Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.20 @ 16:10:21 Player: Kane Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (680) 680 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2120 Bonus ------- None Cogmind --------- Core Integrity 300/400 Matter 279/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Medium Storage Unit > --- WEAPON (2) ------- EM Shotgun Shock Rifle > --- INVENTORY (12) --- Nuclear Core Medium Matter Pod (100) Structural Scanner Terrain Scanner Hardened Medium Armor Plating High-powered Shotgun Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Experimental Sensor Array > --- WEAPON ----------- EM Shotgun Shock Rifle > --- INVENTORY -------- Nuclear Core Medium Matter Pod Structural Scanner Terrain Scanner Hardened Medium Armor Plating High-powered Shotgun Rocket Launcher [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Terrain Scan Processor Weapon Rocket Launcher Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 34 | 5 11 7 11 Power 5 | 1 1 1 2 Engine 3 | 1 1 . 1 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 5 | 2 . 1 2 Treads . | . . . . Leg 5 | 2 . 1 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | . 4 3 1 Device 4 | . 1 3 . Storage 3 | . 2 . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 6 2 6 Energy Gun 8 | . 4 . 4 Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher 4 | . 1 1 2 Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . . . 1 Average Slot Usage (%) 85 | . 86 80 89 Engine 8 | . 14 8 . Core 4 | . . 5 10 Leg 28 | . 28 28 30 Device 7 | . 8 6 9 Storage 11 | . 2 14 22 Processor 3 | . 7 . . Energy Gun 8 | . 13 . 13 Ballistic Gun 2 | . 5 . . Launcher 8 | . 6 13 2 Special Weapon 1 | . . 3 . Naked Turns . | . . . . Heaviest Build 31 | 6 18 21 31 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 4 8 8 12 Average Capacity 7 | 4 4 8 11 Most Carried 9 | 3 8 8 9 Average Carried 5 | . 2 7 7 Final Capacity 12 | 4 8 8 12 Final Carried 8 | 3 8 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1126 | 68 678 169 211 Remotely . | . . . . Salvage Created 937 | 33 211 114 579 Parts 71 | 3 29 6 33 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 28 | 1 8 7 12 Guns 4 | 1 . . 3 AOE 24 | . 8 7 9 Classes Destroyed 10 | 1 5 2 2 Builder 3 | . 1 . 2 Tunneler 2 | . 1 1 . Hauler 1 | . 1 . . Recycler 5 | . . 1 4 Watcher 5 | . 3 . 2 Swarmer 15 | . 6 3 6 Grunt 7 | 1 2 . 4 Brawler 1 | . . . 1 Sentry 1 | . . . 1 Assembled 4 | . . 4 . Best Kill Streak 8 | 1 4 4 8 Combat Bots Only 5 | 1 3 2 5 Max Kills in Single Turn 3 | 1 3 3 3 Gunslinging . | . . . . Exploded 3 | . 3 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 680 | 42 141 100 397 Core 177 | 16 52 9 100 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 93 . 69 . Volleys Fired 60 | 4 24 9 23 Largest 2 | 2 2 1 2 Hottest 95 | 40 86 33 95 Shots Fired 85 | 8 35 9 33 Gun 49 | 8 20 . 21 Cannon . | . . . . Launcher 36 | . 15 9 12 Special . | . . . . Kinetic 16 | 8 8 . . Thermal 8 | . 8 . . Explosive 36 | . 15 9 12 Electromagnetic 25 | . 4 . 21 Robot Hit Streak 14 | 6 7 . 14 Robot Miss Streak 2 | 1 2 . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 45 | 7 15 . 23 Core Hits 61 | 2 20 11 28 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2686 | 75 817 495 1299 Guns 536 | 75 151 . 310 Cannons . | . . . . Explosions 2150 | . 666 495 989 Melee . | . . . . Ramming . | . . . . Kinetic 135 | 75 60 . . Thermal 267 | . 125 . 142 Explosive 1927 | . 585 495 847 Electromagnetic 357 | . 47 . 310 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 20 | . 2 10 8 Projectiles . | . . . . Explosions 20 | . 2 10 8 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 63 | . . . 63 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 159 | 18 159 . 144 Average Temperature 51 | 10 47 . 61 Received Heat Transfer 183 | 30 48 . 105 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 311 | . 211 . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 2 . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 266 | 20 199 50 266 Initial 11 | . 11 4 . Average 40 | 2 35 32 68 Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 90 Level 1 2 | . . . 9 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | 1 17 13 21 Peak Tracking Total 4 | 1 3 4 4 Tactical Retreats 8 | . 1 3 4 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 7 | . 6 . 1 Max in Single Turn 2 | . 2 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 10 | . 8 1 1 Terminals 8 | . 7 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 24 1 2 Successful 20 | . 18 1 1 Failed 7 | . 6 . 1 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 5 | . 5 . . Terminals 24 | . 22 . 2 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 18 | . 16 1 1 Record 1 | . 1 . . Robot Analysis 2 | . 1 . 1 Prototype ID Bank 3 | . 3 . . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 3 | . 3 . . Dispatch Records 2 | . 