Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.12 @ 17:19:48 Player: Miles Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (106) 530 Value Destroyed (2909) 2909 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (279) 279 TOTAL SCORE: 8118 Bonus ------- High Alert Combat Kills 156 Follower Combat Kills 131 Entered DSFs 500 Friendly Fire -508 Cogmind --------- Core Integrity 313/1000 Matter 34/300 Energy 95/150 System Corruption 14% Temperature Cool (22) Movement Core (450) Ox8 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (6) --- Gyrokinetic Inverter (fused) > --- UTILITY (6) ------ Large Storage Unit Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Gravmag Array Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Signal Interpreter Recoil Stabilizer Hardened Light Armor Plating Centrium Light Armor Plating > --- WEAPON ----------- Wave Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Precision Rocket Launcher > --- INVENTORY -------- Improved Deuterium Engine Micro Fission Core Gravmag Array Large Storage Unit Improved Armor Integrity Analyzer Improved Particle Charger Point Defense System Long-range Tractor Beam Shock Rifle Flak Gun Improved Heavy Machine Gun KE Penetrator Gauss Cannon Precision Rocket Launcher [Rating: 92] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Mini Fusion Reactor Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Flight Unit Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Centrium Light Armor Plating Weapon Coil Gun Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Precision Rocket Launcher Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Slots Evolved 10 | . . 2 2 . 2 . 2 2 Power . | . . . . . . . . . Propulsion 4 | . . 1 1 . . . 2 . Utility 4 | . . . 1 . 2 . . 1 Weapon 2 | . . 1 . . . . . 1 Parts Attached 171 | 12 8 31 30 21 3 16 4 46 Power 17 | 1 . 2 2 5 . 2 . 5 Engine 10 | 1 . 2 1 4 . 1 . 1 Core 6 | . . . 1 . . 1 . 4 Reactor 1 | . . . . 1 . . . . Propulsion 56 | 7 . 10 15 11 1 5 1 6 Treads 2 | 2 . . . . . . . . Leg 6 | 2 . . . . . 2 . 2 Wheel 36 | 3 . 10 10 11 1 1 . . Hover 6 | . . . . . . 2 1 3 Flight 6 | . . . 5 . . . . 1 Utility 34 | 2 3 6 4 1 2 4 . 12 Device 18 | 1 2 1 3 . 2 3 . 6 Storage 8 | 1 1 3 . . . . . 3 Processor 3 | . . 1 . . . . . 2 Hackware . | . . . . . . . . . Protection 5 | . . 1 1 1 . 1 . 1 Artifact . | . . . . . . . . . Weapon 64 | 2 5 13 9 4 . 5 3 23 Energy Gun 19 | 1 3 1 3 3 . 2 . 6 Energy Cannon 1 | . 1 . . . . . . . Ballistic Gun 29 | 1 . 7 5 1 . 3 2 10 Ballistic Cannon 5 | . . 1 1 . . . 1 2 Launcher 7 | . . 2 . . . . . 5 Special Weapon 1 | . 1 . . . . . . . Impact Weapon 2 | . . 2 . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 13 | . . 1 3 5 . . . 4 Parts Lost 60 | . . 16 6 3 . 9 . 26 Power 6 | . . 2 1 . . 1 . 2 Propulsion 20 | . . 6 3 2 . 3 . 6 Utility 18 | . . 3 1 1 . 4 . 9 Weapon 16 | . . 5 1 . . 1 . 9 Highest Loss Streak 12 | . . 9 5 1 . 4 . 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 100 98 88 99 100 79 80 76 Engine 3 | . 14 10 2 1 . 5 . . Core 2 | . . . 6 . . . 6 4 Reactor 1 | . . . . 7 7 . . . Wheel 17 | . 28 32 24 35 30 11 . . Hover 6 | . . . . . . 3 20 15 Device 9 | . 14 2 10 9 23 14 13 11 Storage 8 | . 14 11 9 9 7 7 6 5 Processor 1 | . . 1 . . . . . 3 Protection 7 | . . 6 6 8 7 8 13 8 Energy Gun 8 | . 11 8 9 15 15 10 . 4 Ballistic Gun 13 | . 6 15 17 11 7 11 18 12 Launcher 1 | . . 1 . . . . . 3 Impact Weapon 1 | . . 