Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.11 @ 12:36:37 Player: MAXX-P31 Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (448) 2240 Value Destroyed (19807) 19807 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (3812) 3812 TOTAL SCORE: 33339 Bonus ------- High Alert Combat Kills 3312 Scanned by Researcher 500 Cogmind --------- Core Integrity 1153/1600 Matter 84/300 Energy 150/150 System Corruption 10% Temperature Cool (0) Movement Treading (250) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (5) --- Advanced Heavy Siege Treads Centrium Leg > --- UTILITY (12) ----- Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (6) ------- KE Penetrator > --- INVENTORY (25) --- Antimatter Reactor Quantum Reactor Quantum Reactor Light Quantum Reactor Medium Treads Medium Treads Advanced Heat Sink Energy Well (350) Advanced Sensor Array Advanced Weapon Cycler Improved Propulsion Shielding SHELL Armor Experimental Hardlight Generator Advanced Drone Bay (1/2) Smartbomb Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Improved Thunder Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer SHELL Armor > --- WEAPON ----------- Precision Phase Gun Enhanced Quantum Rifle Multirail Compact Linear Accelerator Smartbomb Launcher > --- INVENTORY -------- Antimatter Reactor Quantum Reactor Quantum Reactor Light Quantum Reactor Medium Treads Medium Treads Advanced Heavy Siege Treads Advanced Heat Sink Energy Well Energy Well Advanced Sensor Array Advanced Weapon Cycler Improved Propulsion Shielding Medium Regenerative Plating Heavy Regenerative Plating Experimental Hardlight Generator Advanced Drone Bay Advanced Remote Datajack [Rating: 196] Favorites ----------- Power Light Quantum Reactor Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Myomer Leg Wheel Wheel Hover Unit Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection SHELL Armor Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Improved Matter Neutralizer Ballistic Gun KE Penetrator Ballistic Cannon Compact Linear Accelerator Launcher Grenade Launcher Slashing Weapon Ionic Axe Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 . 2 Power 1 | . . . . . 1 . . . . . . Propulsion 3 | . . . . . 1 . 1 . 1 . . Utility 10 | . . 1 1 1 . 2 1 1 1 . 2 Weapon 4 | . . 1 1 1 . . . 1 . . . Parts Attached 348 | 7 5 35 33 20 25 21 87 5 29 60 21 Power 42 | 1 . 3 6 2 5 2 12 . 3 5 3 Engine 16 | 1 . 3 6 1 4 . 1 . . . . Core 10 | . . . . 1 1 2 6 . . . . Reactor 16 | . . . . . . . 5 . 3 5 3 Propulsion 78 | 2 . 10 6 2 5 3 26 . 10 10 4 Treads 54 | 2 . 10 6 2 5 3 15 . 6 5 . Leg 14 | . . . . . . . 4 . 1 5 4 Wheel 8 | . . . . . . . 5 . 3 . . Hover 2 | . . . . . . . 2 . . . . Flight . | . . . . . . . . . . . . Utility 90 | 2 2 3 6 4 7 6 20 5 9 22 4 Device 65 | 1 . 2 5 3 6 4 13 4 8 15 4 Storage 5 | 1 2 . . 1 . . 1 . . . . Processor 10 | . . 1 1 . 1 1 1 1 1 3 . Hackware 4 | . . . . . . 1 3 . . . . Protection 6 | . . . . . . . 2 . . 4 . Artifact . | . . . . . . . . . . . . Weapon 138 | 2 3 19 15 12 8 10 29 . 7 23 10 Energy Gun 85 | . . 12 15 8 5 6 19 . . 13 7 Energy Cannon 7 | . . 5 . . . . . . 1 1 . Ballistic Gun 28 | 2 . 1 . 3 3 4 4 . 4 5 2 Ballistic Cannon 8 | . 1 1 . . . . 2 . . 3 1 Launcher 7 | . 2 . . 1 . . 1 . 2 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 28 | . . 5 3 1 . 1 2 . . 14 2 Corrupted Parts 2 | . . . . . . . . . . . 2 System Corruption 7 | . . . . . . . . . . . 7 Parts Lost 147 | . . 1 9 5 11 5 55 1 10 25 25 Power 24 | . . 1 2 . 4 1 9 . 1 4 2 Propulsion 38 | . . . 2 1 1 2 16 . 4 6 6 Utility 39 | . . . 3 1 1 . 19 1 3 4 7 Weapon 46 | . . . 2 3 5 2 11 . 2 11 10 Highest Loss Streak 30 | . . 1 4 2 4 3 30 1 10 11 15 To Critical Strikes 5 | . . . . . . 1 2 . . 