Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.14 @ 22:27:19 Player: Smie Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (148) 740 Value Destroyed (6672) 6672 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (10862) 10862 TOTAL SCORE: 28654 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 527 Entered DSFs 500 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 270/300 Energy 2088/2100 System Corruption 1% Temperature Cool (6) Movement Treading (160) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Heavy Treads Improved Heavy Treads Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (14) ----- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Biocell Array Advanced Signal Interpreter Assembled Combat Suite Heavy Armor Plating Assembled Alloy Armor Assembled Alloy Armor > --- WEAPON (4) ------- Assembled Focal Cannon Assembled Focal Cannon Great Maul > --- INVENTORY (5) ---- Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Advanced VSS Leg Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Advanced Signal Interpreter Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Heavy Armor Plating Transdimensional Reconstructor SGEMP Prototype [Rating: 200] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Makeshift Hover Unit Flight Unit VTOL Module Utility Assembled Nanovents Device Assembled Nanovents Storage Large Storage Unit Processor Targeting Computer Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Small Laser Energy Cannon Assembled Focal Cannon Ballistic Gun KE Penetrator Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res DSF Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . . 2 . . . . 2 . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Utility 12 | . . . . . 3 1 2 . . . . . 2 . . . . 1 . 1 . 2 . . Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Parts Attached 174 | 6 21 . . 3 30 34 3 2 2 3 36 7 1 1 6 1 3 3 3 2 3 . 1 3 Power 17 | 1 4 . . . 3 2 . . . . 4 1 1 . . . 1 . . . . . . . Engine 8 | 1 4 . . . 2 . . . . . 1 . . . . . . . . . . . . . Core 4 | . . . . . 1 2 . . . . . . . . . . 1 . . . . . . . Reactor 5 | . . . . . . . . . . . 3 1 1 . . . . . . . . . . . Propulsion 38 | 2 5 . . . 4 4 . . . . 4 4 . 1 2 . 2 2 2 2 2 . . 2 Treads 22 | . 5 . . . 4 4 . . . . 4 3 . . . . . . . . . . . 2 Leg 10 | . . . . . . . . . . . . . . . 1 . 1 2 2 2 2 . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 53 | 1 4 . . 1 10 19 3 . . 1 9 1 . . . 1 . 1 1 . . . . 1 Device 25 | . . . . . 5 17 1 . . . 1 . . . . . . 1 . . . . . . Storage 8 | 1 2 . . . 1 . . . . 1 1 1 . . . 1 . . . . . . . . Processor 6 | . . . . . 3 . 2 . . . . . . . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 14 | . 2 . . 1 1 2 . . . . 7 . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 66 | 2 8 . . 2 13 9 . 2 2 2 19 1 . . 4 . . . . . 1 . 1 . Energy Gun 29 | 2 5 . . 1 7 5 . . . . 7 . . . 1 . . . . . 1 . . . Energy Cannon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Ballistic Gun 4 | . . . . . 2 . . 2 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 17 | . . . . 1 1 . . . 1 2 9 1 . . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . 4 . . 1 . 2 . . . 1 . . . . . . . 1 . Slashing Weapon 6 | . 3 . . . 3 . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 2 1 . . . 2 6 1 . . . 2 . . . . . . . . Parts Lost 65 | . 1 . . . . . . . 1 . 8 2 . 4 18 . 3 6 6 . 6 . 10 . Power 7 | . 1 . . . . . . . . . 2 . . . 1 . . . 1 . 1 . 1 . Propulsion 8 | . . . . . . . . . . . . 1 . 1 3 . . . 1 . . . 2 . Utility 35 | . . . . . . . . . 1 . 5 . . 2 9 . 3 5 3 . 4 . 3 . Weapon 15 | . . . . . . . . . . . 1 1 . 1 5 . . 1 1 . 1 . 4 . Highest Loss Streak 12 | . 1 . . . . . . . 1 . 5 2 . 4 12 . 3 4 6 . 5 . 7 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 91 | . 96 100 100 100 98 99 97 100 99 95 93 85 88 88 76 55 87 88 87 85 88 . 76 64 Engine 2 | . 13 14 14 14 8 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 7 6 6 6 6 . . . . . . 2 . . . . . . . Reactor 1 | . . . . . . . . . . . 4 6 5 5 . . . 4 5 4 4 . 3 . Treads 13 | . 26 28 28 28 27 23 20 20 20 20 15 3 . . . . . . . . . . . 4 Leg 6 | . . . . . . . . . . . 3 12 11 11 10 16 17 20 18 17 18 . 15 7 Device 17 | . . . . . 14 14 20 20 19 13 12 25 33 33 31 23 32 30 27 26 26 . 26 19 Storage 9 | . 14 14 14 14 9 7 6 6 6 8 15 11 11 11 10 3 5 10 10 9 9 . 