6 . . . . . . Peak Build Rating 92 | 8 11 17 23 43 51 63 72 92 Average Rating 44 | 4 9 14 17 38 49 46 70 80 On Entrance 31 | . 8 10 16 23 42 51 63 71 Naked Turns . | . . . . . . . . . Heaviest Build 58 | 13 24 38 40 43 55 58 51 57 Greatest Support 69 | 40 20 30 52 58 40 49 69 60 Greatest Overweight (x) 18 | 1 1 1 12 1 1 17 . 18 Average Overweight (x) . | . . . . . 1 1 . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 15 15 15 15 15 14 Most Carried 15 | 8 10 15 15 15 15 15 15 15 Average Carried 12 | 6 8 9 14 14 13 13 13 14 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 Final Carried 15 | 8 10 15 15 15 13 15 15 1 Class Distribution -------------------- 44% | Tank 24% | Mutant 11% | Scavenger-Tank 10% | Gunner 7% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Commander-Tank | -8/Storage Commander-Tank | -7/Factory Tank | -7/DSF Tank | -6/Factory Tank | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Matter Collected 3211 | 278 142 527 519 320 . 201 133 1091 Remotely . | . . . . . . . . . Salvage Created 3792 | 123 99 803 452 613 . 415 204 1083 Parts 221 | 9 8 65 27 37 . 25 10 40 Haulers Intercepted 9 | . . 2 2 4 . . . 1 Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Combat Hostiles Destroyed 70 | . 2 24 8 2 . 11 6 17 Melee 1 | . . . . . . . . 1 Guns 50 | . . 14 8 2 . 11 4 11 Cannons 3 | . 1 . . . . . 2 . AOE 13 | . 1 7 . . . . . 5 Classes Destroyed 17 | 2 2 7 . . . 4 . 2 Worker 10 | . . 2 1 5 . . . 2 Builder 8 | . 1 4 1 2 . . . . Tunneler 3 | 3 . . . . . . . . Hauler 9 | . . 2 2 4 . . . 1 Recycler 4 | 1 . . . 2 . . . 1 Mechanic 1 | . . 1 . . . . . . Drone 2 | . . . . . . 2 . . Watcher 1 | . . 1 . . . . . . Swarmer 28 | . . 14 3 . . 7 3 1 Grunt 20 | . 2 3 4 . . . 1 10 Brawler 1 | . . 1 . . . . . . Duelist 1 | . . . . . . . . 1 Sentry 12 | . . 6 1 2 . . 1 2 Specialist 2 | . . . . . . 2 . . Hunter 2 | . . . . . . 1 1 . Programmer 3 | . . . . . . . . 3 Heavy 1 | . . . . . . 1 . . Best Kill Streak 16 | 2 2 16 6 6 . 4 2 4 Combat Bots Only 11 | . 2 11 4 1 . 4 2 4 Max Kills in Single Turn 3 | 1 1 3 2 2 . 3 1 2 Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . 1 3 . . . . . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Hostile Shots Fired 655 | . 1 135 71 19 . 89 62 278 Missed 196 | . . 38 16 7 . 20 24 91 Damage Taken 8634 | . 62 1695 766 206 . 1510 582 3813 Core 1502 | . 51 281 151 37 . 199 96 687 Absorbed by Shields 44 | . . 8 36 . . . . . Redirected to Shielding 53 | . . 53 . . . . . . Core Remaining (%) 72 | 100 79 29 . 65 . 71 88 . Volleys Fired 238 | 20 7 45 31 29 . 20 16 70 Largest 4 | 2 1 3 3 3 . 3 3 4 Hottest 212 | 60 65 121 118 140 . 148 108 212 Shots Fired 554 | 22 7 105 91 87 . 57 48 137 Gun 523 | 22 5 99 86 87 . 57 39 128 Cannon 21 | . 2 1 5 . . . 9 4 Launcher 10 | . . 5 . . . . . 5 Special . | . . . . . . . . . Kinetic 355 | 20 . 80 63 32 . 33 48 79 Thermal 116 | 2 5 20 28 29 . 6 . 26 Explosive 10 | . . 5 . . . . . 5 Electromagnetic 73 | . 2 . . 26 . 18 . 27 Robot Hit Streak 12 | 4 3 9 6 12 . 6 6 11 Robot Miss Streak 7 | 2 1 3 4 2 . 3 7 3 Penetration Max 1 | . . . . . . 1 . 1 Secondary Targets 11 | . . 3 4 . . 2 . 2 Max Gunslinging Chain 1 | . . 1 1 . . 1 . 1 Shots Hit Robots 351 | 14 5 76 50 44 . 33 37 92 Core Hits 199 | 9 4 37 24 21 . 17 26 61 Critical Kills 4 | 1 . 1 . . . . 2 . Critical Parts Destroyed 6 | . . 3 1 . . 1 . 1 Critical Strikes 22 | 1 . 5 3 3 . 3 4 3 Burn 5 | . . . 2 2 . 1 . . Destroy 7 | 1 . . 1 . . 1 2 2 Blast 2 | . . . . . . . 2 . Corrupt 3 | . . . . 1 . 1 . 1 Smash 5 | . . 5 . . . . . . Melee Attacks 15 | . . 