2 . Average Backups 17 | 1 8 14 14 14 18 19 19 21 22 20 15 Power 1 | . . . 1 2 1 . . 2 2 2 2 Propulsion 2 | . 2 2 2 2 2 3 1 2 3 3 2 Utility 8 | . . 2 3 5 10 12 12 10 12 11 9 Weapon 5 | . 4 8 6 4 3 3 5 6 4 3 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 44 | . 2 7 5 1 2 3 5 1 4 4 10 Power 6 | . 1 . 1 . . . 1 . . . 3 Propulsion 9 | . . 4 . . 1 . . 1 . 1 2 Utility 15 | . . . . . 1 2 4 . 1 3 4 Weapon 12 | . 1 3 4 1 . 1 . . 2 . . Tool/Special 2 | . . . . . . . . . 1 . 1 Average Slot Usage (%) 93 | . 99 97 98 98 97 94 91 99 94 81 76 Engine 5 | . 14 10 8 6 8 5 . . . . . Core 1 | . . . . . 2 4 3 4 2 . . Reactor 2 | . . . . . . . 5 4 5 7 7 Treads 15 | . 28 22 17 15 19 16 15 . 3 11 . Leg 2 | . . . . . . . 1 19 12 1 14 Device 17 | . 14 11 17 22 19 18 16 22 25 17 16 Storage 6 | . 14 11 9 7 6 5 4 4 4 4 4 Processor 7 | . . 8 9 7 6 7 8 9 8 8 12 Hackware 1 | . . . . . . 2 6 4 4 . . Energy Gun 22 | . . 24 35 30 25 11 21 27 20 13 7 Energy Cannon 1 | . . 6 . . . . . . . 3 2 Ballistic Gun 4 | . 4 1 . 6 6 16 1 . 4 6 1 Peak Build Rating 196 | 7 8 21 35 42 67 86 118 128 153 184 196 Average Rating 72 | 5 7 16 29 36 56 70 82 125 136 172 167 On Entrance 62 | . 7 8 20 27 38 65 86 114 128 153 105 Naked Turns 8 | . . . . . . . 8 . . . . Heaviest Build 216 | 11 30 39 44 70 85 92 153 156 166 190 216 Greatest Support 188 | 40 40 46 43 42 73 81 114 100 178 188 139 Greatest Overweight (x) 9 | . . . 2 1 1 1 9 1 9 2 3 Average Overweight (x) . | . . . . . . . 1 1 1 . 1 Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 25 25 25 25 25 Average Capacity 19 | 7 10 15 15 15 20 20 21 25 25 25 25 Most Carried 25 | 2 13 15 15 15 20 20 25 25 25 25 23 Average Carried 18 | 1 8 14 14 14 18 19 19 23 24 24 19 Final Capacity 25 | 8 15 15 15 20 20 20 25 25 25 25 25 Final Carried 25 | 2 13 15 15 15 19 19 24 25 25 23 20 Class Distribution -------------------- 54% | Scavenger-Gunner 21% | Scavenger-Executioner 9% | Gunner 6% | Mutant 4% | Bomber Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Executioner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Matter Collected 8225 | 294 272 498 391 353 682 748 1497 272 390 2040 788 Remotely . | . . . . . . . . . . . . Salvage Created 22765 | 125 373 2063 2915 1503 1471 1350 4987 334 1062 4984 1598 Parts 941 | 11 30 114 111 82 54 60 195 10 40 186 48 Haulers Intercepted 22 | . 2 5 5 3 1 . 5 . . . 1 Recyclers Shooed 11 | 1 . 2 2 . . . 2 . 1 1 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 333 | . 13 40 51 26 23 21 61 2 11 62 23 Melee 3 | . . . . . . 1 2 . . . . Guns 253 | . 2 29 46 23 23 19 39 2 11 50 9 Cannons 26 | . 3 8 . . . . 5 . . 4 6 AOE 21 | . 8 . . 2 . 1 5 . . . 5 Classes Destroyed 23 | 2 4 5 5 1 . 1 1 . . 3 1 Worker 26 | . . 4 1 4 . 1 8 . . 7 1 Builder 13 | . 1 2 1 . 2 1 5 . . 1 . Tunneler 6 | 3 . . . . . . 2 . . . 1 Hauler 22 | . 2 5 5 3 1 . 5 . . . 1 Recycler 24 | 1 . 2 2 4 . 3 6 1 2 1 2 Mechanic 2 | . . . 1 . 1 . . . . . . Operator 7 | . . 1 1 . 1 1 1 . 1 1 . Watcher 11 | . . 2 4 . . 1 2 1 . 1 . Swarmer 64 | . 6 8 8 7 . 10 14 . . 11 . Saboteur 1 | . . . . . . 1 . . . . . Grunt 115 | . 7 22 23 9 12 3 8 . . 20 11 Brawler 4 | . . . 1 . 2 . 1 . . . . Duelist 6 | . . 1 1 . . . . . . 2 2 Protector 1 | . . . . . . . . . . . 1 Researcher 4 | . . . . . . . . . . 4 . Sentry 50 | . . 9 12 3 3 2 13 2 2 3 1 Specialist 4 | . . . 2 . . . 2 . . . . Hunter 39 | . . . 3 4 1 3 10 . 3 10 5 Programmer 41 | . . . . 3 4 2 12 . 6 13 1 Heavy 2 | . . . 1 . 1 . . . . . . Q-Series 4 | . . . . . . . . . . 2 2 Behemoth 1 | . . . . . . . 1 . . . . Alpha 7 1 | . . . . . . . . . . 1 . Best Kill Streak 13 | 2 7 6 7 5 4 9 10 4 7 13 6 Combat Bots Only 13 | . 4 6 7 4 3 4 9 2 6 13 5 Max Kills in Single Turn 3 | 1 3 2 2 2 2 2 3 2 2 2 2 Gunslinging 2 | . . 1 1 1 . 1 2 . 1 1 . Exploded 3 | . 3 . . 1 . 