Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.13 @ 22:24:50 Player: Lazz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1225) 1225 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (507) 507 TOTAL SCORE: 4757 Bonus ------- Follower Combat Kills 7 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 230/300 Energy 22/100 System Corruption 40% Temperature Cool (0) Movement Treading (166) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Light Treads Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (3) ------ Active Sensor Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit High-capacity Matter Pod (200) Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Wheel Wheel Compact Wheel > --- UTILITY ---------- Active Sensor Suite > --- WEAPON ----------- Beamcaster Advanced EMP Blaster Advanced EMP Blaster > --- INVENTORY -------- High-capacity Matter Pod Beam Cannon [Rating: 50] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Wheel Treads Armored Treads Leg Titanium Leg Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 3 | . . 2 . . 1 . Utility 1 | . . . . . 1 . Weapon 1 | . . . . 1 . . Parts Attached 53 | 7 1 14 5 15 3 8 Power 11 | 1 . 2 1 5 . 2 Engine 11 | 1 . 2 1 5 . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 19 | 2 1 5 1 5 . 5 Treads 5 | . . . . . . 5 Leg 1 | . . . . 1 . . Wheel 13 | 2 1 5 1 4 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 2 . 2 1 2 1 . Device 4 | 1 . . 1 1 1 . Storage 2 | 1 . 1 . . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 15 | 2 . 5 2 3 2 1 Energy Gun 8 | 1 . 1 2 1 2 1 Energy Cannon 3 | . . 3 . . . . Ballistic Gun 2 | 1 . 1 . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Corrupted Parts 5 | . . . . . . 5 System Corruption 40 | . . . . . . 40 Parts Lost 33 | . . 11 . 10 . 12 Power 8 | . . 1 . 3 . 4 Propulsion 14 | . . 7 . 3 . 4 Utility 2 | . . 1 . 1 . . Weapon 9 | . . 2 . 3 . 4 Highest Loss Streak 12 | . . 3 . 6 . 12 To Critical Strikes . | . . . . . . . Average Backups 7 | 4 7 8 8 8 5 4 Power . | . . . 2 . . . Propulsion 1 | 2 6 1 . . . . Utility 1 | . . 1 1 4 2 3 Weapon 3 | . 1 5 5 3 2 . Tool/Special . | . . . . . . . Unused Backups 8 | 1 1 . . . 4 2 Power . | . . . . . . . Propulsion 2 | 1 1 . . . . . Utility 4 | . . . . . 2 2 Weapon 2 | . . . . . 2 . Tool/Special . | . . . . . . . Average Slot Usage (%) 76 | . 100 82 64 78 73 38 Engine 10 | . 14 10 4 12 15 8 Leg 1 | . . . . 4 7 2 Wheel 24 | . 28 33 18 20 23 5 Device 8 | . 14 5 8 8 4 7 Storage 9 | . 14 11 11 9 1 . Energy Gun 11 | . 14 4 19 16 13 8 Energy Cannon 3 | . . 10 . 2 . . Ballistic Gun 4 | . 14 6 . . . . Launcher 1 | . . . . 4 7 . Peak Build Rating 50 | 9 9 16 14 31 50 49 Average Rating 15 | 5 9 12 8 21 46 37 On Entrance 16 | . 9 9 4 14 31 49 Avg Prop Armor Cover (%) 6 | . . . . 6 5 6 Naked Turns . | . . . . . . . Heaviest Build 36 | 15 15 27 20 36 29 33 Greatest Support 100 | 26 26 46 26 36 36 100 Greatest Overweight (x) 10 | . . 1 . 1 . 10 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 5 Average Capacity 8 | 7 8 9 10 10 5 5 Most Carried 10 | 8 8 10 10 10 10 5 Average Carried 7 | 4 7 8 8 9 4 3 Final Capacity 10 | 8 8 10 10 10 5 5 Final Carried 10 | 7 8 9 10 10 5 3 Class Distribution -------------------- 51% | Mutant 29% | Scavenger-Mutant 9% | Scavenger-Skirmisher 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Matter Collected 1002 | 312 270 189 66 155 . 10 Remotely . | . . . . . . . Salvage Created 1912 | 205 239 443 254 637 . 134 Parts 131 | 25 23 26 11 38 . 8 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 4 | . . 1 2 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Combat Hostiles Destroyed 32 | . 5 11 4 11 . 1 Guns 18 | . 5 5 2 6 . . Cannons 6 | . . 5 . 1 . . AOE 6 | . . 1 . 4 . 1 Classes Destroyed 11 | 3 4 3 . 1 . . Worker 6 | 2 . 1 2 1 . . Builder 2 | . 1 . . 1 . . Tunneler 7 | 5 . . 1 1 . . Hauler 1 | . . 1 . . . . Recycler 4 | 1 . . 1 2 . . Operator 2 | . 1 1 . . . . Watcher 3 | . 1 2 . . . . Swarmer 12 | . . 6 2 4 . . Grunt 16 | . 5 4 2 5 . . Sentry 2 | . . 1 . 1 . . Heavy 2 | . . . . 1 . 1 Best Kill Streak 9 | 8 4 9 3 7 . 1 Combat Bots Only 4 | . 3 3 2 4 . 1 Max Kills in Single Turn 3 | 1 1 1 1 3 . 1 Gunslinging . | . . . . . . . Exploded 3 | . . 1 . 3 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Hostile Shots Fired 345 | . 36 116 10 68 . 115 Missed 104 | . 14 32 5 19 . 34 Hits 241 | . 22 84 5 49 . 81 Melee 1 | . . 1 . . . . Projectile 240 | . 22 83 5 49 . 81 Critical Strikes 10 | . . 