Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.07 @ 18:19:53 Player: Horse Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (280) 1400 Value Destroyed (11009) 11009 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (3472) 3472 TOTAL SCORE: 22021 Bonus ------- High Alert Combat Kills 1612 Follower Combat Kills 500 Entered Garrisons 400 Used RIF Installer 1000 Met Data Miner 300 Friendly Fire -340 Cogmind --------- Core Integrity 530/1000 Matter 278/300 Energy 160/160 System Corruption 4% Temperature Cool (0) Movement Core (600) Ox11 Location -5/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Medium Storage Unit Medium Storage Unit Advanced Targeting Computer Improved Core Analyzer Experimental Utility Shielding Improved Medium Armor Plating Advanced Hacking Suite > --- WEAPON (4) ------- Autogun Flail > --- INVENTORY (12) --- Improved Energy Well (529) Improved Matter Compressor (300) Light Regenerative Plating Focal Shield Improved Thermal Shield Advanced Shield Generator Relay Coupler [NC] (33) Relay Coupler [NC] (33) Improved System Restoration Module Smartbomb Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Experimental Utility Shielding Light Regenerative Plating Advanced Hacking Suite > --- WEAPON ----------- Improved Arc Projector Neutron Cannon Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Improved Titanium Leg Improved Energy Well Improved Matter Compressor Improved Particle Charger Improved Transmission Jammer Experimental Utility Shielding Focal Shield Advanced Shield Generator Improved System Restoration Module Variable Charge Gun KE Penetrator Improved Remote Datajack [Rating: 87] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Force Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Flail Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Slots Evolved 10 | . . 2 . 2 2 . . . . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . 1 . . . . . Utility 6 | . . . . 2 2 . . . . . . . 2 . . Weapon 2 | . . 1 . . . . . . . 1 . . . . . Parts Attached 297 | 6 14 10 17 18 48 1 4 . 6 12 22 40 43 22 34 Power 21 | 1 3 . 1 . 1 . 1 . . 1 3 3 2 2 3 Engine 12 | 1 3 . 1 . 1 . . . . . 1 2 . 2 1 Core 6 | . . . . . . . 1 . . . 1 . 2 . 2 Reactor 3 | . . . . . . . . . . 1 1 1 . . . Propulsion 67 | 2 2 3 4 5 9 . 3 . 2 6 6 8 5 6 6 Treads 3 | . . . . . 3 . . . . . . . . . . Leg 60 | 2 2 3 4 5 6 . 3 . 2 6 6 8 3 6 4 Wheel 2 | . . . . . . . . . . . . . . . 2 Hover 2 | . . . . . . . . . . . . . 2 . . Flight . | . . . . . . . . . . . . . . . . Utility 97 | 1 2 . 1 4 23 1 . . 2 2 3 19 25 6 8 Device 49 | . . . . 3 8 . . . 2 . 3 13 14 4 2 Storage 9 | 1 1 . 1 . 1 . . . . . . 3 2 . . Processor 7 | . 1 . . 1 1 1 . . . . . 1 1 . 1 Hackware 6 | . . . . . 3 . . . . 1 . . 1 . 1 Protection 26 | . . . . . 10 . . . . 1 . 2 7 2 4 Artifact . | . . . . . . . . . . . . . . . . Weapon 112 | 2 7 7 11 9 15 . . . 2 3 10 10 11 8 17 Energy Gun 35 | 1 3 2 3 6 5 . . . . 2 3 2 2 2 4 Energy Cannon 18 | . . 4 2 2 4 . . . . . . . 2 2 2 Ballistic Gun 26 | 1 1 1 1 . 1 . . . 2 . 3 4 4 2 6 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 15 | . 3 . 5 1 2 . . . . . . . . 2 2 Special Weapon 3 | . . . . . . . . . . . . . 1 . 2 Impact Weapon 1 | . . . . . . . . . . . . . . . 1 Slashing Weapon 11 | . . . . . . . . . . 1 4 4 2 . . Piercing Weapon 3 | . . . . . 3 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . 1 1 1 2 1 . . . . 2 . . 4 . . Parts Lost 88 | . 2 . 1 1 13 . . . 3 2 22 7 6 9 22 Power 8 | . . . . . . . . . . . 3 . 1 1 3 Propulsion 25 | . . . . . 5 . . . . . 7 . 1 4 8 Utility 16 | . . . . . 3 . . . 1 1 3 2 2 2 2 Weapon 39 | . 2 . 1 1 5 . . . 2 1 9 5 2 2 9 Highest Loss Streak 11 | . 1 . 1 1 4 . . . 3 1 11 2 2 3 8 Average Slot Usage (%) 95 | . 91 96 99 98 95 93 99 100 99 95 70 97 99 94 88 Engine 5 | . 9 11 11 9 6 7 3 . . . 2 . 1 4 2 Core 1 | . . . . . . . 3 7 7 2 . . 3 . 1 Leg 22 | . 28 31 32 27 17 16 22 23 23 25 15 24 22 20 16 Device 6 | . . . . 8 5 7 7 7 6 4 5 13 7 11 6 Storage 13 | . 14 11 14 18 15 15 15 15 15 13 11 10 11 11 11 Processor 9 | . 10 11 7 8 7 14 15 15 15 13 6 13 11 6 5 Hackware 2 | . . . . . 9 . . . . . . . 3 5 6 Protection 5 | . . . . . 6 7 7 7 7 4 1 1 9 8 13 Energy Gun 8 | . 