Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.28 @ 01:06:29 Player: Cracklepappy Result: Destroyed Tau Ceti IV! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (522) 2610 Value Destroyed (26661) 26661 Prototype IDs (308) 6160 Alien Tech Used (6) 1200 Bonus (51618) 51618 TOTAL SCORE: 98549 Bonus ------- High Alert Combat Kills 6063 Follower Combat Kills 1743 Entered Garrisons 200 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 634 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Started Test 138-C 8000 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A2 1000 Win 3000 Friendly Fire -622 Cogmind --------- Core Integrity 658/1600 Matter 216/300 Energy 730/730 System Corruption 1% Temperature Cool (0) Movement Treading (71) Location Subspace Parts ------- > --- POWER (3) -------- Multi-Quantum Reactor > --- PROPULSION (6) --- Treaded Armored-Biometal Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Huge Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor SHELL Armor AEGIS Remote Shield > --- WEAPON (4) ------- Hypervelocity Linear Accelerator Hvy. Laser Nova Construct/C > --- INVENTORY (25) --- Quantum Reactor Experimental Biometal Leg Desublimator Experimental Power Amplifier Experimental Energy Well (600) Experimental Energy Well (600) Experimental Matter Compressor (320) Experimental Core Analyzer Advanced Kinecellerator Quantum Capacitor Advanced Weapon Cycler Experimental Phase Shifter Heavy Regenerative Plating Experimental Force Field AEGIS Remote Shield Long-range Tractor Beam Integrity Redistributor Hypervelocity Multirail Heavy Hardcell Cannon Hypervelocity Linear Accelerator Omega Cannon Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Treaded Armored-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Advanced Kinecellerator Advanced Weapon Cycler SHELL Armor AEGIS Remote Shield > --- WEAPON ----------- Hypervelocity Multirail Hvy. Laser Nova Construct/C > --- INVENTORY -------- Quantum Reactor Experimental Biometal Leg Desublimator Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Quantum Capacitor Heavy Regenerative Plating Experimental Force Field AEGIS Remote Shield Experimental System Purifier Long-range Tractor Beam Integrity Redistributor Heavy Hardcell Cannon Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator Omega Cannon [Rating: 242] Favorites ----------- Power Constructs Engine Ion Engine Power Core Fusion Compressor Reactor Constructs Propulsion Constructs Treads Constructs Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection SHELL Armor Artifact Phase Armor Weapon Constructs Energy Gun Dispersion Rifle Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon AWS/Autocannon Launcher Thermoblaster Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Particle Cleaver Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . . 4 . . . . . . . 2 . . . . 2 2 . 2 . . 2 . . Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 1 . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . Utility 10 | . . . . . 2 . . 2 . . . . . . . 1 . . . . 1 . . 2 . . 2 . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 470 | 7 15 1 2 6 38 42 12 21 1 14 9 3 4 5 8 31 12 6 11 6 12 8 43 35 5 30 36 36 11 Power 12 | 1 3 . . 1 . 2 1 1 1 . . . . . . . . . . . . . . 2 . . . . . Engine 8 | 1 3 . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . Propulsion 22 | 2 5 1 . 1 6 7 . . . . . . . . . . . . . . . . . . . . . . . Treads 17 | 1 3 1 . 1 5 6 . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 265 | 2 4 . 1 1 7 1 5 9 . 6 5 3 2 1 2 25 9 5 9 5 9 6 25 23 5 25 33 30 7 Device 160 | 1 1 . . . . . 2 3 . 2 3 2 1 1 1 7 4 3 7 2 4 3 14 16 3 20 31 24 5 Storage 21 | 1 3 . . . 1 . 2 1 . . . . . . . 5 . . . . 3 . 1 . 1 . 2 1 . Processor 15 | . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 4 . 2 . 3 2 Hackware 5 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . 2 . . . Protection 63 | . . . 1 1 4 1 1 5 . 4 2 1 1 . 1 11 5 1 2 3 2 3 8 3 . 1 . 2 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 171 | 2 3 . 1 3 25 32 6 11 . 8 4 . 2 4 6 6 3 1 2 1 3 2 18 10 . 5 3 6 4 Energy Gun 22 | 1 1 . . . 4 4 . . . . . . 1 . . . . 1 1 . . . 3 5 . 1 . . . Energy Cannon 16 | . 1 . . . . . . . . 1 1 . . . . . . . . . . 1 4 3 . . . 5 . Ballistic Gun 56 | 1 1 . 1 3 12 15 4 5 . 3 . . . . . . . . . 1 2 1 3 . . 3 . . 1 Ballistic Cannon 25 | . . . . . 9 4 . 1 . . . . . . . . . . . . . . 6 . . . 2 . 3 Launcher 21 | . . . . . . 1 . 3 . 2 1 . . 2 4 2 2 . 1 . 1 . 1 . . . 1 . . Special Weapon 4 | . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . 1 . Impact Weapon 24 | . . . . . . 8 2 2 . 2 2 . 1 2 2 2 . . . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . . . 4 2 . 1 . . . 1 1 . . . . . 3 . 1 1 10 4 1 4 1 6 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Parts Lost 28 | . 2 1 . . . . . 6 . 2 . . . . . 1 3 . . . . 2 3 4 . . 2 1 1 Power 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . 1 . . . . . . 2 . 2 . . . . . . 2 . . . . 2 2 3 . . 2 1 1 Weapon 6 | . . . . . . . . 2 . . . . . . . 1 1 . . . . . 1 1 . . . . . Highest Loss Streak 6 | . 1 1 . . . . . 6 . 2 . . . . . 1 3 . . . . 2 1 3 . . 1 1 1 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 65 | . 99 99 99 85 79 95 64 54 54 59 50 60 57 60 58 57 56 50 49 58 56 48 48 56 53 49 51 49 48 Engine 5 | . 14 14 14 14 9 9 8 2 . . 3 1 . . . 1 . . . 3 3 . . . . . . . . Reactor 1 | . . . . . . . . . 1 4 . 4 6 6 5 2 . . 1 1 1 4 4 5 4 4 4 4 4 Treads 8 | . 21 27 28 28 24 26 4 1 . 3 . 6 6 3 . 4 4 . 5 4 4 1 2 1 4 3 . 1 4 Device 11 | . 13 14 6 . . . 8 11 13 15 13 13 13 13 13 9 9 12 13 11 15 14 14 21 16 13 19 20 13 Storage 8 | . 14 14 14 14 12 18 9 6 6 6 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 7 | . . . . . 8 9 9 6 6 6 6 6 6 6 6 5 5 6 11 11 10 5 4 10 17 15 12 8 11 Protection 3 | . . . 7 14 14 9 . 4 6 3 1 6 4 6 5 4 4 5 . 4 5 4 2 . . 1 4 4 4 Energy Cannon 2 | . 8 14 6 . . . . . . 1 3 3 3 6 6 3 3 . 5 1 4 4 1 1 4 1 . . 2 Ballistic Gun 7 | . 13 14 21 14 1 15 14 9 . 2 . . . . . . . . . . 4 3 1 . . . . . 1 Ballistic Cannon 1 | . . . . . 8 2 . . . . 2 2 2 . . 1 1 5 . 3 . . 4 2 . 2 4 3 2 Impact Weapon 1 | . . . . . . 3 1 . 6 4 1 6 3 4 2 3 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 210 | 12 52 52 52 60 127 129 95 101 28 53 63 63 59 54 54 137 147 147 161 156 165 158 169 194 172 179 179 208 210 Greatest Support 423 | 20 40 40 40 40 60 63 63 70 54 44 82 68 68 68 68 161 161 161 140 194 232 289 289 211 211 316 316 402 423 Greatest Overweight (x) 17 | 1 4 1 1 1 2 2 4 4 . 1 1 . 17 . . . . 1 1 1 . . . 1 . . . . . Average Overweight (x) . | . 1 1 1 1 1 1 1 . . . . . 