Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.05 @ 16:59:04

Player: N.W.L

Result: Smashed by cave-in

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (20)      100
Value Destroyed (365)      365
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 665

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     288/300
Energy                     240/250
System Corruption          0%
Temperature                Warm (184)
Movement                   Treading (240) Ox1
Location                   -10/Materials

 Parts 
-------
>               --- POWER (1) --------
                Ion Engine
>               --- PROPULSION (2) ---
          Light Treads
          Light Treads
>               --- UTILITY (2) ------
  High-capacity Storage Unit
                Hacking Suite
>               --- WEAPON (2) -------
         Medium Laser
          Light Assault Rifle
>               --- INVENTORY (20) ---
          Light Treads
        Compact Wheel
                Datajack
                Mining Laser
                Mining Laser

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
          Light Treads
          Light Treads
>               --- UTILITY ----------
  High-capacity Storage Unit
                Hacking Suite
>               --- WEAPON -----------
         Medium Laser
          Light Assault Rifle
>               --- INVENTORY --------
          Light Treads
        Compact Wheel
                Datajack
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Device                   Seismic Detector
  Storage                  Small Storage Unit
  Hackware                 Hacking Suite
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Light Assault Rifle
  Special Weapon           Mining Laser

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             13   | 1   12  
  Power                    1    | .   1   
    Engine                 1    | .   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               3    | .   3   
    Treads                 3    | .   3   
    Leg                    .    | .   .   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  3    | 1   2   
    Device                 1    | 1   .   
    Storage                1    | .   1   
    Processor              .    | .   .   
    Hackware               1    | .   1   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   6    | .   6   
    Energy Gun             3    | .   3   
    Energy Cannon          .    | .   .   
    Ballistic Gun          1    | .   1   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         2    | .   2   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 2    | .   2   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   2    | .   2   
  Highest Loss Streak      1    | .   1   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     74   | .   74  
  Engine                   13   | .   13  
  Treads                   21   | .   21  
  Leg                      4    | .   4   
  Device                   2    | .   2   
  Storage                  3    | .   3   
  Hackware                 1    | .   1   
  Energy Gun               12   | .   12  
  Ballistic Gun            13   | .   13  
Peak Build Rating          9    | 7   9   
  Average Rating           5    | 6   5   
  On Entrance              6    | 6   7   
Naked Turns                44   | .   44  
Heaviest Build             48   | 15  48  
  Greatest Support         40   | 20  40  
  Greatest Overweight (x)  1    | .   1   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 20   | 8   20  
  Average Capacity         6    | 8   6   
  Most Carried             8    | 6   8   
  Average Carried          4    | 6   4   
  Final Capacity           20   | 8   20  
  Final Carried            6    | 6   5   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           420  | 230 190 
  Remotely                 .    | .   .   
Salvage Created            533  | 71  462 
  Parts                    34   | 4   30  
Haulers Intercepted        1    | .   1   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  13   | .   13  
  Guns                     11   | .   11  
  Cannons                  2    | .   2   
Classes Destroyed          8    | 2   6   
  Tunneler                 2    | 1   1   
  Hauler                   1    | .   1   
  Recycler                 1    | 1   .   
  Mechanic                 1    | .   1   
  Operator                 1    | .   1   
  Watcher                  1    | .   1   
  Swarmer                  6    | .   6   
  Grunt                    7    | .   7   
Best Kill Streak           4    | 1   4   
  Combat Bots Only         4    | .   4   
Max Kills in Single Turn   1    | 1   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Yrd  Mat  
Hostile Shots Fired        107  | .    107  
  Missed                   25   | .    25   
Damage Taken               869  | .    869  
  Core                     307  | .    307  
  Absorbed by Shields      .    | .    .    
  Regen/Repaired (Parts)   141  | .    141  
Core Remaining (%)         100  | 100  .    
Volleys Fired              90   | 10   80   
  Largest                  2    | 2    2    
  Hottest                  120  | 70   120  
Shots Fired                160  | 20   140  
  Gun                      148  | 20   128  
  Cannon                   .    | .    .    
  Launcher                 .    | .    .    
  Special                  12   | .    12   
  Kinetic                  70   | 10   60   
  Thermal                  90   | 10   80   
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Robot Hit Streak         7    | 7    6    
