Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.22 @ 20:35:55 Player: Blink Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1345) 1345 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 2959 Bonus ------- High Alert Combat Kills 54 Cogmind --------- Core Integrity 171/400 Matter 286/300 Energy 100/100 System Corruption 0% Temperature Warm (174) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Particle Gun Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Aluminum Leg VTOL Module VTOL Module VTOL Module VTOL Module Seismic Detector Seismic Detector Improved Targeting Computer Medium Laser Assault Rifle Grenade Launcher Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg VTOL Module VTOL Module VTOL Module VTOL Module Seismic Detector Seismic Detector Improved Targeting Computer Medium Laser Assault Rifle Grenade Launcher Grenade Launcher Mace [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 62 | 7 20 1 30 4 Power 8 | 1 2 . 5 . Engine 7 | 1 2 . 4 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 23 | 2 6 . 15 . Treads 9 | . . . 9 . Leg 14 | 2 6 . 6 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 3 . 3 . Device 4 | 1 1 . 2 . Storage 3 | 1 2 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 23 | 2 9 1 7 4 Energy Gun 6 | . 2 1 2 1 Energy Cannon . | . . . . . Ballistic Gun 10 | 2 4 . 3 1 Ballistic Cannon . | . . . . . Launcher 4 | . 1 . 1 2 Special Weapon . | . . . . . Impact Weapon 3 | . 2 . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . 4 2 Power 3 | . . . 2 1 Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 2 | . . . 1 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 100 97 99 Engine 11 | . 13 14 7 10 Treads 6 | . . . 15 33 Leg 22 | . 27 28 16 . Device 14 | . 13 14 16 11 Storage 12 | . 14 14 11 11 Processor 2 | . . . 5 11 Energy Gun 9 | . 12 1 11 6 Ballistic Gun 12 | . 14 14 10 11 Launcher 3 | . . 12 . 4 Naked Turns . | . . . . . Heaviest Build 33 | 15 31 31 33 33 Greatest Support 69 | 20 20 20 69 69 Greatest Overweight (x) 5 | 2 5 1 1 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 6 11 15 15 15 Most Carried 15 | 7 15 15 15 15 Average Carried 12 | 5 10 15 14 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 7 15 15 15 15 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 1312 | 282 301 35 531 163 Remotely . | . . . . . Salvage Created 1744 | 89 487 . 909 259 Parts 105 | 7 28 . 50 20 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 40 | . 12 . 20 8 Guns 32 | . 12 . 17 3 AOE 8 | . . . 3 5 Classes Destroyed 10 | 2 4 . 4 . Worker 1 | . . . 1 . Builder 2 | . . . 2 . Tunneler 1 | 1 . . . . Hauler 2 | . 2 . . . Recycler 3 | 1 . . 2 . Operator 1 | . 1 . . . Watcher 2 | . . . 2 . Swarmer 10 | . 6 . 4 . Grunt 22 | . 6 . 10 6 Sentry 8 | . . . 6 2 Best Kill Streak 7 | 2 4 . 7 5 Combat Bots Only 5 | . 4 . 3 5 Max Kills in Single Turn 3 | 1 1 . 3 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2046 | . 332 . 1244 470 Core 277 | . 48 . 206 23 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 293 | . 39 . 254 . Core Remaining (%) 90 | 100 . 80 . . Volleys Fired 128 | 2 32 . 69 25 Largest 2 | 2 2 . 2 2 Hottest 85 | 40 70 . 85 85 Shots Fired 244 | 4 64 . 132 44 Gun 229 | 4 64 . 126 35 Cannon . | . . . . . Launcher 15 | . . . 6 9 Special . | . . . . . Kinetic 123 | 4 37 . 63 19 Thermal 106 | . 27 . 63 16 Explosive 15 | . . . 6 9 Electromagnetic . | . . . . . Robot Hit Streak 34 | 3 18 . 34 14 Robot Miss Streak 6 | . 2 . 6 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 169 | 3 49 . 93 24 Core Hits 98 | 2 26 . 48 22 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 6 | . 2 . 3 1 Burn 5 | . 1 . 3 1 Destroy 1 | . 1 . . . Melee Attacks 3 | . 2 . 1 . Impact 3 | . 2 . 1 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2773 | 40 608 . 1595 530 Guns 2234 | 40 608 . 1288 298 Cannons . | . . . . . Explosions 539 | . . . 307 232 Melee . | . . . . . Ramming . | . . . . . Kinetic 1080 | 40 296 . 575 169 Thermal 1154 | . 312 . 713 129 Explosive 539 | . . . 307 232 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . 1 8 . . Message Errors 3 | . 1 2 . . Matter Fused 2 | . . 2 . . Heat Flow Errors 2 | . . 2 . . Energy Discharges 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 237 | . 72 237 174 174 Average Temperature 50 | . 23 107 56 52 Received Heat Transfer 822 | . 132 . 453 237 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . 2 . 4 2 Heat Transferred 3478 | . 999 . 2072 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 513 | 10 340 . 431 513 Initial 141 | . 6 . . 141 Average 113 | 3 54 . 