Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.13 @ 13:27:09 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (101) 505 Value Destroyed (3145) 3145 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (237) 237 TOTAL SCORE: 6287 Bonus ------- High Alert Combat Kills 237 Cogmind --------- Core Integrity 491/700 Matter 300/300 Energy 29/150 System Corruption 4% Temperature Cool (0) Movement Walking (126) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (3) ------ High-capacity Storage Unit Hardened Medium Armor Plating Hardlight Generator > --- WEAPON (4) ------- Great Axe Great Axe Spear Spear > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg High-capacity Battery (250) Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Improved Assault Rifle Spear Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Great Axe Great Axe Great Axe Spear > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg High-capacity Battery Improved Assault Rifle Rocket Launcher Spear Spear Spear [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Improved Treads Leg Improved Titanium Leg Utility Improved Signal Interpreter Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Great Axe Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 . 2 Utility 1 | . . . 1 . Weapon 2 | . . 1 1 . Parts Attached 69 | 7 7 17 12 26 Power 7 | 1 1 1 . 4 Engine 3 | 1 1 1 . . Core 4 | . . . . 4 Reactor . | . . . . . Propulsion 23 | 2 2 4 4 11 Treads 12 | 2 2 4 4 . Leg 11 | . . . . 11 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 2 1 3 7 Device 4 | 1 . 1 . 2 Storage 4 | 1 1 . 1 1 Processor 3 | . 1 . 1 1 Hackware . | . . . . . Protection 4 | . . . 1 3 Artifact . | . . . . . Weapon 24 | 2 2 11 5 4 Energy Gun 3 | . 1 2 . . Energy Cannon 1 | . . 1 . . Ballistic Gun 11 | 2 1 7 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 6 | . . 1 4 1 Piercing Weapon 2 | . . . . 2 Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 3 | . . . . 3 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 1 | . . . . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 100 99 99 99 Engine 7 | . 14 11 9 . Core 2 | . . . . 6 Treads 18 | . 28 32 27 . Leg 13 | . . . . 37 Device 2 | . 2 8 3 . Storage 9 | . 14 11 9 7 Processor 6 | . 11 2 5 6 Protection 5 | . . . 9 7 Energy Gun 2 | . 4 6 . . Ballistic Gun 9 | . 23 26 1 . Slashing Weapon 16 | . . . 33 20 Piercing Weapon 3 | . . . . 8 Naked Turns . | . . . . . Heaviest Build 73 | 14 19 26 50 73 Greatest Support 97 | 40 46 69 67 97 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 10 10 15 20 Average Capacity 12 | 6 9 10 12 16 Most Carried 16 | 4 10 10 15 16 Average Carried 11 | 2 8 9 11 13 Final Capacity 20 | 8 10 10 15 20 Final Carried 16 | 4 10 10 15 16 Class Distribution -------------------- 78% | Mutant 11% | Scavenger-Gunner 5% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1495 | 278 213 411 130 463 Remotely 45 | 45 . . . . Salvage Created 4368 | 95 536 806 963 1968 Parts 231 | 3 31 58 51 88 Haulers Intercepted 8 | . 1 2 3 2 Recyclers Shooed 10 | . 1 1 3 5 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 70 | . 11 16 10 33 Melee 36 | . . . 10 26 Guns 27 | . 11 16 . . AOE 7 | . . . . 7 Classes Destroyed 14 | 1 3 4 2 4 Worker 5 | . . 1 3 1 Builder 2 | . . . . 2 Tunneler 1 | . . . . 1 Hauler 8 | . 1 2 3 2 Recycler 10 | 1 1 . 2 6 Mechanic 1 | . . 1 . . Watcher 4 | . . . 2 2 Swarmer 11 | . 3 . . 8 Grunt 40 | . 8 12 4 16 Brawler 2 | . . . 1 1 Duelist 1 | . . 1 . . Sentry 10 | . . 3 5 2 Hunter 4 | . . . . 4 Programmer 2 | . . . . 2 Best Kill Streak 10 | 1 4 7 5 10 Combat Bots Only 7 | . 4 5 5 7 Max Kills in Single Turn 4 | 1 2 1 1 4 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3201 | . 448 519 469 1765 Core 451 | . 72 94 76 209 Absorbed by Shields 52 | . . . . 