Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.05 @ 01:01:19 Player: BOTHUNTER Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (1738) 1738 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (363) 363 TOTAL SCORE: 4686 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 130 Aligned with FarCom 300 Friendly Fire -100 Cogmind --------- Core Integrity 0/550 Matter 292/300 Energy 160/160 System Corruption 6% Temperature Cool (54) Movement Walking (150) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ Medium Storage Unit Medium Storage Unit Recoil Stabilizer Hacking Suite System Shield > --- WEAPON (2) ------- Heavy Particle Gun Gauss Rifle > --- INVENTORY (12) --- Light Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Advanced Targeting Computer Particle Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Aluminum Leg Targeting Computer Hardlight Generator Hacking Suite Heavy Particle Cannon Rocket Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Recoil Stabilizer Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Axe Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . . 4 . Weapon . | . . . . . . . Parts Attached 57 | 6 4 7 7 . 32 1 Power 6 | 1 . 1 . . 4 . Engine 3 | 1 . 1 . . 1 . Core 3 | . . . . . 3 . Reactor . | . . . . . . . Propulsion 17 | 2 1 3 . . 11 . Treads . | . . . . . . . Leg 17 | 2 1 3 . . 11 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 2 . 3 . 6 . Device 2 | . . . 1 . 1 . Storage 3 | 1 . . 2 . . . Processor 3 | . 2 . . . 1 . Hackware 2 | . . . . . 2 . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 22 | 2 1 3 4 . 11 1 Energy Gun 5 | 1 . . . . 3 1 Energy Cannon 3 | . . . 1 . 2 . Ballistic Gun 5 | 1 . 1 1 . 2 . Ballistic Cannon 1 | . . 1 . . . . Launcher 3 | . 1 . . . 2 . Special Weapon 3 | . . . 1 . 2 . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . 1 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 3 . . 1 Parts Lost 18 | . . 2 . . 15 1 Power 3 | . . 1 . . 2 . Propulsion 5 | . . . . . 5 . Utility 3 | . . . . . 2 1 Weapon 7 | . . 1 . . 6 . Highest Loss Streak 8 | . . 2 . . 8 1 Average Slot Usage (%) 89 | . 99 98 93 100 73 87 Engine 9 | . 14 12 14 14 4 . Core 1 | . . . . . 3 9 Leg 24 | . 28 28 28 28 17 18 Device 1 | . . . . . 1 9 Storage 16 | . 14 14 15 28 18 18 Processor 8 | . 13 14 7 . 3 . Hackware 2 | . . . . . 5 18 Protection 1 | . . . . . 2 1 Energy Gun 3 | . 12 . . . 2 5 Ballistic Gun 9 | . 14 5 14 14 5 9 Ballistic Cannon 2 | . . 8 . . . . Launcher 2 | . 1 6 . . . . Slashing Weapon 5 | . . 6 13 14 6 . Naked Turns . | . . . . . . . Heaviest Build 34 | 12 14 16 25 25 34 29 Greatest Support 32 | 20 20 32 32 32 32 25 Greatest Overweight (x) 2 | . . . . . 2 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 12 | 6 6 6 12 12 12 12 Average Capacity 8 | 5 6 6 6 12 12 12 Most Carried 9 | 2 6 6 6 6 9 9 Average Carried 5 | . 3 5 5 6 6 9 Final Capacity 12 | 6 6 6 12 12 12 12 Final Carried 9 | 2 6 6 6 6 9 9 Class Distribution -------------------- 81% | Mutant 8% | Scavenger-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Sto Matter Collected 1354 | 163 221 215 . 24 622 109 Remotely . | . . . . . . . Salvage Created 2319 | . 570 89 . . 1245 415 Parts 125 | . 43 2 . . 64 16 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 2 | . 1 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 42 | . 10 6 . . 23 3 Melee 10 | . . 1 . . 9 . Guns 18 | . 5 . . . 10 3 Cannons 5 | . . 5 . . . . AOE 9 | . 5 . . . 4 . Classes Destroyed 10 | . 6 1 . . 2 1 Worker 6 | . 3 . . . 2 1 Builder 4 | . 1 . . . 3 . Hauler 1 | . . . . . . 1 Recycler 4 | . 1 1 . . . 2 Operator 1 | . 1 . . . . . Watcher 2 | . 2 . . . . . Grunt 29 | . 10 . . . 17 2 Sentry 5 | . . . . . 5 . Hunter 3 | . . . . . 2 1 Assembled 6 | . . 6 . . . . Best Kill Streak 5 | . 4 4 . . 5 4 Combat Bots Only 5 | . 2 4 . . 5 2 Max Kills in Single Turn 2 | . 