Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 04:50:49 Player: Olga Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (8) 40 Value Destroyed (141) 141 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1200) 1200 TOTAL SCORE: 7101 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 317/1300 Matter 30/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Terrain Scan Processor Advanced Terrain Scan Processor Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Improved Medium Armor Plating Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Heat Sink Improved Terrain Scan Processor Advanced Terrain Scan Processor Targeting Computer Improved Medium Armor Plating System Shield > --- WEAPON ----------- Mini Grenade Launcher > --- INVENTORY -------- Grenade Launcher Heavy Hammer [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Flight Unit Flight Unit Utility Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Gar Slots Evolved 14 | . . 2 . 2 2 2 2 . 2 2 . Power . | . . . . . . . . . . . . Propulsion 4 | . . . . 1 1 . 1 . 1 . . Utility 10 | . . 2 . 1 1 2 1 . 1 2 . Weapon . | . . . . . . . . . . . . Parts Attached 41 | 3 7 . 6 7 6 5 . 1 4 2 . Power 4 | . 1 . 1 1 . 1 . . . . . Engine 2 | . 1 . 1 . . . . . . . . Core 2 | . . . . 1 . 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 12 | . 2 . 1 3 1 1 . 1 2 1 . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 12 | . 2 . 1 3 1 1 . 1 2 1 . Utility 12 | 1 1 . . 2 3 2 . . 2 1 . Device 2 | . . . . 1 . 1 . . . . . Storage 1 | 1 . . . . . . . . . . . Processor 4 | . 1 . . . 1 1 . . . 1 . Hackware 3 | . . . . 1 1 . . . 1 . . Protection 2 | . . . . . 1 . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 13 | 2 3 . 4 1 2 1 . . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 7 | 2 1 . 3 . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . 2 . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . Parts Lost 17 | . . 1 1 . . 1 . 1 5 3 5 Power 2 | . . 1 . . . . . . 1 . . Propulsion 7 | . . . 1 . . . . . 2 2 2 Utility 6 | . . . . . . . . 1 2 . 3 Weapon 2 | . . . . . . 1 . . . 1 . Highest Loss Streak 5 | . . 1 1 . . 1 . 1 4 2 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 61 | . 49 63 65 72 92 88 76 70 56 44 33 Engine 2 | . . 8 10 3 . . . . . . . Core 2 | . . . . 5 7 6 5 5 3 . . Flight 19 | . 7 22 22 27 30 26 23 23 20 15 8 Device 3 | . . . . 3 7 6 5 5 5 4 2 Processor 13 | . 12 11 11 9 11 19 17 17 15 16 18 Hackware 4 | . . . . 5 13 13 11 5 1 4 4 Protection 2 | . . . . . 7 6 5 5 4 1 . Ballistic Gun 6 | . 14 11 15 9 1 . . . . . . Launcher 3 | . . . 6 . 5 6 5 5 5 1 . Impact Weapon 3 | . 13 11 . 9 . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 16 | 5 6 6 7 10 16 16 15 15 15 9 1 Greatest Support 22 | 3 8 8 8 12 16 16 16 22 22 18 18 Greatest Overweight (x) 1 | 1 . . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 4 4 5 5 5 5 4 4 Average Carried 4 | 5 5 5 4 3 3 4 5 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 4 4 5 5 4 2 4 4 Class Distribution -------------------- 40% | Mutant 18% | Scavenger-Sprinter 15% | Scavenger-Mutant 12% | Sprinter 12% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/DSF Scavenger-Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -3/Garrison Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Gar Matter Collected 416 | 200 27 . 159 . . . . . 23 7 . Remotely . | . . . . . . . . . . . . Salvage Created 96 | . 45 . 26 . . 25 . . . . . Parts 18 | . 6 . 6 . . 6 . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Gar Combat Hostiles Destroyed 8 | . 3 . 2 . . 3 . . . . . Guns 5 | . 3 . 2 . . . . . . . . AOE 3 | . . . . . . 3 . . . . . Classes Destroyed 1 | . 1 . . . . . . . . . . Swarmer 8 | . 3 . 2 . . 3 . . . . . Best Kill Streak 3 | . 