Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.06 @ 03:03:44 Player: Nagash Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (170) 850 Value Destroyed (5709) 5709 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1538) 1538 TOTAL SCORE: 12117 Bonus ------- High Alert Combat Kills 441 Follower Combat Kills 559 Met Imprinter 300 Was Imprinted 300 Friendly Fire -62 Cogmind --------- Core Integrity 0/850 Matter 190/300 Energy 100/100 System Corruption 14% Temperature Cool (9) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Advanced Visual Processing Unit Improved Recalibrator > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Zionite Light DM Reactor Carbon-fiber Leg Enhanced Flexi-carbon Leg Experimental Heat Sink Small Storage Unit Humpback Zionite Biocell (600) Medium Matter Pod (100) Advanced Signal Interpreter Advanced ECM Suite Hacking Suite Improved Field Recycling Unit (0) Heavy Laser PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Kinecellerator Component Analysis Suite Recalibrator Z-Drone Bay > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Zionite Light DM Reactor Armored Treads Medium Treads Medium Treads Improved Aluminum Leg Experimental Heat Sink Small Storage Unit Humpback Zionite Biocell Medium Matter Pod Advanced Visual Processing Unit Advanced ECM Suite Improved Utility Shielding Zionite Weapon Casing Hardened Medium Armor Plating Improved Light Armor Plating Reactive Plating Hacking Suite Field Recycling Unit Precision Grenade Launcher Rocket Array [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Wheel High-density Centrium Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores Impact Weapon Flail Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power 1 | . . . . 1 . . . . . Propulsion 3 | . . 1 1 . . . . . 1 Utility 4 | . . 1 1 1 . . . . 1 Weapon . | . . . . . . . . . . Parts Attached 114 | 6 6 12 9 32 1 7 . 11 30 Power 22 | 1 1 1 2 4 . 1 . 4 8 Engine 10 | 1 1 1 1 3 . . . 1 2 Core 9 | . . . 1 1 . 1 . 2 4 Reactor 3 | . . . . . . . . 1 2 Propulsion 40 | 2 2 7 2 11 1 3 . 4 8 Treads 18 | . . 3 . 8 1 1 . . 5 Leg 20 | 2 2 4 2 3 . 2 . 4 1 Wheel 2 | . . . . . . . . . 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 31 | 2 . 3 3 10 . 2 . . 11 Device 12 | 1 . . 1 4 . 2 . . 4 Storage 8 | 1 . 2 . 4 . . . . 1 Processor 5 | . . 1 2 1 . . . . 1 Hackware 1 | . . . . 1 . . . . . Protection 5 | . . . . . . . . . 5 Artifact . | . . . . . . . . . . Weapon 21 | 1 3 1 2 7 . 1 . 3 3 Energy Gun 3 | 1 . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | . 1 . 1 1 . . . . . Ballistic Cannon 7 | . . . 1 4 . . . 2 . Launcher 4 | . 1 . . 2 . . . . 1 Special Weapon 1 | . . . . . . . . 1 . Impact Weapon 2 | . 1 1 . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 3 Parts Lost 58 | . 1 2 1 8 . 8 . 9 29 Power 13 | . . . . 2 . 2 . 3 6 Propulsion 23 | . . 2 . 4 . 5 . 2 10 Utility 14 | . . . 1 2 . 1 . 1 9 Weapon 8 | . 1 . . . . . . 3 4 Highest Loss Streak 10 | . 1 2 1 4 . 8 . 4 10 To Critical Strikes 1 | . . . . 1 . . . . . Average Backups 19 | 1 5 8 13 21 22 22 20 20 18 Power . | . 1 . . 1 . . . . 2 Propulsion 3 | . 2 4 9 5 3 2 1 2 2 Utility 12 | . 1 2 2 10 15 15 15 14 11 Weapon 3 | . . 1 1 3 4 3 4 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 23 | . 2 . . 5 . 2 3 2 9 Power 2 | . 2 . . . . . . . . Propulsion 6 | . . . . 