2 1 . . 1 2 Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . 1 . Melee 1 | . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Damage Taken 3361 | . 314 310 . . 2386 351 Core 786 | . 138 90 . . 476 82 Absorbed by Shields 28 | . . . . . . 28 Core Remaining (%) 54 | 100 . . . 8 . . Volleys Fired 177 | . 51 31 . . 67 28 Largest 2 | . 2 1 . . 2 2 Hottest 93 | . 60 39 . . 93 83 Shots Fired 246 | . 102 31 . . 75 38 Gun 197 | . 99 . . . 60 38 Cannon 33 | . . 31 . . 2 . Launcher 11 | . 3 . . . 8 . Special 5 | . . . . . 5 . Kinetic 160 | . 51 31 . . 50 28 Thermal 22 | . . . . . 12 10 Explosive 11 | . 3 . . . 8 . Electromagnetic 48 | . 48 . . . . . Robot Hit Streak 14 | . 9 4 . . 14 6 Robot Miss Streak 5 | . 5 3 . . 2 3 Penetration Max 1 | . . . . . 1 1 Secondary Targets . | . . . . . . . Shots Hit Robots 168 | . 49 19 . 1 73 26 Core Hits 94 | . 28 10 . . 47 9 Critical Hits 2 | . . 1 . . . 1 Critical Kills 2 | . . 1 . . . 1 Critical Parts Destroyed . | . . . . . . . Melee Attacks 48 | . . 2 . 1 45 . Impact . | . . . . . . . Slashing 48 | . . 2 . 1 45 . Piercing . | . . . . . . . Sneak Attacks 6 | . . 1 . 1 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4762 | . 909 515 . 105 2604 629 Guns 2087 | . 527 . . . 931 629 Cannons 417 | . . 367 . . 50 . Explosions 853 | . 382 . . . 471 . Melee 1405 | . . 148 . 105 1152 . Ramming . | . . . . . . . Kinetic 1989 | . 226 367 . . 867 529 Thermal 390 | . 176 . . . 114 100 Explosive 677 | . 206 . . . 471 . Electromagnetic 301 | . 301 . . . . . Impact . | . . . . . . . Slashing 1405 | . . 148 . 105 1152 . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 6 6 Average Corruption 4 | . . . . . 4 6 Corruption Purged . | . . . . . . . Effects 15 | . . . . . 13 2 Message Errors 2 | . . . . . 2 . Matter Fused 3 | . . . . . 3 . Energy Discharges 3 | . . . . . 3 . Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 3 | . . . . . 3 . Targeting Errors 3 | . . . . . 2 1 Overload Shots . | . . . . . . . Overflow Damage 254 | . . 82 . 65 107 . Projectiles 11 | . . 11 . . . . Explosions 7 | . . . . . 7 . Melee 236 | . . 71 . 65 100 . Knockbacks 9 | . . 9 . . . . Impact . | . . . . . . . Kinetic 9 | . . 9 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 134 | . 89 . . . 45 . Shots 3 | . 2 . . . 1 . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 224 | . 58 14 . . 224 54 Average Temperature 33 | . 21 8 . . 62 23 Received Heat Transfer 1271 | . 126 20 . . 990 135 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 607 | . 200 . . . 222 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Peak Influence 432 | . 319 144 . . 432 232 Initial 150 | . . 124 . . . 150 Average 135 | . 114 64 . . 220 197 Maximum Alert Level 2 | . 1 . . . 2 1 Low Security (%) 72 | 100 79 100 . 100 41 68 Level 1 26 | . 20 . . . 53 31 Level 2 1 | . . . . . 4 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 4 1 . . 5 1 Investigation 7 | . 2 1 . . 4 . Extermination . | . . . . . . . Reinforcement 3 | . 2 . . . 1 . Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Distress Signals 5 | . 2 1 . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 21 9 . . 34 12 Peak Tracking Total 7 | . 3 4 . . 6 7 Tactical Retreats 8 | . 1 3 . . 3 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Traps Triggered 5 | . . 1 . . 3 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 5 | . . 5 . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Sto Machines Disabled 3 | . 2 . . . 1 . Max in Single Turn 1 | . 1 . . . 1 . Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Machines Accessed 14 | . 5 2 . . 6 1 Terminals 9 | . 4 . . . 4 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 42 | . 16 2 . . 21 3 Successful 21 | . 9 2 . . 10 . Failed 20 | . 6 . . . 11 3 Catastrophic 3 | . 1 . . . 2 . Database Lockouts 1 | . 1 . . . . . Manual 30 | . 15 . 1 . 