6 7 Processor 7 | . . . . . 11 15 17 20 20 20 12 . . . . . . . 1 4 4 . 4 3 Protection 7 | . 10 14 14 14 8 7 6 6 6 6 6 5 5 5 4 4 11 10 10 9 9 . 9 9 Energy Gun 7 | . 27 28 28 27 11 16 13 11 . . 5 . . . . . . . . . 3 . . . Energy Cannon 5 | . . . . . . . . . . . 3 14 16 16 14 6 16 13 14 13 12 . 9 7 Ballistic Gun 1 | . . . . . 2 . . 1 11 3 . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 8 7 3 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 5 6 6 5 6 2 . . . . . . . . . . . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 13 32 32 32 32 38 47 47 50 50 56 75 84 87 87 77 62 67 103 103 103 109 93 113 67 Greatest Support 150 | 32 46 46 46 46 69 69 60 60 60 60 60 80 80 80 80 100 116 130 130 125 126 126 126 150 Greatest Overweight (x) 2 | . 1 . . . . . . . . . 1 1 1 1 2 . . . 1 1 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . 1 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 7 14 15 15 15 15 15 15 15 15 15 15 13 15 15 14 5 5 5 5 5 5 5 5 5 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 3 Average Carried 11 | 4 13 15 15 15 14 14 14 14 15 14 14 13 15 15 12 4 5 4 4 3 4 5 5 1 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 3 4 5 5 5 5 1 Class Distribution -------------------- 39% | Golem 35% | Mutant 15% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Assassin | -7/Factory Assassin | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Mutant | -6/Zion Golem | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Extension Golem | -3/Research Golem | -3/Testing Golem | -2/Research Golem | -2/DSF Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res DSF Acc Matter Collected 2920 | 260 139 38 . 199 502 412 30 5 91 30 319 211 . 188 11 200 88 32 119 6 40 . . . Remotely 345 | . . . . . 345 . . . . . . . . . . . . . . . . . . . Salvage Created 7050 | 99 838 . . 173 493 528 50 . 235 . 641 233 . 359 320 . 118 1013 333 637 882 . 98 . Parts 370 | 3 60 . . 12 40 19 3 . 4 . 23 15 . 16 9 . 10 59 21 18 52 . 6 . Haulers Intercepted 5 | . 2 . . . 2 . . . . . . . . . . . . 1 . . . . . . Recyclers Shooed 3 | . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . 5 . . 14 . 16 2 . 8 . . . . . . . Prevented 6 | . . . . . . . . . . . . . . 3 2 . 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res DSF Acc Combat Hostiles Destroyed 156 | . 16 . . 6 9 7 1 . 7 . 51 4 . 6 9 . 5 13 4 6 11 . 1 . Melee 3 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . Guns 34 | . 15 . . 3 5 5 1 . . . 5 . . . . . . . . . . . . . Cannons 49 | . . . . . . . . . . . . 3 . 6 . . 5 13 4 6 11 . 1 . AOE 67 | . . . . 3 3 . . . 7 . 45 1 . . 8 . . . . . . . . . Classes Destroyed 23 | 1 5 . . 2 2 1 . . . . 4 1 . 1 . . . 1 1 . 3 . 1 . Worker 7 | . . . . . 1 1 . . . . . . . . . . . 4 . 1 . . . . Builder 10 | . 4 . . 1 2 . . . . . . . . . . . . 3 . . . . . . Hauler 5 | . 2 . . . 2 . . . . . . . . . . . . 1 . . . . . . Recycler 5 | 1 1 . . . . 2 . . . . . . . . . . . . . 1 . . . . Operator 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Watcher 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . Swarmer 18 | . 3 . . 2 4 . . . 2 . . . . . . . 5 2 . . . . . . Grunt 40 | . 13 . . 2 3 2 . . 2 . . . . 2 6 . . 5 1 4 . . . . Brawler 4 | . . . . 1 . . . . 2 . . . . . 1 . . . . . . . . . Duelist 3 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 13 | . . . . . 2 3 . . 1 . . 1 . 1 . . . . 3 2 . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 9 | . . . . . . . . . . . . . . . . . . 6 . . 3 . . . Programmer 12 | . . . . . . 2 1 . . . . 2 . 2 . . . . . . 5 . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Assembled 45 | . . . . . . . . . . . 45 . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 44 | 1 3 . . 5 6 4 1 . 7 . 44 2 . 5 7 . 4 11 2 5 5 . 1 . Combat Bots Only 42 | . 3 . . 4 5 2 1 . 7 . 42 2 . 5 7 . 4 4 1 4 5 . 1 . Max Kills in Single Turn 30 | 1 1 . . 2 4 1 1 . 4 . 30 1 . 1 4 . 1 7 1 2 2 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 30 | . . . . 2 3 . . . 4 . 30 1 . . 4 . . . . . . . . . Melee 1 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res DSF Acc Damage Taken 16667 | . 804 . . 256 437 369 16 . 200 . 2700 681 . 493 2510 . 778 1482 1991 320 1783 . 1652 195 Core 2290 | . 111 . . 36 72 27 . . 38 . 628 20 . 17 514 . 26 94 391 15 155 . 