Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 21:51:15 Player: GiggleBox Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (139) 695 Value Destroyed (6102) 6102 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (4213) 4213 TOTAL SCORE: 18230 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 557 Entered Garrisons 400 Aligned with FarCom 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1634 Cogmind --------- Core Integrity 0/1000 Matter 259/300 Energy 350/350 System Corruption 4% Temperature Cool (0) Movement Walking (108) Location -5/Warlord Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (6) --- Enhanced Armored Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY (7) ------ Machine Analyzer Advanced Terrain Scan Processor Improved Target Analyzer Improved Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Armor Integrity Analyzer > --- WEAPON (3) ------- Bore Cannon > --- INVENTORY (5) ---- Vortex Chain Reactor Experimental Core Analyzer Hacking Drone Bay (1/1) Plasma Lance Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Enhanced Armored Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Machine Analyzer Advanced Terrain Scan Processor Improved Target Analyzer Improved Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Armor Integrity Analyzer > --- WEAPON ----------- Bore Cannon Heavy Autocannon > --- INVENTORY -------- Vortex Chain Reactor Experimental Core Analyzer Hacking Drone Bay Plasma Lance [Rating: 126] Favorites ----------- Power Particle Reactor Engine Cooled Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility Armor Integrity Analyzer Device Transmission Jammer Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Flail Energy Gun Beamcaster Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Longsword +1 Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Slots Evolved 10 | . . . . . 4 . . 2 . . . . . . 2 . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . 1 . 1 . . . Utility 5 | . . . . . 2 . . 2 . . . . . . . . 1 . . . Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 135 | 8 2 8 . 1 12 8 2 2 . 9 2 4 1 2 4 18 23 . 6 23 Power 16 | 1 1 1 . . 1 1 1 . . . . 1 . . . 3 3 . . 3 Engine 6 | 1 1 1 . . 1 1 1 . . . . . . . . . . . . . Core 6 | . . . . . . . . . . . . . . . . 2 3 . . 1 Reactor 4 | . . . . . . . . . . . . 1 . . . 1 . . . 2 Propulsion 46 | 2 . 3 . . 6 5 . . . 5 . . 1 . 2 5 6 . 1 10 Treads 3 | 2 . 1 . . . . . . . . . . . . . . . . . . Leg 37 | . . . . . 2 5 . . . 5 . . 1 . 2 5 6 . 1 10 Wheel 2 | . . . . . 2 . . . . . . . . . . . . . . . Hover 3 | . . 2 . . 1 . . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . . . . . Utility 40 | 2 1 1 . . 4 2 1 2 . 3 2 1 . 1 2 2 8 . 2 6 Device 16 | 1 . . . . 2 . . 1 . 2 2 . . 1 1 1 2 . 2 1 Storage 3 | 1 1 . . . . . . . . 1 . . . . . . . . . . Processor 16 | . . 1 . . . 2 . 1 . . . 1 . . 1 . 5 . . 5 Hackware 1 | . . . . . . . . . . . . . . . . . 1 . . . Protection 4 | . . . . . 2 . 1 . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 3 . 3 . 1 1 . . . . 1 . 2 . 1 . 8 6 . 3 4 Energy Gun 4 | . . 3 . . . . . . . . . 1 . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 3 | 3 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . 1 1 . . 3 Launcher 1 | . . . . . . . . . . . . . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 6 | . . . . . 1 . . . . 1 . 1 . . . . 3 . . . Slashing Weapon 9 | . . . . 1 . . . . . . . . . . . 7 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . . . . . . . . 3 . Unidentified Prototypes 11 | . . . . . . . 1 . . . . . . 1 . 2 2 . . 5 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . . . . . . . . 3 Parts Lost 43 | . . 3 . . 3 3 . . . . . 3 . . . 2 26 . . 3 Power 4 | . . . . . 1 . . . . . . . . . . 1 2 . . . Propulsion 15 | . . . . . 2 2 . . . . . . . . . 1 9 . . 1 Utility 12 | . . . . . . 1 . . . . . 2 . . . . 8 . . 1 Weapon 12 | . . 3 . . . . . . . . . 1 . . . . 7 . . 1 Highest Loss Streak 16 | . . 1 . . 3 1 . . . . . 3 . . . 1 16 . . 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . Average Backups 15 | 5 11 14 15 15 12 14 15 13 15 15 16 18 19 20 19 19 17 4 4 4 Power 1 | . 1 2 2 2 . 1 3 3 3 1 1 1 1 1 1 . . . . . Propulsion 4 | 3 4 4 5 4 2 3 3 3 3 2 4 6 8 7 6 5 2 . . . Utility 6 | . 2 4 6 6 6 6 6 4 5 6 7 8 7 8 9 9 9 2 2 1 Weapon 2 | . 2 2 2 2 2 3 3 3 4 3 3 2 2 2 2 3 3 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 3 3 1 3 1 1 1 . 2 9 . 2 2 1 1 5 8 . . 4 Power 9 | . 1 . . 1 . . 1 . 2 2 . . . . 1 . . . . 1 Propulsion 13 | . 2 2 . 1 . 1 . . . 2 . 2 . 1 . 2 . . . . Utility 17 | . . . . . 1 . . . . 2 . . 2 . . 3 7 . . 2 Weapon 8 | . . 1 1 1 . . . . . 3 . . . . . . 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 99 100 74 91 99 100 98 100 95 92 91 92 92 86 91 92 27 35 62 Engine 4 | . 