1 1 . . . 2 Melee 1 | . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Hostile Shots Fired 2588 | . 50 96 157 147 163 138 557 2 102 708 468 Missed 653 | . 16 26 40 49 49 39 157 1 25 128 123 Hits 1935 | . 34 70 117 98 114 99 400 1 77 580 345 Melee 21 | . . . 2 . . 1 2 . . 10 6 Projectile 1914 | . 34 70 115 98 114 98 398 1 77 570 339 AOE 6 | . . . . . 5 . . . . . 1 Critical Strikes 97 | . . . 5 2 3 4 22 . 6 38 17 Actively Blocked 5 | . . . . . . . . . . 5 . Part Disruptions 11 | . . . . . . 1 2 . . 6 2 Damage Taken 36601 | . 392 758 1917 1311 2122 1703 6967 123 1786 12864 6658 Core 3568 | . 70 118 273 240 429 263 806 21 162 739 447 Absorbed by Shields 1330 | . . . . . . . . . . 370 960 Reduced by Siege Mode 196 | . . . . . . . . . . 196 . Ignored by Resistances 8 | . . . . . . . . . 8 . . Regen/Repaired (Parts) 6423 | . . . . 61 . . . . . 4350 2012 Core Remaining (%) 64 | 100 72 70 50 65 49 73 29 98 . 37 . Volleys Fired 808 | 12 25 101 120 51 55 38 148 3 30 172 53 Largest 6 | 2 2 3 4 5 5 5 5 6 6 6 6 Hottest 521 | 40 60 204 258 348 359 400 433 514 514 521 440 Shots Fired 3234 | 24 43 280 467 237 258 187 530 18 162 838 190 Gun 2926 | 24 16 217 467 236 258 187 491 18 161 746 105 Cannon 285 | . 16 63 . . . . 35 . 1 92 78 Launcher 23 | . 11 . . 1 . . 4 . . . 7 Special . | . . . . . . . . . . . . Kinetic 763 | 24 32 16 . 32 85 146 108 . 32 215 73 Thermal 2373 | . . 264 467 201 173 41 402 18 130 598 79 Explosive 23 | . 11 . . 1 . . 4 . . . 7 Electromagnetic 75 | . . . . 3 . . 16 . . 25 31 Robot Hit Streak 58 | 6 4 21 23 22 38 13 58 13 21 34 22 Robot Miss Streak 8 | 1 4 4 4 3 2 8 6 . 8 5 3 Penetration Max 1 | . . . . . 1 1 1 . . 1 1 Secondary Targets 41 | . . 2 5 2 2 7 8 1 4 8 2 Max Gunslinging Chain 2 | . . 1 1 1 1 1 2 1 1 1 1 Shots Hit Robots 2052 | 17 21 173 301 129 184 110 353 11 82 545 126 Core Hits 944 | 7 18 69 120 82 89 55 189 5 33 204 73 Critical Kills 31 | . . 1 . . 1 . 6 3 5 13 2 Critical Parts Destroyed 43 | . . . . . 2 5 8 . 4 20 4 Critical Strikes 215 | . . 19 36 12 11 6 34 4 12 65 16 Burn 122 | . . 18 36 12 8 . 13 1 3 28 3 Meltdown 7 | . . 1 . . . . . . . 4 2 Destroy 72 | . . . . . 3 6 16 3 9 31 4 Blast 8 | . . . . . . . 3 . . 1 4 Corrupt 6 | . . . . . . . 2 . . 1 3 Melee Attacks 6 | . . . . . . . 6 . . . . Impact . | . . . . . . . . . . . . Slashing 5 | . . . . . . . 5 . . . . Piercing 1 | . . . . . . . 1 . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 51443 | 138 708 2842 4921 2732 3921 2477 9939 322 2424 14779 6240 Guns 41235 | 138 54 2014 4895 2252 3921 2178 8005 310 2424 12601 2443 Cannons 5570 | . 120 804 . . . . 811 . . 2118 1717 Explosions 4307 | . 523 . . 474 . 268 914 . . 48 2080 Melee 114 | . . . . . . . 114 . . . . Ramming 217 | . 11 24 26 6 . 31 95 12 . 12 . Kinetic 11186 | 138 174 92 . 212 1198 1713 1835 . 512 3545 1767 Thermal 34146 | . . 2726 4895 1985 2723 465 6823 310 1912 10601 1706 Explosive 3821 | . 523 . . 318 . 268 632 . . . 2080 Electromagnetic 1959 | . . . . 211 . . 440 . . 621 687 Impact . | . . . . . . . . . . . . Slashing 82 | . . . . . . . 82 . . . . Piercing 32 | . . . . . . . 32 . . . . Highest Corruption 36 | . . . . . 4 . 17 . 7 36 10 Average Corruption 10 | . . . . . 3 . 10 . 4 16 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 261 | . . . . . 32 . 54 . 9 144 22 Message Errors 53 | . . . . . 10 . 7 . 3 30 3 Matter Fused 54 | . . . . . 11 . 12 . 2 24 5 Heat Flow Errors 15 | . . . . . 2 . 4 . . 7 2 Energy Discharges 36 | . . . . . 1 . 10 . 2 18 5 Parts Rejected 5 | . . . . . . . 2 . . 1 2 Parts Fused 1 | . . . . . 1 . . . . . . Data Loss (minor) 24 | . . . . . 3 . 4 . 1 14 2 Data Loss (major) 16 | . . . . . 1 . 6 . 1 8 . Misfires 8 | . . . . . 1 . 3 . . 3 1 Alerts 6 | . . . . . 1 . . . . 