146 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 243 | . . . . . . . . . . . 243 . . . . . . . . . . . . . Regen/Repaired (Parts) 126 | . 63 . . . 63 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . . . 41 86 96 . . . . . 19 . . . . 44 . 57 . 86 . 89 100 Volleys Fired 366 | 5 94 . . 13 41 18 2 . 4 . 32 16 3 21 9 . 14 30 10 16 31 . 7 . Largest 4 | 2 2 . . 2 2 3 2 . 2 . 3 3 2 2 3 . 1 3 3 3 4 . 3 . Hottest 212 | 90 90 . . 80 126 212 132 . 63 . 135 89 50 50 75 . 25 75 75 75 169 . 144 . Shots Fired 770 | 10 187 1 . 26 68 50 4 . 8 . 51 33 6 28 12 . 14 86 27 41 105 . 13 . Gun 400 | 10 187 1 . 24 67 50 4 . 4 . 25 . . . 1 . . . . . 26 . 1 . Cannon 333 | . . . . . . . . . . . 5 29 6 28 6 . 14 86 27 41 79 . 12 . Launcher 37 | . . . . 2 1 . . . 4 . 21 4 . . 5 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 24 | . . . . . 20 . . . 4 . . . . . . . . . . . . . . . Thermal 699 | 10 187 1 . 24 47 50 4 . . . 20 29 6 28 7 . 14 86 27 41 105 . 13 . Explosive 37 | . . . . 2 1 . . . 4 . 21 4 . . 5 . . . . . . . . . Electromagnetic 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . Robot Hit Streak 17 | 2 17 . . 3 12 13 2 . 6 . 8 12 . 11 6 . 5 12 7 17 15 . 5 . Robot Miss Streak 5 | 1 4 . . 5 3 2 1 . . . 3 1 . 2 5 . 2 2 1 1 5 . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 507 | 6 118 . . 16 51 47 3 . 5 . 32 25 . 16 9 . 9 54 19 32 56 . 9 . Core Hits 401 | 2 42 . . 16 24 21 2 . 16 . 134 7 . 9 33 . 5 30 11 13 32 . 4 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Critical Strikes 8 | . 2 . . . 3 2 . . . . . . . . 1 . . . . . . . . . Burn 6 | . 2 . . . 3 1 . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Melee Attacks 128 | . 7 . . . 17 33 6 1 6 37 4 . . . 4 . . . . . . . . 13 Impact 99 | . . . . . . 28 6 1 6 37 4 . . . 4 . . . . . . . . 13 Slashing 29 | . 7 . . . 17 5 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 2 2 1 . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21102 | 69 1436 . . 373 994 1101 121 . 676 . 3951 1292 . 825 1318 . 410 3130 802 1596 2536 . 472 . Guns 3988 | 69 1408 . . 165 715 861 45 . 50 . 283 . . . 27 . . . . . 336 . 29 . Cannons 10097 | . . . . . . . . . . . 84 1142 . 825 110 . 410 2600 764 1582 2137 . 443 . Explosions 6365 | . . . . 207 180 . . . 593 . 3584 150 . . 1125 . . 526 . . . . . . Melee 521 | . 24 . . . 94 240 74 . 33 . . . . . 56 . . . . . . . . . Ramming 131 | . 4 . . 1 5 . 2 . . . . . . . . . . 4 38 14 63 . . . Kinetic 222 | . . . . . 172 . . . 50 . . . . . . . . . . . . . . . Thermal 14270 | 69 1408 . . 165 543 861 45 . . . 248 1142 . 825 137 . 410 3126 764 1582 2473 . 472 . Explosive 5839 | . . . . 207 180 . . . 593 . 3584 150 . . 1125 . . . . . . . . . Electromagnetic 119 | . . . . . . . . . . . 119 . . . . . . . . . . . . . Impact 355 | . . . . . . 192 74 . 33 . . . . . 56 . . . . . . . . . Slashing 166 | . 24 . . . 94 48 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 1 1 1 1 . 5 . . . . . . . 1 1 1 1 . . . . . 10 1 Average Corruption 1 | . 1 1 1 1 . 3 . . . . . . . 1 1 1 1 . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 45 | . 4 4 5 4 . 12 . . . . . . . 1 5 4 2 . . . . . 4 . Message Errors 17 | . 2 . 2 2 . 2 . . . . . . . . 2 2 2 . . . . . 3 . Matter Fused 10 | . 1 2 1 1 . 2 . . . . . . . 1 . 2 . . . . . . . . Heat Flow Errors 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . Energy Discharges 5 | . . 1 1 . . 3 . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Data Loss (major) 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Misfires 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 646 | . 6 . . . 45 95 34 . . . 58 20 . 68 24 . 55 149 18 42 3 . 29 . Projectiles 297 | . . . . . . . . . . . . 20 . 68 . . 55 62 18 42 3 . 29 . Explosions 199 | . . . . . 30 . . . . . 58 . . . 24 . . 87 . . . . . . Melee 150 | . 6 . . . 15 95 34 . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 394 | . . . . . . . . . 55 . 63 4 . . 272 . . . . . . . . . Shots 19 | . . . . . . . . . 2 . 3 1 . . 13 . . . . . . . . . Rammed 9 | . 5 . . 1 2 . 1 . . . . . . . . . . . . . . . . . Targets Rammed 19 | . 5 . . 1 2 . 1 . . . . . . . . . . 1 1 2 6 . . . Kicked 10 | . . . . . . . . . . . . . . . . . . 1 1 2 6 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 418 | 150 418 10 84 174 228 240 114 . 24 . 