14 14 14 1 8 9 9 7 7 7 7 3 . . . . . . . 2 Reactor 2 | . . . . . . . . . . . . 3 7 7 6 5 . . . . Treads 2 | . 28 12 . . 3 . . . . . . . . . . . . . . . Leg 21 | . . . . . 4 31 36 30 30 26 23 22 23 23 26 25 31 5 6 18 Hover 2 | . . 14 28 28 15 . . . . . . . . . . . . . . . Device 8 | . 14 3 . . 8 5 . 6 7 7 7 11 15 15 13 9 9 . . . Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 7 7 7 6 6 4 . . . Processor 18 | . . 10 14 14 9 12 18 23 23 23 23 23 23 23 20 20 21 17 17 22 Protection 2 | . . . . . 8 9 9 7 7 7 7 3 . . . 3 1 . . . Energy Gun 1 | . . 13 14 1 . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 28 14 14 1 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 3 1 . . 6 Impact Weapon 6 | . . . . . 2 8 9 7 7 7 7 10 15 14 13 7 3 4 2 . Slashing Weapon 4 | . . . . 12 9 9 9 7 7 7 7 3 . . . 7 7 . . . Peak Build Rating 126 | 7 8 25 26 32 39 38 39 44 45 55 55 58 57 62 63 80 90 26 50 126 Average Rating 50 | 5 7 18 25 25 34 35 37 43 44 49 53 54 57 55 61 68 82 25 32 66 On Entrance 38 | . 7 8 25 26 25 31 36 39 44 45 55 55 57 57 55 62 80 22 26 45 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 78 | 13 30 36 36 36 43 42 42 41 41 62 66 74 74 74 70 76 78 3 3 65 Greatest Support 165 | 40 40 40 24 24 36 63 58 58 58 70 70 70 70 70 90 98 114 3 3 165 Greatest Overweight (x) 4 | . . 2 1 1 1 1 . . . . . 1 1 1 . . 1 . . 4 Average Overweight (x) . | . . . 1 . . . . . . . . . 1 . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 16 | 7 13 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 19 5 5 5 Most Carried 20 | 6 15 15 15 15 15 15 15 15 15 15 17 20 20 20 20 20 20 5 5 5 Average Carried 15 | 5 11 14 14 14 12 14 15 13 15 14 16 18 19 19 19 19 17 4 4 4 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 6 15 15 15 15 15 15 15 15 15 15 17 20 20 20 20 20 5 4 5 5 Class Distribution -------------------- 33% | Gladiator 30% | Scavenger-Gladiator 28% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gladiator | -8/Garrison Scavenger-Gladiator | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -7/Garrison Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Gladiator | -6/Proximity Caves Gladiator | -6/Factory Scavenger-Gladiator | -6/Extension Scavenger-Gladiator | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Matter Collected 4047 | 372 256 257 . 10 140 100 40 . 20 110 20 135 10 108 100 650 605 2 78 1034 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6594 | 177 256 386 . 141 452 819 127 . 170 307 138 493 . 227 186 1290 774 . . 651 Parts 259 | 10 17 8 . 12 34 38 8 . 6 16 9 16 . 8 2 29 22 . . 24 Haulers Intercepted 7 | . 1 . . . 2 . 2 . . 1 . . . . . . 1 . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . 6 3 3 5 . . . . 1 . Prevented 3 | . . . . . . . . . . . . . . 1 . . . . 2 . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Combat Hostiles Destroyed 111 | . 6 17 . . 6 15 . . 2 3 3 6 . 8 1 18 14 . . 12 Melee 44 | . . . . . 6 15 . . 2 3 3 6 . 2 . 1 5 . . 1 Guns 21 | . 6 15 . . . . . . . . . . . . . . . . . . Cannons 18 | . . . . . . . . . . . . . . . . 5 2 . . 11 AOE 21 | . . 2 . . . . . . . . . . . 6 . 7 6 . . . Classes Destroyed 23 | 2 4 2 . 2 3 2 1 . . . 1 1 . . . . . . . 5 Worker 8 | . . . . 4 . . . . . 1 . . . . . 1 2 . . . Builder 3 | . . . . 1 . . . . . . . . . . . 2 . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 . . . 2 . 2 . . 1 . . . . . . 1 . . . Recycler 8 | 1 . 1 . 1 . . . . . . . . . . 1 3 1 . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . 2 Operator 2 | . . . . . . . 1 . . . . . . . . 1 . . . . Watcher 4 | . 1 . . . 1 . . . . 1 . . . . . . 1 . . . Swarmer 27 | . 3 3 . . . . . . . . 3 . . 8 . 8 2 . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . 2 Grunt 23 | . 3 2 . . 1 6 . . 2 . . . . . . 5 3 . . 1 Brawler 3 | . . . . . . 2 . . . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 Sentry 14 | . . . . . 2 3 . . . 3 . 1 . . . 5 . . . . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . Hunter 3 | . . . . . 1 1 . . . . . 1 . . . . . . . . Programmer 15 | . . . . . . 3 . . . . . . . . 1 . 7 . . 4 Striker 2 | . . . . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . Assembled 10 | . . 10 . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Butcher 3 | . . . . . . . . . . . . 3 . . . . . . . . Best Kill Streak 8 | 2 3 4 . 3 2 3 1 . 1 1 4 4 . 4 1 4 8 . . 5 Combat Bots Only 8 | . 3 4 . . 2 3 . . 1 1 4 4 . 4 1 4 8 . . 4 Max Kills in Single Turn 4 | 1 1 2 . 1 1 1 1 . 1 1 1 1 . 4 1 2 2 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . . . . . . . . . . 4 . 2 2 . . . Melee 1 | . . . . . 1 1 . . 1 1 1 1 . 1 . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Hostile Shots Fired 851 | . 