Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.07.27 @ 20:19:59 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (125) 625 Value Destroyed (4404) 4404 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (259) 259 TOTAL SCORE: 10828 Bonus ------- Follower Combat Kills 250 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Warlord 500 Friendly Fire -1091 Cogmind --------- Core Integrity 156/1000 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (550) Ox10 Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (16) --- Micro Fission Core Titanium Leg Combat Gravmag System Combat Gravmag System Medium Storage Unit Medium Storage Unit Gauss Rifle Heavy Rocket Launcher Makeshift Hammer Chainsword Makeshift Sword Great Axe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Melee Analysis Suite Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Great Axe Power Sword Power Sword Ionic Axe > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Medium Storage Unit Medium Storage Unit Improved Medium Armor Plating Layered Light Armor Plating Heavy Particle Cannon Gauss Rifle Heavy Rocket Launcher Makeshift Hammer Chainsword Great Axe Makeshift Spear [Rating: 74] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Protection Improved Medium Armor Plating Weapon Great Axe Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Slots Evolved 10 | . . . . . 4 2 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 . . . Utility 6 | . . . . . 2 2 1 . . . . 1 . . . Weapon 2 | . . . . . 1 . 1 . . . . . . . . Parts Attached 108 | 6 9 5 . 2 23 9 9 7 3 7 3 21 2 . 2 Power 9 | 1 1 . . . 3 . 1 1 . . . 2 . . . Engine 5 | 1 1 . . . 2 . . . . . . 1 . . . Core 3 | . . . . . 1 . 1 . . . . 1 . . . Reactor 1 | . . . . . . . . 1 . . . . . . . Propulsion 34 | 2 2 1 . . 5 4 2 1 3 . 1 10 1 . 2 Treads . | . . . . . . . . . . . . . . . . Leg 34 | 2 2 1 . . 5 4 2 1 3 . 1 10 1 . 2 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 31 | 1 3 . . . 3 5 5 4 . 5 . 5 . . . Device 2 | . . . . . 1 . . . . 1 . . . . . Storage 3 | 1 2 . . . . . . . . . . . . . . Processor 9 | . . . . . . 2 2 1 . 2 . 2 . . . Hackware . | . . . . . . . . . . . . . . . . Protection 17 | . 1 . . . 2 3 3 3 . 2 . 3 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 34 | 2 3 4 . 2 12 . 1 1 . 2 2 4 1 . . Energy Gun 6 | 2 2 . . . 2 . . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . Ballistic Gun 5 | . 1 2 . 1 1 . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . Launcher 5 | . . 2 . 1 1 . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . 3 . . 1 . 1 1 . . . . Slashing Weapon 9 | . . . . . 3 . 1 . . 1 . 4 . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . 1 . 1 . . . Parts Lost 40 | . 3 . . . 10 2 1 3 3 1 1 9 2 . 5 Power 7 | . . . . . 3 . 1 . . . . 2 . . 1 Propulsion 12 | . . . . . 3 2 . . 1 . . 4 . . 2 Utility 11 | . . . . . 1 . . 2 . 1 1 3 1 . 2 Weapon 10 | . 3 . . . 3 . . 1 2 . . . 1 . . Highest Loss Streak 8 | . 3 . . . 7 1 1 2 3 1 1 8 1 . 5 Average Slot Usage (%) 92 | . 92 100 100 100 87 91 92 94 92 90 94 96 93 88 86 Engine 4 | . 14 14 14 14 7 7 1 . . . . . 5 5 4 Reactor 2 | . . . . . . . . 3 6 6 6 3 . . . Leg 22 | . 28 28 28 28 25 22 20 20 19 20 20 22 23 23 22 Storage 15 | . 18 28 28 28 18 15 13 13 13 13 13 11 11 11 11 Processor 12 | . . . . . . 8 13 19 20 19 14 20 17 17 16 Protection 8 | . 7 . . . 