9 10 5 12 7 23 23 23 7 14 5 5 4 4 3 Energy Cannon 4 | . . 14 17 9 7 . . . . . . . 2 1 2 Ballistic Gun 7 | . 10 5 5 3 1 . . . 14 8 4 14 13 12 4 Launcher 1 | . 7 1 3 1 . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . 1 13 5 . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 64 | 11 16 23 36 45 52 49 49 44 44 60 60 51 64 63 64 Greatest Support 80 | 20 20 36 39 54 60 51 42 42 47 68 66 75 80 80 75 Greatest Overweight (x) 19 | . . . 1 1 14 2 2 1 1 . 9 . 19 1 15 Average Overweight (x) . | . . . . . . . 1 1 . . . . . . 1 Largest Inventory Capacity 12 | 6 8 8 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 6 8 9 12 12 12 12 12 12 12 10 10 12 12 12 Most Carried 12 | 1 8 8 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Carried 10 | . 5 7 8 11 11 11 11 12 11 11 7 9 11 10 11 Final Capacity 12 | 6 8 8 12 12 12 12 12 12 12 12 8 12 12 12 12 Final Carried 12 | 1 8 8 12 12 12 12 12 12 12 12 7 12 12 12 12 Class Distribution -------------------- 28% | Scavenger-Gunner 19% | Mutant 19% | Gunner 11% | Scavenger-Mutant 4% | Tank 4% | Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Storage Skirmisher | -8/Materials Mutant | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Mutant | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Matter Collected 6839 | 228 352 323 400 336 736 45 40 . 106 187 228 699 1549 1178 432 Remotely 114 | . . . . . 114 . . . . . . . . . . Salvage Created 12453 | . 540 568 1066 847 1646 147 351 . 307 166 780 1294 2331 1155 1255 Parts 555 | . 33 29 66 42 69 8 14 . 14 11 41 51 107 32 38 Haulers Intercepted 7 | . . 1 3 1 1 . . . . . . . 1 . . Recyclers Shooed 11 | . . . . . 3 . . . . . . 1 6 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . 8 11 . 13 . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Combat Hostiles Destroyed 210 | . 12 8 22 17 27 4 8 . 4 3 19 12 29 30 15 Melee 17 | . . . . . 1 . . . . . 10 5 1 . . Guns 117 | . 11 1 5 8 10 4 7 . 4 3 9 7 22 16 10 Cannons 31 | . . 6 4 3 9 . . . . . . . 6 1 2 AOE 44 | . 1 1 13 6 7 . 1 . . . . . . 13 2 Classes Destroyed 18 | . 4 4 2 2 3 . 1 . 1 . 1 . . . . Worker 19 | . . 1 5 2 1 . . . . . . 2 6 . 2 Builder 7 | . . . . 1 3 . . . . . . . 2 . 1 Hauler 7 | . . 1 3 1 1 . . . . . . . 1 . . Recycler 19 | . 1 1 1 1 3 . . . . . . 4 4 . 4 Mechanic 3 | . . . 2 . . . . . . . . . . . 1 Operator 4 | . . . 1 . 1 . . . . . . 1 1 . . Drone 2 | . . . . . 2 . . . . . . . . . . Watcher 9 | . 3 . 1 . 3 . . . . . . . 2 . . Swarmer 38 | . 3 . 2 . 4 3 . . . 1 10 . 5 4 6 Grunt 96 | . 9 3 12 7 11 . 5 . 2 2 7 5 12 18 3 Brawler 8 | . . . . . 1 . . . 1 . . . 2 3 1 Duelist 4 | . . 1 1 . 1 . . . . . . . . . 1 Sentry 34 | . . 4 7 7 4 . . . . . 1 3 3 3 2 Demolisher 1 | . . . . . . . . . . . 1 . . . . Hunter 7 | . . . . 3 3 1 . . . . . . . . . Programmer 17 | . . . . . 3 . . . . . . 4 7 1 2 Behemoth 2 | . . . . . . . . . 1 . . . . 1 . Assembled 3 | . . . . . . . 3 . . . . . . . . Best Kill Streak 11 | . 4 2 8 11 6 3 3 . 3 2 11 3 7 5 7 Combat Bots Only 11 | . 3 2 4 7 4 3 3 . 3 2 11 3 4 5 4 Max Kills in Single Turn 6 | . 2 2 2 3 2 1 1 . 1 1 2 1 2 4 6 Gunslinging 1 | . 1 . . . . . . . . . 1 . . . . Exploded 4 | . 1 1 2 2 2 . 1 . . . . . . 4 2 Melee 1 | . . . . . 1 . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Damage Taken 15945 | . 441 295 481 580 2274 271 124 . 408 371 3105 1419 1472 1744 2960 Core 1845 | . 84 22 46 46 321 15 27 . 83 51 515 165 103 97 270 Absorbed by Shields 738 | . . . . . . . . . . . . . 499 239 . Core Remaining (%) 65 | 100 66 . 83 91 . . . . 36 . . 14 . . . Volleys Fired 563 | . 45 19 48 38 99 12 12 . 10 14 15 27 98 71 55 Largest 4 | . 2 3 3 3 3 3 3 . 3 4 4 4 4 4 4 Hottest 315 | . 80 204 204 225 225 215 215 . 215 183 183 161 218 237 315 Shots Fired 1452 | . 84 57 105 95 191 36 36 . 29 39 46 90 344 196 104 Gun 1090 | . 79 36 34 62 81 36 36 . 29 39 46 90 286 165 71 Cannon 293 | . . 21 54 23 93 . . . . . . . 58 18 26 Launcher 64 | . 5 . 17 10 17 . . . . . . . . 13 2 Special 5 | . . . . . . . . . . . . . . . 5 Kinetic 578 | . 57 12 14 9 12 . . . 12 15 18 66 209 125 29 Thermal 661 | . . 21 74 76 135 36 36 . 17 16 14 24 89 58 65 Explosive 64 | . 5 . 17 10 17 . . . . . . . . 13 2 Electromagnetic 144 | . 22 24 . . 27 . . . . 8 14 . 46 . 