232 355 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 70 | 100 93 100 27 23 Level 1 23 | . 6 . 67 9 Level 2 5 | . . . 5 66 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . 4 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 6 | . 1 . 4 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 24 . 33 12 Peak Tracking Total 5 | . 5 . 4 4 Tactical Retreats 7 | . 3 . 4 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 15 | . 9 . 4 2 Terminals 9 | . 6 . 1 2 Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 50 | . 30 . 16 4 Successful 28 | . 15 . 13 . Failed 22 | . 15 . 3 4 Catastrophic 3 | . 1 . 1 1 Database Lockouts . | . . . . . Manual 16 | . 12 . 2 2 Terminals 25 | . 19 . 2 4 Fabricators . | . . . . . Repair Stations 20 | . 7 . 13 . Recycling Units 5 | . 4 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 5 . 1 . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Unreport Threat 2 | . 1 . 1 . Patrol Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 18 | . 7 . 11 . Scan Component 10 | . 4 . 6 . Repair 8 | . 3 . 5 . Recycling Unit Hacks 4 | . 3 . 1 . Report Inventory 3 | . 2 . 1 . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 9 . 4 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 8 | . 3 . 5 . Time 214 | . 78 . 136 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . 4 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 3902 | 84 1603 813 1156 246 Spaces Moved 1817 | 48 894 413 376 86 Core 12 | 11 1 . . . Treads 304 | . . . 218 86 Legs 1501 | 37 893 413 158 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 120 160 Average Speed 158 | 122 140 190 171 160 Slowest Speed 300 | 150 300 190 190 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 4 90 93 33 20 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug 3 | . 2 . 1 . Terrain Destroyed 73 | . 2 . 41 30 Melee 3 | . 2 . 1 . Projectile . | . . . . . AOE 70 | . . . 40 30 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 2586 | 65 1180 441 752 148 Wait 513 | 2 191 28 259 33 Move 1813 | 47 893 412 375 86 Hop . | . . . . . Pick Up 30 | 7 20 . 3 . Fast Attach 21 | 7 6 . 8 . Attach 5 | . . . 5 . Detach 4 | . 1 . 3 . Swap 36 | . 14 1 17 4 Drop 33 | . 21 . 12 . Fire 128 | 2 32 . 69 25 Melee 3 | . 2 . 1 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 10) 123 | -10/Materials | Identified exit to Mines 148 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 691 | -10/Materials | Discovered new exit (range 15) 949 | -10/Materials | Build established: Scavenger-Mutant 972 | -10/Materials | Discovered new exit (range 8) 1397 | -10/Materials | Build established: Mutant 1420 | -10/Materials | Repaired Ion Engine 1448 | -10/Materials | Repaired Seismic Detector 1475 | -10/Materials | Repaired Seismic Detector 1688 | -10/Materials | Entered Mines 1713 | -10/Mines | Met a Derelict bent on vengeance 1759 | -10/Mines | Identified exit to Materials 1832 | -10/Mines | Received a Mining Laser from a helpful Derelict 2350 | -10/Mines | Learned Materials stockpile data 2501 | -10/Mines | Entered Materials 2501 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2947 | -9/Materials | Build established: Scavenger-Mutant 2956 | -9/Materials | Repaired Aluminum Leg 2979 | -9/Materials | Discovered new exit (range 16) 3100 | -9/Materials | Discovered new exit (range 10) 3117 | -9/Materials | Identified exit to Materials 3127 | -9/Materials | Identified exit to Storage 3367 | -9/Materials | Repaired Sensor Array 3408 | -9/Materials | Repaired Imp. Ion Engine 3435 | -9/Materials | Repaired Assault Rifle 3463 | -9/Materials | Repaired Aluminum Leg 3494 | -9/Materials | Core integrity fell below 50% 3549 | -9/Materials | Build established: Mutant 3657 | -9/Materials | Entered Storage 3903 | -9/Storage | Self-destructed Last Messages --------------- 03779_ U-05 Engineer builds a Wall. 03779_ U-05 Engineer lays Concrete. 03781_ U-05 Engineer builds a Wall. 03786_ U-05 Engineer lays Concrete. 03811_ G-34 Mercenary suffers critical hit (Burn). 03817_ Aluminum Leg melted. 03817_ G-34 Mercenary destroyed. 03823_ U-05 Engineer lays Concrete. 03832_ G-34 Mercenary destroyed. 03835_ Acquired 28 matter. 03836_ U-05 Engineer lays Concrete. 03837_ U-05 Engineer builds a Wall. 03839_ R-06 Scavenger collects Sml. Laser. 03842_ U-05 Engineer builds a Wall. 03852_ U-05 Engineer lays Concrete. 03867_ Connecting with Terminal... 03885_ Heat Sink melted. 03885_ Y-45 Defender destroyed. 03889_ Imp. Ion Engine destroyed. 03902_ Sensor Array destroyed. 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