . . . . 1 1 5 10 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 61 | . . . . . . . 2 3 . . . . . . . . 2 3 6 39 6 Message Errors 11 | . . . . . . . 1 1 . . . . . . . . 2 1 . 5 1 Matter Fused 4 | . . . . . . . . . . . . . . . . . . . . 4 . Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . . . 5 1 Energy Discharges 8 | . . . . . . . . . . . . . . . . . . 1 1 5 1 Data Loss (minor) 6 | . . . . . . . . 1 . . . . . . . . . 1 2 2 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 11 | . . . . . . . . . . . . . . . . . . . . 11 . Targeting Errors 12 | . . . . . . . 1 1 . . . . . . . . . . 2 5 3 Overload Shots 30 | . . . . . . . . . . 20 10 . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 1117 | . . . 2 . . . . . . 10 63 88 73 . 16 323 . 82 5 229 226 Projectiles 46 | . . . . . . . . . . . 1 14 . . . 26 . . 5 . . Explosions 2 | . . . 2 . . . . . . . . . . . . . . . . . . Melee 1069 | . . . . . . . . . . 10 62 74 73 . 16 297 . 82 . 229 226 Knockbacks 29 | . . . . . . . . . . . 3 6 . 1 . 2 . 2 13 . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 28 | . . . . . . . . . . . 3 5 . 1 . 2 . 2 13 . 2 Secondary 1 | . . . . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 35 | . . . . 14 . 21 . . . . . . . . . . . . . . . Shots 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 237 | . . . 8 . 4 3 2 11 . 198 89 104 . 181 . 24 36 109 . 204 237 Average Temperature 51 | . . . 8 . 2 3 2 6 . 80 31 39 . 78 . 9 17 45 . 80 76 Received Heat Transfer 1704 | . . . . . 45 99 36 39 . 378 162 84 . 60 99 165 36 84 18 144 255 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 4 . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . 4 . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . 1 7 . . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . . . . 3 3 . 1 2 . . . . . . . . 1 . Heat Transferred 2571 | . . . . 100 . 50 333 777 . 650 511 . . . . . . . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 1 . 1 . . . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Peak Influence 1255 | . 15 5 . 85 373 447 . . . . 551 . . . . 788 . . . . 1255 Initial 277 | . . 5 . . 33 169 . . . . 277 . . . . 59 . . . . 81 Average 371 | . 7 5 . 28 146 334 . . . . 472 . . . . 374 . . . . 698 Maximum Alert Level 4 | . . . . . 1 2 . . . . 2 . . . . 3 . . . . 4 Low Security (%) 27 | 100 100 100 . 100 64 3 . . . . . . . . . 40 . . . . 2 Level 1 25 | . . . . . 35 60 . . . . 12 . . . . 19 . . . . 17 Level 2 34 | . . . . . . 35 . . . . 87 . . . . 19 . . . . 29 Level 3 7 | . . . . . . . . . . . . . . . . 20 . . . . 25 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . 24 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . . . . 4 . . . . 4 . . . . 2 . . . . 4 Investigation 5 | . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 Extermination 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Reinforcement 6 | . 1 . . . . 2 . . . . 2 . . . . . . . . . 1 Assault 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Distress Signals 7 | . . . . . 1 1 . . . . . . . . . 4 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 266 | . 2 . 34 3 14 18 3 9 . 13 21 15 2 6 5 36 18 14 3 20 30 Peak Tracking Total 12 | . 1 . 12 3 5 4 3 3 . 4 5 9 2 4 3 10 9 4 3 6 8 Tactical Retreats 27 | . . . 4 . 2 1 . . . . . 3 . . . 6 4 1 . 4 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 5 | . . . . . . 1 . . . . 2 . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . . . . . . 1 1 1 1 2 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . . . . . 2 1 1 1 2 . Triggered 8 | . . . . . . . . . . . . . . . . 1 3 2 . 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 38 | . . . 5 . 2 1 . . . . 2 . . 1 . 1 . . . . 26 Max in Single Turn 8 | . . . 1 . 1 1 . . . . 1 . . 1 . 1 . . . . 8 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 27 | . . . 1 . 2 7 . . . . 2 1 1 4 . 2 1 . 4 1 1 Terminals 8 | . . . . . 2 5 . . . . . . . . . . . . . 1 . Fabricators 6 | . . . . . . 1 . . . . 2 . . . . 2 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 95 | . . . 