Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.25 @ 13:19:21 Player: Finestep Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (269) 1345 Value Destroyed (7739) 7739 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1260) 1260 TOTAL SCORE: 14184 Bonus ------- High Alert Combat Kills 1181 Follower Combat Kills 79 Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 290/290 System Corruption 23% Temperature Cool (22) Movement Treading (280) Ox6 Location -7/Storage Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hacking Suite Hacking Suite > --- WEAPON (2) ------- Minigun Minigun > --- INVENTORY (34) --- Improved Deuterium Engine Armored Huge Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved Cooling System Improved Cooling System High-capacity Battery (400) Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Weapon Cycler Weapon Cycler Improved Propulsion Shielding Improved Light Armor Plating Layered Light Armor Plating System Shield System Shield Makeshift System Shield Skeleton Box Heavy Ion Cannon Enhanced Autogun Shock Bomb Launcher Mini Grenade Launcher Heavy Rocket Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Enhanced Autogun > --- INVENTORY -------- Advanced Treads Advanced Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Advanced Heat Sink Advanced Heat Sink Improved Cooling System High-capacity Battery Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Improved Propulsion Shielding Improved Medium Armor Plating Layered Light Armor Plating Hacking Suite Hacking Suite System Shield Makeshift System Shield Skeleton Box Minigun Minigun Minigun Enhanced Autogun Shock Bomb Launcher Mini Grenade Launcher Heavy Rocket Launcher Makeshift Sword [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . . 1 1 . Utility 4 | . . 2 . . . 1 1 . Weapon . | . . . . . . . . . Parts Attached 232 | 7 28 38 6 6 3 56 81 7 Power 21 | 1 2 4 1 . 2 3 8 . Engine 18 | 1 2 4 1 . . 2 8 . Core 3 | . . . . . 2 1 . . Reactor . | . . . . . . . . . Propulsion 82 | 2 11 10 1 1 . 24 30 3 Treads 60 | 1 8 10 1 1 . 14 22 3 Leg 14 | . . . . . . 7 7 . Wheel 6 | 1 2 . . . . 2 1 . Hover . | . . . . . . . . . Flight 2 | . 1 . . . . 1 . . Utility 46 | 2 5 4 1 . 1 10 23 . Device 10 | . . 2 . . . 2 6 . Storage 13 | 2 5 2 . . . 1 3 . Processor 2 | . . . . . . 1 1 . Hackware 4 | . . . . . . . 4 . Protection 17 | . . . 1 . 1 6 9 . Artifact . | . . . . . . . . . Weapon 83 | 2 10 20 3 5 . 19 20 4 Energy Gun 13 | 2 3 3 . . . 3 2 . Energy Cannon 19 | . 3 10 . . . 1 5 . Ballistic Gun 35 | . 1 4 3 3 . 12 9 3 Ballistic Cannon 1 | . . . . . . 1 . . Launcher 12 | . 2 3 . . . 2 4 1 Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . 1 3 . . . 3 . . Parts Lost 56 | . 5 3 3 . 1 13 25 6 Power 8 | . 1 . 1 . 1 2 3 . Propulsion 16 | . . . 1 . . 3 8 4 Utility 9 | . . . . . . 3 6 . Weapon 23 | . 4 3 1 . . 5 8 2 Highest Loss Streak 12 | . 3 1 1 . 1 4 12 6 Average Slot Usage (%) 98 | . 99 99 99 99 98 97 96 89 Engine 8 | . 13 10 10 11 . 5 6 7 Treads 21 | . 23 21 21 21 22 12 23 13 Leg 2 | . . . . . . 9 4 . Wheel 1 | . 3 . . . . 3 . 6 Device 4 | . . 10 8 . . 3 2 . Storage 31 | . 28 33 33 33 33 35 30 30 Hackware 1 | . . . . . . . 4 15 Protection 3 | . . . 2 11 11 4 5 . Energy Gun 2 | . 9 2 . . . 2 . . Energy Cannon 6 | . 14 14 . . . 1 3 . Ballistic Gun 11 | . 