52 Regen/Repaired (Parts) 41 | . . 41 . . Core Remaining (%) 83 | 100 71 76 86 . Volleys Fired 107 | 2 43 47 . 15 Largest 3 | 2 2 3 . 1 Hottest 90 | 40 70 90 . 33 Shots Fired 241 | 4 86 136 . 15 Gun 226 | 4 86 136 . . Cannon . | . . . . . Launcher 15 | . . . . 15 Special . | . . . . . Kinetic 189 | 4 73 112 . . Thermal 37 | . 13 24 . . Explosive 15 | . . . . 15 Electromagnetic . | . . . . . Robot Hit Streak 15 | 3 15 10 . 9 Robot Miss Streak 6 | . 2 6 . 3 Penetration Max . | . . . . . Secondary Targets 5 | . 1 4 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 286 | 3 59 84 49 91 Core Hits 146 | 2 27 38 16 63 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 19 | . 2 1 8 8 Burn 3 | . 2 1 . . Sever 11 | . . . 8 3 Impale 5 | . . . . 5 Melee Attacks 190 | . . . 65 125 Impact . | . . . . . Slashing 124 | . . . 65 59 Piercing 66 | . . . . 66 Sneak Attacks 24 | . . . 11 13 Combat Hostiles . | . . . . . Follow-up Attacks 37 | . . . 16 21 Damage Inflicted 8156 | 33 701 1035 2213 4174 Guns 1730 | 33 672 1025 . . Cannons . | . . . . . Explosions 1099 | . . . . 1099 Melee 5288 | . . . 2213 3075 Ramming 39 | . 29 10 . . Kinetic 1426 | 33 556 837 . . Thermal 304 | . 116 188 . . Explosive 1099 | . . . . 1099 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 3757 | . . . 2213 1544 Piercing 1531 | . . . . 1531 Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . . . 16 Message Errors 6 | . . . . 6 Matter Fused 5 | . . . . 5 Heat Flow Errors 4 | . . . . 4 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 641 | . . . 277 364 Projectiles . | . . . . . Explosions 89 | . . . . 89 Melee 552 | . . . 277 275 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 12 | . 9 3 . . Targets Rammed 12 | . 9 3 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 252 | . 126 252 . 252 Average Temperature 71 | . 37 92 . 103 Received Heat Transfer 1232 | . 228 243 252 509 Effects 3 | . . 3 . . Interference 3 | . . 3 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1075 | . 481 594 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 837 | 5 230 298 231 837 Initial 122 | . 3 33 122 72 Average 205 | 1 61 187 112 371 Maximum Alert Level 3 | . 1 1 1 3 Low Security (%) 62 | 100 94 46 97 24 Level 1 21 | . 5 53 2 30 Level 2 14 | . . . . 41 Level 3 1 | . . . . 3 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 2 3 . 8 Investigation 5 | . 1 1 . 3 Extermination 2 | . . . . 2 Reinforcement 4 | . 1 2 . 1 Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 9 | . 4 . 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 98 | . 20 21 15 42 Peak Tracking Total 8 | . 5 4 7 8 Tactical Retreats 6 | . 2 . 2 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Garrison Access 2 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 17 | . 4 2 4 7 Terminals 11 | . 3 1 3 4 Fabricators 2 | . . . . 2 Repair Stations 1 | . . 1 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 1 1 Total Hacks 47 | . 11 5 11 20 Successful 18 | . 5 3 4 6 Failed 27 | . 5 2 6 14 Catastrophic 4 | . 2 . . 2 Database Lockouts 2 | . 1 . 1 . Manual 28 | . 10 2 8 8 Terminals 32 | . 8 2 10 12 Fabricators 6 | . . . . 6 Repair Stations 3 | . . 3 . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 1 2 Terminal Hacks 8 | . 4 1 2 1 Part Schematic 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Terminal Index 1 | . . . . 1 Unreport Threat 3 | . 2 . 1 . Locate Traps 1 | . . 1 . . Fabricator Hacks 4 | . . . . 4 Load Schematic 2 | . . . . 2 Build 2 | . . . . 2 Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 3 | . 1 . 1 1 Terminals 2 | . . . 1 1 Assimilate 1 | . . . . 1 Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 3 2 3 7 Full Trace Events 4 | . 1 . . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built 1 | . . . . 1 Authchips . | . . . . . Time 102 | . . . . 102 Total Part Build Rating 1 | . . . . 1 Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 10 | . . . . 10 Highest-Rated Ally 10 | . . . . 10 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3785 | 98 693 672 978 1344 Spaces Moved 1848 | 53 318 278 486 713 Core 5 | 5 . . . . Treads 1130 | 48 318 278 486 . Legs 713 | . . . . 713 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 150 125 Average Speed 145 | 149 160 160 152 127 Slowest Speed 200 | 160 160 160 160 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 69 28 29 23 Regions Visited 4 Branch Regions . Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 10 | . . . . 10 Terrain Destroyed 31 | . . . . 31 Melee 10 | . . . . 10 Projectile . | . . . . . AOE 21 | . . . . 21 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2520 | 65 423 408 647 977 Wait 246 | . 24 41 81 100 Move 1844 | 52 317 277 485 713 Hop . | . . . . . Pick Up 53 | 4 12 8 13 16 Fast Attach 23 | 7 1 7 5 3 Attach 18 | . . 3 3 12 Detach 1 | . . . 1 . Swap 28 | . 6 7 4 11 Drop 59 | . 11 15 14 19 Fire 107 | 2 43 47 . 15 Melee 129 | . . . 41 88 Ram . | . . . . . Kick . | . . . . . Crush 12 | . 9 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 7) 324 | -10/Materials | Build established: Mutant 327 | -10/Materials | Central database locked down 760 | -10/Materials | Discovered new exit (range 9) 792 | -10/Materials | Entered another Materials area 792 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 893 | -9/Materials | Repaired Imp. Treads 1302 | -9/Materials | Build established: Scavenger-Gunner 1413 | -9/Materials | Discovered new exit (range 15) 1464 | -9/Materials | Entered another Materials area 1464 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1586 | -8/Materials | Central database locked down 1848 | -8/Materials | Discovered new exit (range 14) 1917 | -8/Materials | Build established: Mutant 2441 | -8/Materials | Identified exit to Factory 2442 | -8/Materials | Entered Factory 2442 | -7/Factory | Evolved 2 slots: Propulsion x2 3225 | -7/Factory | Destroyed 7 combat bots 3434 | -7/Factory | Discovered new exit (range 6) 3439 | -7/Factory | Identified exit to Factory 3459 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 3727 | -7/Factory | Discovered exit to Factory (range 14) 3786 | -7/Factory | Self-destructed Last Messages --------------- 03737_ Y-54 Guardian emerges from the garrison. 03738_ ALERT: Garrison Access compromised, dispatching assault squad. 03738_ Garrison Access disabled. 03747_ G-47 Trooper Lgt. Nuclear Core severed. 03749_ G-47 Trooper destroyed. 03752_ Spear follow-up attack on Y-54 Guardian. 03755_ Y-54 Guardian destroyed. 03756_ Acquired 40 matter. 03758_ Great Axe follow-up attack on G-47 Trooper. 03764_ G-47 Trooper destroyed. 03767_ System corrupted: Energy discharge (-43). 03772_ Acquired 10 matter. 03774_ Acquired Aluminum Leg. 03775_ R-06 Scavenger collects Lgt. Treads. 03777_ R-06 Scavenger collects Imp. Light Armor Plating. 03779_ R-06 Scavenger collects Imp. Heat Sink. 03780_ Sneak attack on R-06 Scavenger. 03780_ Destroyed Lgt. Ion Engine. 03783_ Great Axe follow-up attack on W-25 Informer. 03783_ W-25 Informer destroyed. 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Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleDamperInterrupter Manual? 0 Play Time 00:26:18 Cumulative 717.5 hours Start 2022.04.11 @ 14:57:31 End 2022.04.13 @ 13:27:09 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1096 Rogue 1096 Adventurer 0 Explorer 0 Win Type - Total 68 Types 41/1/10/12/4/0/0/0/0 Lore% 90 Gallery% 90 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6905721-c74f-4ecc-8c33-bf8cdd3340c2