3 Robot Hit Streak 29 | . 10 25 27 16 20 11 14 . 6 7 8 17 20 29 20 Robot Miss Streak 11 | . 3 3 4 2 5 2 3 . 3 2 2 5 5 2 11 Penetration Max 1 | . . . . . . . . . . . 1 . 1 1 1 Secondary Targets 15 | . 3 . . . . 1 . . 2 1 5 1 2 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . 1 1 1 1 1 . . Shots Hit Robots 1027 | . 55 38 45 60 143 22 21 . 20 28 54 110 232 139 60 Core Hits 529 | . 26 14 48 40 77 5 10 . 14 13 28 47 97 72 38 Critical Hits 54 | . . 3 6 . 1 . 1 . . 1 4 3 15 13 7 Critical Kills 16 | . . 1 2 . . . 1 . . . 2 1 5 1 3 Critical Parts Destroyed 34 | . . 2 4 . 1 . . . . 1 2 2 10 9 3 Melee Attacks 116 | . . . . . 16 . . . . 4 28 58 8 . 2 Impact 2 | . . . . . . . . . . . . . . . 2 Slashing 98 | . . . . . . . . . . 4 28 58 8 . . Piercing 16 | . . . . . 16 . . . . . . . . . . Sneak Attacks 10 | . . . . . 1 . . . . . . 8 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . . 3 7 . . . Damage Inflicted 31669 | . 761 754 2463 2162 4689 366 488 . 494 560 1316 3160 5617 6410 2429 Guns 15483 | . 631 297 422 1109 1185 366 488 . 494 560 609 1162 4130 2998 1032 Cannons 5228 | . . 378 605 181 1818 . . . . . . . 1375 403 468 Explosions 7948 | . 130 79 1436 872 1510 . . . . . . . 72 3009 840 Melee 3005 | . . . . . 173 . . . . . 705 1998 40 . 89 Ramming 5 | . . . . . 3 . . . . . 2 . . . . Kinetic 8628 | . 401 92 101 57 191 . . . 201 271 298 878 3089 2518 531 Thermal 11479 | . 36 457 926 1233 2760 366 488 . 293 136 118 284 2032 883 1467 Explosive 6888 | . 94 . 1436 872 1328 . . . . . . . . 3009 149 Electromagnetic 1664 | . 230 205 . . 234 . . . . 153 193 . 456 . 193 Impact 89 | . . . . . . . . . . . . . . . 89 Slashing 2743 | . . . . . . . . . . . 705 1998 40 . . Piercing 173 | . . . . . 173 . . . . . . . . . . Highest Corruption 9 | . . . . . 2 . . . . . 7 9 2 8 4 Average Corruption 3 | . . . . . 1 . . . . . 7 5 1 3 3 Corruption Purged 24 | . . . . . 2 . . . . . . 10 3 9 . Effects 98 | . . . . . 3 . . . . . 13 42 16 19 5 Message Errors 23 | . . . . . 2 . . . . . 3 6 7 5 . Matter Fused 14 | . . . . . . . . . . . 3 9 . . 2 Heat Flow Errors 8 | . . . . . 1 . . . . . . 5 . 2 . Energy Discharges 9 | . . . . . . . . . . . 2 6 . . 1 Data Loss (minor) 14 | . . . . . . . . . . . 2 5 4 2 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . Misfires 3 | . . . . . . . . . . . . 2 . 1 . Targeting Errors 22 | . . . . . . . . . . . 3 8 3 7 1 Weapon Failures 4 | . . . . . . . . . . . . 1 2 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 627 | . 17 2 44 10 120 . . . . . 24 174 59 65 112 Projectiles 175 | . . 2 1 . 69 . . . . . . . 59 . 44 Explosions 220 | . 17 . 43 10 51 . . . . . . . . 65 34 Melee 232 | . . . . . . . . . . . 24 174 . . 34 Knockbacks 1 | . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 504 | . 37 59 92 . 223 . . . . . . . . 28 65 Shots 14 | . 1 2 3 . 6 . . . . . . . . 1 1 Rammed 1 | . . . . . . . . . . . . . . 1 . Targets Rammed 3 | . . . . . 1 . . . . . 1 . . 1 . Kicked 2 | . . . . . 1 . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 438 | . 317 288 285 313 367 313 169 . 237 72 319 278 338 319 438 Average Temperature 99 | . 40 89 89 84 122 140 66 . 133 23 151 109 100 74 121 Received Heat Transfer 3597 | . 171 117 180 198 528 . 18 . 117 81 672 360 288 444 423 Effects 18 | . . . . 1 6 . . . . . . 7 1 . 3 Energy Bleed 2 | . . . . 1 1 . . . . . . . . . . Interference 13 | . . . . . 5 . . . . . . 7 . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . 3 . . . 1 . . . 5 Impact Corruptions 3 | . . . . . . . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 31 | . 1 4 1 5 12 1 1 . 1 . . . . . 5 Heat Transferred 16758 | . 100 816 1471 1926 4684 592 740 . 444 222 186 619 2237 990 1731 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . 2 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 2 . . 3 . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Peak Influence 1220 | . 268 209 594 649 626 . . . . 571 604 422 547 1220 961 Average Influence 396 | . 150 102 363 417 377 . . . . 198 516 292 283 900 750 Maximum Alert Level 4 | . 1 1 2 2 2 . . . . 2 2 2 2 4 3 Low Security (%) 19 | 100 67 98 8 . 5 . . . . 56 . 2 28 . . Level 1 39 | . 32 1 33 55 47 . . . . 31 12 89 53 8 . Level 2 29 | . . . 