3 3 21 21 22 10 10 13 Naked Turns . | . . . . . . . . . Heaviest Build 141 | 15 43 81 78 81 81 116 141 135 Greatest Support 88 | 20 40 40 43 46 46 69 88 28 Greatest Overweight (x) 36 | 1 2 2 3 1 1 10 36 4 Average Overweight (x) 1 | . . 1 1 1 1 2 1 4 Largest Inventory Capacity 34 | 8 16 24 24 24 24 32 34 34 Average Capacity 25 | 6 13 23 24 24 24 31 32 34 Most Carried 34 | 6 16 24 24 24 24 32 34 34 Average Carried 24 | 3 12 22 23 23 23 27 31 33 Final Capacity 34 | 8 16 24 24 24 24 32 34 34 Final Carried 34 | 6 16 24 24 24 24 32 34 30 Class Distribution -------------------- 78% | Hauler-Mutant 11% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Matter Collected 5133 | 270 315 484 172 . 192 1398 2227 75 Remotely . | . . . . . . . . . Salvage Created 11065 | 77 907 2122 332 . 236 2953 4038 400 Parts 584 | 5 54 130 25 . 11 141 198 20 Haulers Intercepted 13 | . 2 5 . . . 4 2 . Recyclers Shooed 14 | . 2 3 . . . 6 2 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 186 | . 17 44 12 . 6 47 49 11 Guns 104 | . 8 10 12 . 6 28 31 9 Cannons 44 | . 4 24 . . . 8 8 . AOE 33 | . 5 10 . . . 9 7 2 Classes Destroyed 16 | 2 6 3 . . 1 3 1 . Worker 18 | . 1 4 . . . 7 6 . Builder 6 | . . . . . . 2 4 . Tunneler 3 | 1 . . . . . 1 1 . Hauler 13 | . 2 5 . . . 4 2 . Recycler 22 | 1 2 5 1 . . 5 8 . Mechanic 4 | . . . . . . 2 2 . Operator 6 | . 1 1 . . . 3 1 . Watcher 11 | . 3 4 . . . 2 2 . Swarmer 48 | . 6 17 10 . 2 7 . 6 Grunt 86 | . 11 15 2 . 3 27 25 3 Brawler 9 | . . 2 . . . 1 5 1 Duelist 8 | . . . . . 1 3 4 . Protector 3 | . . 1 . . . . 2 . Sentry 28 | . . 9 . . . 8 10 1 Hunter 1 | . . . . . . 1 . . Programmer 3 | . . . . . . . 3 . Best Kill Streak 10 | 2 8 6 4 . 2 8 8 10 Combat Bots Only 10 | . 7 5 4 . 2 6 6 10 Max Kills in Single Turn 4 | 1 3 4 2 . 2 3 2 1 Gunslinging 1 | . . . 1 . 1 . . . Exploded 4 | . 3 4 . . . 3 2 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Damage Taken 13287 | . 851 1219 549 . 436 3353 5686 1193 Core 1550 | . 139 109 83 . 40 473 514 192 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 50 | 100 44 . . . 42 14 . . Volleys Fired 785 | 7 60 142 39 2 25 214 266 30 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 137 | 80 120 120 43 43 43 93 137 56 Shots Fired 1448 | 14 110 266 77 4 48 405 471 53 Gun 1003 | 14 82 61 77 4 48 308 358 51 Cannon 404 | . 22 200 . . . 90 92 . Launcher 38 | . 3 5 . . . 7 21 2 Special 3 | . 3 . . . . . . . Kinetic 889 | . 17 32 77 4 48 311 349 51 Thermal 382 | 14 65 208 . . . 27 68 . Explosive 12 | . 3 5 . . . 2 . 2 Electromagnetic 165 | . 25 21 . . . 65 54 . Robot Hit Streak 25 | 4 9 15 10 . 7 25 20 7 Robot Miss Streak 10 | 2 4 4 7 . 3 5 10 8 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 16 | . 1 . 3 . 2 1 8 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 1 1 1 Shots Hit Robots 1016 | 8 58 174 50 . 33 295 356 42 Core Hits 554 | 3 39 75 23 . 14 134 220 46 Critical Hits 12 | . . 1 . . . 4 7 . Critical Kills 3 | . . 1 . . . 1 1 . Critical Parts Destroyed 7 | . . . . . . 3 4 . Melee Attacks 4 | . . . . 4 . . . . Impact . | . . . . . . . . . Slashing 4 | . . . . 4 . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 19830 | 77 965 3602 414 . 369 5151 8232 1020 Guns 10695 | 77 598 516 414 . 369 2848 5033 840 Cannons 5861 | . 159 2511 . . . 1456 1735 . Explosions 3225 | . 208 575 . . . 844 1418 180 Melee . | . . . . . . . . . Ramming 49 | . . . . . . 3 46 . Kinetic 9935 | . 100 162 414 . 369 3141 4909 840 Thermal 4908 | 77 478 2455 . . . 