Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.09 @ 19:58:10 Player: ILikeMonsters1890 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (74) 370 Value Destroyed (1878) 1878 Prototype IDs (19) 380 Alien Tech Used (1) 200 Bonus (393) 393 TOTAL SCORE: 7421 Bonus ------- Follower Combat Kills 93 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 238/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Gravity Neutralizer Improved Melee Analysis Suite > --- WEAPON (3) ------- Makeshift Hammer Makeshift Hammer > --- INVENTORY (5) ---- Cooling System Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Makeshift Hover Unit VTOL Module VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Gravity Neutralizer Improved Melee Analysis Suite Layered Medium Armor Plating > --- WEAPON ----------- Katana Greatsword > --- INVENTORY -------- Nuclear Core Nuclear Core Flexi-carbon Leg Cooling System Gravity Neutralizer Improved Grenade Launcher [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion VTOL Module Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Makeshift Hover Unit Flight Unit VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Katana Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Slots Evolved 8 | . . 2 . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . 2 1 . . . . . . Utility 4 | . . 2 . . 1 . . . . 1 . Weapon 1 | . . . . . . . . . . 1 . Parts Attached 101 | 5 13 7 3 18 5 5 1 . 23 12 9 Power 17 | 1 4 1 . 3 1 . . . 2 3 2 Engine 8 | 1 1 1 . 3 . . . . 1 1 . Core 9 | . 3 . . . 1 . . . 1 2 2 Reactor . | . . . . . . . . . . . . Propulsion 30 | 3 4 2 . 7 2 3 . . 7 1 1 Treads 1 | . . . . . . . . . 1 . . Leg 4 | . . . . . . . . . 3 . 1 Wheel 9 | 3 4 2 . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . Flight 15 | . . . . 7 2 3 . . 2 1 . Utility 23 | 1 2 2 . 5 2 2 . . 4 4 1 Device 11 | 1 . 2 . 2 1 . . . 1 3 1 Storage 3 | . 1 . . 1 . . . . 1 . . Processor 3 | . 1 . . . 1 . . . 1 . . Hackware . | . . . . . . . . . . . . Protection 6 | . . . . 2 . 2 . . 1 1 . Artifact . | . . . . . . . . . . . . Weapon 31 | . 3 2 3 3 . . 1 . 10 4 5 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 5 | . 3 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 7 | . . . 1 . . . . . 4 . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 5 | . . 1 1 1 . . . . . . 2 Slashing Weapon 14 | . . . . 2 . . 1 . 6 4 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . 1 1 . Parts Lost 33 | . 1 . . 1 . 3 . . 10 5 13 Power 4 | . . . . . . . . . 1 . 3 Propulsion 15 | . . . . 1 . 3 . . 4 4 3 Utility 11 | . 1 . . . . . . . 5 1 4 Weapon 3 | . . . . . . . . . . . 3 Highest Loss Streak 8 | . 1 . . 1 . 2 . . 6 4 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 96 100 100 92 92 91 85 85 67 63 37 Engine 5 | . 7 11 11 9 . . . . . 3 1 Core 3 | . 6 . . . 7 7 7 7 6 2 3 Leg 1 | . . . . . . . . . 10 5 . Wheel 9 | . 28 22 22 . . . . . . . . Hover 1 | . . . . . . . . . 5 6 1 Flight 14 | . . . . 35 38 41 35 35 8 12 4 Device 13 | . 7 22 22 14 23 14 14 14 4 11 8 Storage 9 | . 14 11 11 9 7 7 7 7 7 6 5 Processor 8 | . 4 11 11 9 7 7 7 7 12 6 6 Protection 2 | . . . . 3 . 7 7 7 3 1 . Ballistic Gun 6 | . 27 21 . . . . . . . . . Impact Weapon 3 | . . . 20 5 . . . . . . . Slashing Weapon 3 | . . . . 5 7 7 7 7 1 6 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 35 | 13 28 34 35 18 17 19 22 22 24 27 30 Greatest Support 50 | 26 20 24 24 17 22 26 22 22 50 32 24 Greatest Overweight (x) 5 | . 1 1 1 1 . . . . 3 . 5 Average Overweight (x) . | . . 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 8 8 8 8 8 8 8 Average Capacity 9 | 8 8 15 15 8 8 8 8 8 8 8 7 Most Carried 15 | 6 8 15 15 14 8 8 8 7 8 8 8 Average Carried 9 | 4 7 14 15 8 7 6 6 7 6 7 4 Final Capacity 15 | 8 15 15 15 8 8 8 8 8 8 8 5 Final Carried 15 | 5 8 15 15 8 8 6 7 7 8 8 1 Class Distribution -------------------- 57% | Mutant 28% | Sprinter 7% | Derelict-Mutant 3% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Matter Collected 1677 | 306 134 371 52 160 . 