195 . . . . . . . . . . . . . Average Temperature 92 | 76 99 7 47 64 81 111 62 . 11 . 96 . . . . . . . . . . . . . Received Heat Transfer 2878 | . 390 . . 18 144 99 . . 36 . 555 108 . 27 651 . 18 166 196 118 352 . . . Effects 5 | . 3 . . . . 2 . . . . . . . . . . . . . . . . . . Shutdowns 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Impact Corruptions 6 | . . . . . . 4 1 . . . . . . . 1 . . . . . . . . . Robots Melted 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Parts Melted 26 | . 6 . . . 4 8 . . . . . . . . . . . 4 1 1 2 . . . Heat Transferred 14148 | 198 3595 . . 375 1396 1796 74 . . . 346 600 . 425 87 . 225 1725 475 825 1719 . 287 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res DSF Acc Peak Influence 448 | 5 272 82 . 177 372 195 114 . . . . . 8 . . . . 448 446 295 424 177 148 246 Initial 177 | . 3 52 . . 68 103 50 . . . . . . . . . . . 145 76 165 177 132 52 Average 145 | 1 175 77 . 14 185 73 53 . . . . . 3 . . . . 187 196 152 284 177 130 132 Maximum Alert Level 2 | . 1 . . . 1 . . . . . . . . . . . . 2 2 1 2 . . 1 Low Security (%) 70 | 100 52 100 . 100 50 100 100 . . . . . 100 . . . . 59 65 69 20 100 100 77 Level 1 26 | . 47 . . . 49 . . . . . . . . . . . . 16 29 30 72 . . 22 Level 2 3 | . . . . . . . . . . . . . . . . . . 24 5 . 6 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 4 . . . 2 3 1 . 1 . . . . . 1 . . 5 . 1 5 1 . 1 Investigation 6 | . 3 . . . . 1 . . . . . . . . . . . 1 . . . 1 . . Extermination 7 | . . . . . . 2 1 . . . . . . . . . . 1 . 1 2 . . . Reinforcement 6 | . 1 . . . 1 . . . . . . . . . . . . . . . 3 . . 1 Assault 4 | . . . . . . . . . 1 . . . . . 1 . . 2 . . . . . . Garrison 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res DSF Acc Distress Signals 10 | . 4 . . . 3 . 1 . . . . . . . . . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 241 | . 29 1 . 5 19 10 3 . 7 . 58 4 . 6 15 . 8 17 17 8 23 . 6 5 Peak Tracking Total 37 | . 3 2 . 4 7 3 3 . 9 . 37 2 . 3 11 . 5 6 6 5 6 . 4 3 Tactical Retreats 18 | . 3 1 . . . . . . 2 . 2 . . . 3 . . . 4 . 1 . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res DSF Acc Traps Triggered 10 | . 5 . . . . . . . . . . . . . . . . 2 1 . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . 2 1 . 2 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res DSF Acc Machines Disabled 12 | . . . . . . . . . . . 3 . . . . . . 5 1 . 3 . . . Max in Single Turn 4 | . . . . . . . . . . . 1 . . . . . . 4 1 . 1 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res DSF Acc Machines Accessed 44 | . 6 . 1 . 3 6 2 1 . . . . . . . 4 . 3 6 2 8 1 . 1 Terminals 31 | . 5 . . . 2 4 1 . . . . . . . . . . 2 6 2 7 1 . 1 Fabricators 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Repair Stations 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Total Hacks 88 | . 15 . 1 . 8 11 3 1 . . . . . . . 17 . 5 10 2 11 3 . 1 Successful 45 | . 8 . 1 . 4 3 1 1 . . . . . . . 17 . 1 4 . 4 1 . . Failed 43 | . 7 . . . 4 8 2 . . . . . . . . . . 4 6 2 7 2 . 1 Catastrophic 12 | . 2 . . . . 2 1 . . . . . . . . . . 1 1 2 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 18 | . 9 . . . 2 . 1 . . . . . . . . . . 1 . 2 3 . . . Terminals 59 | . 13 . . . 6 9 2 . . . . . . . . . . 3 10 2 10 3 . 1 Fabricators 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Repair Stations 5 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . Terminal Hacks 35 | . 4 . 1 . 2 2 1 1 . . . . . . . 17 . . 4 . 2 1 . . Record 6 | . . . 1 . . . . . . . . . . . . 5 . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . 1 . . . . . . . . . . . . . 2 . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 9 | . 3 . . . 1 1 1 . . . . . . . . . . . 1 . 2 . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Repair 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 4 | . 2 . . . . . . . . . . . . . . . . . . . 2 . . . Terminals 4 | . 2 . . . . . . . . . . . . . . . . . . . 2 . . . Botnet 4 | . 2 . . . . . . . . . . . . . . . . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 5 . . . 3 6 2 . . . . . . . . . . 2 4 2 8 1 . 1 Full Trace Events 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 3 . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . . 15 . . . . . 4 . . . . 5 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Time 52 | . 