3 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 20 10 10 10 10 10 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 18 20 20 20 20 20 22 19 10 10 10 10 10 10 10 13 25 25 25 25 24 25 25 25 25 25 25 25 25 Most Carried 25 | 8 20 20 20 20 20 20 25 20 10 10 10 10 10 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 19 | 5 17 19 19 19 19 19 20 18 9 9 9 9 9 10 9 10 24 24 24 24 23 24 24 24 24 24 24 23 24 Final Capacity 25 | 8 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 20 20 20 20 20 20 19 9 10 6 10 10 10 10 10 25 25 24 23 25 23 25 25 25 25 24 25 25 25 Scrap Engine Consumption 420 | . . . . . . . 76 25 3 21 26 9 4 8 5 30 9 2 8 3 25 9 35 56 6 16 3 32 9 Constructs Created 6 | . . . . . . . 2 1 . 2 . . . . . . . . . . . . 1 . . . . . . Constructs Modified 186 | . . . . . . . 27 10 1 11 13 6 1 2 1 11 4 5 2 4 12 6 14 28 1 8 . 15 4 Class Distribution -------------------- 37% | Construct 20% | Scavenger-Construct 16% | Mutant 9% | Commander-Construct 7% | Skirmisher 4% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Skirmisher | -8/Storage Construct | -8/Recycling Commander-Construct | -6/Factory Mutant | -6/Waste Construct | -6/Factory Commander-Construct | -6/Extension Commander-Construct | -6/Cetus Commander-Construct | -6/Archives Commander-Construct | -6/Hub_04(d) Construct | -6/Garrison Hacker-Construct | -5/Factory Hacker-Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -3/Research Construct | -3/Testing Construct | -2/Research Scavenger-Construct | -2/Quarantine Scavenger-Construct | -2/Section 7 Scavenger-Construct | -1/Access Scavenger-Construct | -1/Command Scavenger-Construct | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 13320 | 288 272 32 . 84 459 793 719 367 . 313 1176 92 110 75 140 461 254 96 121 50 120 174 717 396 94 363 404 4092 1058 Remotely 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Salvage Created 30211 | 159 506 153 . 564 770 1299 3075 1533 . 483 1457 . 495 354 318 2171 904 62 278 383 959 537 1939 1527 225 2187 2876 3513 1484 Parts 1418 | 11 37 13 . 35 41 79 102 78 . 21 55 . 27 27 17 102 41 6 10 15 47 34 84 63 9 104 152 107 101 Haulers Intercepted 27 | . 2 . . . 4 6 3 2 . . . . . . . 1 . . . . . 1 2 . . 2 4 . . Recyclers Shooed 15 | . . . . . 1 . 8 2 . . 1 . . . . 1 . . . . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . . . . . . 14 . . 10 . . . . . . . . . Prevented 19 | . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 394 | . 9 6 . 12 10 24 27 30 . 9 23 . 2 9 11 30 17 3 6 4 13 1 26 25 3 26 30 21 17 Melee 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Guns 82 | . 8 1 . 12 . 7 27 19 . 3 . . . . . . . . . . . . 4 1 . . . . . Cannons 243 | . . 5 . . 10 17 . 1 . . 14 . 2 3 7 16 8 2 2 4 11 1 20 23 3 26 30 21 17 AOE 49 | . . . . . . . . 10 . 4 4 . . 6 4 6 6 1 4 . 2 . 2 . . . . . . Classes Destroyed 24 | 2 5 . . 2 3 3 1 2 . . 1 . . . 1 1 . 1 . . . . . 2 . . . . . Worker 16 | . . . . . 2 . 1 3 . . . . . 2 . 3 . . . . . 1 1 . . . 3 . . Builder 9 | . . . . . . 1 2 . . . 1 . . 1 . 1 . . . . . . 3 . . . . . . Tunneler 5 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 27 | . 2 . . . 4 6 3 2 . . . . . . . 1 . . . . . 1 2 . . 2 4 . . Recycler 22 | 1 . . . . 2 . 12 1 . 1 1 . . . . 1 . . . . 1 1 . . . . 1 . . Mechanic 4 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Operator 20 | . . . . . 2 4 . . . . 1 . 9 . . 1 . . . . . 2 . . . 1 . . . Watcher 23 | . 3 . . . 2 2 . 1 . . 2 . . . . 3 . . . . . 2 1 1 . . 4 2 . Swarmer 72 | . 2 4 . . . 2 1 11 . 4 3 . . 6 7 5 7 . 2 . 1 . . 9 . 4 4 . . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Grunt 127 | . 7 2 . 9 8 8 5 7 . 2 8 . . 1 2 12 7 . 2 . 6 . 14 2 1 4 12 8 . Brawler 13 | . . . . . 1 4 1 . . . . . . . . 1 . . . 2 . . 2 2 . . . . . Duelist 7 | . . . . 1 . 2 3 . . . . . . . . . . . . . 1 . . . . . . . . Protector 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Sentry 51 | . . . . 2 1 5 9 . . 1 10 . 2 2 1 3 1 . . 1 . . . 6 . 4 2 1 . Demolisher 7 | . . . . . . . 5 . . . . . . . . . . . . . . . . 2 . . . . . Specialist 7 | . . . . . . . . 3 . . . . . . . . . . 1 . . . 3 . . . . . . Hunter 27 | . . . . . . 1 3 5 . 2 . . . . . 3 . . . . . . 4 . . 5 2 2 . Programmer 40 | . . . . . . . . 2 . . . . . . . 5 2 . . . 5 . 3 1 2 6 10 4 . Heavy 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Behemoth 5 | . . . . . . . . . . . 2 . . . . . . . 1 1 . 1 . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Master Thief 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Best Kill Streak 14 | 1 4 3 . 5 7 8 7 14 . 3 5 . 2 6 3 13 5 3 4 2 9 2 9 7 2 7 8 5 6 Combat Bots Only 11 | . 4 3 . 5 4 8 4 11 . 3 4 . 2 4 3 9 5 3 4 2 9 1 5 7 2 6 6 4 6 Max Kills in Single Turn 7 | 1 1 2 . 1 1 1 2 4 . 2 5 . 1 7 1 6 4 1 2 1 2 1 2 1 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 4 . 2 4 . . 4 1 4 4 1 2 . 2 . 1 . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 29677 | . 605 189 . 216 156 513 481 2678 . 870 1393 51 71 1158 849 2007 1247 69 133 682 1246 960 2675 1809 505 1336 1782 1716 4280 Core 2943 | . 91 22 . 69 19 60 68 406 . 71 81 . 43 144 43 200 115 . 9 105 43 180 166 260 60 47 82 131 428 Absorbed by Shields 7638 | . . . . . . . . 100 . . 77 20 . . 59 . . . 87 . . . 300 731 520 1247 821 687 2989 Reduced by Siege Mode 89 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 Regen/Repaired (Parts) 15995 | . 370 . . . 94 . 286 531 104 170 684 270 . 399 86 1235 574 141 55 464 377 588 1622 1111 155 1478 410 2467 2324 Core Remaining (%) 60 | 100 . . . 27 . . 73 . . . . . . . 7 . . . . 57 96 . 73 . . 70 . . 41 Volleys Fired 1687 | 18 62 15 . 4 15 41 120 26 . 20 71 7 101 22 35 104 51 8 30 41 36 36 105 99 20 99 122 247 132 Largest 3 | 2 2 2 . 1 3 3 3 2 . 3 1 1 1 1 2 1 1 1 1 1 2 2 3 3 1 1 1 2 1 Hottest 270 | 70 80 80 . 20 111 111 99 69 . 149 58 123 80 123 153 46 59 59 260 72 260 105 211 211 99 220 220 270 119 Shots Fired 2206 | 36 118 30 . 36 68 126 247 125 . 44 70 6 102 22 35 103 51 7 30 41 37 40 108 110 21 98 120 243 132 Gun 828 | 36 108 15 . 36 36 67 245 114 . 32 . . 99 . . . . . . . 1 14 17 6 1 1 . . . Cannon 1283 | . 10 15 . . 32 47 2 3 . 9 68 6 3 20 27 94 44 7 28 41 34 26 91 104 20 97 120 203 132 Launcher 55 | . . . . . . 12 . 8 . 3 2 . . 2 8 9 7 . 2 . 2 . . . . . . . . Special 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . Kinetic 1278 | 18 59 15 . 36 63 110 198 96 . 33 40 2 3 . . 16 5 7 . 30 35 39 47 88 . 72 120 101 45 Thermal 710 | 18 59 15 . . 5 4 49 21 . 8 . 4 99 20 27 29 . . 30 11 2 1 13 20 20 26 . 142 87 Explosive 37 | . . . . . . 12 . 8 . 3 2 . . 2 8 . 2 . . . . . . . . . . . . Electromagnetic 133 | . . . . . . . . . . . 28 . . . . 58 44 . . . . . . 2 1 . . . . Entropic 48 | . . . . . . . . . . . . . . . . . . . . . . . 48 . . . . . . Robot Hit Streak 65 | 6 12 5 . 11 16 24 62 65 . 9 16 6 6 6 9 15 8 11 5 6 13 9 36 44 2 12 8 30 23 Robot Miss Streak 6 | 2 3 3 . 2 2 2 3 2 . 3 1 2 5 3 4 3 2 1 2 1 3 4 3 6 3 2 2 3 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 1 . . Secondary Targets 5 | . 1 . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Capacitor 87 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 Autonomous 190 | . . . . 32 33 47 . 