Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 22:02:58 Player: Henotu Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (37) 185 Value Destroyed (1333) 1333 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (598) 598 TOTAL SCORE: 6576 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 233 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 145/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Heat Sink Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON ----------- Advanced EMP Blaster Remote Datajack > --- INVENTORY -------- Aluminum Leg Heat Sink [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Targeting Computer Device Coolant Injector Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Regenerative Plating Weapon Improved EM Pulse Cannon Energy Gun Spread Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Slots Evolved 8 | . . 2 . 2 2 . . . . 2 . Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . . . 1 . . . . . 1 . Utility 3 | . . 1 . . 1 . . . . 1 . Weapon 2 | . . 1 . . 1 . . . . . . Parts Attached 51 | 6 1 1 4 16 6 5 2 . 1 9 . Power 7 | 1 . . . 2 1 1 . . 1 1 . Engine 5 | 1 . . . 2 . 1 . . 1 . . Core 2 | . . . . . 1 . . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 12 | 2 . . 1 7 1 . . . . 1 . Treads . | . . . . . . . . . . . . Leg 10 | 2 . . 1 7 . . . . . . . Wheel 2 | . . . . . 1 . . . . 1 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 13 | 1 1 . 2 . . 4 . . . 5 . Device 5 | . 1 . . . . 3 . . . 1 . Storage 1 | 1 . . . . . . . . . . . Processor 6 | . . . 1 . . 1 . . . 4 . Hackware . | . . . . . . . . . . . . Protection 1 | . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 19 | 2 . 1 1 7 4 . 2 . . 2 . Energy Gun 11 | 2 . . . 7 1 . 1 . . . . Energy Cannon 2 | . . . . . 2 . . . . . . Ballistic Gun 2 | . . 1 . . 1 . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . Launcher 2 | . . . . . . . 1 . . 1 . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . . . . 1 . Parts Lost 37 | . . . . 16 . . 3 . 10 8 . Power 5 | . . . . 2 . . . . 2 1 . Propulsion 6 | . . . . 4 . . . . 1 1 . Utility 7 | . . . . 1 . . 1 . 3 2 . Weapon 19 | . . . . 9 . . 2 . 4 4 . Highest Loss Streak 16 | . . . . 16 . . 2 . 9 8 . To Critical Strikes 2 | . . . . . . . . . 1 1 . Average Slot Usage (%) 65 | . 87 79 97 70 42 74 69 69 15 29 20 Engine 3 | . 14 11 11 7 . . . . . . . Core 3 | . . . . . 5 7 7 7 . 2 . Leg 8 | . 28 22 22 20 7 3 . . . . . Wheel 3 | . . . . . 4 7 7 7 1 4 . Device 7 | . 2 11 5 . . 17 8 7 2 5 . Storage 3 | . 14 11 11 6 . . . . . . . Processor 9 | . . . 9 9 7 7 15 15 3 8 20 Protection 1 | . . . 4 5 . . . . . . . Energy Gun 9 | . 28 22 11 9 6 7 12 15 3 . . Energy Cannon 5 | . . . . . 6 15 9 7 . . . Ballistic Gun 4 | . . 2 11 5 2 7 2 . . . . Ballistic Cannon 2 | . . . 10 6 . . . . . . . Launcher 1 | . . . . . . . 4 7 1 4 . Peak Build Rating 42 | 6 7 10 18 24 27 36 36 34 34 42 12 Average Rating 21 | 4 6 7 14 14 16 32 34 34 8 22 12 On Entrance 15 | . 6 7 10 18 3 27 36 34 34 1 12 Naked Turns 283 | . . . . . . . . . 241 42 . Heaviest Build 28 | 14 15 18 23 27 25 28 27 26 26 15 . Greatest Support 30 | 20 20 20 20 30 28 28 28 28 28 28 3 Greatest Overweight (x) 2 | . . . 1 2 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 8 7 5 5 5 5 5 5 5 Most Carried 8 | 1 2 5 8 8 3 5 5 5 5 4 2 Average Carried 4 | . 1 1 7 5 1 3 5 5 4 2 2 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 1 1 5 8 2 1 5 5 5 4 2 2 Class Distribution -------------------- 60% | Gunner 34% | Mutant 5% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Storage Commander-Gunner | -8/Materials Mutant | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Matter Collected 919 | 147 123 10 127 221 . 114 56 . 19 . 