Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 01:05:49 Player: Skysub Result: Destroyed by 2A-TIF(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (332) 332 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1037 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 257/300 Energy 93/100 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Aluminum Leg Subdweller Optics Signal Interpreter Terrain Scanner Terrain Scan Processor EM Pulse Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Mining Laser > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Signal Interpreter EM Pulse Gun Light Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 6 4 6 2 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 1 1 Treads 3 | 2 . 1 . Leg 1 | . . . 1 Wheel 1 | . 1 . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device 2 | . 1 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 1 3 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 3 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 1 4 5 Power 2 | . . 1 1 Propulsion 4 | . 1 1 2 Utility 2 | . . 1 1 Weapon 2 | . . 1 1 Highest Loss Streak 5 | . 1 3 5 To Critical Strikes . | . . . . Average Backups 9 | 4 7 11 13 Power 1 | . 1 1 2 Propulsion 2 | 2 2 2 1 Utility 1 | . 1 1 3 Weapon 4 | . 2 5 6 Tool/Special . | . . . . Unused Backups 10 | . . . 10 Power 2 | . . . 2 Propulsion 1 | . . . 1 Utility 5 | . . . 5 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 94 90 91 Engine 12 | . 14 12 10 Treads 15 | . 23 12 12 Wheel 10 | . 3 14 9 Device 8 | . 11 7 12 Storage 14 | . 14 14 14 Ballistic Gun 27 | . 25 28 26 Peak Build Rating 9 | 6 9 9 8 Average Rating 7 | 5 8 7 7 On Entrance 5 | . 6 9 8 Naked Turns . | . . . . Heaviest Build 29 | 11 27 29 29 Greatest Support 40 | 40 40 20 20 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 9 15 15 Most Carried 14 | 7 8 13 14 Average Carried 9 | 4 7 11 13 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 7 7 13 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 556 | 276 141 127 12 Remotely . | . . . . Salvage Created 456 | 42 188 131 95 Parts 40 | 5 15 14 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 1 | . . . 1 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 17 | . 6 9 2 Guns 17 | . 6 9 2 Classes Destroyed 6 | 1 3 1 1 Worker 1 | . 1 . . Builder 1 | . . 1 . Tunneler 2 | 2 . . . Swarmer 12 | . 3 9 . Grunt 3 | . 3 . . Subdweller 2 | . . . 2 Best Kill Streak 7 | 2 7 3 1 Combat Bots Only 4 | . 4 3 1 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 156 | . 60 67 29 Missed 42 | . 14 17 11 Hits 114 | . 46 50 18 Projectile 114 | . 46 50 18 Damage Taken 1233 | . 443 394 396 Core 273 | . 77 104 92 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 77 | 4 31 26 16 Largest 2 | 2 2 2 2 Hottest 100 | 40 100 40 40 Shots Fired 150 | 8 60 51 31 Gun 148 | 8 58 51 31 Cannon . | . . . . Launcher . | . . . . Special 2 | . 2 . . Kinetic 148 | 8 58 51 31 Thermal 2 | . 2 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 22 | 2 10 12 22 Robot Miss Streak 7 | 1 5 7 1 Penetration Max . | . . . . Secondary Targets 5 | . 3 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 95 | 4 36 27 28 Core Hits 37 | 3 13 14 7 Critical Kills . | . . . . Critical Parts Destroyed 3 | . 3 . . Critical Strikes 3 | . 3 . . Destroy 3 | . 3 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 860 | 46 401 233 180 Guns 860 | 46 401 233 180 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 860 | 46 401 233 180 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 40 | . 40 . . Average Temperature 12 | . 12 . . Received Heat Transfer 192 | . 150 . 42 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 122 | 10 120 122 . Initial 27 | . . 27 . Average 34 | . 53 34 . Influence Increases 423 | 10 183 230 . Destroy 0b10 Robot/C 300 | . 120 180 . Destroy 0b10 Robot/NC 20 | 10 5 5 . Destroy Leader 50 | . 20 30 . Successful Hack 8 | . 8 . . Disable Machine 15 | . 15 . . Lose Combat Pursuer 30 | . 15 15 . Influence Decreases 423 | 10 113 300 . Entered New Map 43 | . . 