78 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1510 | 24 77 16 . 25 51 81 202 108 . 37 62 4 48 13 17 72 33 6 5 16 23 33 71 72 4 55 59 203 93 Core Hits 722 | 7 31 11 . 16 19 38 79 73 . 32 30 . 25 12 14 40 21 2 9 5 13 15 36 25 2 29 27 76 35 Critical Kills 33 | . . 1 . 1 . 1 1 1 . . . . 1 . 2 5 2 . . 1 2 . 4 5 . 2 1 3 . Critical Parts Destroyed 38 | . . . . . . 1 3 1 . . . . . 3 1 11 6 1 1 . . . 8 . . 1 . 1 . Critical Strikes 101 | 1 7 1 . 1 3 8 4 2 . . 1 . 1 3 4 19 8 1 2 2 2 . 12 8 . 3 1 7 . Burn 9 | 1 7 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 78 | . . 1 . 1 . 1 4 2 . . . . 1 3 4 19 8 1 2 2 2 . 11 8 . 3 1 4 . Blast 9 | . . . . . 2 6 . . . . 1 . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 94 | . . . . . . 24 22 4 . 13 4 6 . 4 . 16 . . . . . . . . . 1 . . . Impact 93 | . . . . . . 24 22 4 . 13 4 6 . 4 . 16 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sneak Attacks 5 | . . . . . . 1 3 . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 103063 | 265 825 259 . 829 2458 3930 3657 4633 . 1208 3569 231 1656 1618 1770 5030 1788 673 840 1073 2309 1912 6779 6570 707 7603 9556 16511 14804 Guns 12123 | 265 736 38 . 829 431 723 3437 2922 . 498 . . 1483 . . . . . . . . 257 342 162 . . . . . Cannons 83379 | . 71 209 . . 2016 3072 10 72 . 166 3169 231 173 893 1490 4057 1027 462 461 1073 1966 1519 6126 6408 707 7603 9556 16038 14804 Explosions 6371 | . . . . . . 68 . 1634 . 324 396 . . 555 280 973 761 211 379 . 343 136 311 . . . . . . Melee 588 | . . . . . . 40 198 . . 220 . . . 130 . . . . . . . . . . . . . . . Ramming 129 | . 18 12 . . 11 27 12 5 . . 4 . . 40 . . . . . . . . . . . . . . . Kinetic 61373 | 92 327 38 . 829 2363 3778 2586 2580 . 498 1738 102 173 . . 936 307 462 . 491 1966 1674 2101 6060 . 5326 9556 11798 5592 Thermal 28348 | 173 480 209 . . 84 17 861 414 . 166 . 129 1483 893 1490 1620 171 211 840 582 343 238 599 436 707 2277 . 4713 9212 Explosive 3606 | . . . . . . 68 . 1634 . 324 396 . . 555 280 . 349 . . . . . . . . . . . . Electromagnetic 4940 | . . . . . . . . . . . 1431 . . . . 2474 961 . . . . . . 74 . . . . . Impact 588 | . . . . . . 40 198 . . 220 . . . 130 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 4079 | . . . . . . . . . . . . . . . . . . . . . . . 4079 . . . . . . Highest Corruption 19 | . . . . . . . . 1 9 9 9 8 8 2 2 10 14 14 14 7 7 . 4 12 16 19 9 11 1 Average Corruption 6 | . . . . . . . . 1 6 9 8 8 2 2 2 9 11 14 14 7 5 . 3 4 13 15 6 9 1 Corruption Purged 18 | . . . . . . . . . . . 1 . 6 . . . . . . . . . . . . . . 11 . Corruption Blocked 33 | . . . . . . . . . . . . . . . . . . . . . . . . 33 . . . . . Effects 370 | . . . . . . . . 2 1 23 40 14 33 9 6 36 32 19 1 . 13 . 8 25 19 23 18 46 2 Message Errors 88 | . . . . . . . . . . 3 12 6 7 2 3 10 10 1 . . 4 . 1 6 4 2 4 13 . Matter Fused 96 | . . . . . . . . 1 . 7 12 3 9 2 1 9 10 6 . . 5 . 2 6 5 4 4 10 . Heat Flow Errors 47 | . . . . . . . . . . 5 5 1 3 2 . 5 7 7 . . 1 . . 3 1 2 2 3 . Energy Discharges 45 | . . . . . . . . . 1 2 5 . 4 . 1 1 3 2 . . . . 2 4 5 5 1 7 2 Parts Rejected 3 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . Parts Fused 6 | . . . . . . . . . . . . 1 1 . . 1 . 1 . . . . . . . 2 . . . Data Loss (minor) 43 | . . . . . . . . . . 3 4 1 6 1 . 6 1 1 1 . 2 . 3 4 1 2 3 4 . Data Loss (major) 12 | . . . . . . . . . . 2 . . . 1 . 1 1 . . . . . . 1 1 1 2 2 . Misfires 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . Alerts 11 | . . . . . . . . 1 . . 1 1 2 1 . 1 . . . . 1 . . . . 2 . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 15 | . . . . . . . . . . . 1 1 . . 1 1 . 1 . . . . . 1 . 2 2 5 . Overload Shots 14 | . . . . . . . . . . . . 2 . 1 6 . . . . . . . . . . . . 5 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 9220 | . . . . . 453 454 26 8 . . 222 23 . 164 84 331 70 95 33 6 402 83 593 599 197 727 2564 1131 955 Projectiles 8978 | . . . . . 453 414 . . . . 216 23 . 101 84 305 5 87 33 6 402 83 593 599 197 727 2564 1131 955 Explosions 116 | . . . . . . . . 8 . . 6 . . 3 . 26 65 8 . . . . . . . . . . . Melee 126 | . . . . . . 40 26 . . . . . . 60 . . . . . . . . . . . . . . . Knockbacks 160 | . . . . . 7 9 2 . . 1 6 . 1 1 . 6 3 4 . . 12 5 8 16 . 7 22 26 24 Impact 4 | . . . . . . . 2 . . 1 . . . 1 . . . . . . . . . . . . . . . Kinetic 142 | . . . . . 7 8 . . . . 5 . 1 . . 6 2 4 . . 9 5 8 16 . 7 17 24 23 Secondary 14 | . . . . . . 1 . . . . 1 . . . . . 1 . . . 3 . . . . . 5 2 1 Self-Inflicted Damage 263 | . 7 . . . . . . . . . . . . 49 . 23 128 56 . . . . . . . . . . . Shots 12 | . . . . . . . . . . . . . . 1 . 2 8 1 . . . . . . . . . . . Rammed 18 | . 4 1 . . 2 5 1 . . . 1 . . 4 . . . . . . . . . . . . . . . Targets Rammed 21 | . 4 1 . . 2 5 2 2 . . 1 . . 4 . . . . . . . . . . . . . . . Kicked 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 451 | 90 236 28 . 8 232 140 151 27 . 151 200 94 293 212 305 370 451 266 293 117 382 58 280 279 190 336 198 198 178 Average Temperature 94 | 34 45 11 . 5 81 41 22 12 . 58 35 38 50 54 89 96 96 119 69 38 61 19 91 104 66 117 131 149 109 Received Heat Transfer 4162 | . 198 6 . 105 99 252 144 364 . 135 324 . . 225 126 267 99 . 52 81 296 90 548 64 20 78 185 165 239 Effects 13 | . 3 . . . . . . . . . . . 1 . . 1 . . 1 . 1 . 1 . . 5 . . . Shutdowns 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Interference 8 | . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . 4 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Total Turns 31 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . 24 Longest Duration 24 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . 24 Robots Corrupted 16 | . . . . . . . . . . . 5 . . . . 8 3 . . . . . . . . . . . . Combat Hostiles 16 | . . . . . . . . . . . 5 . . . . 8 3 . . . . . . . . . . . . Parts Fried 36 | . . . . . . 3 3 . . . 8 . . 1 . 19 2 . . . . . . . . . . . . Impact Corruptions 10 | . . . . . . 3 1 . . . . . . 3 . . . . . . . . . . . . 1 1 1 Robots Melted 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 18 | . 1 1 . . . . 1 . . . . . 2 1 3 . 1 . 1 . 1 . 1 . 1 . . 1 3 Heat Transferred 16089 | 592 1887 444 . . 259 37 1591 666 . 261 . 74 1887 420 681 200 150 150 660 . 450 150 387 444 148 629 . 2304 1618 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . . . . . . . 2 1 1 1 . 1 3 1 . . . . . . Missiles Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 2198 | 25 283 108 . 202 190 468 656 836 322 498 1117 1160 659 849 949 826 . . . . 271 146 692 780 700 1000 2198 1924 . Initial 1406 | . 16 . . . . 35 160 575 292 225 103 624 464 32 528 497 . . . . 37 . 81 335 438 281 608 1406 . Average 358 | 11 69 26 . 49 54 233 361 570 304 312 200 869 353 370 749 468 . . . . 132 91 384 348 548 538 1370 1713 . Maximum Alert Level 5 | . 1 . . 1 . 2 2 3 1 2 4 4 2 3 3 3 . . . . 1 . 2 3 3 3 5 5 . Low Security (%) 33 | 100 93 100 . 91 100 55 25 . . 23 70 . 24 29 . 18 . . . . 