102 Remotely 140 | . 10 10 86 . . 34 . . . . . Salvage Created 1395 | . 54 55 251 459 . 60 383 . 106 . 27 Parts 81 | . 8 4 21 23 . 5 11 . 7 . 2 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . 2 5 . 7 . 2 Prevented 8 | . . . . . . 3 5 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Combat Hostiles Destroyed 33 | . 3 1 5 11 . 1 8 . 3 . 1 Melee 1 | . . . . . . . . . . . 1 Guns 20 | . 3 1 4 7 . . 2 . 3 . . Cannons 11 | . . . 1 4 . 1 5 . . . . Classes Destroyed 9 | . 1 1 4 2 . . 1 . . . . Worker 1 | . . . 1 . . . . . . . . Builder 1 | . . . 1 . . . . . . . . Operator 2 | . . . 1 1 . . . . . . . Swarmer 7 | . 3 . . . . . 1 . 2 . 1 Cutter 2 | . . . . 2 . . . . . . . Grunt 14 | . . . 3 6 . . 5 . . . . Brawler 1 | . . . . . . . 1 . . . . Sentry 7 | . . 1 2 2 . . 1 . 1 . . Hunter 2 | . . . . 1 . 1 . . . . . Best Kill Streak 6 | . 3 1 5 6 . 1 4 . 3 . 1 Combat Bots Only 6 | . 3 1 3 6 . 1 4 . 3 . 1 Max Kills in Single Turn 2 | . 2 1 2 2 . 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Hostile Shots Fired 443 | . 9 4 21 102 . 6 58 . 104 76 63 Missed 181 | . 5 2 6 29 . 2 20 . 52 35 30 Damage Taken 4964 | . 124 28 236 1846 . 46 540 . 809 829 506 Core 1824 | . 21 14 29 413 . 15 106 . 376 368 482 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 31 | . . . . 31 . . . . . . . Core Remaining (%) 66 | 100 91 . 89 24 . . . . 29 . . Volleys Fired 90 | . 2 2 13 41 . 2 17 . 10 3 . Largest 4 | . 2 2 3 3 . 4 4 . 4 1 . Hottest 238 | . 90 90 113 145 . 228 228 . 238 36 . Shots Fired 203 | . 4 4 39 94 . 6 36 . 17 3 . Gun 145 | . 4 4 27 76 . 2 17 . 15 . . Cannon 54 | . . . 12 18 . 4 19 . 1 . . Launcher 2 | . . . . . . . . . 1 1 . Special 2 | . . . . . . . . . . 2 . Kinetic 74 | . . . 25 35 . 1 13 . . . . Thermal 96 | . 2 2 13 59 . 1 4 . 15 . . Explosive . | . . . . . . . . . . . . Electromagnetic 31 | . 2 2 1 . . 4 19 . 2 1 . Robot Hit Streak 19 | . 2 6 8 19 . 3 12 . 11 1 . Robot Miss Streak 4 | . 1 . 1 3 . 3 4 . 4 2 . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 142 | . 2 4 26 65 . 3 26 . 15 1 . Core Hits 95 | . 3 2 14 31 . 2 20 . 21 1 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 4 | . . . 2 2 . . . . . . . Burn 2 | . . . 1 1 . . . . . . . Blast 2 | . . . 1 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2676 | . 35 47 447 1024 . 73 706 . 298 33 13 Guns 1674 | . 35 47 297 811 . 14 254 . 216 . . Cannons 839 | . . . 150 213 . 59 393 . 24 . . Explosions 149 | . . . . . . . 58 . 58 33 . Melee . | . . . . . . . . . . . . Ramming 14 | . . . . . . . 1 . . . 13 Kinetic 901 | . . . 335 395 . . 171 . . . . Thermal 1149 | . 13 24 112 629 . 14 141 . 216 . . Explosive . | . . . . . . . . . . . . Electromagnetic 612 | . 22 23 . . . 59 393 . 82 33 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . 2 . . . . . . . 15 4 7 Average Corruption 9 | . 1 . . . . . . . 14 3 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 17 | . 1 . . . . . . . 13 1 2 Message Errors 4 | . . . . . . . . . 3 . 1 Matter Fused 4 | . . . . . . . . . 3 . 1 Heat Flow Errors 3 | . 1 . . . . . . . 2 . . Data Loss (minor) 2 | . . . . . . . . . 1 1 . Data Loss (major) 1 | . . . . . . . . . 1 . . Misdirections 3 | . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 3 | . . . 1 2 . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 3 | . . . 1 2 . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 96 | . . . . . . . 61 . 3 26 6 Shots 3 | . . . . . . . 1 . 1 1 . Rammed 3 | . . . . . . . 1 . . . 2 Targets Rammed 3 | . . . . . . . 1 . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 249 | . 30 60 147 249 . 147 195 . 190 10 . Average Temperature 70 | . 18 36 47 84 . 59 64 . 87 7 . Received Heat Transfer 687 | . 6 18 96 117 . . 186 . 