21 46 . . 31 58 . . 2 69 22 56 . 30 4 128 276 17 6 85 Missed 281 | . 8 12 . . 12 13 . . 1 29 8 22 . 9 2 40 81 9 2 33 Hits 570 | . 13 34 . . 19 45 . . 1 40 14 34 . 21 2 88 195 8 4 52 Melee 21 | . . 1 . . . 1 . . . . . 8 . . . . 1 . . 10 Projectile 549 | . 13 33 . . 19 44 . . 1 40 14 26 . 21 2 88 194 8 4 42 AOE 1 | . . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 33 | . . 1 . . 2 2 . . . . 1 4 . . . 4 8 1 . 10 Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . Damage Taken 10079 | . 145 447 . . 355 699 . . 13 331 182 533 . 344 46 1281 3847 171 75 1610 Core 1653 | . 27 81 . . 81 87 . . . 36 . 100 . 30 . 195 764 82 37 133 Absorbed by Shields 124 | . . . . . . . . . . . . . . . . 124 . . . . Ignored by Resistances 42 | . . . . . . . . . . . . . . . . . 42 . . . Regen/Repaired (Parts) 125 | . . . . . . . . . . . . . . . . . . . . 125 Core Remaining (%) 75 | 100 . . . 56 . . 69 . . . . . . 76 . 77 . . . . Volleys Fired 225 | 17 20 42 . . . . . . . . . 12 . 2 . 52 35 . . 45 Largest 2 | 2 2 2 . . . . . . . . . 1 . 1 . 1 1 . . 2 Hottest 124 | 40 40 115 . . . . . . . . . 94 . 39 . 94 81 . . 124 Shots Fired 313 | 34 40 83 . . . . . . . . . 12 . 2 . 53 36 . . 53 Gun 186 | 34 40 83 . . . . . . . . . 12 . . . 17 . . . . Cannon 112 | . . . . . . . . . . . . . . . . 32 29 . . 51 Launcher 13 | . . . . . . . . . . . . . . 2 . 4 7 . . . Special 2 | . . . . . . . . . . . . . . . . . . . . 2 Kinetic 204 | 34 40 23 . . . . . . . . . . . . . 32 24 . . 51 Thermal 50 | . . 19 . . . . . . . . . 12 . . . 17 . . . 2 Explosive 13 | . . . . . . . . . . . . . . 2 . 4 7 . . . Electromagnetic 46 | . . 41 . . . . . . . . . . . . . . 5 . . . Robot Hit Streak 18 | 4 18 7 . . . . . . . . . . . . . 4 7 . . 3 Robot Miss Streak 10 | 5 2 3 . . . . . . . . . . . 1 . 3 10 . . 3 Penetration Max 2 | . . . . . . . . . . . . . . . . 2 . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 348 | 19 31 51 . 8 21 35 6 . 8 14 7 23 . 7 4 47 43 . . 24 Core Hits 181 | 6 12 29 . 5 7 16 2 . 3 6 4 10 . 7 . 24 35 . . 15 Critical Kills 10 | 1 . . . . . 1 . . . . . . . . . 5 1 . . 2 Critical Parts Destroyed 16 | . 1 . . . . . . . . . . . . . 2 5 7 . . 1 Critical Strikes 49 | 1 1 1 . 1 1 5 . . 2 1 1 1 . . 2 12 14 . . 6 Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . Destroy 22 | 1 1 . . . . . . . . . . . . . . 10 7 . . 3 Blast 3 | . . . . . . . . . . . . . . . . . . . . 3 Smash 6 | . . . . . . 1 . . . . . 1 . . 2 1 1 . . . Sever 17 | . . . . 1 1 4 . . 2 1 1 . . . . 1 6 . . . Melee Attacks 338 | . . . . 8 23 72 8 . 30 30 11 33 1 11 22 49 40 . . . Impact 103 | . . . . . 2 12 2 . 3 4 2 16 1 11 22 24 4 . . . Slashing 235 | . . . . 8 21 60 6 . 27 26 9 17 . . . 25 36 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 36 | . . . . 6 2 7 5 . . 2 2 . . . 1 7 4 . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . . . . Follow-up Attacks 25 | . . . . . 2 3 1 . 1 1 . 4 . 2 . 6 5 . . . Damage Inflicted 16332 | 252 386 817 . 609 1012 2048 522 . 438 767 414 1167 . 844 253 2635 2682 . . 1486 Guns 1471 | 252 382 715 . . . . . . . . . . . . . 122 . . . . Cannons 2240 | . . . . . . . . . . . . . . . . 372 382 . . 1486 Explosions 2089 | . . 102 . . . . . . . . . . . 402 . 573 1012 . . . Melee 10528 | . . . . 609 1012 2048 522 . 438 767 414 1167 . 442 253 1568 1288 . . . Ramming 4 | . 4 . . . . . . . . . . . . . . . . . . . Kinetic 2948 | 252 382 171 . . . . . . . . . . . . . 372 285 . . 1486 Thermal 518 | . . 396 . . . . . . . . . . . . . 122 . . . . Explosive 1987 | . . . . . . . . . . . . . . 402 . 573 1012 . . . Electromagnetic 347 | . . 250 . . . . . . . . . . . . . . 97 . . . Impact 2519 | . . . . . 55 189 84 . 20 . . 565 . 442 253 737 174 . . . Slashing 8009 | . . . . 609 957 1859 438 . 418 767 414 602 . . . 831 1114 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . 4 4 . . . . . . . 1 1 14 14 14 17 Average Corruption 3 | . . . . . . 3 4 . . . . . . . 1 1 4 14 14 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 96 | . . . . . . 12 13 . . . . . . . . 14 41 6 7 3 Message Errors 21 | . . . . . . 2 4 . . . . . . . . 2 10 . 2 1 Matter Fused 20 | . . . . . . . 3 . . . . . . . . 2 10 2 2 1 Heat Flow Errors 17 | . . . . . . 5 1 . . . . . . . . 2 6 1 2 . Energy Discharges 16 | . . . . . . 2 3 . . . . . . . . 4 6 . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 13 | . . . . . . 2 . . . . . . . . . 2 7 2 . . Data Loss (major) 4 | . . . . . . 1 1 . . . . . . . . . . 1 . 1 Misfires 2 | . . . . . . . . . . . . . . . . 1 1 . . . Alerts 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2371 | . . . . 135 66 240 115 . 21 21 102 313 . 237 168 493 296 . . 164 Projectiles 172 | . . . . . . . . . . . . . . . . . 8 . . 