Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.12 @ 17:11:26 Player: alice_fexa Result: Destroyed by PL-FDQSLE0M3P with Vibroblade Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (228) 1140 Value Destroyed (10665) 10665 Prototype IDs (63) 1260 Alien Tech Used (2) 400 Bonus (4535) 4535 TOTAL SCORE: 25700 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 968 Forged Quantum Companion 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 534 Friendly Fire -118 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 75/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Enhanced Optical Array Experimental Signal Interpreter Surveybot 17 Chip Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (4) ------- Quantum Companion > --- INVENTORY (20) --- Antimatter Reactor Light Antimatter Reactor Vortex Chain Reactor Myomer Leg Biometal Leg Improved Thunder Leg Improved Thunder Leg Experimental Myomer Leg Advanced Energy Well (500) Long-range Terrain Scanner Hacking Drone Bay (1/1) Heavy Phase Cannon Enhanced Gamma Bomb Array Heavy Rocket Launcher CPS Tube (1) RU-N14's Throwing Claymores v3 (4) RU-N14's Throwing Claymores v3 (5) Voltaic Drivehammer (Charged) Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Surveybot 17 Chip Advanced Melee Analysis Suite Advanced Melee Analysis Suite Medium Insulated Plating > --- WEAPON ----------- Enhanced Gamma Bomb Array Heavy Mace Quantum Companion Kinetic Spear > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor Vortex Chain Reactor Myomer Leg Biometal Leg Biometal Leg Improved Thunder Leg Improved Thunder Leg Experimental Myomer Leg Advanced Energy Well Hacking Drone Bay Heavy Phase Cannon Heavy Rocket Launcher CPS Tube RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 Voltaic Drivehammer Great Axe [Rating: 150] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Experimental Biometal Medium Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Experimental Signal Interpreter Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Protection Improved Medium Armor Plating Weapon Companion Sword Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Helical Railgun Ballistic Cannon Mass Driver Launcher Enhanced Gamma Bomb Array Special Weapon Voltaic Drivehammer Impact Weapon Heavy Hammer Slashing Weapon Companion Sword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Slots Evolved 14 | . . . . . 8 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 3 . . . . . . . . . 1 . . . . . . Utility 7 | . . . . . 5 . . . . 1 . . . . . . . . . 1 . Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . Parts Attached 241 | 6 2 7 6 12 30 9 11 8 15 28 1 8 22 8 20 6 8 5 6 17 6 Power 36 | 1 . 1 1 2 4 2 2 2 1 1 . 1 3 1 6 . 3 1 1 3 . Engine 6 | 1 . 1 . 2 1 1 . . . . . . . . . . . . . . . Core 14 | . . . 1 . 3 1 2 1 . . . 1 2 1 1 . 1 . . . . Reactor 16 | . . . . . . . . 1 1 1 . . 1 . 5 . 2 1 1 3 . Propulsion 83 | 2 . . 4 3 12 2 6 . 9 10 . 4 7 5 6 3 2 1 3 4 . Treads 13 | 2 . . . 1 1 . . . . 5 . 4 . . . . . . . . . Leg 61 | . . . . . 9 2 6 . 9 4 . . 7 5 6 3 2 1 3 4 . Wheel 9 | . . . 4 2 2 . . . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 83 | 1 2 2 1 2 13 2 3 2 4 11 1 3 6 2 7 2 3 3 2 8 3 Device 37 | . 1 2 . . 6 2 . 1 2 3 . 3 3 1 4 1 2 . 1 2 3 Storage 8 | 1 . . 1 1 . . . . . 2 . . 1 . . . . 2 . . . Processor 16 | . 1 . . . 5 . 1 . . 4 . . . . 2 . . . 1 2 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 22 | . . . . 1 2 . 2 1 2 2 1 . 2 1 1 1 1 1 . 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 . 4 . 5 1 3 . 4 1 6 . . 6 . 1 1 . . . 2 3 Energy Gun 5 | 2 . . . . . . . . . 1 . . 1 . . . . . . . 1 Energy Cannon 5 | . . . . . . . . . . 1 . . 2 . 1 . . . . 1 . Ballistic Gun 1 | . . . . . . . . . . . . . 1 . . . . . . . . Ballistic Cannon 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . Launcher 6 | . . 1 . 1 . . . 1 1 2 . . . . . . . . . . . Special Weapon 3 | . . . . . . 1 . . . . . . 1 . . . . . . . 1 Impact Weapon 7 | . . 2 . 1 1 1 . . . 1 . . . . . . . . . 1 . Slashing Weapon 8 | . . . . 3 . . . 2 . . . . 1 . . 1 . . . . 1 Piercing Weapon 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . 1 1 . . 1 1 8 . . 10 . . . . 5 . 1 2 Corrupted Parts 11 | . . . . . . . 3 1 3 . . . 1 2 . . 1 . . . . System Corruption 67 | . . . . . . . 16 8 11 . . . 10 12 . . 10 . . . . Parts Lost 64 | . . 2 5 1 5 1 10 . 6 3 1 6 3 2 3 1 . . 3 4 8 Power 9 | . . 1 1 . 1 . 1 . 1 . . 1 2 . . . . . . . 1 Propulsion 25 | . . . 4 . 2 1 6 . 2 1 . 3 . 1 . . . . 1 . 4 Utility 25 | . . 1 . . 2 . 2 . 3 2 1 2 . 1 3 1 . . 2 4 1 Weapon 5 | . . . . 1 . . 1 . . . . . 1 . . . . . . . 2 Highest Loss Streak 9 | . . 2 3 1 2 1 9 . 2 1 1 3 2 2 1 1 . . 3 2 8 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . . Average Backups 18 | 3 7 7 13 18 19 19 17 19 19 19 23 23 23 18 18 18 18 19 18 18 18 Power 1 | . 1 . . 1 2 2 2 1 1 1 2 1 2 2 1 2 2 2 2 2 2 Propulsion 2 | 1 2 1 1 1 2 2 1 2 2 . 1 2 1 3 3 4 4 3 3 5 5 Utility 7 | . 1 1 3 8 7 8 7 8 8 10 11 10 11 5 7 6 5 6 5 3 3 Weapon 6 | . 3 4 7 6 6 6 5 5 6 6 7 7 6 6 6 5 6 6 6 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 55 | . 2 4 1 10 15 . . . 2 7 . . 5 1 . . . . . 1 7 Power 13 | . 1 2 . . 5 . . . 1 1 . . . 1 . . . . . . 2 Propulsion 9 | . . 2 . . 1 . . . . 3 . . . . . . . . . . 3 Utility 17 | . . . 1 4 4 . . . 1 2 . . 4 . . . . . . 1 . Weapon 16 | . 1 . . 6 5 . . . . 1 . . 1 . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 89 77 95 100 96 98 99 99 99 95 93 98 99 99 99 99 99 99 96 Engine 1 | . 14 13 3 7 3 . . . . . . . . . . . . . . . . Core 1 | . . . 2 . 2 5 5 . 1 1 . 1 4 5 4 . . 