1 . 2 . 7 Damage Taken 3909 | . 219 971 60 958 . 1701 Core 1310 | . 60 222 22 298 . 708 Absorbed by Shields . | . . . . . . . Redirected to Shielding 12 | . . 12 . . . . Core Remaining (%) 65 | 100 76 . 39 45 . . Volleys Fired 145 | 14 21 52 20 33 . 5 Largest 3 | 2 2 2 2 3 . 3 Hottest 181 | 70 70 126 90 180 . 181 Shots Fired 287 | 28 42 101 40 64 . 12 Gun 246 | 28 42 70 40 56 . 10 Cannon 34 | . . 31 . 3 . . Launcher 7 | . . . . 5 . 2 Special . | . . . . . . . Kinetic 79 | 14 21 44 . . . . Thermal 148 | 14 21 10 40 56 . 7 Explosive . | . . . . . . . Electromagnetic 60 | . . 47 . 8 . 5 Robot Hit Streak 12 | 3 5 11 7 12 . 11 Robot Miss Streak 8 | 2 3 8 2 2 . 1 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 3 . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 179 | 14 24 59 26 45 . 11 Core Hits 84 | 9 14 19 9 28 . 5 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . 3 1 4 2 . . Burn 9 | . 3 . 4 2 . . Corrupt 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3667 | 190 315 1328 305 1101 . 428 Guns 2158 | 190 315 432 305 771 . 145 Cannons 636 | . . 615 . 21 . . Explosions 848 | . . 256 . 309 . 283 Melee . | . . . . . . . Ramming 25 | . . 25 . . . . Kinetic 417 | 65 175 177 . . . . Thermal 1735 | 125 140 292 305 771 . 102 Explosive . | . . . . . . . Electromagnetic 1490 | . . 834 . 330 . 326 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 40 | . . 4 4 . . 40 Average Corruption 5 | . . 4 4 . . 23 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . 2 1 . . 1 Message Errors 1 | . . 1 . . . . Matter Fused 1 | . . . 1 . . . Heat Flow Errors 1 | . . 1 . . . . Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 70 | . . 64 . . . 6 Projectiles 21 | . . 21 . . . . Explosions 49 | . . 43 . . . 6 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 190 | . . 88 . 83 . 19 Shots 6 | . . 3 . 2 . 1 Rammed 4 | . . 4 . . . . Targets Rammed 4 | . . 4 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 523 | 45 105 223 165 523 . 58 Average Temperature 66 | 17 36 66 49 119 . 26 Received Heat Transfer 1269 | . 96 321 33 243 . 576 Effects 1 | . . . . 1 . . Shutdowns 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . 5 . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Melted 10 | . 1 1 4 3 . 1 Heat Transferred 4450 | 370 629 461 1114 1654 . 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . 5 . 1 . 1 Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Maximum Alert Level 1 | . . 1 . 1 . . Low Security (%) 91 | 100 100 86 100 78 100 100 Level 1 8 | . . 13 . 21 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 272 | 10 113 260 94 272 119 72 Initial 119 | . . 40 55 32 119 72 Average 83 | 3 45 125 47 131 113 20 Influence Increases 1419 | 40 153 571 159 460 5 31 Destroy 0b10 Robot/C 660 | . 100 220 100 220 . 20 Destroy 0b10 Robot/NC 130 | 40 15 25 20 25 . 5 Destroy Leader 148 | . 22 56 20 50 . . Allied During Kill 4 | . . . 4 . . . Successful Hack 5 | . . . . . 5 . Select Force Hacks 30 | . . 30 . . . . Disable Machine 150 | . . 30 15 105 . . Destroy Structure 52 | . 1 15 . 30 . 6 Lose Combat Pursuer 240 | . 15 195 . 30 . . Influence Decreases 1419 | 40 55 525 219 282 163 135 Entered New Map 374 | . . 58 89 52 143 32 Time Decay 551 | 40 55 196 110 130 20 . Search Patrol Dispatched 100 | . . 100 . . . . Lost Part 303 | . . 100 . 100 . 103 Lost Ally 20 | . . . 20 . . . Purge Threat 71 | . . 71 . . . . Squads Dispatched 10 | . 2 4 . 3 . 1 Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 8 | . 1 3 . 3 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered 1 | . . 1 . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Distress Signals 2 | . 1 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 12 28 5 12 . 8 Peak Tracking Total 7 | . 4 4 2 6 . 7 Tactical Retreats 9 | . 1 7 . 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Disabled 10 | . . 2 1 7 . . Max in Single Turn 2 | . . 1 1 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Accessed 4 | . 1 2 . . 1 . Terminals 2 | . . 1 . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . 3 9 . . 1 . Successful 6 | . . 5 . . 1 . Failed 7 | . 3 4 . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . 1 . . . . Terminals 4 | . . 3 . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers 6 | . . 6 . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . 1 . . 1 . Open DSF 1 | . . . . . 1 . Unreport Threat 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . 3 . . . . Retrieve Study 3 | . . 