125 10 . 321 150 48 Remotely . | . . . . . . . . . . . . Salvage Created 2514 | 201 350 538 99 454 . 75 47 . 283 150 317 Parts 137 | 16 22 36 5 18 . 2 2 . 19 7 10 Haulers Intercepted 3 | . 1 1 . . . . . . . 1 . Recyclers Shooed 5 | 1 1 . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . 2 . . 17 . 7 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Combat Hostiles Destroyed 52 | . 7 12 2 7 . . . . 14 1 9 Melee 8 | . . . . 4 . . . . 2 1 1 Guns 19 | . 7 12 . . . . . . . . . AOE 21 | . . . 2 . . . . . 12 . 7 Classes Destroyed 13 | 3 3 3 . 2 . . 1 . . . 1 Worker 6 | 2 1 2 . 1 . . . . . . . Tunneler 6 | 5 . . 1 . . . . . . . . Hauler 3 | . 1 1 . . . . . . . 1 . Recycler 4 | 1 1 . . 2 . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . Watcher 2 | . . 2 . . . . . . . . . Swarmer 20 | . 4 4 . . . . . . 9 . 3 Cutter 2 | . . . . 2 . . . . . . . Grunt 21 | . 3 6 1 3 . . . . 4 . 4 Brawler 4 | . . 1 1 . . . . . 1 . 1 Duelist 1 | . . . . . . . . . . . 1 Sentry 4 | . . 1 . 2 . . . . . 1 . Samaritan 1 | . . . . . . . 1 . . . . Best Kill Streak 5 | 4 3 5 2 5 . . . . 4 1 5 Combat Bots Only 5 | . 3 4 2 3 . . . . 4 1 5 Max Kills in Single Turn 3 | 1 2 1 2 1 . . 1 . 3 1 2 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . . . 2 . . . . . 3 . 2 Melee 1 | . . . . 1 . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Damage Taken 4384 | . 309 388 . 377 65 197 24 . 858 729 1437 Core 1373 | . 106 105 . 88 15 27 6 . 166 95 765 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 76 | 100 57 . 73 84 . . . . 69 . . Volleys Fired 128 | 28 34 43 2 . . . . . 16 . 5 Largest 2 | 2 2 2 1 . . . . . 1 . 1 Hottest 43 | 40 40 43 33 . . . . . 36 . 36 Shots Fired 233 | 56 68 86 2 . . . . . 16 . 5 Gun 210 | 56 68 86 . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 23 | . . . 2 . . . . . 16 . 5 Special . | . . . . . . . . . . . . Kinetic 210 | 56 68 86 . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 23 | . . . 2 . . . . . 16 . 5 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 13 | 6 13 13 3 . . . . . 9 . 5 Robot Miss Streak 6 | 2 6 3 . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 206 | 36 44 56 4 32 . 1 1 . 18 6 8 Core Hits 106 | 15 24 22 2 7 . 1 . . 21 2 12 Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed 4 | . . . . 3 . . . . . . 1 Critical Strikes 8 | . . . . 4 . . . . 1 2 1 Smash 5 | . . . . 4 . . . . . . 1 Sever 3 | . . . . . . . . . 1 2 . Melee Attacks 80 | . . . 3 41 . 6 1 . 6 17 6 Impact 29 | . . . 3 23 . . . . . . 3 Slashing 51 | . . . . 18 . 6 1 . 6 17 3 Piercing . | . . . . . . . . . . . . Sneak Attacks 14 | . . . 3 8 . . 1 . 1 1 . Combat Hostiles 1 | . . . . 1 . . . . . . . Follow-up Attacks 5 | . . . . 4 . . . . . . 1 Damage Inflicted 6065 | 307 367 781 255 1173 . 63 155 . 1712 380 872 Guns 1451 | 307 367 777 . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 2188 | . . . 70 . . . . . 1402 . 716 Melee 2422 | . . . 185 1173 . 63 155 . 310 380 156 Ramming 4 | . . 4 . . . . . . . . . Kinetic 1451 | 307 367 777 . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 2188 | . . . 70 . . . . . 1402 . 716 Electromagnetic . | . . . . . . . . . . . . Impact 884 | . . . 185 543 . . . . . . 156 Slashing 1538 | . . . . 630 . 63 155 . 310 380 . Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 719 | . . . 75 231 . . 126 . 169 16 102 Projectiles . | . . . . . . . . . . . . Explosions 175 | . . . . . . . . . 113 . 62 Melee 544 | . . . 75 231 . . 126 . 56 16 40 Knockbacks 8 | . . . 2 6 . . . . . . . Impact 7 | . . . 2 5 . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . Self-Inflicted Damage 242 | . . 1 . . . . . . 