Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.13 @ 23:14:52 // Halloween2020/ForbiddenLore Player: Valguris Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (443) 2215 Value Destroyed (21200) 21200 Prototype IDs (168) 3360 Alien Tech Used (6) 1200 Bonus (46024) 46024 TOTAL SCORE: 85499 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 6977 Follower Combat Kills 1817 Network Hubs Disabled 400 Aligned with FarCom 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2536 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Scanned by Researcher 500 Met Sigix 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -3006 Cogmind --------- Core Integrity 1373/1600 Matter 202/300 Energy 1090/1090 System Corruption 4% Temperature Cool (0) Movement Hovering (40) Location Free Derelict Territories Parts ------- > --- POWER (4) -------- Improved Quantum Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (14) ----- Experimental Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Advanced Targeting Computer Advanced Melee Analysis Suite Armor Integrity Analyzer Advanced Reaction Control System Heavy Regenerative Plating AEGIS Remote Shield Phase Redirector Assault Drone Bay (0/2) > --- WEAPON (2) ------- Plasma Lance CR-A16's Behemoth Slayer > --- INVENTORY (22) --- Zero-point Reactor Zero-point Reactor Combat Linear Gravjet Experimental Coolant Injector Advanced Energy Well (800) Advanced Force Field Improved Energy Mantle Matter Drive Stasis Generator Long-range Proton Cannon HERF Cannon Cooled Proton Cannon Enhanced Nova Cannon Enhanced Nova Cannon Guided Micro-nuke Launcher Advanced Remote Datajack Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Advanced Launcher Guidance Computer Advanced Transmission Jammer Advanced Reaction Control System Improved Energy Mantle Phase Redirector System Mapper Matter Drive > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Combat Linear Gravjet Combat Linear Gravjet Advanced Coolant Injector Advanced Energy Well Matter Filter Advanced Reaction Control System Improved Component Analysis Suite Terrabomb Terrabomb Stasis Generator Long-range Proton Cannon HERF Cannon Cooled Proton Cannon Enhanced Nova Cannon Enhanced Nova Cannon Proton Missile Launcher Fusion Bomb Launcher Chain Missile Launcher Advanced Remote Datajack Plasma Lance CR-A16's Behemoth Slayer Deploy-a-Sentry [Rating: 218] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Combat Airjet Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Armor Integrity Analyzer Hackware System Mapper Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon EM Pulse Cannon Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Grenade Launcher Special Weapon Remote Datajack Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 2 . 2 . Power 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 3 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Utility 12 | . . . . . 4 1 . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 658 | 6 5 1 4 5 36 10 7 6 45 43 9 19 20 30 15 13 1 26 21 4 12 5 7 21 6 13 6 12 36 14 30 47 46 29 48 Power 26 | 1 . 1 . . 1 3 . . 1 4 . 1 . . . . . 1 1 . 1 2 . 2 . . . . 2 . 3 . . . 2 Engine 7 | 1 . 1 . . . 2 . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Core 7 | . . . . . 1 1 . . 1 . . 1 . . . . . . . . 1 1 . . . . . . 1 . . . . . . Reactor 12 | . . . . . . . . . . 3 . . . . . . . . 1 . . 1 . 2 . . . . 1 . 2 . . . 2 Propulsion 60 | 2 . . . . 6 2 . 2 4 4 2 7 3 9 . . . 1 1 . 1 . 2 . . 1 . 1 2 . 6 . 2 1 1 Treads 12 | 2 . . . . 2 . . . 3 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . . . . . 2 1 . 2 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Hover 36 | . . . . . . 1 . . . 1 . 4 3 8 . . . 1 1 . 1 . 2 . . 1 . 1 2 . 6 . 2 1 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 244 | 1 2 . 2 . 16 1 4 1 18 16 3 4 14 19 1 2 . 5 11 2 5 3 2 6 4 4 1 . 11 5 11 21 19 9 21 Device 124 | . 1 . . . 8 . 2 1 6 8 1 1 4 4 1 . . 1 7 2 3 2 . 4 1 3 1 . 8 3 8 16 12 5 11 Storage 24 | 1 1 . 2 . 2 . 1 . 2 . . 2 . 4 . . . . 1 . . 1 . 1 . 1 . . 1 . . 3 . . 1 Processor 17 | . . . . . 1 . . . 2 . 1 . 1 2 . . . . 1 . . . . . 1 . . . 1 . . 1 1 2 3 Hackware 8 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . 1 3 Protection 65 | . . . . . 5 1 1 . 8 8 1 1 9 7 . 2 . 4 2 . 2 . 2 1 2 . . . 1 2 1 1 1 1 2 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 Weapon 328 | 2 3 . 2 5 13 4 3 3 22 19 4 7 3 2 14 11 1 19 8 2 5 . 3 13 2 8 5 11 21 9 10 26 25 19 24 Energy Gun 41 | . 2 . 1 3 8 2 3 1 9 3 1 . . . . 1 . . . . . . . . . . . . 6 . . 1 . . . Energy Cannon 175 | . . . . . 2 2 . 1 4 9 1 3 1 . 8 5 . 14 4 1 4 . 1 8 . 8 4 9 8 6 6 18 18 15 15 Ballistic Gun 11 | 2 . . . . 1 . . . . 3 . 1 1 1 . 1 . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 9 | . . . . . 1 . . . 3 . . . . . . . . 1 . . . . 1 . 2 . . . 1 . . . . . . Launcher 41 | . 1 . . 2 . . . 1 2 3 1 1 . . 1 3 . 3 3 1 . . . . . . 1 2 3 2 1 1 7 1 1 Special Weapon 26 | . . . . . 1 . . . 3 1 . . . . 4 1 1 . . . . . . 5 . . . . 3 . 1 2 . 1 3 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 24 | . . . . . . . . . 1 . 1 2 1 1 1 . . 1 1 . 1 . 1 . . . . . . 1 2 4 . 1 5 Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . . . 2 3 . 1 2 7 . . 1 . . 3 . . . . . 4 . . . . . . 6 . . 1 3 1 4 Parts Lost 78 | . 1 1 . 1 6 . . . 15 3 4 1 7 2 1 . . 4 . . 10 . 6 1 . . 1 3 1 2 1 . 3 . 4 Power 8 | . . 1 . . . . . . 1 1 . . 1 . . . . 1 . . 1 . 1 . . . . . . . 1 . . . . Propulsion 16 | . . . . . 2 . . . 3 1 2 1 1 2 . . . 1 . . 1 . 1 . . . . 1 . . . . . . . Utility 34 | . . . . . 2 . . . 8 1 1 . 4 . . . . 1 . . 5 . 3 1 . . 1 . . 1 . . 3 . 3 Weapon 20 | . 1 . . 1 2 . . . 3 . 1 . 1 . 1 . . 1 . . 3 . 1 . . . . 2 1 1 . . . . 1 Highest Loss Streak 11 | . 1 1 . 1 3 . . . 11 2 4 1 7 1 1 . . 1 . . 3 . 3 1 . . 1 2 1 1 1 . 3 . 4 Average Slot Usage (%) 91 | . 97 100 99 99 97 99 92 89 88 97 97 99 80 86 81 80 81 84 93 94 90 94 84 91 90 90 89 89 96 98 94 87 85 87 89 Engine 4 | . 14 14 14 14 1 2 7 7 7 6 7 3 . . . . . . 5 5 3 . . . . . . . . . 1 . . . . Core 2 | . . . . . 7 12 7 7 6 . . 2 3 . . . . . . . 1 4 5 5 5 5 5 5 5 5 . . . . . Reactor 3 | . . . . . . . . . . 6 7 6 3 6 6 6 6 5 4 5 5 5 2 4 5 5 5 5 5 5 5 8 8 7 9 Treads 6 | . 28 28 28 28 5 . . . 3 21 16 11 . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . 11 14 15 15 16 . . 10 3 . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . 5 26 27 25 25 25 24 27 27 26 27 29 30 30 30 30 29 29 30 26 25 25 23 23 Device 12 | . 1 . . . 20 15 22 21 12 14 13 12 12 7 2 6 6 5 15 16 10 16 8 20 15 15 14 15 21 18 16 12 12 14 15 Storage 19 | . 23 28 27 28 20 23 15 14 16 21 21 18 10 22 25 25 25 25 22 22 20 16 16 15 15 15 15 15 19 20 18 16 16 15 14 Processor 2 | . . . . . 2 . . . 5 3 6 . 3 . . . . . . . . . . . 4 5 5 5 5 5 4 4 5 4 6 Hackware 1 | . . . . . . . . . . . . . . 3 3 . . . . . . . . . . . . . . . 6 8 5 5 5 Protection 5 | . . . . . 8 15 7 7 5 8 7 11 6 5 6 5 6 9 5 5 10 11 11 6 5 5 5 5 . 5 3 4 3 2 2 Energy Gun 3 | . 9 14 1 16 16 6 15 10 4 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . Energy Cannon 5 | . . . . . . 8 . . . 8 9 5 6 10 9 9 7 9 9 8 10 11 4 8 . 9 9 9 4 6 8 7 4 6 5 Launcher 2 | . . 14 14 11 . . . 4 5 . 4 2 . . . 2 . 2 . 2 . . . . . . . . 1 2 . . 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 205 | 12 19 19 51 50 105 127 187 152 201 135 127 128 115 136 134 124 122 151 102 102 108 109 122 128 148 148 141 141 141 129 145 192 201 191 205 Greatest Support 192 | 40 40 40 40 40 40 26 26 36 76 76 68 66 90 90 89 89 89 89 111 111 111 111 121 121 121 122 122 122 135 135 192 192 192 192 192 Greatest Overweight (x) 12 | . . . 1 1 8 7 7 5 12 2 5 6 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 . . . 1 . 