Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 20:52:01 Player: SunShine214 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (71) 355 Value Destroyed (2848) 2848 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (4420) 4420 TOTAL SCORE: 13523 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 2988 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (6) ------- Power Maul > --- INVENTORY (5) ---- Light Antimatter Reactor Large Storage Unit Experimental Signal Interpreter Hacking Suite Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Fission-Quantum Core > --- PROPULSION ------- Flying Biomechanical-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Cannon 1B-0RG's Assimilator > --- INVENTORY -------- Large Storage Unit Matter Compressor Matter Compressor Advanced Recoil Stabilizer Experimental Reaction Control System Hacking Suite Hacking Suite Makeshift System Shield Relay Coupler [Grunt] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Dirty Datajack Improved Plasma Cutter Makeshift Sword [Rating: 137] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Constructs Treads Light Treads Leg Makeshift Leg Wheel Subdweller Monowheel Flight Unit Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon 1B-0RG's Assimilator Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Makeshift Sword Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Gar Fac Fac Upp Slots Evolved 12 | . . . 4 . . 4 . . . 2 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . . . . . 2 . . Utility 4 | . . . 3 . . . . . . . 1 . Weapon 4 | . . . . . . 4 . . . . . . Parts Attached 75 | 6 8 13 24 3 2 2 5 2 . 5 4 1 Power 10 | 1 2 1 4 1 . . 1 . . . . . Engine 8 | 1 2 1 3 1 . . . . . . . . Core 1 | . . . 1 . . . . . . . . . Reactor 1 | . . . . . . . 1 . . . . . Propulsion 15 | 2 . 5 8 . . . . . . . . . Treads 7 | 2 . 1 4 . . . . . . . . . Leg 7 | . . 3 4 . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 22 | 1 2 1 5 2 1 1 4 . . 3 2 . Device 7 | . 1 . 1 . 1 1 2 . . . 1 . Storage 3 | 1 1 . . . . . . . . 1 . . Processor 4 | . . . 2 1 . . . . . . 1 . Hackware 2 | . . . 1 . . . . . . 1 . . Protection 6 | . . 1 1 1 . . 2 . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 28 | 2 4 6 7 . 1 1 . 2 . 2 2 1 Energy Gun 8 | 2 2 . 4 . . . . . . . . . Energy Cannon 7 | . 1 6 . . . . . . . . . . Ballistic Gun 3 | . . . 1 . 1 . . . . . 1 . Ballistic Cannon 4 | . . . . . . . . 2 . 2 . . Launcher 3 | . 1 . 1 . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . Unidentified Prototypes 8 | . . . 3 1 1 1 1 . . . 1 . Corrupted Parts 1 | . 1 . . . . . . . . . . . System Corruption 1 | . 1 . . . . . . . . . . . Parts Lost 34 | . 1 6 9 . . . 2 . . 1 15 . Power 5 | . . 2 1 . . . . . . . 2 . Propulsion 10 | . . 2 5 . . . . . . . 3 . Utility 9 | . . . 1 . . . 2 . . 1 5 . Weapon 10 | . 1 2 2 . . . . . . . 5 . Highest Loss Streak 10 | . 1 4 4 . . . 2 . . 1 10 . To Critical Strikes 1 | . . 1 . . . . . . . . . . Average Backups 13 | . 7 14 10 11 11 13 14 14 14 14 13 4 Power . | . . . . . . . . . . . . . Propulsion . | . 1 3 1 . . . . . . . . . Utility 8 | . 1 5 6 7 8 9 10 12 12 12 11 3 Weapon 2 | . 3 5 2 2 1 2 3 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 26 | . . 5 1 1 . . 4 . . . 9 6 Power 1 | . . . . . . . . . . . . 1 Propulsion 4 | . . 2 1 . . . 