64 100 26 13 . . . . . Level 1 16 | . 6 . . 8 . 19 17 15 100 51 20 . 37 19 . 6 . . . . 35 . 26 60 . 27 . . . Level 2 30 | . . . . . . 24 56 69 . 24 6 7 37 41 39 68 . . . . . . 46 23 98 55 12 . . Level 3 2 | . . . . . . . . 15 . . 1 66 . 10 60 6 . . . . . . . 3 1 17 20 . . Level 4 1 | . . . . . . . . . . . 1 26 . . . . . . . . . . . . . . 34 . . Level 5 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 99 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 2 . . 1 . 4 . 3 . 3 3 . . 9 . 6 . . . . 4 . 5 1 2 6 10 2 . Investigation 10 | . 2 . . 1 . . . . . 1 1 . . 1 . 1 . . . . 1 . 1 . . . 1 . . Extermination 13 | . . . . . . . . 1 . . . . . 2 . 2 . . . . 1 . 1 . 1 2 2 1 . Reinforcement 23 | . . . . . . . . 2 . 2 2 . . 6 . 2 . . . . 2 . 1 1 1 2 2 . . Assault 13 | . . . . . . 2 . . . . . . . . . 1 . . . . . . 2 . . 2 5 1 . Garrison 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 61 | . . . . . 4 3 1 . . 1 4 2 . 2 . 1 . . . . 2 1 . 7 . 2 1 30 . Communications Jammed 133 | . . . . . . . . . . . . . . . . . . . . . 1 63 1 7 . 11 45 5 . Distress Signals 131 | . . . . . . . . . . . . . . . . . . . . . 1 63 1 7 . 10 44 5 . Times Spotted 739 | . 28 10 . 11 11 32 11 41 3 15 40 12 51 33 15 50 17 5 46 5 16 9 39 33 8 51 83 34 30 Peak Tracking Total 13 | . 4 3 . 5 3 5 4 13 3 4 10 5 2 5 6 6 5 5 8 3 9 4 9 8 4 10 11 4 6 Tactical Retreats 56 | . 10 1 . . . 4 . 1 . 2 2 . . 3 2 7 . . . . . . 1 1 3 3 11 4 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 14 | . . . . . . . . 1 . . . . . . 1 3 . . . . 1 1 5 . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . 1 . . 1 . . . . . . . 9 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 76 | . . . . . . 7 2 4 . . 4 1 4 2 2 5 5 . . . 2 1 11 4 5 5 4 4 4 Max in Single Turn 2 | . . . . . . 1 1 2 . . . . 1 2 1 1 1 . . . 1 1 1 1 1 1 1 1 1 Garrison Access 9 | . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . 2 . . 3 . . Garrison Relay 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 110 | . 11 1 2 1 6 8 12 1 . 2 9 1 . 4 1 13 2 . 3 . 8 1 4 2 1 7 8 1 1 Terminals 62 | . 8 1 . . 3 6 6 1 . 1 9 1 . 3 1 4 . . . . 3 1 2 . 1 6 4 1 . Fabricators 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Repair Stations 7 | . 1 . . . 1 . . . . 1 . . . . . 2 . . . . 2 . . . . . . . . Recycling Units 14 | . 2 . . . 1 1 6 . . . . . . . . 3 . . . . 1 . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 1 1 . . Garrison Access 10 | . . . . . 1 1 . . . . . . . 1 . 1 . . . . 1 . . 2 . . 3 . . Total Hacks 263 | . 27 6 2 1 13 16 34 2 . 6 21 2 . 6 1 47 2 . 9 . 17 1 10 2 2 15 15 2 4 Successful 113 | . 12 1 2 1 4 4 16 . . 2 10 . . 3 . 28 2 . 9 . 6 . 2 1 2 2 1 1 4 Failed 149 | . 14 5 . . 9 12 18 2 . 4 11 2 . 3 1 19 . . . . 11 1 8 1 . 13 14 1 . Catastrophic 28 | . 3 1 . . 1 2 . 1 . 2 1 1 . 1 . 2 . . . . 3 1 . . . 5 4 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 73 | . 11 6 1 . 4 6 12 1 . 3 1 1 . 2 . 12 . . . . 8 1 4 . . . . . . Terminals 156 | . 20 6 . . 8 14 17 2 . 3 21 2 . 5 1 18 . . . . 9 1 5 . 2 13 7 2 . Fabricators 8 | . . . . . . . . . . . . . . . . 6 . . . . 2 . . . . . . . . Repair Stations 15 | . 2 . . . 2 . . . . 3 . . . . . 4 . . . . 4 . . . . . . . . Recycling Units 40 | . 5 . . . 2 1 17 . . . . . . . . 14 . . . . 1 . . . . . . . . Scanalyzers 12 | . . . . . . . . . . . . . . . . 4 . . . . . . 5 . . 2 1 . . Garrison Access 14 | . . . . . 1 1 . . . . . . . 1 . 1 . . . . 1 . . 2 . . 7 . . Terminal Hacks 66 | . 6 1 2 1 1 2 8 . . 1 10 . . 2 . 10 2 . 9 . 2 . 1 . 2 1 . 1 4 Record 13 | . . . 1 . . . . . . . . . . . . . 1 . 8 . . . . . 2 1 . . . Part Schematic 4 | . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . . . . 3 . . . 1 . . . . 1 . . . . . . . . . . . . . Open Door 6 | . . . . 1 . 2 . . . . 1 . . . . . 1 . 1 . . . . . . . . . . Branch Access Points 3 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Unreport Threat 9 | . . . . . . . . . . 1 1 . . . . 5 . . . . 1 . 1 . . . . . . Locate Traps 6 | . 3 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . . . 2 . . . 1 . . 1 . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . . 2 . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . Scan Component 5 | . 1 . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Repair 3 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 2 . . . . 1 2 . . . . . . . . 5 . . . . . . . . . . . . . Retrieve Components 10 | . 2 . . . . 1 2 . . . . . . . . 5 . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . 1 1 . . Insert Component 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 1 . . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 1 . . . . . . . 1 . 1 . . . . 1 . . 1 . . . . . Unlock Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 5 | . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . 1 . . . . . Unauthorized Hacks 16 | . 2 . . . . . 6 . . . . . . . . 6 . . . . 2 . . . . . . . . Terminals 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . . . . . 6 . . . . . . . . 5 . . . . . . . . . . . . . Reject 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Mask 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . Tunnel 7 | . 2 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 85 | . 9 1 . . 5 6 10 1 . 2 8 2 . 3 1 9 . . . . 7 1 4 1 . 7 7 1 . Full Trace Events 8 | . . . . . . 1 1 . . 1 1 . . . . 1 . . . . 1 . 1 . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 2 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . . . . . 53 . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Time 91 | . 26 . . . 26 . . . . . . . . . . 39 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 36 | . 15 . . . . 10 8 . . . . . . . . 3 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . . . . . . . . . . 3 4 . . . . . . . 5 . . 3 . . Machine Destruction 8 | . . . . . . . . . . . . . . . 3 . . . . . . . . 2 . . 3 . . Programmers 7 | . . . . . . . . . . . . . . . . 4 . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . 5 . . . 15 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Total Allies 35 | . . 3 . . . 2 5 . . . 18 4 . . . 2 . . . . 1 . . . . . . . . Largest Group 15 | . . 3 . . . 2 5 5 . . 15 14 11 5 . 2 . . . . 1 . . . . . . . . Highest-Rated Group 802 | . . 40 . . . 62 135 135 . . 514 802 631 335 . 82 . . . . 26 . . . . . . . . Highest-Rated Ally 159 | . . 16 . . . 31 27 27 . . 159 159 159 96 . 41 . . . . 26 . . . . . . . . Total Orders 27 | . . . . . . . 2 1 . 2 7 . . . 2 2 5 2 . 2 1 . . 1 . . . . . ROAM 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . AID 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . EXPLORE 19 | . . . . . . . 1 1 . 2 . . . . 2 2 5 2 . 2 1 . . 1 . . . . . RETURN 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 247 | . . 17 . . . 19 . . . . 81 65 22 39 . 4 . . . . . . . . . . . . . Total Damage 6707 | . . 167 . . . 252 . . . . 1913 2150 601 1461 . 163 . . . . . . . . . . . . . Kills 51 | . . 4 . . . . . . . . 