3 12 12 7 13 12 13 10 10 5 4 Energy Gun 1 | . 18 . . . . . . . . . . . . . . Ballistic Gun 3 | . 5 27 28 28 3 . . . . . . . . . . Impact Weapon 1 | . . . . . 4 . . 6 3 1 5 . . . . Slashing Weapon 15 | . . . . . 13 23 26 20 16 15 20 22 20 17 16 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 84 | 10 38 41 39 39 58 84 81 78 68 67 71 69 66 58 58 Greatest Support 70 | 20 20 20 20 20 35 45 52 57 57 55 55 70 65 65 65 Greatest Overweight (x) 19 | . 1 2 1 1 2 2 1 1 1 1 1 19 1 . 10 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 . 1 . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 15 | 5 10 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Most Carried 16 | 2 12 13 13 15 16 16 16 16 16 16 13 16 11 12 14 Average Carried 13 | 1 6 12 13 14 14 15 15 15 13 13 12 13 9 11 12 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Final Carried 16 | 2 12 13 13 15 15 16 15 15 14 12 12 10 11 12 12 Class Distribution -------------------- 45% | Mutant 27% | Messiah-Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Messiah-Mutant | -5/Proximity Caves Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Matter Collected 1545 | 237 79 144 . 25 447 95 75 70 20 50 73 195 20 . 15 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5663 | . 304 165 . 21 976 273 560 764 464 . 56 1687 307 86 . Parts 274 | . 16 18 . 3 58 22 24 29 16 . 2 68 15 3 . Haulers Intercepted 5 | . . . . . 4 . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 104 | . . . . . . . . 25 14 . 7 . 16 2 40 Prevented 13 | . . . . . . . . . . . 4 . . . 9 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Combat Hostiles Destroyed 101 | . 6 11 . 2 21 4 7 13 10 . 1 20 5 1 . Melee 68 | . . . . . 8 4 7 13 10 . . 20 5 1 . Guns 17 | . 6 8 . . 3 . . . . . . . . . . Cannons 8 | . . . . . 8 . . . . . . . . . . AOE 6 | . . 3 . 2 . . . . . . 1 . . . . Classes Destroyed 14 | . 3 1 . . 5 2 2 1 . . . . . . . Worker 7 | . . . . . 4 1 . . . . . 2 . . . Builder 1 | . . . . . 1 . . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . Hauler 5 | . . . . . 4 . 1 . . . . . . . . Recycler 3 | . 1 . . . . . . . . . . 2 . . . Operator 1 | . . . . . . 1 . . . . . . . . . Watcher 4 | . 1 . . . 2 1 . . . . . . . . . Swarmer 29 | . . 9 . 2 8 . . 2 4 . . 3 1 . . Grunt 47 | . 6 2 . . 8 2 5 7 3 . 1 12 1 . . Brawler 2 | . . . . . . . . 2 . . . . . . . Duelist 2 | . . . . . . . 1 1 . . . . . . . Sentry 12 | . . . . . 4 . 1 1 1 . . 3 1 1 . Hunter 6 | . . . . . 1 1 . . 2 . . . 2 . . Programmer 3 | . . . . . . 1 . . . . . 2 . . . Z-Courier 2 | . . . . . . . . . . . . 2 . . . Best Kill Streak 10 | . 2 5 . 2 5 2 2 4 4 . 1 10 2 1 . Combat Bots Only 6 | . 2 5 . 2 5 2 2 4 4 . 1 6 2 1 . Max Kills in Single Turn 2 | . 1 2 . 2 2 1 1 1 1 . 1 1 1 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 2 | . . 2 . 2 . . . . . . 1 . . . . Melee 1 | . . . . . 1 1 1 1 1 . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Damage Taken 7748 | 1 294 236 . 32 1226 131 600 741 717 95 162 1830 415 71 1197 Core 1441 | 1 26 29 . . 268 51 87 40 79 . 16 254 62 . 528 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 78 | 99 . . . 77 51 92 . . . . 73 . . . . Volleys Fired 91 | . 26 19 . 1 43 . . . . . 2 . . . . Largest 3 | . 2 2 . 2 3 . . . . . 1 . . . . Hottest 142 | . 115 50 . 50 142 . . . . . 39 . . . . Shots Fired 180 | . 48 38 . 2 90 . . . . . 2 . . . . Gun 122 | . 48 34 . 