1 . . . . . Utility 14 | . . . . 1 . . 1 . . . 8 4 Weapon 5 | . . 3 . . . . 2 . . . . . Tool/Special 2 | . . . . . . . . . . . 1 1 Average Slot Usage (%) 67 | . 95 86 91 100 87 53 52 53 53 46 43 3 Engine 3 | . 13 7 3 9 9 6 . . . . . . Reactor 2 | . . . . . . . 5 6 6 5 3 . Treads 5 | . 28 11 5 27 17 . . . 1 . . . Leg 4 | . . 8 16 . . . 1 6 2 . . . Wheel 1 | . . 1 . . 3 6 3 . . . . . Device 7 | . 10 3 3 . 5 11 11 13 13 6 7 . Storage 8 | . 14 14 9 9 9 6 6 6 6 5 4 . Processor 2 | . . . 17 18 7 . . . . . 2 . Hackware 1 | . . . 5 9 9 6 1 . . . 5 . Protection 7 | . . 10 9 9 9 . 5 6 6 8 1 . Energy Gun 1 | . 26 1 . . . . . . . . . . Energy Cannon 6 | . . 25 9 . . . . . . . . . Ballistic Gun 1 | . . . 2 9 11 . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . 5 3 3 4 . Slashing Weapon 2 | . . . 3 9 6 6 6 . 2 1 1 . Special Melee Weapon 3 | . . . . . . 5 6 6 6 5 2 . Peak Build Rating 137 | 6 9 26 42 43 54 113 135 132 132 131 137 10 Average Rating 78 | 4 7 14 36 42 48 104 126 131 128 127 94 4 On Entrance 63 | . 6 9 26 42 43 51 113 132 132 131 128 10 Avg Prop Armor Cover (%) 10 | . . 12 6 . . . . . . . . . Naked Turns 49 | . . . . . . . . . . . . 49 Heaviest Build 119 | 11 31 40 46 42 43 94 101 107 107 113 119 3 Greatest Support 66 | 40 40 40 66 66 66 44 66 45 39 26 26 3 Greatest Overweight (x) 4 | . . 1 4 . . 2 2 2 4 4 4 . Average Overweight (x) 1 | . . . . . . . 1 2 2 3 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 6 13 15 15 15 15 15 15 15 15 15 13 5 Most Carried 15 | 1 14 15 15 15 15 15 15 15 15 15 15 5 Average Carried 14 | . 7 14 14 14 14 14 14 14 14 14 13 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 1 14 15 15 15 15 15 15 14 15 15 5 5 Scrap Engine Consumption 63 | . . . . . 8 2 21 9 13 10 . . Constructs Created 3 | . . . . . 1 . . . . 1 1 . Constructs Modified 24 | . . . . . 3 . 5 4 7 4 1 . Class Distribution -------------------- 88% | Mutant 8% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Derelict-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Mutant | -6/Garrison Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Gar Fac Fac Upp Matter Collected 4213 | 260 108 295 409 135 176 86 1109 890 443 58 154 90 Remotely . | . . . . . . . . . . . . . Salvage Created 2419 | 89 374 359 720 95 410 . 116 6 . 145 105 . Parts 159 | 4 32 21 44 10 29 . 3 5 . 9 2 . Haulers Intercepted 3 | . . . 3 . . . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Gar Fac Fac Upp Combat Hostiles Destroyed 50 | . 9 9 16 4 8 . 2 1 . . 1 . Melee 7 | . . . 2 3 . . 2 . . . . . Guns 19 | . 9 . 1 1 8 . . . . . . . Cannons 9 | . . 4 3 . . . . 1 . . 1 . AOE 13 | . . 5 8 . . . . . . . . . Classes Destroyed 14 | 2 5 1 5 . . . . 1 . . . . Worker 4 | . . . 3 . . . . . . 1 . . Builder 2 | . 1 . . . . . . . . . 1 . Tunneler 3 | 1 1 . . . . . . 1 . . . . Hauler 3 | . . . 3 . . . . . . . . . Recycler 4 | 1 . . 1 . 1 . . . . 1 . . Operator 4 | . 2 . 2 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 11 | . 4 . 4 3 . . . . . . . . Saboteur 1 | . . . . . . . . 1 . . . . Grunt 13 | . 5 . 7 . . . 1 . . . . . Duelist 2 | . . . 1 . . . 1 . . . . . Sentry 8 | . . . 3 1 4 . . . . . . . Hunter 2 | . . . 1 . . . . . . . 1 . Subdweller 13 | . . 9 . . 4 . . . . . . . Best Kill Streak 8 | 2 4 2 8 3 2 . 1 2 . 1 1 . Combat Bots Only 6 | . 