4 1 Misdirections 4 | . . . . . . . . . . 3 1 Weapon Failures 39 | . . . . . 1 . 6 . . 32 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 130 | . 30 . . 2 . 2 19 . . 46 31 Projectiles 71 | . . . . . . . . . . 46 25 Explosions 58 | . 30 . . 2 . 2 18 . . . 6 Melee 1 | . . . . . . . 1 . . . . Knockbacks 22 | . 1 . . . . 1 6 . . 3 11 Impact 1 | . . . . . . 1 . . . . . Kinetic 19 | . 1 . . . . . 5 . . 3 10 Secondary 2 | . . . . . . . 1 . . . 1 Self-Inflicted Damage 77 | . 54 . . . . . 23 . . . . Shots 3 | . 2 . . . . . 1 . . . . Rammed 24 | . 3 5 8 3 . 2 2 . . 1 . Targets Rammed 34 | . 3 6 8 4 . 3 8 1 . 1 . Kicked 1 | . . . . . . . . 1 . . . Crushed 9 | . . 1 . 1 . 1 6 . . . . Highest Temperature 570 | . 32 409 389 267 245 174 570 255 484 477 360 Average Temperature 101 | . 11 97 100 52 57 43 96 132 145 139 108 Received Heat Transfer 3627 | . 111 249 612 126 414 117 761 . 9 805 423 Effects 31 | . . 2 3 1 . . 6 . 1 18 . Shutdowns 12 | . . 1 . . . . 3 . 1 7 . Energy Bleed 3 | . . 1 . 1 . . . . . 1 . Interference 11 | . . . 3 . . . . . . 8 . Matter Decay 2 | . . . . . . . 1 . . 1 . Short Circuit 2 | . . . . . . . 1 . . 1 . Damage (minor) 1 | . . . . . . . 1 . . . . Siege Activations 14 | . . . . . . . . . . 14 . Total Turns 305 | . . . . . . . . . . 305 . Longest Duration 72 | . . . . . . . . . . 72 . Martial Activations . | . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . 2 . Total Turns 21 | . . . . . . . . . . 21 . Longest Duration 14 | . . . . . . . . . . 14 . Robots Disrupted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 10 | . . . . . . . 5 . . 2 3 Impact Corruptions 2 | . . . . . . . 2 . . . . Robots Melted 33 | . . 3 6 1 . . 12 . . 8 3 Combat Hostiles 30 | . . 3 5 1 . . 10 . . 8 3 Parts Melted 254 | . . 22 59 17 20 . 60 . 8 62 6 Heat Transferred 69352 | . . 7622 13869 5487 6275 792 14031 518 2775 15801 2182 Parts Sabotaged 3 | . . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . 1 . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Maximum Alert Level 4 | . 1 2 2 2 1 1 3 2 . 4 3 Low Security (%) 36 | 100 70 39 2 . 64 74 32 . 100 30 . Level 1 33 | . 29 37 46 80 35 25 20 82 . 23 . Level 2 21 | . . 23 51 19 . . 45 17 . 11 3 Level 3 5 | . . . . . . . 1 . . 13 96 Level 4 2 | . . . . . . . . . . 21 . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . Peak Influence 1362 | 10 271 677 586 517 267 367 811 424 185 1362 981 Initial 744 | . . 76 180 265 242 117 176 424 171 . 744 Average 318 | . 152 276 379 317 161 117 350 367 85 524 787 Influence Increases 10856 | 20 560 1304 1491 873 741 653 2051 72 347 2061 683 Destroy 0b10 Robot/C 6720 | . 260 800 1020 520 460 420 1220 40 220 1320 440 Destroy 0b10 Robot/NC 565 | 20 15 80 75 55 25 35 145 10 15 60 30 Destroy Leader 1644 | . 64 234 278 154 152 92 314 22 50 212 72 Trap Triggered on 0b10 40 | . . . . . . . . . . 40 . Successful Hack 176 | . 56 21 20 4 24 7 . . 38 6 . Select Force Hacks 230 | . 60 110 60 . . . . . . . . Disable Machine 585 | . . 15 15 60 15 45 255 . 15 150 15 Destroy Structure 476 | . 75 14 8 5 5 54 72 . 9 108 126 Lose Combat Pursuer 420 | . 30 30 15 75 60 . 45 . . 165 . Influence Decreases 10007 | 20 379 1056 1336 961 996 533 1603 575 653 819 1076 Entered New Map 2254 | . . 105 249 319 254 124 185 385 135 . 498 Time Decay 5556 | 20 379 641 697 592 632 350 718 180 450 579 318 Lost Part 1410 | . . 10 90 50 110 32 550 10 68 240 250 Lost Ally 10 | . . . . . . . . . . . 10 Purge Threat 777 | . . 300 300 . . 27 150 . . . . Squads Dispatched 94 | . 3 9 11 8 8 4 17 1 4 23 6 Investigation 16 | . 3 6 3 3 . . 1 . . . . Extermination 23 | . . . . 3 4 1 5 . 3 6 1 Reinforcement 24 | . . 3 4 2 1 . 4 1 1 5 3 Assault 7 | . . . 1 . . . 1 . . 3 2 Garrison 24 | . . . 3 . 3 3 6 . . 