568 1330 . Explosive 1180 | . 148 554 . . . 298 . 180 Electromagnetic 3758 | . 239 431 . . . 1141 1947 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 23 | . . . . . . 1 23 23 Average Corruption 13 | . . . . . . 1 15 23 Corruption Purged . | . . . . . . . . . Effects 219 | . . . . . . 3 192 24 Message Errors 33 | . . . . . . 1 28 4 Matter Fused 30 | . . . . . . . 30 . Heat Flow Errors 20 | . . . . . . . 18 2 Energy Discharges 12 | . . . . . . 1 9 2 Data Loss (minor) 13 | . . . . . . . 12 1 Data Loss (major) 5 | . . . . . . . 5 . Misfires 5 | . . . . . . . 5 . Alerts 4 | . . . . . . . 3 1 Misdirections 22 | . . . . . . . 21 1 Targeting Errors 60 | . . . . . . 1 49 10 Weapon Failures 15 | . . . . . . . 12 3 Overload Shots . | . . . . . . . . . Overflow Damage 240 | . . 96 . . . 60 84 . Projectiles 208 | . . 96 . . . 34 78 . Explosions 32 | . . . . . . 26 6 . Melee . | . . . . . . . . . Knockbacks 13 | . . . . . . 12 1 . Impact 2 | . . . . . . 1 1 . Kinetic 11 | . . . . . . 11 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 244 | . 1 . . . . 105 138 . Shots 13 | . 1 . . . . 6 6 . Rammed 5 | . . . . . . 1 4 . Targets Rammed 5 | . . . . . . 1 4 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 503 | 108 420 6 . 2 20 465 503 256 Average Temperature 82 | 50 78 2 . 1 7 97 86 93 Received Heat Transfer 4317 | . 360 330 93 . 162 1404 1710 258 Effects 10 | . 2 . . . . 4 4 . Shutdowns 2 | . . . . . . 1 1 . Energy Bleed 3 | . . . . . . 2 1 . Interference 5 | . 2 . . . . 1 2 . Siege Activations . | . . . . . . . . . Robots Corrupted 5 | . . . . . . 2 3 . Combat Hostiles 5 | . . . . . . 2 3 . Parts Fried 17 | . . 5 . . . 2 10 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 14 | . 3 9 . . . . 2 . Heat Transferred 9331 | 175 958 5193 . . . 1003 2002 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 10 | . . 1 . . . 3 6 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Peak Influence 905 | 10 400 885 431 . 168 616 905 646 Average Influence 376 | 2 219 320 231 . 81 386 594 487 Maximum Alert Level 3 | . 2 3 2 . . 2 3 2 Low Security (%) 26 | 100 26 35 42 . 100 24 1 . Level 1 30 | . 72 34 52 . . 12 14 11 Level 2 31 | . 1 18 4 . . 62 50 88 Level 3 12 | . . 11 . . . . 33 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 37 | . 5 5 . . . 10 16 1 Investigation 12 | . 4 3 . . . 3 2 . Extermination 2 | . . . . . . . 2 . Reinforcement 8 | . 1 1 . . . 3 2 1 Assault 9 | . . 1 . . . 1 7 . Garrison 6 | . . . . . . 3 3 . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Distress Signals 6 | . 1 2 . . . 2 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 304 | . 24 65 13 . 14 79 90 19 Peak Tracking Total 10 | . 6 5 4 . 3 8 9 10 Tactical Retreats 27 | . 1 5 1 . 1 10 9 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Traps Triggered 8 | . 1 3 . . . 1 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Machines Disabled 22 | . 10 4 . 2 . 2 4 . Max in Single Turn 9 | . 9 2 . 1 . 1 2 . Garrison Access 3 | . . . . . . 1 2 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Machines Accessed 36 | . 9 10 . 2 . 6 8 1 Terminals 21 | . 6 7 . . . 3 4 1 Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . . Recycling Units 7 | . 2 2 . . . 2 1 . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 3 | . . . . . . 1 2 . Total Hacks 103 | . 30 28 . 6 . 14 22 3 Successful 51 | . 17 16 . 6 . 