4 2 6 3 2 . 1 1 . . 1 . Max Kills in Single Turn 2 | 1 1 2 2 1 1 . 1 1 . 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 2 2 . . . . . . . . . Melee 1 | . . . 1 1 . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Gar Fac Fac Upp Hostile Shots Fired 572 | . 56 49 90 26 12 5 36 26 1 11 234 26 Missed 191 | . 12 18 20 6 . 2 10 13 1 4 97 8 Hits 381 | . 44 31 70 20 12 3 26 13 . 7 137 18 Melee 1 | . . . . . . . 1 . . . . . Projectile 380 | . 44 31 70 20 12 3 25 13 . 7 137 18 AOE 5 | . . . . . . . 1 . . . 4 . Critical Strikes 12 | . 1 3 . . . . . 3 . . 4 1 Damage Taken 7505 | . 418 673 1119 231 216 56 724 611 34 276 2796 351 Core 1999 | . 63 156 194 10 36 . 183 157 18 30 875 277 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 105 | . . . . . . . 105 . . . . . Regen/Repaired (Parts) 616 | . . . . . . 56 290 186 14 70 . . Core Remaining (%) 64 | 100 . 12 . . 56 . . . 57 97 . . Volleys Fired 174 | 4 40 36 43 6 17 . . 9 . 3 16 . Largest 3 | 2 2 2 2 1 2 . . 1 . 1 3 . Hottest 160 | 80 115 160 160 28 53 . . 44 . 44 127 . Shots Fired 303 | 8 75 73 70 6 34 . . 9 . 3 25 . Gun 148 | 8 74 4 13 6 34 . . . . . 9 . Cannon 132 | . . 62 43 . . . . 9 . 3 15 . Launcher 23 | . 1 7 14 . . . . . . . 1 . Special . | . . . . . . . . . . . . . Kinetic 85 | . . . 9 6 34 . . 9 . 3 24 . Thermal 153 | 4 40 66 43 . . . . . . . . . Explosive 22 | . 1 7 14 . . . . . . . . . Electromagnetic 43 | 4 34 . 4 . . . . . . . 1 . Robot Hit Streak 16 | 4 7 15 8 5 16 . . 6 . 5 5 . Robot Miss Streak 7 | 1 6 2 4 2 2 . . 4 . 7 4 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 202 | 6 40 43 49 12 23 . 6 4 . 6 11 2 Core Hits 109 | 3 19 15 39 4 16 . 2 3 . 3 5 . Critical Kills 4 | . . . 2 . . . . . . . 2 . Critical Parts Destroyed 5 | . . . . . . . . . . . 5 . Critical Strikes 11 | . . . 2 1 . . . 1 . . 7 . Meltdown 2 | . . . 2 . . . . . . . . . Destroy 7 | . . . . . . . . . . . 7 . Blast 1 | . . . . . . . . 1 . . . . Sever 1 | . . . . 1 . . . . . . . . Melee Attacks 75 | . . . 10 15 3 . 35 . 6 3 . 3 Impact 3 | . . . . . . . . . . . . 3 Slashing 72 | . . . 10 15 3 . 35 . 6 3 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 8 | . . . 2 . . . 2 . . 3 . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6032 | 72 602 990 2475 376 485 . 237 172 . 294 215 114 Guns 1616 | 72 572 43 235 87 485 . . . . . 122 . Cannons 1670 | . . 591 752 . . . . 171 . 76 80 . Explosions 1635 | . 23 356 1256 . . . . . . . . . Melee 1079 | . . . 221 289 . . 237 . . 218 . 114 Ramming 32 | . 7 . 11 . . . . 1 . . 13 . Kinetic 1175 | . . . 154 87 485 . . 171 . 76 202 . Thermal 1805 | 32 303 634 836 . . . . . . . . . Explosive 1528 | . . 356 1172 . . . . . . . . . Electromagnetic 413 | 40 292 . 81 . . . . . . . . . Impact 114 | . . . . . . . . . . . . 114 Slashing 965 | . . . 221 289 . . 237 . . 218 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . 1 1 . . . . . 3 3 1 . . Average Corruption 1 | . 1 1 . . . . . 1 3 1 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 68 | . 4 24 . . . . . 9 28 3 . . Message Errors 24 | . 2 7 . . . . . 2 12 1 . . Matter Fused 14 | . . 5 . . . . . 4 5 . . . Heat Flow Errors 4 | . 1 2 . . . . . . 1 . . . Energy Discharges 7 | . . 3 . . . . . 2 1 1 . . Parts Rejected 1 | . . . . . . . . 1 . . . . Data Loss (minor) 7 | . 1 1 . . . . . . 