207 . 34 Shots 5 | . . . . . . . . . 4 . 1 Rammed 2 | . . 2 . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 298 | . 22 6 . 13 26 298 57 33 50 10 17 Average Temperature 43 | . 7 6 . 6 13 75 24 15 29 10 11 Received Heat Transfer 1294 | . 102 171 . 162 36 36 6 . 225 61 495 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 10 | . . . 2 6 . . . . . . 2 Impact Corruptions 11 | . . . 3 7 . . . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Peak Influence 470 | 40 283 327 212 470 299 . . . . 226 . Initial 213 | . 26 35 88 . 213 . . . . 94 . Average 157 | 19 138 165 156 199 244 . . . . 146 . Maximum Alert Level 2 | . 1 1 1 2 1 . . . . 1 . Low Security (%) 52 | 100 61 54 29 40 . . . . . 83 . Level 1 46 | . 38 45 70 54 100 . . . . 16 . Level 2 1 | . . . . 4 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 1 1 . 4 1 . . . 1 5 . Investigation 5 | . . . . 1 . . . . 1 3 . Extermination . | . . . . . . . . . . . . Reinforcement 8 | . 1 1 . 3 1 . . . . 2 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . 2 . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Distress Signals 9 | . 2 3 . 2 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 138 | . 15 19 . 30 6 8 1 . 23 20 16 Peak Tracking Total 10 | . 4 6 . 9 6 6 1 . 7 10 8 Tactical Retreats 22 | . 3 . . 9 1 4 1 . . 2 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Traps Triggered 4 | . 3 . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Machines Accessed 31 | . 3 3 1 6 3 . . 4 1 9 1 Terminals 20 | . 3 2 1 6 1 . . . 1 6 . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 . . . . 2 . Recycling Units 2 | . . 1 . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 102 | . 8 9 1 21 6 . . 31 4 21 1 Successful 58 | . 3 3 . 8 3 . . 31 4 5 1 Failed 44 | . 5 6 1 13 3 . . . . 16 . Catastrophic 6 | . . . 1 . . . . . . 5 . Database Lockouts . | . . . . . . . . . . . . Manual 38 | . 7 5 . 14 6 . . . . 6 . Terminals 58 | . 8 7 1 21 3 . . . 4 14 . Fabricators . | . . . . . . . . . . . . Repair Stations 7 | . . . . . 2 . . . . 5 . Recycling Units 3 | . . 2 . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . Terminal Hacks 49 | . 2 2 . 3 2 . . 31 4 4 1 Record 15 | . . . . . . . . 11 4 . . Part Schematic 12 | . . . . . . . . 12 . . . Robot Schematic 5 | . . . . . . . . 5 . . . Robot Analysis 2 | . . . . . 2 . . . . . . Prototype ID Bank 6 | . . . . 1 . . . 3 . 2 . Open Door 1 | . . . . . . . . . . . 1 Branch Access Points 1 | . . 1 . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . 1 . Zone Layout 4 | . 1 . . 2 . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . . 5 1 . . . . 1 . Terminals 7 | . 1 . . 5 . . . . . 1 . Assimilate 2 | . . . . 2 . . . . . . . Botnet 5 | . 1 . . 3 . . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Mechanics 1 | . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 3 3 1 6 3 . . . 1 9 . Full Trace Events 6 | . 1 . . 1 . . . . 1 3 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 12 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Total Allies 3 | . . . 1 1 . . . . 1 . . Largest Group 1 | . . . 1 1 . . . . 1 . . Highest-Rated Group 96 | . . . 31 10 . . . . 96 . . Highest-Rated Ally 96 | . . . 31 10 . . . . 96 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 14 | . . . 5 . . . . . 9 . . Total Damage 458 | . . . 84 . . . . . 374 . . Kills 3 | . . . . . . . . . 3 . . Allies Corrupted 1 | . . . . 1 . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Robot Analysis Total 2 | . . . . . 2 . . . . . . Derelict Logs Recovered 5 | . . . 1 . . 2 1 . . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Turns Passed 3984 | 174 443 548 524 574 91 413 130 19 547 313 208 Spaces Moved 4887 | 75 322 369 473 706 153 1102 472 77 426 410 302 Core 31 | . . . . . . . . . . . 31 Treads . | . . . . . . . . . . . . Legs 199 | . . . . . . . . . 