Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.08 @ 23:16:33 Player: WimP_Lo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (75) 375 Value Destroyed (2637) 2637 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (730) 730 TOTAL SCORE: 7062 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 175 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -153 Cogmind --------- Core Integrity 0/700 Matter 226/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Rolling (80) Location -7/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (6) ------ Signal Interpreter Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Quantum Reactor > --- PROPULSION ------- Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Cooling System Signal Interpreter Armor Integrity Analyzer Advanced Phase Shifter Hardened Light Armor Plating > --- WEAPON ----------- Gauss Rifle Assault Cannon > --- INVENTORY -------- Carbon-fiber Leg Wheel Beam Rifle Improved Assault Rifle [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Signal Interpreter Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Gar Slots Evolved 6 | . . . 2 . 2 2 . . Power 2 | . . . 1 . . 1 . . Propulsion . | . . . . . . . . . Utility 4 | . . . 1 . 2 1 . . Weapon . | . . . . . . . . . Parts Attached 91 | 6 13 4 6 17 21 . 10 14 Power 23 | 1 1 1 2 8 7 . . 3 Engine 17 | 1 1 1 2 8 3 . . 1 Core 5 | . . . . . 4 . . 1 Reactor 1 | . . . . . . . . 1 Propulsion 29 | 2 3 2 . 5 5 . 7 5 Treads 2 | . . . . 2 . . . . Leg 24 | 2 1 2 . 3 5 . 7 4 Wheel 1 | . . . . . . . . 1 Hover 2 | . 2 . . . . . . . Flight . | . . . . . . . . . Utility 17 | 1 1 . 1 2 7 . 3 2 Device 7 | . . . 1 1 2 . 2 1 Storage 1 | 1 . . . . . . . . Processor 2 | . 1 . . . . . 1 . Hackware 1 | . . . . . 1 . . . Protection 6 | . . . . 1 4 . . 1 Artifact . | . . . . . . . . . Weapon 22 | 2 8 1 3 2 2 . . 4 Energy Gun 10 | 2 5 1 . 1 . . . 1 Energy Cannon 1 | . 1 . . . . . . . Ballistic Gun 8 | . 1 . 2 1 1 . . 3 Ballistic Cannon 1 | . . . . . 1 . . . Launcher 2 | . 1 . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 34 | . . 5 1 4 5 . 1 18 Power 8 | . . 1 . 2 1 . . 4 Propulsion 8 | . . 2 . . 1 . . 5 Utility 9 | . . . . 1 3 . 1 4 Weapon 9 | . . 2 1 1 . . . 5 Highest Loss Streak 15 | . . 5 1 2 5 . 1 15 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 95 88 90 96 97 84 84 70 Engine 15 | . 14 12 15 21 12 7 2 5 Core 1 | . . . . . 4 7 7 . Treads 3 | . . . . 8 . . . . Leg 16 | . 23 . 22 13 17 15 15 12 Hover 1 | . 4 21 . . . . . . Device 9 | . . . 11 6 17 15 18 10 Storage 8 | . 14 14 11 11 5 . . . Processor 10 | . 11 14 11 11 9 7 9 15 Protection 4 | . . . . 1 8 15 15 6 Energy Gun 3 | . 11 14 2 4 . . . . Energy Cannon 1 | . 7 10 . . . . . . Ballistic Gun 12 | . 5 . 15 17 12 7 7 6 Ballistic Cannon 2 | . . . . . 5 7 7 5 Peak Build Rating 45 | 6 8 7 13 17 29 29 33 45 Average Rating 18 | 2 6 6 11 14 25 29 30 33 On Entrance 15 | . 6 7 6 13 17 29 29 28 Naked Turns . | . . . . . . . . . Heaviest Build 42 | 11 13 12 20 26 33 29 32 42 Greatest Support 40 | 20 20 20 20 40 38 36 36 30 Greatest Overweight (x) 7 | 1 . 2 . 2 1 . 1 7 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 6 8 8 8 8 6 5 5 5 Most Carried 8 | 5 8 7 5 8 8 5 5 5 Average Carried 5 | 3 5 6 3 6 5 5 5 3 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 Final Carried 7 | 3 7 3 4 6 5 5 5 . Class Distribution -------------------- 45% | Scavenger-Mutant 24% | Mutant 19% | Commander-Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Gar Matter Collected 1850 | 230 248 . 134 423 471 . 99 245 Remotely . | . . . . . . . . . Salvage Created 2777 | . 496 100 67 1071 701 . 60 282 Parts 181 | . 34 5 8 70 51 . 3 10 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Gar Combat Hostiles Destroyed 62 | . 11 2 4 21 15 . 2 7 Guns 43 | . 5 . 2 21 9 . . 6 Cannons 14 | . 4 2 . . 6 . 2 . AOE 4 | . 2 . 2 . . . . . Classes Destroyed 13 | . 3 . 2 4 2 . 1 1 Worker 2 | . . . . 2 . . . . Builder 1 | . 1 . . . . . . . Hauler 1 | . . . . 1 . . . . Recycler 1 | . . . . 1 . . . . Operator 1 | . . . . . 1 . . . Watcher 6 | . 3 . 1 . 2 . . . Swarmer 6 | . . . 3 . 2 . . 