4 1 . . Data Loss (major) 3 | . . 2 . . . . . . 1 . . . Misfires 3 | . . 3 . . . . . . . . . . Alerts 5 | . . 1 . . . . . . 4 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 180 | . 1 11 106 17 . . 10 1 . 34 . . Projectiles 39 | . . . 38 . . . . 1 . . . . Explosions 80 | . 1 11 68 . . . . . . . . . Melee 61 | . . . . 17 . . 10 . . 34 . . Knockbacks 9 | . . . . . . . . 1 . 3 5 . Impact . | . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . 1 . 3 5 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 114 | . . 39 44 . . . . . . . 31 . Shots 5 | . . 2 2 . . . . . . . 1 . Rammed 5 | . 2 . . . . . . . . . 3 . Targets Rammed 7 | . 2 . 1 . . . . 1 . . 3 . Kicked 2 | . . . 1 . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 502 | 72 434 194 502 3 6 . . 26 271 6 . . Average Temperature 129 | 38 124 46 193 3 4 . . 15 141 3 . . Received Heat Transfer 1338 | . 141 177 495 63 66 27 132 57 . 30 123 27 Effects 24 | . 8 . 15 . . . . . 1 . . . Shutdowns 2 | . 1 . 1 . . . . . . . . . Energy Bleed 3 | . 1 . 2 . . . . . . . . . Interference 13 | . 3 . 9 . . . . . 1 . . . Matter Decay 1 | . 1 . . . . . . . . . . . Short Circuit 4 | . 1 . 3 . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . Parts Melted 7 | . . 2 5 . . . . . . . . . Heat Transferred 3089 | 75 707 1258 1049 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Gar Fac Fac Upp Maximum Alert Level 5 | . . . 1 . . . 5 5 5 3 1 . Low Security (%) 38 | 100 100 . 83 100 100 100 19 . . . 36 . Level 1 7 | . . . 16 . . . 11 . . . 63 . Level 2 7 | . . . . . . . 28 . . 2 . . Level 3 20 | . . . . . . . 14 44 . 97 . . Level 4 12 | . . . . . . . 15 38 33 . . . Level 5 13 | . . . . . . . 10 17 66 . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1979 | 5 161 . 243 140 42 100 1832 1774 1979 1067 330 . Initial 1218 | . . . . 90 42 100 . 961 1218 1038 330 . Average 676 | . 60 . 79 94 4 45 742 1233 1630 889 216 . Influence Increases 5815 | 10 309 . 575 130 113 212 1912 1284 801 217 207 45 Destroy 0b10 Robot/C 2400 | . 180 . 320 80 80 80 560 520 420 140 20 . Destroy 0b10 Robot/NC 155 | 10 25 . 45 . 5 5 . 50 . 10 5 . Destroy Leader 402 | . 42 . 86 20 . 12 30 142 40 30 . . Allied During Kill 768 | . . . . . . 15 217 380 129 27 . . Successful Hack 80 | . 8 . 7 . 25 . 14 12 14 . . . Disable Machine 150 | . 15 . 45 30 . . . 60 . . . . Anti-Garrison Action 1050 | . . . . . . . 900 . 150 . . . Destroy Structure 380 | . 9 . 72 . 3 . 146 90 48 10 2 . Advance Influence 100 | . . . . . . 100 . . . . . . Partial Spotted 15 | . . . . . . . . . . . 15 . Lose Combat Pursuer 315 | . 30 . . . . . 45 30 . . 165 45 Influence Decreases 5722 | 10 174 135 360 235 223 212 80 1375 563 1521 693 141 Entered New Map 3010 | . . 66 . 125 68 . . 871 523 941 345 71 Time Decay 2248 | 10 164 69 286 110 155 212 . 464 . 510 198 70 Lost Part 264 | . 10 . 74 . . . 20 . . 10 150 . Lost Ally 200 | . . . . . . . 60 40 40 60 . . Squads Dispatched 19 | . 2 . 2 1 . . . 10 . 3 1 . Investigation 1 | . . . 1 . . . . . . . . . Extermination 4 | . . . . . . . . 2 . 2 . . Reinforcement 11 | . 2 . 1 1 . . . 5 . 1 1 . Assault 1 | . . . . . . . . 1 . . . . Garrison 2 | . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 3 . 1 . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Gar Fac Fac Upp Distress Signals 8 | . 2 . . 1 3 . . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 178 | . 18 9 18 8 8 6 25 27 16 8 26 9 Peak Tracking Total 16 | . 4 2 5 3 2 3 4 5 5 1 16 9 Tactical Retreats 9 | . 1 . . . . . 3 2 . . 2 1 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Gar Fac Fac Upp Traps Triggered 12 | . . . . . . . 5 . 5 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Gar Fac Fac Upp Machines Disabled 16 | . 1 . 3 2 . . 5 4 1 . . . Max in Single Turn 1 | . 1 . 1 1 . . 1 . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . . Garrison Relay 4 | . . . . . . . 3 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Gar Fac Fac Upp Machines Accessed 22 | . 2 2 2 1 6 2 2 3 2 . . . Terminals 15 | . 2 . 2 1 4 1 2 1 2 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 2 . . . . Total Hacks 47 | . 3 5 4 1 16 2 5 6 5 . . . Successful 25 | . 2 5 1 1 9 2 1 3 1 . . . Failed 22 | . 1 . 3 . 7 . 4 3 4 . . . Catastrophic 7 | . . . 2 . 3 . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . . . 2 1 9 . . . . . . . Terminals 34 | . 3 . 4 1 11 1 5 4 5 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 2 . . . . Terminal Hacks 19 | . 2 5 1 1 6 1 1 1 1 . . . Record 5 | . . 4 . . . . . 1 . . . . Part Schematic 2 | . . . . . 2 . . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . . . . Retrieve Components 3 | . . . . . 3 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 2 . . . . Unlock Access 2 | . . . . . . 1 . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 2 . 2 2 4 1 2 2 2 . . . Full Trace Events 4 | . . . 1 . 2 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Gar Fac Fac Upp Used RIF Installer 2 | . . . . . . . 1 . 1 . . . Hotswap 1 | . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . . 12 . 5 . . . Machine Destruction 17 | . . . . . . . 12 . 5 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . 2 . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Gar Fac Fac Upp Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 402 | . . . . . . 15 127 151 70 39 . . Total Damage 12854 | . . . . . . 303 4228 5368 2145 810 . . Kills 93 | . . . . . . 5 26 34 21 7 . . Allies Corrupted 2 | . . . . . . . . 1 . 1 . . Allies Melted 2 | . . . . . . . 1 . . 1 . . Borg Created 12 | . . . . . . 3 6 2 . 1 . . Largest Collective 5 | . . . . . . 3 5 5 . 1 . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Gar Fac Fac Upp Active Infowar (turns) 2198 | . 443 867 455 . . 414 19 . . . . . Sensors 888 | . . . 455 . . 414 19 . . . . . Structural 1310 | . 443 867 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Gar Fac Fac Upp Turns Passed 14244 | 87 573 3186 1304 236 990 486 2840 1161 1428 1383 411 159 Spaces Moved 5967 | 44 266 1720 588 129 473 194 954 387 431 271 219 291 Core 383 | 4 . . . . . . . . . . 88 291 Treads 1791 | 40 266 808 157 129 332 . . . 59 . . . Legs 1857 | . . 690 431 . . . 169 387 180 . . . Wheels 1119 | . . 222 . . 141 194 562 . . . . . Hover 345 | . . . . . . . . . 192 153 . . Flight 472 | . . . . . . . 223 . . 118 131 . Fastest Speed 49 | 50 160 120 120 145 145 152 202 250 250 346 49 50 Average Speed 209 | 150 160 176 188 145 147 219 254 268 322 438 161 50 Slowest Speed 497 | 160 160 240 400 145 152 308 308 280 470 497 445 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . Exploration Rate (%) 39 | 4 57 77 43 28 71 8 93 12 53 7 11 49 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 . 