58 44 46 . . . . 12 87 8 17 14 44 Level 3 9 | . . . . . . . . . . . . . . 56 55 Level 4 1 | . . . . . . . . . . . . . . 19 . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 3 1 5 3 9 . . . . 2 . 8 9 . 6 Investigation 18 | . 2 1 1 2 3 . . . . 1 . 4 3 . 1 Extermination 10 | . . . . . 3 . . . . . . 3 3 . 1 Reinforcement 12 | . 1 . 1 1 3 . . . . 1 . 1 3 . 1 Assault 6 | . . . 3 . . . . . . . . . . . 3 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 2 . . . . . . . 2 . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Distress Signals 14 | . 2 . 2 3 . . . . . 1 . 1 3 . 2 Communications Jammed 1 | . . . . . . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . . . . . 1 . . . Times Spotted 356 | . 22 20 42 28 41 6 10 . 5 8 26 23 55 32 38 Peak Tracking Total 10 | . 5 5 6 10 5 3 3 . 4 3 10 3 4 9 7 Tactical Retreats 44 | . 3 6 3 1 9 . 3 . . . 5 4 6 3 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Traps Triggered 9 | . . . . . 1 . . . . . 1 2 2 3 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 3 | . . . 3 . . . . . . . . . . . . Reprogrammed 18 | . . . 6 6 6 . . . . . . . . . . Reused 8 | . . . 4 . 4 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 11 | . . . 4 . 5 . 1 . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Machines Disabled 52 | . 2 . 7 . 7 . . . . 15 . . 5 3 13 Max in Single Turn 4 | . 1 . 1 . 4 . . . . . . . 1 1 4 Garrison Access 1 | . . . . . 1 . . . . . . . . . . Garrison Relay 2 | . . . . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Machines Accessed 81 | . 8 2 15 6 19 2 1 4 . 4 . 6 10 . 4 Terminals 48 | . 7 1 14 6 9 . 1 . . 1 . 3 5 . 1 Fabricators 8 | . . . . . 4 . . . . 1 . 1 1 . 1 Repair Stations 8 | . . . 1 . 2 . . . . . . 2 2 . 1 Recycling Units 6 | . 1 . . . 2 . . . . 1 . . 1 . 1 Scanalyzers 2 | . . 1 . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 1 . . 1 . . Total Hacks 285 | . 29 10 54 24 64 9 1 29 . 11 . 14 29 . 11 Successful 181 | . 19 7 32 15 38 9 1 29 . 5 . 6 14 . 6 Failed 103 | . 10 3 22 8 26 . . . . 6 . 8 15 . 5 Catastrophic 11 | . 1 . 1 . 2 . . . . . . 5 2 . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . Manual 103 | . 11 8 31 15 26 . . . . 2 . 1 7 . 2 Terminals 164 | . 27 6 45 24 32 . 1 . . 3 . 6 15 . 5 Fabricators 23 | . . . . . 13 . . . . 3 . 3 2 . 2 Repair Stations 35 | . . . 9 . 9 . . . . . . 5 9 . 3 Recycling Units 13 | . 2 . . . 4 . . . . 4 . . 2 . 1 Scanalyzers 8 | . . 4 . . 4 . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . . . 1 . . 1 . . Terminal Hacks 96 | . 12 2 16 8 12 9 1 29 . 1 . . 5 . 1 Record 20 | . . . . . . 8 1 11 . . . . . . . Part Schematic 8 | . . . 1 . . . . 7 . . . . . . . Robot Schematic 8 | . . . . . . . . 8 . . . . . . . Robot Analysis 5 | . 1 1 2 1 . . . . . . . . . . . Prototype ID Bank 9 | . 3 . 2 . 1 . . 3 . . . . . . . Open Door 4 | . . . 3 . . 1 . . . . . . . . . Level Access Points 2 | . 1 . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . 1 . . Terminal Index 7 | . 2 1 1 1 1 . . . . . . . 1 . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . Repair Station Index 3 | . 1 . . . 1 . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . 1 . . . . . . . . . 1 . . Locate Traps 8 | . 2 . 1 1 3 . . . . . . . . . 1 Disarm Traps 1 | . . . 1 . . . . . . . . . . . . Reprogram Traps 3 | . . . 1 1 1 . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . Garrison Status 1 | . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . Recall Reinforcements 2 | . . . 1 . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . . . . . . Fabricator Hacks 10 | . . . . . 5 . . . . 1 . 2 2 . . Network Status 1 | . . . . . 1 . . . . . . . . . . Load Schematic 4 | . . . . . 1 . . . . 1 . 1 1 . . Build 5 | . . . . . 3 . . . . . . 1 1 . . Repair Station Hacks 20 | . . . 7 . 4 . . . . . . 4 2 . 3 Scan Component 12 | . . . 4 . 3 . . . . . . 2 1 . 2 Repair 8 | . . . 3 . 1 . . . . . . 2 1 . 1 Recycling Unit Hacks 5 | . 2 . . . 1 . . . . 1 . . . . 1 Retrieve Components 5 | . 2 . . . 1 . . . . 1 . . . . 1 Scanalyzer 6 | . . 2 . . 4 . . . . . . . . . . Insert Component 3 | . . 1 . . 2 . . . . . . . . . . Analyze 3 | . . 1 . . 2 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . 1 . . 