43 . Time Decay 330 | 10 103 217 . Lost Part 50 | . 10 40 . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 8 10 3 Peak Tracking Total 4 | . 4 3 2 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 2 | . 2 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 734 | . 217 407 110 Terrain 223 | . 217 6 . Structural 511 | . . 401 110 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1294 | 136 266 772 120 Spaces Moved 790 | 69 118 549 54 Core 2 | 2 . . . Treads 141 | 67 69 1 4 Legs . | . . . . Wheels 647 | . 49 548 50 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 115 115 115 Average Speed 123 | 156 142 115 124 Slowest Speed 240 | 160 240 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 2 | . . 2 . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 5 24 99 4 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 968 | 87 157 644 80 Wait 60 | 2 1 52 5 Move 787 | 68 117 548 54 Hop . | . . . . Pick Up 20 | 7 2 9 2 Fast Attach 7 | 6 . 1 . Attach 7 | . 2 3 2 Detach . | . . . . Swap 5 | . 3 2 . Drop 2 | . 1 . 1 Fire 77 | 4 31 26 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 3 | . . 3 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / [Exi] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 403 | -10/Materials | Entered Mines 468 | -10/Mines | Core integrity fell below 50% 524 | -10/Mines | Lost 3 parts (1p1n1w) 785 | -10/Mines | Discovered new exit (range 10) 816 | -10/Mines | Discovered new exit (range 5) 846 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 846 | -10/Mines | Discovered new exit (range 6) 1128 | -10/Mines | Discovered new exit (range 6) 1175 | -10/Mines | Entered Subcaves 1276 | -10/Subcaves | Core integrity fell below 20% 1295 | -10/Subcaves | Destroyed by 2A-TIF(R) with Subdweller Machine Gun Last Messages --------------- U-05 Engineer lays Concrete. T-07 Excavator is excavating. EXIT=FOUND T-07 Excavator is excavating. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 5M-J8C(R) destroyed. Acquired Disposable Heat Sink. Dropped Disposable Heat Sink. Acquired 12 matter. Subatomizers dissect the Sub. Optics. Acquired Sub. Optics. Com. Wheel destroyed. Ion Engine destroyed. B2-8ST(R) destroyed. Switching to secondary target: 2A-TIF(R). Lgt. Treads destroyed. Structural Scanner destroyed. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????####????????????????????????? | | ???????????????########## ????????????????????? | | ??????????????###### ##### ""? ????????????????? | | ??????????????###&&&""### """ ????????????????? | | ??????????????##!&%& ""# " # ????????????????? | | ?????????????### ###"" " " ###???????????????? | | ?????????????### ##### """ "####??????????????? | | ?????????????## ########"" # ####?????????????? | | ?????????????## #### ### """ ####????????????? | | ?????????????### "###;;# """ ####???????????? | | ?????????????### "# # " " ###???????????? | | ??????????????## @!%" "" ##???????????? | | ??????????????## ## R "#####???????????? | | ??????????????### "##;; "## ######???????????? | | ??????????????####" ## " ## ######? ? #?????? | | ???????????????#######"" # ##### ##?????? | | ????????????????######" ## ##? ##?????? | | ?????????????????###### " ##?????????? | | ?????????????????## #????? | | ?????????????????## ##????? | | ?????????????????### ##" ##????? | | ?????????????????### ### ###????? | | ??????????????????###### "## ###?????? | | ??????????????????###### ? "## ####?????? | | ??????????????????????##" """" "#######??????? | | ??????????????????????##"" " " ######???????? | | ??????????????????????##"""" " "##??????????? | | ??????????????????????#""" """"? ""##??????????? | | ????????????????????????" ???"" ##??????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? "??????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionBeamScythe Manual? 0 Play Time 00:09:03 Cumulative 87.6 hours Start 2025.05.15 @ 00:57:56 End 2025.05.15 @ 01:05:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 50 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 93bf2b39-026d-4244-a0b2-83be763166e4