1 39 . . . . . . . . . . Cannon 51 | . . . . . 51 . . . . . . . . . . Launcher 7 | . . 4 . 1 . . . . . . 2 . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 112 | . 6 34 . 1 71 . . . . . . . . . . Thermal 61 | . 42 . . . 19 . . . . . . . . . . Explosive 7 | . . 4 . 1 . . . . . . 2 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 16 7 . . 22 . . . . . 1 . . . . Robot Miss Streak 2 | . 2 1 . . 1 . . . . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . Shots Hit Robots 412 | . 42 21 . . 117 17 38 42 29 . 1 89 12 4 . Core Hits 179 | . 17 16 . 2 40 7 15 18 15 . 5 35 6 2 1 Critical Hits 7 | . . . . . 3 . . . 1 . . 2 1 . . Critical Kills 3 | . . . . . 1 . . . 1 . . 1 . . . Critical Parts Destroyed 4 | . . . . . 2 . . . . . . 1 1 . . Melee Attacks 400 | . . . . . 71 27 64 55 36 . . 125 17 5 . Impact 38 | . . . . . 26 . . 7 5 . . . . . . Slashing 360 | . . . . . 45 27 64 48 31 . . 125 16 4 . Piercing 2 | . . . . . . . . . . . . . 1 1 . Sneak Attacks 24 | . . . . . 6 1 4 . . . . 13 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 78 | . . . . . 10 4 11 11 11 . . 25 5 1 . Damage Inflicted 16071 | 3 502 446 . 74 3226 742 1757 1603 1125 . 234 5566 596 196 1 Guns 1051 | . 502 171 . . 378 . . . . . . . . . . Cannons 869 | . . . . . 869 . . . . . . . . . . Explosions 583 | . . 275 . 74 . . . . . . 234 . . . . Melee 13560 | . . . . . 1975 742 1757 1603 1125 . . 5566 596 196 . Ramming 8 | 3 . . . . 4 . . . . . . . . . 1 Kinetic 1168 | . 50 171 . . 947 . . . . . . . . . . Thermal 752 | . 452 . . . 300 . . . . . . . . . . Explosive 583 | . . 275 . 74 . . . . . . 234 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 601 | . . . . . 423 . . 71 107 . . . . . . Slashing 12959 | . . . . . 1552 742 1757 1532 1018 . . 5566 596 196 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 1 1 1 1 . 1 1 1 3 Average Corruption 1 | . . . . . . . 1 1 1 1 . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 17 | . . . . . . . 8 . 3 . . 2 2 1 1 Message Errors 6 | . . . . . . . 4 . 1 . . . . 1 . Energy Discharges 1 | . . . . . . . 1 . . . . . . . . Data Loss (minor) 6 | . . . . . . . 3 . 2 . . . . . 1 Targeting Errors 4 | . . . . . . . . . . . . 2 2 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1153 | . . 15 . . 146 86 225 1 86 . . 579 15 . . Projectiles 26 | . . . . . 26 . . . . . . . . . . Explosions 15 | . . 15 . . . . . . . . . . . . . Melee 1112 | . . . . . 120 86 225 1 86 . . 579 15 . . Knockbacks 18 | . . . . . 16 . . . 2 . . . . . . Impact 5 | . . . . . 3 . . . 2 . . . . . . Kinetic 12 | . . . . . 12 . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 3 | 1 . . . . 2 . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 3 | 1 . . . . 1 . . . . . . . . . 1 Targets Rammed 3 | 1 . . . . 1 . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 370 | . 370 19 . 10 113 . 3 3 . . 4 . . . . Average Temperature 93 | . 144 9 . 7 34 . 2 3 . . 4 . . . . Received Heat Transfer 2157 | . 198 102 . . 414 45 162 270 81 12 54 615 . 18 186 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . 9 . . . . . . . . . . Impact Corruptions 9 | . . . . . 8 . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . 3 . . . . . . . . . . 1 . . . Heat Transferred 1755 | . 1200 . . . 555 . . . . . . . . . . Parts Sabotaged 10 | . . . . . . . . . . . . . . . 10 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Peak Influence 391 | . 