1 . . Unlock Access 2 | . . . . . . . . . . 1 . . 1 . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 101 | . 14 7 25 14 25 . . . . 3 . 1 10 . 2 Terminals 34 | . 5 2 9 7 6 . . . . . . . 4 . 1 Track 5 | . . . 1 3 1 . . . . . . . . . . Assimilate 5 | . . . 3 . 1 . . . . . . . 1 . . Botnet 17 | . 3 1 4 3 3 . . . . . . . 2 . 1 Operators 7 | . 2 1 1 1 1 . . . . . . . 1 . . Fabricators 2 | . . . . . 2 . . . . . . . . . . Report 1 | . . . . . 1 . . . . . . . . . . Siphon 1 | . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 3 . . . . 1 . . . . . Reject 2 | . . . . . 2 . . . . . . . . . . Recyclers 2 | . . . . . 1 . . . . 1 . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 64 | . 7 1 14 5 16 . . . . 3 . 5 10 . 3 Full Trace Events 17 | . 2 . 4 1 3 . . . . 1 . 3 2 . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 8 . . . . . . . Robots Built 1 | . . . . . . . . . . . . . 1 . . Matter 318 | . . . . . . . . . . . . . 318 . . Time 169 | . . . . . . . . . . . . . 169 . . Total Robot Build Rating 6 | . . . . . . . . . . . . . 6 . . Part Schematics Acquired 14 | . . 4 1 . 2 . . 7 . . . . . . . Parts Built 5 | . . . . . 4 . . . . . . 1 . . . Matter 851 | . . . . . 566 . . . . . . 285 . . . Time 352 | . . . . . 200 . . . . . . 152 . . . Total Part Build Rating 27 | . . . . . 22 . . . . . . 5 . . . Parts Repaired 8 | . . . 3 . 1 . . . . . . 2 1 . 1 Time 327 | . . . 183 . 19 . . . . . . 69 28 . 28 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . 5 . . . . . . . . . 9 Parts Scanalyzed 3 | . . 1 . . 2 . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Used RIF Installer 2 | . . . . . . . . . . . 1 . . 1 . Robot Detection 1 | . . . . . . . . . . . . . . 1 . Robots Hacked 3 | . . . . . . . . . . . . . . . 3 Non-combat . | . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . 3 Robot Hacks Applied 5 | . . . . . . . . . . . . . . . 5 parse_system 1 | . . . . . . . . . . . . . . . 1 broadcast_data 1 | . . . . . . . . . . . . . . . 1 overwrite_iff 3 | . . . . . . . . . . . . . . . 3 Relay Couplers Released 10 | . . . . . . . . . . . . . . 10 . Machine Destruction 10 | . . . . . . . . . . . . . . 10 . Attached 1 | . . . . . . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Total Allies 18 | . . . 14 . . . . . 1 . . . 1 . 2 Largest Group 12 | . . . 12 11 1 . . . 1 1 1 . 1 . 1 Highest-Rated Group 108 | . . . 108 100 10 . . . 94 94 94 . 60 . 47 Highest-Rated Ally 94 | . . . 31 16 10 . . . 94 94 94 . 60 . 47 Total Orders 104 | . . . 9 45 15 9 . . . . . 2 24 . . STAY 14 | . . . 1 6 3 1 . . . . . . 3 . . GOTO 38 | . . . 4 15 4 . . . . . . 1 14 . . FOLLOW 26 | . . . 3 12 2 2 . . . . . . 7 . . EXPLORE 26 | . . . 1 12 6 6 . . . . . 1 . . . Ally Attacks 114 | . . . 47 27 . . . . 5 19 8 . . . 8 Total Damage 2639 | . . . 587 250 . . . . 154 1099 314 . . . 235 Kills 30 | . . . 10 8 . . . . . 9 1 . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Robot Analysis Total 4 | . 1 1 1 1 . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 . 2 . . . . . . Drone Launches 16 | . . . 2 2 8 2 . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Turns Passed 14571 | 57 1061 563 1240 700 2348 749 620 124 424 564 502 1391 2029 1084 1115 Spaces Moved 8236 | 41 705 355 757 369 1223 397 362 82 306 389 248 787 1049 538 628 Core 16 | 2 . . . . 2 . . . . . 1 . 1 . 10 Treads 193 | . . . . . 193 . . . . . . . . . . Legs 7865 | 39 705 355 757 369 1028 397 362 82 306 389 247 787 1048 538 456 Wheels 162 | . . . . . . . . . . . . . . . 162 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 130 153 153 123 120 120 120 122 120 120 Average Speed 129 | 116 120 120 120 123 135 152 153 153 123 121 136 121 126 130 132 Slowest Speed 1000 | 120 120 120 150 150 750 190 190 153 153 123 500 123 1000 160 800 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . Exploration Rate (%) 52 | 4 95 21 94 73 42 89 69 74 51 18 61 21 30 75 20 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . 2 . 1 . . . . . . . Known Exits Taken 7 | . 1 . . . 1 . 1 . 1 1 . 1 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 . 1 . 1 . . . . . . . Scrap Searched 6 | . . . . . . 2 3 . 1 . . . . . . Spaces Dug 88 | . 11 . 22 15 5 . . . . 4 . 13 12 2 4 Terrain Destroyed 595 | . 