26 . . . 26 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . 2 . . . . . . . . . 7 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res DSF Acc Total Allies 18 | . . . . . . . . . 2 5 . . . . . . . . 8 . . . . 3 Largest Group 8 | . . . . . . . . . 2 7 7 . . . . . . . 8 . . . . 3 Highest-Rated Group 419 | . . . . . . . . . 52 198 198 . . . . . . . 419 . . . . 374 Highest-Rated Ally 159 | . . . . . . . . . 32 51 51 . . . . . . . 159 . . . . 131 Total Orders 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 114 | . . . . . . . . . . . 67 . . . . . . . 33 . . . . 14 Total Damage 2861 | . . . . . . . . . . . 1030 . . . . . . . 959 . . . . 872 Kills 23 | . . . . . . . . . . . 11 . . . . . . . 5 . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res DSF Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . . 2 . 1 . 2 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res DSF Acc Turns Passed 17433 | 69 1662 260 337 524 788 1525 428 699 883 1441 1756 1397 172 431 696 480 403 831 600 325 977 3 440 306 Spaces Moved 8725 | 39 787 163 211 291 342 775 233 407 484 780 878 709 87 210 361 130 263 241 333 121 652 3 56 169 Core 16 | 1 . . . . . . . . . . . . . . 15 . . . . . . . . . Treads 5157 | . 737 163 211 291 342 775 233 407 484 780 636 . . . . . . . . . . . . 98 Legs 3464 | . . . . . . . . . . . 242 709 87 210 346 130 263 241 333 121 652 3 56 71 Wheels 88 | 38 50 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 160 160 160 160 160 170 170 170 170 150 150 180 180 50 135 135 130 135 135 125 125 125 150 Average Speed 159 | 98 156 160 160 160 160 166 170 170 170 170 177 165 180 180 150 137 139 134 148 155 126 125 163 155 Slowest Speed 250 | 100 240 160 160 160 160 170 170 170 170 170 250 180 180 180 210 140 140 135 185 186 183 125 180 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 100 39 62 76 40 28 8 72 62 84 84 84 3 38 66 60 50 11 59 5 79 . 57 9 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 7 | . . . . 1 . . . . . 2 . 1 . . . 3 . . . . . . . . Known Exits Taken 13 | . . . . . 1 1 1 1 1 1 . 1 1 1 . . . . 1 1 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . . . 1 . . . 1 1 1 1 . . . . . . Scrap Searched 14 | . . 1 . 2 . . . 1 1 2 . 2 . 2 1 . 2 . . . . . . . Spaces Dug 129 | . 4 . . . 7 24 5 1 20 3 1 26 6 6 15 . . . . . 5 . . 6 Terrain Destroyed 379 | . 4 . . 20 15 24 5 1 27 3 35 66 6 11 82 . 5 37 5 4 21 . 2 6 Melee 56 | . 4 . . . 7 24 5 1 5 3 1 . . . . . . . . . . . . 6 Projectile 83 | . . . . . . . . . 1 . 4 5 6 11 4 . 5 15 5 4 21 . 2 . AOE 240 | . . . . 20 8 . . . 21 . 30 61 . . 78 . . 22 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res DSF Acc Total 11327 | 56 1030 162 210 322 503 914 249 413 525 830 1014 911 97 235 496 433 285 686 417 224 736 2 392 185 Wait 1625 | . 70 . . 13 30 35 2 . 16 9 31 148 6 4 111 295 5 402 8 79 37 . 323 1 Move 8700 | 38 786 162 210 290 341 774 232 406 483 779 877 708 86 209 360 129 262 240 332 120 651 2 55 168 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 81 | 7 20 . . 1 17 6 2 1 . . 10 11 . . . 2 . 1 1 1 1 . . . Fast Attach 57 | 6 6 . . . 8 2 1 2 . 2 8 4 1 1 2 2 3 1 2 1 2 . 1 2 Attach 24 | . . . . . 6 2 1 . . 1 5 2 . . 3 . . 1 1 1 . . . 1 Detach 35 | . 4 . . . 1 1 . . . 1 2 6 . . 3 2 . 5 3 3 3 . 1 . Swap 95 | . 15 . . 3 16 30 1 . 2 . 23 2 . . 1 . . 1 . . 1 . . . Drop 120 | . 23 . . 1 24 13 1 3 . 1 22 14 1 . 3 3 1 4 1 1 4 . . . Fire 366 | 5 94 . . 13 41 18 2 . 4 . 32 16 3 21 9 . 14 30 10 16 31 . 7 . Melee 128 | . 7 . . . 17 33 6 1 6 37 4 . . . 4 . . . . . . . . 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . . . . . . . . 1 1 2 6 . . . Crush 9 | . 5 . . 1 2 . 1 . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Rewire 72 | . . . . . . . . . 14 . . . . . . . . . 