Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 14:46:40 Player: Phosphophyllite Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1292) 1292 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3242 Bonus ------- None Cogmind --------- Core Integrity 340/550 Matter 187/300 Energy 74/100 System Corruption 5% Temperature Cool (27) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Structural Scanner > --- WEAPON (2) ------- Heavy Particle Cannon Minigun > --- INVENTORY (20) --- Improved Ion Engine Light Nuclear Core Light Treads Heat Sink Machine Analyzer Machine Analyzer Advanced Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Improved Propulsion Shielding Improved Weapon Shielding Beam Rifle Beam Rifle Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Shotgun Faulty Improved Assault Rifle Improved Datajack Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Trap Scanner Hardened Light Armor Plating > --- WEAPON ----------- Shotgun Minigun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Treads Heat Sink Machine Analyzer Machine Analyzer Advanced Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Improved Propulsion Shielding Improved Weapon Shielding Beam Rifle Beam Rifle Beam Rifle Heavy Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Datajack Scythe [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Shotgun Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 55 | 7 11 23 14 Power 8 | 1 3 1 3 Engine 6 | 1 3 . 2 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 17 | 2 2 7 6 Treads 12 | 2 2 7 1 Leg 5 | . . . 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 2 1 8 . Device 4 | 1 1 2 . Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 4 | . . 4 . Artifact . | . . . . Weapon 19 | 2 5 7 5 Energy Gun 9 | 2 2 5 . Energy Cannon 1 | . . . 1 Ballistic Gun 6 | . . 2 4 Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Corrupted Parts 3 | . 1 2 . System Corruption 17 | . 3 14 . Parts Lost 18 | . 3 4 11 Power 4 | . 1 . 3 Propulsion 7 | . . 3 4 Utility 3 | . . . 3 Weapon 4 | . 2 1 1 Highest Loss Streak 5 | . 2 1 5 To Critical Strikes . | . . . . Average Backups 11 | 4 7 8 18 Power 1 | . . 1 2 Propulsion 2 | 2 2 2 1 Utility 4 | . 3 2 7 Weapon 3 | . 1 1 7 Tool/Special . | . . . . Unused Backups 25 | . 6 4 15 Power 3 | . 1 . 2 Propulsion 6 | . 2 3 1 Utility 9 | . 1 1 7 Weapon 6 | . 2 . 4 Tool/Special 1 | . . . 1 Average Slot Usage (%) 93 | . 96 94 89 Engine 7 | . 13 2 6 Core 3 | . . 8 2 Treads 25 | . 28 31 18 Leg 4 | . . . 12 Device 13 | . 14 7 17 Storage 11 | . 14 11 9 Protection 5 | . . 12 5 Energy Gun 6 | . 11 7 . Ballistic Gun 8 | . . 8 17 Launcher 2 | . 5 . . Impact Weapon 3 | . 8 2 . Peak Build Rating 24 | 7 8 18 24 Average Rating 13 | 5 7 14 19 On Entrance 7 | . 7 7 17 Avg Prop Armor Cover (%) 8 | . . . 8 Naked Turns . | . . . . Heaviest Build 62 | 13 16 58 62 Greatest Support 80 | 40 40 63 80 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 12 | 7 8 11 20 Most Carried 20 | 7 8 13 20 Average Carried 11 | 4 7 8 18 Final Capacity 20 | 8 8 20 20 Final Carried 20 | 7 8 13 20 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1307 | 231 146 335 595 Remotely . | . . . . Salvage Created 1885 | 61 350 708 766 Parts 85 | 3 15 35 32 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 5 | . 1 1 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | . 8 15 11 Melee 5 | . 3 2 . Guns 22 | . 1 10 11 AOE 2 | . 2 . . Classes Destroyed 11 | 2 5 3 1 Worker 5 | . 2 1 2 Builder 2 | . 1 1 . Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 5 | 1 . 1 3 Watcher 1 | . . 1 . Swarmer 6 | . 3 3 . Grunt 21 | . 5 9 7 Brawler 2 | . . 1 1 Duelist 1 | . . . 1 Sentry 4 | . . 2 2 Best Kill Streak 7 | 2 5 5 7 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 334 | . 72 147 115 Missed 73 | . 