2 . . Investigation Status 2 | . 2 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 6 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2631 | 89 1104 848 590 Spaces Moved 1745 | 69 745 660 271 Core 25 | 25 . . . Treads . | . . . . Legs 1720 | 44 745 660 271 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 121 | 94 120 120 134 Slowest Speed 180 | 120 120 150 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 55 | 7 97 99 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug 74 | . . 49 25 Terrain Destroyed 289 | . 106 79 104 Melee . | . . . . Projectile . | . . . . AOE 289 | . 106 79 104 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2189 | 85 928 711 465 Wait 265 | . 106 13 146 Move 1742 | 68 744 659 271 Hop . | . . . . Pick Up 45 | 8 22 9 6 Fast Attach 8 | . 4 3 1 Attach 15 | 5 3 1 6 Detach 4 | . 1 1 2 Swap 11 | . 4 3 4 Drop 39 | . 20 13 6 Fire 60 | 4 24 9 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: Mat / Min) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 90 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Repaired Assault Rifle 326 | -10/Materials | Discovered new exit (range 10) 335 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 15) 677 | -10/Materials | Discovered new exit (range 10) 760 | -10/Materials | Identified exit to Mines 923 | -10/Materials | Discovered new exit (range 4) 1194 | -10/Materials | Entered Mines 1201 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1233 | -10/Mines | Discovered new exit (range 9) 1244 | -10/Mines | Assembled infested the area 1387 | -10/Mines | Learned 4 Materials zone layouts 1387 | -10/Mines | Discovered new exit (range 8) 1472 | -10/Mines | Learned 2 Materials zone layouts 1489 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1489 | -10/Mines | Discovered new exit (range 5) 1636 | -10/Mines | Learned location of Storage (-7) 1701 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1790 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1793 | -10/Mines | Found Prototype Device 1794 | -10/Mines | Identified Exp. Sensor Array 1897 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2042 | -10/Mines | Entered Materials 2042 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2043 | -9/Materials | Identified exit to Mines 2043 | -9/Materials | Identified exit to Materials 2632 | -9/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. R-06 Scavenger collects Lgt. Armor Plating. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. R-06 Scavenger collects Lgt. Treads. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????######### ### #????? | | ??????????????? #????? | | ??????????????????????## #????? | | ??????????????????????## #????? | | ????????????????????#### = #######????? | | ?????????????+####### ## ### ##### #?????? | | ????????????# % #%%=# #?????? | | ??????????? + % [ =%* ""#?????? | | ??????????? # % + """ Y"#?????? | | ????????????# # # """"" ""#?????? | | ???????????? "" # # """"" #?????? | | ????????????? """ #g # """"" #?????? | | ????????????? ???" """ #% # """ #?????? | | ?????????????????######## # #?????? | | ????????????######??## #s ###########?????? | | ????????????# ### ###r # #?????????????? | | ????????????# # #?????????????? | | ????????????# # #?????????????? | | ????????????# u u # #?????????????? | | ????????????# ### ## #?????????????? | | ????????????## ?#### # #??????????????? | | ?????????????# ??# % ######??????????? | | ?????????????# # #??????????? | | ??????????????? + #??????????? | | ?????????????????# # [[[ #??????????? | | ?????????????????# [ @ [[ #??????????? | | ?????????????????# ! [[ #??????????? | | ?????????????????######## #??????????? | | ??????????????????????# * ####??????????? | | ????????????????????### #??????????? | | ????????????????????#"" o #??????????? | | ????????????????????#"" """ #??????????? | | ????????????????????#"T """ #??????????? | | ????????????????????#"" """ #??????????? | | ????????????????????#"" ##?????????? | | ????????????????????### "#?????????? | | ??????????????????????# [ """ "#?????????? | | ?????????????????????## """ "#?????????? | | ?????????????????????#" """ T#?????????? | | ?????????????????????#T "#?????????? | | ?????????????????????#" "#?????????? | | ?????????????????????## """ "#?????????? | | ??????????????????????# """ ##?????????? | | ??????????????????????# """ #??????????? | | ??????????????????????# #??????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 14 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control I Survived The Infestation Remodeling Shopping List Uninvited Guest Challenges ------------ None Game ------ Seed ActuatorPointyArmor Manual? 0 Play Time 00:59:51 Cumulative 3.9 hours Start 2020.10.20 @ 14:53:19 End 2020.10.20 @ 16:10:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 065485b8-5056-4a87-a3c8-c3e6aff11656