58 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Ext) -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research -3/Testing -2/Research -2/DSF -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 8) 238 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 16) 1207 | -10/Materials | Discovered new exit (range 16) 1427 | -10/Materials | Discovered new exit (range 16) 1693 | -10/Materials | Repaired Lgt. Armor Plating 1732 | -10/Materials | Entered Mines 1796 | -10/Mines | Discovered new exit (range 7) 1984 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1985 | -10/Mines | Discovered new exit (range 5) 1992 | -10/Mines | Entered Exiles 1992 | -10/Exiles | Found Exiles lab abandoned 2313 | -10/Exiles | Discovered new exit (range 12) 2329 | -10/Exiles | Entered Mines 2384 | -9/Mines | Met a Derelict bent on vengeance 2666 | -9/Mines | Learned location of Zion (-6) 2702 | -9/Mines | Assembled infested the area 2770 | -9/Mines | Core integrity fell below 50% 2814 | -9/Mines | Discovered new exit (range 14) 2853 | -9/Mines | Entered Materials 2853 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3259 | -8/Materials | Garrison activated, responded to threat 3292 | -8/Materials | Repaired Lgt. Armor Plating 3426 | -8/Materials | Discovered new exit (range 6) 3436 | -8/Materials | Identified exit to Storage 3535 | -8/Materials | Discovered new exit (range 15) 3639 | -8/Materials | Identified exit to Factory 3641 | -8/Materials | Entered Factory 3641 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4290 | -7/Factory | Build established: Scavenger-Assassin 5093 | -7/Factory | Identified exit to Factory 5166 | -7/Factory | Entered another Factory area 5166 | -6/Factory | Evolved 2 slots: Utility x2 5412 | -6/Factory | Build established: Assassin 5557 | -6/Factory | Discovered new exit (range 16) 5585 | -6/Factory | Identified exit to Lower Caves 5594 | -6/Factory | Entered Lower Caves 5635 | -6/Lower Caves | Encountered a Warlord checkpoint 6221 | -6/Lower Caves | Discovered new exit (range 17) 6243 | -6/Lower Caves | Identified exit to Lower Caves 6270 | -6/Lower Caves | Found Alien Artifact 6293 | -6/Lower Caves | Entered another Lower Caves area 6356 | -6/Lower Caves | Discovered new exit (range 19) 6385 | -6/Lower Caves | Identified exit to Factory 7087 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7113 | -6/Lower Caves | Destroyed 7 combat bots 7169 | -6/Lower Caves | Discovered new exit (range 5) 7174 | -6/Lower Caves | Identified exit to Zion 7176 | -6/Lower Caves | Entered Zion 7176 | -6/Zion | Accompanied by 2 allies 7290 | -6/Zion | Given the Hacking Drone Bay 7295 | -6/Zion | Discovered new exit (range 12) 7368 | -6/Zion | Build established: Mutant 7549 | -6/Zion | Learned Factory emergency access door positions 7615 | -6/Zion | Learned location of Quarantine (-2) 7953 | -6/Zion | Gained Derelict followers 7974 | -6/Zion | Given A8's code to call for help 8013 | -6/Zion | Found Prototype Launcher 8013 | -6/Zion | Identified Rocket Array 8203 | -6/Zion | Learned Factory stockpile data 8596 | -6/Zion | Discovered new exit (range 4) 8599 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8601 | -6/Zion | Identified exit to Deep Caves 8617 | -6/Zion | Entered Deep Caves 8617 | -6/Deep Caves | Accompanied by 7 allies 8726 | -6/Deep Caves | Attacked by Z-Imprinter 8727 | -6/Deep Caves | Z-Facility disabled 8743 | -6/Deep Caves | Destroyed Z-Imprinter 8855 | -6/Deep Caves | Found Prototype Protection 9016 | -6/Deep Caves | Identified Zio. Weapon Casing 9031 | -6/Deep Caves | Found Zio. Weapon Casing 9083 | -6/Deep Caves | Found Prototype Protection 9083 | -6/Deep Caves | Identified Zio. Heavy Carapace 9254 | -6/Deep Caves | Spotted as-75270 9325 | -6/Deep Caves | Core integrity fell below 50% 9326 | -6/Deep Caves | Destroyed as-75270 9714 | -6/Deep Caves | Triggered Deep Caves wall 9714 | -6/Deep Caves | Spotted AS-31792 9714 | -6/Deep Caves | Spotted AS-24382 9725 | -6/Deep Caves | Exposed GOLEM chamber 9740 | -6/Deep Caves | Destroyed AS-24382 9747 | -6/Deep Caves | Spotted as-93581 9751 | -6/Deep Caves | Destroyed AS-31792 9770 | -6/Deep Caves | Lost 5 parts (4u1w) 9774 | -6/Deep Caves | Destroyed 42 combat bots 9781 | -6/Deep Caves | Found GOLEM Unit 9787 | -6/Deep Caves | Found GOLEM Unit 9795 | -6/Deep Caves | Found GOLEM Unit 10014 | -6/Deep Caves | Build established: Golem 10322 | -6/Deep Caves | Spotted as-87586 10322 | -6/Deep Caves | Spotted as-12785 10364 | -6/Deep Caves | Discovered new exit (range 6) 10373 | -6/Deep Caves | Entered Proximity Caves 10506 | -5/Proximity Caves | Identified Core Expander 10506 | -5/Proximity Caves | Installed Core Expander, added new Propulsion slot 10902 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10958 | -5/Proximity Caves | Spotted