164 Explosions 57 | . . . . . . . . . . . . . . 6 . 26 25 . . . Melee 2142 | . . . . 135 66 240 115 . 21 21 102 313 . 231 168 467 263 . . . Knockbacks 14 | . . . . . . . . . . . . . . 2 1 4 5 . . 2 Impact 9 | . . . . . . . . . . . . . . 2 1 4 2 . . . Kinetic 4 | . . . . . . . . . . . . . . . . . 2 . . 2 Secondary 1 | . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 219 | . . . . . . . . . . . . . . 27 . . 192 . . . Shots 6 | . . . . . . . . . . . . . . 1 . . 5 . . . Rammed 2 | . 2 . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 487 | . 2 173 . . 5 239 86 . . . . 216 . . . 384 243 487 228 120 Average Temperature 75 | . 2 58 . . 5 90 46 . . . . 101 . . . 81 85 254 122 47 Received Heat Transfer 1600 | . 66 95 . . 90 189 . . 9 96 . 57 . . . 210 225 377 36 150 Effects 2 | . . . . . . . . . . . . . . . . 1 1 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . 1 . 1 . . . . . . 1 2 7 . . . . Combat Hostiles 7 | . . . . . . . . . . . . . . 1 1 5 . . . . Parts Fried 11 | . . . . . 2 . 1 . . . . . . 1 2 5 . . . . Impact Corruptions 41 | . . . . . 1 1 1 . . . . 10 . 10 5 11 2 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 2 . . . . . . . . . . . . 1 . 2 . . 1 Heat Transferred 790 | . . 642 . . . . . . . . . . . . . 148 . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Maximum Alert Level 2 | . . . . . . 2 1 . 2 1 . . . . . 2 1 . . . Low Security (%) 84 | 100 100 100 . 100 100 32 24 100 33 96 . . . . 100 97 94 . . . Level 1 11 | . . . . . . 33 75 . 64 3 . . . . . . 5 . . . Level 2 3 | . . . . . . 34 . . 2 . . . . . . 1 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 636 | 10 67 86 . 15 43 636 316 73 407 214 . . . . 22 535 260 . . . Initial 310 | . . 14 . . . 7 310 73 30 213 . . . . 14 . 260 . . . Average 86 | 1 16 12 . 1 8 289 237 61 267 62 . . . . 2 55 74 . . . Influence Increases 4478 | 25 194 221 . 30 190 659 33 . 377 157 85 55 . 185 49 1146 597 . 105 370 Destroy 0b10 Robot/C 2180 | . 120 140 . . 120 300 . . 40 60 60 40 . 160 20 620 280 . . 220 Destroy 0b10 Robot/NC 250 | 25 10 5 . 30 15 5 15 . 5 15 . 5 . 5 5 65 30 . . 15 Destroy Leader 348 | . 34 30 . . 46 10 4 . . 34 10 10 . 20 10 94 46 . . . Allied During Kill 259 | . . 3 . . . . . . . . . . . . . 246 10 . . . Successful Hack 175 | . . . . . 8 14 13 . 28 37 . . . . . 17 58 . . . Disable Machine 90 | . . 30 . . . . . . 15 . . . . . . 15 30 . . . Anti-Garrison Action 350 | . . . . . . 250 . . 100 . . . . . . . . . . . Destroy Structure 286 | . . 13 . . 1 50 1 . 39 11 . . . . 14 59 98 . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 525 | . 30 . . . . 30 . . 150 . 15 . . . . 30 30 . 105 135 Influence Decreases 4236 | 25 156 248 11 30 179 34 506 120 13 540 109 55 . 162 72 614 1126 3 60 173 Entered New Map 1000 | . . 24 11 . . 4 326 90 13 194 10 . . . 9 . 272 2 . 45 Time Decay 2689 | 25 156 174 . 30 149 . 180 30 . 346 99 55 . 162 63 440 621 1 60 98 Lost Part 305 | . . 30 . . 30 30 . . . . . . . . . 20 165 . . 30 Lost Ally 221 | . . 20 . . . . . . . . . . . . . 154 47 . . . Purge Threat 21 | . . . . . . . . . . . . . . . . . 21 . . . Squads Dispatched 25 | . 2 1 . . 2 . 3 . . 2 . . . . 2 3 10 . . . Investigation 6 | . . 1 . . . . 1 . . . . . . . . 2 2 . . . Extermination 8 | . . . . . . . . . . 2 . . . . 2 . 4 . . . Reinforcement 8 | . 2 . . . 2 . 1 . . . . . . . . 1 2 . . . Assault 2 | . . . . . . . . . . . . . . . . . 2 . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Distress Signals 7 | . 1 . . . 1 . 1 . 1 . . . . . . 2 . . . 1 Communications Jammed 14 | . . . . . . . . . . 9 . . . . . 4 1 . . . Distress Signals 14 | . . . . . . . . . . 9 . . . . . 4 1 . . . Times Spotted 241 | . 10 21 . . 11 16 6 . 4 7 4 6 . 8 5 32 33 3 5 70 Peak Tracking Total 15 | . 4 3 . . 3 3 3 . 10 2 3 4 . 4 2 9 8 3 4 15 Tactical Retreats 25 | . 2 4 . . 2 4 . . 3 . 1 . . . . 2 2 . 3 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Traps Triggered 8 | . 1 . . . 1 . 1 . . . . . . . . 2 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Machines Disabled 14 | . . 2 . . . 3 . . 3 . . . . . . 3 2 . . 1 Max in Single Turn 1 | . . . . . . 1 . . 1 . . . . . . 1 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Garrison Relay 5 | . . . . . . 3 . . 2 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Machines Accessed 41 | . 1 1 2 . 2 2 5 1 2 3 . 1 . . 2 9 9 . 1 . Terminals 31 | . 1 . . . 1 2 5 . 2 3 . . . . 1 9 7 . . . Fabricators 3 | . . . . . . . . . . . . . . . 1 . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Total Hacks 83 | . 2 1 5 . 5 4 15 1 2 8 . 1 . . 3 16 19 . 1 . Successful 42 | . 1 1 5 . 3 1 3 1 2 7 . 1 . . 1 8 7 . 1 . Failed 41 | . 1 . . . 2 3 12 . . 1 . . . . 2 8 12 . . . Catastrophic 8 | . . . . . . 1 4 . . . . . . . 