9 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . 2 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Distress Signals 37 | . . 8 7 1 . 3 7 . . 11 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 501 | . 25 63 78 38 28 33 87 3 13 98 35 Peak Tracking Total 12 | . 5 7 6 6 4 11 6 3 3 12 11 Tactical Retreats 18 | . 1 2 1 4 3 . 2 . . 5 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Traps Triggered 10 | . 1 2 2 . . . 1 1 . 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . 4 . Reused 4 | . . . . . . . . . . 4 . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 4 . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Machines Disabled 40 | . . 2 1 4 1 3 17 . 1 10 1 Max in Single Turn 4 | . . 1 1 2 1 2 4 . 1 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged 1 | . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Machines Accessed 59 | . 9 12 12 6 3 4 7 1 2 3 . Terminals 43 | . 7 10 9 3 2 3 4 . 2 3 . Fabricators 5 | . . . . 2 1 . 2 . . . . Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units 6 | . 2 2 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 1 1 . . . Total Hacks 143 | . 36 29 28 11 6 7 17 1 4 4 . Successful 69 | . 16 18 14 5 2 2 7 . 2 3 . Failed 74 | . 20 11 14 6 4 5 10 1 2 1 . Catastrophic 20 | . 1 2 4 4 . 2 5 1 . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 89 | . 29 25 23 4 1 2 5 . . . . Terminals 119 | . 31 27 24 6 5 6 12 . 4 4 . Fabricators 7 | . . . . 3 1 . 3 . . . . Repair Stations 2 | . . . . 2 . . . . . . . Recycling Units 9 | . 5 2 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 6 | . . . 2 . . 1 2 1 . . . Terminal Hacks 31 | . 7 4 5 1 1 2 6 . 2 3 . Record 1 | . . . . . . . 1 . . . . Robot Analysis 4 | . 2 . . . . . 1 . 1 . . Open Door 1 | . . . . . . . . . . 1 . Branch Access Points 3 | . 1 . . . . 1 . . 1 . . Alert Level 7 | . . 1 2 1 1 . 2 . . . . Unreport Threat 6 | . . 2 2 . . 1 1 . . . . Locate Traps 2 | . 1 . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . . . 1 . Hauler Manifests 5 | . 2 1 1 . . . 1 . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . Repair 1 | . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 36 | . 9 14 9 2 1 . 1 . . . . Terminals 26 | . 7 12 7 . . . . . . . . Botnet 9 | . 3 4 2 . . . . . . . . Skim 15 | . 4 6 5 . . . . . . . . Sabotage 2 | . . 2 . . . . . . . . . Fabricators 4 | . . . . 2 1 . 1 . . . . Haulers 3 | . . . . 1 1 . 1 . . . . Recompile 1 | . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 2 2 2 . . . . . . . . Tunnel 6 | . 2 2 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . 1 . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 48 | . 8 8 10 4 3 4 6 1 2 2 . Full Trace Events 6 | . . 1 2 2 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . Time 44 | . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . 2 Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Active Infowar (turns) 5352 | 21 1085 603 . . . . 635 372 1040 1037 559 Sensors 3006 | . . . . . . . . 371 1040 1036 559 Terrain 1 | . . . . . . . . . . 1 . Seismic 1709 | 21 1085 603 . . . . . . . . . Cloaking 636 | . . . . . . . 635 1 . . . Robot Analysis Total 4 | . 2 . . . . . 1 . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Turns Passed 19788 | 141 1085 2391 2922 1875 2204 1067 3357 373 1134 2533 706 Spaces Moved 7600 | 63 592 1113 1160 638 755 356 1308 164 484 759 208 Core 14 | 6 . . . . . . 8 . . . . Treads 6372 | 57 592 1113 1160 638 755 356 918 . 89 691 3 Legs 910 | . . . . . . . 125 164 348 68 205 Wheels 274 | . . . . . . . 227 . 47 . . Hover 30 | . . . . . . . 30 . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 152 152 160 163 50 190 145 122 176 Average Speed 193 | 149 160 160 181 238 243 244 189 190 184 194 202 Slowest Speed 560 | 160 160 160 320 245 246 246 560 190 400 255 325 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 4 98 91 95 26 18 8 33 5 8 61 14 Regions Visited 11 Branch Regions 1 Pre-discovered Areas 12 | . 