B-75 Beast 11104 | -5/Proximity Caves | Core integrity fell below 20% 11112 | -5/Proximity Caves | Destroyed B-75 Beast 11576 | -5/Proximity Caves | Learned location of Warlord (-4) 11752 | -5/Proximity Caves | Discovered exit to Factory (range 10) 11770 | -5/Proximity Caves | Entered Factory 11770 | -5/Factory | Evolved 2 slots: Utility x2 11771 | -5/Factory | Identified exit to Upper Caves 11931 | -5/Factory | Discovered exit to Upper Caves (range 6) 11942 | -5/Factory | Entered Upper Caves 12102 | -5/Upper Caves | Lost 4 parts (1n2u1w) 12282 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12344 | -5/Upper Caves | Identified exit to Upper Caves 12362 | -5/Upper Caves | Learned 8 Factory zone layouts 12373 | -5/Upper Caves | Entered another Upper Caves area 12866 | -5/Upper Caves | Spotted B-75 Beast 12923 | -5/Upper Caves | Lost 3 parts (1n2u) 12987 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13026 | -5/Upper Caves | Destroyed 7 combat bots 13044 | -5/Upper Caves | Core integrity fell below 50% 13065 | -5/Upper Caves | Discovered new exit (range 4) 13069 | -5/Upper Caves | Entered Zhirov 13069 | -5/Zhirov | Discovered new exit (range 4) 13073 | -5/Zhirov | Lost 12 parts (1n6u5w) 13094 | -5/Zhirov | Met Zhirov 13119 | -5/Zhirov | Learned location of Testing (-3) 13119 | -5/Zhirov | Learned location of Command (-1) 13132 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13159 | -5/Zhirov | Found Alien Artifact 13159 | -5/Zhirov | Identified Integrated Reactor 13159 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13215 | -5/Zhirov | Found Alien Artifact 13549 | -5/Zhirov | Entered Proximity Caves 13591 | -4/Proximity Caves | Learned Research terminal intel 13703 | -4/Proximity Caves | Lost 3 parts (3u) 13944 | -4/Proximity Caves | Discovered new exit (range 7) 13950 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13952 | -4/Proximity Caves | Entered Factory 13952 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14230 | -4/Factory | Discovered new exit (range 10) 14415 | -4/Factory | Garrison activated, responded to threat 14469 | -4/Factory | Spotted B-86 Titan 14494 | -4/Factory | Spotted B-86 Titan 14497 | -4/Factory | Lost 4 parts (3u1w) 14558 | -4/Factory | Discovered new exit (range 8) 14702 | -4/Factory | First assault squad dispatched 14783 | -4/Factory | Entered Extension 14989 | -4/Extension | Rescued A7 15174 | -4/Extension | Spotted B-86 Titan 15195 | -4/Extension | Spotted B-86 Titan 15285 | -4/Extension | Lost 6 parts (1p1n3u1w) 15355 | -4/Extension | Discovered new exit (range 16) 15357 | -4/Extension | Discovered new exit (range 15) 15381 | -4/Extension | Identified exit to Research 15383 | -4/Extension | Entered Research 15383 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15384 | -3/Research | Loaded intel: 24 terminal locations 15640 | -3/Research | Discovered new exit (range 9) 15667 | -3/Research | Identified exit to Testing 15708 | -3/Research | Entered Testing 16383 | -3/Testing | Scanned by Researcher 16416 | -3/Testing | Spotted Striker 16418 | -3/Testing | Spotted Striker 16424 | -3/Testing | Spotted Alpha 7 16427 | -3/Testing | Destroyed Striker 16427 | -3/Testing | Destroyed Striker 16521 | -3/Testing | Stole the SGEMP Prototype 16536 | -3/Testing | Destroyed Alpha 7 16599 | -3/Testing | Lost 5 parts (1p3u1w) 16665 | -3/Testing | Discovered new exit (range 15) 16682 | -3/Testing | Identified exit to Research 16685 | -3/Testing | Entered Research 16685 | -2/Research | Evolved 2 slots: Utility x2 16688 | -2/Research | Identified exit to DSF 16688 | -2/Research | Entered DSF 16735 | -2/DSF | Lost 3 parts (1u2w) 17051 | -2/DSF | Additional patrols routed to DSF 17088 | -2/DSF | Discovered new exit (range 15) 17119 | -2/DSF | System corruption reached 10% 17126 | -2/DSF | Identified exit to Access 17128 | -2/DSF | Entered Access 17128 | -1/Access | Evolved 2 slots: Propulsion x2 17129 | -1/Access | Loaded intel: 123 machine locations 17129 | -1/Access | Loaded intel: 79 trap records 17129 | -1/Access | Identified exit to Surface 17129 | -1/Access | Discovered exit to Surface (range 119) 17129 | -1/Access | Identified exit to Command 17129 | -1/Access | Discovered exit to Command (range 201) 17129 | -1/Access | Delivered the SGEMP Prototype to Zhirov 17129 | -1/Access | Zhirov transferred Access data 17154 | -1/Access | Lost 7 parts (1p1n3u2w) 17367 | -1/Access | Zhirov warped through subspace 17421 | -1/Access | Door terminal overloaded 17433 | -1/Access | Build established: Mutant 17434 | *** | Escaped! Last Messages --------------- 17367_ Svarog warps through subspace. 