Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 20:56:48 Player: Cwaftwer Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (50) 250 Value Destroyed (1799) 1799 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (998) 998 TOTAL SCORE: 11827 Bonus ------- Follower Combat Kills 419 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/1600 Matter 165/300 Energy 89/100 System Corruption 60% Temperature Cool (36) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Experimental Coolant Injector Micro-nuke Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Neutrino Core Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Q-thruster Experimental Q-thruster > --- UTILITY ---------- Improved Heat Sink Advanced Weight Redist. System Improved Signal Interpreter Advanced Melee Analysis Suite Nanoactuators Improved Transmission Jammer Improved Phase Shifter Advanced Force Field Hacking Suite Hacking Suite > --- WEAPON ----------- Antimatter Cannon Powered Hammer > --- INVENTORY -------- Light Particle Reactor Experimental Coolant Injector Improved Trap Scanner Micro-nuke Launcher Improved Plasma Cutter [Rating: 138] Favorites ----------- Power Micro Fission Core Engine Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Huge Wheel Leg Armored Leg Wheel Armored Huge Wheel Flight Unit Nuclear Pulse Array Utility Improved Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Power Shielding Weapon Powered Hammer Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Fac Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . 2 2 2 2 2 . Power 3 | . . . . . 1 . . . . . . . . 1 1 . . . Propulsion 7 | . . . . . 1 . . . . . . . 2 1 1 1 1 . Utility 8 | . . . . . 2 2 . . . . 2 . . . . 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 137 | 7 12 2 . 5 11 2 . 7 . 5 9 14 28 4 19 . 6 6 Power 20 | 1 1 . . 1 3 1 . 1 . 1 2 2 4 1 2 . . . Engine 9 | 1 1 . . 1 2 . . 1 . . 2 1 . . . . . . Core 9 | . . . . . 1 1 . . . 1 . 1 4 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . 2 . . . Propulsion 42 | 2 3 . . 1 1 . . . . 1 3 10 6 2 9 . 2 2 Treads . | . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . 1 . . . . . . . Wheel 10 | 2 3 . . 1 1 . . . . 1 2 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 31 | . . . . . . . . . . . . 10 6 2 9 . 2 2 Utility 43 | 2 2 2 . . 3 1 . 3 . 2 2 1 13 . 7 . 4 1 Device 22 | 1 . 1 . . . . . 1 . 1 . 1 9 . 7 . 1 . Storage 2 | 1 1 . . . . . . . . . . . . . . . . . Processor 4 | . . . . . 1 . . . . . . . 3 . . . . . Hackware 3 | . . . . . . . . . . . . . . . . . 3 . Protection 12 | . 1 1 . . 2 1 . 2 . 1 2 . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 32 | 2 6 . . 3 4 . . 3 . 1 2 1 5 1 1 . . 3 Energy Gun 9 | 1 4 . . 2 1 . . 1 . . . . . . . . . . Energy Cannon 3 | . 1 . . . 1 . . 1 . . . . . . . . . . Ballistic Gun 3 | 1 1 . . . . . . . . . 1 . . . . . . . Ballistic Cannon 6 | . . . . . 1 . . . . . . . 2 1 1 . . 1 Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . 1 . . . 1 1 . . . . . Impact Weapon 5 | . . . . . . . . . . . 1 . 2 . . . . 2 Slashing Weapon 3 | . . . . 1 1 . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . 2 1 . . . 1 . . . . . . 3 1 2 . 1 . Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . System Corruption 5 | . . . . 5 . . . . . . . . . . . . . . Parts Lost 56 | . 5 . . . . . . 3 4 1 5 6 3 2 4 . . 23 Power 8 | . 1 . . . . . . . 1 . 1 1 . . 2 . . 2 Propulsion 17 | . 2 . . . . . . 1 . . 1 2 1 2 . . . 8 Utility 24 | . 1 . . . . . . 1 1 1 3 3 1 . 2 . . 11 Weapon 7 | . 1 . . . . . . 1 2 . . . 1 . . . . 