183 . 16 Wheels 1239 | 75 322 369 473 . . . . . . . . Hover 327 | . . . . . . . . . 90 183 54 Flight 3091 | . . . . 706 153 1102 472 77 153 227 201 Fastest Speed 20 | 80 80 95 105 26 23 20 24 24 24 38 40 Average Speed 54 | 80 81 100 105 26 23 23 24 24 105 57 56 Slowest Speed 300 | 90 95 105 105 106 24 27 27 24 280 80 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 9 | . . . . 3 1 4 . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 48 | 3 43 37 95 57 5 88 65 68 63 18 37 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . 1 . . 1 Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . 1 . Scrap Searched 13 | . . . 2 . . 4 3 . 3 . 1 Spaces Dug 9 | . . . . . . 5 . . . 1 3 Terrain Destroyed 162 | . . . 22 . . 5 . . 96 1 38 Melee 9 | . . . . . . 5 . . . 1 3 Projectile . | . . . . . . . . . . . . AOE 153 | . . . 22 . . . . . 96 . 35 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Total 5860 | 144 445 465 492 1036 204 1237 481 76 497 457 326 Wait 543 | 25 58 23 10 247 47 124 5 . . . 4 Move 4858 | 74 321 368 472 699 150 1093 471 76 425 407 302 Hop 9 | . . . . 3 1 4 . . . 1 . Pick Up 66 | 6 11 13 . 10 1 3 2 . 11 9 . Fast Attach 25 | . 6 1 1 4 . . . . 7 4 2 Attach 39 | 1 1 2 . 3 2 4 1 . 13 5 7 Detach 11 | . . . 1 1 . . . . 6 2 1 Swap 38 | 4 6 4 2 11 3 2 . . 3 3 . Drop 66 | 6 8 9 1 21 . 1 1 . 10 9 . Fire 128 | 28 34 43 2 . . . . . 16 . 5 Melee 75 | . . . 3 37 . 6 1 . 6 17 5 Ram 2 | . . 2 . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 175 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 16) 617 | -10/Materials | Identified exit to Materials 618 | -10/Materials | Entered another Materials area 618 | -9/Materials | Evolved 2 slots: Utility x2 737 | -9/Materials | Identified exit to Mines 737 | -9/Materials | Identified exit to Storage 1166 | -9/Materials | Entered Mines 1366 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1491 | -9/Mines | Learned Materials emergency access door positions 1534 | -9/Mines | Received a Mining Laser from a helpful Derelict 1681 | -9/Mines | Discovered new exit (range 9) 1689 | -9/Mines | Identified exit to Materials 1690 | -9/Mines | Entered Materials 1690 | -8/Materials | Evolved 2 slots: Propulsion x2 2155 | -8/Materials | Build established: Sprinter 2224 | -8/Materials | Discovered new exit (range 5) 2225 | -8/Materials | Identified exit to Factory 2264 | -8/Materials | Entered Factory 2264 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2342 | -7/Factory | Discovered new exit (range 15) 2345 | -7/Factory | Identified exit to Factory 2346 | -7/Factory | Discovered new exit (range 14) 2355 | -7/Factory | Identified exit to Lower Caves 2355 | -7/Factory | Entered Lower Caves 2363 | -7/Lower Caves | Found Alien Artifact 2364 | -7/Lower Caves | Identified Core Expander 2364 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 2559 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2624 | -7/Lower Caves | Encountered a Warlord checkpoint 2768 | -7/Lower Caves | Discovered new exit (range 3) 2768 | -7/Lower Caves | Identified exit to Lower Caves 2768 | -7/Lower Caves | Entered another Lower Caves area 2806 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2895 | -7/Lower Caves | Discovered new exit (range 10) 2897 | -7/Lower Caves | Identified exit to Data Miner 2898 | -7/Lower Caves | Entered Data Miner 2898 | -7/Data Miner | Discovered new exit (range 6) 2900 | -7/Data Miner | Identified exit to Proximity Caves 2903 | -7/Data Miner | Met Data Miner 2907 | -7/Data Miner | Learned location of Section 7 (-2) 2907 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2911 | -7/Data Miner | Received God Mode back door access code from Data Miner 2917 | -7/Data Miner | Entered Proximity Caves 2977 | -6/Proximity Caves | Lost 6 parts (4n2u) 