1 . 5 25 . . . . 6 1 1 24 . 6 1 . 17 5 3 Successful 75 | . . . 1 . 3 17 . . . . 3 1 1 24 . 4 1 . 17 2 1 Failed 20 | . . . . . 2 8 . . . . 3 . . . . 2 . . . 3 2 Catastrophic 4 | . . . . . . 1 . . . . . . . . . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . . . 1 . 3 8 . . . . 23 . . . . 6 . . . 4 11 Terminals 30 | . . . . . 5 20 . . . . . . . . . . . . . 5 . Fabricators 18 | . . . . . . 3 . . . . 6 . . . . 6 . . . . 3 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 61 | . . . 1 . 3 11 . . . . . 1 1 24 . . 1 . 17 2 . Record 17 | . . . . . . . . . . . . . . 11 . . . . 5 1 . Part Schematic 14 | . . . . . . 3 . . . . . . . 6 . . . . 4 1 . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 9 | . . . . . . 2 . . . . . . . 3 . . . . 4 . . Open Door 3 | . . . . . . . . . . . . 1 1 . . . 1 . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 1 . . . . 3 . . . . 4 . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 Load Schematic 4 | . . . . . . 1 . . . . 1 . . . . 2 . . . . . Build 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . 3 . . . . . . . . . . . . . . . Terminals 3 | . . . . . . 3 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . Botnet 2 | . . . . . . 2 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . . . . . 1 7 . . . . 2 . . . . 2 . . . 1 1 Full Trace Events 5 | . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . . . 9 . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . 4 . . . . . . . 6 . . . . 4 1 . Parts Built 6 | . . . . . . . . . . . 4 . . . . 2 . . . . . Matter 972 | . . . . . . . . . . . 402 . . . . 570 . . . . . Time 252 | . . . . . . . . . . . 100 . . . . 152 . . . . . Total Part Build Rating 32 | . . . . . . . . . . . 22 . . . . 10 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total Allies 22 | . . . . . . 1 . . 11 . 3 . . . . 1 2 . . . 4 Largest Group 11 | . . . . . . 1 . . 11 6 7 . . . . 1 2 2 . . 4 Highest-Rated Group 412 | . . . . . . 10 . . 339 169 334 . . . . 26 59 59 . . 412 Highest-Rated Ally 103 | . . . . . . 10 . . 38 31 70 . . . . 26 30 30 . . 103 Zionite Dispatches 5 | . . . . . . . . . . . 2 . . . . 1 . . . . 2 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . 2 Light 1 | . . . . . . . . . . . 1 . . . . . . . . . . Recon 1 | . . . . . . . . . . . 1 . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 4 | . . . . . . . . . . . 4 . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . 3 . . . . . . . . . . RETURN 1 | . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 188 | . . . 9 . . . . . . 82 62 . . . . . . 7 . . 28 Total Damage 4630 | . . . 250 . . . . . . 1319 1269 . . . . . . 76 . . 1716 Kills 21 | . . . . . . . . . . 10 4 . . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Turrets Deployed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 10 | . . 1 . . . . 1 1 2 . . . 1 . 1 . 1 . . 2 . Drone Launches 4 | . . . . . . . . . . . 4 . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . . . . . . . . . Decoded 0b10 Intel 21 | . . . . . . . . . . . . . . . . 12 . . . . 9 Traps 19 | . . . . . . . . . . . . . . . . 11 . . . . 8 Emergency Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Zionite Intel Received 6 | . . . . . . . . . . . 4 . . . . . . . . . 2 Branch Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 Unaware Schematics 2 | . . . . . . . . . . . 2 . . . . . . . . . . Active Terminals 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Turns Passed 6807 | 38 99 50 191 89 376 531 159 372 469 384 612 300 253 146 210 486 399 385 176 651 431 Spaces Moved 9724 | 31 104 111 315 66 421 838 275 607 846 504 774 500 472 141 226 599 524 550 251 946 623 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . Treads 11 | . . . . . 11 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 104 | 30 74 . . . . . . . . . . . . . . . . . . . . Hover 5738 | . . . . . 338 838 275 607 846 504 774 500 472 141 226 217 . . . . . Flight 3870 | . 30 111 315 66 72 . . . . . . . . . . 