2 Highest Loss Streak 12 | . 3 . . . . . . 2 4 1 2 3 3 2 4 . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 89 100 100 86 84 80 84 78 73 64 69 49 70 85 75 73 79 54 Engine 6 | . 13 14 14 14 10 14 7 7 7 . 6 6 . . . . . . Core 4 | . . . . . 3 . 7 4 . 6 2 3 8 14 9 4 4 2 Wheel 9 | . 20 28 28 15 18 15 15 9 7 7 7 . . . . . . . Flight 6 | . . . . . . . . . . . . 18 24 23 21 21 22 16 Device 7 | . 2 . . . . . . 5 7 4 5 2 19 26 21 21 20 11 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 . . . . . . . Processor 5 | . . . . . 1 7 7 7 7 7 6 4 9 10 9 8 8 4 Protection 13 | . 11 14 14 14 23 19 23 19 23 22 21 5 . 5 2 . . 1 Energy Gun 7 | . 12 28 28 27 9 7 7 3 7 . . . . . . . . . Ballistic Gun 1 | . 13 . . . . . . . . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . 4 7 7 3 . . . . . . 2 4 4 2 Impact Weapon 1 | . . . . . . . . . . . 3 6 5 5 4 4 4 3 Naked Turns 9 | . . . . . . . . . . . . . . . . . . 9 Heaviest Build 74 | 11 30 30 30 33 47 70 70 74 45 36 60 49 28 31 54 54 55 54 Greatest Support 62 | 26 32 32 32 32 38 38 38 38 28 28 44 28 32 42 56 56 62 54 Greatest Overweight (x) 2 | . 2 . . 1 1 1 1 2 1 1 2 1 1 1 1 . . 1 Average Overweight (x) . | . 1 . . . . 1 1 1 . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 11 | 7 14 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Most Carried 15 | 7 15 15 15 15 15 15 15 15 14 14 15 13 5 5 5 5 5 5 Average Carried 10 | 3 11 14 14 14 13 14 14 14 14 11 12 4 4 3 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 6 15 15 15 15 15 14 15 14 14 11 13 4 5 4 4 5 5 4 Class Distribution -------------------- 72% | Mutant 20% | Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Sprinter | -6/Extension Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Generator-Sprinter | -2/Research Generator-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Fac Res Res Acc Com Matter Collected 2047 | 113 508 40 . 60 110 70 24 322 . 40 101 120 289 32 36 . 18 164 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1604 | 15 477 25 . 48 . . 27 258 . 206 64 . 212 41 28 . 18 185 Parts 74 | 6 30 4 . 2 . . . 9 . 2 2 . 8 . 3 . . 8 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 9 . 3 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Fac Res Res Acc Com Combat Hostiles Destroyed 39 | . 12 2 . 1 . . 1 10 . 1 3 . 4 . 2 . . 3 Melee 4 | . . . . . . . . . . 1 1 . 2 . . . . . Guns 17 | . 12 2 . 1 . . 1 1 . . . . . . . . . . Cannons 13 | . . . . . . . . 9 . . . . . . 2 . . 2 Classes Destroyed 9 | 1 5 . . . . . 1 1 . . . . . . . . . 1 Worker 4 | . 1 . . . . . . . . . . . . . . . 1 2 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . Watcher 5 | . 2 . . . . . . . . . . . 1 1 . . . 1 Swarmer 15 | . 5 2 . . . . . 4 . . 3 . . . . . . 1 Grunt 14 | . 7 . . 1 . . . 5 . . . . 1 . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . 2 Programmer 7 | . . . . . . . 1 . . 1 . . 3 . 2 . . . Best Kill Streak 6 | 1 6 2 . 1 . . 1 4 . 1 3 . 1 1 2 . 1 1 Combat Bots Only 5 | . 5 2 . 1 . . 1 4 . 1 3 . 1 . 2 . . 1 Max Kills in Single Turn 1 | 1 1 1 . 1 . . 1 1 . 1 1 . 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Fac Res Res Acc Com Hostile Shots Fired 576 | . 81 8 . 1 4 . 6 75 14 68 108 . 30 27 25 . . 129 Missed 191 | . 20 2 . . 4 . 1 15 4 30 43 . 11 14 9 . . 38 Damage Taken 8558 | . 612 72 . 12 52 28 76 1067 468 438 942 458 252 374 431 . . 3276 Core 2365 | . 177 18 . . . . 25 47 127 59 91 58 39 83 32 . . 1609 Absorbed by Shields 820 | . . . . . . . . . . . 24 . 123 105 138 . . 430 Redirected to Shielding 419 | . 8 3 . . . . 5 9 58 54 55 23 . 58 51 . . 