1 . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . 1 . . . . 1 1 . Scrap Searched 13 | . . 11 . . . . . . . . . 2 Spaces Dug 18 | . 6 . 5 . 3 . 3 . 1 . . . Terrain Destroyed 123 | . 8 24 81 . 3 . 3 3 1 . . . Melee 12 | . . . 5 . 3 . 3 . 1 . . . Projectile 17 | . . 3 11 . . . . 3 . . . . AOE 94 | . 8 21 65 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Gar Fac Fac Upp Total 7335 | 54 335 1815 696 159 732 251 1320 496 470 460 248 299 Wait 844 | . 6 11 . . 230 42 264 92 24 170 4 1 Move 5951 | 43 265 1719 587 128 472 193 952 386 429 270 216 291 Hop 1 | . . . . . . . . . . . 1 . Pick Up 56 | 1 11 11 8 3 1 7 6 2 1 2 2 1 Fast Attach 32 | 6 3 3 11 . 1 1 . . . 3 3 1 Attach 16 | . 1 4 4 . . . 2 1 . 2 2 . Detach 6 | . 2 1 . . 2 . . . . . . 1 Swap 52 | . 4 11 21 3 2 1 4 1 1 4 . . Drop 53 | . 1 19 11 4 4 4 4 2 . 2 1 1 Fire 174 | 4 40 36 43 6 17 . . 9 . 3 16 . Melee 75 | . . . 10 15 3 . 35 . 6 3 . 3 Ram 3 | . . . . . . . . . . . 3 . Kick 2 | . . . 1 . . . . 1 . . . . Crush 2 | . 2 . . . . . . . . . . . Escape Stasis 53 | . . . . . . . 44 . 9 . . . Rewire 2 | . . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 13 | . . . . . . 3 7 2 . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: [*Fac x2]) -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 12) 377 | -10/Materials | Identified exit to Materials 649 | -10/Materials | Discovered new exit (range 9) 661 | -10/Materials | Entered Subcaves 666 | -10/Subcaves | Learned location of Zion (-6) 708 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 780 | -10/Subcaves | Discovered new exit (range 10) 990 | -10/Subcaves | Core integrity fell below 50% 1038 | -10/Subcaves | Lost 4 parts (1p2n1w) 1103 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 1107 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1243 | -10/Subcaves | Visited Clippyterm 1247 | -10/Subcaves | Learned Factory stockpile data 2311 | -10/Subcaves | Core integrity fell below 20% 2872 | -10/Subcaves | Discovered new exit (range 15) 3627 | -10/Subcaves | Visited 4L-MR0's lab 3653 | -10/Subcaves | Found Prototype Special Melee Weapon 3671 | -10/Subcaves | Build established: Derelict-Mutant 3847 | -10/Subcaves | Entered Materials 3847 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4381 | -8/Materials | Lost 3 parts (1n1u1w) 4882 | -8/Materials | Identified exit to Storage 4904 | -8/Materials | Lost 4 parts (1p2n1w) 5151 | -8/Materials | Entered Storage 5158 | -8/Storage | Build established: Mutant 5381 | -8/Storage | Used back door to open Recycling access 5381 | -8/Storage | Discovered new exit (range 5) 5386 | -8/Storage | Identified exit to Recycling 5387 | -8/Storage | Entered Recycling 5759 | -8/Recycling | Entered Scraplab 5764 | -8/Recycling | Found Prototype Device 5764 | -8/Recycling | Identified Scrap Engine 5816 | -8/Recycling | Discovered new exit (range 13) 6377 | -8/Recycling | Entered Factory 6377 | -6/Factory | Evolved 4 slots: Weapon x4 6429 | -6/Factory | Identified 1B-0RG's Assimilator 6543 | -6/Factory | Assimilating Fighter 5a into Collective. 6548 | -6/Factory | Assimilating Soldier 5a into Collective. 6554 | -6/Factory | Assimilating Soldier 5b into Collective. 