2 2 8 . . . . . . . . Known Exits Taken 6 | . . 1 1 . 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 . . 1 . 1 1 . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 4 | . . . . . . . . . 1 3 . Terrain Destroyed 229 | . 72 . . . 4 28 36 . 2 35 52 Melee . | . . . . . . . . . . . . Projectile 92 | . . . . . 4 2 22 . 1 35 28 AOE 136 | . 72 . . . . 26 14 . . . 24 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Total 10736 | 87 690 1526 1686 849 971 473 1848 220 657 1361 368 Wait 1383 | 4 44 208 303 112 105 21 191 35 65 257 38 Move 7589 | 62 591 1112 1159 637 754 355 1307 163 483 758 208 Hop . | . . . . . . . . . . . . Pick Up 162 | 2 14 11 18 4 13 11 42 5 12 21 9 Fast Attach 208 | 7 2 17 14 15 9 14 53 . 19 41 17 Attach 100 | . . 5 10 3 8 7 24 5 1 16 21 Detach 40 | . 1 9 1 . 1 1 5 2 1 9 10 Swap 141 | . 3 18 17 7 12 5 24 3 15 32 5 Drop 265 | . 7 39 36 16 14 18 40 3 31 54 7 Fire 808 | 12 25 101 120 51 55 38 148 3 30 172 53 Melee 6 | . . . . . . . 6 . . . . Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . Crush 33 | . 3 6 8 4 . 3 8 . . 1 . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Sto / Low) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory -3/Research -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 7) 554 | -10/Materials | Identified exit to Mines 614 | -10/Materials | Discovered new exit (range 15) 983 | -10/Materials | Discovered new exit (range 15) 1155 | -10/Materials | Discovered new exit (range 15) 1227 | -10/Materials | Entered another Materials area 1227 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1528 | -9/Materials | Build established: Bomber 2245 | -9/Materials | Build established: Scavenger-Bomber 2274 | -9/Materials | Discovered new exit (range 15) 2673 | -9/Materials | Discovered new exit (range 8) 2860 | -9/Materials | Discovered new exit (range 15) 2876 | -9/Materials | Build established: Gunner 3113 | -9/Materials | Identified exit to Materials 3206 | -9/Materials | Learned Storage trap positions 3278 | -9/Materials | Learned location of 1 exit from Recycling 3329 | -9/Materials | Learned Storage security intel 3618 | -9/Materials | Entered another Materials area 3618 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4161 | -8/Materials | Learned location of Zion (-6) 4196 | -8/Materials | Identified exit to Factory 4219 | -8/Materials | Learned Factory interactive machine intel 4230 | -8/Materials | Learned Storage emergency access door positions 4235 | -8/Materials | Learned location of 1 exit from Recycling 4262 | -8/Materials | Learned location of Lower Caves (-6) 4269 | -8/Materials | Destroyed 7 combat bots 4529 | -8/Materials | Build established: Scavenger-Gunner 4725 | -8/Materials | Lost 3 parts (1p1n1w) 4801 | -8/Materials | Lost 4 parts (1p1n1u1w) 5218 | -8/Materials | First assault squad dispatched 6396 | -8/Materials | Discovered exit to Factory (range 11) 6533 | -8/Materials | Sterilization system engaged 6533 | -8/Materials | Non-combat units ordered to evacuate 6540 | -8/Materials | Entered Factory 6540 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6541 | -7/Factory | Identified exit to Storage 6541 | -7/Factory | Identified exit to Lower Caves 6542 | -7/Factory | Loaded intel: 51 interactive machine locations 7915 | -7/Factory | Repaired Gatling Laser 8322 | -7/Factory | Discovered new exit (range 15) 8415 | -7/Factory | Entered another Factory area 8415 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9468 | -6/Factory | Lost 4 parts (1p3w) 9807 | -6/Factory | Garrison activated, responded