14 15 2 15 . 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . . . . . . . . 2 1 . 2 . . . . . . . . . Drone Launches 19 | . . . . . . . 1 1 . 2 . . . . 2 2 5 2 . 2 1 . . 1 . . . . . Drone Recoveries 16 | . . . . . . . 1 1 . 2 . . . . 2 2 4 1 . 2 1 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 49524 | 205 2421 1640 1530 1428 1002 2578 12811 1068 46 625 1194 382 2127 858 276 1626 921 516 967 657 897 369 1175 2194 412 949 900 7239 511 Spaces Moved 23528 | 140 1203 656 634 577 323 880 3786 446 85 475 736 204 613 659 180 1223 527 413 682 326 577 188 699 1158 323 680 1292 3430 413 Core 128 | 2 . . . . . . . . . . . . 126 . . . . . . . . . . . . . . . . Treads 13966 | 4 484 656 634 577 323 880 1091 147 . 357 77 204 487 310 . 978 445 1 682 296 485 87 438 359 323 477 . 2751 413 Legs 2165 | . . . . . . . 949 191 . . 457 . . . . . . . . . 42 . 261 265 . . . . . Wheels 1570 | 134 719 . . . . . 675 . . . . . . . . . . . . . 42 . . . . . . . . Hover 2543 | . . . . . . . 1070 24 . . . . . 349 180 245 82 412 . . 8 101 . 72 . . . . . Flight 3156 | . . . . . . . 1 84 85 118 202 . . . . . . . . 30 . . . 462 . 203 1292 679 . Fastest Speed 40 | 50 95 240 240 240 160 240 163 40 40 41 41 149 149 87 87 87 71 60 97 136 119 119 113 108 108 48 48 48 71 Average Speed 156 | 94 174 240 240 240 254 257 287 192 49 61 83 149 303 116 87 90 98 65 107 151 126 119 118 159 108 94 48 73 71 Slowest Speed 900 | 160 240 240 240 240 320 326 515 461 51 154 164 149 900 149 87 103 103 177 190 190 154 119 119 236 108 108 48 117 71 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . Exploration Rate (%) 60 | 6 98 94 90 95 25 85 99 25 74 17 86 74 92 54 28 44 88 92 83 76 27 7 69 64 49 30 38 68 33 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 11 | . 2 . 1 2 . . 5 . . . . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . . . . . . . . 1 . 1 1 . . . . 1 . 1 1 1 . . . Unknown Exits Taken 18 | 1 1 1 1 1 . 1 1 . . 1 1 1 1 . . . . 1 1 1 1 . 1 . . . 1 1 . Scrap Searched 11 | . . 3 . 1 . . . . . . . . . . . . 2 4 . 1 . . . . . . . . . Spaces Dug 238 | . . . . . . 37 . 4 . 12 1 1 . 14 20 11 14 . 13 37 2 . 2 17 6 17 24 6 . Terrain Destroyed 843 | . . . . 15 8 53 . 98 . 18 13 2 14 21 62 32 41 14 23 45 17 29 112 66 9 39 59 22 31 Melee 29 | . . . . . . 5 . 4 . 7 1 1 . 1 . 10 . . . . . . . . . . . . . Projectile 514 | . . . . 15 8 8 . 19 . 2 5 1 14 8 6 15 13 3 15 45 7 10 94 66 9 39 59 22 31 AOE 299 | . . . . . . 40 . 75 . 9 7 . . 12 56 7 28 11 8 . 10 19 17 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Total 34785 | 178 1430 697 650 623 487 1099 5532 618 88 761 1268 270 780 728 273 1642 896 654 904 464 716 301 957 1404 370 882 1505 7995 613 Wait 7945 | . 86 18 . 18 37 52 1496 89 1 211 287 43 60 30 46 227 300 214 160 79 64 49 53 62 6 39 20 4180 18 Move 23490 | 139 1202 655 633 576 322 879 3785 446 84 474 735 203 612 658 179 1222 526 412 681 325 576 187 698 1154 322 677 1286 3429 413 Hop 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . Pick Up 332 | 12 36 4 6 7 28 19 24 8 1 8 5 3 1 2 . 23 3 6 9 2 12 9 17 16 6 10 8 28 19 Fast Attach 186 | 5 2 . . 1 11 10 1 2 1 5 5 1 2 1 . 8 2 2 4 . 3 5 30 16 3 18 24 21 3 Attach 131 | 2 2 1 1 2 20 18 5 14 . 5 2 . 1 . 1 3 3 2 3 . 1 2 9 10 1 6 6 7 4 Detach 62 | . . . . 1 8 6 3 5 . 7 1 . . . 2 1 1 1 1 . . 2 9 8 . 1 2 2 1 Swap 162 | . 11 . 1 3 7 14 6 5 . 4 2 2 1 4 7 20 7 2 4 6 8 1 5 9 1 9 9 10 4 Drop 441 | 2 25 3 9 11 37 31 32 17 1 14 4 5 2 3 1 10 3 7 12 . 16 10 31 29 11 21 25 50 19 Fire 1687 | 18 62 15 . 4 15 41 120 26 . 20 71 7 101 22 35 104 51 8 30 41 36 36 105 99 20 99 122 247 132 Melee 94 | . . . . . . 24 22 4 . 13 4 6 . 4 . 16 . . . . . . . . . 1 . . . Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Crush 17 | . 3 1 . . 2 5 1 . . . 1 . . 4 . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Rewire 227 | . . . . . . . 36 . . . 151 . . . . 8 . . . 11 . . . . . . . 21 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) -6/Waste -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -6/Garrison -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research -3/Testing -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 Subspace History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 13) 206 | -11/Junkyard | Entered Materials 322 | -10/Materials | Build established: Mutant 396 | -10/Materials | Central database locked down 628 | -10/Materials | Discovered new exit (range 4) 717 | -10/Materials | Repaired Hcp. Storage Unit 1290 | -10/Materials | Discovered new exit (range 16) 1522 | -10/Materials | Discovered new exit (range 14) 1666 | -10/Materials | Discovered new exit (range 6) 2627 | -10/Materials | Entered Mines 2680 | -10/Mines | Learned Materials stockpile data 2845 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3197 | -10/Mines | Discovered new exit (range 7) 3252 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3254 | -10/Mines | Discovered new exit (range 5) 4154 | -10/Mines | Discovered new exit (range 8) 4267 | -10/Mines | Entered Exiles 4332 | -10/Exiles | Met 8R-AWN 4366 | -10/Exiles | Met EX-HEX 4507 | -10/Exiles | Met EX-DEC 4556 | -10/Exiles | Visited The Gauntlet 4833 | -10/Exiles | Learned location of Zion (-6) 4987 | -10/Exiles | Discovered new exit (range 10) 5173 | -10/Exiles | Met EX-BIN 5206 | -10/Exiles | Aligned with FarCom system 5209 | -10/Exiles | Given EX-Vault access code 5266 | -10/Exiles | Opened EX-Vault 5284 | -10/Exiles | Found AWS/Autocannon 5289 | -10/Exiles | Found AWS/Gauss 5351 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5575 | -10/Exiles | Found Supersonic Drone Bay 5797 | -10/Exiles | Stole three prototypes: Supersonic Drone Bay, AWS/Gauss, AWS/Autocannon 5797 | -10/Exiles | Entered Mines 5818 | -9/Mines | Met a Derelict shopkeep closing up shop 5874 | -9/Mines | Core integrity fell below 50% 6031 | -9/Mines | Learned 2 Materials zone layouts 6330 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6740 | -9/Mines | Discovered new exit (range 6) 6894 | -9/Mines | Build established: Scavenger-Mutant 7059 | -9/Mines | Discovered new exit (range 15) 7118 | -9/Mines | Learned location of Storage (-8) 7225 | -9/Mines | Entered Materials 7225 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7242 | -8/Materials | Identified exit to Storage 7430 | -8/Materials | Repaired Lgt. Treads 7728 | -8/Materials | Build established: Scavenger-Tank 8122 | -8/Materials | Build established: Scavenger-Skirmisher 8227 | -8/Materials | Entered Storage 8703 | -8/Storage | Used back door to open Recycling access 8703 | -8/Storage | Discovered new exit (range 3) 9605 | -8/Storage | Met a pair of Derelict thieves 9642 | -8/Storage | Garrison activated, responded to threat 9731 | -8/Storage | Destroyed 8 combat bots 9969 | -8/Storage | Discovered new exit (range 16) 10805 | -8/Storage | Entered Recycling 10939 | -8/Recycling | Discovered new exit (range 