5 1 . . Reactor 3 | . . . . . . . . 5 4 3 5 3 . . 5 10 9 5 8 9 8 Treads 8 | . 28 28 13 . . . . . . 21 29 27 24 . . . . . . . . Leg 18 | . . . . . 24 33 30 33 32 6 . . 4 29 30 31 30 31 30 28 26 Wheel 2 | . . . 12 17 4 . . . . . . . . . . . . . . . . Device 11 | . . 13 14 1 11 11 10 12 10 13 9 9 11 16 17 16 16 14 12 9 8 Storage 6 | . 14 14 14 13 6 6 6 6 6 5 5 5 5 7 6 5 5 5 5 4 4 Processor 18 | . 12 . . . 21 26 26 26 24 22 29 25 17 15 14 15 15 15 17 22 23 Protection 3 | . . . . 10 5 . 2 . 2 3 1 1 4 2 1 3 4 5 5 3 3 Impact Weapon 4 | . . 23 28 16 2 2 . . . 2 . . . . . . . . . 3 3 Slashing Weapon 7 | . . . . 9 9 6 6 9 11 9 8 5 4 5 5 8 9 10 9 7 8 Piercing Weapon 2 | . . . . . . . . . . 2 5 4 4 5 6 5 5 5 5 4 3 Peak Build Rating 150 | 6 9 12 14 33 70 79 77 83 75 127 128 129 119 127 137 132 131 134 134 150 150 Average Rating 91 | 5 8 10 11 22 66 73 71 74 72 111 123 116 112 119 130 127 124 125 129 144 141 On Entrance 82 | . 6 8 11 12 33 70 74 74 72 71 127 128 102 113 115 132 126 123 134 128 150 Avg Prop Armor Cover (%) 13 | . . . 18 14 7 . . . . 9 . . 5 . . . 4 . . . . Naked Turns 77 | . . . . 77 . . . . . . . . . . . . . . . . . Heaviest Build 142 | 14 15 17 52 64 72 75 72 73 74 122 142 134 141 89 99 92 96 102 102 103 96 Greatest Support 174 | 40 40 40 40 36 85 81 81 81 81 174 174 174 154 115 135 135 130 135 143 143 151 Greatest Overweight (x) 4 | 2 . . 3 3 3 . 4 . . 2 . 1 1 1 . . . . . . . Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 20 20 20 20 20 20 20 25 25 25 25 20 20 20 20 20 20 20 20 Average Capacity 20 | 7 8 8 17 19 20 20 20 20 20 20 25 25 24 20 20 20 20 20 20 20 20 Most Carried 25 | 5 8 8 17 20 20 20 20 20 20 25 25 25 25 20 20 20 20 20 20 20 20 Average Carried 19 | 3 7 7 13 18 19 19 18 19 19 20 24 23 24 19 19 19 19 19 19 19 19 Final Capacity 25 | 8 8 8 20 20 20 20 20 20 20 25 25 25 20 20 20 20 20 20 20 20 20 Final Carried 25 | 5 8 8 17 20 20 20 20 20 20 24 25 23 20 20 20 20 20 20 20 20 19 Class Distribution -------------------- 38% | Scavenger-Gladiator 19% | Gladiator 16% | Mutant 10% | Scavenger-Assassin 7% | Assassin 3% | Infiltrator-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Gladiator | -6/Factory Gladiator | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Zion Scavenger-Gladiator | -5/Proximity Caves Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Assassin | -5/Warlord Scavenger-Assassin | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Zhirov Scavenger-Gladiator | -3/Proximity Caves Scavenger-Gladiator | -3/Research Scavenger-Gladiator | -3/Testing Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Matter Collected 6976 | 260 20 106 421 563 404 299 388 128 507 736 190 290 337 249 495 242 426 106 231 448 130 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14946 | 146 68 164 525 192 1561 666 864 . 1121 1486 683 842 337 769 1533 705 1081 413 440 849 501 Parts 493 | 5 4 11 9 11 73 17 19 . 46 58 25 14 9 14 58 21 24 2 13 43 17 Haulers Intercepted 7 | . . . . . 2 . . . 1 3 . . . . 1 . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 160 | . . 6 . . . 16 14 . 47 . 17 12 . 8 . 17 12 2 9 . . Prevented 49 | . . . . . . . 10 . 12 . 7 2 . 6 . . 12 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Combat Hostiles Destroyed 177 | . . 7 3 4 17 9 14 . 15 17 11 8 5 5 15 10 12 . 9 14 2 Melee 126 | . . 2 1 . 16 9 8 . 13 16 8 8 1 3 13 8 3 . 5 10 2 Cannons 7 | . . . . . . . 2 . . . . . 1 1 . 2 1 . . . . AOE 27 | . . 4 . 4 . . 3 . 2 . 1 . 3 . . . 4 . 4 2 . Classes Destroyed 23 | 3 . 4 3 2 6 2 . . 1 1 . . 1 . . . . . . . . Worker 4 | 1 . . . . 2 . . . . 1 . . . . . . . . . . . Builder 4 | . . . 1 . . . . . . 2 . . . . 1 . . . . . . Tunneler 4 | 2 1 . . . 1 . . . . . . . . . . . . . . . . Hauler 7 | . . . . . 2 . . . 1 3 . . . . 1 . . . . . . Recycler 15 | 1 1 . 5 . 2 . . . . . . . . . 3 . . . . . 3 Minesweeper 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Mechanic 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . Watcher 8 | . . . . . 1 . . . 2 2 . . . . 1 . . . . 2 . Swarmer 25 | . . 4 . . 1 2 1 . . . 2 3 . . . 2 3 . 4 3 . Grunt 75 | . . . . . 7 4 10 . 12 6 8 1 5 4 4 4 2 . 5 3 . Brawler 6 | . . . . . 1 . 1 . . . . 1 . . . 1 2 . . . . Duelist 9 | . . . . . . 2 1 . 1 . . 1 . . . 1 3 . . . . Sentry 22 | . . . 2 . 3 1 1 . 1 3 1 2 . 1 2 2 2 . . 1 . Hunter 8 | . . . . . . . . . . 2 . . . . 2 . . . . 2 2 Programmer 25 | . . . 1 . 5 . . . 1 6 . . . . 7 . . . . 5 . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . Subdweller 3 | . . 3 . . . . . . . . . . . . . . . . . . . Federalist 1 | . . . . 1 . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . 3 . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . Samaritan 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 5 | 2 1 5 2 4 5 5 4 . 2 5 4 3 5 2 5 3 5 . 4 3 2 Combat Bots Only 5 | . . 4 2 4 4 5 4 . 2 4 4 3 5 2 5 3 5 . 4 3 2 Max Kills in Single Turn 4 | 1 1 3 1 2 1 1 3 . 1 1 1 1 2 1 1 1 2 . 4 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . 2 . . 3 . 1 . 1 . 2 . . . 1 . 4 1 . Melee 1 | . . 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Hostile Shots Fired 1127 | . . 29 31 13 124 33 113 . 99 96 47 79 100 41 66 33 41 . 50 78 54 Missed 340 | . . 8 5 7 41 8 31 . 35 26 11 17 30 16 19 15 11 . 21 25 14 Deflected 9 | . . . . . . . . . . . . . 4 . 2 1 . . 1 1 . Hits 787 | . . 21 26 6 83 25 82 . 64 70 36 62 70 25 47 18 30 . 29 53 40 Melee 76 | . . . . . 2 1 13 . 1 . . 19 . . . 1 9 . . . 30 Projectile 711 | . . 21 26 6 81 24 69 . 63 70 36 43 70 25 47 17 21 . 29 53 10 AOE 9 | . . . 5 . . . . . . . . . 4 . . . . . . . . Critical Strikes 48 | . . . . . 2 1 5 . 3 6 3 5 4 2 3 1 3 . . 