1 . 2 . . 3 . . . . . Combat Bots Only 3 | . 1 . 2 . . 3 . . . . . Max Kills in Single Turn 1 | . 1 . 1 . . 1 . . . . . Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Gar Damage Taken 2580 | . 177 100 158 47 57 144 . 80 521 446 850 Core 1497 | . 91 46 53 . . 17 . . 307 302 681 Absorbed by Shields 40 | . . . . . . . . . . . 40 Core Remaining (%) 88 | 100 63 . 75 100 100 98 . 100 73 . . Volleys Fired 41 | . 27 . 2 . 4 8 . . . . . Largest 2 | . 1 . 2 . 1 1 . . . . . Hottest 40 | . 20 . 40 . 30 30 . . . . . Shots Fired 43 | . 27 . 4 . 4 8 . . . . . Gun 31 | . 27 . 4 . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 12 | . . . . . 4 8 . . . . . Special . | . . . . . . . . . . . . Kinetic 31 | . 27 . 4 . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 12 | . . . . . 4 8 . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 5 | . 5 . 5 . . . . . . . . Robot Miss Streak 4 | . 4 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 19 | . 16 . 3 . . . . . . . . Core Hits 14 | . 6 . 3 . 1 4 . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 1 | . 1 . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 394 | . 130 . 25 . 33 206 . . . . . Guns 155 | . 130 . 25 . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 239 | . . . . . 33 206 . . . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 155 | . 130 . 25 . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 239 | . . . . . 33 206 . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 1 Average Corruption 1 | . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 18 | . . . . . . 18 . . . . . Projectiles . | . . . . . . . . . . . . Explosions 18 | . . . . . . 18 . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 59 | . . . . . 26 33 . . . . . Shots 2 | . . . . . 1 1 . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 13 | . . . 5 13 . . . . . . . Average Temperature 9 | . . . 5 13 . . . . . . . Received Heat Transfer 228 | . . 36 20 27 18 . . . 18 . 109 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Gar Peak Influence 214 | . 139 214 148 83 78 160 78 54 64 145 126 Initial 111 | . . 58 83 53 37 37 78 54 23 25 111 Average 74 | . 54 128 132 72 45 86 78 45 34 50 102 Maximum Alert Level 1 | . . 1 . . . . . . . . . Low Security (%) 99 | 100 100 92 100 100 100 100 100 100 100 100 100 Level 1 . | . . 7 . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . 1 2 . . 1 . . 1 1 3 . Investigation 5 | . 1 . . . 1 . . . 1 2 . Extermination . | . . . . . . . . . . . . Reinforcement 4 | . . 2 . . . . . 1 . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Gar Distress Signals 3 | . . 1 . . . . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 85 | . 7 16 15 3 2 3 . 4 8 13 14 Peak Tracking Total 15 | . 5 11 11 4 2 3 . 5 8 8 15 Tactical Retreats 7 | . 1 1 . . . . . . 1 4 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Gar Traps Triggered 7 | . 1 . . . . . . . . 1 5 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Gar Machines Disabled 1 | . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Gar Machines Accessed 15 | . 2 1 . 2 2 1 1 . 3 3 . Terminals 12 | . 2 1 . 2 2 1 1 . 1 2 . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 31 | . 3 1 . 4 6 3 1 . 6 7 . Successful 10 | . 1 1 . 1 1 1 1 . 3 1 . Failed 21 | . 2 . . 3 5 2 . . 3 6 . Catastrophic 7 | . 1 . . 1 2 . . . 1 2 . Database Lockouts . | . . . . . . . . . . . . Manual 20 | . 3 1 . 4 6 3 . . . 3 . Terminals 25 | . 3 1 . 4 6 3 1 . 1 6 . Fabricators 2 | . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Terminal Hacks 5 | . 1 . . 1 1 1 1 . . . . Open DSF 1 | . . . . . . . 1 . . . . Level Access Points 4 | . 1 . . 1 1 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . Process 1 | . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks 1 | . . 1 . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 2 . . 1 2 . . . 3 2 . Full Trace Events 6 | . 1 . . 1 1 . . . 1 2 . Feedback Events 1 | . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . Time 93 | . . . . . . . . . 93 . . Total Robot Build Rating 7 | . . . . . . . . . 7 . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 39 | . . . . . . . . . 39 . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Gar Used RIF Installer 1 | . . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Gar Total Allies 3 | . . 1 1 . . . . . 1 . . Largest Group 1 | . . 1 1 . . . . . 1 . . Highest-Rated Group 35 | . . 10 31 . . . . . 35 . . Highest-Rated Ally 35 | . . 10 31 . . . . . 35 . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Gar Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Gar Turns Passed 947 | 8 144 39 164 68 61 105 10 28 126 138 56 Spaces Moved 2193 | 4 140 105 376 167 141 256 35 86 380 392 111 Core 162 | 4 111 . . . . . . . . . 47 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2031 | . 29 105 376 167 141 256 35 86 380 392 64 Fastest Speed 27 | 50 37 37 37 34 31 29 29 27 29 32 32 Average Speed 34 | 62 47 37 37 34 31 30 29 28 29 33 39 Slowest Speed 120 | 100 50 37 120 34 31 31 29 29 37 40 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 20 | . 1 1 10 . . 2 . . 2 4 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 27 | 2 30 25 78 21 5 12 2 87 11 20 39 Regions Visited 11 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 6 | . 1 . . 1 1 1 1 . . 1 . Unknown Exits Taken 4 | 1 . 1 1 . . . . . 1 . . Scrap Searched 2 | . . . 2 . . . . . . . . Spaces Dug 11 | . . . . . . 11 . . . . . Terrain Destroyed 98 | . . . . . 35 63 . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 98 | . . . . . 35 63 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Gar Total 2321 | 7 189 103 393 175 152 272 34 90 390 393 123 Wait 28 | . 13 . 3 . . 3 . . 8 1 . Move 2145 | 3 137 102 357 166 140 251 34 85 375 384 111 Hop 18 | . 1 1 8 . . 2 . . 2 4 . Pick Up 14 | . 1 . 7 1 1 . . 1 1 2 . Fast Attach 24 | 3 7 . 1 3 3 3 . 1 1 2 . Attach 8 | . . . 1 2 2 . . . 3 . . Detach 1 | . . . . . 1 . . . . . . Swap 9 | . . . 4 2 1 2 . . . . . Drop 20 | 1 2 . 10 1 . 3 . 3 . . . Fire 41 | . 27 . 2 . 4 8 . . . . . Melee 1 | . 1 . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . 12 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/DSF -4/Factory -3/Research -3/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 3 | -11/Scrapyard | Discovered new exit (range 2) 9 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Discovered new exit (range 12) 73 | -10/Materials | Identified exit to Materials 153 | -10/Materials | Entered another Materials area 153 | -9/Materials | Evolved 2 slots: Utility x2 187 | -9/Materials | Discovered new exit (range 14) 192 | -9/Materials | Entered Mines 198 | -9/Mines | Escorted by a lone wolf Derelict 218 | -9/Mines | Learned location of Storage (-7) 232 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 266 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 333 | -9/Mines | Assembled infested the area 338 | -9/Mines | Assisted by a Guerilla fighting off Assembled 338 | -9/Mines | Learned Materials emergency access door positions 353 | -9/Mines | Discovered new exit (range 11) 356 | -9/Mines | Entered Materials 356 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 396 | -8/Materials | Identified exit to Factory 424 | -8/Materials | Entered Factory 424 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 467 | -7/Factory | Identified exit to Factory 485 | -7/Factory | Entered another Factory area 485 | -6/Factory | Evolved 2 slots: Utility x2 569 | -6/Factory | Identified exit to Factory 590 | -6/Factory | Entered another Factory area 590 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 600 | -5/Factory | Identified exit to DSF 600 | -5/Factory | Entered DSF 616 | -5/DSF | Additional patrols routed to DSF 624 | -5/DSF | Discovered new exit (range 13) 628 | -5/DSF | Entered Factory 628 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 642 | -4/Factory | Hacking Suite fried by hacking feedback 743 | -4/Factory | Fabricated M-36 Artificer? 