6 5 1 Failed 51 | . 12 12 . . . 8 17 2 Catastrophic 6 | . . 1 . . . . 5 . Database Lockouts 1 | . 1 . . . . . . . Manual 37 | . 10 9 . 2 . 7 6 3 Terminals 61 | . 20 18 . . . 8 12 3 Fabricators 2 | . . . . . . . 2 . Repair Stations 4 | . 4 . . . . . . . Recycling Units 19 | . 6 5 . . . 5 3 . Scanalyzers 5 | . . 5 . . . . . . Garrison Access 6 | . . . . . . 1 5 . Terminal Hacks 27 | . 8 7 . 6 . 2 4 . Record 5 | . . . . 5 . . . . Part Schematic 2 | . 2 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 3 | . 1 1 . . . . 1 . Branch Access Points 3 | . . 1 . . . 1 1 . Unreport Threat 4 | . . 2 . . . 1 1 . Locate Traps 2 | . 1 1 . . . . . . Transport Status 1 | . 1 . . . . . . . Investigation Status 1 | . . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . Zone Layout 2 | . 1 . . . . . 1 . EX-Prototype ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . Scan Component 2 | . 2 . . . . . . . Repair 2 | . 2 . . . . . . . Recycling Unit Hacks 3 | . 1 1 . . . 1 . . Retrieve Components 3 | . 1 1 . . . 1 . . Scanalyzer 5 | . . 5 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 4 | . . 4 . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . Seal Access 2 | . . . . . . 1 1 . Unauthorized Hacks 10 | . 4 3 . . . 2 . 1 Terminals 4 | . 2 1 . . . . . 1 Track 1 | . . 1 . . . . . . Assimilate 1 | . 1 . . . . . . . Botnet 2 | . 1 . . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 2 2 . . . 2 . . Tunnel 6 | . 2 2 . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 7 9 . . . 3 8 1 Full Trace Events 2 | . . . . . . . 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . 2 1 . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . Time 52 | . 52 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 28 | . 9 10 . . . 9 . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . Machine Destruction 2 | . . . . . . . 2 . Robots Rewired 2 | . . . . 2 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Total Allies 3 | . 1 . . 2 . . . . Largest Group 2 | . 1 . . 2 2 . . . Highest-Rated Group 29 | . 10 . . 29 29 . . . Highest-Rated Ally 21 | . 10 . . 21 21 . . . Total Orders 1 | . 1 . . . . . . . GOTO 1 | . 1 . . . . . . . Ally Attacks 12 | . . . . . 12 . . . Total Damage 252 | . . . . . 252 . . . Kills 3 | . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Turns Passed 12076 | 80 1481 2412 1386 1030 501 1775 3226 185 Spaces Moved 5469 | 49 817 1055 707 554 238 577 1416 56 Core 6 | 5 . . . . . . 1 . Treads 4343 | 2 525 1055 707 554 238 240 1022 . Legs 471 | . . . . . . 178 293 . Wheels 649 | 42 292 . . . . 159 100 56 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 180 180 180 180 130 140 140 Average Speed 170 | 87 144 181 180 180 180 179 168 140 Slowest Speed 1850 | 160 200 200 220 180 180 270 1850 140 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 58 | 4 94 94 99 91 31 48 42 21 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 7 | . 2 2 . 1 . 2 . . Known Exits Taken 2 | . . 1 . . . . 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . Scrap Searched 3 | . . . 3 . . . . . Spaces Dug 7 | . 7 . . . . . . . Terrain Destroyed 118 | . 52 28 . . . 16 10 12 Melee . | . . . . . . . . . Projectile 4 | . 3 . . . . 1 . . AOE 114 | . 49 28 . . . 15 10 12 Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Total 6888 | 68 1010 1298 757 580 268 944 1853 110 Wait 134 | . 65 10 . . . 