28 10 135 71 92 1 . . . 4 . 13 42 127 72 Melee 28 | . . . . . 5 . . . . 4 . 13 6 . . Projectile 69 | . . . 3 6 . 1 . . . . . . 33 15 11 AOE 498 | . 28 10 132 65 87 . . . . . . . 3 112 61 Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Gar Fac Fac Gar Fac Total 10880 | 47 842 452 999 543 1707 516 400 81 331 453 333 1081 1503 778 814 Wait 1399 | . 56 57 158 99 286 103 18 . 5 11 19 155 251 112 69 Move 8222 | 40 704 354 756 368 1222 396 361 81 305 388 247 786 1049 537 628 Hop . | . . . . . . . . . . . . . . . . Pick Up 112 | 1 12 3 11 4 12 2 2 . 2 8 1 10 20 14 10 Fast Attach 115 | 6 3 5 1 8 13 . 2 . 1 6 15 13 16 6 20 Attach 53 | . 3 . 4 1 8 . . . 3 1 5 6 6 9 7 Detach 15 | . 3 . 1 . 2 . . . 1 1 . 2 1 2 2 Swap 131 | . 8 5 12 10 27 1 2 . 2 6 2 21 21 7 7 Drop 140 | . 8 9 7 14 12 1 3 . 2 14 . 12 30 14 14 Fire 563 | . 45 19 48 38 99 12 12 . 10 14 15 27 98 71 55 Melee 101 | . . . . . 16 . . . . 4 23 48 8 . 2 Ram . | . . . . . . . . . . . . . . . . Kick 3 | . . . . . 1 . . . . . 1 . . 1 . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . 5 . . . . . 5 . 3 5 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . 1 1 4 1 . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 3 exits: Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 16) 632 | -10/Materials | Discovered new exit (range 16) 856 | -10/Materials | Identified exit to Materials 1119 | -10/Materials | Entered another Materials area 1119 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1482 | -9/Materials | Build established: Gunner 1521 | -9/Materials | Discovered new exit (range 8) 1682 | -9/Materials | Entered Storage 1690 | -9/Storage | Met a pair of Derelict thieves 2214 | -9/Storage | Repaired Imp. Aluminum Leg 2274 | -9/Storage | Repaired Adv. Beam Cannon? 2455 | -9/Storage | Repaired Imp. Heavy Laser 2681 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2688 | -9/Storage | Discovered new exit (range 8) 2882 | -9/Storage | First assault squad dispatched 2922 | -9/Storage | Entered Materials 2922 | -8/Materials | Accompanied by 13 allies 2922 | -8/Materials | Evolved 2 slots: Utility x2 3269 | -8/Materials | Build established: Skirmisher 3269 | -8/Materials | Central database locked down 3355 | -8/Materials | Destroyed 7 combat bots 3416 | -8/Materials | Discovered new exit (range 18) 3604 | -8/Materials | Discovered new exit (range 9) 3622 | -8/Materials | Entered Factory 3622 | -7/Factory | Accompanied by 3 allies 3622 | -7/Factory | Evolved 2 slots: Utility x2 4153 | -7/Factory | Identified exit to Factory 4255 | -7/Factory | Build established: Hacker-Mutant 4473 | -7/Factory | Fabricated Imp. System Restoration Module (x1) 4583 | -7/Factory | Lost 3 parts (2n1w) 4590 | -7/Factory | Build established: Hacker-Skirmisher 5012 | -7/Factory | Lost 4 parts (2n1u1w) 5069 | -7/Factory | Build established: Mutant 5473 | -7/Factory | Identified exit to Lower Caves 5653 | -7/Factory | Fabricated Force Rifle (x2) 5695 | -7/Factory | Lost 3 parts (2u1w) 5830 | -7/Factory | Repaired Titanium Leg 5882 | -7/Factory | Build established: Tank 5923 | -7/Factory | Fabricated Drone Bay (x1) 5970 | -7/Factory | Entered Lower Caves 5970 | -7/Lower Caves | Accompanied by 2 allies 6222 | -7/Lower Caves | Learned location of Extension (-4) 6222 | -7/Lower Caves | Learned location of 1 exit from Factory 6222 | -7/Lower Caves | Learned 8 Factory zone layouts 6222 | -7/Lower Caves | Learned Armory trap positions 6222 | -7/Lower Caves | Learned Factory terminal intel 6222 | -7/Lower Caves | Learned Armory garrison access intel 6371 | -7/Lower Caves | Build established: Gunner 6407 | -7/Lower Caves | Titanium Leg stolen by Master Thief 6416 | -7/Lower Caves | Titanium Leg stolen by Master Thief 6528 | -7/Lower Caves | Encountered a Warlord checkpoint 6676 | -7/Lower Caves | Discovered new exit (range 12) 6719 | -7/Lower Caves | Entered another Lower Caves area 6790 | -7/Lower Caves | Discovered exit to Factory (range 12) 6862 | -7/Lower Caves | Core integrity fell below 50% 6872 | -7/Lower Caves | Identified exit to Data Miner 7169 | -7/Lower Caves | Learned Factory emergency access door positions 7208 | -7/Lower Caves | Encountered a Warlord