3 7 Part Disruptions 3 | . . . . . . . . . . 1 . . 1 . . . 1 . . . . Damage Taken 17488 | . . 347 529 131 1401 467 1722 . 1242 1535 720 1555 1887 526 812 330 754 . 644 1135 1751 Core 2883 | . . 61 146 19 126 24 293 . 132 91 92 151 160 37 118 44 134 . 50 174 1031 Absorbed by Shields 554 | . . . . . . 54 78 . . . . . . . 112 72 168 . . . 70 Ignored by Resistances 104 | . . . . . . . . . 28 26 . . . . . . . . . 50 . Regen/Repaired (Parts) 284 | . . . . . . . . . . 51 . . 233 . . . . . . . . Core Remaining (%) 51 | 100 . . . 9 . . . . 32 . . . . 46 . . . . 69 . . Volleys Fired 100 | 16 4 6 . 6 . 5 16 . 6 7 3 3 3 4 1 3 10 . 2 4 1 Largest 2 | 2 2 1 . 1 . 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 Hottest 105 | 100 100 40 . 36 . 47 47 . 43 105 105 105 60 38 38 39 60 . 39 90 . Shots Fired 129 | 32 8 6 . 6 . 5 22 . 7 7 3 3 3 6 1 3 10 . 2 4 1 Gun 48 | 32 8 . . . . . . . . . . . 1 6 1 . . . . . . Cannon 38 | . . 2 . . . 4 21 . . 6 1 3 . . . . . . . 1 . Launcher 40 | . . 4 . 6 . . . . 7 1 2 . 2 . . 3 10 . 2 3 . Special 3 | . . . . . . 1 1 . . . . . . . . . . . . . 1 Kinetic 39 | . . 6 . . . 4 21 . . . . . 1 6 1 . . . . . . Thermal 51 | 32 8 . . . . . . . . 6 1 3 . . . . . . . 1 . Explosive 17 | . . . . 6 . . . . . . . . . . . 3 3 . 2 3 . Electromagnetic 21 | . . . . . . 1 1 . 7 1 2 . 2 . . . 7 . . . . Robot Hit Streak 5 | 3 5 . . 1 . 2 5 . 2 . . . 5 2 . . 3 . . . 1 Robot Miss Streak 4 | 2 1 . . 1 . . 1 . . . . . 2 . . . 4 . . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Autonomous 17 | . . . . . . . . . . . . . 5 2 1 2 5 . 1 1 . Shots Hit Robots 636 | 20 5 11 28 1 72 24 33 . 53 91 29 41 4 35 55 24 19 11 20 38 22 Core Hits 330 | 5 3 8 3 10 29 13 18 . 36 38 20 19 11 10 21 20 29 2 13 15 7 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 10 | . . 1 5 . 2 1 . . . 1 . . . . . . . . . . . Critical Strikes 49 | 2 . 2 5 . 12 3 . . 2 4 2 2 . 2 4 2 . 1 . 4 2 Burn 2 | 2 . . . . . . . . . . . . . . . . . . . . . Smash 11 | . . 2 5 . 2 1 . . . 1 . . . . . . . . . . . Sever 3 | . . . . . . . . . . 3 . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . Melee Attacks 855 | . . 33 38 4 100 29 38 1 70 126 43 52 16 35 76 33 22 12 36 57 34 Impact 121 | . . 33 38 4 22 4 . . . 14 . . . . . . . . . . 6 Slashing 657 | . . . . . 78 25 38 1 70 98 37 41 10 34 56 31 20 4 36 52 26 Piercing 77 | . . . . . . . . . . 14 6 11 6 1 20 2 2 8 . 5 2 Sneak Attacks 83 | . . 2 11 . 10 3 . . 4 19 2 4 1 2 14 2 1 . . 3 5 Combat Hostiles 10 | . . . . . . 1 . . . 4 . . 1 . 3 . . . . 1 . Follow-up Attacks 85 | . . 3 6 . 21 2 . . 5 29 7 7 . 2 1 . 1 1 . . . Damage Inflicted 38387 | 248 62 889 1299 378 3107 1345 1897 . 2618 4511 1671 1784 1226 2477 3569 1841 2319 887 1794 3032 1433 Guns 397 | 248 62 . . . . . . . . . . . 32 55 . . . . . . . Cannons 1813 | . . . . . . 77 296 . . . . . 420 158 86 163 449 . 73 91 . Explosions 5020 | . . 432 . 378 . . 660 . 492 15 402 . 536 . . 181 1081 . 415 428 . Melee 31118 | . . 457 1299 . 3099 1268 910 . 2126 4496 1269 1784 238 2264 3483 1497 789 887 1306 2513 1433 Ramming 8 | . . . . . 8 . . . . . . . . . . . . . . . . Kinetic 892 | . . 432 . . . 77 296 . . . . . 32 55 . . . . . . . Thermal 554 | 248 62 . . . . . . . . . . . 244 . . . . . . . . Explosive 1680 | . . . . 378 . . . . . . . . . . . 181 278 . 415 428 . Electromagnetic 2664 | . . . . . . . 660 . 492 15 402 . 292 . . . 803 . . . . Impact 3649 | . . 457 1299 . 615 385 31 . . 751 . . . . . . . . . . 111 Slashing 25678 | . . . . . 2484 883 910 . 2126 3431 1109 1470 238 2197 3151 1497 789 252 1306 2513 1322 Piercing 1822 | . . . . . . . . . . 314 160 314 . 67 332 . . 635 . . . Phasic 1440 | . . . . . . . . . . . . . 420 158 86 163 449 . 73 91 . Highest Corruption 27 | . . . 1 . 3 7 27 27 12 5 5 12 12 24 . . 10 10 10 2 2 Average Corruption 8 | . . . 1 . 1 6 22 23 11 3 5 6 10 13 . . 10 10 10 1 1 Corruption Purged 5 | . . . . . . . . . . 3 . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 348 | . . . 2 . 11 34 59 5 31 13 27 40 9 38 . . 21 8 30 14 6 Message Errors 73 | . . . . . 3 7 12 1 6 2 6 10 1 9 . . 3 1 7 2 3 Matter Fused 81 | . . . 1 . 4 13 8 2 10 2 8 5 2 6 . . 9 1 7 3 . Heat Flow Errors 51 | . . . . . 2 2 9 . 1 4 2 6 2 9 . . 3 2 4 3 2 Energy Discharges 44 | . . . . . 2 5 9 . 5 3 3 5 2 4 . . . 1 3 1 1 Parts Rejected 5 | . . . . . . . 1 . . 1 . 2 . . . . . . 1 . . Parts Fused 10 | . . . . . . 1 2 . 1 . 2 1 . 1 . . 1 . . 1 . Data Loss (minor) 38 | . . . 1 . . 5 5 . 4 1 2 7 . 3 . . 3 1 4 2 . Data Loss (major) 23 | . . . . . . 1 2 1 1 . 4 4 1 2 . . 1 2 2 2 . Misfires 10 | . . . . . . . 6 . 1 . . . . 3 . . . . . . . Alerts 9 | . . . . . . . 5 1 1 . . . . . . . 1 . 1 . . Misdirections 3 | . . . . . . . . . 1 . . . 1 . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4735 | . . 147 453 . 435 284 78 . 30 452 24 64 38 562 267 201 247 413 179 538 323 Projectiles 8 | . . . . . . . . . . . . . 7 1 . . . . . . . Explosions 88 | . . 19 . . . . 26 . . . . . 22 . . . 2 . . 19 . Melee 4639 | . . 128 453 . 435 284 52 . 30 452 24 64 9 561 267 201 245 413 179 519 323 Knockbacks 16 | . . 4 3 . 4 1 2 . . 2 . . . . . . . . . . . Impact 15 | . . 4 3 . 4 1 1 . . 2 . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 200 | . . . . . . . . . . 13 . . 42 . . 12 70 . 63 . . Shots 11 | . . . . . . . . . . 1 . . 2 . . 1 5 . 2 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 277 | 195 78 . . 70 224 248 254 . 126 244 185 277 118 266 . 8 249 196 250 248 152 Average Temperature 88 | 77 41 . . 42 91 110 91 . 46 86 68 104 45 120 . 8 84 95 108 106 69 Received Heat Transfer 2920 | . . 108 54 72 315 135 438 . 