382 524 550 251 946 623 Fastest Speed 37 | 50 37 37 37 117 48 48 48 48 48 48 43 43 43 43 45 37 37 37 37 37 37 Average Speed 45 | 98 82 37 48 119 67 48 48 48 48 48 48 43 43 49 45 39 37 37 37 37 37 Slowest Speed 280 | 100 120 37 117 280 145 48 48 48 48 48 66 43 43 101 45 45 37 37 37 37 37 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 28 28 70 17 45 26 51 79 87 75 40 75 62 78 38 19 68 56 89 88 17 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 7 | . . . . . . . . . 1 . . . . 1 . . . . 3 2 . Known Exits Taken 10 | . . . . . 1 1 . . . 1 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 1 1 . . 1 1 1 . . . . . . . Scrap Searched 25 | . . . . 1 . . 2 2 2 1 . 2 8 . 1 . 3 2 . 1 . Spaces Dug 27 | . . . . . . . . . . . . . . . . 5 . . . 20 2 Terrain Destroyed 254 | . . . 62 5 . 3 . . . 6 6 2 . . . 10 2 6 . 33 119 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 73 | . . . . . . . . . . 6 6 2 . . . 10 2 6 . 33 8 AOE 181 | . . . 62 5 . 3 . . . . . . . . . . . . . . 111 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total 11474 | 35 112 119 337 76 495 945 290 658 906 613 952 559 504 197 306 763 706 691 301 1162 747 Wait 886 | . . 7 1 7 13 49 11 20 58 55 71 25 . 25 42 74 138 91 20 140 39 Move 9701 | 30 103 110 314 65 420 837 274 606 845 503 773 499 471 140 225 596 523 549 250 945 623 Hop 1 | . . . . . . . . . . . . . . . . 1 . . . . . Pick Up 16 | . 1 1 . . . 3 . . . . . . . . 3 . 2 . 1 2 3 Fast Attach 89 | 5 3 . 4 2 16 5 . 1 1 1 24 4 . 1 1 10 2 . 4 . 5 Attach 7 | . . . . . . 3 . . . . . . . 1 . . . . . 2 1 Detach 5 | . . . 1 . . 1 . . . . . . . . . 1 . 1 . 1 . Swap 11 | . . . 1 . . 4 . . . 1 1 . . . . . . 1 1 . 2 Drop 86 | . 3 1 2 2 14 9 . 1 1 2 19 5 . 1 1 10 3 1 5 2 4 Fire 208 | . 2 . 14 . 15 15 5 14 . 10 17 12 . 13 . 12 4 10 16 31 18 Melee 211 | . . . . . . . . . 1 9 18 8 11 . 18 41 12 20 . 36 37 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 7 | . . . . . . . . . . . . . . . . . 7 . . . . Trap 10 | . . . . . . . . . . . . . . . . 2 1 1 4 2 . Miscellaneous 236 | . . . . . 17 19 . 16 . 32 29 6 22 16 16 16 14 17 . 1 15 Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 8 exits: *Fac x4 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 14) 39 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 8) 138 | -10/Materials | Entered Mines 155 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 172 | -10/Mines | Learned location of 1 exit from Materials 176 | -10/Mines | Assembled infested the area 186 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 186 | -10/Mines | Discovered new exit (range 5) 188 | -10/Mines | Entered Exiles 198 | -10/Exiles | Met 8R-AWN 203 | -10/Exiles | Met EX-HEX 214 | -10/Exiles | Met EX-BIN 218 | -10/Exiles | Aligned with FarCom system 219 | -10/Exiles | Given EX-Vault access code 228 | -10/Exiles | Opened EX-Vault 236 | -10/Exiles | Warned to stay clear of 0b10 Research branches 247 | -10/Exiles | Met EX-DEC 283 | -10/Exiles | Attacked by the Exiles 286 | -10/Exiles | Destroyed EX-DEC 294 | -10/Exiles | DAS Turret deployed 315 | -10/Exiles | Build established: Mutant 315 | -10/Exiles | Core integrity fell below 50% 321 | -10/Exiles | Core integrity fell below 20% 325 | -10/Exiles | Found Prototype Energy Gun 325 | -10/Exiles | Identified AWS/EX-DEC 347 | -10/Exiles | Destroyed 7 combat bots 369 | -10/Exiles | Discovered new exit (range 10) 379 | -10/Exiles | Entered Mines 404 | -9/Mines | Found a hidden stash of uninstalled traps 440 | -9/Mines | Reached level 2 451 | -9/Mines | Discovered new exit (range 15) 468 | -9/Mines | Upgraded with Propulsion slot (x1) 468 | -9/Mines | Upgraded with Utility slot (x1) 468 | -9/Mines | Entered Materials 469 | -8/Materials | Identified exit to Factory 469 | -8/Materials | Core integrity fell below 50% 469 | -8/Materials | Core integrity fell below 20% 470 | -8/Materials | Reached level 3 481 | -8/Materials | Upgraded with Weapon slot (x1) 843 | -8/Materials | Discovered exit to Factory (range 4) 844 | -8/Materials | Entered Factory 845 | -7/Factory | Core integrity fell below 50% 846 | -7/Factory | Reached level 4 850 | -7/Factory | Upgraded with Utility slot (x1) 888 | -7/Factory | Identified exit to Factory 888 | -7/Factory | Identified exit to Storage 888 | -7/Factory | Identified exit to Lower Caves 903 | -7/Factory | Build established: Scavenger-Gunner 983 | -7/Factory | Reached level 5 1375 | -7/Factory | Entered Lower Caves 1377 | -7/Lower Caves | Reached level 6 1477 | -7/Lower Caves | Encountered a Warlord checkpoint 1496 | -7/Lower Caves | Learned 8 Factory zone layouts 1506 | -7/Lower Caves | Discovered new exit (range 9) 1534 | -7/Lower Caves | Entered another Lower Caves area 1562 | -7/Lower Caves | Reached level 7 1564 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1600 | -7/Lower Caves | Discovered exit to Factory (range 15) 1724 | -7/Lower Caves | Encountered a Warlord checkpoint 1845 | -7/Lower Caves | Learned Factory garrison access intel 1856 | -7/Lower Caves | Build established: Hacker-Mutant 1873 | -7/Lower Caves | Discovered new exit (range 16) 1906 | -7/Lower Caves | Entered Zion 1948 | -7/Zion | Discovered new exit (range 15) 1975 | -7/Zion | System corruption cleaned by Quarantine Array 1993 | -7/Zion | Learned location of Extension (-5) 2018 | -7/Zion | Gained Derelict followers 2066 | -7/Zion | Gained Derelict followers 2170 | -7/Zion | Imprinted 2172 | -7/Zion | Declared Zion's savior 2249 | -7/Zion | Learned Factory garrison access intel 2262 | -7/Zion | Learned Factory emergency access door positions 2375 | -7/Zion | Entered Proximity Caves 2375 | -6/Proximity Caves | Accompanied by 6 allies 2377 | -6/Proximity Caves | Reached level 8 2380 | -6/Proximity Caves | Upgraded with Utility slot (x1) 2446 | -6/Proximity Caves | Spotted B-75 Beast 2470 | -6/Proximity Caves | Reached level 9 2471 | -6/Proximity Caves | Allies destroyed B-75 Beast 2697 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2697 | -6/Proximity Caves | Discovered exit to Factory (range 10) 2703 | -6/Proximity Caves | Reached level 10 2759 | -6/Proximity Caves | Entered Factory 2759 | -6/Factory | Accompanied by 4 allies 2760 | -6/Factory | Identified exit to Factory 2760 | -6/Factory | Identified exit to Lower Caves 2761 | -6/Factory | Reached level 11 2762 | -6/Factory | Loaded intel: 4 garrison access locations 2769 | -6/Factory | Zion Light squad teleported in 2819 | -6/Factory | Retrieved Zion intel report: Branch Access 2820 | -6/Factory | Zion Recon squad teleported in 2841 | -6/Factory | Spotted B-75 Beast 2850 | -6/Factory | Destroyed B-75 Beast 2928 | -6/Factory | Retrieved Zion intel report: Active Terminals 2964 | -6/Factory | Upgraded with Propulsion slot (x1) 2964 | -6/Factory | Upgraded with Utility slot (x1) 2981 | -6/Factory | Discovered exit to Factory (range 129) 3000 | -6/Factory | Fabricated Recalibrator (x2) 3027 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 3068 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 3072 | -6/Factory | Reached level 12 3293 | -6/Factory | P-60 Hacker assimilated allied Z-Drone 3352 | -6/Factory | Fabricated Hvy. Gauss Cannon (x2) 3371 | -6/Factory | Entered Lower Caves 3373 | -6/Lower Caves | Reached level 13 3420 | -6/Lower Caves | Encountered a Warlord checkpoint 3645 | -6/Lower Caves | Discovered new exit (range 6) 3671 | -6/Lower Caves | Entered another Lower Caves area 3673 | -6/Lower Caves | Reached level 14 3680 | -6/Lower Caves | Discovered exit to Factory (range 3) 3790 | -6/Lower Caves | Learned Factory stockpile data 3800 | -6/Lower Caves | Spotted B-75 Beast 3892 | -6/Lower Caves | Encountered a Warlord checkpoint 3892 | -6/Lower Caves | Discovered new exit (range 10) 3924 | -6/Lower Caves | Entered Data Miner 3924 | -6/Data Miner | Discovered new exit (range 6) 3933 | -6/Data Miner | Met Data Miner 3940 | -6/Data Miner | Learned location of Section 7 (-3) 3940 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3947 | -6/Data Miner | Received God Mode back door access code from Data Miner 3952 | -6/Data Miner | Data Conduit disabled 4070 | -6/Data Miner | Entered Proximity Caves 4072 | -5/Proximity Caves | Reached level 15 4280 | -5/Proximity Caves | Entered Factory 4281 | -5/Factory | Identified exit to Upper Caves 4282 | -5/Factory | Reached level 16 4283 | -5/Factory | Loaded intel: 4 garrison access locations 4389 | -5/Factory | Reached level 17 4457 | -5/Factory | Upgraded with Power slot (x1) 4457 | -5/Factory | Upgraded with Propulsion slot (x1) 4527 | -5/Factory | Fabricated Lgt. Regenerative Plating? 