63) 11026 | -8/Recycling | Build established: Skirmisher 11818 | -8/Recycling | Found Scrap Engine 13570 | -8/Recycling | Build established: Construct 23341 | -8/Recycling | Build established: Commander-Construct 23616 | -8/Recycling | Entered Factory 23616 | -6/Factory | Accompanied by 5 allies 23616 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 23618 | -6/Factory | FarCom data flow suspended 23866 | -6/Factory | Discovered new exit (range 11) 23966 | -6/Factory | Search patrols dispatched 24019 | -6/Factory | Discovered new exit (range 69) 24022 | -6/Factory | Discovered new exit (range 115) 24025 | -6/Factory | Discovered new exit (range 40) 24393 | -6/Factory | Destroyed 7 combat bots 24418 | -6/Factory | Build established: Construct 24501 | -6/Factory | Cargo convoy interrupted 24551 | -6/Factory | Lost 6 parts (2p2u2w) 24552 | -6/Factory | Destroyed 11 combat bots 24684 | -6/Factory | Manually triggered Chute Trap 24684 | -6/Factory | Sucked down chute 24684 | -6/Factory | Entered Waste 24688 | -6/Waste | Spotted C-40 Crusher 24692 | -6/Waste | Found Broken Imp. Powered Armor 24694 | -6/Waste | Spotted C-40 Crusher 24699 | -6/Waste | EMP discharged 24701 | -6/Waste | Spotted C-40 Crusher 24718 | -6/Waste | Spotted C-40 Crusher 24723 | -6/Waste | Discovered new exit (range 10) 24723 | -6/Waste | Spotted C-40 Crusher 24730 | -6/Waste | Entered Factory 25106 | -6/Factory | Core integrity fell below 50% 25201 | -6/Factory | Discovered new exit (range 28) 25355 | -6/Factory | Entered Extension 26105 | -6/Extension | Build established: Commander-Construct 26155 | -6/Extension | Spotted B-75 Beast 26163 | -6/Extension | Spotted B-75 Beast 26171 | -6/Extension | Destroyed B-75 Beast 26184 | -6/Extension | Destroyed B-75 Beast 26224 | -6/Extension | Rescued A7 26412 | -6/Extension | Rescued a captive Derelict 26412 | -6/Extension | Rescued a captive Derelict 26504 | -6/Extension | Discovered new exit (range 10) 26505 | -6/Extension | Disrupted transfer network 26505 | -6/Extension | Discovered new exit (range 6) 26549 | -6/Extension | Entered Cetus 26549 | -6/Cetus | Accompanied by 11 allies (A7) 26554 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 26568 | -6/Cetus | Spotted Cetus Guard 26568 | -6/Cetus | Spotted Cetus Guard 26570 | -6/Cetus | Spotted Cetus Guard 26570 | -6/Cetus | Spotted Cetus Guard 26574 | -6/Cetus | Allies destroyed Cetus Guard 26577 | -6/Cetus | Allies destroyed Cetus Guard 26578 | -6/Cetus | Allies destroyed Cetus Guard 26581 | -6/Cetus | Allies destroyed Cetus Guard 26686 | -6/Cetus | Started Cetus Manufacturing Module 26711 | -6/Cetus | Manufactured an Enhanced Grunt 26736 | -6/Cetus | Manufactured an Enhanced Grunt 26744 | -6/Cetus | Escorted A7 to Cetus Mainframe 26761 | -6/Cetus | Manufactured an Enhanced Grunt 26786 | -6/Cetus | Manufactured an Enhanced Grunt 26790 | -6/Cetus | Discovered new exit (range 15) 26810 | -6/Cetus | Cetus Manufacturing Module disabled 26814 | -6/Cetus | Spotted Cetus Guard 26814 | -6/Cetus | Spotted Cetus Guard 26818 | -6/Cetus | Spotted Cetus Guard 26821 | -6/Cetus | Allies destroyed Cetus Guard 26822 | -6/Cetus | Spotted Cetus Guard 26823 | -6/Cetus | Allies destroyed Cetus Guard 26827 | -6/Cetus | Discovered new exit (range 16) 26828 | -6/Cetus | Allies destroyed Cetus Guard 26831 | -6/Cetus | Allies destroyed Cetus Guard 26837 | -6/Cetus | Met Revision 17 26931 | -6/Cetus | Entered Archives 26931 | -6/Archives | Accompanied by 11 allies (A7) 26936 | -6/Archives | Received a hacking code to weaken MAIN.C 27059 | -6/Archives | Discovered new exit (range 16) 27078 | -6/Archives | Discovered new exit (range 16) 27289 | -6/Archives | Discovered new exit (range 13) 29058 | -6/Archives | Entered Hub_04(d) 29058 | -6/Hub_04(d) | Accompanied by 5 allies 29248 | -6/Hub_04(d) | Identified exit to Garrison 29661 | -6/Hub_04(d) | Spotted B-75 Beast 29848 | -6/Hub_04(d) | Core integrity fell below 20% 29896 | -6/Hub_04(d) | Build established: Construct 29916 | -6/Hub_04(d) | Entered Garrison 29956 | -6/Garrison | Heavy support dispatched to Factory 29973 | -6/Garrison | Garrison Relay disabled 30054 | -6/Garrison | Spotted B-75 Beast 30159 | -6/Garrison | Triggered checkpoint 30184 | -6/Garrison | Discovered new exit (range 10) 30192 | -6/Garrison | Entered Factory 30192 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 30462 | -5/Factory | Discovered new exit (range 6) 30492 | -5/Factory | First assault squad dispatched 30646 | -5/Factory | Identified exit to Upper Caves 30859 | -5/Factory | Found Imp. Powered Armor 30954 | -5/Factory | Build established: Hacker-Construct 31030 | -5/Factory | Destroyed 9 combat bots 31047 | -5/Factory | System corruption reached 10% 31093 | -5/Factory | Discovered new exit (range 39) 31274 | -5/Factory | Repaired Broken Imp. Powered Armor 31584 | -5/Factory | Fabricated Imp. Powered Armor? 31818 | -5/Factory | Entered Upper Caves 31849 | -5/Upper Caves | Encountered a Warlord checkpoint 31944 | -5/Upper Caves | Identified exit to Upper Caves 32167 | -5/Upper Caves | Found Alien Artifact 32497 | -5/Upper Caves | Lost 3 parts (2u1w) 32739 | -5/Upper Caves | Entered another Upper Caves area 32763 | -5/Upper Caves | Build established: Construct 32838 | -5/Upper Caves | Discovered new exit (range 20) 33056 | -5/Upper Caves | Learned location of Warlord (-5) 33078 | -5/Upper Caves | Spotted 4P-63Q(f) 33078 | -5/Upper Caves | Spotted 1M-9S2(f) 33079 | -5/Upper Caves | Encountered a Master Thief 33079 | -5/Upper Caves | Encountered a Master Thief 33079 | -5/Upper Caves | Spotted LI-QSF(f) 33080 | -5/Upper Caves | Encountered a Master Thief 33080 | -5/Upper Caves | Alien Artifact stolen by Master Thief 33081 | -5/Upper Caves | Spotted U0-T4A(f) 33082 | -5/Upper Caves | Encountered a Master Thief 33082 | -5/Upper Caves | Spotted TP-571(f) 33083 | -5/Upper Caves | Encountered a Master Thief 33084 | -5/Upper Caves | Destroyed U0-T4A(f) 33085 | -5/Upper Caves | Adv. Cooling System stolen by Master Thief 33086 | -5/Upper Caves | Destroyed 1M-9S2(f) 33092 | -5/Upper Caves | Imp. Powered Armor stolen by Master Thief 33092 | -5/Upper Caves | Destroyed LI-QSF(f) 33116 | -5/Upper Caves | Discovered new exit (range 9) 33255 | -5/Upper Caves | Entered Warlord 33293 | -5/Warlord | System corruption cleaned by Quarantine Array 33728 | -5/Warlord | Visited the Vortex Lab 33731 | -5/Warlord | Found Prototype Energy Gun 33731 | -5/Warlord | Identified Vortex Rail 33735 | -5/Warlord | Found Vortex Rail 33739 | -5/Warlord | Found Vortex Rail 33742 | -5/Warlord | Found Vortex Rail 33745 | -5/Warlord | Warlord's base attacked by MAIN.C 33805 | -5/Warlord | Met Warlord 33815 | -5/Warlord | Found Prototype Device 33815 | -5/Warlord | Identified Exp. Focal Shield 33830 | -5/Warlord | Found Prototype Processor 33844 | -5/Warlord | Found