396 291 219 66 342 162 72 50 29 . 90 81 . Effects 1 | . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 8 | . . . . . . . . . 2 1 . 2 . . 2 1 . . . . . Combat Hostiles 8 | . . . . . . . . . 2 1 . 2 . . 2 1 . . . . . Robots Corrupted 22 | . . 1 6 . 4 1 1 . . 3 2 . . . . . 3 . . . 1 Combat Hostiles 12 | . . 1 2 . 1 1 1 . . 1 2 . . . . . 3 . . . . Parts Fried 33 | . . 1 5 . 6 . 4 . . 3 4 . . . . . 9 . . . 1 Impact Corruptions 53 | . . 4 21 . 9 9 . . . 8 . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | 1 . 1 . 1 . . . . . 2 . . . . . . . . . . . Heat Transferred 1273 | 888 185 . . . . . . . . . . . 200 . . . . . . . . Parts Sabotaged 2 | . . . . . . . 2 . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 53 | . . . . . . . . . . . . . . 7 24 . 6 . . 16 . Power Chain Reactions 4 | . . . . . . . . . . . . . 4 . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Maximum Alert Level 2 | . . . . . . . . . . 2 . . . . 1 . . . . . . Low Security (%) 68 | 100 100 . 100 . 100 . . . . 7 . . . . 86 . . . . 100 100 Level 1 27 | . . . . . . . . . . 80 . . . . 13 . . . . . . Level 2 3 | . . . . . . . . . . 11 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 444 | 10 5 . 72 . 184 . . . . 444 . . . . 259 . . . . 146 62 Initial 231 | . . . 58 . . . . . . 231 . . . . . . . . . 22 38 Average 128 | 1 . . 22 . 57 . . . . 300 . . . . 76 . . . . 51 19 Influence Increases 6547 | 20 10 135 279 . 659 255 437 . 745 1044 245 180 165 210 556 370 420 15 200 483 119 Destroy 0b10 Robot/C 3860 | . . 120 60 . 400 180 320 . 300 620 220 160 140 100 300 200 240 . 180 280 40 Destroy 0b10 Robot/NC 315 | 20 10 . 30 . 60 5 . . 20 50 . 5 5 20 30 10 5 15 . 10 20 Destroy Leader 526 | . . . . . 116 10 20 . 20 172 10 . . . 84 10 10 . 20 44 10 Allied During Kill 160 | . . . . . 4 . 7 . . 129 . . 20 . . . . . . . . Successful Hack 74 | . . . 7 . 12 . . . . 11 . . . . 20 . . . . . 24 Select Force Hacks 60 | . . . 60 . . . . . . . . . . . . . . . . . . Disable Machine 105 | . . . . . 45 . . . . 30 . . . . 15 . . . . . 15 Destroy Structure 157 | . . . 2 . 7 . . . . 32 . . . . 32 . . . . 74 10 Partial Spotted 30 | . . . . . 15 . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 1260 | . . 15 120 . . 60 90 . 405 . 15 15 . 90 75 150 165 . . 60 . Influence Decreases 6547 | 20 5 17 362 40 477 395 479 . 377 972 601 264 165 210 313 591 442 15 166 449 187 Entered New Map 639 | . . 3 65 40 . 68 9 . . 137 163 17 . . . 90 5 . . 12 30 Time Decay 5288 | 20 5 14 250 . 445 327 360 . 317 705 428 209 82 200 293 481 437 15 136 407 157 Lost Part 420 | . . . 47 . 32 . 90 . 60 30 10 38 23 10 20 . . . 30 30 . Lost Ally 200 | . . . . . . . 20 . . 100 . . 60 . . 20 . . . . . Squads Dispatched 37 | . 2 . . . 5 . 1 . 1 11 . 1 . . 5 . 1 . . 10 . Investigation 9 | . 1 . . . . . . . 1 3 . . . . 1 . . . . 3 . Extermination 17 | . . . . . 5 . . . . 5 . . . . 3 . . . . 4 . Reinforcement 7 | . 1 . . . . . . . . 2 . . . . 1 . . . . 3 . Assault 4 | . . . . . . . 1 . . 1 . 1 . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Distress Signals 6 | . . . . . . . . . . 2 . . 2 . 1 . . . . 1 . Communications Jammed 18 | . . . . . . . . . 12 6 . . . . . . . . . . . Distress Signals 13 | . . . . . . . . . 12 1 . . . . . . . . . . . Times Spotted 339 | . 2 10 10 6 24 9 21 . 44 34 10 9 47 12 20 20 21 . 9 25 6 Peak Tracking Total 25 | . 2 6 7 4 3 4 11 . 5 4 4 5 25 2 5 4 13 . 5 5 3 Tactical Retreats 40 | . . 2 5 . . 2 3 . 8 . 1 2 . 4 2 4 4 . . 3 . ECM-based Alert Blocks 1 | . . . . . . . . . . . . 1 . . . . . . . . . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Traps Triggered 5 | . . 1 . . 1 . . . . 1 . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Disabled 16 | . . 4 . 2 3 . 1 . . 2 1 . 1 . 1 . . . . . 1 Max in Single Turn 4 | . . 4 . 1 1 . 1 . . 1 1 . 1 . 1 . . . . . 1 Garrison Access 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Accessed 55 | . . . 12 4 9 1 . . 2 6 1 . 2 . 4 1 1 4 . 7 1 Terminals 12 | . . . 5 . 2 . . . 1 1 1 . . . 1 . . . . 1 . Fabricators 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . Repair Stations 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . Recycling Units 14 | . . . 7 . 2 . . . 1 1 . . . . 1 . . . . 2 . Scanalyzers 6 | . . . . . 1 . . . . 1 . . . . 1 . . . . 2 1 Garrison Access 4 | . . . . . 1 . . . . 2 . . . . . . . . . 1 . Total Hacks 140 | . . . 34 24 14 1 . . 3 11 3 . 6 . 12 1 1 17 . 11 2 Successful 86 | . . . 13 24 3 1 . . 1 7 3 . 6 . 6 1 1 17 . 2 1 Failed 54 | . . . 21 . 11 . . . 2 4 . . . . 6 . . . . 9 1 Catastrophic 6 | . . . . . 2 . . . 1 1 . . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 24 | . . . 16 . 3 . . . . 3 . . . . 2 . . . . . . Terminals 29 | . . . 13 . 4 . . . 2 2 3 . . . 2 . . . . 3 . Fabricators 5 | . . . . . 1 . . . . . . . . . 3 . . . . 1 . Repair Stations 6 | . . . . . 3 . . . . 3 . . . . . . . . . . . Recycling Units 31 | . . . 21 . 3 . . . 1 1 . . . . 2 . . . . 3 . Scanalyzers 15 | . . . . . 2 . . . . 3 . . . . 5 . . . . 3 2 Garrison Access 4 | . . . . . 1 . . . . 2 . . . . . . . . . 1 . Terminal Hacks 55 | . . . . 24 . 1 . . 1 1 3 . 6 . . 1 1 17 . . . Record 30 | . . . . 22 . . . . . . 3 . . . . . . 5 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 9 | . . . . . . . . . . . . . 5 . . . . 4 . . . Open Door 6 | . . . . 1 . 1 . . 1 . . . 1 . . 1 1 . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . Network Status 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 7 | . . . 5 . 1 . . . . . . . . . 1 . . . . . . Retrieve Components 7 | . . . 5 . 1 . . . . . . . . . 1 . . . . . . Scanalyzer 6 | . . . . . 1 . . . . 