  Robot Miss Streak        4    | 2    4    
  Penetration Max          .    | .    .    
  Secondary Targets        1    | .    1    
    Max Gunslinging Chain  1    | .    1    
Shots Hit Robots           82   | 13   69   
  Core Hits                32   | 3    29   
  Critical Kills           .    | .    .    
  Critical Parts Destroyed .    | .    .    
  Critical Strikes         1    | .    1    
    Burn                   1    | .    1    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           1000 | 162  838  
  Guns                     922  | 162  760  
  Cannons                  .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
  Ramming                  .    | .    .    
  Kinetic                  340  | 76   264  
  Thermal                  660  | 86   574  
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         .    | .    .    
  Average Corruption       .    | .    .    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            .    | .    .    
  Projectiles              .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      .    | .    .    
  Shots                    .    | .    .    
  Rammed                   .    | .    .    
Targets Rammed             .    | .    .    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        278  | 63   278  
  Average Temperature      55   | 26   58   
  Received Heat Transfer   276  | .    276  
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             5    | .    5    
  Heat Transferred         1889 | 259  1630 
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             393  | 10  393 
  Initial                  6    | .   6   
  Average                  226  | 6   236 
Maximum Alert Level        1    | .   1   
  Low Security (%)         27   | 100 23  
  Level 1                  72   | .   76  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          6    | .   6   
  Investigation            5    | .   5   
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           2    | .   2   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              29   | .   29  
  Peak Tracking Total      6    | .   6   
  Tactical Retreats        4    | .   4   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            .    | .   .   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          7    | .   7   
  Terminals                4    | .   4   
  Fabricators              .    | .   .   
  Repair Stations          1    | .   1   
  Recycling Units          2    | .   2   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                21   | .   21  
  Successful               11   | .   11  
  Failed                   10   | .   10  
    Catastrophic           1    | .   1   
  Database Lockouts        .    | .   .   
  Manual                   12   | .   12  
  Terminals                13   | .   13  
  Fabricators              .    | .   .   
  Repair Stations          3    | .   3   
  Recycling Units          5    | .   5   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             3    | .   3   
  Robot Analysis           2    | .   2   
  Zone Layout              1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       2    | .   2   
  Scan Component           1    | .   1   
  Repair                   1    | .   1   
Recycling Unit Hacks       2    | .   2   
  Retrieve Components      2    | .   2   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         4    | .   4   
  Terminals                1    | .   1   
    Botnet                 1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          1    | .   1   
    Patch                  1    | .   1   
  Recycling Units          2    | .   2   
    Tunnel                 2    | .   2   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         5    | .   5   
  Full Trace Events        3    | .   3   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             1    | .   1   
  Time                     26   | .   26  
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     12   | .   12  
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       2    | .   2   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11  -10  
-------------              Run  | Yrd  Mat  
Turns Passed               1124 | 48   1076 
Spaces Moved               560  | 14   546  
  Core                     88   | .    88   
  Treads                   354  | .    354  
  Legs                     118  | 14   104  
  Wheels                   .    | .    .    
  Hover                    .    | .    .    
  Flight                   .    | .    .    
  Fastest Speed            50   | 120  50   
  Average Speed            135  | 120  135  
  Slowest Speed            240  | 120  240  
  Overloaded Moves         .    | .    .    
  Propulsion Burnouts      .    | .    .    
  Robots Hopped            .    | .    .    
  Cave-ins Triggered       1    | .    1    
Exploration Rate (%)       37   | 2    73   
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     2    | .    2    
  Known Exits Taken        .    | .    .    
  Unknown Exits Taken      1    | 1    .    
Scrap Searched             .    | .    .    
Spaces Dug                 2    | .    2    
Terrain Destroyed          8    | .    8    
  Melee                    .    | .    .    
  Projectile               8    | .    8    
  AOE                      .    | .    .    
Terrain Rammed             .    | .    .    
  Walls Destroyed          .    | .    .    
  Machines Disabled        .    | .    .    

