Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.26 @ 00:32:05 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (682) 682 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3012 Bonus ------- None Cogmind --------- Core Integrity 352/550 Matter 300/300 Energy 58/100 System Corruption 0% Temperature Warning (378) Movement Rolling (140) Ox4 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Shield Generator > --- WEAPON (2) ------- Beam Rifle Particle Gun > --- INVENTORY (20) --- Heavy Particle Cannon Shotgun Shotgun Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Light Armor Plating Shield Generator > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Heavy Particle Cannon Shotgun Shotgun Improved Datajack [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Shotgun Energy Gun Particle Gun Ballistic Gun Shotgun Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 26 | 6 2 1 7 1 8 1 Power 6 | 1 . 1 2 . 2 . Engine 6 | 1 . 1 2 . 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 . . 2 . 2 . Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel 4 | . . . 2 . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 2 1 . 1 1 2 1 Device 3 | 1 . . 1 . . 1 Storage 3 | 1 1 . . . 1 . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 6 | 1 1 . 2 . 2 . Energy Gun 3 | . 1 . . . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . . 2 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 14 | . . 2 3 . 3 6 Power 4 | . . 1 1 . 1 1 Propulsion 5 | . . . 2 . . 3 Utility 4 | . . 1 . . 1 2 Weapon 1 | . . . . . 1 . Highest Loss Streak 6 | . . 2 3 . 1 6 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 85 | . 92 95 61 84 85 97 Engine 10 | . 14 12 9 11 8 9 Treads 9 | . 28 28 16 . . . Wheel 17 | . . . 1 22 30 34 Device 10 | . 14 12 . 11 9 17 Storage 10 | . 14 14 11 11 9 9 Processor 2 | . . . . 7 8 . Protection 2 | . . . . . 3 8 Energy Gun 8 | . 7 14 . . 10 18 Ballistic Gun 12 | . 14 14 21 22 6 . Peak Build Rating 15 | 6 7 7 9 10 14 15 Average Rating 9 | 5 6 6 7 9 12 14 On Entrance 7 | . 6 7 5 9 10 13 Naked Turns . | . . . . . . . Heaviest Build 55 | 11 27 29 31 30 53 55 Greatest Support 46 | 40 40 40 40 20 46 46 Greatest Overweight (x) 10 | . . . 10 1 1 1 Average Overweight (x) . | . . . . 1 . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 Average Capacity 14 | 7 10 15 15 15 15 20 Most Carried 6 | 4 5 5 6 4 6 4 Average Carried 4 | 2 4 4 5 4 4 4 Final Capacity 20 | 8 15 15 15 15 20 20 Final Carried 4 | 4 4 4 4 4 4 4 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 707 | 161 . 150 200 30 166 . Remotely . | . . . . . . . Salvage Created 814 | 72 50 90 216 22 249 115 Parts 59 | 10 4 6 13 2 16 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 17 | . 1 2 6 . 5 3 Guns 17 | . 1 2 6 . 5 3 Classes Destroyed 8 | 1 1 . 2 . 3 1 Builder 1 | . . . . . . 1 Tunneler 5 | 4 . . . 1 . . Recycler 1 | . . . 1 . . . Operator 1 | . . . . . 1 . Watcher 1 | . . . . . 1 . Swarmer 4 | . . . 3 . . 1 Grunt 11 | . 1 2 3 . 4 1 Sentry 2 | . . . . . 1 1 Best Kill Streak 4 | 2 1 2 4 1 3 4 Combat Bots Only 3 | . 1 2 3 . 3 3 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 170 | . 4 31 45 . 34 56 Missed 47 | . . 10 12 . 11 14 Damage Taken 1570 | . 43 454 300 . 362 411 Core 295 | . 11 11 75 . 64 134 Absorbed by Shields 47 | . . . . . . 47 Core Remaining (%) 90 | 100 . 91 . 81 . . Volleys Fired 83 | 21 5 8 12 1 26 10 Largest 2 | 1 1 2 2 2 2 2 Hottest 121 | 20 20 60 46 46 121 121 Shots Fired 130 | 21 5 16 24 2 43 19 Gun 130 | 21 5 16 24 2 43 19 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 84 | 21 5 8 24 2 24 . Thermal 46 | . . 8 . . 19 19 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | 6 1 4 5 1 9 4 Robot Miss Streak 6 | 3 2 1 6 1 2 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 94 | 15 2 12 17 1 35 12 Core Hits 52 | 5 2 6 12 1 19 7 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 4 | . . . . . 4 . Burn 2 | . . . . . 2 . Destroy 2 | . . . . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1403 | 202 26 140 272 12 526 225 Guns 1392 | 202 26 140 261 12 526 225 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 11 | . . . 11 . . . Kinetic 903 | 202 26 75 261 12 327 . Thermal 489 | . . 65 . . 199 225 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 381 | . . 21 1 . 218 381 Average Temperature 101 | . . 13 1 . 83 160 Received Heat Transfer 463 | . 24 94 54 . 207 84 Effects 2 | . . . . . . 2 Interference 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 1 1 Heat Transferred 1334 | . . 150 . . 629 555 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Peak Influence 181 | 20 48 68 148 62 181 181 Initial 72 | . 13 18 18 57 24 72 Average 70 | 10 33 63 73 60 131 87 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 2 . . . 1 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . . . 1 . Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 3 | . 1 . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 36 | . 3 6 6 . 10 11 Peak Tracking Total 8 | . 5 4 3 . 3 8 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 2 | . . . 1 . . 1 Terminals 2 | . . . 1 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 2 | . . . 1 . . 1 Successful 1 | . . . . . . 1 Failed 1 | . . . 1 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . . . 1 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . . . 1 Open Door 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 1607 | 234 76 209 277 264 233 314 Spaces Moved 867 | 116 40 114 132 270 141 54 Core 10 | 5 . . 5 . . . Treads 368 | 111 40 114 103 . . . Legs . | . . . . . . . Wheels 489 | . . . 24 270 141 54 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 95 95 85 100 Average Speed 124 | 155 160 160 162 95 89 100 Slowest Speed 550 | 160 160 160 550 95 100 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 7 14 23 8 56 10 16 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 1259 | 146 47 125 169 274 204 294 Wait 267 | . . . 12 3 23 229 Move 861 | 115 39 113 131 269 140 54 Hop . | . . . . . . . Pick Up 13 | 4 . 1 4 . 4 . Fast Attach 13 | 6 1 . 2 1 2 1 Attach 7 | . . . 4 . 3 . Detach . | . . . . . . . Swap 6 | . 1 1 1 . 3 . Drop 8 | . 1 2 2 . 3 . Fire 83 | 21 5 8 12 1 26 10 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -8/Materials -8/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 235 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 311 | -10/Materials | Entered Mines 416 | -10/Mines | Discovered new exit (range 3) 453 | -10/Mines | Assembled infested the area 520 | -10/Mines | Entered Materials 520 | -9/Materials | Evolved 2 slots: Utility x2 717 | -9/Materials | Discovered new exit (range 14) 780 | -9/Materials | Lost 3 parts (1p2n) 797 | -9/Materials | Entered Mines 974 | -9/Mines | Discovered new exit (range 15) 984 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1014 | -9/Mines | Discovered new exit (range 9) 1061 | -9/Mines | Entered Materials 1061 | -8/Materials | Evolved 2 slots: Propulsion x2 1148 | -8/Materials | Discovered new exit (range 15) 1294 | -8/Materials | Entered Storage 1432 | -8/Storage | Build established: Scavenger-Mutant 1588 | -8/Storage | Garrison activated, responded to threat 1608 | -8/Storage | Self-destructed Last Messages --------------- 01591_ Lgt. Armor Plating destroyed. 01592_ U-05 Engineer lays Concrete. <x4> 01595_ Wheel destroyed. 01596_ U-05 Engineer lays Concrete. <x3> 01597_ U-05 Engineer destroyed. 01598_ U-05 Engineer lays Concrete. <x2> 01600_ Particle Gun melted. 01600_ G-47 Trooper destroyed. 01600_ Switching to secondary target: G-47 Trooper. 01600_ S-10 Pest destroyed. 01601_ W-25 Informer sends out distress signal. 01602_ U-05 Engineer lays Concrete. 01604_ Seismic Detector destroyed. 01604_ Com. Wheel destroyed. 01606_ Overheating: System interference. 01606_ Particle Gun temporarily disabled. 01606_ U-05 Engineer lays Concrete. 01606_ Lgt. Ion Engine destroyed. 01607_ Overheating: System interference. 01607_ Beam Rifle temporarily disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#####????? | | ????????????????????????????????????????#"""#????? | | ?????????????????????????????????########"Y"#????? | | ??????????????????????????????#### ##" "###### | | ?????????????????????????######T## # | | ?????????????????????????#!! ! + # | | ?????????????????????????# # # | | ?????????????????????????#!!!! # ####+###### | | ?????????????????????????########## ### | | ??????????????????????????????????# #?# | | ????????????????????############### #?# """ """ | | ????????????????????# """ """ # #?# """ """ | | ?????????????????????#[^ """ """ # #?# """ """ | | ?????????????????????#!%*@ u """ + #?# | | ?????????????????????# =*%g=g s w # #?# | | ?????????????????????# =s[ s # #?# | | ?????????????????????###"""T"""#### #?########## | | ???????????????????????### #####??" #??????????? | | ?????????????????????????###?????? #??????????? | | ??????????????????????????????????" #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????? #??????????? | | ??????????????????????????????????? +??????????? | | ??????????????????????????????????? #??????????? | | ??????????????????????????????????? #??????????? | | ??????????????????????????????????? #??????????? | | ??????????????????????????????????? T??????????? | | ??????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 43 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaSkeletonPower Manual? 0 Play Time 00:09:25 Cumulative 51.9 hours Start 2025.04.26 @ 00:23:16 End 2025.04.26 @ 00:32:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0a11d13-bf6d-415f-80ce-a9e0141c20da