Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 16:17:02 Player: jumpy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1630) 1630 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5955 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 251/300 Energy 214/300 System Corruption 0% Temperature Cool (9) Movement Core (1050) Ox20 Location -5/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Terrain Scan Processor Core Analyzer Improved Corruption Screen > --- WEAPON (3) ------- Assault Rifle Assault Rifle Lance > --- INVENTORY (20) --- Makeshift Power Source Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved Cryofiber Web Improved Cryofiber Web Large Storage Unit Improved Signal Interpreter Improved Signal Interpreter Seismic Detector Trap Extractor (0/4) Assault Rifle Rocket Launcher Lance DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Improved Treads Wheel Compact Wheel > --- UTILITY ---------- Improved Cryofiber Web High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Core Analyzer Improved Corruption Screen High-powered Tractor Beam > --- WEAPON ----------- Disruptor Cannon Gauss Cannon Lance > --- INVENTORY -------- Makeshift Power Source Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved Cryofiber Web Improved Cryofiber Web Large Storage Unit Improved Signal Interpreter Improved Signal Interpreter Seismic Detector Trap Extractor Heavy Particle Cannon Heavy Phase Cannon Assault Rifle Assault Rifle Assault Rifle Rocket Launcher Lance DRS Beacon [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Corruption Screen Weapon Rocket Launcher Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Piercing Weapon Lance Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 7 | . . . . 7 Weapon 1 | . . . . 1 Parts Attached 64 | 7 7 5 7 38 Power 8 | 1 2 . 3 2 Engine 4 | 1 . . 2 1 Core 4 | . 2 . 1 1 Reactor . | . . . . . Propulsion 16 | 2 2 . 3 9 Treads 11 | 2 2 . 3 4 Leg 1 | . . . . 1 Wheel 4 | . . . . 4 Hover . | . . . . . Flight . | . . . . . Utility 18 | 2 1 . 1 14 Device 10 | 1 . . . 9 Storage 4 | 1 1 . 1 1 Processor 4 | . . . . 4 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 22 | 2 2 5 . 13 Energy Gun 1 | 1 . . . . Energy Cannon 5 | . . . . 5 Ballistic Gun 5 | 1 1 1 . 2 Ballistic Cannon 4 | . . . . 4 Launcher 3 | . 1 2 . . Special Weapon 2 | . . 2 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 2 | . . . . 2 Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 36 | . . 4 . 32 Power 3 | . . 1 . 2 Propulsion 10 | . . . . 10 Utility 9 | . . . . 9 Weapon 14 | . . 3 . 11 Highest Loss Streak 10 | . . 2 . 10 To Critical Strikes 1 | . . . . 1 Average Backups 15 | 3 10 13 17 17 Power . | . 1 . . 1 Propulsion 2 | 1 2 3 2 1 Utility 5 | . 2 4 6 5 Weapon 7 | 1 4 6 7 9 Tool/Special . | . . . . . Unused Backups 16 | . 2 . 4 10 Power 1 | . 1 . . . Propulsion 5 | . . . 2 3 Utility 7 | . . . 1 6 Weapon 3 | . 1 . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 99 98 100 71 Engine 5 | . . 10 8 3 Core 6 | . 13 2 5 1 Treads 24 | . 27 28 28 13 Device 13 | . 14 14 14 13 Storage 12 | . 14 14 14 5 Processor 2 | . . . . 10 Energy Gun 3 | . 14 2 . . Energy Cannon 1 | . . . . 6 Ballistic Gun 3 | . 13 3 . . Launcher 7 | . . 12 14 . Special Weapon 7 | . . 8 14 1 Peak Build Rating 64 | 7 11 11 23 64 Average Rating 21 | 5 9 10 19 48 On Entrance 10 | . 7 11 11 23 Naked Turns . | . . . . . Heaviest Build 77 | 15 30 32 54 77 Greatest Support 94 | 40 40 40 48 94 Greatest Overweight (x) 15 | . . . 