1 Average Overweight (x) 1 | . . . . 1 4 4 4 4 4 1 1 4 . . 1 1 1 1 . . . . . . . 1 1 1 . . . . . . . Largest Inventory Capacity 46 | 6 8 8 16 16 26 26 46 32 46 26 26 26 24 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 28 28 28 28 28 28 28 Average Capacity 24 | 5 7 8 14 16 21 26 31 32 32 26 26 25 12 19 22 22 22 22 22 22 22 22 22 22 22 22 22 22 27 28 28 28 28 28 27 Most Carried 32 | 6 8 8 12 14 26 26 32 32 32 26 26 26 24 22 22 22 22 22 22 22 22 20 22 22 22 22 22 22 28 28 28 28 28 28 28 Average Carried 23 | 3 7 7 8 12 20 25 30 31 30 25 25 25 12 18 21 21 22 20 20 21 17 16 21 21 21 21 21 20 26 26 27 27 26 27 25 Final Capacity 32 | 6 8 8 16 16 26 26 32 32 26 26 26 24 10 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 28 28 28 28 28 28 22 Final Carried 32 | 6 8 7 11 14 24 26 32 32 26 26 26 23 10 22 22 22 22 18 22 22 15 20 21 22 22 22 22 22 27 27 28 28 25 27 19 Class Distribution -------------------- 46% | Hauler-Mutant 29% | Scavenger-Mutant 11% | Generator-Mutant 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Hauler-Mutant | -6/Extension Hauler-Mutant | -6/Cetus Commander-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Waste Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Warlord Hauler-Mutant | -3/Proximity Caves Generator-Mutant | -3/Research Generator-Mutant | -2/Research Generator-Mutant | -2/Quarantine Generator-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Com Matter Collected 12221 | 237 188 45 . 171 451 100 70 243 1226 696 70 228 200 538 217 218 . 430 366 127 130 . 399 335 491 250 45 130 744 295 409 503 1722 427 520 Remotely 1445 | . 113 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1332 . . Salvage Created 24355 | . 490 8 . 127 1048 114 158 90 1000 1004 82 463 1478 1843 735 453 . 995 570 163 371 . 399 526 1420 999 680 419 1082 456 966 1512 2215 1446 1043 Parts 941 | . 21 4 . 11 62 8 2 . 94 5 8 23 16 75 43 16 . 44 25 10 15 . 22 12 16 34 31 22 43 23 43 75 47 45 46 Haulers Intercepted 21 | . 1 . . . 3 . . . . . . . . 4 . . . . . . . . . 1 . 3 . . . . 1 4 . 4 . Recyclers Shooed 14 | . 2 . . . 3 . 2 1 . . . 1 . . 1 . . . . . . . . 2 . 1 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 200 | . . . . . . . 2 . 1 . 7 . . . . . . . . 3 14 . 17 . . . 10 13 124 9 . . . . . Prevented 82 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 21 8 48 4 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Com Combat Hostiles Destroyed 357 | . 6 3 . 13 15 1 1 . 3 42 1 5 6 15 12 6 . 11 10 7 13 . 11 2 5 6 10 10 19 15 8 12 61 14 14 Melee 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 27 | . 6 1 . 1 10 . 1 . 1 1 . . . . . . . . . . . . . . . . . . 6 . . . . . . Cannons 108 | . . . . . 2 1 . . 1 3 . 1 4 14 9 . . 4 2 3 11 . 10 1 5 3 8 6 . 3 5 4 2 6 . AOE 162 | . . 2 . 12 2 . . . . 33 . 2 2 . 3 1 . 2 7 4 1 . . . . . 1 3 8 11 . 4 54 5 5 Classes Destroyed 31 | . 3 1 . 1 4 1 1 . 5 3 . 2 2 2 1 . . . 1 . . . . . . . . . 2 . . . 1 1 . Worker 10 | . . . . . 1 1 . . . . . 1 . . 2 . . 3 . . . . . . . 1 . . . . 1 . . . . Builder 5 | . . . . . . 1 . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . Tunneler 4 | . . . . . 1 . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . Hauler 21 | . 1 . . . 3 . . . . . . . . 4 . . . . . . . . . 1 . 3 . . . . 1 4 . 4 . Recycler 13 | . 2 . . . 3 . . . . . . 1 . 2 . . . . 1 . . . . 2 . . . . . . . 1 . 1 . Mechanic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . Operator 6 | . . . . . . . . . . . . 1 . . 1 . . 2 1 . . . . . . . . . . . . 1 . . . Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Watcher 21 | . . . . . 2 . . . . . . 1 . 2 . 1 . 3 1 . . . . . . 3 . . . . 2 5 . 1 . Swarmer 71 | . . 3 . 4 5 . . . . . . . . 1 3 . . . . 4 9 . 5 . . . 2 4 3 11 . 5 2 5 5 Saboteur 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 2 . . Grunt 91 | . 6 . . 2 6 . . . . . . 3 . 7 2 1 . 6 7 . 1 . 5 . . . 4 . 8 2 3 1 23 4 . Brawler 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 7 . . Duelist 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . Protector 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 34 | . . . . . 4 1 . . . . . 1 . 4 4 . . 2 1 . . . . 2 . 3 1 . . . 1 3 3 1 3 Hunter 21 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 2 2 4 1 . 2 . 5 . 2 Programmer 22 | . . . . . . . . . . . . 1 . 3 1 . . 1 . . . . . . . 1 1 2 1 1 . 2 8 . . Behemoth 12 | . . . . . . . . . . . 1 . . . 1 . . 1 1 . 1 . 1 . . . . . . 1 2 1 . 1 1 Compactor 11 | . . . . . . . . . . . . . 6 . . . . . . . . . . . 5 . . . . . . . . . . Cetus Guard 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Lightning 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Zionite 37 | . . . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Packrat 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 43 | . . . . 7 . . . . . 36 . . . . . . . . . . . . . . . . . . . . . . . . . Golem 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Marauder 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 36 | . 3 3 . 4 3 3 1 . 16 36 1 5 3 3 3 5 . 5 5 4 9 . 5 1 2 4 9 8 5 6 3 5 27 5 6 Combat Bots Only 35 | . 2 3 . 4 3 1 1 . 1 35 1 3 3 3 3 4 . 3 5 4 9 . 5 1 2 3 9 8 5 6 2 4 25 5 6 Max Kills in Single Turn 13 | . 1 1 . 3 2 1 1 1 2 13 1 2 2 2 2 1 . 2 2 4 1 . 2 1 1 1 1 3 2 2 1 4 9 5 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 13 | . . 1 . 3 2 . . . . 13 . 1 1 . 2 1 . 1 2 4 1 . . . . . 1 3 2 2 . 4 9 5 4 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1C-UTU (-7/Zion) Imprinter (-7/Zion) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Com Damage Taken 21348 | . 409 111 . 137 811 84 . 18 3325 898 1141 228 92 946 641 119 . 1015 54 178 1190 . 1454 548 . 421 862 623 458 469 326 255 2428 506 1601 Core 2009 | . 97 8 . . 147 . . . 362 32 87 1 . 123 89 . . 59 . 49 86 . 119 52 . 9 183 73 43 16 . 2 145 126 101 Absorbed by Shields 3386 | . . . . . . . . . . . . . . . 44 85 . . 19 67 243 . . 172 . 162 7 . 80 . . . 1215 480 812 Redirected to Core 215 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 99 76 Core Remaining (%) 68 | 100 . . . 58 73 . . . . . 31 . . . . . . 18 . . . . 74 . . . . . . 67 100 . 81 . 85 Volleys Fired 1279 | . 42 3 . 14 86 5 12 9 105 68 6 16 39 88 58 17 4 63 59 17 34 . 25 29 21 35 18 20 89 24 29 63 75 65 41 Largest 2 | . 2 2 . 1 2 2 2 1 2 2 1 2 1 2 2 2 1 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 240 | . 105 95 . 40 128 126 118 55 126 126 60 113 100 58 180 180 30 180 180 180 188 . 170 170 132 180 180 180 160 180 169 240 201 240 208 Shots Fired 1982 | . 84 4 . 14 158 10 22 9 191 105 6 25 38 145 80 24 4 83 69 27 64 . 48 40 42 64 36 39 107 40 50 99 91 106 58 Gun 472 | . 84 1 . 1 143 . 22 8 137 15 6 6 . 1 . . . . . . . . . . . . . . 48 . . . . . . Cannon 1273 | . . . . . 12 10 . . 46 74 . 14 38 144 55 14 . 64 58 26 59 . 48 39 42 64 36 38 26 29 48 96 36 104 53 Launcher 174 | . . 3 . 13 1 . . 1 4 13 . 5 . . 2 9 . 19 11 1 5 . . . . . . 1 16 11 . 1 55 1 2 Special 63 | . . . . . 2 . . . 4 3 . . . . 23 1 4 . . . . . . 1 . . . . 17 . 2 2 . 1 3 Kinetic 189 | . 69 . . . 7 . . . 28 5 . 6 . 1 . . . 3 . . . . 25 2 42 . . . 1 . . . . . . Thermal 962 | . 6 1 . . 137 . 22 8 137 8 . 8 38 144 51 8 . 34 58 26 59 . 23 17 . 15 2 18 22 16 5 30 11 39 19 Explosive 107 | . . 3 . 13 1 . . 1 4 10 . . . . 2 1 . 2 11 1 5 . . . . . . 1 4 11 . 1 33 1 2 Electromagnetic 607 | . 9 . . 1 13 10 . . 18 77 . 11 . . 4 14 . 44 . . . . . 20 . 49 34 20 15 13 43 66 47 65 34 Entropic 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 . . . . . . Phasic 8 | . . . . . . . . . . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 38 | . 9 5 . 4 20 14 5 2 22 32 . 9 11 12 13 9 1 7 8 8 7 . 13 16 8 6 7 4 14 10 9 8 38 9 14 Robot Miss Streak 6 | . 5 1 . 1 4 1 1 2 6 2 . 