4574 | -5/Factory | Local fabrication network quarantined 4580 | -5/Factory | First assault squad dispatched 4633 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 4678 | -5/Factory | Found Prototype Processor 4678 | -5/Factory | Identified Exp. Signal Interpreter 4691 | -5/Factory | Zion Infowar Resupply teleported in 4766 | -5/Factory | Entered Upper Caves 4768 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4768 | -5/Upper Caves | Reached level 18 4901 | -5/Upper Caves | Identified exit to Upper Caves 5165 | -5/Upper Caves | Entered another Upper Caves area 5165 | -5/Upper Caves | Accompanied by 2 allies 5210 | -5/Upper Caves | Build established: Mutant 5262 | -5/Upper Caves | Reached level 19 5470 | -5/Upper Caves | Discovered new exit (range 8) 5472 | -5/Upper Caves | Identified exit to Zhirov 5550 | -5/Upper Caves | Entered Zhirov 5550 | -5/Zhirov | Discovered new exit (range 3) 5552 | -5/Zhirov | Reached level 20 5557 | -5/Zhirov | Met Zhirov 5565 | -5/Zhirov | Learned location of Testing (-2) 5565 | -5/Zhirov | Learned location of Quarantine (-3) 5565 | -5/Zhirov | Learned location of Command (-1) 5568 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5576 | -5/Zhirov | Found Alien Artifact 5576 | -5/Zhirov | Identified Integrated Dissipator 5576 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5616 | -5/Zhirov | Attacked by Zhirov 5640 | -5/Zhirov | Destroyed Svarog 5659 | -5/Zhirov | System corruption reached 10% 5664 | -5/Zhirov | Zhirov warped through subspace 5669 | -5/Zhirov | Identified exit to Proximity Caves 5671 | -5/Zhirov | Zhirov detonated his lab 5671 | -5/Zhirov | Cloak Generator disabled 5726 | -5/Zhirov | Entered Proximity Caves 5758 | -4/Proximity Caves | Learned location of Armory (-3) 5929 | -4/Proximity Caves | Reached level 21 6131 | -4/Proximity Caves | Spotted B-86 Titan 6175 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6180 | -4/Proximity Caves | Core integrity fell below 50% 6293 | -4/Proximity Caves | Destroyed B-86 Titan 6371 | -4/Proximity Caves | Discovered new exit (range 15) 6376 | -4/Proximity Caves | Identified exit to Factory 6377 | -4/Proximity Caves | Entered Factory 6378 | -4/Factory | Core integrity fell below 50% 6379 | -4/Factory | Reached level 22 6387 | -4/Factory | Reached level 23 6416 | -4/Factory | Retrieved Zion intel report: Active Terminals 6491 | -4/Factory | Zion Heavy squad teleported in 6492 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 6493 | -4/Factory | Zion Heavy squad teleported in 6569 | -4/Factory | Core integrity fell below 20% 6591 | -4/Factory | Reached level 24 6612 | -4/Factory | Destroyed 7 combat bots 6662 | -4/Factory | First assault squad dispatched 6808 | -4/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 06775_ G-67 Veteran destroyed. 06777_ System corrupted: Phasing Sabre targeting data glitched. 06777_ B-60 Warrior destroyed. 06780_ R-10 Processor collects Rnf. Fission Core. 06782_ >> DECODED: Ambush Trap location. 06787_ Destroyed Electrolaser. 06789_ R-10 Processor collects Imp. Treads. 06789_ G-67 Veteran destroyed. 06793_ Sneak attack on R-10 Processor. 06793_ R-10 Processor destroyed. 06794_ R-10 Processor collects Adv. Heat Sink. 06797_ R-10 Processor collects Flexi-carbon Leg. 06799_ U-05 Engineer builds a Door. 06800_ R-10 Processor collects Flexi-carbon Leg. 06800_ R-10 Processor collects Electrolaser. 06801_ Destroyed Electrolaser. 06801_ Nuclear Pulse Array destroyed. 06803_ U-05 Engineer builds a Door. 06807_ C