3 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Extract 1 | . . 1 . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 1 . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . 5 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . 2 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 31 | . . . 31 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks 12 | . . . 12 . . . Total Damage 147 | . . . 147 . . . Kills 1 | . . . 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Active Infowar (turns) 784 | 24 184 224 196 76 40 40 A.S.S. 80 | . . . . . 40 40 Terrain 704 | 24 184 224 196 76 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Turns Passed 1401 | 126 184 437 231 269 42 112 Spaces Moved 916 | 74 130 271 183 165 41 52 Core 29 | 12 . . . . . 17 Treads 6 | . . . . . . 6 Legs 1 | . . . . . . 1 Wheels 880 | 62 130 271 183 165 41 28 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 70 76 70 Average Speed 89 | 83 86 92 83 80 76 148 Slowest Speed 550 | 90 90 105 90 95 76 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 5 21 26 38 17 2 60 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 51 | . . 12 . 33 . 6 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 51 | . . 12 . 33 . 6 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Total 1220 | 110 160 361 222 238 53 76 Wait 36 | . 7 5 5 15 . 4 Move 910 | 73 129 270 182 164 40 52 Hop . | . . . . . . . Pick Up 47 | 15 1 8 7 7 3 6 Fast Attach 12 | . . 1 . 7 3 1 Attach 36 | 7 . 7 5 8 1 8 Detach 1 | . . . . . 1 . Swap 13 | . 1 9 1 2 . . Drop 16 | 1 1 5 2 2 5 . Fire 145 | 14 21 52 20 33 . 5 Melee . | . . . . . . . Ram 4 | . . 4 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 311 | -10/Materials | Entered another Materials area 311 | -9/Materials | Evolved 2 slots: Propulsion x2 566 | -9/Materials | Lost 3 parts (2n1u) 711 | -9/Materials | Search patrols dispatched 736 | -9/Materials | Discovered new exit (range 11) 742 | -9/Materials | Core integrity fell below 50% 748 | -9/Materials | Entered Mines 751 | -9/Mines | Received a Mining Laser from a helpful Derelict 755 | -9/Mines | Met a Derelict bent on vengeance 770 | -9/Mines | Lost 3 parts (1p2w) 930 | -9/Mines | Discovered new exit (range 10) 931 | -9/Mines | Learned location of Zion (-6) 979 | -9/Mines | Entered Materials 979 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1082 | -8/Materials | Lost 4 parts (1p1n2w) 1167 | -8/Materials | Found Prototype Device 1197 | -8/Materials | Lost 6 parts (2p2n1u1w) 1208 | -8/Materials | Core integrity fell below 50% 1239 | -8/Materials | Discovered new exit (range 11) 1248 | -8/Materials | Entered Factory 1248 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1250 | -7/Factory | Identified Active Sensor Suite 1281 | -7/Factory | Identified exit to DSF 1290 | -7/Factory | Entered DSF 1309 | -7/DSF | Additional patrols routed to DSF 1348 | -7/DSF | Core integrity fell below 50% 1381 | -7/DSF | Core integrity fell below 20% 1384 | -7/DSF | System corruption reached 10% 1398 | -7/DSF | System corruption reached 30% 1402 | -7/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01378_ Critical hit (Burn: +37). 01380_ Angular Momentum Engine destroyed. 01382_ Acquired Corrupted Arm. Treads. 01383_ Integrated Corrupted Arm. Treads (+10). 01386_ Critical hit (Burn: +37). 01386_ Acquired Corrupted Arm. Treads. 01387_ Integrated Corrupted Arm. Treads (+8). 01389_ C-30 ARC bursts open, deploying its payload. 01389_ S-27 Virus unfolds itself. 01390_ Acquired Corrupted Arm. Treads. 01390_ G-47 Trooper misfires. 01391_ Integrated Corrupted Arm. Treads (+6). 01392_ System corrupted: Component data lost. 01392_ Critical hit (Burn: +37). 01394_ Acquired Corrupted Lgt. Treads. 01397_ Integrated Corrupted Lgt. Treads (+10). 01398_ Integrated Corrupted Lgt. Treads (+6). 01398_ Complication: Energy sink damages Corrupted Lgt. Treads (-32). 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Matter Pod | -9/Materials | Extracted Mining Laser | -9/Materials | Extracted Lgt. EM Pulse Cannon | -9/Materials | Extracted Power Shielding | -9/Materials | Extracted Beam Rifle | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamBoreRigger Manual? 0 Play Time 00:23:46 Cumulative 127.1 hours Start 2026.01.13 @ 22:03:21 End 2026.01.13 @ 22:24:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 182 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: f0fe985c-826f-488e-8969-4df67ecbb0e3