95 Regen/Repaired (Parts) 297 | . . . . . . . . . . . 246 . 51 . . . . . Core Remaining (%) 83 | 100 . . . 22 100 . . . . 63 . 82 96 92 97 100 . . Volleys Fired 162 | 6 62 3 . 1 2 . 3 50 . . 2 6 1 . 14 . . 12 Largest 2 | 2 2 2 . 2 2 . 2 2 . . 1 1 1 . 1 . . 1 Hottest 145 | 60 130 130 . 130 145 . 128 128 . . 23 20 57 . 40 . . 40 Shots Fired 257 | 12 123 6 . 2 4 . 6 68 1 . 2 6 1 . 14 . . 12 Gun 153 | 12 123 6 . 2 2 . 3 3 . . 2 . . . . . . . Cannon 92 | . . . . . 2 . 3 59 1 . . . 1 . 14 . . 12 Launcher . | . . . . . . . . . . . . . . . . . . . Special 12 | . . . . . . . . 6 . . . 6 . . . . . . Kinetic 147 | 6 70 . . . . . 3 39 . . 2 . 1 . 14 . . 12 Thermal 83 | 6 26 6 . 2 4 . 3 29 1 . . 6 . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 27 | . 27 . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | 4 8 2 . 3 1 . 4 7 . . . . . . 7 . . 2 Robot Miss Streak 6 | 3 6 2 . . 5 . 2 4 1 . 3 . . . 4 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 187 | 6 68 3 . 1 2 . 5 38 . 10 8 . 17 1 10 . 1 17 Core Hits 69 | 2 33 2 . 1 3 . 2 13 . 3 1 . 2 . 3 . . 4 Critical Kills 2 | . . . . . . . . 1 . . 1 . . . . . . . Critical Parts Destroyed 9 | . . . . . . . . . . . 3 . 3 . . . . 3 Critical Strikes 14 | . . 1 . 1 . . . 1 . 1 4 . 3 . . . . 3 Burn 2 | . . 1 . 1 . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . 1 . . . . . . . . . . Smash 10 | . . . . . . . . . . . 4 . 3 . . . . 3 Sever 1 | . . . . . . . . . . 1 . . . . . . . . Melee Attacks 266 | . . . . . 4 . . . . 15 23 46 35 48 22 . 1 72 Impact 239 | . . . . . . . . . . . 15 46 35 48 22 . 1 72 Slashing 27 | . . . . . 4 . . . . 15 8 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . 1 1 . . 1 2 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 5134 | 59 746 66 . 17 60 . 112 924 . 485 309 . 782 83 467 . 105 919 Guns 1031 | 59 746 66 . 17 32 . 64 47 . . . . . . . . . . Cannons 1505 | . . . . . 28 . 48 822 . . . . . . 467 . . 140 Explosions . | . . . . . . . . . . . . . . . . . . . Melee 2519 | . . . . . . . . . . 485 309 . 782 83 . . 105 755 Ramming 24 | . . . . . . . . . . . . . . . . . . 24 Kinetic 1500 | 25 324 . . . . . 48 496 . . . . . . 467 . . 140 Thermal 903 | 34 234 66 . 17 60 . 64 428 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 188 | . 188 . . . . . . . . . . . . . . . . . Impact 2034 | . . . . . . . . . . . 309 . 782 83 . . 105 755 Slashing 485 | . . . . . . . . . . 485 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 59 | . . . . 5 1 1 2 2 2 3 . 13 2 9 17 . . 59 Average Corruption 6 | . . . . 5 1 1 1 2 2 2 . 8 1 9 12 . . 36 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 82 | . . . . 1 . . 6 17 1 10 . 4 5 9 15 . . 14 Message Errors 17 | . . . . 1 . . . 4 . 1 . . 1 4 4 . . 2 Matter Fused 14 | . . . . . . . 1 4 . 1 . 2 1 1 2 . . 2 Heat Flow Errors 15 | . . . . . . . 2 1 . 3 . 2 1 1 2 . . 3 Energy Discharges 16 | . . . . . . . 2 4 . 2 . . 1 1 3 . . 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 9 | . . . . . . . 1 2 . 1 . . 1 . 3 . . 1 Data Loss (major) 4 | . . . . . . . . 1 . 1 . . . 2 . . . . Misfires 1 | . . . . . . . . . 1 . . . . . . . . . Alerts 3 | . . . . . . . . 1 . 1 . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 815 | . . . . . . . 8 26 . 65 122 . 279 59 9 . 65 182 Projectiles 56 | . . . . . . . 8 26 . . . . 13 . 9 . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 759 | . . . . . . . . . . 65 122 . 266 59 . . 65 182 Knockbacks 27 | . . . . . . . . 4 . . 1 . 9 . 5 . 1 7 Impact 15 | . . . . . . . . . . . 1 . 8 . . . 1 5 Kinetic 11 | . . . . . . . . 