11 3 Terminals 30 | . 14 . . . 13 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 7 | . . . . . 7 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 6 | . 2 2 . . 2 . Robot Analysis 2 | . 1 . . . 1 . Open Door 2 | . . 2 . . . . Terminal Index 2 | . 1 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 6 | . . . . . 6 . Insert Component 3 | . . . . . 3 . Analyze 3 | . . . . . 3 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 7 | . 6 . . . 1 . Terminals 6 | . 5 . . . 1 . Track 1 | . 1 . . . . . Botnet 5 | . 4 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 4 . . . 5 1 Full Trace Events 7 | . 2 . . . 4 1 Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . Part Schematics Acquired 3 | . . . . . 3 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Total Allies 5 | . . . . . 5 . Largest Group 4 | . . . . . 4 . Highest-Rated Group 74 | . . . . . 74 . Highest-Rated Ally 29 | . . . . . 29 . Total Orders . | . . . . . . . Ally Attacks 23 | . . . . . 23 . Total Damage 317 | . . . . . 317 . Kills 4 | . . . . . 4 . Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Field Lobotomies 5 | . . . . . 5 . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Robot Analysis Total 2 | . 1 . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Sto Turns Passed 3271 | 55 780 797 323 121 1047 148 Spaces Moved 1876 | 41 465 543 247 94 445 41 Core 6 | 6 . . . . . . Treads . | . . . . . . . Legs 1870 | 35 465 543 247 94 445 41 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 125 125 120 150 Average Speed 125 | 109 120 122 125 125 134 150 Slowest Speed 180 | 120 120 125 125 125 180 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 3 57 91 62 33 33 10 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . 1 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 13 | . . . . . 13 . Terrain Destroyed 107 | . 18 1 . . 88 . Melee 13 | . . . . . 13 . Projectile 1 | . . 1 . . . . AOE 93 | . 18 . . . 75 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Total 2461 | 48 594 642 262 96 730 89 Wait 270 | . 69 45 . 2 138 16 Move 1870 | 40 464 542 246 93 444 41 Hop . | . . . . . . . Pick Up 12 | 2 3 3 1 . 3 . Fast Attach 32 | 6 3 3 7 . 12 1 Attach 9 | . . 1 . . 8 . Detach . | . . . . . . . Swap 16 | . 1 3 . . 12 . Drop 18 | . 2 7 8 . 1 . Fire 177 | . 51 31 . . 67 28 Melee 48 | . . 2 . 1 45 . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis 3 | . . . . . . 3 Rewire . | . . . . . . . Trap 5 | . . 5 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Central database locked down 314 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 15) 621 | -10/Materials | Discovered new exit (range 9) 749 | -10/Materials | Core integrity fell below 50% 836 | -10/Materials | Entered Mines 927 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 994 | -10/Mines | Assembled infested the area 997 | -10/Mines | Found a hidden stash of uninstalled traps 1169 | -10/Mines | Learned location of Storage (-8) 1225 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1256 | -10/Mines | Core integrity fell below 20% 1339 | -10/Mines | Discovered new exit (range 10) 1397 | -10/Mines | Met a Derelict shopkeep closing up shop 1452 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1590 | -10/Mines | Discovered new exit (range 10) 1627 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1628 | -10/Mines | Discovered new exit (range 5) 1633 | -10/Mines | Entered Exiles 1667 | -10/Exiles | Met 8R-AWN 1686 | -10/Exiles | Met EX-HEX 1722 | -10/Exiles | Met EX-BIN 1740 | -10/Exiles | Aligned with FarCom system 1741 | -10/Exiles | Given EX-Vault access code 1770 | -10/Exiles | Opened EX-Vault 1782 | -10/Exiles | Found Prototype Energy Cannon 1782 | -10/Exiles | Identified YOLO Cannon 1788 | -10/Exiles | Found Prototype Special Weapon 1788 | -10/Exiles | Identified Field Lobotomy Kit 