4 . . . . 2 Utility 11 | . . . . 1 . 1 . 2 7 Weapon 4 | . . . . . . 1 3 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 85 | . 97 95 98 90 86 88 78 84 77 Engine 5 | . 14 11 5 13 7 5 . . 2 Core 4 | . . . 3 . 7 6 7 6 5 Treads 11 | . . 8 . 22 25 23 . . 13 Leg 15 | . 28 22 35 4 . 3 30 29 9 Device 8 | . 14 11 15 7 7 12 2 9 13 Storage 9 | . 14 11 9 11 15 7 7 7 6 Processor 11 | . . 10 10 12 15 15 15 11 2 Protection 1 | . . . . . . . . . 9 Energy Gun 1 | . 14 5 . . . . . . 1 Ballistic Gun 1 | . 1 9 7 2 . . . . . Ballistic Cannon 6 | . . . 3 8 7 6 7 6 4 Launcher 1 | . 9 . . . . 1 . 1 . Slashing Weapon 1 | . . . . . . 1 7 2 . Peak Build Rating 73 | 6 10 18 26 44 35 43 44 57 73 Average Rating 38 | 4 7 13 21 35 34 37 39 51 55 On Entrance 26 | . 6 10 18 26 34 35 37 43 54 Naked Turns . | . . . . . . . . . . Heaviest Build 133 | 13 18 33 37 121 111 119 96 115 133 Greatest Support 107 | 20 20 60 54 102 80 80 66 94 107 Greatest Overweight (x) 32 | 2 . 2 . 5 1 32 1 2 32 Average Overweight (x) . | . . . . . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 8 15 15 25 25 25 25 25 25 Average Capacity 22 | 6 8 12 15 23 25 25 25 25 25 Most Carried 25 | 3 8 15 15 25 23 24 25 25 25 Average Carried 20 | 1 5 8 13 21 23 23 22 22 20 Final Capacity 25 | 8 8 15 15 25 25 25 25 25 25 Final Carried 23 | 3 8 15 14 23 23 21 23 20 15 Class Distribution -------------------- 83% | Mutant 11% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Matter Collected 4673 | 260 92 228 204 1341 73 402 39 441 1593 Remotely . | . . . . . . . . . . Salvage Created 5178 | 109 291 422 400 1010 8 375 . 191 2372 Parts 283 | 5 19 31 15 71 . 17 . 9 116 Haulers Intercepted 4 | . . 1 . . . . . . 3 Recyclers Shooed 6 | . . . . 2 . . . . 4 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . 19 . 17 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 120 | . 12 12 7 24 1 16 . 11 37 Melee 2 | . 1 1 . . . . . . . Guns 26 | . 9 10 3 3 . . . . 1 Cannons 57 | . . . 4 18 1 5 . 8 21 AOE 34 | . 2 . . 3 . 11 . 3 15 Classes Destroyed 19 | 2 3 3 1 5 . . . 2 3 Worker 17 | . . 1 . 5 . . . . 11 Builder 7 | . . . . 1 . . . . 6 Tunneler 2 | 1 . . . . . . . . 1 Hauler 4 | . . 1 . . . . . . 3 Recycler 10 | 1 . . 1 3 . . . . 5 Mechanic 1 | . . . . . . . . . 1 Operator 1 | . . . . 1 . . . . . Drone 1 | . . . . . . . . 1 . Watcher 8 | . 1 1 . 4 . . . . 2 Swarmer 30 | . 7 5 . 4 . 8 . 6 . Grunt 42 | . 5 6 3 3 . 6 . 2 17 Brawler 4 | . . . . 1 . 1 . . 2 Duelist 4 | . . . . 1 . 1 . . 2 Protector 2 | . . . . . . . . . 2 Sentry 10 | . . 1 3 3 1 . . 1 1 Specialist 4 | . . . . . . . . . 4 Hunter 5 | . . . 1 2 . . . . 2 Programmer 17 | . . . . 10 . . . . 7 Behemoth 1 | . . . . . . . . 1 . Best Kill Streak 17 | 2 3 6 3 5 1 4 . 4 17 Combat Bots Only 6 | . 3 6 3 4 1 4 . 4 6 Max Kills in Single Turn 5 | 1 2 2 1 3 1 4 . 2 5 Gunslinging . | . . . . . . . . . . Exploded 4 | . 2 . . 3 . 4 . 2 3 Melee 1 | . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 1192 | . 88 81 57 315 45 64 . 198 344 Missed 396 | . 29 23 20 123 22 20 . 64 95 Hits 796 | . 59 58 37 192 23 44 . 134 249 Melee 37 | . . . . 11 . 8 . . 18 Projectile 759 | . 59 58 37 181 23 36 . 134 231 AOE 2 | . . 1 . 1 . . . . . Critical Strikes 27 | . . . . 6 . 6 . 3 12 Actively Blocked 1 | . . . . . . . . . 1 Part Disruptions 3 | . . . . . . . . . 3 Damage Taken 9975 | . 