2 . . . . 2 . . . . . 1 Insert Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Study 5 | . . . . . 1 . . . . 1 . . . . 2 . . . . . 1 Garrison Access Hacks 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . Seal Access 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . Unauthorized Hacks 11 | . . . 8 . . . . . . 1 . . . . 2 . . . . . . Terminals 6 | . . . 6 . . . . . . . . . . . . . . . . . . Botnet 2 | . . . 2 . . . . . . . . . . . . . . . . . . Skim 4 | . . . 4 . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . . . . Liberate 1 | . . . . . . . . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . Patch 1 | . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . . . 7 . 8 . . . 2 4 1 . . . 3 . . . . 5 1 Full Trace Events 8 | . . . 4 . . . . . . 1 1 . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . 15 . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 1 . . . . 1 . . . . 2 . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . 8 . 3 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . 1 1 2 . 6 . . 1 5 . . 1 . . . . . Allies Hacked 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total Allies 20 | . . . . . 1 1 2 2 6 . . 1 5 . 1 1 . . . . . Largest Group 6 | . . . . . 1 1 2 2 6 6 . 1 5 . 1 1 . . . . . Highest-Rated Group 256 | . . . . . 41 20 49 45 256 256 . 49 255 . 45 49 . . . . . Highest-Rated Ally 68 | . . . . . 41 20 29 25 68 68 . 49 68 . 45 49 . . . . . Initial UFD Resources 32 | . . . . . 23 23 23 23 26 26 26 26 26 28 28 28 28 28 32 32 32 Total Orders 22 | . . . . . . 1 . . . 9 . . 2 . 4 . . . . 4 2 STAY 6 | . . . . . . 1 . . . 3 . . 1 . 1 . . . . . . FOLLOW 5 | . . . . . . . . . . 3 . . 1 . 1 . . . . . . RETURN 11 | . . . . . . . . . . 3 . . . . 2 . . . . 4 2 Ally Attacks 122 | . . . . . 10 2 16 . 4 44 . 3 40 . . 3 . . . . . Total Damage 4751 | . . . . . 607 34 393 . 129 2130 . 129 1305 . . 24 . . . . . Kills 25 | . . . . . 5 . 2 . . 15 . . 3 . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . 1 . . 2 . . . . . . . . Allies Melted 4 | . . . . 2 . . . . . . . . 2 . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Active Infowar (turns) 24563 | . . 840 991 160 2002 1197 1273 971 1940 3095 1056 1516 1333 965 1454 1576 1289 220 739 1441 505 Optics 22559 | . . . . . 2000 1197 1273 971 1929 3095 1056 1516 1333 965 1454 1576 1289 220 739 1441 505 Sensors 19757 | . . . . . 1803 797 1141 958 1577 2810 759 1303 1302 830 1292 1358 1109 217 655 1364 482 Terrain 1262 | . . . . . 136 . . . . . . . . . . . . . . 981 145 Structural 9878 | . . . . . 318 681 792 650 1265 1955 696 1037 1209 793 482 . . . . . . Seismic 1991 | . . 840 991 160 . . . . . . . . . . . . . . . . . Jamming 3746 | . . . . . . 115 . . 142 1932 352 245 . . 744 216 . . . . . ECM 28 | . . . . . . . . . . . . 28 . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 20 | . . . . 4 . 1 2 2 1 . 2 3 . 3 . 1 1 . . . . Drone Launches 11 | . . . . . . . . . . 3 . . . . 2 . . . . 4 2 Drone Recoveries 11 | . . . . . . . . . . 3 . . . . 2 . . . . 4 2 Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Turns Passed 26940 | 169 178 953 991 2070 2003 1197 1273 971 1946 3095 1056 1516 1333 965 1454 1576 1289 220 739 1441 505 Spaces Moved 16770 | 63 83 482 634 1421 1332 616 853 722 1239 1752 561 816 730 530 875 1120 1022 160 560 893 306 Core 158 | 12 . . . 146 . . . . . . . . . . . . . . . . . Treads 4019 | 51 83 482 103 . . . . . . 1317 561 816 606 . . . . . . . . Legs 10266 | . . . . . 965 616 853 722 1239 281 . . 124 530 875 1120 1022 160 560 893 306 Wheels 2327 | . . . 531 1275 367 . . . . 154 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 117 50 101 114 114 120 120 112 149 143 110 107 110 110 112 110 108 110 104 Average Speed 124 | 153 160 160 136 114 115 114 123 120 120 141 149 157 152 112 112 112 112 110 110 110 106 Slowest Speed 400 | 160 160 160 160 145 260 114 400 120 120 215 149 238 233 184 115 115 115 112 113 113 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 61 | 4 18 27 97 88 38 73 86 83 85 34 79 83 88 79 17 96 92 61 59 33 31 Regions Visited 21 Branch Regions 16 Pre-discovered Areas 16 | . . . 2 6 . . 1 3 1 . . . . . . . . 3 . . . Known Exits Taken 16 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 47 | . . 7 . 6 . 1 9 4 2 . 2 5 . 1 . 4 2 . 4 . . Spaces Dug 113 | . . 5 2 1 7 2 9 . 3 13 5 6 2 3 16 7 3 . 10 14 5 Terrain Destroyed 406 | . . 42 2 59 7 13 32 . 3 17 5 7 24 10 16 51 36 . 35 42 5 Melee 99 | . . 5 2 1 7 . 6 . 3 11 4 4 2 . 15 7 3 . 10 14 5 Projectile 40 | . . . . . . 3 14 . . 6 1 3 1 10 1 . . . . 1 . AOE 267 | . . 37 . 58 . 10 12 . . . . . 21 . . 44 33 . 25 27 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total 21648 | 101 123 607 702 1869 1685 1061 998 826 1600 2212 726 983 928 855 1271 1401 1131 191 660 1276 442 Wait 2788 | 12 27 64 10 344 175 344 35 76 146 230 112 70 28 251 245 207 46 . 42 253 71 Move 16749 | 62 82 481 633 1420 1331 615 852 721 1238 1751 560 815 729 529 874 1119 1021 159 559 892 306 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 214 | 5 5 9 13 45 30 2 10 4 12 17 4 8 15 6 6 2 1 2 2 12 4 Fast Attach 161 | 6 2 . 3 9 13 3 8 5 5 23 . 9 22 7 9 5 9 8 4 6 5 Attach 78 | . . 4 3 4 8 1 7 2 6 5 2 11 4 2 4 2 . 1 2 8 2 Detach 9 | . 1 . 2 . . . . 2 . 2 . . 1 . . . . . . . 1 Swap 272 | . . 8 2 3 18 14 8 6 28 47 10 5 5 11 35 15 13 2 8 25 9 Drop 292 | . 2 7 4 34 32 6 4 9 17 32 2 11 35 12 22 9 12 9 5 19 9 Fire 100 | 16 4 6 . 6 . 5 16 . 6 7 3 3 3 4 1 3 10 . 2 4 1 Melee 747 | . . 28 32 4 76 27 38 1 62 91 33 43 15 33 75 33 19 10 36 57 34 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . 7 . . . . . . . . . . . Rewire 230 | . . . . . 