13 35 25 Hits 261 | . 59 112 90 Melee 12 | . . 1 11 Projectile 249 | . 59 111 79 Critical Strikes 8 | . . 3 5 Damage Taken 3912 | . 778 1595 1539 Core 586 | . 114 262 210 Absorbed by Shields . | . . . . Redirected to Shielding 36 | . . 36 . Regen/Repaired (Parts) 101 | . . 101 . Core Remaining (%) 62 | 100 54 34 . Volleys Fired 130 | 4 20 36 70 Largest 2 | 2 2 2 2 Hottest 100 | 80 80 85 100 Shots Fired 251 | 8 39 66 138 Gun 243 | 8 36 66 133 Cannon 5 | . . . 5 Launcher 3 | . 3 . . Special . | . . . . Kinetic 155 | . . 22 133 Thermal 52 | 8 18 21 5 Explosive 3 | . 3 . . Electromagnetic 41 | . 18 23 . Robot Hit Streak 11 | 8 4 11 9 Robot Miss Streak 8 | . 4 4 8 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 202 | 8 33 67 94 Core Hits 84 | 3 14 27 40 Critical Kills . | . . . . Critical Parts Destroyed 9 | . 3 5 1 Critical Strikes 10 | . 4 5 1 Destroy 1 | . . . 1 Corrupt 1 | . 1 . . Smash 8 | . 3 5 . Melee Attacks 44 | . 20 24 . Impact 44 | . 20 24 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . 3 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3743 | 90 964 1106 1583 Guns 2561 | 90 249 699 1523 Cannons 50 | . . . 50 Explosions 247 | . 247 . . Melee 869 | . 468 401 . Ramming 16 | . . 6 10 Kinetic 1819 | . . 296 1523 Thermal 541 | 90 224 177 50 Explosive 128 | . 128 . . Electromagnetic 370 | . 144 226 . Impact 869 | . 468 401 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 17 | . 3 17 5 Average Corruption 10 | . 3 13 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 43 | . 7 36 . Message Errors 10 | . 1 9 . Matter Fused 9 | . 1 8 . Heat Flow Errors 5 | . 1 4 . Energy Discharges 7 | . 2 5 . Data Loss (minor) 4 | . 1 3 . Data Loss (major) 3 | . . 3 . Misfires 2 | . 1 1 . Alerts 1 | . . 1 . Misdirections 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 243 | . 129 114 . Projectiles . | . . . . Explosions 1 | . 1 . . Melee 242 | . 128 114 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 113 | . 113 . . Shots 4 | . 4 . . Rammed 4 | . . 4 . Targets Rammed 7 | . . 4 3 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 288 | 54 273 288 149 Average Temperature 81 | 25 106 96 28 Received Heat Transfer 1566 | . 312 579 675 Effects 3 | . . 3 . Interference 3 | . . 3 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 5 | . 2 3 . Combat Hostiles 5 | . 2 3 . Parts Fried 8 | . 4 4 . Impact Corruptions 10 | . 5 5 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | 1 . . . Heat Transferred 974 | 200 300 400 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 133 | 5 98 133 81 Initial 26 | . . . 26 Average 33 | 1 34 51 21 Influence Increases 1102 | 10 299 399 394 Destroy 0b10 Robot/C 680 | . 160 300 220 Destroy 0b10 Robot/NC 80 | 10 25 20 25 Destroy Leader 136 | . 44 52 40 Successful Hack 52 | . 24 11 17 Disable Machine 45 | . 15 . 30 Destroy Structure 34 | . 31 1 2 Lose Combat Pursuer 75 | . . 15 60 Influence Decreases 1096 | 10 299 337 450 Entered New Map 36 | . . . 36 Time Decay 836 | 10 269 297 260 Lost Part 180 | . 30 40 110 Purge Threat 44 | . . . 44 Squads Dispatched 6 | . 2 2 2 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 2 . 7 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 13 23 32 Peak Tracking Total 9 | . 4 5 9 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 8 3 4 Terminals 14 | . 8 2 4 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 48 | . 26 9 13 Successful 21 | . 12 4 5 Failed 27 | . 14 5 8 Catastrophic 3 | . 1 1 1 Database Lockouts . | . . . . Manual 36 | . 22 4 10 Terminals 46 | . 26 7 13 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 1 2 Prototype ID Bank 2 | . 1 1 . Terminal Index 1 | . 1 . . Unreport Threat 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 14 | . 10 1 3 Terminals 14 | . 10 1 3 Botnet 7 | . 