400 566 437 2006 138 818 . 1513 4097 Core 1640 | . 73 126 10 192 32 140 . 209 858 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 249 | . . . . . . . . . 249 Ignored by Resistances 2883 | . 137 170 127 594 49 230 . 443 1133 Regen/Repaired (Parts) 143 | . . 98 . . . . 45 . . Core Remaining (%) 70 | 100 70 68 98 . . . . 18 . Volleys Fired 387 | 3 29 29 26 102 10 19 . 45 124 Largest 2 | 1 2 2 2 2 1 2 . 1 2 Hottest 138 | 50 80 73 60 74 40 85 . 50 138 Shots Fired 472 | 3 36 37 34 155 10 21 . 45 131 Gun 137 | 3 33 37 23 33 . . . . 8 Cannon 300 | . . . 11 121 10 17 . 36 105 Launcher 30 | . 3 . . 1 . 4 . 4 18 Special 5 | . . . . . . . . 5 . Kinetic 394 | . 9 29 34 154 10 17 . 36 105 Thermal 43 | 3 24 8 . . . . . . 8 Explosive 35 | . 3 . . 1 . 4 . 9 18 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 29 | 3 16 10 29 25 11 19 . 9 23 Robot Miss Streak 2 | . 2 1 1 2 . 1 . 1 2 Penetration Max 1 | . . . . . . 1 . . 1 Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 393 | 3 35 28 34 127 10 22 . 30 104 Core Hits 302 | 3 17 16 15 60 2 34 . 18 137 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . 1 1 1 . . . . . . Critical Strikes 41 | . 5 1 2 10 2 4 . 5 12 Burn 4 | . 4 . . . . . . . . Destroy 2 | . . 1 1 . . . . . . Blast 34 | . . . 1 10 2 4 . 5 12 Smash 1 | . 1 . . . . . . . . Melee Attacks 15 | . 4 3 3 . . 5 . . . Impact 10 | . 4 3 3 . . . . . . Slashing 5 | . . . . . . 5 . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 16745 | 39 702 529 635 3596 263 1219 . 1948 7814 Guns 1836 | 39 365 451 311 580 . . . . 90 Cannons 9435 | . . . 236 2850 263 387 . 1193 4506 Explosions 5038 | . 221 . . 162 . 701 . 755 3199 Melee 413 | . 116 78 88 . . 131 . . . Ramming 23 | . . . . 4 . . . . 19 Kinetic 10819 | . 117 376 547 3430 263 387 . 1193 4506 Thermal 452 | 39 248 75 . . . . . . 90 Explosive 5038 | . 221 . . 162 . 701 . 755 3199 Electromagnetic . | . . . . . . . . . . Impact 282 | . 116 78 88 . . . . . . Slashing 131 | . . . . . . 131 . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . 5 . . . . 14 Average Corruption 6 | . . . . 2 . . . . 9 Corruption Purged 5 | . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . Effects 73 | . . . . 24 . . . . 49 Message Errors 19 | . . . . 5 . . . . 14 Matter Fused 20 | . . . . 8 . . . . 12 Heat Flow Errors 6 | . . . . 2 . . . . 4 Energy Discharges 9 | . . . . 3 . . . . 6 Parts Rejected 1 | . . . . 1 . . . . . Data Loss (minor) 6 | . . . . 1 . . . . 5 Data Loss (major) 3 | . . . . 3 . . . . . Misfires 5 | . . . . . . . . . 5 Alerts 1 | . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 657 | . 25 2 8 105 . 11 . 41 465 Projectiles 536 | . . . . 105 . . . 22 409 Explosions 85 | . . . . . . 10 . 19 56 Melee 36 | . 25 2 8 . . 1 . . . Knockbacks 62 | . 2 . 2 27 . 3 . 4 24 Impact 3 | . 2 . 1 . . . . . . Kinetic 53 | . . . 1 24 . 3 . 4 21 Secondary 6 | . . . . 3 . . . . 3 Self-Inflicted Damage 425 | . . . . 33 . 172 . 98 122 Shots 20 | . . . . 3 . 8 . 4 5 Rammed 3 | . . . . 2 . . . . 1 Targets Rammed 5 | . . . . 2 . . . . 3 Kicked 1 | . . . . . . . . . 1 Crushed 1 | . . . . . . . . . 1 Highest Temperature 518 | 30 127 102 18 173 126 111 . 117 518 Average Temperature 90 | 16 33 39 9 38 65 34 . 38 158 Received Heat Transfer 2460 | . 129 225 252 366 66 306 . 290 826 Effects 31 | . . . . . . . . . 31 Shutdowns 11 | . . . . . . . . . 