Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.06 @ 23:14:44 Player: ptdel Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (1598) 1598 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3650 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 375/550 Matter 160/400 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Walking (240) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit Medium Matter Pod Terrain Scan Processor > --- WEAPON (2) ------- Katana > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Cooling System Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Disposable Heat Sink High-capacity Storage Unit High-capacity Storage Unit Medium Matter Pod Hardened Light Armor Plating > --- WEAPON ----------- Spread Laser Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Cooling System Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scanner Terrain Scan Processor Beam Cannon Gauss Rifle Grenade Launcher Rocket Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 50 | 6 10 12 22 Power 8 | 1 1 1 5 Engine 7 | 1 1 1 4 Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | 2 2 1 5 Treads 2 | 2 . . . Leg 8 | . 2 1 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 16 | 1 4 6 5 Device 2 | . . 2 . Storage 7 | 1 4 1 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 6 | . . 3 3 Artifact . | . . . . Weapon 16 | 2 3 4 7 Energy Gun 3 | 1 1 . 1 Energy Cannon 2 | . . . 2 Ballistic Gun 8 | 1 2 4 1 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 23 | . 2 4 17 Power 6 | . . 1 5 Propulsion 4 | . 1 1 2 Utility 5 | . . 2 3 Weapon 8 | . 1 . 7 Highest Loss Streak 6 | . 1 3 6 Average Slot Usage (%) 97 | . 98 98 97 Engine 13 | . 14 10 16 Treads 6 | . 23 . . Leg 15 | . 4 21 17 Device 1 | . . . 6 Storage 26 | . 26 27 26 Protection 9 | . . 14 9 Energy Gun 3 | . 10 . 2 Ballistic Gun 18 | . 18 22 10 Naked Turns . | . . . . Heaviest Build 97 | 13 75 87 97 Greatest Support 40 | 40 40 26 30 Greatest Overweight (x) 6 | . 3 6 5 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 20 | 6 20 20 20 Average Capacity 17 | 5 12 20 20 Most Carried 20 | 4 18 20 20 Average Carried 15 | 1 9 18 18 Final Capacity 20 | 6 20 20 20 Final Carried 19 | 2 16 19 13 Class Distribution -------------------- 73% | Hauler-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1392 | 208 253 626 305 Remotely . | . . . . Salvage Created 1717 | . 373 829 515 Parts 130 | . 29 59 42 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 46 | . 11 19 16 Guns 35 | . 11 19 5 Cannons 3 | . . . 3 AOE 8 | . . . 8 Classes Destroyed 8 | . 4 1 3 Worker 2 | . 1 1 . Watcher 6 | . 2 4 . Swarmer 13 | . 6 3 4 Grunt 17 | . 5 11 1 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 12 | . . 5 7 Hunter 2 | . . . 2 Best Kill Streak 5 | . 2 4 5 Combat Bots Only 5 | . 2 3 5 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3603 | . 636 1033 1934 Core 328 | . 70 83 175 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 72 79 . Volleys Fired 178 | . 53 78 47 Largest 2 | . 2 2 2 Hottest 121 | . 70 46 121 Shots Fired 344 | . 105 156 83 Gun 308 | . 105 156 47 Cannon 21 | . . . 21 Launcher 15 | . . . 15 Special . | . . . . Kinetic 255 | . 61 156 38 Thermal 61 | . 44 . 17 Explosive 15 | . . . 15 Electromagnetic 13 | . . . 13 Robot Hit Streak 17 | . 9 16 17 Robot Miss Streak 7 | . 3 3 7 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 232 | . 66 110 56 Core Hits 98 | . 21 34 43 Critical Hits 1 | . 1 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3858 | . 713 1628 1517 Guns 2841 | . 708 1628 505 Cannons 271 | . . . 271 Explosions 741 | . . . 741 Melee . | . . . . Ramming 5 | . 5 . . Kinetic 2395 | . 352 1628 415 Thermal 551 | . 356 . 195 Explosive 741 | . . . 741 Electromagnetic 166 | . . . 166 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 15 | . . . 15 Projectiles . | . . . . Explosions 15 | . . . 15 Melee . | . . . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 64 | . . . 64 Shots 2 | . . . 2 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 196 | . 95 45 196 Average Temperature 44 | . 37 16 68 Received Heat Transfer 933 | . 216 348 369 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1244 | . 907 . 337 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 433 | . 176 433 278 Initial 162 | . . . 162 Average 99 | . 74 107 124 Maximum Alert Level 2 | . . 