1 15 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 17 | 7 12 15 19 20 Most Carried 20 | 7 15 15 20 20 Average Carried 15 | 3 10 13 18 18 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 7 15 12 20 15 Class Distribution -------------------- 74% | Mutant 13% | Scavenger-Mutant 6% | Scavenger-Assassin 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Assassin | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1481 | 291 276 49 315 550 Remotely 151 | . . . . 151 Salvage Created 1888 | 153 474 127 . 1134 Parts 106 | 13 37 5 . 51 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . 8 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 34 | . 13 5 . 16 Melee 7 | . . . . 7 Guns 12 | . 10 1 . 1 Cannons 6 | . . . . 6 AOE 8 | . 3 4 . 1 Classes Destroyed 11 | 2 4 1 . 4 Worker 1 | . 1 . . . Builder 2 | . . . . 2 Tunneler 3 | 3 . . . . Hauler 2 | . 2 . . . Recycler 3 | 1 . . . 2 Swarmer 6 | . 6 . . . Grunt 13 | . 7 . . 6 Sentry 1 | . . . . 1 Hunter 5 | . . . . 5 Programmer 4 | . . . . 4 Subdweller 5 | . . 5 . . Best Kill Streak 4 | 2 4 2 . 4 Combat Bots Only 4 | . 3 2 . 4 Max Kills in Single Turn 2 | 1 2 1 . 1 Gunslinging . | . . . . . Exploded 2 | . 2 1 . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 338 | . 46 15 15 262 Missed 89 | . 12 8 4 65 Hits 249 | . 34 7 11 197 Projectile 249 | . 34 7 11 197 AOE 3 | . . 3 . . Critical Strikes 14 | . 1 . 1 12 Damage Taken 4820 | . 382 310 93 4035 Core 1100 | . 21 60 8 1011 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 . . 64 . Volleys Fired 159 | 7 46 27 . 79 Largest 2 | 2 2 1 . 2 Hottest 115 | 70 80 100 . 115 Shots Fired 227 | 14 91 27 . 95 Gun 115 | 14 89 4 . 8 Cannon 87 | . . . . 87 Launcher 24 | . 2 22 . . Special 1 | . . 1 . . Kinetic 103 | 7 44 4 . 48 Thermal 90 | 7 45 1 . 37 Explosive 24 | . 2 22 . . Electromagnetic 10 | . . . . 10 Robot Hit Streak 9 | 3 8 7 . 9 Robot Miss Streak 4 | 3 3 1 . 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 165 | 8 55 12 . 90 Core Hits 78 | 5 29 8 . 36 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 8 | . 5 . . 3 Burn 4 | . 4 . . . Destroy 2 | . 1 . . 1 Blast 1 | . . . . 1 Impale 1 | . . . . 1 Melee Attacks 38 | . . . . 38 Impact . | . . . . . Slashing . | . . . . . Piercing 38 | . . . . 38 Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4702 | 97 863 787 1 2954 Guns 878 | 97 687 38 . 56 Cannons 1627 | . . . . 1627 Explosions 1143 | . 138 749 . 256 Melee 1015 | . . . . 1015 Ramming 39 | . 38 . 1 . Kinetic 1318 | 46 382 38 . 852 Thermal 1288 | 51 305 . . 932 Explosive 887 | . 138 749 . . Electromagnetic 155 | . . . . 155 Impact . | . . . . . Slashing . | . . . . . Piercing 1015 | . . . . 1015 Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked 5 | . . . . 5 Overload Shots . | . . . . . Overflow Damage 260 | . . 21 . 239 Projectiles 48 | . . . . 48 Explosions 164 | . . 21 . 143 Melee 48 | . . . . 48 Knockbacks 12 | . 1 . . 11 Impact 1 | . 1 . . . Kinetic 11 | . . . . 11 Secondary . | . . . . . Self-Inflicted Damage 429 | . 15 23 . 391 Shots 7 | . 1 2 . 4 Rammed 11 | . 10 . 1 . Targets Rammed 11 | . 10 . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 249 | 18 132 . 18 249 Average Temperature 49 | 8 39 . 16 78 Received Heat Transfer 769 | . 177 . 61 531 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 6 | . 3 . . 3 Heat Transferred 2357 | 148 1184 . . 1025 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 158 | 10 138 . . 