4 . . . . . . 5 . . 2 Secondary 1 | . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 10 | . . . . . . . . . . . . . . . . . . 10 Shots . | . . . . . . . . . . . . . . . . . . . Rammed 6 | . . . . . . . . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 478 | 20 300 207 . 69 106 . 278 478 . 223 . 193 166 146 240 . 27 167 Average Temperature 109 | 15 69 105 . 37 54 . 125 219 . 87 . 99 80 29 112 . 12 77 Received Heat Transfer 866 | . 192 . . 6 . . . 405 . 39 54 . 8 . . . . 162 Effects 9 | . 1 . . . . . . 8 . . . . . . . . . . Shutdowns 5 | . . . . . . . . 5 . . . . . . . . . . Energy Bleed 3 | . 1 . . . . . . 2 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . 1 . . 1 . . . 3 Impact Corruptions 27 | . . . . . . . . . . . 7 . 11 1 . . 2 6 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 1909 | 75 535 222 . 111 112 . 125 729 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Fac Res Res Acc Com Peak Influence 278 | 5 210 113 . 81 15 15 . . . . 234 33 151 247 278 22 17 95 Initial 137 | . 3 39 . . . . . . . . 9 32 4 35 137 22 12 10 Average 66 | 1 108 50 . 29 1 . . . . . 86 16 45 109 184 22 14 35 Maximum Alert Level 1 | . 1 . . . . . . . . . 1 . . 1 1 . . . Low Security (%) 89 | 100 81 100 . 100 100 100 . . . . 87 100 100 75 49 100 100 100 Level 1 10 | . 18 . . . . . . . . . 12 . . 24 50 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 3 . . 1 3 1 . . . . 1 . 1 1 1 . . 1 Investigation 3 | . 2 . . 1 . . . . . . . . . . . . . . Extermination 5 | . . . . . . 1 . . . . 1 . 1 1 . . . 1 Reinforcement 3 | . 1 . . . 1 . . . . . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Fac Res Res Acc Com Distress Signals 5 | . 2 . . . . . . . . . . . . . 1 . . 2 Communications Jammed 27 | . . . . . . . . . . . . . . 22 . . . 5 Distress Signals 21 | . . . . . . . . . . . . . . 16 . . . 5 Times Spotted 185 | . 25 3 . 3 3 2 1 14 4 5 13 . 10 21 8 . . 73 Peak Tracking Total 61 | . 5 3 . 2 3 2 1 4 4 3 4 . 2 9 4 . . 61 Tactical Retreats 22 | . 3 . . . . . . 3 . 1 2 . 2 7 . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Fac Res Res Acc Com Traps Triggered 9 | . 2 1 . . 1 1 . . . . 2 . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Fac Res Res Acc Com Machines Disabled 7 | . 2 . . . . . . . 1 . . . 1 1 2 . . . Max in Single Turn 1 | . 1 . . . . . . . 1 . . . 1 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Fac Res Res Acc Com Machines Accessed 19 | . . 1 5 1 1 . . . . . 3 . 3 1 . . 4 . Terminals 5 | . . . . . . . . . . . . . 1 1 . . 3 . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . Repair Stations 4 | . . . . . . . . . . . 2 . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 78 | . . 1 50 1 2 . . . . . 9 . 6 3 . . 6 . Successful 71 | . . 1 50 1 2 . . . . . 8 . 4 1 . . 4 . Failed 7 | . . . . . . . . . . . 1 . 2 2 . . 2 . Catastrophic 2 | . . . . . . . . . . . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . . . . . Terminals 9 | . . . . . . . . . . . . . 2 3 . . 4 . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . Repair Stations 9 | . . . . . . . . . . . 5 . 4 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 2 . . . . . 4 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 56 | . . 1 50 1 . . . . . . . . . 1 . . 3 . Record 49 | . . . 49 . . . . . . . . . . . . . . . Open Door 5 | . . 1 . 1 . . . . . . . . . . . . 3 . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 8 | . . . . . . . . . . . 4 . 4 . . . . . Scan Component 4 | . . . . . . . . . . . 2 . 2 . . . . . Repair 4 | . . . . . . . . . . . 2 . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 2 . . . . . 4 . . . . . . . Insert Component 3 | . . . . . 1 . . . . . 2 . . . . . . . Analyze 3 | . . . . . 1 . . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . . 1 . . . . . 3 . 2 1 . . 4 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . . . . 2 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . 2 . 2 . . . . . Time 164 | . . . . . . . . . . . 76 . 88 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . . . 2 . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Fac Res Res Acc Com Total Allies 4 | . . 1 . 3 . . . . . . . . . . . . . . Largest Group 3 | . . 1 1 3 3 . . . . . . . . . . . . . Highest-Rated Group 40 | . . 31 31 40 40 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 44 | . . 3 . 8 3 . . . . 6 24 . . . . . . . Total Damage 1717 | . . 22 . 115 45 . . . . 315 1220 . . . . . . . Kills 16 | . . 1 . 2 . . . . . 3 10 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . . . 1 2 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Fac Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . 2 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Fac Res Res Acc Com Turns Passed 10073 | 93 1006 314 446 952 224 513 442 1109 37 922 863 226 984 740 491 11 185 515 Spaces Moved 10121 | 66 736 290 442 704 120 392 411 830 34 745 489 152 1364 1134 909 35 563 705 Core 10 | 8 . . . . . . . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 5257 | 58 736 290 442 704 120 392 411 830 34 745 489 6 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 4854 | . . . . . . . . . . . . 146 1364 1134 909 35 563 703 Fastest Speed 21 | 50 90 100 100 100 90 105 105 105 100 100 100 32 23 24 28 28 21 24 Average Speed 70 | 85 103 100 100 112 100 105 105 114 111 114 116 36 30 30 30 28 23 31 Slowest Speed 130 | 90 115 100 100 115 105 105 105 130 115 115 130 115 110 115 114 28 28 117 Overloaded Moves 122 | . . . . . . . . . . . . . 28 94 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . . . . . Cave-ins Triggered 23 | . . . . . . . . . . . . 8 . 1 1 . . 13 Exploration Rate (%) 43 | 4 95 63 89 97 20 16 51 86 48 82 17 18 37 37 29 1 18 21 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 4 | . . 1 1 1 . . . 1 . . . . . . . . . . Known Exits Taken 13 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 18 | . . . . 2 . . 12 2 . 2 . . . . . . . . Spaces Dug 190 | . . . . . 4 . . . . 3 10 41 9 45 22 . . 56 Terrain Destroyed 212 | . . . . . 5 . 1 16 . 3 10 41 9 45 22 . . 60 Melee 189 | . . . . . 4 . . . . 3 10 41 9 45 22 . . 55 Projectile 23 | . . . . . 1 . 1 16 . . . . . . . . . 5 AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Fac Res Res Acc Com Total 12322 | 91 875 310 447 864 209 495 414 916 33 789 743 229 1879 1446 1069 35 615 863 Wait 1375 | . 36 8 . 135 65 90 . 26 . 19 186 3 392 253 79 . 28 55 Move 10090 | 65 735 289 441 703 119 391 410 829 33 744 486 145 1363 1133 908 34 562 700 Hop 1 | . . . . . . . . . . . 1 . . . . . . . Pick Up 158 | 13 22 4 3 9 6 6 1 1 . 4 15 . 37 5 15 1 11 5 Fast Attach . | . . . . . . . . . . . . . . . . . . . Attach 94 | 7 8 1 . 2 4 1 . 5 . 5 7 7 23 4 9 . 5 6 Detach 9 | . . . . . . . . 3 . . . 1 2 1 2 . . . Swap 43 | . 4 1 . 3 7 1 . 2 . . 2 7 5 . 10 . 1 . Drop 92 | . 8 4 3 11 2 6 . . . 2 6 8 21 2 10 . 7 2 Fire 162 | 6 62 3 . 1 2 . 3 50 . . 2 6 1 . 14 . . 12 Melee 266 | . . . . . 4 . . . . 15 23 46 35 48 22 . 1 72 Ram 6 | . . . . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . 15 6 . . . . . 