1 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 33 | . . . 1 . 2 . 11 . . 6 . . 1 . 1 5 6 . . . Terminals 66 | . 2 . . . 3 4 15 . 2 8 . . . . 1 16 15 . . . Fabricators 6 | . . . . . . . . . . . . . . . 2 . 4 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . 1 . . . . . . . . . . . . Terminal Hacks 31 | . 1 1 5 . 2 1 2 . 2 4 . 1 . . . 6 5 . 1 . Record 4 | . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . . . . . . . . . . Open Door 8 | . . 1 . . . . . . . . . 1 . . . 5 . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . . . 1 . 1 . . 1 . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . Alert Level 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . 2 . . . Locate Traps 3 | . 1 . . . . . . . . 1 . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Build 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Unlock Access 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . . . 1 . . 3 . . . . . 2 1 . . . Terminals 7 | . . . . . . . 1 . . 3 . . . . . 2 1 . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . Botnet 6 | . . . . . . . . . . 3 . . . . . 2 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 1 . . . 2 2 5 1 2 2 . . . . 2 6 9 . . . Full Trace Events 4 | . . . . . . . . . . . . . . . . 2 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . 84 . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . 12 . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . 15 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . 117 . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . . 12 . . 6 . . . . . . . 1 . . . Machine Destruction 19 | . . . . . . 12 . . 6 . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . 6 . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Total Allies 18 | . . 2 . . . . . . . . . . . . . 14 2 . . . Largest Group 7 | . . 2 . . . . . . . . . . . . . 7 5 . . . Highest-Rated Group 348 | . . 42 . . . . . . . . . . . . . 348 291 . . . Highest-Rated Ally 159 | . . 31 . . . . . . . . . . . . . 159 159 . . . Initial Warlord ECA Mod 74 | . . . . . . . 5 4 4 8 8 8 8 7 7 5 4 2 2 2 Warlord Squad Rendezvous 4 | . . . . . . . . . . . . . . . 2 . 2 . . . Geek 2 | . . . . . . . . . . . . . . . 2 . . . . . Ranger 1 | . . . . . . . . . . . . . . . . . 1 . . . Pyro 1 | . . . . . . . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 153 | . . 9 . . . . . . . . . . . . . 124 20 . . . Total Damage 3498 | . . 137 . . . . . . . . . . . . . 3064 297 . . . Kills 20 | . . . . . . . . . . . . . . . . 18 2 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Active Infowar (turns) 10362 | 38 754 305 . . 664 754 . 63 710 931 185 625 . 441 699 1962 1936 . 29 266 Sensors 29 | . . . . . . . . . . . . . . . . . . . 29 . Structural 1625 | . . . . . . . . 63 710 852 . . . . . . . . . . Seismic 4143 | 38 754 305 . . . . . . . . 185 625 . 441 699 1096 . . . . Machine Analysis 266 | . . . . . . . . . . . . . . . . . . . . 266 Jamming 4214 | . . . . . . . . . . 79 . . . . 380 1819 1936 . . . ECM 1418 | . . . . . 664 754 . . . . . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 12 | . . 2 . 2 . . . . . . 1 1 1 2 . . . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Turns Passed 17287 | 259 754 1420 331 230 684 1208 372 64 710 1041 335 1122 1857 568 699 1962 2439 142 153 937 Spaces Moved 10761 | 119 411 819 225 243 382 779 284 51 334 739 228 675 845 353 436 1188 1634 281 285 450 Core 928 | 3 . . . . . . . . . . . . . . . . 102 281 285 257 Treads 894 | 116 411 366 . . 1 . . . . . . . . . . . . . . . Legs 7496 | . . . . . . 638 284 51 334 739 228 675 845 353 436 1188 1532 . . 193 Wheels 364 | . . . . . 223 141 . . . . . . . . . . . . . . Hover 1079 | . . 453 225 243 158 . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 147 147 77 74 115 120 120 120 112 133 133 216 136 130 125 50 50 50 50 Average Speed 134 | 157 160 154 147 81 124 119 120 120 120 120 133 149 217 149 130 128 120 50 50 169 Slowest Speed 250 | 160 160 220 147 147 250 120 120 120 120 133 133 225 219 219 135 130 196 50 50 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . . . . . . 8 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 9 48 98 60 37 30 56 28 2 47 22 42 79 80 58 12 81 40 52 59 58 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 6 | . . 1 1 . . . . . . . 1 . 1 1 . . . 1 . . Known Exits Taken 7 | . . . 1 . 1 . . 1 . 1 1 . . . 1 . 1 . . . Unknown Exits Taken 11 | 1 1 1 . 1 . . 1 . . . . 1 1 1 . 1 . 1 1 . Scrap Searched 19 | . . 1 . 3 . . . . . . 2 3 4 3 . . . 1 2 . Spaces Dug 98 | . . . . . 1 15 1 . 10 11 2 9 . . 14 19 12 . . 4 Terrain Destroyed 254 | . . . . . 1 15 1 . 10 11 2 15 . 19 14 81 66 . . 19 Melee 71 | . . . . . 1 15 1 . 10 11 2 5 . . 14 8 4 . . . Projectile 66 | . . . . . . . . . . . . 