747 | -4/Factory | Discovered new exit (range 9) 754 | -4/Factory | Entered Research 754 | -3/Research | Evolved 2 slots: Utility x2 766 | -3/Research | Lost 4 parts (1p2n1u) 832 | -3/Research | Spotted B-86 Titan 892 | -3/Research | Identified exit to Garrison 892 | -3/Research | Entered Garrison 894 | -3/Garrison | Installed Relay Interface Framework 916 | -3/Garrison | Spotted B-86 Titan 918 | -3/Garrison | Triggered checkpoint 920 | -3/Garrison | Triggered checkpoint 936 | -3/Garrison | Core integrity fell below 50% 942 | -3/Garrison | Spotted B-86 Titan 948 | -3/Garrison | Self-destructed Last Messages --------------- 00922_ Penetrated by Slug. 00922_ VTOL Module destroyed. 00922_ Slug penetrates Wall. 00923_ Nuclear Pulse Thruster destroyed. 00923_ Field strength at 17. 00924_ Field strength at 6. 00924_ Stasis field depleted. 00924_ Q-thruster severed. 00925_ Slug penetrates Wall. 00925_ Penetrated by Slug. 00926_ Imp. Heat Sink destroyed. 00930_ Critical hit (Burn: +50). 00934_ Penetrated by Slug. 00935_ Imp. Terrain Scan Processor destroyed. 00941_ System Shield destroyed. 00941_ Triggered Alarm Trap. 00941_ An alarm sounds. 00942_ Slug penetrates Wall. 00945_ Triggered Fusion Bomb Trap. 00945_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????? ????????????????????????????????? | | ???????????? ????????????????????????????????? | | ???????????? ????????????????????????????????? | | ???????????# ????????????????????????????????? | | ???????????# ????????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ??????????? #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #?????????###???????????????????? | | ???????????# #?????????BB#???????????????????? | | ???????????# #?????????BB####????????????????? | | ############ ###########;#!!#????????????????? | | # #????????????????? | | # ss #????????????????? | | # #??###### ##########s@#!!#????????????????? | | # #???????# #??????###ss;###????????????????? | | # #???????# #??????# ####????????????????? | | # #???????# #??????# # ##???????????????? | | # #???????# #??????## #???????????????? | | # #???????# #?????### ##??????????????? | | # ##??????# #?????#]] [[ #??????????????? | | ######## #?????#] [ #??????????????? | | #?????#] [ #??????????????? | | = #?????# ##??????????????? | | # ###########?????#]]] !!! #??????????????? | | # #???????????????###### #####??????????????? | | "????????????????????###??????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | ? ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 14 Energy Capacity 250 Matter Stores 270 Matter Capacity 300 Sight Range 16 Terrain Scan Density 510 Armor Coverage 225 Resistance: TH 20 Evasion (%) 64 Targeting Accuracy 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-36 Artificer | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualScatterBlade Manual? 0 Play Time 00:24:41 Cumulative 139.0 hours Start 2022.05.01 @ 04:27:32 End 2022.05.01 @ 04:50:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 190 Adventurer 0 Explorer 1 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 60 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01e16140-45f1-4280-82c3-a1f6e92ef815