15 . . . . . . Impact 15 | . . 15 . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8951 | 121 138 2003 829 1179 . 887 683 3111 Guns 6169 | 121 42 933 790 969 . 812 508 1994 Cannons 309 | . 45 . 39 . . . 175 50 Explosions 1833 | . 51 636 . 196 . 75 . 875 Melee 424 | . . 424 . . . . . . Ramming 216 | . . 10 . 14 . . . 192 Kinetic 4071 | 110 . 734 584 272 . 454 683 1234 Thermal 1985 | 11 93 199 245 598 . 144 . 695 Explosive 1347 | . . 636 . . . . . 711 Electromagnetic 908 | . 45 . . 295 . 289 . 279 Impact 424 | . . 424 . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . 2 19 . . . . . 14 Average Corruption 7 | . 1 19 . . . . . 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 30 | . 1 3 . . . . . 26 Message Errors 8 | . 1 1 . . . . . 6 Matter Fused 5 | . . . . . . . . 5 Heat Flow Errors 4 | . . . . . . . . 4 Energy Discharges 2 | . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . 2 Misfires 1 | . . . . . . . . 1 Alerts 2 | . . 2 . . . . . . Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 239 | . . 176 . 9 . . . 54 Projectiles 24 | . . . . . . . . 24 Explosions 49 | . . 10 . 9 . . . 30 Melee 166 | . . 166 . . . . . . Knockbacks 4 | . . 1 . . . . 1 2 Impact 2 | . . 1 . . . . . 1 Kinetic 2 | . . . . . . . 1 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 357 | . 51 92 . 30 . . . 184 Shots 9 | . 1 4 . 2 . . . 2 Rammed 19 | . . 1 . 2 . . . 16 Targets Rammed 19 | . . 1 . 2 . . . 16 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 475 | 20 50 222 340 460 . 54 475 217 Average Temperature 111 | 15 25 86 117 153 . 24 154 55 Received Heat Transfer 1701 | . 6 336 381 72 . . 69 837 Effects 8 | . . . 4 3 . . 1 . Shutdowns 4 | . . . 1 2 . . 1 . Energy Bleed 1 | . . . . 1 . . . . Interference 3 | . . . 3 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 5 | . . 4 . 1 . . . . Combat Hostiles 3 | . . 3 . . . . . . Parts Fried 11 | . . 6 . 3 . . . 2 Impact Corruptions 7 | . . 7 . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . 3 1 . . . 2 Heat Transferred 3783 | 25 211 481 777 1090 . 322 . 877 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . 1 . . 3 . 1 . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Peak Influence 658 | 20 94 646 466 641 249 287 400 658 Initial 256 | . 13 39 256 196 249 177 150 203 Average 283 | 6 55 320 351 395 249 175 209 315 Maximum Alert Level 2 | . . 2 2 2 1 1 2 2 Low Security (%) 31 | 100 100 33 . 15 . 62 62 8 Level 1 45 | . . 28 56 27 100 37 36 83 Level 2 22 | . . 37 43 57 . . . 7 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . Squads Dispatched 14 | . . . 1 . . 2 4 7 Investigation 3 | . . . . . . . 2 1 Extermination 2 | . . . . . . . 1 1 Reinforcement 9 | . . . 1 . . 2 1 5 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Distress Signals 5 | . . 1 . 2 . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 122 | . 3 34 13 12 . 12 13 35 Peak Tracking Total 8 | . 2 8 3 7 . 4 4 7 Tactical Retreats 9 | . . 2 . 1 . 1 3 2 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Traps Triggered 6 | . 2 1 . 1 . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -9 -8 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Machines Disabled 16 | . . 2 1 4 . . . 9 Max in Single Turn 5 | . . 1 1 1 . . . 5 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Machines Accessed 13 | . 1 4 . 2 1 . 3 2 Terminals 11 | . 1 4 . 2 1 . 1 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 26 | . 2 6 . 3 2 . 8 5 Successful 12 | . 1 4 . 2 1 . 