25 18 16 Move 5461 | 48 816 1054 706 553 237 576 1415 56 Hop . | . . . . . . . . . Pick Up 120 | 6 22 24 2 4 1 30 31 . Fast Attach 84 | 7 6 9 4 . 1 27 30 . Attach 52 | . 7 5 1 2 1 13 19 4 Detach 3 | . . . . . . 2 1 . Swap 96 | . 15 24 1 4 1 16 32 3 Drop 137 | . 19 30 4 4 2 40 37 1 Fire 785 | 7 60 142 39 2 25 214 266 30 Melee 4 | . . . . 4 . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 5 | . . . . . . 1 4 . Escape Stasis . | . . . . . . . . . Rewire 7 | . . . . 7 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Central database locked down 309 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 16) 413 | -10/Materials | Lost 3 parts (1p2w) 428 | -10/Materials | Destroyed 7 combat bots 526 | -10/Materials | Discovered new exit (range 15) 761 | -10/Materials | Discovered new exit (range 9) 936 | -10/Materials | Core integrity fell below 50% 1203 | -10/Materials | Repaired Lgt. Treads 1230 | -10/Materials | Repaired Lgt. Treads 1562 | -10/Materials | Entered another Materials area 1562 | -9/Materials | Evolved 2 slots: Utility x2 1865 | -9/Materials | Build established: Hauler-Mutant 2214 | -9/Materials | Discovered new exit (range 5) 2234 | -9/Materials | Discovered new exit (range 8) 2433 | -9/Materials | Identified exit to Mines 2980 | -9/Materials | Discovered new exit (range 5) 3562 | -9/Materials | First assault squad dispatched 3733 | -9/Materials | Discovered new exit (range 16) 3966 | -9/Materials | Build established: Scavenger-Mutant 3974 | -9/Materials | Entered Mines 3991 | -9/Mines | Learned Materials security intel 4085 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4085 | -9/Mines | Discovered new exit (range 5) 4174 | -9/Mines | Discovered new exit (range 7) 4707 | -9/Mines | Build established: Hauler-Mutant 5071 | -9/Mines | Discovered new exit (range 11) 5097 | -9/Mines | Found a hidden stash of uninstalled traps 5360 | -9/Mines | Entered Exiles 5360 | -9/Exiles | Found Exiles lab destroyed 5779 | -9/Exiles | Learned location of Zion (-6) 5874 | -9/Exiles | Opened EX-Vault 5888 | -9/Exiles | Found Skeleton Box 6046 | -9/Exiles | Discovered new exit (range 14) 6372 | -9/Exiles | Discovered new exit (range 10) 6390 | -9/Exiles | Entered Mines 6390 | -8/Mines | Accompanied by 2 allies 6393 | -8/Mines | Core integrity fell below 50% 6483 | -8/Mines | Discovered new exit (range 5) 6817 | -8/Mines | Discovered new exit (range 4) 6891 | -8/Mines | Entered Materials 6891 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7052 | -8/Materials | Garrison activated, responded to threat 7157 | -8/Materials | Lost 4 parts (1n1u2w) 7850 | -8/Materials | Core integrity fell below 50% 8091 | -8/Materials | First assault squad dispatched 8466 | -8/Materials | Discovered new exit (range 15) 8572 | -8/Materials | Core integrity fell below 20% 8666 | -8/Materials | Entered Factory 8666 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9290 | -7/Factory | System corruption reached 10% 9320 | -7/Factory | Lost 3 parts (1n2u) 9466 | -7/Factory | First assault squad dispatched 9679 | -7/Factory | Lost 12 parts (1p4n2u5w) 10132 | -7/Factory | Discovered new exit (range 16) 10219 | -7/Factory | Identified exit to Factory 10855 | -7/Factory | Core integrity fell below 50% 10883 | -7/Factory | Lost 5 parts (3n2u) 11380 | -7/Factory | Identified exit to Storage 11380 | -7/Factory | Identified exit to Lower Caves 11892 | -7/Factory | Entered Storage 12023 | -7/Storage | Core integrity fell below 20% 12077 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 12058_ System corrupted: Flak Gun targeting data glitched. 