3010 | -6/Proximity Caves | Escorted by Enhanced Grunt 3448 | -6/Proximity Caves | Discovered exit to Factory (range 6) 3464 | -6/Proximity Caves | Entered Factory 3464 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3585 | -6/Factory | Spotted B-75 Beast 3643 | -6/Factory | Lost 4 parts (3n1u) 3652 | -6/Factory | Incoming investigation squad redirected 3723 | -6/Factory | Discovered new exit (range 5) 3766 | -6/Factory | Incoming investigation squad redirected 3777 | -6/Factory | Entered Lower Caves 3779 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3791 | -6/Lower Caves | Spotted B-75 Beast 3814 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3870 | -6/Lower Caves | Build established: Mutant 3887 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 3927 | -6/Lower Caves | Core integrity fell below 50% 3956 | -6/Lower Caves | Core integrity fell below 20% 3985 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03965_ Connecting with WAR.Sys... 03965_ Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. 03971_ Acquired Mak. Hammer. 03972_ L-41 Fighter destroyed. 03973_ Acquired 48 matter. 03976_ Core Shielding fries itself beyond repair. 03977_ Acquired Mak. Hammer. 03979_ Sml. Storage Unit destroyed. 03979_ Lgt. Fission Core destroyed. 03980_ Carbon-fiber Leg fries itself beyond repair. 03981_ Axe fries itself beyond repair. 03982_ G-50 Soldier suffers critical hit (Smash). 03982_ Destroyed Adv. Heat Sink. 03982_ G-50 Soldier system corrupted by crushing effect. 03982_ Mak. Hammer follow-up attack on G-50 Soldier. 03983_ G-50 Soldier system terminally corrupted. 03983_ Hvy. Laser fried. 03983_ Carbon-fiber Leg fried. Map ----- +----------------------------------------------------+ | ??????## ### ##????????????? #???????# | | ???????## ### #????????????????????# ?## | | ????????## ## ##???????????????????## #" | | ????????## #????????????????????# | | ???????## #????????????????????# | | ?????### #???????????????????## ### | | ?????# % #########???????????# ??? | | ?????# ### #???????????# #### | | ?????## ###?## #???????????#$ | | ??????#### ##???# ### #???????????# | | ?????????## ##??# ##?# #???????????# | | ??????????# ##?#######?# #???????????# | | ??????????# ##???## #?# #??####?????# | | ??????????# #???# #?# #?## #????## | | ??????????# ##???# #?# #?# #??### ### | | ?????????## #????# ### ### #???# ### | | ?????????# ##????# ## ## ##### ## | | ?????????# ##?????# # | | ?????????##### ##????### # | | ?????????????###?????#; ######## ## | | ??????????????????####; ##??????# ### | | ??????????????????#[[/%;;"# #??????? ?## | | ??????????????????#[[% X# #### ## #?### | | ??????????????????# * ## ##???## | | ??????????????????#[[]] %# ##?????## | | ??????????????????#[[]###@gY #### ####???????# | | ??????????????????#####?# g #??? #??????????# | | ???????????????????????# ? #??????????# | | ?????????????????????? ### #??????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# ## ??????????????? | | ????????????????????# ##? ??????????????? | | ????????????????????# ## ##??# #?????????????? | | ???????????????????? #?###????# #????????????? | | ???????????????????# #?????????? ????????????? | | ??????????????????? ???????????? ???????????? | | ?????????????????? ????????????? ????????????? | | ??????????????????? ??????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Evasion (%) 73 Melee Accuracy 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free Adv. Focal Shield | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed RiotGreatCleaver Manual? 0 Play Time 01:07:40 Cumulative 106.6 hours Start 2022.12.08 @ 22:52:05 End 2022.12.09 @ 19:58:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 52 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 110ecdca-4d0c-484c-b87f-79af69fe05fe