5 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Ext x2) -6/Extension -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 10) 176 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 332 | -10/Materials | Core integrity fell below 50% 355 | -10/Materials | Lost 3 parts (1p1n1w) 394 | -10/Materials | Discovered new exit (range 13) 512 | -10/Materials | Discovered new exit (range 10) 1100 | -10/Materials | Entered Mines 1173 | -10/Mines | Discovered new exit (range 15) 1181 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1209 | -10/Mines | Discovered new exit (range 14) 1223 | -10/Mines | Received a Mining Laser from a helpful Derelict 1327 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1330 | -10/Mines | Found Prototype Device 1331 | -10/Mines | Identified Exp. Sensor Array 1391 | -10/Mines | Assembled infested the area 1409 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1410 | -10/Mines | Discovered new exit (range 5) 1414 | -10/Mines | Entered Exiles 1414 | -10/Exiles | Accompanied by 1 ally 1438 | -10/Exiles | Met 8R-AWN 1454 | -10/Exiles | Met EX-HEX 1500 | -10/Exiles | Met EX-BIN 1514 | -10/Exiles | Aligned with FarCom system 1515 | -10/Exiles | Given EX-Vault access code 1539 | -10/Exiles | Opened EX-Vault 1548 | -10/Exiles | Found Deploy-a-Sentry 1550 | -10/Exiles | Found Deploy-a-Sentry 1552 | -10/Exiles | Found Deploy-a-Sentry 1605 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1634 | -10/Exiles | Met EX-DEC 1641 | -10/Exiles | Learned location of Zion (-6) 1689 | -10/Exiles | Visited The Gauntlet 1849 | -10/Exiles | Discovered new exit (range 14) 1860 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1860 | -10/Exiles | Entered Mines 1863 | -9/Mines | Discovered new exit (range 5) 1866 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1867 | -9/Mines | Learned location of Storage (-8) 1909 | -9/Mines | Discovered new exit (range 7) 1968 | -9/Mines | Met a Derelict shopkeep closing up shop 2034 | -9/Mines | Learned Materials emergency access door positions 2075 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2812 | -9/Mines | Entered Materials 2812 | -8/Materials | Accompanied by 3 allies 2812 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2854 | -8/Materials | Garrison activated, responded to threat 2971 | -8/Materials | Discovered new exit (range 8) 2987 | -8/Materials | Met 7R-MNS 3010 | -8/Materials | Discovered new exit (range 15) 3035 | -8/Materials | Identified exit to Factory 3036 | -8/Materials | Entered Factory 3036 | -7/Factory | Evolved 2 slots: Utility x2 3543 | -7/Factory | Discovered new exit (range 5) 3547 | -7/Factory | Identified exit to Lower Caves 3549 | -7/Factory | Entered Lower Caves 3645 | -7/Lower Caves | Encountered a Warlord checkpoint 3665 | -7/Lower Caves | Identified exit to Lower Caves 3991 | -7/Lower Caves | Entered another Lower Caves area 4039 | -7/Lower Caves | Discovered new exit (range 10) 4082 | -7/Lower Caves | Identified exit to Factory 4995 | -7/Lower Caves | Spotted B-75 Beast 5091 | -7/Lower Caves | Learned Factory emergency access door positions 5096 | -7/Lower Caves | Discovered new exit (range 5) 5099 | -7/Lower Caves | Identified exit to Data Miner 5100 | -7/Lower Caves | Entered Data Miner 5100 | -7/Data Miner | Discovered new exit (range 6) 5122 | -7/Data Miner | Met Data Miner 5123 | -7/Data Miner | Data Conduit disabled 5136 | -7/Data Miner | Identified exit to Proximity Caves 5137 | -7/Data Miner | Entered Proximity Caves 5168 | -6/Proximity Caves | Lost 4 parts (1p1u2w) 5664 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5677 | -6/Proximity Caves | DAS Turret deployed 5724 | -6/Proximity Caves | Spotted B-75 Beast 6014 | -6/Proximity Caves | Discovered exit to Factory (range 6) 6059 | -6/Proximity Caves | Entered Factory 6059 | -6/Factory | Evolved 2 slots: Utility x2 6060 | -6/Factory | Identified exit to Extension 6133 | -6/Factory | Repaired Arm. Huge Wheel 6195 | -6/Factory | Discovered new exit (range 4) 6198 | -6/Factory | Identified exit to Factory 6408 | -6/Factory | DAS Turret deployed 6467 | -6/Factory | DAS Turret deployed 6553 | -6/Factory | Repaired Plasma Cutter 6922 | -6/Factory | Entered Extension 7004 | -6/Extension | Crushed by falling debris 7014 | -6/Extension | Crushed by falling debris 7017 | -6/Extension | Crushed by falling debris 7042 | -6/Extension | Crushed by falling debris 7047 | -6/Extension | Crushed by falling debris 7073 | -6/Extension | Lost 3 parts (1p1n1u) 7093 | -6/Extension | Crushed by falling debris 7097 | -6/Extension | Crushed by falling debris 7098 | -6/Extension | System corruption reached 10% 7127 | -6/Extension | Crushed by falling debris 7144 | -6/Extension | Discovered exit to Factory (range 4) 7148 | -6/Extension | Entered Factory 7148 | -5/Factory | Evolved 2 slots: Propulsion x2 7158 | -5/Factory | Lost 3 parts (1n2u) 7444 | -5/Factory | Discovered new exit (range 10) 7446 | -5/Factory | Identified exit to Factory 7460 | -5/Factory | Build established: Sprinter 7650 | -5/Factory | Repaired Nuclear Pulse Thruster 7845 | -5/Factory | Lost 3 parts (1n1u1w) 8061 | -5/Factory | Discovered exit to Factory (range 6) 8107 | -5/Factory | Repaired Imp. Heat Sink 8132 | -5/Factory | Entered another Factory area 8132 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8437 | -4/Factory | Spotted B-86 Titan 8498 | -4/Factory | Crushed by falling debris 8870 | -4/Factory | Discovered new exit (range 7) 8872 | -4/Factory | Identified exit to Research 8872 | -4/Factory | Entered Research 8872 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9049 | -3/Research | System corruption reached 10% 9133 | -3/Research | Crushed by falling debris 9164 | -3/Research | Lost 4 parts (2p2u) 9342 | -3/Research | Discovered new exit (range 4) 9343 | -3/Research | Identified exit to Research 9363 | -3/Research | Entered another Research area 9363 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9371 | -2/Research | Discovered new exit (range 11) 9374 | -2/Research | Identified exit to Access 9374 | -2/Research | Entered Access 9374 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9557 | -1/Access | Discovered new exit (range 8) 9559 | -1/Access | Identified exit to Command 9559 | -1/Access | Entered Command 9767 | -1/Command | Crushed by falling debris 9788 | -1/Command | Build established: Hacker-Sprinter 9819 | -1/Command | Crushed by falling debris 9819 | -1/Command | System corruption reached 10% 9827 | -1/Command | Crushed by falling debris 9831 | -1/Command | Crushed by falling debris 9832 | -1/Command | System corruption reached 30% 9833 | -1/Command | Crushed by falling debris 9839 | -1/Command | Crushed by falling debris 9844 | -1/Command | Crushed by falling debris 9875 | -1/Command | Lost 12 parts (1p4n7u) 9910 | -1/Command | Crushed by falling debris 9914 | -1/Command | Crushed by falling debris 9936 | -1/Command | Crushed by falling debris 9955 | -1/Command | Crushed by falling debris 10035 | -1/Command | Crushed by falling debris 10065 | -1/Command | Crushed by falling debris 10070 | -1/Command | Core integrity fell below 50% 10073 | -1/Command | Core integrity fell below 20% 10074 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- C-30 ARC bursts open, deploying its payload. P-80 Master unfolds itself. Slug penetrates Wall. C-30 ARC bursts open, deploying its payload. G-73 Enforcer misfires. Slammed into G-73 Enforcer. P-80 Master resets G-73 Enforcer, system corruption cleaned. Slammed into G-73 Enforcer. P-80 Master resets P-80 Master, system corruption cleaned. Slammed into G-73 Enforcer. P-80 Master resets P-80 Master, system corruption cleaned. System corrupted: Energy discharge (-20). Slammed into G-73 Enforcer. P-80 Master resets P-80 Master, system corruption cleaned. Slammed into G-73 Enforcer. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ???????????????????????#########"########????????? | | ???????????????????????# "##???????? | | ???????????????????????#[#### ### #### # ##??????? | | ???????????????????????# #??# #?# #??# #####?????? | | ???????????????????????#*#??# #?# #??# ### #?????? | | ???????????????????????#"#??###?###??###?# #?????? | | ???????????????????????"%"???????????????# #?????? | | ??????????????????????? " ???????????????# #?????? | | ?????????????????????? #??????????????# ##????? | | ?????????????????????? #??????????????#####???? | | ?????????????????????# i#???????????????#####??? | | ?????????????????????# #????????????????## ##?? | | ?????????????????????## ##?????????????????#####? | | ??????????????????????# ????????????????????##### | | ??????????????????????# ?????????????????????# [# | | ??????????????????????# ?????????????????????#"## | | ??????????????????????# ?????????????????????#% | | ??????????????????????? ?????#???????????????# | | ??????????????????????? ???? #???????????????# | | ?????????????????????#######++################## # | | ?????????????????????# @ # | | ?????????????????????#gxpg p # | | ?????????????????????# xppp pp #% | | ????????????????????## gpgppp " | | ????????????????????# #pp###p/###############""# # | | ????????????????????###sg#??pp#????????????###" | | ?????????????????????##eg#??pp#????????????# ## | | ??????????????????????#xg#??p #????????????## # | | ??????????????????????#eg#??p?#?????????????###### | | ??????????????????????#xe#??pp???????????????###?? | | ??????????????????????#eh#??pp???????????????????? | | ??????????????????????#gh#??p????????????????????? | | ??????????????????????xesg???????????????????????? | | ??????????????????????xggs???????????????????????? | | ??????????????????????gegg???????????????????????? | | ?????????????????????# p%#??????????????????????? | | ?????????????????????#s s"#??????????????????????? | | ?????????????????????# "%"#??????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Coolant Potential 80 Energy Generation 47 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 600 Resistance: EM 20 Core Shielding 30 Power Shielding 33 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 75 Melee Accuracy 8 Offensive Hacking 32 Item Schematics ----------------- Arm. Huge Wheel | -8/Materials | Scanalyzed Plasma Cutter | -6/Factory | Scanalyzed Xenon Bombardment Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Denied? Knowing Is Half The Battle Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed MiniLobotomyPlating Manual? 0 Play Time 02:17:24 Cumulative 33.4 hours Start 2024.04.23 @ 17:41:19 End 2024.04.23 @ 20:56:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 45 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1572a174-e5a4-4a71-a5c6-c937910e6cfb