1 Grunt 35 | . 11 2 . 12 6 . . 4 Brawler 1 | . . . . . . . . 1 Duelist 2 | . . . . 1 . . . 1 Sentry 16 | . . . 1 8 7 . . . Specialist 2 | . . . . . . . 2 . Hunter 1 | . . . . . 1 . . . Best Kill Streak 5 | . 3 2 2 5 5 . 1 3 Combat Bots Only 5 | . 3 2 2 5 5 . 1 3 Max Kills in Single Turn 2 | . 1 1 2 2 1 . 1 1 Gunslinging 1 | . . . . 1 . . . . Exploded 2 | . 1 . 2 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Gar Hostile Shots Fired 553 | . 46 18 14 93 113 . 46 223 Missed 153 | . 12 2 3 24 28 . 14 70 Damage Taken 5256 | . 330 454 69 837 1041 . 492 2033 Core 1180 | . 57 130 15 129 146 . 122 581 Absorbed by Shields 19 | . . . . . . . 19 . Ignored by Resistances 1512 | . 101 122 23 239 290 . 149 588 Core Remaining (%) 65 | 100 . 25 . 64 73 . . . Volleys Fired 200 | . 35 11 12 54 39 . 13 36 Largest 2 | . 2 2 2 2 2 . 2 2 Hottest 100 | . 100 100 43 68 67 . 67 72 Shots Fired 363 | . 66 17 21 107 78 . 26 48 Gun 283 | . 42 11 19 107 55 . 13 36 Cannon 74 | . 20 6 . . 23 . 13 12 Launcher 6 | . 4 . 2 . . . . . Special . | . . . . . . . . . Kinetic 264 | . 16 . 19 88 78 . 26 37 Thermal 74 | . 46 17 . . . . . 11 Explosive 6 | . 4 . 2 . . . . . Electromagnetic 19 | . . . . 19 . . . . Robot Hit Streak 77 | . 13 4 6 23 54 . 77 13 Robot Miss Streak 4 | . 2 2 4 2 3 . 1 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 294 | . 51 11 11 92 63 . 25 41 Core Hits 149 | . 27 6 8 54 36 . 3 15 Critical Kills 2 | . . . . 2 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . 2 . . 2 . . 2 2 Burn 4 | . 2 . . . . . . 2 Destroy 2 | . . . . 2 . . . . Blast 2 | . . . . . . . 2 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5222 | . 870 155 252 1484 1236 . 463 762 Guns 3463 | . 383 67 143 1478 721 . 180 491 Cannons 1382 | . 297 88 . . 455 . 283 259 Explosions 352 | . 190 . 109 . 53 . . . Melee . | . . . . . . . . . Ramming 25 | . . . . 6 7 . . 12 Kinetic 3706 | . 148 . 143 1170 1176 . 463 606 Thermal 831 | . 532 155 . . . . . 144 Explosive 352 | . 190 . 109 . 53 . . . Electromagnetic 308 | . . . . 308 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 Average Corruption 3 | . . . . . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 11 | . . . . . . . . 11 Message Errors 1 | . . . . . . . . 1 Matter Fused 5 | . . . . . . . . 5 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 13 | . . . . . 3 . 5 5 Impact . | . . . . . . . . . Kinetic 13 | . . . . . 3 . 5 5 Secondary . | . . . . . . . . . Self-Inflicted Damage 74 | . 8 . . . 64 . . 2 Shots 2 | . 1 . . . 1 . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 12 | . . . . 3 2 . . 7 Kicked 11 | . . . . 3 2 . . 6 Crushed . | . . . . . . . . . Highest Temperature 255 | . 255 238 . 130 221 . . 135 Average Temperature 75 | . 88 122 . 35 120 . . 76 Received Heat Transfer 2025 | . 255 36 9 396 591 . 144 594 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 4 | . 3 . . . . . . 1 Heat Transferred 2239 | . 1386 335 . . . . . 518 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Gar Peak Influence 411 | . 304 123 202 411 347 46 100 171 Initial 73 | . . 73 24 72 28 46 30 66 Average 182 | . 149 79 133 218 235 46 66 80 Maximum Alert Level 2 | . 1 . 1 2 1 . . . Low Security (%) 59 | 100 71 100 89 49 34 100 100 100 Level 1 37 | . 28 . 10 43 65 . . . Level 2 2 | . . . . 6 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 2 . . 6 2 . 2 . Investigation 9 | . 2 . . 5 2 . . . Extermination . | . . . . . . . . . Reinforcement 3 | . . . . 1 . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Gar Distress Signals 3 | . 1 . 1 . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 123 | . 17 7 8 33 28 . 10 20 Peak Tracking Total 13 | . 4 5 3 5 9 . 8 13 Tactical Retreats 8 | . 1 1 . . 1 . 2 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Gar Traps Triggered 10 | . 1 . . 4 2 . 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Gar Machines Disabled 3 | . . . . . 3 . . . Max in Single Turn 2 | . . . . . 2 . . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Gar Machines Accessed 33 | . 8 . 3 11 10 1 . . Terminals 27 | . 6 . 2 8 10 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 . 