11 Energy Bleed 3 | . . . . . . . . . 3 Interference 5 | . . . . . . . . . 5 Matter Decay 6 | . . . . . . . . . 6 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . 1 1 . . . . . 1 Combat Hostiles 1 | . . 1 . . . . . . . Parts Fried 3 | . . 1 2 . . . . . . Impact Corruptions 5 | . 1 1 1 1 . . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 2 1 . . . . . . . Heat Transferred 1517 | 111 1036 222 . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . . 1 . . . . . . 2 Low Security (%) 74 | 100 100 96 100 100 . . . . . Level 1 3 | . . 3 . . . . . . 12 Level 2 22 | . . . . . . . . . 87 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 639 | 10 153 216 70 89 . . . . 639 Initial 300 | . . 51 31 15 . . . . 300 Average 151 | . 30 86 19 12 . . . . 524 Influence Increases 4192 | 10 310 317 200 773 20 370 . 376 1816 Destroy 0b10 Robot/C 2680 | . 240 240 140 480 20 320 . 300 940 Destroy 0b10 Robot/NC 265 | 10 5 15 5 70 . . . 5 155 Destroy Leader 584 | . 42 54 40 158 . 50 . 40 200 Allied During Kill 52 | . . . . . . . . 31 21 Successful Hack 32 | . . 8 . 24 . . . . . Disable Machine 63 | . 9 . . 27 . . . . 27 Destroy Structure 126 | . 14 . . 14 . . . . 98 Advance Influence 300 | . . . . . . . . . 300 Partial Spotted 15 | . . . . . . . . . 15 Lose Combat Pursuer 75 | . . . 15 . . . . . 60 Influence Decreases 3676 | 10 167 373 247 813 20 370 . 376 1300 Entered New Map 173 | . . 92 56 25 . . . . . Time Decay 2883 | 10 157 261 186 743 20 290 . 306 910 Lost Part 500 | . 10 20 5 45 . 80 . 50 290 Lost Ally 120 | . . . . . . . . 20 100 Squads Dispatched 26 | . . 1 . 12 . . . . 13 Investigation 2 | . . 1 . 1 . . . . . Extermination 10 | . . . . 7 . . . . 3 Reinforcement 9 | . . . . 1 . . . . 8 Assault 2 | . . . . . . . . . 2 Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 4 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Distress Signals 7 | . 1 1 . 2 . . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 196 | . 17 19 12 41 1 19 . 16 71 Peak Tracking Total 10 | . 4 6 4 4 1 4 . 4 10 Tactical Retreats 9 | . . . 3 2 . 1 . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Traps Triggered 4 | . . . 1 3 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Machines Disabled 7 | . 1 . . 3 . . . . 3 Max in Single Turn 1 | . 1 . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Machines Accessed 10 | . 3 3 . 3 . . . 1 . Terminals 8 | . 3 2 . 2 . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 21 | . 6 8 . 6 . . . 1 . Successful 12 | . . 6 . 5 . . . 1 . Failed 9 | . 6 2 . 1 . . . . . Catastrophic 2 | . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 25 | . 6 4 . 3 . . 4 1 7 Terminals 17 | . 6 6 . 4 . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 8 | . . 4 . 3 . . . 1 . Record 3 | . . 2 . . . . . 1 . Level Access Points 1 | . . 1 . . . . . . . Branch Access Points 3 | . . 1 . 2 . . . . . Maintenance Status 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . Scan Component 1 | . . 1 . . . . . . . Repair 1 | . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . Insert Component 1 | . . . . 1 . . . . . Analyze 1 | . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 3 2 . 2 . . . . . Full Trace Events 2 | . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . . . 1 . . 14 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . Time 32 | . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Total Allies 11 | . . . . . . . 6 . 5 Largest Group 6 | . . . . . . . 6 2 3 Highest-Rated Group 342 | . . . . . . . 342 132 210 Highest-Rated Ally 96 | . . . . . . . 96 96 70 Zionite Dispatches 3 | . . . . . . . . . 3 Light 1 | . . . . . . . . . 1 Recon 1 | . . . . . . . . . 1 Hacker 1 | . . . . . . . . . 1 Total Orders . | . . . . . . . . . . Ally Attacks 87 | . . . . . . . . 22 65 Total Damage 2050 | . . . . . . . . 456 1594 Kills 18 | . . . . . . . . 5 13 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Active Infowar (turns) 12527 | 45 723 606 519 2298 897 1948 2809 2110 572 Optics 11754 | . . 603 519 2296 897 1948 2809 2110 572 Seismic 5705 | 45 723 606 376 1365 897 1693 . . . ECM 2589 | . . . 325 781 . 1483 . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 . 2 . Drone Launches 2 | . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Turns Passed 15101 | 70 723 606 519 3400 897 2140 2809 2110 1827 Spaces Moved 6550 | 45 413 376 350 1241 356 752 1429 996 592 Core 18 | 6 . . . . . 11 . . 1 Treads 2240 | . . 79 . 870 356 671 . . 264 Legs 4134 | 39 413 297 350 371 . 70 1429 996 169 Wheels 158 | . . . . . . . . . 158 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 245 192 192 190 130 Average Speed 193 | 116 120 129 120 205 245 261 192 191 204 Slowest Speed 1650 | 150 120 260 120 570 246 1650 192 260 1650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 3 58 44 32 36 60 81 92 95 18 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 2 | . . 1 . 1 . . . . . Unknown Exits Taken 7 | 1 1 . 1 . 1 1 1 1 . Scrap Searched 11 | . . . . . 1 4 3 3 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 323 | . 18 . . 12 . 122 . 82 89 Melee . | . . . . . . . . . . Projectile 55 | . . . . 10 . 5 . 5 35 AOE 268 | . 18 . . 2 . 117 . 77 54 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Total 8378 | 56 599 452 414 1928 369 896 1497 1143 1024 Wait 1087 | . 133 18 13 483 3 97 57 69 214 Move 6541 | 44 412 375 349 1240 355 751 1428 995 592 Hop . | . . . . . . . . . . Pick Up 96 | 3 8 12 5 28 . 4 7 8 21 Fast Attach 39 | 6 2 2 2 10 1 2 . 4 10 Attach 61 | . . 3 3 12 . 8 1 8 26 Detach 20 | . . . 1 5 . 3 . 1 10 Swap 64 | . 5 8 5 25 . 5 . 5 11 Drop 62 | . 6 2 7 21 . 2 4 7 13 Fire 387 | 3 29 29 26 102 10 19 . 45 124 Melee 15 | . 4 3 3 . . 5 . . . Ram . | . . . . . . . . . . Kick 1 | . . . . . . . . . 1 Crush 4 | . . . . 2 . . . . 2 Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / Min x2 / Sto x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 11) 770 | -10/Materials | Discovered new exit (range 10) 794 | -10/Materials | Entered another Materials area 794 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1037 | -9/Materials | Identified exit to Materials 1211 | -9/Materials | Identified exit to Mines 1211 | -9/Materials | Identified exit to Storage 1251 | -9/Materials | Repaired Hvy. Assault Rifle? 