to threat 10058 | -6/Factory | Discovered new exit (range 10) 10164 | -6/Factory | Identified exit to Factory 10445 | -6/Factory | Discovered exit to Factory (range 9) 10499 | -6/Factory | Core integrity fell below 50% 10619 | -6/Factory | Entered another Factory area 10619 | -5/Factory | Evolved 2 slots: Utility x2 11087 | -5/Factory | Identified exit to Upper Caves 11087 | -5/Factory | Identified exit to Extension 11173 | -5/Factory | Lost 3 parts (1n2w) 11413 | -5/Factory | Garrison activated, responded to threat 11421 | -5/Factory | Discovered new exit (range 15) 11669 | -5/Factory | Cargo convoy interrupted 11686 | -5/Factory | Entered another Factory area 11686 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11853 | -4/Factory | Lost 4 parts (2p1n1u) 11953 | -4/Factory | Lost 6 parts (2n2u2w) 13116 | -4/Factory | Lost 3 parts (1p1n1u) 13898 | -4/Factory | Spotted B-86 Titan 13933 | -4/Factory | Destroyed B-86 Titan 13949 | -4/Factory | Garrison activated, responded to threat 14047 | -4/Factory | Released all parts (7) 14065 | -4/Factory | Destroyed 9 combat bots 14070 | -4/Factory | Core integrity fell below 50% 14078 | -4/Factory | Lost 30 parts (3p7n13u7w) 14155 | -4/Factory | System corruption reached 10% 14218 | -4/Factory | Lost 6 parts (2p3n1u) 14585 | -4/Factory | Found Hvy. Reactive Plating 14767 | -4/Factory | Destroyed 8 combat bots 14800 | -4/Factory | Lost 5 parts (2n1u2w) 14936 | -4/Factory | First assault squad dispatched 15016 | -4/Factory | Discovered new exit (range 14) 15043 | -4/Factory | Entered Research 15043 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15343 | -3/Research | Build established: Scavenger-Executioner 15374 | -3/Research | Discovered new exit (range 4) 15380 | -3/Research | Identified exit to Research 15416 | -3/Research | Entered another Research area 15416 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15626 | -2/Research | Identified exit to Testing 15701 | -2/Research | Discovered new exit (range 15) 15746 | -2/Research | Identified exit to Access 16239 | -2/Research | Lost 10 parts (1p4n3u2w) 16371 | -2/Research | Found Unknown Launcher 16371 | -2/Research | Identified Gamma Bomb Array 16550 | -2/Research | Entered Testing 16727 | -2/Testing | Found Prototype Protection 16727 | -2/Testing | Identified Hvy. Regenerative Plating 16730 | -2/Testing | Found Prototype Protection 16730 | -2/Testing | Identified Med. Regenerative Plating 16733 | -2/Testing | Found Med. Regenerative Plating 16741 | -2/Testing | Found Prototype Protection 16741 | -2/Testing | Identified SHELL Armor 16813 | -2/Testing | Spotted Alpha 7 16848 | -2/Testing | Destroyed Alpha 7 17006 | -2/Testing | System corruption reached 10% 17146 | -2/Testing | Found Prototype Device 17146 | -2/Testing | Identified Femtoactuators 17245 | -2/Testing | Scanned by Researcher 17442 | -2/Testing | Found Prototype Launcher 17442 | -2/Testing | Identified Tactical Quantum Warhead 17577 | -2/Testing | Found Prototype Processor 17577 | -2/Testing | Identified Exp. Armor Integrity Analyzer 17668 | -2/Testing | Garrison activated, responded to threat 17797 | -2/Testing | Garrison activated, responded to threat 17995 | -2/Testing | Found Prototype Device 17995 | -2/Testing | Identified Exp. Hardlight Generator 18156 | -2/Testing | Garrison activated, responded to threat 18268 | -2/Testing | Garrison activated, responded to threat 18293 | -2/Testing | Destroyed 13 combat bots 18300 | -2/Testing | First assault squad dispatched 18579 | -2/Testing | Garrison activated, responded to threat 18740 | -2/Testing | Lost 3 parts (1n1u1w) 18961 | -2/Testing | System corruption reached 30% 19022 | -2/Testing | Discovered exit to Access (range 13) 19072 | -2/Testing | Core integrity fell below 50% 19083 | -2/Testing | Entered Access 19083 | -1/Access | Evolved 2 slots: Utility x2 19110 | -1/Access | Lost 11 parts (1p2n1u7w) 19333 | -1/Access | First assault squad dispatched 19527 | -1/Access | Found Prototype Ballistic Gun 19527 | -1/Access | Identified Multirail 19547 | -1/Access | Lost 5 parts (1n1u3w) 19782 | -1/Access | System corruption reached 10% 19789 | -1/Access | Self-destructed Last Messages --------------- 19777_ H-88 Terminator suffers critical hit (Burn). 