1 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 89 | . 20 . 10 28 30 1 . . Successful 50 | . 12 . 7 14 16 1 . . Failed 39 | . 8 . 3 14 14 . . . Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 74 | . 16 . 6 21 30 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 12 | . 4 . 4 4 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . Terminal Hacks 40 | . 9 . 5 9 16 1 . . Record 11 | . 3 . 2 . 6 . . . Robot Analysis 1 | . . . . . 1 . . . Prototype ID Bank 6 | . 2 . 1 2 1 . . . Open Door 1 | . . . . 1 . . . . Open DSF 1 | . . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . Repair Station Index 1 | . . . . . 1 . . . Recycling Unit Index 1 | . . . . . 1 . . . Alert Level 2 | . . . . 1 1 . . . Locate Traps 4 | . 2 . . 1 1 . . . Reprogram Traps 1 | . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . Maintenance Status 2 | . . . . 1 1 . . . Recall Investigation 1 | . . . . 1 . . . . Hauler Manifests 2 | . . . . 1 1 . . . Registered Components 2 | . . . 1 . 1 . . . Zone Layout 2 | . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 9 | . 3 . 2 4 . . . . Report Inventory 5 | . 2 . 1 2 . . . . Retrieve Components 4 | . 1 . 1 2 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 24 | . 4 . 2 8 10 . . . Full Trace Events 5 | . 1 . . 3 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 36 | . 10 . 6 20 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac DSF Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Gar Total Allies 10 | . . . . 10 . . . . Largest Group 10 | . . . . 10 6 . . . Highest-Rated Group 88 | . . . . 88 56 . . . Highest-Rated Ally 16 | . . . . 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 95 | . . . . 42 53 . . . Total Damage 810 | . . . . 325 485 . . . Kills 13 | . . . . 6 7 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Gar Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Gar Turns Passed 4695 | 53 679 93 287 1712 1205 14 196 456 Spaces Moved 2845 | 45 507 103 195 898 762 12 113 210 Core 40 | 25 . 3 . . . . . 12 Treads 308 | . . . . 308 . . . . Legs 2234 | 20 346 1 195 590 762 12 113 195 Wheels 3 | . . . . . . . . 3 Hover 260 | . 161 99 . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 56 56 120 120 120 120 90 50 Average Speed 133 | 87 99 60 120 163 132 120 114 157 Slowest Speed 400 | 120 120 150 120 260 190 120 190 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 4 85 12 20 83 68 . 70 34 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 5 | . . . 5 . . . . . Terrain Destroyed 62 | . 26 . 10 . 26 . . . Melee . | . . . . . . . . . Projectile 1 | . . . . . 1 . . . AOE 61 | . 26 . 10 . 25 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Gar Total 3388 | 57 616 117 228 1039 880 11 155 285 Wait 129 | . 36 . 9 42 32 . 3 7 Move 2837 | 44 506 102 194 897 761 11 112 210 Hop . | . . . . . . . . . Pick Up 61 | 7 15 . 6 15 11 . 1 6 Fast Attach 12 | 2 . . . 2 4 . 2 2 Attach 42 | 4 6 4 4 6 7 . . 11 Detach 1 | . 1 . . . . . . . Swap 37 | . 7 . 2 9 10 . 8 1 Drop 43 | . 10 . 1 11 14 . 7 . Fire 200 | . 35 11 12 54 39 . 13 36 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick 11 | . . . . 3 2 . . 6 Crush . | . . . . . . . . . Escape Stasis 14 | . . . . . . . 9 5 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -7/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 54 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 9) 181 | -10/Materials | Identified exit to Mines 328 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 15) 487 | -10/Materials | Identified exit to Materials 641 | -10/Materials | Discovered exit to Mines (range 10) 676 | -10/Materials | Discovered exit to Materials (range 9) 733 | -10/Materials | Entered Mines 734 | -10/Mines | Assembled infested the area 739 | -10/Mines | Assisted by a Guerilla fighting off Assembled 804 | -10/Mines | Discovered exit to Materials (range 7) 813 | -10/Mines | Core integrity fell below 50% 826 | -10/Mines | Entered Materials 826 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 839 | -9/Materials | Lost 5 parts (1p2n2w) 923 | -9/Materials | Build established: Scavenger-Mutant 