Prototype Hackware 34084 | -5/Warlord | Spotted B-86 Titan 34091 | -5/Warlord | Spotted B-75 Beast 34095 | -5/Warlord | Warlord forces counterattacked 34111 | -5/Warlord | P-80 Master assimilated allied 1X-82A(g) 34112 | -5/Warlord | Spotted 1X-82A(g) 34123 | -5/Warlord | Destroyed B-86 Titan 34175 | -5/Warlord | Spotted Executioner 34193 | -5/Warlord | Spotted Striker 34198 | -5/Warlord | Discovered new exit (range 15) 34222 | -5/Warlord | Entered Proximity Caves 34332 | -4/Proximity Caves | Spotted B-86 Titan 34389 | -4/Proximity Caves | Destroyed B-86 Titan 34629 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 34730 | -4/Proximity Caves | Discovered new exit (range 68) 34846 | -4/Proximity Caves | Learned 4 Research zone layouts 34872 | -4/Proximity Caves | Learned Research interactive machine intel 34879 | -4/Proximity Caves | Entered Factory 34879 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 35063 | -4/Factory | Discovered new exit (range 38) 35383 | -4/Factory | Destroyed 9 combat bots 35510 | -4/Factory | Discovered new exit (range 22) 35719 | -4/Factory | Identified exit to Upper Caves 35776 | -4/Factory | Entered Research 35776 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 35777 | -3/Research | Identified exit to Testing 35778 | -3/Research | Loaded intel: 44 interactive machine locations 35830 | -3/Research | Spotted B-86 Titan 35881 | -3/Research | Destroyed B-86 Titan 36145 | -3/Research | Entered Testing 36256 | -3/Testing | Found Prototype Energy Cannon 36256 | -3/Testing | Identified Cld. Nova Cannon 36324 | -3/Testing | Found Prototype Ballistic Gun 36324 | -3/Testing | Identified Hyp. Multirail 36331 | -3/Testing | Spotted Striker 36331 | -3/Testing | Spotted Striker 36386 | -3/Testing | Found Antimissile System 36410 | -3/Testing | Identified Ghost Barrier 36604 | -3/Testing | Found Prototype Energy Cannon 36604 | -3/Testing | Identified Null Cannon 36828 | -3/Testing | Found Prototype Device 36895 | -3/Testing | First assault squad dispatched 37024 | -3/Testing | Identified Exp. Thermal Shield 37126 | -3/Testing | Spotted PY-DEIYN72EYW 37149 | -3/Testing | Found Prototype Device 37149 | -3/Testing | Identified Exp. Hardlight Generator 37150 | -3/Testing | Identified Exp. Targeting Computer 37244 | -3/Testing | Discovered new exit (range 13) 37320 | -3/Testing | Entered Research 37320 | -2/Research | Warlord forces began assault on 0b10 37320 | -2/Research | Evolved 2 slots: Utility x2 37430 | -2/Research | Research machine network offline 37840 | -2/Research | Spotted Striker 38013 | -2/Research | Borebot progress halted 38102 | -2/Research | Borebot progress halted 38218 | -2/Research | Spotted Striker 38220 | -2/Research | Spotted Striker 38244 | -2/Research | Destroyed Striker 38269 | -2/Research | Destroyed Striker 38328 | -2/Research | Destroyed 7 combat bots 38511 | -2/Research | Met up with Warlord 38513 | -2/Research | Warlord invited to help at Command 38681 | -2/Research | Found Prototype Processor 38684 | -2/Research | Found Prototype Device 38684 | -2/Research | Identified Adv. Kinecellerator 38735 | -2/Research | Found Prototype Slashing Weapon 38735 | -2/Research | Identified Particle Cleaver 38767 | -2/Research | Discovered new exit (range 16) 38784 | -2/Research | Identified exit to Access 38881 | -2/Research | Found Prototype Processor 38881 | -2/Research | Identified Exp. Core Analyzer (x2) 38888 | -2/Research | Spotted Executioner 38913 | -2/Research | Warlord destroyed during the assault 38930 | -2/Research | Destroyed Executioner 38954 | -2/Research | System corruption reached 10% 38972 | -2/Research | Found Exp. Core Analyzer 38976 | -2/Research | Found Exp. Targeting Computer 38984 | -2/Research | Lost 3 parts (2u1w) 39284 | -2/Research | Build established: Scavenger-Construct 39285 | -2/Research | Discovered exit to Access (range 156) 39289 | -2/Research | Discovered exit to Access (range 188) 39507 | -2/Research | Discovered new exit (range 8) 39513 | -2/Research | Identified exit to Quarantine 39514 | -2/Research | Entered Quarantine 39542 | -2/Quarantine | Found Alien Artifact 39542 | -2/Quarantine | Identified Phase Armor 39564 | -2/Quarantine | Cryocooling Duct disabled 39576 | -2/Quarantine | Found Alien Artifact 39579 | -2/Quarantine | Ambient heat levels rising (+20) 39579 | -2/Quarantine | Non-combat units ordered to evacuate 39585 | -2/Quarantine | Found Alien Artifact 39587 | -2/Quarantine | Found Alien Artifact 39589 | -2/Quarantine | Found Alien Artifact 39631 | -2/Quarantine | Found Alien Impact Weapon 39692 | -2/Quarantine | Discovered exit to Access (range 11) 39760 | -2/Quarantine | Found Alien Artifact 39845 | -2/Quarantine | Spotted Fortress 39921 | -2/Quarantine | Discovered new exit (range 6) 39925 | -2/Quarantine | Identified exit to Section 7 39926 | -2/Quarantine | Entered Section 7 40125 | -2/Section 7 | Found Unknown Piercing Weapon 40125 | -2/Section 7 | Identified Enh. Force Lance 40161 | -2/Section 7 | Found Alien Artifact 40178 | -2/Section 7 | Spotted S7 Guard 40276 | -2/Section 7 | Destroyed S7 Guard 40303 | -2/Section 7 | Found Prototype Protection 40368 | -2/Section 7 | Found Alien Artifact 40430 | -2/Section 7 | Identified Core Reset Matrix 40430 | -2/Section 7 | Identified Transdimensional Reconstructor 40430 | -2/Section 7 | Identified Subatomic Replicator 40430 | -2/Section 7 | Identified Core Stripper 40430 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor (x3) 40430 | -2/Section 7 | Identified Navigation Efficiency Matrix 40430 | -2/Section 7 | Used Core Reset Matrix 40434 | -2/Section 7 | Sensed 19 artifacts in vicinity 40579 | -2/Section 7 | Spotted S7 Guard 40591 | -2/Section 7 | Destroyed S7 Guard 40610 | -2/Section 7 | Found Integrated Thermoelectric Network 40611 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 40617 | -2/Section 7 | Identified Hvy. Regenerative Plating 40696 | -2/Section 7 | Discovered exit to Access (range 5) 40701 | -2/Section 7 | First assault squad dispatched 40726 | -2/Section 7 | Warped through subspace 40813 | -2/Section 7 | Found Integrity Redistributor 40875 | -2/Section 7 | Entered Access 40875 | -1/Access | Evolved 2 slots: Utility x2 41134 | -1/Access | Spotted B-99 Colossus 41375 | -1/Access | First assault squad dispatched 41441 | -1/Access | Warped through subspace 41514 | -1/Access | Warped through subspace 41680 | -1/Access | Found Unknown Launcher 41681 | -1/Access | Identified Gamma Bomb Array 41712 | -1/Access | Spotted B-99 Colossus 41713 | -1/Access | Spotted B-99 Colossus 41773 | -1/Access | Discovered new exit (range 6) 41775 | -1/Access | Entered Command 41872 | -1/Command | Build established: Infiltrator-Construct 42073 | -1/Command | Spotted M Guard 42076 | -1/Command | Spotted Combat Programmer 42092 | -1/Command | Spotted Combat