4 1 2 Skim 7 | . 6 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 8 3 4 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2526 | 29 1060 433 1004 Sensors 176 | . . 176 . Structural 2051 | . 1047 1 1003 Traps 1260 | . . 257 1003 Seismic 42 | 29 13 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3052 | 119 1060 869 1004 Spaces Moved 1276 | 52 497 366 361 Core 1 | 1 . . . Treads 1095 | 51 497 366 181 Legs 180 | . . . 180 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 173 | 157 160 160 206 Slowest Speed 330 | 160 160 160 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 5 79 34 36 Regions Visited 3 Branch Regions . Pre-discovered Areas 3 | . 3 . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 2 | . 1 1 . Terrain Destroyed 33 | . 31 1 1 Melee 2 | . 1 1 . Projectile 1 | . . . 1 AOE 30 | . 30 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1792 | 78 696 539 479 Wait 199 | 9 121 63 6 Move 1273 | 51 496 365 361 Hop . | . . . . Pick Up 40 | 7 11 10 12 Fast Attach 22 | 7 3 6 6 Attach 9 | . 1 4 4 Detach 2 | . 1 1 . Swap 33 | . 7 15 11 Drop 33 | . 16 11 6 Fire 130 | 4 20 36 70 Melee 44 | . 20 24 . Ram . | . . . . Kick 3 | . . . 3 Crush 4 | . . 4 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 12) 415 | -10/Materials | Discovered new exit (range 3) 826 | -10/Materials | Discovered new exit (range 15) 905 | -10/Materials | Discovered new exit (range 8) 1006 | -10/Materials | Learned location of Subcaves (-10) 1045 | -10/Materials | Learned location of 1 exit from Recycling 1074 | -10/Materials | Learned location of 1 exit from Storage 1094 | -10/Materials | Identified exit to Materials 1102 | -10/Materials | Identified exit to Subcaves 1102 | -10/Materials | Learned location of 1 exit from Materials 1103 | -10/Materials | Learned 2 Storage zone layouts 1105 | -10/Materials | Learned location of Storage (-7) 1135 | -10/Materials | Learned 2 Storage zone layouts 1180 | -10/Materials | Entered another Materials area 1180 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1181 | -9/Materials | Identified exit to Materials 1251 | -9/Materials | System corruption reached 10% 1300 | -9/Materials | Repaired Lgt. Treads 1417 | -9/Materials | Core integrity fell below 50% 2049 | -9/Materials | Entered another Materials area 2049 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2476 | -8/Materials | Lost 5 parts (1p3n1w) 2807 | -8/Materials | Build established: Scavenger-Mutant 2927 | -8/Materials | Garrison activated, responded to threat 3053 | -8/Materials | Self-destructed Last Messages --------------- 02997_ K-01 Serf collects debris. 02998_ Dropped Aluminum Leg. 02998_ R-06 Scavenger collects Aluminum Leg. 03002_ K-01 Serf collects debris. 03012_ Acquired 47 matter. 03013_ K-01 Serf cleans the Neutrino Reactor. 03013_ W-25 Informer sends out distress signal. 03017_ K-01 Serf cleans the Neutrino Reactor. 03024_ Identified Imp. Assault Rifle. 03024_ Faulty integration damages Aluminum Leg (-33). 03030_ K-01 Serf cleans the Neutrino Reactor. 03031_ W-25 Informer sends out distress signal. 03034_ K-01 Serf cleans the Neutrino Reactor. 03037_ Knocked back. 03042_ Lgt. Ion Engine destroyed. 03043_ Hrd. Light Armor Plating destroyed. 03052_ Aluminum Leg severed. 03052_ Trap Scanner destroyed. 03052_ System corrupted by crushing effect (+5). 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Treads | 27% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningRocketBasin Manual? 0 Play Time 00:29:29 Cumulative 59.3 hours Start 2025.11.02 @ 10:32:00 End 2025.11.02 @ 14:46:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 59 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 37 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3249736-6074-431a-a248-c0978c6c8d5c