998 | -9/Materials | Discovered new exit (range 7) 1006 | -9/Materials | Identified exit to Storage 1113 | -9/Materials | Entered Storage 2049 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2127 | -9/Storage | Discovered new exit (range 12) 2187 | -9/Storage | Identified exit to Materials 2340 | -9/Storage | Build established: Commander-Mutant 2825 | -9/Storage | Entered Materials 2825 | -8/Materials | Accompanied by 6 allies 2825 | -8/Materials | Evolved 2 slots: Utility x2 3333 | -8/Materials | Build established: Hacker-Mutant 3333 | -8/Materials | Lost 4 allies 3561 | -8/Materials | Lost 5 parts (1p1n3u) 3615 | -8/Materials | Discovered new exit (range 16) 3666 | -8/Materials | Identified exit to Factory 3846 | -8/Materials | Build established: Scavenger-Mutant 3913 | -8/Materials | Discovered exit to Factory (range 5) 4030 | -8/Materials | Entered Factory 4030 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4044 | -7/Factory | Identified exit to DSF 4044 | -7/Factory | Entered DSF 4074 | -7/DSF | Additional patrols routed to DSF 4227 | -7/DSF | Discovered new exit (range 16) 4239 | -7/DSF | Identified exit to Garrison 4240 | -7/DSF | Entered Garrison 4270 | -7/Garrison | Triggered checkpoint 4327 | -7/Garrison | Lost 3 parts (1p1n1u) 4407 | -7/Garrison | Build established: Mutant 4476 | -7/Garrison | Triggered checkpoint 4619 | -7/Garrison | Core integrity fell below 50% 4682 | -7/Garrison | Core integrity fell below 20% 4696 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04653_ Acquired 42 matter. 04654_ Carbon-fiber Leg destroyed. 04654_ Beam Rifle destroyed. 04655_ Acquired Autogun. 04660_ Carbon-fiber Leg destroyed. 04667_ G-47 Trooper destroyed. 04667_ Hvy. Ion Engine destroyed. 04669_ Acquired 41 matter. 04670_ Acquired Lgt. Nuclear Core. 04673_ Critical hit (Burn: +37). 04675_ System corrupted: Matter fused (-10). 04675_ G-47 Trooper destroyed. 04677_ Lgt. Nuclear Core destroyed. 04680_ Autogun destroyed. 04682_ Acquired Aluminum Leg. 04686_ Kicked S-27 Virus. 04690_ Kicked S-27 Virus out of the way. 04691_ Kicked S-27 Virus. 04692_ Aluminum Leg destroyed. 04693_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #??????????????????????????#????????????????????? | | #????????????????????????? #????????????????????? | | #????????????????????????? #????????????????????? | | #???????????????????????? #????????????????????? | | #????????????############ ##???????????????????? | | #????????????# ==g s @ #???????????????????? | | #######??????#*=s s #???????????????????? | | #??????#%=#####+##### #???????????????????? | | #??????#==#???# #?????#???????????????????? | | ##### #??????# #???# #?????????????????????????? | | ????# #??????# #???# #?????????????????????????? | | ????# #??????# #???# #?????????????????????????? | | ????# #??????# #??? #?????????????????????????? | | ????# #??????# #???###?????????????????????????? | | ????# ######## #???????????????????????????????? | | ????# ## ## #???????????????????????????????? | | ???## ## ##*%##??????????????????????????????? | | #### [ #??????????????????????????????? | | % #??????????????????????????????? | | = #??????????????????????????????? | | #### ## ## #??????????????????????????????? | | ???# ## ## #??????????????????????????????? | | ?? ?????????????????????????????? | | ?# #????????????????????????????? | | ?# #????????????????????????????? | | ?# #????????????????????????????? | | ?### ## ## ###????????????????????????????? | | ???# ## #? #??????????????????????????????? | | ??? ? ??????????????????????????????? | | ??? ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 34 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 15 Evasion (%) 57 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab GoHome() Challenges ------------ None Game ------ Seed GrapheneDroneWheel Manual? 0 Play Time 01:13:27 Cumulative 23.1 hours Start 2024.09.08 @ 22:00:34 End 2024.09.08 @ 23:16:33 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 2 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3545ed3-3704-4b6d-aa90-b904213f3d21