1 44 20 . 80 . . 8 71 . . 6 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x3 / *Low x2 / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res x3 / *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 170 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Met a group of wandering Federalists 247 | -10/Materials | Discovered new exit (range 16) 268 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 348 | -10/Materials | Entered Subcaves 349 | -10/Subcaves | Continued accompanying wandering Federalists (4) 449 | -10/Subcaves | Discovered new exit (range 15) 450 | -10/Subcaves | Lost 4 allies 502 | -10/Subcaves | Disturbed a concealed Subdweller 752 | -10/Subcaves | Disturbed a concealed Subdweller 1084 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1270 | -10/Subcaves | Discovered new exit (range 15) 1301 | -10/Subcaves | Entered Recycling 1608 | -8/Recycling | Discovered new exit (range 16) 2013 | -8/Recycling | Core integrity fell below 50% 2076 | -8/Recycling | Core integrity fell below 20% 2120 | -8/Recycling | Lost 3 parts (3n) 2264 | -8/Recycling | Scanned before Scraplab entrance 2281 | -8/Recycling | Entered Scraplab 2290 | -8/Recycling | Discovered new exit (range 2) 2292 | -8/Recycling | Entered Scraptown 2292 | -8/Scraptown | System corruption cleaned by C-Scrubber 2317 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2330 | -8/Scraptown | Visited Spacefarers 2364 | -8/Scraptown | Visited UFD Registry 2364 | -8/Scraptown | Registered with UFD as "Metalthruster" 2400 | -8/Scraptown | Visited Cartography Club 2452 | -8/Scraptown | Released all parts (6) 2490 | -8/Scraptown | Found Surveybot 17 Chip 2506 | -8/Scraptown | Learned location of Upper Caves (-4) 2506 | -8/Scraptown | Learned location of Proximity Caves (-4) 2506 | -8/Scraptown | Learned location of Armory (-4) 2506 | -8/Scraptown | Learned location of Quarantine (-2) 2506 | -8/Scraptown | Learned 8 Access zone layouts 2506 | -8/Scraptown | Learned 8 Lower Caves zone layouts 2506 | -8/Scraptown | Learned 8 Upper Caves zone layouts 2506 | -8/Scraptown | Learned 12 Upper Caves zone layouts 2506 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 2506 | -8/Scraptown | Learned location of 3 exits from Factory 2506 | -8/Scraptown | Learned location of 3 exits from Lower Caves 2506 | -8/Scraptown | Learned location of 2 exits from Lower Caves 2517 | -8/Scraptown | Found Deep Structural Scanner 2634 | -8/Scraptown | Visited Awakened 2656 | -8/Scraptown | Visited Junk Repository 2712 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2714 | -8/Scraptown | Learned Factory interactive machine intel 2715 | -8/Scraptown | Learned location of 2 exits from Upper Caves 2730 | -8/Scraptown | Discovered new exit (range 13) 2734 | -8/Scraptown | Received an X-ray algorithm 3121 | -8/Scraptown | Visited TADAMA 3158 | -8/Scraptown | Visited SPCMW 3177 | -8/Scraptown | Visited Cyclists 3185 | -8/Scraptown | Entered Cyclist Reading Room 3279 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3284 | -8/Scraptown | Found DCF Scrap (27 items) 3348 | -8/Scraptown | Visited Curators Association 3389 | -8/Scraptown | Visited Abandonware Association 3403 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 3403 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 3433 | -8/Scraptown | Visited Science Testing Area 3576 | -8/Scraptown | Visited Infowarlord's Domain 3586 | -8/Scraptown | Found Exp. Signal Interpreter 3612 | -8/Scraptown | Visited Sword Containment 3627 | -8/Scraptown | Found Prototype Slashing Weapon 3627 | -8/Scraptown | Identified Companion Sword 3678 | -8/Scraptown | Visited Chapter 10 3720 | -8/Scraptown | Visited Science Guys 3820 | -8/Scraptown | Discovered new exit (range 3) 3896 | -8/Scraptown | Met Optimus 3896 | -8/Scraptown | Accepted into 0bPrime 4296 | -8/Scraptown | Civil war broke out across Scraptown 4303 | -8/Scraptown | Found Voltaic Drivehammer 4362 | -8/Scraptown | Entered Factory 4362 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 4363 | -6/Factory | Identified exit to Lower Caves 4364 | -6/Factory | Identified exit to Extension 4364 | -6/Factory | Identified exit to Factory 4365 | -6/Factory | Loaded intel: 55 interactive machine locations 4372 | -6/Factory | Lost 10 allies 4615 | -6/Factory | Build established: Assassin 5155 | -6/Factory | Build established: Scavenger-Gladiator 5799 | -6/Factory | Discovered exit to Factory (range 4) 6151 | -6/Factory | Build established: Gladiator 6365 | -6/Factory | Entered Lower Caves 6366 | -6/Lower Caves | Identified exit to Lower Caves 6666 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6860 | -6/Lower Caves | Learned Factory emergency access door positions 7562 | -6/Lower Caves | Entered another Lower Caves area 7563 | -6/Lower Caves | Identified exit to Zion 7659 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7738 | -6/Lower Caves | System corruption reached 10% 7784 | -6/Lower Caves | Core integrity fell below 50% 7800 | -6/Lower Caves | Lost 9 parts (1p5n2u1w) 8126 | -6/Lower Caves | Encountered a Warlord checkpoint 8164 | -6/Lower Caves | Build established: Scavenger-Assassin 8420 | -6/Lower Caves | Found DCF Scrap (13 items) 8657 | -6/Lower Caves | Entered a destroyed Warlord outpost 8717 | -6/Lower Caves | Learned Factory terminal intel 8835 | -6/Lower Caves | Entered Zion 8836 | -6/Zion | Identified exit to Proximity Caves 8897 | -6/Zion | System corruption cleaned by Quarantine Array 8989 | -6/Zion | System corruption cleaned by Quarantine Array 9037 | -6/Zion | Learned location of Extension (-6) 9146 | -6/Zion | Gained Derelict followers 9349 | -6/Zion | Given the Hacking Drone Bay 9350 | -6/Zion | Found Prototype Device 9350 | -6/Zion | Identified Hacking Drone Bay 9508 | -6/Zion | Learned Factory emergency access door positions 9722 | -6/Zion | Given A8's code to call for help 9806 | -6/Zion | Entered Proximity Caves 9806 | -5/Proximity Caves | Accompanied by 2 allies 10258 | -5/Proximity Caves | Build established: Scavenger-Gladiator 11162 | -5/Proximity Caves | Spotted B-75 Beast 11289 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 11326 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 11416 | -5/Proximity Caves | Lost 7 allies 11455 | -5/Proximity Caves | Discovered exit to Factory (range 8) 11752 | -5/Proximity Caves | Entered Factory 11752 | -5/Factory | Accompanied by 6 allies 11752 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11754 | -5/Factory | Loaded intel: 26 terminal locations 12132 | -5/Factory | P-70 Sage assimilated allied Fighter 6d 12368 | -5/Factory | Cargo convoy interrupted 12425 | -5/Factory | Lost 10 allies 12456 | -5/Factory | Found Prototype Processor 12456 | -5/Factory | Identified Exp. Core Analyzer 12459 | -5/Factory | Found Prototype Device 12459 | -5/Factory | Identified Exp. Shock Absorption System 12465 | -5/Factory | Found Prototype Launcher 12465 | -5/Factory | Identified Enh. Gamma Bomb Array 12515 | -5/Factory | Found Enh. Gamma Bomb Array 12521 | -5/Factory | Found Prototype Hackware 12735 | -5/Factory | Build established: Gladiator 12860 | -5/Factory | Lost 3 allies 12869 | -5/Factory | Identified exit to Factory 13076 | -5/Factory | Spotted B-75 Beast 13157 | -5/Factory | Identified exit to Upper Caves 13253 | -5/Factory | Build established: Infiltrator-Gladiator 13608 | -5/Factory | Identified Exp. Hacking Suite 14085 | -5/Factory | Build established: Gladiator 14752 | -5/Factory | First assault squad dispatched 14847 | -5/Factory | Entered Upper Caves 14848 | -5/Upper Caves | Identified exit to Upper Caves 15102 | -5/Upper Caves | Learned 12 Factory zone layouts 15189 | -5/Upper Caves | Attracted the attention of an 0b10 base 15435 | -5/Upper Caves | Learned Extension trap positions 15754 | -5/Upper Caves | Encountered a Warlord checkpoint 15772 | -5/Upper Caves | Learned 4 Factory zone layouts 15903 | -5/Upper Caves | Entered another Upper Caves area 15904 | -5/Upper Caves | Identified exit to Warlord 15940 | -5/Upper Caves | Encountered a Warlord checkpoint 15992 | -5/Upper Caves | Discovered exit to Factory (range 11) 16356 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16466 | -5/Upper Caves | Learned Factory interactive machine intel 16923 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17001 | -5/Upper Caves | Lost 3 parts (1p1n1u) 17002 | -5/Upper Caves | System corruption reached 10% 17043 | -5/Upper Caves | Lost 3 parts (2n1u) 17075 | -5/Upper Caves | Learned 8 Factory zone layouts 17238 | -5/Upper Caves | Spotted B-75 Beast 17347 | -5/Upper Caves | Build established: Assassin 17419 | -5/Upper Caves | Entered Warlord 17420 | -5/Warlord | Forged Quantum Companion 17420 | -5/Warlord | Identified exit to Proximity Caves 17471 | -5/Warlord | System corruption cleaned by Quarantine Array 17598 | -5/Warlord | Found Prototype Reactor 17603 | -5/Warlord | Found Prototype Device 17603 | -5/Warlord | Identified Exp. Phase Shifter 17631 | -5/Warlord | Found Prototype Hackware 17639 | -5/Warlord | Found Prototype Device 17639 | -5/Warlord | Identified System Purifier 17819 | -5/Warlord | Warlord's base attacked by MAIN.C 17997 | -5/Warlord | Found Prototype Energy Gun 17997 | -5/Warlord | Identified Vortex Rifle 18004 | -5/Warlord | Found Prototype Energy Cannon 18004 | -5/Warlord | Identified Vortex Cannon 18046 | -5/Warlord | Build established: Commander-Assassin 18142 | -5/Warlord | Rebuked by Warlord 18169 | -5/Warlord | Warlord forces counterattacked 18330 | -5/Warlord | Found Prototype Special Weapon 18330 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 18341 | -5/Warlord | Found RU-N14's Throwing Claymores v3 18353 | -5/Warlord | Found RU-N14's Throwing Claymores v3 18356 | -5/Warlord | Found RU-N14's Throwing Claymores v3 18374 | -5/Warlord | Build established: Assassin 18494 | -5/Warlord | Warlord base infiltrated, sounded retreat 18657 | -5/Warlord | Spotted Executioner 18664 | -5/Warlord | Spotted B-86 Titan 18665 | -5/Warlord | P-70 Sage assimilated allied CR-NAU(g) 18666 | -5/Warlord | Spotted B-75 Beast 18730 | -5/Warlord | Spotted Executioner 18733 | -5/Warlord | Attacked by Warlord forces 18734 | -5/Warlord | Spotted 5F-G3M(K) 18736 | -5/Warlord | Spotted S4-Z3A(K) 18752 | -5/Warlord | Entered Proximity Caves 18753 | -4/Proximity Caves | Learned 8 Research zone layouts 18779 | -4/Proximity Caves | Lost 14 allies 18799 | -4/Proximity Caves | Build established: Scavenger-Assassin 19235 | -4/Proximity Caves | Core integrity fell below 50% 19537 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19717 | -4/Proximity Caves | Entered Factory 19717 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 19718 | -4/Factory | Identified exit to Upper Caves 19718 | -4/Factory | Identified exit to Armory 19718 | -4/Factory | Identified exit to Research 19720 | -4/Factory | Loaded intel: 54 interactive machine locations 19789 | -4/Factory | Build established: Scavenger-Gladiator 20834 | -4/Factory | Spotted B-86 Titan 21171 | -4/Factory | Entered Upper Caves 21200 | -4/Upper Caves | Learned 4 Research zone layouts 21708 