3 1 Failed 14 | . 1 2 . 1 1 . 5 4 Catastrophic 3 | . . 1 . . . . 1 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 21 | . 2 6 . 3 2 . 3 5 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . 1 4 . 2 1 . 1 1 Record 2 | . . 1 . . . . . 1 Prototype ID Bank 1 | . . 1 . . . . . . Open Door 2 | . . . . 2 . . . . Open DSF 1 | . . . . . 1 . . . Level Access Points 1 | . . 1 . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . Alert Level 1 | . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . Scan Component 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . Insert Component 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 2 . 1 1 . 2 1 Full Trace Events 4 | . . 1 . . . . 2 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Total Allies 10 | . . . . 10 . . . . Largest Group 10 | . . . . 10 3 3 . . Highest-Rated Group 173 | . . . . 173 48 48 . . Highest-Rated Ally 29 | . . . . 29 16 16 . . Total Orders . | . . . . . . . . . Ally Attacks 108 | . . . . 89 . 19 . . Total Damage 1299 | . . . . 1083 . 216 . . Kills 12 | . . . . 12 . . . . Allies Corrupted 1 | . . . . 1 . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 11 | . . . . . 4 7 . . Drone Recoveries 6 | . . . . . . 6 . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Turns Passed 3771 | 194 208 719 296 623 11 313 262 1145 Spaces Moved 3049 | 137 197 513 112 494 8 146 237 1205 Core 37 | 20 . . 2 . . 5 . 10 Treads 18 | 18 . . . . . . . . Legs 21 | . . . . . . 18 . 3 Wheels 1483 | 99 197 513 103 494 8 69 . . Hover 1483 | . . . . . . 54 237 1192 Flight 7 | . . . 7 . . . . . Fastest Speed 50 | 50 80 80 80 85 95 56 52 52 Average Speed 77 | 90 85 82 119 91 95 137 52 60 Slowest Speed 950 | 160 95 95 760 108 95 900 52 950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . Exploration Rate (%) 30 | 7 30 50 11 66 1 88 6 18 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . . . Unknown Exits Taken 5 | 1 1 . 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 200 | . 6 69 . 11 . 1 7 106 Melee . | . . . . . . . . . Projectile 14 | . . . . 5 . . 6 3 AOE 185 | . 6 69 . 6 . 1 . 103 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Total 4040 | 188 231 689 203 622 10 230 338 1529 Wait 312 | 1 2 45 5 31 . 17 76 135 Move 3041 | 136 196 512 111 493 7 145 236 1205 Hop . | . . . . . . . . . Pick Up 131 | 13 8 30 10 20 . 17 4 29 Fast Attach 30 | 5 2 . 11 3 . 3 . 6 Attach 63 | 4 . 18 6 4 2 7 1 21 Detach 3 | 2 . . . . . . . 1 Swap 79 | 3 6 13 14 14 1 6 3 19 Drop 109 | 4 10 10 15 26 . 15 2 27 Fire 238 | 20 7 45 31 29 . 20 16 70 Melee 15 | . . 15 . . . . . . Ram 19 | . . 1 . 2 . . . 16 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 195 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 9) 403 | -10/Materials | Entered another Materials area 403 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 472 | -9/Materials | Identified exit to Materials 855 | -9/Materials | Destroyed 11 combat bots 919 | -9/Materials | Discovered new exit (range 9) 966 | -9/Materials | Core integrity fell below 50% 999 | -9/Materials | Lost 4 parts (1p1n1u1w) 1044 | -9/Materials | Discovered new exit (range 13) 1062 | -9/Materials | Crushed by falling debris 1062 | -9/Materials | System corruption reached 10% 1093 | -9/Materials | Lost 9 parts (4n1u4w) 1122 | -9/Materials | Entered another Materials area 1122 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1136 | -8/Materials | Discovered new exit (range 12) 1195 | -8/Materials | Lost 5 parts (1p3n1u) 