2 3 3 3 1 1 4 3 2 3 . 2 2 3 5 4 5 2 5 2 4 4 4 2 Penetration Max 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 . . . . . . Secondary Targets 7 | . . . . . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1188 | . 55 2 11 4 109 7 16 4 152 70 11 18 30 89 58 11 2 37 19 17 37 . 31 17 25 32 19 16 40 22 34 39 60 46 48 Core Hits 941 | . 19 3 . 19 38 4 5 2 65 99 3 24 15 34 25 15 . 31 24 9 15 . 16 9 7 19 15 12 72 25 15 25 238 23 16 Critical Hits 39 | . 2 . . . . . . . . 2 1 . 2 . . . . 3 1 1 . . 1 . 19 1 . 1 3 1 1 . . . . Critical Kills 11 | . 2 . . . . . . . . . . . . . . . . 1 1 . . . . . 5 1 . . 1 . . . . . . Critical Parts Destroyed 18 | . . . . . . . . . . 2 . . . . . . . 2 . 1 . . 1 . 7 . . 1 2 1 1 . . . . Melee Attacks 70 | . . . 11 . . . . . 1 . 15 7 4 . 2 . . 3 1 . 1 . 4 . . . . . . 1 2 1 . 2 15 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 59 | . . . . . . . . . 1 . 15 7 4 . 2 . . 3 1 . 1 . 4 . . . . . . 1 2 1 . 2 15 Sneak Attacks 20 | . . . 11 . . . . . 1 . . 1 4 . . . . . . . . . . . . . . . . . 1 . . 1 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 70645 | . 576 231 . 654 2114 247 331 85 3217 3826 359 1328 4298 4419 1831 1079 . 2270 2051 782 1717 . 1091 620 536 1628 755 1079 4714 2499 1255 2339 17846 2532 2336 Guns 6097 | . 573 13 . 10 1908 . 331 85 1771 107 . 115 . 28 . . . . . . . . . . . . . . 1156 . . . . . . Cannons 27023 | . . . . . 129 213 . . 968 976 . 269 2712 4391 1520 211 . 1067 409 433 1113 . 1091 620 536 1572 698 690 64 752 1145 1776 708 1988 972 Explosions 35661 | . . 218 . 617 77 34 . . 373 2743 . 840 1205 . 247 868 . 1169 1642 349 604 . . . . 56 57 389 3494 1747 110 563 17138 544 577 Melee 1834 | . . . . . . . . . 105 . 359 104 381 . 64 . . 34 . . . . . . . . . . . . . . . . 787 Ramming 30 | . 3 . . 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2537 | . 502 . . . 51 . . . 592 107 . 115 . 28 . . . 49 . . . . 517 40 536 . . . . . . . . . . Thermal 19732 | . 31 13 . . 1815 34 331 85 1771 134 . 160 3917 4391 1440 174 . 517 409 433 1113 . 574 73 . 250 105 346 335 439 110 231 119 382 . Explosive 28328 | . . 218 . 617 77 . . . 373 2487 . 586 . . 247 224 . 9 1642 349 604 . . . . 56 . 389 1785 1726 . 491 15365 506 577 Electromagnetic 17028 | . 40 . . 10 171 213 . . 376 1098 . 363 . . 80 681 . 1661 . . . . . 507 . 1322 650 344 1438 334 1145 1617 2362 1644 972 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1834 | . . . . . . . . . 105 . 359 104 381 . 64 . . 34 . . . . . . . . . . . . . . . . 787 Entropic 1156 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1156 . . . . . . Highest Corruption 6 | . . . . . . . . . 6 4 . 1 1 . . . . 1 . . . . . . . . . 1 1 1 . . 5 . 4 Average Corruption 2 | . . . . . . . . . 5 2 . 1 1 . . . . 1 . . . . . . . . . 1 1 1 . . 3 . 3 Corruption Purged 7 | . . . . . . . . . 2 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . Effects 28 | . . . . . . . . . 15 4 . . . . . . . . . . . . . . . . . 1 1 2 . . 1 . 4 Message Errors 4 | . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Matter Fused 5 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Heat Flow Errors 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 6 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Overflow Damage 2548 | . . 43 . 14 . . . . 1 146 . 222 97 259 14 5 . 152 232 17 130 . 18 24 . 30 6 33 32 250 7 150 526 74 66 Projectiles 937 | . . . . . . . . . . 1 . . 27 259 14 1 . 101 43 17 60 . 18 24 . 30 6 5 . 76 5 125 22 55 48 Explosions 1502 | . . 43 . 14 . . . . 1 145 . 178 5 . . 4 . 51 189 . 70 . . . . . . 28 32 174 2 25 504 19 18 Melee 109 | . . . . . . . . . . . . 44 65 . . . . . . . . . . . . . . . . . . . . . . Knockbacks 47 | . . . . 1 5 . . . 33 . . . . . . . . 1 . . . . 7 . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 43 | . . . . . 4 . . . 32 . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . Secondary 3 | . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 909 | . . 70 . 40 27 . . . 70 69 . 5 92 . . . . 99 . . 191 . . . . 22 . . 57 35 15 . 117 . . Shots 34 | . . 3 . 1 1 . . . 2 2 . 1 1 . . . . 6 . . 5 . . . . 1 . . 3 1 1 . 6 . . Rammed 9 | . 4 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . 4 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 354 | . 153 18 . . 175 60 . . 296 179 8 228 128 89 347 96 . 304 261 261 318 . 354 103 . 346 252 198 102 133 71 216 147 286 289 Average Temperature 83 | . 35 12 . . 47 42 . . 70 72 3 93 46 38 83 35 . 140 72 126 151 . 147 23 . 111 122 116 37 51 24 66 53 81 59 Received Heat Transfer 2535 | . 237 . . 9 378 30 . 9 54 60 168 81 . 246 126 . . 255 6 6 18 . 285 42 . 24 117 . 33 42 51 18 140 64 36 Effects 9 | . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . . 2 . . . . . . . 3 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 3 . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 58 | . . . . . . . . . 1 5 . 2 . . . 5 . 6 . . . . . 1 . 5 1 1 5 . 3 6 7 3 7 Combat Hostiles 46 | . . . . . . . . . 1 5 . 2 . . . 5 . 4 . . . . . 1 . 3 1 1 5 . 1 3 5 2 7 Parts Fried 138 | . . . . . . 3 . . 4 17 . 4 . . . 1 . 12 . . . . . 6 . 16 5 3 11 2 9 13 11 9 12 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Melted 30 | . . . . . 5 . . . 10 . . 1 . 2 5 1 . . 4 . . . . . . . . . 1 . . . . 1 . Heat Transferred 20886 | . 74 37 . . 3516 50 592 148 3346 200 . 250 3570 2325 1111 250 . 725 600 650 1320 . 592 74 . 150 75 200 100 275 62 161 87 346 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . . . . . . 1 . . . 2 . . . . . 1 . 4 . . . . . . . . 1 . 3 1 1 1 1 1 . Missiles Intercepted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Com Peak Influence 3549 | . 238 80 . 101 485 315 . . . . . 500 161 1047 722 731 389 761 1057 . . . . 112 21 337 . . . . 453 608 3549 2414 1344 Initial 2128 | . . 20 . . . 220 . . . . . . 107 . 429 320 292 135 372 . . . . 12 21 14 . . . . 232 249 342 2128 1065 Average 485 | . 79 71 . 23 138 242 . . . . . 347 56 582 491 539 334 267 863 . . . . 70 21 101 . . . . 363 329 2547 2068 855 Maximum Alert Level 5 | . 1 . . . 2 1 . . . . . 2 . 3 3 3 1 3 3 . . . . . . 1 . . . . 2 2 5 5 4 Low Security (%) 40 | 100 94 100 . 100 82 22 . . . . . 28 100 19 . . . 40 . . . . . 100 100 85 . . . . . 1 . . . Level 1 21 | . 5 . . . 9 77 . . . . . 17 . 26 8 8 100 48 11 . . . . . . 14 . . . . 57 84 . . . Level 2 17 | . . . . . 7 . . . . . . 54 . 5 84 75 . 5 14 . . . . . . . . . . . 42 14 . . 51 Level 3 11 | . . . . . . . . . . . . . . 49 7 15 . 6 73 . . . . . . . . . . . . . . . 14 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . . Squads Dispatched 78 | . 1 . . 1 9 1 . . . . . 5 . 10 3 . . 5 3 . . . . . . 2 . . . . 4 . 24 8 2 Investigation 12 | . . . . . 4 1 . . . . . . . 2 . . . 1 . . . . . . . . . . . . 3 . . . 1 Extermination 8 | . . . . . . . . . . . . 1 . 3 . . . 1 . . . . . . . 1 . . . . . . . 1 1 Reinforcement 19 | . 1 . . 1 4 . . . . . . . . 2 2 . . 2 2 . . . . . . 1 . . . . 1 . 1 2 . Assault 31 | . . . . . . . . . . . . 1 . 3 1 . . . 1 . . . . . . . . . . . . . 20 5 . Garrison 8 | . . . . . 1 . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . 1 1 . . . . . . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . 2 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Com Distress Signals 31 | . 2 . . . 1 . . . . . . . . . 2 2 . 1 1 . . . . 2 . . . . 1 . 8 3 1 . 7 Communications Jammed 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . 2 . 3 23 5 Distress Signals 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . 2 . 3 23 5 Times Spotted 674 | . 16 3 . 12 29 1 1 2 53 47 1 5 6 34 22 14 . 36 7 8 17 . 11 13 5 13 12 12 56 12 12 18 136 40 20 Peak Tracking Total 37 | . 4 3 . 4 5 1 1 3 8 37 1 2 3 5 5 5 . 17 5 4 5 . 5 11 2 2 9 7 18 4 4 4 27 13 4 Tactical Retreats 44 | . 