12059_ System corrupted: Energy discharge (-69). 12059_ Lgt. Treads destroyed. 12059_ K-01 Serf collects debris. 12060_ R-06 Scavenger collects Imp. Light Armor Plating. 12061_ System corrupted: Flak Gun targeting data glitched. 12061_ S-27 Virus destroyed. 12061_ Switching to secondary target: S-27 Virus. 12061_ System corrupted: Minigun targeting data glitched. 12061_ Arm. Huge Wheel destroyed. 12063_ K-01 Serf collects debris. 12064_ System corrupted: Minigun targeting data glitched. 12064_ R-06 Scavenger collects Lgt. Treads. 12067_ Flak Gun destroyed. 12068_ R-06 Scavenger collects Unknown Energy Gun. 12071_ R-06 Scavenger destroyed. 12073_ S-27 Virus destroyed. 12075_ Lgt. Treads destroyed. 12076_ System corrupted: Component data lost. 12076_ System corrupted: Minigun jammed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????#######??#???????????????????????????????????? | | ????# #???????????????????????????????????? | | ##### """ #???????????????????????????????????? | | # # """ #???????????????????????????????????? | | # # """ #???????????????????????????????????? | | # # #???????????????????????????????????? | | # # """ #???????????????????????????????????? | | # # """ #???????????????????????????????????? | | # + """ #???????????????????????????????????? | | # # #???????????????????????????????????? | | # ##########???????????????????????????????????? | | # #????????????????????????????????????????????? | | # ##??????????#+###????????????????????????????? | | ########## #????????????????????????????? | | ! = #????????????????????????????? | | +????????????????????????????? | | #????????????????????????????? | | #####+#### #????????????????????????????? | | ####### #???###????????????????????????????? | | ??????# """" #??????????????????????????????????? | | ??????# """" #????###########???????????????????? | | ??????# """" #????# [ #???????????????????? | | ??????# """" ###### ! = #???????????????????? | | ????### + + !]%!g #???????????????????? | | ????#"" """" # # %@g= #???#???????????????? | | ????#"T """" # #####s##+## #???????????????? | | ????#"" """" # =%==% #???????????????? | | ????### """" # !%%= #???????????????? | | ??????# # [Y! ##??????????????? | | ??????######+## #??????????????? | | ???????????# #??????????????? | | ???????????# %* #??????????????? | | ???????????+ """ """ *%= #?????????????? | | ???????????# """ """ *"##?????????????? | | ???????????# """ """ %= ?????????????? | | ???????????# ###?????????????? | | ???????????# ? ## ??????????????? | | ???????????#+# """ !""? #? ??????????????? | | ?????????????# ?""=%""?? #?? ???????????????? | | ?????????????# ??" *""?? #????????????????????? | | ?????????????# ??? ?????????????????????????? | | ???????????????? ???? ?????????????????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonCoreMantle Manual? 0 Play Time 01:07:14 Cumulative 427.0 hours Start 2020.08.25 @ 12:13:10 End 2020.08.25 @ 13:19:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 288 Rogue 288 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0 Lore% 86 Gallery% 86 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b885fb4e-e6f2-44f3-9e2d-dc601bb033eb