189 75 . Effects 1 | . . . . 1 . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . 1 . 3 . . . . . . . Heat Transferred 2638 | . 37 74 407 1634 . 15 150 . 321 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Peak Influence 428 | . 100 96 250 428 171 . . . . 131 . Initial 171 | . . 42 40 52 171 . . . . 116 . Average 148 | . 49 64 140 318 171 . . . . 114 . Maximum Alert Level 2 | . . . 1 2 . . . . . . . Low Security (%) 76 | 100 100 100 75 17 100 . . . . 100 . Level 1 17 | . . . 24 52 . . . . . . . Level 2 5 | . . . . 30 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . 2 . 1 6 . . . . 1 1 . Investigation . | . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . 1 . Reinforcement 6 | . 2 . 1 3 . . . . . . . Assault 1 | . . . . . . . . . 1 . . Garrison 3 | . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Distress Signals 3 | . . . . 1 . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 104 | . 8 1 19 26 . 1 11 . 13 11 14 Peak Tracking Total 12 | . 2 1 3 7 . 1 3 . 12 11 4 Tactical Retreats 14 | . . . 2 1 . . 2 . 6 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Traps Triggered 3 | . 2 . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Machines Accessed 14 | . 1 1 6 1 1 . . 4 . . . Terminals 8 | . 1 1 5 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 44 | . 1 3 9 1 1 . . 29 . . . Successful 34 | . . 2 2 1 . . . 29 . . . Failed 10 | . 1 1 7 . 1 . . . . . . Catastrophic 3 | . . . 2 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 13 | . 1 3 8 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 34 | . . 2 2 1 . . . 29 . . . Record 10 | . . 1 . . . . . 9 . . . Part Schematic 13 | . . . . . . . . 13 . . . Robot Schematic 4 | . . . . . . . . 4 . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . Open Door 1 | . . . 1 . . . . . . . . Surveillance Status 2 | . . 1 . 1 . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . 1 . 3 . 1 . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 13 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Total Allies 11 | . . . 10 . . . . . 1 . . Largest Group 10 | . . . 10 10 . . . . 1 . . Highest-Rated Group 96 | . . . 88 88 . . . . 96 . . Highest-Rated Ally 96 | . . . 16 16 . . . . 96 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 71 | . . . . 65 . . . . 6 . . Total Damage 833 | . . . . 647 . . . . 186 . . Kills 9 | . . . . 9 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 2 2 . 2 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Turns Passed 4435 | 72 241 162 657 368 178 815 919 124 377 355 167 Spaces Moved 4204 | 55 194 126 403 183 159 799 851 125 615 379 315 Core 1064 | 5 . . . 13 . . . . 555 176 315 Treads . | . . . . . . . . . . . . Legs 996 | 50 194 126 403 170 53 . . . . . . Wheels 2144 | . . . . . 106 799 851 125 60 203 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 50 100 100 100 100 50 50 50 Average Speed 94 | 113 120 120 144 123 106 100 100 100 54 76 50 Slowest Speed 190 | 120 120 120 190 190 120 100 100 100 100 100 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 5 42 10 55 19 2 84 64 75 75 11 18 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . 1 1 1 . . . Known Exits Taken 2 | . . . . . . . 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . . Scrap Searched 7 | . . . . . . 3 3 . . . 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 8 | . . . . 2 . . 6 . . . . Melee . | . . . . . . . . . . . . Projectile 2 | . . . . 2 . . . . . . . AOE 6 | . . . . . . . 6 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Total 4462 | 61 198 132 448 245 165 809 883 124 638 435 324 Wait 95 | . . . 18 1 . . 13 . 13 43 7 Move 4193 | 54 193 125 402 182 158 798 850 124 614 378 315 Hop . | . . . . . . . . . . . . Pick Up 12 | 1 1 4 3 1 1 1 . . . . . Fast Attach 41 | 6 1 1 3 9 4 5 2 . . 