157 260 . 71 323 105 137 . . . . 391 . . . Average Influence 89 | . 40 124 . 48 143 42 60 . . . . 127 . . . Maximum Alert Level 1 | . . 1 . . 1 . . . . . . 1 . . . Low Security (%) 83 | 100 100 63 . 100 66 100 100 . . . . 65 . . . Level 1 16 | . . 36 . . 33 . . . . . . 34 . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . . . 3 3 1 . . . . 4 . . . Investigation 1 | . 1 . . . . . . . . . . . . . . Extermination 3 | . . . . . . 2 . . . . . 1 . . . Reinforcement 4 | . . . . . 3 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 1 . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Distress Signals 4 | . 1 . . . 2 . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 189 | . 10 11 . 3 44 12 11 14 12 1 7 30 10 1 23 Peak Tracking Total 23 | . 5 4 . 3 6 2 3 6 5 1 4 7 3 1 23 Tactical Retreats 19 | . 1 1 . . 5 2 . 1 2 . . 4 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Traps Triggered 6 | . 3 . . . . 1 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . 2 1 8 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Machines Disabled 2 | . . . . . . . 2 . . . . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Machines Accessed 28 | . 2 . 1 . 3 5 3 1 . 1 . . . . 12 Terminals 10 | . 2 . . . 3 3 2 . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Total Hacks 57 | . 6 . 1 . 7 12 4 1 . 4 . . . . 22 Successful 42 | . 3 . 1 . 3 6 2 1 . 4 . . . . 22 Failed 15 | . 3 . . . 4 6 2 . . . . . . . . Catastrophic 2 | . . . . . . 1 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 35 | . 5 . . . 7 8 3 . . . . 12 . . . Terminals 24 | . 6 . . . 7 8 3 . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Terminal Hacks 34 | . 3 . 1 . 3 . . 1 . 4 . . . . 22 Record 21 | . . . 1 . . . . . . . . . . . 20 Part Schematic 5 | . . . . . 1 . . . . 4 . . . . . Open Door 3 | . . . . . . . . 1 . . . . . . 2 Level Access Points 1 | . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks 3 | . . . . . . 2 1 . . . . . . . . Terminals 3 | . . . . . . 2 1 . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . Botnet 2 | . . . . . . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 9 | . 1 . . . 3 3 2 . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 1 . . . 4 . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . Matter 146 | . . . . . . 146 . . . . . . . . . Time 73 | . . . . . . 73 . . . . . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Total Allies 7 | . . . . 1 . . . . . 4 . 2 . . . Largest Group 4 | . . . . 1 1 . . . . 4 4 4 . . . Highest-Rated Group 156 | . . . . 31 31 . . . . 156 152 145 . . . Highest-Rated Ally 39 | . . . . 31 31 . . . . 39 39 39 . . . Zionite Dispatches 2 | . . . . . . . . . . . . 2 . . . Melee Resupply 2 | . . . . . . . . . . . . 2 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 31 | . . . . 2 6 . . . . 4 16 3 . . . Total Damage 1056 | . . . . 42 40 . . . . 243 684 47 . . . Kills 7 | . . . . 1 . . . . . . 6 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 2 1 1 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . 2 . . . Trap Installations 1 | . . . . . . . . . . . . 1 . . . Active Terminals 1 | . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Turns Passed 10581 | 64 801 609 219 92 1168 1050 828 885 527 1659 401 966 361 276 675 Spaces Moved 6209 | 45 489 367 147 53 530 544 422 482 287 1089 251 521 213 222 547 Core 4 | 2 . . . . . . . . . . . 