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      749  | 24  725 
  Wait                     77   | .   77  
  Move                     559  | 13  546 
  Hop                      .    | .   .   
  Pick Up                  10   | .   10  
  Fast Attach              3    | 1   2   
  Attach                   8    | .   8   
  Detach                   .    | .   .   
  Swap                     2    | .   2   
  Drop                     .    | .   .   
  Fire                     90   | 10  80  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat x2] / [*Min])

 History 
---------
 Turn | Location      | Event
   11 | -11/Scrapyard | Discovered new exit (range 1)
   49 | -11/Scrapyard | Entered Materials
  235 | -10/Materials | Released all parts (7)
  250 | -10/Materials | Discovered new exit (range 17)
  260 | -10/Materials | Discovered new exit (range 15)
  271 | -10/Materials | Core integrity fell below 50%
  314 | -10/Materials | Build established: Mutant
  510 | -10/Materials | Repaired Lgt. Treads
 1011 | -10/Materials | Discovered new exit (range 7)
 1099 | -10/Materials | Core integrity fell below 20%
 1126 | -10/Materials | Crushed by falling debris
 1126 | -10/Materials | Smashed by cave-in

 Last Messages 
---------------
    Aluminum Leg
    Ion Engine
    Wheel
    Aluminum Leg
    Ion Engine
    Aluminum Leg
01040_ Connecting with Recycling Unit...
>>Force(Tunnel)
DISCOVERED[-8/Mines]
01040_ ALERT: Suspicious activity at Recycling Unit M001. Dispatching
  Investigation squad.
01075_ Acquired Mining Laser. <x3>
01104_ G-34 Mercenary destroyed.
01120_ U-05 Engineer builds a Wall.
01120_ G-34 Mercenary destroyed.
01123_ Mining Laser destroyed.
01125_ U-05 Engineer builds a Wall.
01126_ Acquired 26 matter.
01126_ The unstable cave ceiling collapses.
01126_ Crushed by falling debris.

 Map 
-----
+----------------------------------------------------+
|                                                    |
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| ????????????????????????????????????????           |
| ????????????????????????????????????????           |
| ????????????????????????????????????????           |
| ????????????????????????????????????????           |
| ???????????????????????????#####????????           |
| ??????????????????????????##"""##???????           |
| ?????????????????????????##"   "##??????           |
| ##???????????????????????#""   ""#??????           |
|  #???????????????????????#       #??????           |
|  #???????????????????????#   <   #??????           |
|  #??????????????????????##g=     #??????           |
|  #??????????????????????##u=     #??????           |
|  #??????????????????????#@#     ##??????           |
|  #???????????????###########   ########?           |
|  #################  ^      #   #      #?           |
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|  #??????????#                  ##+#####?           |
|  #??????????#                     #?????           |
|  #??????????#         %%          #?????           |
|  ########???########+##   ###+#########?           |
|  # T    #???#         #   # * =       #?           |
|  +      #???#         #   # ==! """   #?           |
|  # """  #???#    """  #   #=*=! """   #?           |
|  # """  #???#   """"" #   # "Y" """   #?           |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55
Recoil Reduction           2
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              BackupBarrageMembrane
  Manual?         0
Play Time         00:07:53
  Cumulative      278.7 hours
  Start           2024.09.04 @ 16:55:11
  End             2024.09.05 @ 16:59:04
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          139
  Rogue           139
  Adventurer      0
  Explorer        0
Win Type          -
  Total           8
  Types           4/1/3/0/0/0/0/0/0
Lore%             77
Gallery%          85
Achievement%      71
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ebd4f7e4-0fee-4f80-a7fc-86b5ee678c23