19777_ H-88 Terminator destroyed. 19777_ Penetrated by Slug. 19778_ Adv. Heat Sink destroyed. 19781_ Penetrated by Slug. 19781_ Med. Regenerative Plating destroyed. 19782_ The unstable cave ceiling collapses. 19784_ Penetrated by Slug. 19784_ Hvy. Regenerative Plating destroyed. 19784_ Penetrated by Slug. 19784_ Slug penetrates P-80 Master. 19784_ P-80 Master destroyed. 19785_ Penetrated by Slug. 19785_ Acquired KE Penetrator. 19786_ Phase Gun destroyed. 19788_ Penetrated by Slug. 19788_ Biometal Leg destroyed. 19789_ Slug penetrates Wall. 19789_ Com. Linear Accelerator destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????####?################??????????? | | ????????????????""""" ?# ???????????? | | ??????????????"T"""" # ????????????? | | ?????????????? # " ? #?????????? | | ?????????????? """ #?????????? | | ????????????? """ #?????????? | | ????????????? # " #?????????? | | ???????????? ! #?????????? | | ???????????????? g= #?????????? | | ???????????????????????# =!hi #?????????? | | ???????????????????????# %/g=% g #?????????? | | ?????????????????########; !%[ #####"############# | | ?????????? o @ [g =%* | | ?????????? % [ | | ?????????? | | ??????????? | | ??????????? % | | ???????????? % | | ???????????? % | | ????????????#####;######## ####;###"% # # | | ????????????????#????????# ## % ## | | ?????????????????????????# ## % ## | | ?????????????????????????# ## # ## | | ?????????????????????????# ## "##? | | ?????????????????????????#% h ## ##?? | | ?????????????????????????#h ## #??? | | ????????????????????????? ## % #??? | | ???????????????????????? ## [[ #??? | | ????????????????????????? ?# #??? | | ??????????????????????????? ? ?# =* #??? | | ??????????????????????????????? ??# = #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????#### /# ####??? | | ???????????????????????????????????????#%#???????? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 140 Energy Generation 45 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 EM Shielding 4 Armor Coverage 1800 Resistance: TH 25 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 5 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Adv. Variable Charge Gun | -2/Testing | Archive Graviton Cannon | -2/Testing | Archive Exp. Q-thruster | -2/Testing | Archive Hvy. Tesla Rifle | -2/Testing | Archive Enh. Biometal Leg | -2/Testing | Archive Ragnarok Missile Launcher | -2/Testing | Archive Exp. Gyrokinetic Inverter | -2/Testing | Archive Thunder Hammer | -2/Testing | Archive Exp. System Shield | -2/Testing | Archive Imp. Thermal Defense Suite | -2/Testing | Archive Kinetic Spear | -2/Testing | Archive Robot Schematics ------------------ M-36 Artificer | -2/Testing | Archive G-73 Enforcer | -2/Testing | Archive A-02 Transporter | -2/Testing | Archive T-07 Excavator | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Gatling Laser | 28% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcsightFusionProtomatter Manual? 0 Play Time 02:46:09 Cumulative 239.1 hours Start 2025.10.11 @ 09:49:37 End 2025.10.11 @ 12:36:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 63 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9030ae4a-4766-4a91-affc-4ae9b0084ec6