10 . . . 25 12 . . 19 AOE 117 | . . . . . . . . . . . . . . 19 . 48 50 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Total 12851 | 153 468 895 226 270 568 997 310 54 620 872 249 746 866 373 534 1509 2008 281 293 559 Wait 1078 | 4 14 13 . 11 137 130 16 . 254 65 8 9 13 . 66 96 239 . . 3 Move 10741 | 118 410 818 224 242 382 777 283 50 333 738 227 674 844 352 435 1187 1633 280 284 450 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 112 | 6 13 6 1 2 9 10 1 2 3 12 2 9 3 1 2 11 15 . . 4 Fast Attach 44 | 7 1 1 . . 2 . . . . 1 . 2 . . . 2 5 . 6 17 Attach 43 | . . 3 . . 8 5 . 2 . . . 3 . . 1 2 18 1 . . Detach 11 | . . 1 . 2 1 1 . . . . . . . . . 1 4 . 1 . Swap 122 | 1 2 5 . 1 5 4 2 . . 10 3 9 1 8 9 32 17 . . 13 Drop 107 | . 6 6 1 4 3 8 2 . 3 20 . 3 4 1 2 15 9 . 2 18 Fire 225 | 17 20 42 . . . . . . . . . 12 . 2 . 52 35 . . 45 Melee 284 | . . . . 8 21 62 6 . 27 26 9 25 1 9 19 38 33 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . 3 . . . . Rewire 70 | . . . . . . . . . . . . . . . . 70 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . . . . . . . . . 9 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Sto x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory (discovered 2 exits: Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 260 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 10) 776 | -10/Materials | Discovered new exit (range 5) 1014 | -10/Materials | Entered Mines 1067 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1069 | -10/Mines | Discovered new exit (range 5) 1258 | -10/Mines | Learned Materials emergency access door positions 1291 | -10/Mines | Met a Derelict shopkeep closing up shop 1363 | -10/Mines | Discovered new exit (range 11) 1495 | -10/Mines | Discovered new exit (range 10) 1582 | -10/Mines | Assembled infested the area 1852 | -10/Mines | Learned location of Storage (-8) 2048 | -10/Mines | Discovered new exit (range 6) 2434 | -10/Mines | Entered Exiles 2435 | -10/Exiles | Identified exit to Mines 2470 | -10/Exiles | Met 8R-AWN 2496 | -10/Exiles | Met EX-HEX 2536 | -10/Exiles | Met EX-BIN 2554 | -10/Exiles | Aligned with FarCom system 2555 | -10/Exiles | Given EX-Vault access code 2590 | -10/Exiles | Opened EX-Vault 2600 | -10/Exiles | Found Longsword +1 2630 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2674 | -10/Exiles | Met EX-DEC 2683 | -10/Exiles | Learned location of Zion (-7) 2765 | -10/Exiles | Left Exiles lab with Longsword +1 2765 | -10/Exiles | Entered Mines 2774 | -9/Mines | Met a Derelict bent on vengeance 2790 | -9/Mines | Discovered new exit (range 6) 2834 | -9/Mines | Learned Materials stockpile data 2894 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2995 | -9/Mines | Entered Materials 2995 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3404 | -8/Materials | Lost 3 parts (1p2n) 3464 | -8/Materials | Discovered new exit (range 9) 3602 | -8/Materials | Identified exit to Storage 3678 | -8/Materials | Identified exit to Garrison 3679 | -8/Materials | Entered Garrison 3749 | -8/Garrison | Triggered checkpoint 3768 | -8/Garrison | Garrison Relay disabled 4117 | -8/Garrison | Triggered checkpoint 4192 | -8/Garrison | Discovered new exit (range 13) 4374 | -8/Garrison | Build established: Scavenger-Gladiator 4433 | -8/Garrison | Triggered checkpoint 4476 | -8/Garrison | Garrison Relay disabled 4492 | -8/Garrison | Garrison Relay disabled 4626 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4739 | -8/Garrison | Triggered checkpoint 4842 | -8/Garrison | Discovered new exit (range 11) 4887 | -8/Garrison | Entered Materials 5006 | -8/Materials | Garrison activated, responded to threat 5210 | -8/Materials | Discovered new exit (range 16) 5259 | -8/Materials | Entered Factory 5259 | -7/Factory | Evolved 2 slots: Utility x2 5260 | -7/Factory | Identified exit to Lower Caves 5322 | -7/Factory | Identified exit to Garrison 5323 | -7/Factory | Entered Garrison 5399 | -7/Garrison | Discovered new exit (range 44) 5399 | -7/Garrison | Discovered new exit (range 58) 5399 | -7/Garrison | Discovered new exit (range 66) 5419 | -7/Garrison | Triggered checkpoint 5440 | -7/Garrison | Garrison Relay disabled 5805 | -7/Garrison | Triggered checkpoint 5858 | -7/Garrison | Garrison Relay disabled 6033 | -7/Garrison | Entered Factory 6776 | -7/Factory | Build established: Gladiator 7074 | -7/Factory | Entered Lower Caves 7113 | -7/Lower Caves | Identified exit to Lower Caves 7142 | -7/Lower Caves | Met a Warlord Commander 7143 | -7/Lower Caves | Learned location of Warlord (-5) 7144 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7144 | -7/Lower Caves | Found Encrypted Comm Array 7170 