1 . . . 3 . . . 9 2 . . . . 1 . . 1 . . 2 . . 1 2 . 1 2 2 1 3 . 6 7 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Com Traps Triggered 20 | . . . . . 1 . . . . . . 1 . 3 5 . . 2 . . . . . 2 . 1 . . 1 . . . 3 1 . Indirectly 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Reused 7 | . . . . . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . . . . . . . 2 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . 1 1 7 1 1 . . . 1 Fabricated Traps 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Com Machines Disabled 70 | . . . . . 1 . . . . 3 . 11 . 3 4 1 1 21 . . . . . . . 2 3 . 2 . 3 3 8 2 2 Max in Single Turn 6 | . . . . . 1 . . . . 1 . 3 . 1 1 1 . 6 . . . . . . . 1 1 . 1 . 1 1 2 1 1 Garrison Access 9 | . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . 1 2 . 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Com Machines Accessed 113 | . 1 . 2 1 5 5 . . . . 1 1 . 16 10 4 . 7 3 . . 9 . 5 . 5 1 1 6 . 5 1 . 12 12 Terminals 63 | . 1 . . 1 3 3 . . . . 1 1 . 6 9 4 . 7 1 . . . . 3 . 3 1 . . . 1 . . 7 11 Fabricators 7 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . 1 . . 2 . Repair Stations 7 | . . . . . . 1 . . . . . . . 5 . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 8 | . . . . . 1 . . . . . . . . 2 1 . . . . . . . . 2 . . . . . . . . . 1 1 Scanalyzers 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Garrison Access 7 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 1 . 1 . Total Hacks 393 | . 3 . 2 3 13 13 . . . . 1 7 . 42 18 8 . 15 11 . . 48 . 16 . 26 9 1 15 . 25 1 . 64 52 Successful 240 | . 1 . 2 3 6 6 . . . . 1 4 . 21 8 4 . 6 7 . . 48 . 4 . 9 9 1 15 . 19 1 . 28 37 Failed 153 | . 2 . . . 7 7 . . . . . 3 . 21 10 4 . 9 4 . . . . 12 . 17 . . . . 6 . . 36 15 Catastrophic 31 | . 1 . . . 1 1 . . . . . . . 3 2 1 . 5 1 . . . . 1 . 4 . . . . . . . 8 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 133 | . 3 . 1 3 4 3 . . 5 . 2 4 . 12 7 1 . 9 6 . . . . 3 . 11 . . . . 3 . . 32 24 Terminals 246 | . 3 . . 3 9 9 . . . . 1 7 . 19 17 8 . 15 3 . . . . 13 . 22 9 . . . 5 . . 52 51 Fabricators 30 | . . . . . . . . . . . . . . 6 . . . . 7 . . . . . . 2 . . . . 6 . . 9 . Repair Stations 22 | . . . . . . 2 . . . . . . . 14 . . . . . . . . . . . . . . . . 6 . . . . Recycling Units 9 | . . . . . 1 . . . . . . . . 2 1 . . . . . . . . 3 . . . . . . . . . 1 1 Scanalyzers 9 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 1 . Garrison Access 11 | . . . . . 3 . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . 2 1 . 1 . Terminal Hacks 162 | . 1 . 2 3 2 3 . . . . 1 3 . 6 6 4 . 3 2 . . 48 . 2 . 6 9 1 15 . 3 . . 16 26 Record 64 | . . . 1 . . . . . . . 1 . . . . 3 . . . . . 36 . . . . 9 . 14 . . . . . . Part Schematic 5 | . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 8 | . 1 . . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 Prototype ID Bank 14 | . . . . . . 1 . . . . . . . 1 . . . 1 . . . 4 . . . 1 . . . . 1 . . 2 3 Open Door 12 | . . . . . . . . . . . . . . . 4 1 . . . . . . . . . . . 1 1 . . . . 4 1 Branch Access Points 6 | . . . . . 1 1 . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Terminal Index 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 Unreport Threat 16 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . 7 6 Locate Traps 8 | . . . . . . 1 . . . . . 1 . 1 . . . 1 . . . . . 1 . 1 . . . . . . . . 2 Reprogram Traps 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . 1 . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 12 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . 4 . . 4 . Load Schematic 5 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . 2 . Build 7 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 3 . . 2 . Repair Station Hacks 13 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . 6 . . . . Scan Component 8 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . 3 . . . . Repair 5 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . . . Recycling Unit Hacks 6 | . . . . . . . . . . . . . . 2 1 . . . . . . . . 1 . . . . . . . . . 1 1 Retrieve Components 6 | . . . . . . . . . . . . . . 2 1 . . . . . . . . 1 . . . . . . . . . 1 1 Scanalyzer 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . Insert Component 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Analyze 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 6 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 1 . 1 . Seal Access 6 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 1 . 1 . Unauthorized Hacks 35 | . . . . . 4 1 . . . . . 1 . 3 1 . . 3 2 . . . . 1 . 2 . . . . 2 . . 5 10 Terminals 27 | . . . . . 2 1 . . . . . 1 . 2 1 . . 3 . . . . . 1 . 2 . . . . . . . 4 10 Assimilate 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 Botnet 21 | . . . . . 1 1 . . . . . 1 . 2 1 . . 2 . . . . . 1 . 2 . . . . . . . 4 6 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 2 . . 1 . Prioritize 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 67 | . 1 . . 1 3 4 . . . . 1 1 . 13 7 3 . 7 . . . . . 4 . 4 . . . . 2 . . 8 8 Full Trace Events 6 | . . . . . 1 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 1 . . . . . 1 . . . . . . . . . 4 . . . . . . . . 1 . . . . Parts Built 12 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . 6 . . 2 . Matter 1706 | . . . . . . . . . . . . . . 190 . . . . 190 . . . . . . . . . . . 624 . . 702 . Time 574 | . . . . . . . . . . . . . . 47 . . . . 95 . . . . . . . . . . . 277 . . 155 . Total Part Build Rating 88 | . . . . . . . . . . . . . . 10 . . . . 10 . . . . . . . . . . . 54 . . 14 . Parts Repaired 5 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . . . Time 433 | . . . . . . . . . . . . . . 148 . . . . . . . . . . . . . . . . 285 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . . . . . . . . . . . . . . 8 3 . . . . . . . . 3 . . . . . . . . . 3 6 Parts Scanalyzed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 29 | . . . 7 . . . . . 4 1 . . . . 1 . 3 . . . . . . 1 . . . . 5 . 2 2 . 1 2 Non-combat 9 | . . . 6 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Combat 20 | . . . 1 . . . . . 4 . . . . . 1 . 3 . . . . . . . . . . . 5 . 2 1 . 1 2 Robot Hacks Applied 35 | . . . 11 . . . . . 4 2 . . . . 1 . 3 . . . . . . 1 . . . . 6 . 2 2 . 1 2 parse_system 34 | . . . 11 . . . . . 4 2 . . . . 1 . 3 . . . . . . . . . . . 6 . 2 2 . 1 2 find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Rewired 16 | . . . . . . . . . . . . . . . 10 1 . . . . . . . . . . . . 5 . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Com Total Allies 55 | . . . . 3 . . . . 2 . . . 19 . 18 6 . . . . . . . . 1 . . . 5 . . . . . 1 Largest Group 18 | . . . . 3 1 . . . 2 2 . . 18 16 14 8 7 . . . . . . . 1 . . . 5 . . . . . 1 Highest-Rated Group 719 | . . . . 40 16 . . . 188 188 . . 650 550 389 719 625 . . . . . . . 46 . . . 282 . . . . . 44 Highest-Rated Ally 156 | . . . . 16 16 . . . 94 94 . . 50 46 156 147 135 . . . . . . . 46 . . . 60 . . . . . 44 Total Orders 24 | . . . . 6 . . . . . . . . . 3 . . . . . . . . . 1 . . . . 5 . . . . . 9 STAY 9 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 2 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 FOLLOW 7 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 EXPLORE 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . RETURN 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 Ally Attacks 485 | . . . . 21 9 . . . 7 26 . . 4 114 111 43 20 . . . . . . . 24 . . . 42 . . . . . 64 Total Damage 12832 | . . . . 173 120 . . . 296 892 . . 64 2405 2724 1700 741 . . . . . . . 601 . . . 1562 . . . . . 1554 Kills 72 | . . . . 4 2 . . . 2 9 . . . 19 19 6 2 . . . . . . . . . . . 8 . . . . . 