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 22240 | -4/Upper Caves | Discovered new exit (range 20) 22286 | -4/Upper Caves | Identified exit to Upper Caves 22301 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22747 | -4/Upper Caves | Entered another Upper Caves area 22823 | -4/Upper Caves | Learned location of 1 exit from Research 22880 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22975 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 23164 | -4/Upper Caves | System corruption reached 10% 23167 | -4/Upper Caves | Discovered exit to Research (range 10) 23599 | -4/Upper Caves | Encountered a Warlord checkpoint 23735 | -4/Upper Caves | Discovered new exit (range 13) 23747 | -4/Upper Caves | Identified exit to Zhirov 24036 | -4/Upper Caves | Entered Zhirov 24036 | -4/Zhirov | Discovered new exit (range 3) 24057 | -4/Zhirov | Met Zhirov 24081 | -4/Zhirov | Learned location of Testing (-3) 24081 | -4/Zhirov | Learned location of Command (-1) 24088 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24106 | -4/Zhirov | Found Alien Artifact 24106 | -4/Zhirov | Identified Integrated Dissipator 24106 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24124 | -4/Zhirov | Found Alien Artifact 24252 | -4/Zhirov | Identified exit to Proximity Caves 24256 | -4/Zhirov | Entered Proximity Caves 24715 | -3/Proximity Caves | Lost 3 parts (1n2u) 24916 | -3/Proximity Caves | Discovered exit to Research (range 6) 24995 | -3/Proximity Caves | Entered Research 24995 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 24996 | -3/Research | Identified exit to Testing 24997 | -3/Research | Identified exit to Research 25691 | -3/Research | Identified Transdimensional Reconstructor 25691 | -3/Research | Warped through subspace 26436 | -3/Research | Entered Testing 26496 | -3/Testing | Found Prototype Energy Gun 26496 | -3/Testing | Identified Hyp. EM Gauss Rifle 26516 | -3/Testing | Spotted PL-FDQSLE0M3P 26896 | -3/Testing | Attached CPS modules to PL-FDQSLE0M3P 26927 | -3/Testing | Core integrity fell below 50% 26936 | -3/Testing | Core integrity fell below 20% 26941 | -3/Testing | Destroyed by PL-FDQSLE0M3P with Vibroblade Last Messages --------------- 26913_ Med. Insulated Plating severed. 26913_ PL-FDQSLE0M3P follow-up attacks with Prototype Slashing Weapon. 26915_ PL-FDQSLE0M3P Prototype Device severed. 26916_ Hvy. Antimatter Reactor destroyed. 26917_ Great Axe severed. 26918_ Myomer Leg+ destroyed. 26918_ PL-FDQSLE0M3P follow-up attacks with Prototype Slashing Weapon. 26918_ Adv. Sensor Array destroyed. 26919_ Biometal Leg+ destroyed. 26919_ Myomer Leg+ destroyed. 26919_ Kinetic Spear destroyed. 26921_ Biometal Leg+ severed. 26921_ PL-FDQSLE0M3P follow-up attacks with Prototype Slashing Weapon. 26922_ Flexi-carbon Leg destroyed. 26923_ Hvy. Mace destroyed. 26925_ PL-FDQSLE0M3P follow-up attacks with Prototype Slashing Weapon. 26929_ Mic. Antimatter Reactor severed. 26937_ Destroyed Graviton Reactor. 26939_ PL-FDQSLE0M3P follow-up attacks with Prototype Slashing Weapon. Map ----- +----------------------------------------------------+ | ########## ##################### ?????? | | ########## ############?####? ?# ? ???? | | ########## ################# ?# ????? | | ########## ############################ ## ????? | | ########## ############################?? +???? | | ######## ##############?#?#???? | | ######## ##############?#?# ??? | | ######## """ "" #################????? | | ######## """ "" ##################???? | | ############### """ T" ###################??? | | ############### "" #################????? | | ############### """ "" ############ ??? | | ############### """ ############ """ ??? | | ############### """ ############ "R ????? | | ############### ############ """ ???? | | ## # ############ """? 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""" """ #? | | # ## #### # # """ """ """ ## | | # ## #### # # """ """ """" #? | | # ## ######### ! # """ """ "F"" #? | | # ## ######### # =="" ## | | ######### ################# """ ## | | ## # ####""####T"##### "" #? | | ##"""" + ####T"#### "##### #? | | ##"""" # +? | | ##"""" # ##### #? | | ##"""" # [[! ##### #? | | ## # !/%%!##### #? | | ######### ############+#######+#####+#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Coolant Potential 50 Energy Generation 41 Energy Capacity 785 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1210 ECM Strength 2 Jamming Range 12 Armor Coverage 825 Resistance: TH 15 Resistance: EX 75 Resistance: EM 20 Melee Speed Boost 40 Phase Shifting 20 Evasion (%) 67 Targeting Accuracy 20 Melee Accuracy 16 Target Analysis 6 Core Analysis 8 Recoil Reduction 5 Matter Filtering 50 Salvage Targeting 1 Item Schematics ----------------- Imp. Shock Absorption System | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive EM Shield | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -6/Factory | Hacked Hvy. Rocket Launcher | -5/Factory | Hacked Neutrino Core | -4/Factory | Hacked Myomer Leg | -4/Factory | Hacked Biometal Leg | -3/Testing | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Friends Forever Highlander Challenges ------------ None Game ------ Seed RemoteJunkRailgun Manual? 1 Play Time 02:52:15 Cumulative 1716.8 hours Start 2026.08.12 @ 03:25:59 End 2026.08.12 @ 17:11:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1235 Rogue 1195 Adventurer 40 Explorer 0 Win Type - Total 227 Types 107/12/76/3/2/4/16/2/1/4 Lore% 98 Gallery% 98 Achievement% 91 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d959c775-e5b6-4f98-a08a-b1428903d2ce