10 . Attach 9 | . . . . 5 2 . . . 1 1 . Detach 3 | . . . 1 . . 2 . . . . . Swap 3 | . . . 1 2 . . . . . . . Drop 8 | . 1 . 2 4 . 1 . . . . . Fire 90 | . 2 2 13 41 . 2 17 . 10 3 . Melee . | . . . . . . . . . . . . Ram 3 | . . . . . . . 1 . . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . 5 . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 414 | -9/Materials | Discovered new exit (range 6) 476 | -9/Materials | Entered Storage 503 | -9/Storage | Met 01-MTF 738 | -9/Storage | Build established: Gunner 840 | -9/Storage | Found Prototype Protection 840 | -9/Storage | Identified Lgt. Regenerative Plating 1068 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1092 | -9/Storage | Discovered new exit (range 16) 1133 | -9/Storage | Entered Materials 1133 | -8/Materials | Accompanied by 11 allies (01-MTF) 1133 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1136 | -8/Materials | 01-MTF left 1285 | -8/Materials | Garrison activated, responded to threat 1360 | -8/Materials | Discovered new exit (range 15) 1371 | -8/Materials | Lost 10 allies 1436 | -8/Materials | Core integrity fell below 50% 1501 | -8/Materials | Entered Factory 1501 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1507 | -7/Factory | Lost 16 parts (2p4n1u9w) 1642 | -7/Factory | Discovered new exit (range 15) 1679 | -7/Factory | Entered Lower Caves 1838 | -7/Lower Caves | Learned Factory stockpile data 2404 | -7/Lower Caves | Learned location of Zion (-6) 2459 | -7/Lower Caves | Discovered new exit (range 9) 2460 | -7/Lower Caves | Encountered a Warlord checkpoint 2494 | -7/Lower Caves | Entered another Lower Caves area 2523 | -7/Lower Caves | Learned location of Extension (-4) 2600 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2867 | -7/Lower Caves | Identified exit to Data Miner 3399 | -7/Lower Caves | Spotted B-75 Beast 3413 | -7/Lower Caves | Entered Data Miner 3413 | -7/Data Miner | Discovered new exit (range 6) 3432 | -7/Data Miner | Met Data Miner 3469 | -7/Data Miner | Learned location of Section 7 (-2) 3469 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3492 | -7/Data Miner | Received God Mode back door access code from Data Miner 3537 | -7/Data Miner | Entered Proximity Caves 3585 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3621 | -6/Proximity Caves | System corruption reached 10% 3659 | -6/Proximity Caves | Lost 9 parts (2p1n2u4w) 3661 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3677 | -6/Proximity Caves | Core integrity fell below 50% 3786 | -6/Proximity Caves | Learned Factory stockpile data 3806 | -6/Proximity Caves | Learned 8 Factory zone layouts 3813 | -6/Proximity Caves | Spotted B-75 Beast 3907 | -6/Proximity Caves | Build established: Mutant 3907 | -6/Proximity Caves | Discovered new exit (range 10) 3914 | -6/Proximity Caves | Entered Factory 3914 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3915 | -6/Factory | Identified exit to Lower Caves 4236 | -6/Factory | Spotted B-75 Beast 4269 | -6/Factory | Entered Lower Caves 4283 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 4292 | -6/Lower Caves | Lost 8 parts (1p1n2u4w) 4379 | -6/Lower Caves | Core integrity fell below 50% 4428 | -6/Lower Caves | Core integrity fell below 20% 4436 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- AM-HYK(k) breaks down the debris. Searching scrap... Found Core Analyzer. Found 51 Matter. Acquired derelict log, extracted data. Data stored: Proximity Caves exits (x1). Acquired 51 matter. AM-HYK(k) breaks down the debris. R7-BMN(k) destroyed. System corrupted: Matter fused (-10). AM-HYK(k) destroyed. QSVPY,D=IVFCRU/BXQGA