1 . . 1 Treads . | . . . . . . . . . . . . . . . . Legs 6205 | 43 489 367 147 53 530 544 422 482 287 1089 251 520 213 222 546 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 150 150 150 153 156 150 120 150 120 120 120 120 Average Speed 146 | 116 139 150 150 150 150 171 154 156 152 149 150 126 148 120 121 Slowest Speed 1000 | 120 150 180 150 150 180 185 156 156 156 150 150 1000 150 120 550 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 72 46 54 16 52 14 13 63 51 90 48 16 37 43 69 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 5 | . . . 1 . . . . . . 2 . . . . 2 Known Exits Taken 7 | . 1 . . . 1 . 1 1 1 . 1 . 1 . . Unknown Exits Taken 8 | 1 . 1 1 1 . 1 . . . 1 . 1 . 1 . Scrap Searched 14 | . . 1 . . . . . 3 2 5 . . 2 1 . Spaces Dug 53 | . . . . . 10 7 13 5 2 . . 16 . . . Terrain Destroyed 127 | . . 33 . 10 12 7 13 5 2 . 29 16 . . . Melee 53 | . . . . . 10 7 13 5 2 . . 16 . . . Projectile 2 | . . . . . 2 . . . . . . . . . . AOE 72 | . . 33 . 10 . . . . . . 29 . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Total 7062 | 53 561 391 146 63 731 625 517 542 336 1115 273 691 240 226 552 Wait 304 | . 29 . . 6 64 33 30 10 23 16 17 60 15 1 . Move 6195 | 45 488 366 146 52 529 543 421 481 286 1088 250 520 212 221 547 Hop . | . . . . . . . . . . . . . . . . Pick Up 44 | 2 7 1 . 2 8 7 6 3 1 . . 3 1 1 2 Fast Attach 34 | 6 2 . . . 12 6 . 2 . 3 . 3 . . . Attach 34 | . 2 1 . . 6 1 4 4 1 4 . 8 1 . 2 Detach 9 | . 1 . . . 3 1 . 1 . 3 . . . . . Swap 40 | . 5 4 . 2 5 2 5 1 2 . 3 10 1 . . Drop 40 | . 1 . . . 7 11 8 2 3 1 1 6 . . . Fire 91 | . 26 19 . 1 43 . . . . . 2 . . . . Melee 269 | . . . . . 53 21 43 38 20 . . 81 10 3 . Ram 1 | . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 13) 65 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 9) 313 | -10/Materials | Build established: Mutant 326 | -10/Materials | Identified exit to Mines 419 | -10/Materials | Discovered new exit (range 15) 617 | -10/Materials | Lost 3 parts (3w) 617 | -10/Materials | Discovered new exit (range 13) 866 | -10/Materials | Entered Mines 869 | -10/Mines | Met a Derelict bent on vengeance 909 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 909 | -10/Mines | Discovered new exit (range 5) 1060 | -10/Mines | Discovered new exit (range 6) 1475 | -10/Mines | Entered Exiles 1516 | -10/Exiles | Met 8R-AWN 1537 | -10/Exiles | Met EX-HEX 1592 | -10/Exiles | Met EX-DEC 1628 | -10/Exiles | Learned location of Zion (-6) 1678 | -10/Exiles | Discovered new exit (range 14) 1694 | -10/Exiles | Entered Mines 1697 | -9/Mines | Received a Mining Laser from a helpful Derelict 1775 | -9/Mines | Discovered new exit (range 5) 1775 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1786 | -9/Mines | Entered Materials 1786 | -8/Materials | Accompanied by 1 ally 1786 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1999 | -8/Materials | Lost 7 parts (2p2n3w) 2454 | -8/Materials | Build established: Scavenger-Mutant 2605 | -8/Materials | Discovered new exit (range 2) 2818 | -8/Materials | Identified exit to Factory 2954 | -8/Materials | Entered Factory 2954 | -7/Factory | Evolved 2 slots: Utility x2 3270 | -7/Factory | Build established: Mutant 3357 | -7/Factory | Fabricated Melee Analysis Suite (x2) 3971 | -7/Factory | Discovered new exit (range 7) 4004 | -7/Factory | Entered another Factory area 4004 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4592 | -6/Factory | Discovered new exit (range 10) 4630 | -6/Factory | Garrison activated, responded to threat 4784 | -6/Factory | Spotted B-75 Beast 4831 | -6/Factory | Identified exit to Lower Caves 4832 | -6/Factory | Entered Lower Caves 5472 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5622 | -6/Lower Caves | Learned Factory security intel 5637 | -6/Lower Caves | Learned location of 2 exits from Factory 5651 | -6/Lower Caves | Encountered a Warlord checkpoint 5691 | -6/Lower Caves | Discovered new exit (range 9) 5715 | -6/Lower Caves | Identified exit to Lower Caves 5717 | -6/Lower Caves | Entered another Lower Caves area 5722 | -6/Lower Caves | Discovered new exit (range 14) 5758 | -6/Lower Caves | Identified exit to Factory 5775 | -6/Lower Caves | Learned Factory stockpile data 5830 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6011 | -6/Lower Caves | Lost 3 parts (1n2w) 6230 | -6/Lower Caves | Discovered new exit (range 10) 6242 | -6/Lower Caves | Identified exit to Zion 6244 | -6/Lower Caves | Entered Zion 6253 | -6/Zion | Build established: Scavenger-Mutant 6276 | -6/Zion | Received a visual enhancement algorithm 6321 | -6/Zion | Discovered new exit (range 9) 6421 | -6/Zion | System corruption cleaned by Quarantine Array 6496 | -6/Zion | Learned location of Warlord (-5) 6769 | -6/Zion | Found Prototype Device 6769 | -6/Zion | Identified Bomb Factory No. 2 6969 | -6/Zion | Learned Factory fabricator intel 7416 | -6/Zion | Visited the Megawrench Repair Shop 7416 | -6/Zion | Megawrench repaired 13 parts 7608 | -6/Zion | Imprinted 7610 | -6/Zion | Declared Zion's savior 7903 | -6/Zion | Entered Proximity Caves 7903 | -5/Proximity Caves | Accompanied by 4 allies 7917 | -5/Proximity Caves | Build established: Messiah-Mutant 7929 | -5/Proximity Caves | Learned 4 Factory zone layouts 8276 | -5/Proximity Caves | Discovered exit to Factory (range 10) 8304 | -5/Proximity Caves | Entered Factory 8304 | -5/Factory | Accompanied by 3 allies 8304 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8305 | -5/Factory | Identified exit to Factory 8309 | -5/Factory | Loaded intel: 6 fabricator locations 8380 | -5/Factory | Retrieved Zion intel report: Active Terminals 8381 | -5/Factory | Zion Melee Resupply teleported in 8433 | -5/Factory | Zion Melee Resupply teleported in 8710 | -5/Factory | Retrieved Zion intel report: Trap Installations 8863 | -5/Factory | Garrison activated, responded to threat 9101 | -5/Factory | Lost 8 parts (2p4n2u) 9153 | -5/Factory | Discovered new exit (range 10) 9270 | -5/Factory | Entered Upper Caves 9315 | -5/Upper Caves | Identified exit to Upper Caves 9473 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9631 | -5/Upper Caves | Entered another Upper Caves area 9633 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9878 | -5/Upper Caves | Discovered new exit (range 14) 9907 | -5/Upper Caves | Entered Warlord 9948 | -5/Warlord | System corruption cleaned by Quarantine Array 10014 | -5/Warlord | Learned location of Armory (-3) 10014 | -5/Warlord | Learned location of Testing (-3) 10014 | -5/Warlord | Learned Armory stockpile data 10015 | -5/Warlord | Learned 4 Armory zone layouts 10015 | -5/Warlord | Learned 4 Access zone layouts 10015 | -5/Warlord | Learned 4 Testing zone layouts 10017 | -5/Warlord | Learned Research repair station intel 10148 | -5/Warlord | Visited the Vortex Lab 10164 | -5/Warlord | Warlord's base attacked by MAIN.C 10497 | -5/Warlord | Opened side exit 10514 | -5/Warlord | Warlord forces counterattacked 10547 | -5/Warlord | Spotted Executioner 10563 | -5/Warlord | Discovered new exit (range 9) 10565 | -5/Warlord | Spotted Striker 10573 | -5/Warlord | Core integrity fell below 50% 10582 | -5/Warlord | Core integrity fell below 20% 10582 | -5/Warlord | Self-destructed Last Messages --------------- 10570_ E-15 Imp destroyed. 10571_ Acquired 15 matter. 10572_ Penetrated by Slug. 10573_ Knocked back. 10573_ S-27 Virus system corrupted by crushing effect. 10574_ S-27 Virus system terminally corrupted. 10574_ Segregator fries itself beyond repair. 10575_ Slug penetrates D-63 Destroyer. 10576_ Slammed into G-67 Veteran. 10577_ Cesium-ion Thruster fries itself beyond repair. 10577_ The unstable cave ceiling collapses. 10577_ Adv. Melee Analysis Suite destroyed. 10577_ System corrupted by crushing effect (+3). 10579_ Cesium-ion Thruster fries itself beyond repair. 10579_ Autogun self-destruct mechanism malfunctions. 10579_ Slug penetrates Wall. 10579_ D-63 Destroyer destroyed. 10580_ Propulsion Shielding fries itself beyond repair. 10581_ G-50 Soldier destroyed. 10582_ Cesium-ion Thruster fries itself beyond repair. Map ----- +----------------------------------------------------+ | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????????????????????##?????? | | ??????????????????????###;##????? | | ?????????????????????##;*! ###??? | | ?????????????????????#;%==% ##?? | | ????????????????????## < ?? | | ????????????????????# ??? | | ????????????????????# ???? | | ????????????????????# s #???? | | ?????????????????????# g #???? | | ??????????????????????#[g%g;#???? | | ????????????????????###=s@;;###?? | | ?????????????? ?#####=%=sbK #?? | | ?????????????# Y!=/= ##? | | ?????????????## ###% #//%% #? | | ???????????????? ## = #? | | ???????????????### Y## g # | | ?????????????????# # ## | | ?????????????????## ### dE #? | | ??????????????????## ## g #? | | ####????????????????# #### #? | | "############??????# = # ##? | | """"""""""""#???????#% [ ### | | """"""""""""#?####?## = # | | ### ### !% # | | %!%%% = # | | %%=%! # ## | | =!### ## # | | """"""""""""#??## # # | | """"""""""""#???# # # | | "############???# #### %* ## | | ####??????????????# ### % # | | ?????????????????# ## % = # | | ????????????????# ### # | | ???????????????## ##?# % # # | | ???????????????# #?### %[ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 975 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Melee Accuracy 26 Offensive Hacking 10 Item Schematics ----------------- Katana | -8/Materials | Hacked Melee Analysis Suite | -7/Factory | Scanalyzed Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Melee Analysis Suite | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterStorageActivator Manual? 0 Play Time 01:12:20 Cumulative 68.6 hours Start 2020.07.27 @ 19:05:34 End 2020.07.27 @ 20:19:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 80 Rogue 1 Adventurer 79 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 38 Gallery% 51 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6827ac6-32c5-48b6-bf7e-f3f8206519c8