2 1 Low Security (%) 89 | 100 100 85 84 Level 1 6 | . . 6 15 Level 2 4 | . . 8 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 1 5 5 Investigation 3 | . . 3 . Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 8 | . 3 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 100 | . 29 42 29 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 7 | . 3 4 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 1 3 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 21 | . 9 11 1 Terminals 15 | . 7 8 . Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 4 | . 2 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 78 | . 24 44 10 Successful 52 | . 15 30 7 Failed 26 | . 9 14 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 34 | . 12 22 . Terminals 56 | . 22 34 . Fabricators . | . . . . Repair Stations 13 | . . 3 10 Recycling Units 9 | . 2 7 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 16 | . 6 10 . Record 3 | . 3 . . Robot Analysis 2 | . 1 1 . Prototype ID Bank 5 | . 1 4 . Emergency Access Points 1 | . . 1 . Terminal Index 1 | . . 1 . Unreport Threat 1 | . 1 . . Locate Traps 2 | . . 2 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 9 | . . 2 7 Scan Component 5 | . . 1 4 Repair 4 | . . 1 3 Recycling Unit Hacks 2 | . . 2 . Process 1 | . . 1 . Retrieve Matter 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 25 | . 9 16 . Terminals 21 | . 7 14 . Track 8 | . 2 6 . Botnet 13 | . 5 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 2 . Recyclers 4 | . 2 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 19 | . 7 11 1 Full Trace Events 5 | . 1 4 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . . 1 3 Time 118 | . . 16 102 Parts Recycled . | . . . . Recycled Matter 152 | . . 152 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 4864 | 75 1402 2425 962 Spaces Moved 1832 | 45 693 784 310 Core 9 | 9 . . . Treads 599 | 36 563 . . Legs 1224 | . 130 784 310 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 180 180 Average Speed 190 | 138 170 203 209 Slowest Speed 300 | 160 220 300 270 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 4 98 65 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 12 | . . . 12 Terrain Destroyed 71 | . . . 71 Melee . | . . . . Projectile 1 | . . . 1 AOE 70 | . . . 70 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2862 | 58 807 1457 540 Wait 717 | . 14 568 135 Move 1829 | 44 692 783 310 Hop . | . . . . Pick Up 67 | 8 27 13 19 Fast Attach . | . . . . Attach 32 | 6 3 6 17 Detach . | . . . . Swap 18 | . 7 6 5 Drop 20 | . 10 3 7 Fire 178 | . 53 78 47 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 3) 777 | -10/Materials | Discovered new exit (range 8) 1039 | -10/Materials | Discovered new exit (range 16) 1364 | -10/Materials | Discovered new exit (range 3) 1478 | -10/Materials | Entered another Materials area 1478 | -9/Materials | Evolved 2 slots: Utility x2 1518 | -9/Materials | Build established: Hauler-Mutant 1798 | -9/Materials | Repaired Hvy. Assault Rifle 2452 | -9/Materials | Discovered new exit (range 7) 3148 | -9/Materials | Discovered new exit (range 16) 3795 | -9/Materials | Discovered new exit (range 14) 3872 | -9/Materials | Lost 3 parts (1p1n1u) 3903 | -9/Materials | Entered another Materials area 3903 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4004 | -8/Materials | Repaired Lgt. Nuclear Core 4037 | -8/Materials | Repaired Hrd. Light Armor Plating 4071 | -8/Materials | Repaired Imp. Aluminum Leg 4602 | -8/Materials | Garrison activated, responded to threat 4820 | -8/Materials | Lost 6 parts (2p1n2u1w) 4865 | -8/Materials | Self-destructed Last Messages --------------- 04825_ Acquired 6 matter. 04829_ U-05 Engineer lays Concrete. 04833_ U-05 Engineer builds a Door. 04834_ K-01 Serf collects debris. 04840_ Lgt. Armor Plating destroyed. 04842_ Carbon-fiber Leg destroyed. 04845_ The unstable cave ceiling collapses. 04846_ K-01 Serf collects debris. 04848_ U-05 Engineer lays Concrete. 04849_ K-01 Serf collects debris. 04850_ U-05 Engineer lays Concrete. 04854_ K-01 Serf collects debris. 04854_ U-05 Engineer lays Concrete. 04859_ Gauss Rifle destroyed. 04859_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04861_ Rocket Launcher destroyed. 04863_ Lgt. Ion Engine destroyed. 04863_ K-01 Serf collects debris. 04865_ Lgt. Nuclear Core destroyed. 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