1418 | -8/Materials | Entered Storage 1496 | -8/Storage | Met 01-MTF 1508 | -8/Storage | Build established: Scavenger-Tank 1622 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2008 | -8/Storage | Discovered new exit (range 15) 2041 | -8/Storage | Entered Factory 2041 | -7/Factory | Accompanied by 4 allies (01-MTF) 2041 | -7/Factory | Evolved 2 slots: Utility x2 2044 | -7/Factory | 01-MTF left 2052 | -7/Factory | Identified exit to DSF 2052 | -7/Factory | Entered DSF 2052 | -7/DSF | Accompanied by 7 allies 2073 | -7/DSF | Additional patrols routed to DSF 2108 | -7/DSF | Lost 4 parts (1p2n1u) 2207 | -7/DSF | Lost 7 allies 2327 | -7/DSF | Discovered new exit (range 16) 2337 | -7/DSF | Sterilization system engaged 2357 | -7/DSF | Ambient heat levels rising (+10) 2363 | -7/DSF | Build established: Tank 2365 | -7/DSF | Entered Factory 2365 | -6/Factory | Evolved 2 slots: Propulsion x2 2479 | -6/Factory | Discovered new exit (range 12) 2599 | -6/Factory | Discovered new exit (range 12) 2627 | -6/Factory | Entered another Factory area 2627 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3208 | -5/Factory | Found Prototype Launcher 3208 | -5/Factory | Identified Tesla Bomb Launcher 3467 | -5/Factory | Cargo convoy interrupted 3536 | -5/Factory | System corruption reached 10% 3637 | -5/Factory | Lost 7 parts (3n1u3w) 3735 | -5/Factory | Lost 4 parts (3u1w) 3758 | -5/Factory | Core integrity fell below 50% 3772 | -5/Factory | Self-destructed Last Messages --------------- 03757_ Penetrated by Slug. 03760_ Slug penetrates Wall. 03760_ Penetrated by Slug. 03760_ Acquired Carbon-fiber Leg. 03761_ System corrupted: Matter fused (-5). 03763_ Imp. Deuterium Engine destroyed. 03763_ Penetrated by Slug. 03763_ Carbon-fiber Leg destroyed. 03763_ Penetrated by Slug. 03763_ Point Defense System destroyed. 03763_ Penetrated by Slug. Guided weapons can set waypoints, but cannot fire with other weapons in the same volley. 03765_ Wall collapses. 03766_ Penetrated by Slug. 03766_ Carbon-fiber Leg destroyed. 03766_ Acquired 29 matter. 03769_ Penetrated by Slug. 03771_ Smartbomb Launcher destroyed. 03771_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????#???????? | | ????????????????????? ??????? | | ????????????????????? ??????? | | ??????????????#?#??## #??????? | | ????????# ??? #??????? | | ????????# ??? #??????? | | ????????# ??? #??????? | | ????????+ ! ?? +??????? | | ????????# """"""" #??????? | | ######### """"""" #??????? | | # # ! """"""" #??????? | | #""" # ^""""""" #??????? | | #"R # #??????? | | #""" # ###????? | | # ; #????? | | # ! #????? | | # [ #????? | | #! " " #????? | | # @ =[[ "" " #???? | | ; * [ m #####+#####?? | | # ;### # #??? | | #; ###?# # #??? | | ; ##??# # #??? | | ; ;#??# # #??? | | ; ##??# # #??? | | g#???# # #??? | | ;#### # #### | | # + | | ; ! ########## | | g #?? | | ; g " #?? | | ; g | ! #?? | | " h #?? | | " ! #?? | | # " #?? | | # "" " #?? | | # """ # #?? | | # """ # #?? | | # # #?? | | ######+## #?? | | ?????# ## #?? | | ?????# ## ######## | | ?????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Weapon Shielding 33 Evasion (%) 54 Targeting Accuracy 6 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 20 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlBottomlessModule Manual? 0 Play Time 01:16:25 Cumulative 17.7 hours Start 2025.01.12 @ 15:00:24 End 2025.01.12 @ 17:19:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4144917-20b6-4f56-a444-22143773f603