1400 | -9/Materials | Entered another Materials area 1400 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1737 | -8/Materials | Discovered new exit (range 17) 1919 | -8/Materials | Entered Factory 1919 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2037 | -7/Factory | Identified exit to Lower Caves 2432 | -7/Factory | Discovered new exit (range 8) 2480 | -7/Factory | Build established: Hacker-Mutant 3506 | -7/Factory | Lost 4 parts (1p3n) 4220 | -7/Factory | Garrison activated, responded to threat 4263 | -7/Factory | Build established: Mutant 4290 | -7/Factory | Found Prototype Launcher 4352 | -7/Factory | Identified Rocket Array 5319 | -7/Factory | Entered Lower Caves 5362 | -7/Lower Caves | Encountered a Warlord checkpoint 5845 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6191 | -7/Lower Caves | Discovered new exit (range 8) 6216 | -7/Lower Caves | Entered another Lower Caves area 7229 | -7/Lower Caves | Learned Factory emergency access door positions 7486 | -7/Lower Caves | Spotted B-75 Beast 7704 | -7/Lower Caves | Learned Factory non-interactive machine intel 7939 | -7/Lower Caves | Core integrity fell below 50% 7969 | -7/Lower Caves | Lost 8 parts (2p5n1u) 8306 | -7/Lower Caves | Discovered new exit (range 5) 8356 | -7/Lower Caves | Entered Zion 8524 | -7/Zion | Given A8's code to call for help 9147 | -7/Zion | Met Imprinter 9181 | -7/Zion | Imprinted 9183 | -7/Zion | Declared Zion's savior 9368 | -7/Zion | Given the Hacking Drone Bay 9423 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9423 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9638 | -7/Zion | Found GAL Module 10343 | -7/Zion | Found Prototype Special Weapon 10346 | -7/Zion | Found Prototype Special Weapon 10396 | -7/Zion | Identified RU-N14's Throwing Claymores (x2) 10398 | -7/Zion | Found RU-N14's Throwing Claymores 10401 | -7/Zion | Found RU-N14's Throwing Claymores 11129 | -7/Zion | Discovered new exit (range 20) 11165 | -7/Zion | Entered Proximity Caves 11165 | -6/Proximity Caves | Accompanied by 2 allies 11592 | -6/Proximity Caves | Spotter reported a threat 11962 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11970 | -6/Proximity Caves | Spotter reported a threat 12086 | -6/Proximity Caves | Found Prototype Device 12150 | -6/Proximity Caves | Identified Exp. Thermal Shield 12295 | -6/Proximity Caves | Spotted B-75 Beast 12512 | -6/Proximity Caves | Lost 4 parts (1p2n1w) 12520 | -6/Proximity Caves | Core integrity fell below 20% 12521 | -6/Proximity Caves | Destroyed B-75 Beast 12969 | -6/Proximity Caves | Learned Factory terminal intel 13254 | -6/Proximity Caves | Discovered new exit (range 12) 13275 | -6/Proximity Caves | Entered Factory 13275 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13277 | -6/Factory | Loaded intel: 207 non-interactive machine locations 13278 | -6/Factory | Loaded intel: 28 terminal locations 13348 | -6/Factory | Zion Light squad teleported in 13476 | -6/Factory | Zion Recon squad teleported in 13509 | -6/Factory | Found Prototype Protection 13529 | -6/Factory | Lost 4 allies 13625 | -6/Factory | First assault squad dispatched 13661 | -6/Factory | Identified Zio. Weapon Casing 13760 | -6/Factory | Lost 4 parts (2n2u) 14099 | -6/Factory | System corruption reached 10% 14708 | -6/Factory | Cargo convoy interrupted 14742 | -6/Factory | Found PL-3XN's Ring of Power 14750 | -6/Factory | Lost 3 parts (1n1u1w) 14845 | -6/Factory | Lost 3 parts (1n1u1w) 14850 | -6/Factory | Zion Hacker squad teleported in 14891 | -6/Factory | Terminal network hard line cut 15011 | -6/Factory | Discovered new exit (range 16) 15085 | -6/Factory | Core integrity fell below 50% 15101 | -6/Factory | Core integrity fell below 20% 15102 | -6/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 15077_ Destroyed Insulated Plating. 