6861 | -6/Factory | Identified exit to Garrison 6863 | -6/Factory | Entered Garrison 6863 | -6/Garrison | Accompanied by 2 allies 6973 | -6/Garrison | Triggered checkpoint 6979 | -6/Garrison | Assimilating Soldier 5c into Collective. 7351 | -6/Garrison | Garrison Relay disabled 7419 | -6/Garrison | Triggered checkpoint 7426 | -6/Garrison | Spotted B-75 Beast 7474 | -6/Garrison | Assimilating Beast 5a into Collective. 7481 | -6/Garrison | Assimilating Soldier 5d into Collective. 7487 | -6/Garrison | Lost 3 allies 7504 | -6/Garrison | Triggered checkpoint 7717 | -6/Garrison | Triggered checkpoint 7720 | -6/Garrison | Assimilating Soldier 5e into Collective. 7815 | -6/Garrison | Discovered new exit (range 14) 7921 | -6/Garrison | Triggered checkpoint 7927 | -6/Garrison | Assimilating Soldier 5f into Collective. 8031 | -6/Garrison | Triggered checkpoint 8309 | -6/Garrison | Discovered new exit (range 10) 8334 | -6/Garrison | Spotted Striker 8342 | -6/Garrison | Spotted Striker 8350 | -6/Garrison | Assimilating Striker into Collective. 8371 | -6/Garrison | Allies destroyed Striker 8543 | -6/Garrison | Triggered checkpoint 8604 | -6/Garrison | Garrison Relay disabled 8998 | -6/Garrison | Found Relay Coupler [Proto] 9010 | -6/Garrison | Found Relay Coupler [Proto] 9016 | -6/Garrison | Found Relay Coupler [Proto] 9438 | -6/Garrison | Garrison Relay disabled 9615 | -6/Garrison | Discovered new exit (range 12) 9642 | -6/Garrison | Installed Relay Interface Framework 9703 | -6/Garrison | Entered Factory 9703 | -6/Factory | Accompanied by 5 allies 9724 | -6/Factory | Garrison activated, responded to threat 10053 | -6/Factory | First assault squad dispatched 10490 | -6/Factory | Spotted B-75 Beast 10501 | -6/Factory | Allies destroyed B-75 Beast 10605 | -6/Factory | Crushed by falling debris 10622 | -6/Factory | Garrison activated, responded to threat 10662 | -6/Factory | Assimilating Hacker 5a into Collective. 10726 | -6/Factory | Assimilating Soldier 5g into Collective. 10793 | -6/Factory | Identified exit to Garrison 10864 | -6/Factory | Entered Garrison 10864 | -6/Garrison | Accompanied by 5 allies 11024 | -6/Garrison | Triggered checkpoint 11272 | -6/Garrison | Triggered checkpoint 11272 | -6/Garrison | Triggered checkpoint 11332 | -6/Garrison | Triggered checkpoint 11347 | -6/Garrison | Triggered checkpoint 11563 | -6/Garrison | Discovered new exit (range 12) 11604 | -6/Garrison | Triggered checkpoint 11629 | -6/Garrison | Garrison Relay disabled 12097 | -6/Garrison | Expanded RIF knowledge: Hotswap 12200 | -6/Garrison | Triggered checkpoint 12236 | -6/Garrison | Discovered new exit (range 14) 12292 | -6/Garrison | Entered Factory 12292 | -5/Factory | Accompanied by 2 allies 12292 | -5/Factory | Evolved 2 slots: Propulsion x2 13353 | -5/Factory | Spotted B-75 Beast 13375 | -5/Factory | Assimilating Beast 6a into Collective. 13580 | -5/Factory | Discovered new exit (range 10) 13675 | -5/Factory | Entered another Factory area 13675 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13861 | -4/Factory | Found Prototype Processor 13861 | -4/Factory | Identified Exp. Signal Interpreter 13864 | -4/Factory | Found Exp. Signal Interpreter 14047 | -4/Factory | Core integrity fell below 50% 14074 | -4/Factory | Lost 10 parts (3n3u4w) 14080 | -4/Factory | Discovered new exit (range 14) 14086 | -4/Factory | Entered Upper Caves 14130 | -4/Upper Caves | Encountered a Warlord checkpoint 14163 | -4/Upper Caves | Spotted B-86 Titan 14230 | -4/Upper Caves | Attracted the attention of an 0b10 base 14230 | -4/Upper Caves | Core integrity fell below 20% 14245 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14136_ Found Lgt. Antimatter Reactor. 