1 Allies Corrupted 4 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Com Robot Analysis Total 8 | . 1 . . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 Derelict Logs Recovered 14 | . . . . 2 . . 1 1 . . 2 . . . . . . . . 2 2 . 1 . . . 2 1 . . . . . . . Drone Launches 13 | . . . . . . . . . . . . . . 4 . . . . . . . . . 2 . . . . . . . . . . 7 Drone Recoveries 5 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Com Turns Passed 30636 | 82 502 181 809 1225 1163 519 1141 1325 3210 3750 1554 474 735 1750 1191 332 75 1040 758 289 439 102 429 583 308 860 313 304 1157 275 661 1149 485 823 643 Spaces Moved 23051 | 44 218 109 434 653 522 360 777 939 1911 1745 751 237 454 1243 748 221 48 664 961 409 488 151 351 552 202 592 212 196 1329 307 952 1868 426 1192 785 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4142 | 42 218 109 434 653 69 . . . 121 1745 751 . . . . . . . . . . . . . . . . . . . . . . . . Legs 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4491 | . . . . . 451 360 777 939 1790 . . 174 . . . . . . . . . . . . . . . . . . . . . . . Hover 14414 | . . . . . . . . . . . . 63 454 1243 748 221 48 664 961 409 488 151 351 552 202 592 212 196 1329 307 952 1868 426 1192 785 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 160 180 120 130 130 126 116 186 186 123 50 50 117 117 117 117 58 58 58 58 56 56 56 116 116 111 50 50 40 40 40 40 40 Average Speed 103 | 155 160 160 175 180 145 130 139 137 135 193 197 131 66 99 117 117 117 117 58 58 58 58 74 79 114 116 116 112 57 50 46 40 41 40 51 Slowest Speed 270 | 160 160 160 180 180 240 170 160 140 240 225 270 140 126 120 117 117 117 117 115 58 58 58 127 116 116 116 116 118 111 50 50 40 140 40 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 56 | 4 42 32 91 98 48 11 80 83 87 94 80 8 96 41 86 80 67 58 23 68 64 62 84 21 99 21 42 34 95 53 14 55 45 21 40 Regions Visited 35 Branch Regions 22 Pre-discovered Areas 17 | . . . 1 2 1 . 1 1 2 . . . . . . . . . . 2 1 3 . . . . 2 . 1 . . . . . . Known Exits Taken 8 | . . . . . . 1 . . . . 1 . . 1 . . . . 1 . . . 1 . . 1 . . . . 1 . 1 . . Unknown Exits Taken 23 | 1 1 1 1 1 1 . 1 1 1 1 . . . . 1 1 1 1 . 1 1 1 . . . . 1 1 1 1 . 1 . 1 . Scrap Searched 24 | . . . . 3 . . 2 4 4 . 1 . . . . . . . . 2 1 . . . . . 2 2 . 3 . . . . . Spaces Dug 206 | . . . . 10 2 . . . . 4 3 6 . 17 . . . 14 24 . 2 . . 12 . 4 . . 8 48 3 15 3 23 8 Terrain Destroyed 1713 | . . 24 . 113 12 5 . 7 14 7 7 38 82 48 49 24 . 387 101 29 61 . 18 16 2 25 3 23 54 150 12 85 228 47 42 Melee 8 | . . . . . . . . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . 1 . Projectile 359 | . . . . . 6 . . . . 7 6 3 1 48 10 . . 19 44 13 27 . 18 16 2 6 1 10 32 7 4 27 4 29 19 AOE 1346 | . . 24 . 113 6 5 . 7 14 . . 29 81 . 39 24 . 368 57 16 34 . . . . 19 2 13 22 143 8 58 224 17 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Com Total 27624 | 55 292 112 469 683 763 401 812 970 2327 2020 786 357 805 1621 987 266 64 830 1079 431 572 163 461 658 237 697 242 231 1610 378 1107 2167 605 1428 938 Wait 1772 | . 16 . 11 3 65 13 3 1 220 118 1 64 261 156 88 8 12 63 13 . 38 . 70 28 . 44 2 3 113 27 69 133 7 104 18 Move 23014 | 43 217 108 433 652 521 359 776 938 1910 1744 750 237 453 1242 747 220 47 663 960 408 487 150 350 552 201 591 211 195 1328 306 947 1867 425 1191 785 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Pick Up 315 | 6 5 . 6 4 27 6 8 6 19 17 3 4 7 37 7 1 . 4 13 1 . 3 3 14 3 6 3 1 19 2 13 23 17 16 11 Fast Attach 162 | 6 2 . 1 . 17 5 1 2 10 13 3 5 12 9 . 5 . 1 3 . 3 5 2 5 2 1 . 1 11 2 8 7 9 2 9 Attach 147 | . 1 1 . 1 6 2 2 2 15 6 2 5 4 13 1 . . 7 6 . 7 . 3 4 1 . 1 2 11 4 5 1 18 4 12 Detach 70 | . . . . . 4 1 2 1 . 2 1 1 5 15 . 1 . 5 3 . . 2 1 1 . . . . 5 2 1 1 8 3 5 Swap 352 | . 2 . 3 4 13 3 4 3 20 24 4 9 4 8 14 8 1 18 12 4 2 1 2 12 3 12 5 9 14 8 17 39 20 23 27 Drop 324 | . 3 . 4 . 24 7 4 6 18 28 1 9 16 27 5 6 . 3 9 1 . 2 1 13 6 8 2 . 19 2 14 32 19 18 17 Fire 1279 | . 42 3 . 14 86 5 12 9 105 68 6 16 39 88 58 17 4 63 59 17 34 . 25 29 21 35 18 20 89 24 29 63 75 65 41 Melee 68 | . . . 11 . . . . . 1 . 15 7 4 . 2 . . 3 1 . 1 . 4 . . . . . . 1 2 1 . 2 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . 4 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 98 | . . . . . . . . . . . . . . 26 65 . . . . . . . . . . . . . . . . . 7 . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Trap 11 | . . . . . . . . 2 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / Arm) -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / Tes) -2/Research (discovered 3 exits: *Acc x2 / [*Qua]) -2/Quarantine -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command Free Derelict Territories History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 15) 585 | -10/Materials | Entered Mines 757 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 757 | -10/Mines | Discovered new exit (range 5) 766 | -10/Mines | Entered Exiles 789 | -10/Exiles | Discovered new exit (range 15) 829 | -10/Exiles | Met 8R-AWN 858 | -10/Exiles | Met EX-HEX 954 | -10/Exiles | Met EX-DEC 988 | -10/Exiles | Visited The Gauntlet 1196 | -10/Exiles | Learned location of Zion (-7) 1226 | -10/Exiles | Met EX-BIN 1254 | -10/Exiles | Aligned with FarCom system 1255 | -10/Exiles | Given EX-Vault access code 1297 | -10/Exiles | Opened EX-Vault 1309 | -10/Exiles | Found Deploy-a-Sentry 1312 | -10/Exiles | Found Deploy-a-Sentry 1315 | -10/Exiles | Found Deploy-a-Sentry 1345 | -10/Exiles | Found Modified TNC 1348 | -10/Exiles | Found PSU Rigger 1375 | -10/Exiles | Exiles lab attacked by MAIN.C 1559 | -10/Exiles | Discovered new exit (range 10) 1575 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1575 | -10/Exiles | Entered Mines 1662 | -9/Mines | Discovered new exit (range 6) 1836 | -9/Mines | Met a Derelict bent on vengeance 1878 | -9/Mines | Assembled infested the area 1885 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1956 | -9/Mines | Discovered new exit (range 5) 2800 | -9/Mines | Entered Materials 2800 | -8/Materials | Accompanied by 1 ally 2800 | -8/Materials | Evolved 4 slots: Utility x4 3025 | -8/Materials | Lost 3 parts (1n1u1w) 3666 | -8/Materials | Discovered new exit (range 15) 3681 | -8/Materials | Garrison activated, responded to threat 3686 | -8/Materials | Build established: Hauler-Mutant 3945 | -8/Materials | Discovered new exit (range 5) 3963 | -8/Materials | Entered Factory 3963 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3989 | -7/Factory | Identified exit to Storage 3989 | -7/Factory | Identified exit to Lower Caves 4482 | -7/Factory | Entered Lower Caves 5170 | -7/Lower Caves | Encountered a Warlord checkpoint 5561 | -7/Lower Caves | Discovered new exit (range 13) 5623 | -7/Lower Caves | Entered another Lower Caves area 5829 | -7/Lower Caves | Discovered new exit (range 9) 6211 | -7/Lower Caves | Found Alien Artifact 6211 | -7/Lower Caves | Identified Core Expander 6211 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 6925 | -7/Lower Caves | Discovered new exit (range 7) 6948 | -7/Lower Caves | Entered Zion 6981 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6986 | -7/Zion | Discovered new exit (range 15) 7040 | -7/Zion | Given the Hacking Drone Bay 7189 | -7/Zion | Learned location of Data Miner (-6) 7234 | -7/Zion | Learned location of Recycling (-7) 7460 | -7/Zion | Given A8's code to call for help 7510 | -7/Zion | Rebuked by Imprinter 7675 | -7/Zion | Found CR-A16's Pointy Stick 7987 | -7/Zion | Found Prototype Device 7987 | -7/Zion | Identified Bomb Factory No. 2 9243 | -7/Zion | Destroyed G8-E3F(B) 9244 | -7/Zion | Attacked by Zionites 9310 | -7/Zion | 1C-UTU came to Zion's defense 9372 | -7/Zion | DAS Turret deployed 9389 | -7/Zion | DAS Turret deployed 9389 | -7/Zion | Allies destroyed 1C-UTU 9418 | -7/Zion | Lost 11 parts (1p2n6u2w) 9789 | -7/Zion | Destroyed Imprinter 9809 | -7/Zion | Extracted access codes from Imprinter's data core 10003 | -7/Zion | Core integrity fell below 50% 10095 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10102 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10120 | -7/Zion | Opened final containment barrier to the Deep Caves 10127 | -7/Zion | Build established: Scavenger-Mutant 10150 | -7/Zion | Discovered new exit (range 3) 10150 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10158 | -7/Zion | Entered Deep Caves 10158 | -7/Deep Caves | Accompanied by 2 allies 10526 | -7/Deep Caves | Z-Facility disabled 10660 | -7/Deep Caves | Found Prototype Protection 10660 | -7/Deep Caves | Identified Zio. Weapon Casing 11237 | -7/Deep Caves | Discovered new exit (range 7) 11414 | -7/Deep Caves | Spotted as-43753 11432 | -7/Deep Caves | Destroyed as-43753 11456 | -7/Deep Caves | Found Exp. Thermal Shield 11487 | -7/Deep Caves | Spotted as-59058 11883 | -7/Deep Caves | Found Prototype Protection 11883 | -7/Deep Caves | Identified Zio. Heavy Carapace 11915 | -7/Deep Caves | Found Zio. Weapon Casing 12471 | -7/Deep Caves | Destroyed as-59058 12502 | -7/Deep Caves | Found YOLO Cannon 12678 | -7/Deep Caves | Build established: Hauler-Mutant 12703 | -7/Deep Caves | Triggered Deep Caves wall 12703 | -7/Deep Caves | Spotted AS-20408 12703 | -7/Deep Caves | Spotted AS-13131 12704 | -7/Deep Caves | Exposed GOLEM chamber 12744 | -7/Deep Caves | Destroyed AS-13131 12756 | -7/Deep Caves | Destroyed 35 combat bots 12778 | -7/Deep Caves | Destroyed AS-20408 12829 | -7/Deep Caves | Found GOLEM Unit 13046 | -7/Deep Caves | Found Surveybot 24 Chip 13172 | -7/Deep Caves | Build established: Scavenger-Mutant 13908 | -7/Deep Caves | Entered Proximity Caves 14471 | -6/Proximity Caves | Spotted B-75 Beast 14535 | -6/Proximity Caves | Destroyed B-75 Beast 14566 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 14782 | -6/Proximity Caves | Identified exit to Factory 15462 | -6/Proximity Caves | Entered Factory 15462 | -6/Factory | Evolved 2 slots: Propulsion x2 15463 | -6/Factory | Identified exit to Extension 15486 | -6/Factory | Garrison activated, responded to threat 15877 | -6/Factory | Garrison activated, responded to threat 15936 | -6/Factory | Sucked down chute 15936 | -6/Factory | Entered Waste 15937 | -6/Waste | Met a frightened Derelict 15955 | -6/Waste | Spotted C-40 Crusher 15957 | -6/Waste | Spotted C-40 Crusher 15968 | -6/Waste | Destroyed C-40 Crusher 15972 | -6/Waste | Destroyed C-40 Crusher 15976 | -6/Waste | Spotted C-40 Crusher 15980 | -6/Waste | Destroyed C-40 Crusher 15980 | -6/Waste | Spotted C-40 Crusher 16012 | -6/Waste | Destroyed C-40 Crusher 16026 | -6/Waste | Spotted C-40 Crusher 16043 | -6/Waste | Destroyed C-40 Crusher 16056 | -6/Waste | Spotted C-40 Crusher 16062 | -6/Waste | Core integrity fell below 50% 16092 | -6/Waste | Lost 7 parts (1p1n4u1w) 16143 | -6/Waste | Destroyed C-40 Crusher 16167 | -6/Waste | Discovered new exit (range 16) 16216 | -6/Waste | Warlord forces began an assault 16333 | -6/Waste | Found Damper Plating 16671 | -6/Waste | Entered Factory 16671 | -6/Factory | Accompanied by 16 allies 16808 | -6/Factory | Spotted B-75 Beast 16842 | -6/Factory | Allies destroyed B-75 Beast 16927 | -6/Factory | Repaired Imp. Gyrokinetic Inverter 17138 | -6/Factory | Found Launcher Loader 17545 | -6/Factory | Fabricated Cmb. Airjet (x2) 17560 | -6/Factory | Local fabrication network quarantined 17616 | -6/Factory | Discovered new exit (range 18) 17721 | -6/Factory | First assault squad dispatched 17889 | -6/Factory | Discovered new exit (range 8) 18024 | -6/Factory | Repaired Broken Hyp. Mass Driver 18055 | -6/Factory | Build established: Hauler-Mutant 18099 | -6/Factory | Discovered new exit (range 9) 18316 | -6/Factory | Identified exit to Lower Caves 18421 | -6/Factory | Entered Extension 18466 | -6/Extension | Rescued a captive Derelict 18467 | -6/Extension | Rescued a captive Derelict 18602 | -6/Extension | Rescued a captive Derelict 18660 | -6/Extension | Rescued a captive Derelict 18668 | -6/Extension | Rescued a captive Derelict 18669 | -6/Extension | Rescued a captive Derelict 18771 | -6/Extension | First assault squad dispatched 19177 | -6/Extension | Spotted B-75 Beast 19192 | -6/Extension | Destroyed B-75 Beast 19228 | -6/Extension | Spotted B-75 Beast 19258 | -6/Extension | Allies destroyed B-75 Beast 19303 | -6/Extension | Rescued A7 19399 | -6/Extension | Energy Cycler disabled 19404 | -6/Extension | Rescued a captive Derelict 19580 | -6/Extension | Discovered new exit (range 10) 19583 | -6/Extension | Discovered new exit (range 6) 19612 | -6/Extension | Entered Cetus 19612 | -6/Cetus | Accompanied by 2 allies (A7) 19617 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 19630 | -6/Cetus | Spotted Cetus Guard 19630 | -6/Cetus | Spotted Cetus Guard 19634 | -6/Cetus | Spotted Cetus Guard 19637 | -6/Cetus | Destroyed Cetus Guard 19638 | -6/Cetus | Spotted Cetus Guard 19639 | -6/Cetus | Destroyed Cetus Guard 19640 | -6/Cetus | Destroyed Cetus Guard 19641 | -6/Cetus | Destroyed Cetus Guard 19717 | -6/Cetus | Started Cetus Manufacturing Module 19735 | -6/Cetus | Found a strange terminal 19742 | -6/Cetus | Manufactured an Enhanced Grunt 19755 | -6/Cetus | Escorted A7 to Cetus Mainframe 19767 | -6/Cetus | Manufactured an Enhanced Grunt 19792 | -6/Cetus | Manufactured an Enhanced Grunt 19817 | -6/Cetus | Manufactured an Enhanced Grunt 19838 | -6/Cetus | Discovered new exit (range 15) 19842 | -6/Cetus | Manufactured an Enhanced Grunt 19861 | -6/Cetus | Spotted Cetus Guard 19861 | -6/Cetus | Spotted Cetus Guard 19868 | -6/Cetus | Spotted Cetus Guard 19870 | -6/Cetus | Spotted Cetus Guard 19872 | -6/Cetus | Rewired Cetus Guard 19875 | -6/Cetus | Allies destroyed Cetus Guard 19878 | -6/Cetus | Discovered new exit (range 16) 19886 | -6/Cetus | Allies destroyed Cetus Guard 19892 | -6/Cetus | Destroyed Cetus Guard 19899 | -6/Cetus | Met Revision 17 19944 | -6/Cetus | Entered Archives 19944 | -6/Archives | Accompanied by 7 allies (A7) 19949 | -6/Archives | Received a hacking code to weaken MAIN.C 19957 | -6/Archives | Met Zhirov 19963 | -6/Archives | Reinforcements dispatched to Archives 19979 | -6/Archives | Discovered new exit (range 13) 20008 | -6/Archives | Reinforcements dispatched to Archives 20019 | -6/Archives | Entered Hub_04(d) 20126 | -6/Hub_04(d) | Spotted B-75 Beast 20132 | -6/Hub_04(d) | Revealed the true nature of CR-A16's Pointy Stick 20137 | -6/Hub_04(d) | Destroyed B-75 Beast 20549 | -6/Hub_04(d) | Discovered new exit (range 5) 20618 | -6/Hub_04(d) | Core integrity fell below 20% 20663 | -6/Hub_04(d) | Build established: Scavenger-Mutant 20699 | -6/Hub_04(d) | Garrison activated, responded to threat 20885 | -6/Hub_04(d) | Discovered new exit (range 8) 20984 | -6/Hub_04(d) | Network Hub disabled 20992 | -6/Hub_04(d) | Spotted Lightning 20995 | -6/Hub_04(d) | Spotted Lightning 20996 | -6/Hub_04(d) | Network Hub disabled 20996 | -6/Hub_04(d) | Spotted Lightning 20996 | -6/Hub_04(d) | Spotted Lightning 20996 | -6/Hub_04(d) | Spotted Lightning 20999 | -6/Hub_04(d) | Spotted Lightning 21003 | -6/Hub_04(d) | Spotted Lightning 21016 | -6/Hub_04(d) | Spotted Lightning 21016 | -6/Hub_04(d) | Spotted Lightning 21019 | -6/Hub_04(d) | Spotted Lightning 21021 | -6/Hub_04(d) | Spotted Lightning 21024 | -6/Hub_04(d) | Destroyed Lightning 21024 | -6/Hub_04(d) | Spotted Lightning 21059 | -6/Hub_04(d) | Entered Factory 21059 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21188 | -5/Factory | Fabricated Cmb. Airjet? 