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7409 | -7/Lower Caves | Entered another Lower Caves area 7412 | -7/Lower Caves | Discovered new exit (range 4) 7432 | -7/Lower Caves | Learned Factory interactive machine intel 7708 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7792 | -7/Lower Caves | Encountered a Warlord checkpoint 7917 | -7/Lower Caves | Ambushed by wild Derelicts 7976 | -7/Lower Caves | Lost 3 parts (2u1w) 8265 | -7/Lower Caves | Discovered new exit (range 8) 8531 | -7/Lower Caves | Entered Zion 8592 | -7/Zion | Given the Hacking Drone Bay 8592 | -7/Zion | Found Prototype Device 8799 | -7/Zion | Received a visual enhancement algorithm 8820 | -7/Zion | Discovered new exit (range 15) 8889 | -7/Zion | Ran a visual enhancement algorithm 8996 | -7/Zion | Learned Factory terminal intel 9589 | -7/Zion | Given A8's code to call for help 9607 | -7/Zion | Learned location of Armory (-4) 10388 | -7/Zion | Entered Proximity Caves 10513 | -6/Proximity Caves | Identified Hacking Drone Bay 10580 | -6/Proximity Caves | Spotted B-75 Beast 10818 | -6/Proximity Caves | Discovered new exit (range 11) 10956 | -6/Proximity Caves | Entered Factory 10956 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10957 | -6/Factory | Identified exit to Extension 10958 | -6/Factory | Loaded intel: 55 interactive machine locations 10959 | -6/Factory | Loaded intel: 28 terminal locations 10988 | -6/Factory | Joined by Warlord Geek squad 11377 | -6/Factory | Joined by Warlord Geek squad 11608 | -6/Factory | Discovered new exit (range 9) 11655 | -6/Factory | Entered Extension 12155 | -6/Extension | Rescued a captive Derelict 12162 | -6/Extension | Rescued a captive Derelict 12201 | -6/Extension | Enhanced Grunt warped into view, answering call for help 12207 | -6/Extension | Enhanced Grunt warped into view, answering call for help 12419 | -6/Extension | Build established: Scavenger-Gladiator 12584 | -6/Extension | Spotted B-75 Beast 12599 | -6/Extension | Allies destroyed B-75 Beast 12607 | -6/Extension | Found Prototype Device 12608 | -6/Extension | Identified Exp. Thermal Shield 12670 | -6/Extension | Lost 7 allies 13170 | -6/Extension | Rescued a captive Derelict 13205 | -6/Extension | Disrupted transfer network 13255 | -6/Extension | Rescued A7 13346 | -6/Extension | Rescued a captive Derelict 13490 | -6/Extension | Rescued a captive Derelict 13549 | -6/Extension | Discovered new exit (range 10) 13551 | -6/Extension | Discovered new exit (range 6) 13563 | -6/Extension | Disrupted transfer network 13617 | -6/Extension | Entered Factory 13617 | -5/Factory | Accompanied by 5 allies (A7) 13617 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13656 | -5/Factory | Joined by Warlord Pyro squad 14217 | -5/Factory | P-70 Sage assimilated allied IM-9HI(g) 14253 | -5/Factory | Lost 4 allies 14278 | -5/Factory | Destroyed 8 combat bots 14286 | -5/Factory | Lost 5 parts (1p2u2w) 14542 | -5/Factory | Build established: Scavenger-Mutant 14694 | -5/Factory | Cargo convoy interrupted 14854 | -5/Factory | Discovered new exit (range 9) 15351 | -5/Factory | Identified exit to Factory 15384 | -5/Factory | Joined by Warlord Ranger squad 15481 | -5/Factory | Build established: Scavenger-Gladiator 15628 | -5/Factory | Fabricated Y-64 Sentinel? 15747 | -5/Factory | Identified exit to Upper Caves 15928 | -5/Factory | P-70 Sage assimilated allied Sentinel 6b 15958 | -5/Factory | System corruption reached 10% 15970 | -5/Factory | Lost 3 allies 15998 | -5/Factory | Core integrity fell below 50% 16034 | -5/Factory | Lost 16 parts (1p7n5u3w) 16056 | -5/Factory | Entered Upper Caves 16112 | -5/Upper Caves | Encountered a Warlord checkpoint 16129 | -5/Upper Caves | Learned Factory interactive machine intel 16164 | -5/Upper Caves | Spotted B-75 Beast 16176 | -5/Upper Caves | Core integrity fell below 20% 16188 | -5/Upper Caves | Discovered new exit (range 14) 16198 | -5/Upper Caves | Entered another Upper Caves area 16205 | -5/Upper Caves | Discovered exit to Factory (range 12) 16250 | -5/Upper Caves | Encountered a Warlord checkpoint 16252 | -5/Upper Caves | Build established: Mutant 16340 | -5/Upper Caves | Learned Factory emergency access door positions 16346 | -5/Upper Caves | Discovered new exit (range 10) 16351 | -5/Upper Caves | Entered Warlord 16374 | -5/Warlord | System corruption cleaned by Quarantine Array 16595 | -5/Warlord | Met Warlord 16620 | -5/Warlord | Warlord's base attacked by MAIN.C 16927 | -5/Warlord | Found Prototype Reactor 16943 | -5/Warlord | Found Prototype Processor 16943 | -5/Warlord | Identified Exp. Core Analyzer 16970 | -5/Warlord | Warlord forces counterattacked 16988 | -5/Warlord | Spotted Striker 16990 | -5/Warlord | P-80 Master assimilated allied RL-HKL(g) 16994 | -5/Warlord | Found Prototype Ballistic Cannon 16994 | -5/Warlord | Identified Hvy. Autocannon 17033 | -5/Warlord | Spotted Striker 17043 | -5/Warlord | Spotted Striker 17051 | -5/Warlord | Destroyed Striker 17052 | -5/Warlord | Spotted Executioner 17059 | -5/Warlord | Destroyed Executioner 17080 | -5/Warlord | Found Hvy. Autocannon 17100 | -5/Warlord | Spotted Executioner 17101 | -5/Warlord | Lost 10 allies 17114 | -5/Warlord | Spotted Striker 17152 | -5/Warlord | Found Exp. Core Analyzer 17153 | -5/Warlord | Spotted Executioner 17172 | -5/Warlord | Spotted Striker 17215 | -5/Warlord | Found Exp. Core Analyzer 17216 | -5/Warlord | Discovered new exit (range 12) 17220 | -5/Warlord | Spotted Striker 17220 | -5/Warlord | Spotted Executioner 17220 | -5/Warlord | Spotted Striker 17257 | -5/Warlord | Destroyed Striker 17273 | -5/Warlord | Lost 23 allies 17288 | -5/Warlord | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 17254_ Striker knocked back. 17257_ HV Slug penetrates Striker. 17257_ Striker suffers critical hit (Destroy). 17257_ Striker destroyed. 17257_ P-70 Sage resets P-80 Master, system corruption cleaned. 17261_ Critical hit (Impale). 17261_ Myomer Leg destroyed. 17263_ Acquired 57 matter. 17264_ Acquired 13 matter. 17266_ Slug penetrates G-67 Veteran. 17271_ HV Slug penetrates Blast Doors. <x2> 17273_ Hvy. Autocannon destroyed. 17276_ P-80 Master hacks TS-41A(Y), rebooting. 17280_ HV Slug penetrates Striker. 17280_ Striker suffers critical hit (Destroy). 17280_ Destroyed Lgt. Quantum Reactor. 17281_ TS-41A(Y) reactivates. 17282_ HV Slug penetrates Striker. 17287_ System corrupted: Substantial component data lost. 17287_ P-70 Sage resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????# ? | | ???????????????????????????????????????????????# | | ????????????????????? ??????????????????????# | | ????????????????????? ??????????????????????# | | ???????????????????? #?????????????????????# | | ????????????????????# #??????????????????????# | | ????????????????????? ???????????????????????# | | ????????#########????# #?????#""???????????????? | | ????????#"""""""#????# #?????#""???????????????? | | #######+#"""""""#????# #?????#""#??????????????? | | #"" " ""#????# #?????#""###????????????? | | !! #""" """#?#### #######""#!###??????????? | | [ ! #"" ""#?# # "" %["############ | | [[ ### ###?#% =[=!"" ==["="["=" """# | | #####+##### != =%![!""*%%!|=!==![%%![# | | # =%] /=/%%%= %%%=%%%%==!! ! | | / * ==/=!*g!!|%%%*=[*!!!]=*" | | # """ Y =%!/ *p%[%%!%%%!===%**=% | | # " % %*%/%*[!%![ !=![%%!%%%%" | | ######+## """ # p!!%=[""==%" =*%%="%= " | | ^ # p #! =""%]==""""%""""""# | | # @K # "" !="############ | | ^ #### #######""#####??????????? | | #?????#""#??????????????? | | ##########+####### #?????#""#??????????????? | | ?# ???# """ #?????#""#??????????????? | | ?# ??# """ ##?????""???????????????? | | ?# ### """ #??????????????????????? | | ?# + """ #??????????????????????? | | ?# # """ #??????????????????????? | | ?# # #??????????????????????? | | ?#+############# #??????????????????????? | | ## ### ^ #####??????????????????? | | # #?????????????????? | | + #?????????????????? | | # #??????????????????? | | ?# """ ######+##### #??????????????????? | | ?# """ #?# # #####+#??????????????????? | | ?# """ #?# """"" #?#????????????????????????? | | ## #?# """"" #??????????????????????????? | | ### """"" #??????????????????????????? | | + #??????????????????????????? | | #####/##### """"" #??????????????????????????? | | ## ## """"" #??????????????????????????? | | ###X ### """"" +??????????????????????????? | | +###### "##?# ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Armor Coverage 225 Resistance: TH 30 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 14 Target Analysis 9 Core Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 2 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- Coolant Injector | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Energy Filter | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Flak Gun | -7/Zion | Archive Point Defense System | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive EM Shield | -7/Zion | Archive Microactuators | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Spear | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Y-64 Sentinel | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionFrostDriveblaster Manual? 0 Play Time 02:15:43 Cumulative 123.3 hours Start 2025.06.05 @ 19:34:59 End 2025.06.05 @ 21:51:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 58 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e24b1849-db68-4d4e-90a7-88fba1cde820