15079_ C-30 ARC bursts open, deploying its payload. 15079_ G-67 Veteran unfolds itself. 15079_ B-48 Gladiator unfolds itself. 15079_ L-41 Fighter unfolds itself. 15079_ G-50 Soldier unfolds itself. 15079_ I-36 Angel unfolds itself. 15080_ Imp. Light Armor Plating destroyed. 15085_ System corrupted: FCS attempts to trigger Prc. Grenade Launcher. 15085_ System corrupted: Prc. Grenade Launcher misfires. 15091_ Prc. Grenade Launcher destroyed. 15092_ Penetrated by Slug. 15092_ R-10 Processor destroyed. 15094_ Penetrated by Slug. 15094_ Hds. Centrium Wheel destroyed. 15096_ Imp. Deuterium Engine destroyed. 15099_ Hds. Centrium Wheel destroyed. 15099_ Knocked back. 15099_ Imp. Utility Shielding destroyed. 15102_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | # # ?????????????""???????????????? | | # #? ???????????""???????????????? | | # #? ??""""?????"T???????????????? | | # """ #?? ???""""?????""???????????????? | | # """ #??? ???""""?????""???????????????? | | # """ #?????## ??????????????????????????????? | | # #????????????""""??????????????????????? | | ######+####????????????""""?????"""??????????????? | | ?????# #???????????????""""?????"""??????????????? | | ?????# #????????????????????????"""??????????????? | | ######+##?????????? ?????????????????????????? | | * ]#?"""????# ?????????????????????????? | | ! #?"""????# ?????????????????????????? | | #?"""?? #]] ?? #??????????????????? | | """""" #??""? #]] %""" #??????????????????? | | """""" #??""?? """ #?"""?"""?"""?"""??? | | """""" #?????? """ #?"""?"""?"""?"""??? | | """""" #???????# +?"""?"""?"""?"""??? | | %* =##??????# % #??????????????????? | | "##?????# #??????????????????? | | #######+########## ##########?????????? | | *%% " #?????????? | | [=! Y" #?????????? | | *xg""" x H < #?????????? | | #### i g%b x #?????????? | | ???# ! % l@ % #?????????? | | ???# # # x ####;#####??????????????? | | ???# %!%=! #????????????????????? | | ???# =**= "" #????????????????????? | | ???# ####### """ "" #????????????????????? | | + #?????# #????????????????????? | | # #?????# #????????????????????? | | + #?????# #????????????????????? | | ######+###?????# #????????????????????? | | ???????????????# """""" #????????????????????? | | ???????????????# """""" #????????????????????? | | ???????????????# """""" #????????????????????? | | ???????????????# """""" #????????????????????? | | ???????????????# #????????????????????? | | ???????????????##############????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 40 Energy Capacity 960 Matter Stores 419 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 525 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Mni. Assault Cannon | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Power Maul | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 14% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed CloakCooledKinecellerator Manual? 0 Play Time 03:45:20 Cumulative 123.2 hours Start 2025.09.05 @ 19:59:07 End 2025.09.06 @ 03:03:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 69 Rogue 32 Adventurer 37 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 35 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7d3b6f4-30c0-421b-bbf5-67b11750b2f4