Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.02 @ 23:14:55 // Halloween2019/Abominations Player: Trione Result: Destroyed by Minor Abomination with Medium Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (2602) 2602 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4482 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 31/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Location -8/Materials Parts ------- Power (1) Propulsion (3) Advanced Treads Wheel Utility (4) Large Storage Unit Large Storage Unit Large Storage Unit Weapon (3) Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Inventory (22) Wheel Compact Wheel Large Storage Unit Improved Targeting Computer Medium Laser Beam Rifle Precision Beam Rifle Shotgun Light Cannon Mini Grenade Launcher Improved Grenade Launcher Datajack Flail Scythe Peak State ------------ Power Light Angular Momentum Engine Propulsion Light Treads Light Treads Light Treads Utility Large Storage Unit Large Storage Unit Large Storage Unit Light Armor Plating Weapon Heavy Particle Cannon Improved Grenade Launcher Scythe Inventory Advanced Treads Wheel Wheel Compact Wheel Large Storage Unit Improved Targeting Computer Medium Armor Plating Medium Laser Beam Rifle Improved Medium Laser Precision Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Shotgun Light Cannon Mini Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Datajack Flail [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 71 | 6 9 10 46 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 . 2 7 Treads 6 | . . . 6 Leg . | . . . . Wheel 5 | 2 . 2 1 Hover . | . . . . Flight . | . . . . Utility 12 | 1 3 4 4 Device . | . . . . Storage 5 | 1 3 . 1 Processor . | . . . . Hackware . | . . . . Protection 7 | . . 4 3 Artifact . | . . . . Weapon 45 | 2 5 4 34 Energy Gun 5 | . . . 5 Energy Cannon 2 | . . 1 1 Ballistic Gun 20 | 2 2 1 15 Ballistic Cannon 1 | . . . 1 Launcher 14 | . 3 2 9 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 2 | . . . 2 Parts Lost 21 | . 1 8 12 Power 3 | . 1 1 1 Propulsion 6 | . . 2 4 Utility 4 | . . 2 2 Weapon 8 | . . 3 5 Highest Loss Streak 11 | . 1 4 11 Average Slot Usage (%) 88 | . 96 89 84 Engine 5 | . 11 10 1 Treads 8 | . . . 14 Wheel 16 | . 28 21 9 Storage 24 | . 26 22 24 Protection 6 | . . 15 7 Energy Cannon 3 | . . . 5 Ballistic Gun 17 | . 24 14 15 Launcher 2 | . 3 3 1 Slashing Weapon 1 | . . . 1 Naked Turns . | . . . . Heaviest Build 72 | 10 39 51 72 Greatest Support 62 | 26 26 26 62 Greatest Overweight (x) 6 | . 1 1 6 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 22 | 6 16 16 22 Average Capacity 17 | 5 13 16 20 Most Carried 22 | 6 16 16 22 Average Carried 16 | 3 12 15 19 Final Capacity 22 | 6 16 16 22 Final Carried 21 | 6 15 14 21 Class Distribution -------------------- 47% | Mutant 17% | Hauler-Mutant 16% | Hauler-Tank 9% | Scavenger-Tank 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1874 | 243 330 339 962 Remotely . | . . . . Salvage Created 1318 | 53 359 231 675 Parts 131 | 3 24 25 79 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 41 | . 7 8 26 Guns 15 | . 5 4 6 Cannons 8 | . . . 8 AOE 17 | . 2 3 12 Classes Destroyed 7 | 1 4 2 . Worker 1 | . 1 . . Builder 1 | . . 1 . Hauler 1 | . . 1 . Recycler 1 | 1 . . . Grunt 2 | . 1 1 . Abomination 39 | . 6 7 26 Anomaly 3 | . 2 . 1 Best Kill Streak 5 | 1 3 4 5 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . 1 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 5460 | . 456 1317 3687 Core 943 | . 49 342 552 Absorbed by Shields . | . . . . Core Remaining (%) 64 | 100 80 14 . Volleys Fired 166 | 3 34 39 90 Largest 3 | 2 2 2 3 Hottest 121 | 40 40 88 121 Shots Fired 340 | 6 60 62 212 Gun 223 | 6 51 38 128 Cannon 64 | . . 9 55 Launcher 53 | . 9 15 29 Special . | . . . . Kinetic 229 | 6 51 38 134 Thermal 58 | . . 9 49 Explosive 53 | . 9 15 29 Electromagnetic . | . . . . Robot Hit Streak 16 | 3 10 13 16 Robot Miss Streak 3 | 1 3 3 3 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 219 | 5 32 45 137 Core Hits 131 | 2 22 32 75 Critical Hits 3 | . 1 . 2 Critical Kills 2 | . 1 . 1 Critical Parts Destroyed 1 | . . . 1 Melee Attacks 12 | . . . 12 Impact . | . . . . Slashing 12 | . . . 12 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7860 | 39 863 1707 5251 Guns 1998 | 39 391 321 1247 Cannons 1463 | . . 178 1285 Explosions 4399 | . 472 1208 2719 Melee . | . . . . Ramming . | . . . . Kinetic 2083 | 39 391 321 1332 Thermal 1378 | . . 178 1200 Explosive 4399 | . 472 1208 2719 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . 5 . 12 Average Corruption 5 | . 4 . 5 Corruption Purged . | . . . . Effects 67 | . 13 . 54 Message Errors 14 | . 1 . 13 Matter Fused 10 | . 1 . 9 Heat Flow Errors 5 | . 3 . 2 Energy Discharges 4 | . 3 . 1 Parts Rejected 3 | . . . 3 Data Loss (minor) 5 | . 1 . 4 Data Loss (major) 1 | . 1 . . Misfires 1 | . 1 . . Misdirections 1 | . . . 1 Targeting Errors 16 | . 1 . 15 Weapon Failures 7 | . 1 . 6 Overload Shots . | . . . . Overflow Damage 256 | . 9 19 228 Projectiles 119 | . . . 119 Explosions 137 | . 9 19 109 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 226 | . 46 180 . Shots 5 | . 1 4 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 564 | . 243 390 564 Average Temperature 126 | . 77 125 135 Received Heat Transfer 1252 | . 186 193 873 Effects 7 | . . 2 5 Interference 5 | . . 2 3 Matter Decay 1 | . . . 1 Damage (major) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 404 | . . 57 347 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 76 | 5 33 30 76 Average Influence 16 | 1 12 14 19 Maximum Alert Level . | . . . . Low Security (%) 100 | . . . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 32 | . 4 8 20 Investigation 7 | . 2 4 1 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault 17 | . 1 3 13 Garrison 5 | . . . 5 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 20 | . 2 9 9 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 11 14 37 Peak Tracking Total 7 | . 4 6 7 Tactical Retreats 9 | . 2 2 5 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 1 . 2 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 2 . 4 Successful 4 | . 1 . 3 Failed 2 | . 1 . 1 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 6 | . 2 . 4 Terminals 6 | . 2 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 3 . 6 Terminals 4 | . 1 . 3 Track 3 | . 1 . 2 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2681 | 60 675 468 1478 Spaces Moved 1487 | 42 507 300 638 Core 2 | 2 . . . Treads 220 | . . . 220 Legs . | . . . . Wheels 1265 | 40 507 300 418 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 90 Average Speed 110 | 87 93 99 129 Slowest Speed 220 | 90 100 100 220 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 3 52 28 59 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 34 | . 22 . 12 Terrain Destroyed 307 | . 61 76 170 Melee 12 | . . . 12 Projectile 7 | . . . 7 AOE 288 | . 61 76 151 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1920 | 56 618 401 845 Wait 126 | . 49 48 29 Move 1484 | 41 506 299 638 Hop . | . . . . Pick Up 45 | 6 14 5 20 Fast Attach 16 | 6 1 2 7 Attach 25 | . 1 6 18 Detach 3 | . . . 3 Swap 30 | . 7 2 21 Drop 13 | . 6 . 7 Fire 166 | 3 34 39 90 Melee 12 | . . . 12 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 3) 307 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 6) 736 | -10/Materials | Entered another Materials area 736 | -9/Materials | Evolved 2 slots: Utility x2 950 | -9/Materials | Discovered new exit (range 16) 1141 | -9/Materials | Lost 4 parts (2u2w) 1147 | -9/Materials | Discovered new exit (range 13) 1175 | -9/Materials | Core integrity fell below 50% 1179 | -9/Materials | Core integrity fell below 20% 1204 | -9/Materials | Entered another Materials area 1204 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1209 | -8/Materials | Lost 4 parts (1p2n1w) 1493 | -8/Materials | Garrison activated, responded to threat 1633 | -8/Materials | Garrison activated, responded to threat 1969 | -8/Materials | Garrison activated, responded to threat 2518 | -8/Materials | System corruption reached 10% 2596 | -8/Materials | Core integrity fell below 50% 2651 | -8/Materials | Core integrity fell below 20% 2679 | -8/Materials | Lost 11 parts (1p3n2u5w) 2682 | -8/Materials | Destroyed by Minor Abomination with Medium Laser Last Messages --------------- 02654_ Lesser Abomination destroyed. 02654_ Destroyed Lgt. Nuclear Core. 02654_ Destroyed Lgt. Ion Engine. 02654_ Destroyed Lgt. Nuclear Core. 02657_ Destroyed Wheel. 02657_ Destroyed Particle Gun. 02657_ Destroyed Flight Unit. 02657_ System corrupted: Imp. Grenade Launcher targeting data glitched. 02657_ Destroyed Wheel. 02657_ Destroyed Unknown Launcher. 02657_ Minor Abomination destroyed. 02657_ Destroyed Wheel. 02657_ Lesser Abomination destroyed. 02660_ Destroyed Tractor Beam. 02660_ Lesser Abomination destroyed. 02669_ Acquired 9 matter. 02670_ Acquired 25 matter. 02677_ Acquired 17 matter. 02678_ Acquired 7 matter. 02679_ System corrupted: Matter fused (-9). 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