21188 | -5/Factory | Spotted B-75 Beast 21195 | -5/Factory | Destroyed B-75 Beast 21259 | -5/Factory | Local fabrication network quarantined 21359 | -5/Factory | First assault squad dispatched 21518 | -5/Factory | Discovered new exit (range 16) 21532 | -5/Factory | Identified exit to Factory 21671 | -5/Factory | Identified exit to Upper Caves 21791 | -5/Factory | Build established: Hauler-Mutant 21817 | -5/Factory | Entered Upper Caves 21921 | -5/Upper Caves | Ambushed by wild Derelicts 21957 | -5/Upper Caves | Learned location of Warlord (-4) 21978 | -5/Upper Caves | Encountered a Warlord checkpoint 22047 | -5/Upper Caves | Discovered new exit (range 10) 22106 | -5/Upper Caves | Entered another Upper Caves area 22106 | -5/Upper Caves | Discovered exit to Factory (range 7) 22160 | -5/Upper Caves | Lost 3 parts (2u1w) 22256 | -5/Upper Caves | Learned 4 Factory zone layouts 22390 | -5/Upper Caves | Lost 3 parts (1u2w) 22427 | -5/Upper Caves | Destroyed 9 combat bots 22433 | -5/Upper Caves | Lost 3 parts (1p1n1u) 22456 | -5/Upper Caves | Spotted B-75 Beast 22464 | -5/Upper Caves | Destroyed B-75 Beast 22513 | -5/Upper Caves | Discovered new exit (range 12) 22537 | -5/Upper Caves | Learned location of Armory (-4) 22545 | -5/Upper Caves | Entered Zhirov 22545 | -5/Zhirov | Discovered new exit (range 3) 22566 | -5/Zhirov | Learned location of Quarantine (-2) 22566 | -5/Zhirov | Learned location of Testing (-3) 22566 | -5/Zhirov | Learned location of Command (-1) 22587 | -5/Zhirov | Found Alien Artifact 22587 | -5/Zhirov | Identified Integrated Reactor 22587 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22598 | -5/Zhirov | Found Alien Artifact 22647 | -5/Zhirov | Entered Proximity Caves 22647 | -4/Proximity Caves | Spotted B-86 Titan 22673 | -4/Proximity Caves | Destroyed B-86 Titan 22678 | -4/Proximity Caves | Found Hvy. Reflective Plating 22701 | -4/Proximity Caves | Lost 3 parts (2u1w) 22850 | -4/Proximity Caves | Learned Research stockpile data 22908 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 22979 | -4/Proximity Caves | Build established: Scavenger-Mutant 23066 | -4/Proximity Caves | Discovered exit to Factory (range 5) 23076 | -4/Proximity Caves | Entered Factory 23076 | -4/Factory | Evolved 2 slots: Utility x2 23077 | -4/Factory | Identified exit to Armory 23255 | -4/Factory | Identified exit to Upper Caves 23388 | -4/Factory | Build established: Hauler-Mutant 23659 | -4/Factory | Manually triggered Chute Trap 23659 | -4/Factory | Sucked down chute 23659 | -4/Factory | Entered Waste 23660 | -4/Waste | Met a frightened Derelict 23674 | -4/Waste | EMP discharged 23674 | -4/Waste | Spotted C-40 Crusher 23678 | -4/Waste | Destroyed C-40 Crusher 23683 | -4/Waste | Spotted C-40 Crusher 23694 | -4/Waste | Found Damper Plating 23740 | -4/Waste | Spotted C-40 Crusher 23741 | -4/Waste | Destroyed C-40 Crusher 23747 | -4/Waste | Spotted C-40 Crusher 23769 | -4/Waste | Destroyed C-40 Crusher 23774 | -4/Waste | EMP discharged 23778 | -4/Waste | Found Damper Plating 23832 | -4/Waste | Spotted C-40 Crusher 23832 | -4/Waste | Spotted C-40 Crusher 23846 | -4/Waste | Destroyed C-40 Crusher 23861 | -4/Waste | Destroyed C-40 Crusher 23874 | -4/Waste | EMP discharged 23901 | -4/Waste | Discovered new exit (range 12) 23967 | -4/Waste | Entered Factory 24827 | -4/Factory | Entered Upper Caves 24852 | -4/Upper Caves | Encountered a Warlord checkpoint 24852 | -4/Upper Caves | P-70 Sage assimilated allied CP-ZMX(l) 24854 | -4/Upper Caves | Learned location of 1 exit from Research 24901 | -4/Upper Caves | Attracted the attention of an 0b10 base 24985 | -4/Upper Caves | Destroyed 9 combat bots 24986 | -4/Upper Caves | Learned location of 1 exit from Research 24986 | -4/Upper Caves | Learned Research stockpile data 24986 | -4/Upper Caves | Learned Research terminal intel 25122 | -4/Upper Caves | Discovered new exit (range 11) 25140 | -4/Upper Caves | Entered another Upper Caves area 25308 | -4/Upper Caves | Destroyed 8 combat bots 25387 | -4/Upper Caves | Learned Research emergency access door positions 25425 | -4/Upper Caves | Discovered new exit (range 15) 25444 | -4/Upper Caves | Entered Warlord 25481 | -4/Warlord | System corruption cleaned by Quarantine Array 25571 | -4/Warlord | Learned Research security intel 25571 | -4/Warlord | Learned Armory terminal intel 25572 | -4/Warlord | Learned 4 Armory zone layouts 25572 | -4/Warlord | Learned 4 Testing zone layouts 25572 | -4/Warlord | Learned 4 Quarantine zone layouts 25747 | -4/Warlord | Warlord's base attacked by MAIN.C 25804 | -4/Warlord | Found Prototype Energy Gun 25804 | -4/Warlord | Identified Vortex Rail 25806 | -4/Warlord | Found Vortex Rail 25811 | -4/Warlord | Found Prototype Energy Gun 25811 | -4/Warlord | Identified Vortex Rifle 25814 | -4/Warlord | Found Vortex Rifle 25857 | -4/Warlord | Met Warlord 25915 | -4/Warlord | Found Prototype Reactor 25919 | -4/Warlord | Found Prototype Device 25919 | -4/Warlord | Identified Exp. Phase Shifter 25933 | -4/Warlord | Found Prototype Hackware 25939 | -4/Warlord | Found Prototype Processor 26096 | -4/Warlord | Spotted Striker 26097 | -4/Warlord | Warlord forces counterattacked 26099 | -4/Warlord | Spotted Striker 26152 | -4/Warlord | Spotted Striker 26156 | -4/Warlord | Destroyed Striker 26163 | -4/Warlord | Allies destroyed 50-SJV(g) 26240 | -4/Warlord | Discovered new exit (range 15) 26269 | -4/Warlord | Found Prototype Processor 26347 | -4/Warlord | Spotted Striker 26347 | -4/Warlord | Spotted Executioner 26359 | -4/Warlord | Destroyed Striker 26364 | -4/Warlord | Destroyed Executioner 26370 | -4/Warlord | Identified Exp. Core Analyzer 26422 | -4/Warlord | Warlord base infiltrated, sounded retreat 26445 | -4/Warlord | Found Chain Missile Launcher 26530 | -4/Warlord | Spotted Striker 26555 | -4/Warlord | Found Chain Missile Launcher 26561 | -4/Warlord | Spotted Striker 26562 | -4/Warlord | Identified Vortex Chain Reactor 26567 | -4/Warlord | Identified Exp. Target Analyzer 26590 | -4/Warlord | Identified System Mapper 26601 | -4/Warlord | Entered Proximity Caves 26747 | -3/Proximity Caves | Spotted B-86 Titan 26835 | -3/Proximity Caves | Destroyed B-86 Titan 26863 | -3/Proximity Caves | Discovered new exit (range 15) 26876 | -3/Proximity Caves | Entered Research 26876 | -3/Research | Evolved 2 slots: Power x1, Utility x1 26877 | -3/Research | Identified exit to Research 26877 | -3/Research | Identified exit to Testing 26881 | -3/Research | Loaded intel: 18 terminal locations 26882 | -3/Research | Identified Transdimensional Reconstructor 27001 | -3/Research | Spotted B-86 Titan 27005 | -3/Research | Destroyed B-86 Titan 27064 | -3/Research | Spotted B-86 Titan 27076 | -3/Research | Revision forces began assault on 0b10 27083 | -3/Research | Destroyed B-86 Titan 27163 | -3/Research | Repaired Broken Cmb. Linear Gravjet 27165 | -3/Research | Met up with Revision 17++ 27271 | -3/Research | Repaired Centrium Medium Armor Plating? 27283 | -3/Research | Fabricated Cmb. Linear Gravjet? 27304 | -3/Research | Build established: Generator-Mutant 27378 | -3/Research | Fabricated Cmb. Linear Gravjet? 27399 | -3/Research | Discovered exit to Research (range 9) 27403 | -3/Research | Repaired Cmb. Linear Gravjet? 27456 | -3/Research | Fabricated Cmb. Linear Gravjet? 