Programmer 42101 | -1/Command | System corruption reached 10% 42101 | -1/Command | Destroyed Combat Programmer 42116 | -1/Command | Spotted M Guard 42126 | -1/Command | Destroyed M Guard 42131 | -1/Command | Destroyed M Guard 42139 | -1/Command | Found Prototype Device 42139 | -1/Command | Identified AEGIS Remote Shield 42141 | -1/Command | Found Exp. Targeting Computer 42145 | -1/Command | Found Prototype Energy Cannon 42145 | -1/Command | Identified Cld. Nova Cannon 42167 | -1/Command | Found Hvy. Regenerative Plating 42175 | -1/Command | Destroyed Combat Programmer 42175 | -1/Command | All MAIN.C guards destroyed 42191 | -1/Command | Build established: Scavenger-Construct 42319 | -1/Command | First assault squad dispatched 42474 | -1/Command | Met MAIN.C 42489 | -1/Command | 0b10 Conduit disabled 42494 | -1/Command | Destroyed MAIN.C Shell 42495 | -1/Command | MAIN.C activated Command garrisons 42517 | -1/Command | Destroyed MAIN.C 42523 | -1/Command | Discovered new exit (range 31) 42523 | -1/Command | Discovered new exit (range 110) 42523 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 42525 | -1/Command | Found Omega Cannon 42536 | -1/Command | Found Hpw. Disruptor Cannon 42540 | -1/Command | Found Exp. Targeting Computer 42722 | -1/Command | Found Exp. System Purifier 42782 | -1/Command | Found SHELL Armor 47479 | -1/Command | Found Zero-point Reactor 47528 | -1/Command | Found Exp. Transmission Jammer 47634 | -1/Command | Found Exp. Force Field 47654 | -1/Command | Found Exp. Targeting Computer 47779 | -1/Command | Used Subatomic Replicator to replicate AEGIS Remote Shield 48273 | -1/Command | Found Quantum Capacitor 48653 | -1/Command | Found Quantum Capacitor 49009 | -1/Command | Warped through subspace to slip node 49009 | -1/Command | Discovered new exit (range 4) 49014 | -1/Command | Entered Access_0 49015 | -1/Access_0 | Sensed 3 artifacts in vicinity 49016 | -1/Access_0 | Met Architect 49022 | -1/Access_0 | Destroyed A8 49035 | -1/Access_0 | Architect warped through subspace 49065 | -1/Access_0 | Architect warped through subspace 49122 | -1/Access_0 | Architect warped through subspace 49139 | -1/Access_0 | Found Prototype Device 49155 | -1/Access_0 | Subspace Access Node disabled 49171 | -1/Access_0 | Architect warped through subspace 49186 | -1/Access_0 | Architect warped through subspace 49203 | -1/Access_0 | Found Exp. Phase Shifter 49215 | -1/Access_0 | A6 warped into view 49225 | -1/Access_0 | Destroyed A6 49236 | -1/Access_0 | Architect warped through subspace 49249 | -1/Access_0 | Subspace Access Node disabled 49269 | -1/Access_0 | Architect warped through subspace 49315 | -1/Access_0 | Architect warped through subspace 49366 | -1/Access_0 | Core integrity fell below 50% 49383 | -1/Access_0 | Destroyed A2 49385 | -1/Access_0 | Architect warped through subspace 49397 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 49412 | -1/Access_0 | A5 warped into view 49425 | -1/Access_0 | Destroyed A5 49445 | -1/Access_0 | Architect warped through subspace 49512 | -1/Access_0 | Architect warped through subspace 49525 | -1/Access_0 | Started Test 138-B, establishing a local singularity 49525 | -1/Access_0 | Started Test 138-C, cascade imminent 49525 | *** | Destroyed Tau Ceti IV! Last Messages --------------- 49453_ System corrupted: Energy discharge (-135). Architect warps through subspace. 49525_ Connecting with Gate Controls... 49525_ Current location identified: Access_0 >>Gate Test 138-A Running Singularity Gate diagnostics... All systems nominal. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. >>Gate Test 138-C Initiating Test 138-C... Warning: Experimental formulas incomplete. Potential effects include instability. Repeat command to confirm test. >>Gate Test 138-C Initiating Test 138-C... Applying incomplete calculations.... INSTABILITY DETECTED, CASCADE IMMINENT. [Achievement: Stardust] Map ----- +----------------------------------------------------+ | ???????????# #??????? ##?????????????????????# ## | | ???????????# #??????? #?????????????????????# #? | | ??????###### ##??????# ##????????????????##### ## | | ????""# #??????# #????????????????# | | ????" ##???### #????????????????# ]] = | | ???!" ###?# ##???????????????# ]] = | | ????" # #"## #???????????????# | | ????" # #???????????????# [[ !! | | ????### " ##???????????????# [[ !! | | ??????## ## # #????????????????# | | ??????" ##### # #????????????????# == == | | ??????## ##???##### ######???????????# == == | | ???????# #????""""" """""#???????????# | | ???????# #????#"""" """"#????????????# ]] !! | | ???????# #???##" "##???????????# ]] !! | | ???????# #???#"" ""#???????????# | | ???????# #???#"" ""#???????????# !! == | | ???????# #???##" "##???????????# !! == | | ???????# ###??#" "#????????????# | | ???????# #??#" "#????????????# | | ???????#### #??#" "#????????????# | | ??????????# #?##" "##????????????####### | | ??????????# #?#"" ""#??????????????????? | | ??????????# #?#"" ""#??????????????????? | | ??????????# ###" "##??????????????????? | | ?????????? #?#"""" @A""#???????????????????? | | ?????????? ##?""""" """""#??????????????????? | | ????????? #??##### ######??????????????????? | | ????????? #??????# #???????????????????????? | | ???????? ##??????# #???????????????????????? | | ???????? #????????# #???????????????????????? | | ??????? #?????????# #???????????????????????? | | ??????? ??????????# #???????????????????????? | | ?????? ??????????# ????????????????????????? | | ??????# ?????????? ????????????????????????? | | ??????# ?????????? ????????????????????????? | | ?????? ??????????##### ????????????????????????? | | ??????? ??????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????!????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 167 Coolant Potential 100 Energy Generation 97 Energy Capacity 1259 Matter Stores 549 Matter Capacity 800 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 20 Armor Coverage 1800 Resistance: KI 20 Resistance: EM 25 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 87 Targeting Accuracy 24 Core Analysis 12 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 14 Defensive Hacking 32 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Powered Armor | x1 | -5/Factory Alien Tech Used ----------------- Phase Armor Core Reset Matrix Integrated Thermoelectric Network High-powered Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Stardust Challenges ------------ None Game ------ Seed BiometalHackingRefractor Manual? 0 Play Time 07:57:57 Cumulative 493.9 hours Start 2023.03.25 @ 22:35:04 End 2023.03.28 @ 01:06:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 359 Rogue 359 Adventurer 0 Explorer 0 Win Type 5 Total 15 Types 8/3/1/0/0/1/2/0/0 Lore% 80 Gallery% 90 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 761abb9c-c5e5-4eec-94f7-2d3dff818aaf