14136_ Found 59 Matter. 14137_ Acquired 59 matter. 14137_ Acquired Power Maul. 14145_ Dropped Matter Compressor. 14146_ Extracted 31 matter. 14151_ Acquired Lgt. Antimatter Reactor. 14195_ C-30 ARC bursts open, deploying its payload. 14195_ G-73 Enforcer unfolds itself. 14195_ G-67 Veteran unfolds itself. 14203_ Searching scrap... 14203_ Found Lyr. Heavy Armor Plating. 14203_ Found Adv. Plasma Cannon. 14203_ Found 49 Matter. 14229_ Sneak attack on Y-72 Warden. 14230_ S-27 Virus springs to life. 14235_ Penetrated by Slug. 14235_ Slug penetrates Wall. 14241_ SF-Q1L(k) breaks down the debris. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????###??????????????????????????????????? | | ?????######## ##????????????????????????????????? | | ????## #????????????????????????????????? | | ????# ???????###??????????????????????# | | ???? #?????### ##?????????????????????? | | ????? ####?## ##????????????????????? | | ??????? ?# #"### s ##########???????????? | | ?????????# ## ## s % #???????????? | | ?????????# ss % #???????????? | | ??????????# ###@ ###???????????????? | | ??????????# ####?# #?????????????????? | | ?????## ??## ##????# #?????????????????? | | ????## ??# ##????? k k ##?????????????????? | | ### ## ######? ##??????????????????? | | ?# #? ###???????????????????? | | ?# #?####?????????????????????? | | ?# #######//"###### #?????????????????????????## | | ????????? ?????# #??????????????????####??## | | ??????? ?????# #??????????????????# #### | | ?????" ######????# #??????????????????# ## | | ????#"" ??????????# #??????????????????# ## | | ????#" ???????????# #???###????????????# ## | | ????/ ????????????# #??## ##???????????# | | ????/ ?????????????# #### #???????????## | | ??? /??????????????# ##???????????### | | ???????????????????# #???###???????## | | ???????????????????# #???#% ????????### | | ???????????????????# ## #???# #??????????## | | ???????????????????# ## ##??# #???????????# | | ???????????????????# ## ##?# ####????????# | | ???????????????????# #### ### ## ##???????# | | ???????????????????# #??# ## # #???????# | | ??????????????????? #??# % ##????### | | ??????????????????? #??# ###### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 39 Energy Capacity 387 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 60 Targeting Accuracy 8 Recoil Reduction 6 Offensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Imp. Weapon Shielding | -8/Recycling | Hacked Lgt. Armor Plating | -8/Recycling | Hacked Robot Schematics ------------------ L-31 Rogue | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialBoltCalibrator Manual? 0 Play Time 01:05:43 Cumulative 143.2 hours Start 2026.04.18 @ 19:45:41 End 2026.04.18 @ 20:52:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 221 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 54 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0346d5d1-0eca-48ad-b73d-740f7b002790