checkpoint 7339 | -7/Lower Caves | Entered Data Miner 7339 | -7/Data Miner | Discovered new exit (range 6) 7359 | -7/Data Miner | Met Data Miner 7410 | -7/Data Miner | Learned location of Section 7 (-2) 7410 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7422 | -7/Data Miner | Received God Mode back door access code from Data Miner 7463 | -7/Data Miner | Entered Proximity Caves 7518 | -6/Proximity Caves | Lost 3 parts (1u2w) 7525 | -6/Proximity Caves | Escorted by Enhanced Grunt 7805 | -6/Proximity Caves | Learned Factory garrison access intel 7832 | -6/Proximity Caves | Spotted B-75 Beast 7848 | -6/Proximity Caves | Destroyed B-75 Beast 7863 | -6/Proximity Caves | Learned Factory stockpile data 7873 | -6/Proximity Caves | Discovered exit to Factory (range 11) 7887 | -6/Proximity Caves | Entered Factory 7887 | -6/Factory | Accompanied by 1 ally 7887 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7888 | -6/Factory | Identified exit to Lower Caves 7889 | -6/Factory | Identified exit to Factory 7892 | -6/Factory | Loaded intel: 20 terminal locations 7893 | -6/Factory | Loaded intel: 4 garrison access locations 7982 | -6/Factory | Discovered exit to Factory (range 22) 8311 | -6/Factory | Incoming investigation squad redirected 8429 | -6/Factory | Identified exit to Garrison 8451 | -6/Factory | Entered Garrison 8451 | -6/Garrison | Accompanied by 1 ally 8472 | -6/Garrison | Build established: Scavenger-Gunner 8500 | -6/Garrison | Triggered checkpoint 8516 | -6/Garrison | Triggered checkpoint 8526 | -6/Garrison | Crushed by falling debris 8528 | -6/Garrison | Triggered checkpoint 8613 | -6/Garrison | Destroyed 11 combat bots 8622 | -6/Garrison | Lost 11 parts (1p4n1u5w) 8676 | -6/Garrison | Discovered new exit (range 10) 8756 | -6/Garrison | Triggered checkpoint 8810 | -6/Garrison | Core integrity fell below 50% 8834 | -6/Garrison | Build established: Mutant 8866 | -6/Garrison | Lost 10 parts (2p2n2u4w) 8929 | -6/Garrison | Discovered new exit (range 12) 8948 | -6/Garrison | Installed Relay Interface Framework 8953 | -6/Garrison | Entered Factory 9048 | -6/Factory | Incoming investigation squad redirected 9158 | -6/Factory | Build established: Scavenger-Gunner 9193 | -6/Factory | Repaired Carbon-fiber Leg 9580 | -6/Factory | Incoming investigation squad redirected 9708 | -6/Factory | Repaired Flexi-carbon Leg 9769 | -6/Factory | Core integrity fell below 20% 10001 | -6/Factory | Fabricated Lgt. Regenerative Plating? 10104 | -6/Factory | Incoming investigation squad redirected 10322 | -6/Factory | Discovered exit to Factory (range 4) 10344 | -6/Factory | Entered another Factory area 10344 | -5/Factory | Evolved 2 slots: Utility x2 10790 | -5/Factory | Incoming investigation squad redirected 10888 | -5/Factory | Spotted B-75 Beast 11089 | -5/Factory | Identified exit to Upper Caves 11527 | -5/Factory | Found Launcher Loader 11547 | -5/Factory | Fabricated I-47 Archangel? 11920 | -5/Factory | Incoming investigation squad redirected 11924 | -5/Factory | Incoming investigation squad redirected 11930 | -5/Factory | Repaired Neutron Cannon 12159 | -5/Factory | P-70 Sage assimilated allied Archangel 6a 12373 | -5/Factory | Identified exit to Garrison 12373 | -5/Factory | Entered Garrison 12402 | -5/Garrison | Triggered checkpoint 12466 | -5/Garrison | Garrison Relay disabled 12514 | -5/Garrison | Triggered checkpoint 12528 | -5/Garrison | Spotted B-75 Beast 12652 | -5/Garrison | Destroyed B-75 Beast 12686 | -5/Garrison | Triggered checkpoint 12773 | -5/Garrison | Lost 3 parts (2u1w) 12824 | -5/Garrison | Spotted B-75 Beast 12864 | -5/Garrison | Triggered checkpoint 13013 | -5/Garrison | Discovered new exit (range 14) 13036 | -5/Garrison | Expanded RIF knowledge: Robot Detection 13234 | -5/Garrison | Triggered checkpoint 13242 | -5/Garrison | Garrison Relay disabled 13286 | -5/Garrison | Discovered new exit (range 10) 13340 | -5/Garrison | Triggered checkpoint 13446 | -5/Garrison | Discovered new exit (range 10) 13457 | -5/Garrison | Entered Factory 13490 | -5/Factory | Build established: Scavenger-Tank 13572 | -5/Factory | Repaired Smartbomb Launcher 13604 | -5/Factory | Incoming investigation squad redirected 13757 | -5/Factory | First assault squad dispatched 13974 | -5/Factory | Incoming assault squad redirected 14030 | -5/Factory | Lost 8 parts (1p4n3w) 14073 | -5/Factory | Incoming assault squad redirected 14261 | -5/Factory | Build established: Scavenger-Mutant 14311 | -5/Factory | Incoming assault squad redirected 14507 | -5/Factory | Lost 7 parts (1p2u4w) 14560 | -5/Factory | Spotted B-75 Beast 14571 | -5/Factory | Incoming assault squad redirected 14572 | -5/Factory | Self-destructed Last Messages --------------- Unknown Wheel 14536_ Acquired Unknown Energy Gun. 14536_ Identified Hpw. Shock Rifle. 