17367_ K-01 Serf collects debris. 17368_ Perun warps through subspace. 17368_ R-10 Processor collects Corrupted Med. Treads. 17368_ K-01 Serf collects debris. 17369_ U-05 Engineer builds a Wall. 17370_ K-01 Serf collects debris. 17371_ U-05 Engineer builds a Wall. 17377_ The unstable cave ceiling collapses. 17390_ U-05 Engineer builds a Wall. 17410_ P-80 Master resets W-44 Eye, system corruption cleaned. 17418_ U-05 Engineer destroyed. 17419_ K-01 Serf cleans the Terminal. 17419_ K-01 Serf collects debris. 17421_ System overload, Sealed Barrier opened. 17421_ Terminal disabled. 17422_ K-01 Serf collects debris. 17424_ R-10 Processor collects Corrupted Lgt. Ion Engine. 17426_ The Access Shell folds into the floor. 17426_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ### """"" # ### ## ### | | " ### ""R"" # " ## ## ########### | | ### " " # """ + ## ########### | | ### # """ ## ## ########### | | ### # " ## ## ########### | | ### # ## ## ########### | | ############+### ## ## ########### | | ######### ###+######## ######+############### | | ^ ############### | | ######### ^ ############### | | ######### ##########+######################### | | ########## ##### ################## | | ########### ##### ################## | | ######### ##### ################## | | ######### ##### ################## | | ######### ##### ################## | | ######### ##### ################## | | ######### %##################################### | | ######### ##################################### | | ######### ####### ############################# | | ######### %"""T""" """" ######### | | ########### u""" " " """" ######### | | ########### """" ######### | | ########### % """" ## | | ########### R "" """" ## | | ########### @" """" ## | | ###########kk """" ## | | ########### k """" ### ## | | ###########R """" ### ## | | ########### p """" ### ## | | ########### ####### ####################### ## | | ########### ######## ###################### ## | | ########### ############################### # | | # # ############## # | | # # ############## # | | / + ############## # | | " # # ############## # | | """" # # ############## + | | """"" # # ############## # | | """"" # # ############## # | | """" # # ############## # | | " # # ############## # | | # ############################### # | | # ############################### # | | ##+########^^######################## ## | | ## ########^^##################"""""# ## | | ## ####### #################""Y""# ## | | ## ####### ## | | ## ####### ### ## | | ## ####### ################ ### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 65 Energy Generation 55 Energy Capacity 2160 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 8 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 4 Item Schematics ----------------- Lgt. Fission Core | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Remote Shield | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Coil Gun | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Graviton Reactor | -3/Testing | Archive Centrium Heavy Armor Plating | -3/Testing | Archive Hdn. Centrium Wheel | -3/Testing | Archive Tactical Quantum Warhead | -3/Testing | Archive Enh. Coil Gun | -3/Testing | Archive Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive X-67 Chaingunner | -6/Zion | Archive H-77 Assassin | -3/Testing | Archive T-07 Excavator | -3/Testing | Archive S-43 Plague | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- Boltbath Special Delivery Ultimate Loadout Challenges ------------ None Game ------ Seed ElectronCoolingSpear Manual? 0 Play Time 03:31:26 Cumulative 113.1 hours Start 2022.07.14 @ 16:10:34 End 2022.07.14 @ 22:27:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 60 Adventurer 16 Explorer 3 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 54 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: dbb65020-4de8-4fcd-866a-934840ee29ae