1794 | -10/Exiles | Found Prototype Device 1794 | -10/Exiles | Identified Supersonic Drone Bay 1832 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1869 | -10/Exiles | Met EX-DEC 1941 | -10/Exiles | Discovered new exit (range 14) 1956 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1956 | -10/Exiles | Entered Mines 2065 | -9/Mines | Discovered new exit (range 9) 2077 | -9/Mines | Entered Materials 2077 | -8/Materials | Evolved 4 slots: Utility x4 2227 | -8/Materials | Discovered new exit (range 15) 2270 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 2661 | -8/Materials | Assimilated G-50 Soldier with FLK Orb 2664 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 2667 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 2670 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 2690 | -8/Materials | Core integrity fell below 50% 2796 | -8/Materials | Discovered new exit (range 15) 2844 | -8/Materials | Core integrity fell below 20% 2886 | -8/Materials | Lost 8 parts (1p4n1u2w) 3124 | -8/Materials | Entered Storage 3217 | -8/Storage | Garrison activated, responded to threat 3272 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03227_ R-06 Scavenger collects Assault Rifle. 03229_ Field strength at 42. 03230_ Field strength at 27. 03231_ Field strength at 12. 03232_ Stasis field depleted. 03232_ U-05 Engineer lays Concrete. 03238_ R-06 Scavenger collects Com. Wheel. 03243_ R-06 Scavenger collects Unknown Device. 03246_ R-06 Scavenger collects Hvy. Particle Gun. 03250_ R-06 Scavenger collects Lgt. Treads. 03252_ C-30 ARC bursts open, deploying its payload. 03252_ S-10 Pest unfolds itself. 03253_ Acquired 32 matter. 03255_ R-06 Scavenger collects Carbon-fiber Leg. 03262_ System corrupted: Component data lost. 03263_ Connecting with Terminal... 03263_ Current location identified: Storage 03266_ Slug penetrates Wall. 03266_ R-06 Scavenger destroyed. 03269_ Destroyed Flight Unit. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?Y??????????????????????????????????? | | ????????????????????????????????????? | | ? ??????????????????????????????????? | | ? "????????????????????????Y???????? | | ?? "??????????o?????????????????????? | | ?? ???s???????????????????????????? | | ??? "???s???????????????????????????? | | ?? "%"??????????????????????????????? | | ??? ""??????????????????????????????? | | ???? ??????????????????????????????? | | ????#/??????????????????????????????? | | ????# ##########+######?????????????? | | ????# s w +?????????????? | | ????# ug === #?????????????????? | | ????# Y*[%@ #?????????????????? | | ????# w#""T""#####?????????????????? | | ????# %#"""""#????????????????Y????? | | ????# #######?????????????????????? | | ????# %#???????????????????????????? | | ????# #???????????????????????????? | | ????# #???????????????????????????? | | ????# #???????????????????????????? | | ????# #???????????????????????????? | | ????# #???????????????????????????? | | ????# #???????????????????????????? | | ????# #???????????????????????????? | | ????# #???????????????????????????? | | ????# #???????????????????????????? | | ????# #???????????????????????????? | | ????#^^ #???????????????????????????? | | ????#*% #???????????????????????????? | | ????# #???????????????????????????? | | ????# % #???????????g???????????????? | | ????# ###### ??????????????? | | ????#= % ??????????????? | | ????# ###### #????????????????? | | ????# #???????????????????????????? | | ????# #???????????????????????????? | | ????# #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredInsulationMace Manual? 0 Play Time 00:26:45 Cumulative 103.5 hours Start 2020.10.05 @ 00:36:00 End 2020.10.05 @ 01:01:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 130 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f63c96a8-5ec7-4886-afae-58232c5c29ae