27537 | -3/Research | Entered another Research area 27537 | -2/Research | Warlord forces began assault on 0b10 27537 | -2/Research | Evolved 2 slots: Utility x2 27565 | -2/Research | Met up with Warlord 27647 | -2/Research | Research machine network offline 27780 | -2/Research | Spotted B-90 Cyclops 27788 | -2/Research | Destroyed B-90 Cyclops 27795 | -2/Research | Found Prototype Processor 27796 | -2/Research | Identified Spectral Analyzer 27893 | -2/Research | Borebot progress halted 27938 | -2/Research | Discovered new exit (range 9) 28026 | -2/Research | Found Fusion Bomb Launcher 28103 | -2/Research | Borebot progress halted 28151 | -2/Research | Identified exit to Access 28174 | -2/Research | Borebot progress halted 28578 | -2/Research | Discovered new exit (range 4) 28659 | -2/Research | Discovered exit to Access (range 15) 28686 | -2/Research | Entered Quarantine 28687 | -2/Quarantine | Maximum security lockdown engaged 28707 | -2/Quarantine | Found Alien Artifact 28707 | -2/Quarantine | Identified Matter Drive 28752 | -2/Quarantine | Found Sigix Corpse 28780 | -2/Quarantine | Discovered exit to Access (range 11) 28815 | -2/Quarantine | Garrison activated, responded to threat 28910 | -2/Quarantine | Destroyed 25 combat bots 28913 | -2/Quarantine | Spotted Investigator 28916 | -2/Quarantine | Spotted Striker 28921 | -2/Quarantine | Destroyed Investigator 28929 | -2/Quarantine | Destroyed Striker 28941 | -2/Quarantine | Spotted Executioner 28958 | -2/Quarantine | Destroyed Executioner 29005 | -2/Quarantine | Destroyed 21 combat bots 29028 | -2/Quarantine | Scanned by Researcher 29068 | -2/Quarantine | Spotted Executioner 29070 | -2/Quarantine | Spotted Executioner 29072 | -2/Quarantine | Spotted Striker 29090 | -2/Quarantine | Destroyed 12 combat bots 29091 | -2/Quarantine | Spotted Executioner 29092 | -2/Quarantine | Met incapacitated Sigix Warrior 29092 | -2/Quarantine | Lockdown squad dispatched 29106 | -2/Quarantine | Destroyed Striker 29109 | -2/Quarantine | Warped through subspace 29120 | -2/Quarantine | Lost 3 parts (3u) 29126 | -2/Quarantine | Found Alien Artifact 29126 | -2/Quarantine | Identified Phase Redirector 29146 | -2/Quarantine | Found Alien Artifact 29146 | -2/Quarantine | Identified Stasis Generator 29153 | -2/Quarantine | Found Alien Artifact 29160 | -2/Quarantine | Found Alien Artifact 29171 | -2/Quarantine | Entered Access 29171 | -1/Access | Evolved 2 slots: Power x1, Utility x1 29266 | -1/Access | Spotted B-99 Colossus 29266 | -1/Access | Destroyed B-99 Colossus 29272 | -1/Access | Found Hvy. Reflective Plating 29285 | -1/Access | Found Prototype Ballistic Gun 29286 | -1/Access | Identified Multirail 29306 | -1/Access | Found Prototype Launcher 29340 | -1/Access | Identified Gui. Micro-nuke Launcher 29421 | -1/Access | First assault squad dispatched 29441 | -1/Access | Discovered new exit (range 6) 29472 | -1/Access | Found Antimissile System 29509 | -1/Access | Identified Terrabomb (x2) 29800 | -1/Access | Fabricated Assault Drone Bay (x1) 29814 | -1/Access | Found Thermal Barrier 29915 | -1/Access | Fabricated Assault Drone Bay? 29972 | -1/Access | Discovered new exit (range 7) 29994 | -1/Access | Entered Command 30253 | -1/Command | Disengaged cave seal 30253 | -1/Command | Derelicts emerged from the dark tunnel 30253 | -1/Command | Welcomed Warlord to Command 30254 | -1/Command | Disengaged cave seal 30254 | -1/Command | Derelicts emerged from the dark tunnel 30338 | -1/Command | Spotted B-99 Colossus 30344 | -1/Command | Destroyed B-99 Colossus 30361 | -1/Command | Spotted M Guard 30362 | -1/Command | Spotted Combat Programmer 30368 | -1/Command | Spotted Combat Programmer 30370 | -1/Command | Spotted M Guard 30381 | -1/Command | Destroyed M Guard 30387 | -1/Command | Destroyed M Guard 30396 | -1/Command | All MAIN.C guards destroyed 30406 | -1/Command | Found Zero-point Reactor 30408 | -1/Command | Found Zero-point Reactor 30409 | -1/Command | Warlord commented on Warlord statues 30413 | -1/Command | Found Prototype Device 30413 | -1/Command | Identified AEGIS Remote Shield 30415 | -1/Command | Found Prototype Protection 30417 | -1/Command | Found Zero-point Reactor 30422 | -1/Command | Lost 4 parts (3u1w) 30523 | -1/Command | P-80 Master assimilated allied HD-VWQ(s) 30551 | -1/Command | Identified Hvy. Regenerative Plating 30594 | -1/Command | Met MAIN.C 30594 | -1/Command | Hacked MAIN.C using A7's code 30614 | -1/Command | 0b10 Conduit disabled 30618 | -1/Command | MAIN.C activated Command garrisons 30635 | -1/Command | Destroyed MAIN.C 30637 | *** | Establishing Free Derelict Territories! Last Messages --------------- 30623_ Slug penetrates Reinforced Barrier. 30623_ 5O-TSW(p) resets Assault Drone, system corruption cleaned. 30624_ MAIN.C reaction time slowed by virus. 30624_ Slug penetrates MAIN.C. 30625_ Assault Drone released from Assault Drone Bay. 30625_ Slug penetrates MAIN.C. 30625_ Slug penetrates P2-HNT(K). 30626_ MAIN.C reaction time slowed by virus. 30627_ Knocked back. 30630_ Slug penetrates MAIN.C. 30632_ MAIN.C suffers critical hit. 30632_ Slug penetrates 0b10 Conduit. 30632_ Slug penetrates MAIN.C. 30635_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 30635_ MAIN.C destroyed. 30636_ System corrupted: Matter fused (-8). Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#####################?????????? | | ?????????????????#""""""" """" #?????????? | | ?????????????????#"" "" #?????????? | | ?????????????????#""""" "" ########### | | ?????????????????#""""""""""" + | | ?????????????????#" " """ g + | | ?????????????????#"" """""" g g + | | ?????????????????#"" """""" Wgl M ########### | | ?????????????????# """""" gMMM #?????????? | | ?????????????????# "" *% #?????????? | | ?????????????????# " isigii ""#?????????? | | ?????????????????#""""" n ilsn """""""#?????????? | | ?????????????????#"" gKlKlp" """""""#?????????? | | ?????????????????# n@ """"""""""#?????????? | | ?????????????????# l " " " " #?????????? | | ?????????????????# n " " " " #?????????? | | ????????# " " " """" " #?????????? | | ????????# """ " " """" #?????????? | | ????????# " " " " #?????????? | | ????????# ##### """""""""" " #?????????? | | ????????# ?????# " """ " """"""""#?????????? | | ????????# ???????# """ " " " ???????????? | | ????????#????????######################??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 100 Energy Generation 117 Energy Capacity 1310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 22 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 10 EM Shielding 2 Armor Coverage 1425 Resistance: KI 25 Resistance: TH 30 Resistance: EM 90 Weapon Shielding 100 Point Defense Rating 240 Phase Shifting 20 Evasion (%) 91 Targeting Accuracy 16 Melee Accuracy 8 Launcher Accuracy 40 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 3 Matter Filtering 30 Particle Charging 25 Overload Amplification 75 Offensive Hacking 60 Defensive Hacking 12 Item Schematics ----------------- Cmb. Airjet | -7/Factory | Scanalyzed Powered Armor | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cmb. Linear Gravjet | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -6/Factory Cmb. Airjet | x2 | -5/Factory Cmb. Linear Gravjet | x2 | -3/Research Cmb. Linear Gravjet | x2 | -3/Research Cmb. Linear Gravjet | x2 | -3/Research Assault Drone Bay | x1 | -1/Access Assault Drone Bay | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Reactor Matter Drive Transdimensional Reconstructor Phase Redirector Stasis Generator Achievements -------------- None Challenges ------------ None Game ------ Seed CooledSiegeMaul Manual? 0 Play Time 08:57:20 Cumulative 1333.5 hours Start 2021.04.11 @ 20:59:58 End 2021.04.13 @ 23:14:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 418 Rogue 418 Adventurer 0 Explorer 0 Win Type 7 Total 263 Types 215/7/15/4/3/2/15/1/1 Lore% 99 Gallery% 99 Achievement% 95 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee20b160-8d10-46c3-8e26-a2fd5d3cc55c