158 Initial . | . . . . . Average 37 | . 33 . . 46 Influence Increases 1049 | 20 377 . . 652 Destroy 0b10 Robot/C 580 | . 260 . . 320 Destroy 0b10 Robot/NC 55 | 20 15 . . 20 Destroy Leader 154 | . 74 . . 80 Successful Hack 28 | . 12 . . 16 Disable Machine 105 | . . . . 105 Destroy Structure 82 | . 16 . . 66 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 30 | . . . . 30 Influence Decreases 997 | 20 377 . . 600 Time Decay 755 | 20 377 . . 358 Lost Part 242 | . . . . 242 Squads Dispatched 10 | . 3 . . 7 Investigation 3 | . . . . 3 Extermination 2 | . . . . 2 Reinforcement 5 | . 3 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 24 5 7 23 Peak Tracking Total 6 | . 4 2 4 6 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 5 | . 5 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 7 | . . . . 7 Max in Single Turn 4 | . . . . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 10 | . 5 . . 5 Terminals 7 | . 5 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 10 . . 9 Successful 10 | . 6 . . 4 Failed 9 | . 4 . . 5 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 18 | . 10 . . 8 Terminals 14 | . 10 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . . . 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Record 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 6 . . 3 Terminals 6 | . 6 . . . Botnet 1 | . 1 . . . Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Fedlink 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 2 | . . . 2 . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 6639 | 68 1510 519 3289 1253 Sensors 1221 | . . . . 1221 Terrain 784 | . . . . 784 Seismic 5684 | 68 1510 519 3289 298 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 6795 | 153 1510 519 3289 1324 Spaces Moved 3109 | 72 773 285 1381 598 Core 6 | 5 . . . 1 Treads 2783 | 67 773 285 1381 277 Legs . | . . . . . Wheels 320 | . . . . 320 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 115 Average Speed 192 | 152 160 160 236 152 Slowest Speed 800 | 160 160 160 245 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 6 99 31 90 12 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . 2 . . 1 Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 3 | . . . 3 . Spaces Dug 18 | . . 13 . 5 Terrain Destroyed 215 | . 17 166 . 32 Melee 5 | . . . . 5 Projectile 5 | . . . . 5 AOE 205 | . 17 166 . 22 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 3623 | 98 948 318 1415 844 Wait 163 | 6 87 . 1 69 Move 3106 | 71 772 284 1381 598 Hop . | . . . . . Pick Up 45 | 7 9 1 13 15 Fast Attach 30 | 7 8 . . 15 Attach 26 | . . 4 . 22 Detach 1 | . . . . 1 Swap 24 | . 9 2 8 5 Drop 21 | . 7 . 12 2 Fire 159 | 7 46 27 . 79 Melee 38 | . . . . 38 Ram . | . . . . . Kick . | . . . . . Crush 10 | . 10 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: Mat / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 154 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 16) 341 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 8) 596 | -10/Materials | Discovered new exit (range 8) 958 | -10/Materials | Discovered new exit (range 9) 1156 | -10/Materials | Learned location of Subcaves (-10) 1207 | -10/Materials | Loaded intel: 18 trap records 1208 | -10/Materials | Learned location of 2 exits from Mines 1209 | -10/Materials | Identified exit to Materials 1210 | -10/Materials | Loaded intel: 2 recycling unit locations 1211 | -10/Materials | Learned Materials stockpile data 1212 | -10/Materials | Learned Storage