14540_ Dropped Wheel. 14540_ Acquired Smartbomb Launcher. 14542_ Acquired Unknown Wheel. 14542_ Identified Com. Wheel. 14544_ Dropped Com. Wheel. 14546_ C-30 ARC bursts open, deploying its payload. 14546_ G-67 Veteran unfolds itself. 14546_ L-41 Fighter unfolds itself. 14546_ G-50 Soldier unfolds itself. 14546_ I-47 Archangel unfolds itself. 14547_ Acquired Unknown Processor. 14547_ Identified Imp. Core Analyzer. 14552_ R-10 Processor collects Wheel. 14554_ Flexi-carbon Leg destroyed. 14569_ Hpw. Shock Rifle destroyed. 14569_ Carbon-fiber Leg destroyed. 14571_ ALERT: Higher priority target reported, redirecting assault. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#+#?????????????????????? | | ????????????????????????? ???? ????????????????? | | ????????????????????????? ???u ???????????????? | | ????????????????????????? ?? ] ???????????????? | | ????????????????????????? "" =???????????????? | | ????????????????????????# " =???????????????? | | ????????????????????????" "F ????????????????? | | ???????????????????????? "" ????????????????? | | ????????????????????????" ????????????????? | | ?????????????????????#### """ ????????????????? | | ?????????????????????# """ ??????????????? | | ?????????????????????# """ R?????????? | | ????#????????????????# """ ""?????????? | | ???? ????????????????# #??????????? | | ???? ???##########???# #??????????? | | ???? ???# #???# l@##"T"# #??????????????? | | ???# #??# %"""" #???# #??????????????????????? | | ##?# #??# """" #???# #??????????????????????? | | ?# #??# """" #???#gg b#??????????????????????? | | ## #??# " "" #####/##/#??????????????????????? | | ## #??# """ ## #??????????????????????? | | ## #??# =""" ## "" #??????????????????????? | | ## #??# %""" ## "Y = #??????????????????????? | | ## #### %* ## ""=== #??????????????????????? | | # #%""###+### = = #??????????????????????? | | # % #""""! #??????????????????????? | | + /%""" #??????????????????????? | | # #"""" #??????????????????????? | | # ########### #??????????????????????? | | # ###########/#######??????????????????????? | | # ????????????????????????? | | # ???????????????????????? | | # #??????????????????????? | | + +??????????????????????? | | # #??????????????????????? | | ### #??????????????????????? | | ??####+### #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????##??? | | ????? ???# #??????????????????##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 21 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 20 Utility Shielding 90 Weapon Shielding 66 Evasion (%) 45 Targeting Accuracy 16 Core Analysis 8 Recoil Reduction 3 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Hpw. Tractor Beam | -9/Materials | Scanalyzed Reclamation Unit | -9/Materials | Extracted Weight Redist. System | -9/Materials | Extracted Sml. Matter Pod | -9/Materials | Extracted Lrn. Terrain Scanner | -9/Storage | Hacked Drone Bay | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Imp. System Restoration Module | x1 | -7/Factory | Preloaded Force Rifle | x2 | -7/Factory | Preloaded Drone Bay | x1 | -7/Factory Lgt. Regenerative Plating | x1 | -6/Factory I-47 Archangel | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityGammaSegregator Manual? 0 Play Time 03:12:00 Cumulative 816.4 hours Start 2019.12.07 @ 14:59:15 End 2019.12.07 @ 18:19:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 293 Rogue 293 Adventurer 0 Explorer 0 Win Type - Total 12 Types 11/0/1/0/0/0/0 Lore% 76 Gallery% 86 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1c2705f-1883-4df1-a47e-22ffac4c35e8