stockpile data 1219 | -10/Materials | Learned location of 1 exit from Storage 1236 | -10/Materials | Identified exit to Subcaves 1571 | -10/Materials | Build established: Scavenger-Mutant 1664 | -10/Materials | Entered Subcaves 1665 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1665 | -10/Subcaves | Approached by a straggling Scientist 1665 | -10/Subcaves | Identified exit to Materials 1724 | -10/Subcaves | Ambushed by Subdweller buried in earth 1735 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 1744 | -10/Subcaves | Ambushed by Subdweller buried in earth 1966 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2053 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2172 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2183 | -10/Subcaves | Entered Scraptown 2389 | -7/Scraptown | Build established: Mutant 2754 | -7/Scraptown | Discovered new exit (range 3) 2965 | -7/Scraptown | Visited Cyclists 3021 | -7/Scraptown | Visited Assassins FH 3119 | -7/Scraptown | Visited Cave Peace 3730 | -7/Scraptown | Visited Awakened 3781 | -7/Scraptown | Visited Red Mages 3862 | -7/Scraptown | Visited TADAMA 3924 | -7/Scraptown | Visited UFD Registry 3924 | -7/Scraptown | Registered with UFD as "Alphakit" 4009 | -7/Scraptown | Visited Derelict Rescue Squad 4044 | -7/Scraptown | Found DRS Beacon 4097 | -7/Scraptown | Visited Abandonware Association 4148 | -7/Scraptown | Visited Scrap Suit Storage 4253 | -7/Scraptown | Visited Junk Repository 4373 | -7/Scraptown | Visited Observation Area 4469 | -7/Scraptown | Visited Scrapoid Pod Storage 4506 | -7/Scraptown | Visited Junk Repository 4608 | -7/Scraptown | Visited Science Guys 4689 | -7/Scraptown | Visited Research Penetration Think Tank 4745 | -7/Scraptown | Visited Curators Association 5310 | -7/Scraptown | Met Optimus 5310 | -7/Scraptown | Accepted into 0bPrime 5414 | -7/Scraptown | Civil war broke out across Scraptown 5446 | -7/Scraptown | Discovered new exit (range 3) 5467 | -7/Scraptown | Lost 3 allies 5472 | -7/Scraptown | Entered Factory 5472 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x7, Weapon x1 5744 | -5/Factory | Build established: Scavenger-Skirmisher 5808 | -5/Factory | Lost 4 parts (1n2u1w) 5857 | -5/Factory | Loaded intel: 8 recycling unit locations 5957 | -5/Factory | Lost 4 parts (1n2u1w) 6062 | -5/Factory | Learned location of Protoforge (-2) 6305 | -5/Factory | Core integrity fell below 50% 6314 | -5/Factory | Lost 10 parts (1p4n2u3w) 6636 | -5/Factory | Build established: Scavenger-Assassin 6770 | -5/Factory | Core integrity fell below 20% 6796 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06775_ R-10 Processor inserts Targeting Computer into recycling unit. 06775_ Com. Wheel destroyed. 06775_ Penetrated by Slug. 06778_ R-10 Processor inserts Gauss Rifle into recycling unit. 06779_ Penetrated by Slug. 06780_ Imp. Cryofiber Web destroyed. 06781_ R-10 Processor inserts Gauss Rifle into recycling unit. 06782_ Penetrated by Slug. 06782_ Hvy. Particle Cannon destroyed. 06782_ Critical hit (Burn: +37). 06785_ Penetrated by Slug. 06785_ H-66 Slayer suffers critical hit (Destroy). 06785_ Destroyed Gauss Rifle. 06786_ R-10 Processor collects Adv. Heat Sink. 06788_ Penetrated by Slug. 06788_ Destroyed Phase Shifter. 06791_ R-10 Processor collects Hvy. Assault Rifle. 06791_ Penetrated by Slug. 06794_ Targeting Computer melted. 06794_ H-66 Slayer destroyed. 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