Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.13 @ 17:26:42 Player: MolePlayingNice Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (340) 1700 Value Destroyed (16843) 16843 Prototype IDs (86) 1720 Alien Tech Used (4) 800 Bonus (18139) 18139 TOTAL SCORE: 50102 Bonus ------- High Alert Combat Kills 621 Follower Combat Kills 3792 Entered Garrisons 200 Network Hubs Disabled 400 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 866 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Met Sigix 2000 Friendly Fire -1740 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Centrium Leg Centrium Leg > --- UTILITY (12) ----- Experimental Coolant Injector Advanced Targeting Computer Advanced Target Analyzer Hacking Suite System Shield System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Quantum Reactor Advanced Heat Sink Heavy Machine Gun Heavy Machine Gun Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Improved Thunder Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced Reaction Control System SHELL Armor Advanced Remote Force Field > --- WEAPON ----------- Vortex Rail Sigix Broadsword Plasma Lance > --- INVENTORY -------- Improved Quantum Reactor Multireflex Exoskeleton Experimental Coolant Injector Advanced Energy Well Microactuators Microactuators Advanced Point Defense System Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Terrabomb Improved Potential Cannon Sigix Containment Pod Sigix Corpse Sigix Corpse [Rating: 228] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection SHELL Armor Weapon Lance Energy Gun Vortex Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Great Axe Piercing Weapon Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . 2 2 2 . . . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Utility 10 | . . 1 2 1 . . . . . . . . . . . . 2 . . . . 2 . . . . . . 1 . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Parts Attached 445 | . 6 23 43 27 3 21 3 2 . 7 38 22 5 4 8 14 13 5 6 6 7 18 5 7 23 3 16 18 15 16 14 47 Power 59 | . 1 2 5 4 . 4 1 . . . 9 3 3 . . 4 1 . 1 1 . 2 . 1 3 1 3 1 2 . 1 6 Engine 13 | . 1 2 1 1 . 2 1 . . . 3 1 . . . . . . 1 . . . . . . . . . . . . . Core 18 | . . . 4 3 . 2 . . . . 5 2 1 . . 1 . . . . . . . . . . . . . . . . Reactor 28 | . . . . . . . . . . . 1 . 2 . . 3 1 . . 1 . 2 . 1 3 1 3 1 2 . 1 6 Propulsion 123 | . 2 6 17 9 . 1 2 1 . 3 10 7 . . 4 2 4 1 1 2 1 7 . 2 8 1 6 3 3 3 2 15 Treads 9 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Leg 100 | . 2 5 7 9 . 1 2 1 . 3 10 7 . . 4 2 4 . 1 . 1 5 . 2 6 1 6 3 3 3 2 10 Wheel 6 | . . . 2 . . . . . . . . . . . . . . 1 . 1 . 2 . . . . . . . . . . Hover 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Flight 4 | . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Utility 190 | . 2 8 12 11 . 11 . 1 . 4 17 8 1 4 2 7 6 2 2 3 5 7 5 3 8 . 7 8 8 12 11 15 Device 89 | . . 1 5 6 . 6 . . . 2 7 4 . 2 . 2 2 2 . 2 . 2 2 2 4 . 3 3 7 11 6 8 Storage 10 | . 1 1 1 1 . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . 1 2 . Processor 29 | . . 1 2 1 . 1 . 1 . 1 2 1 . . . . 2 . 2 . 1 4 2 1 1 . 1 1 1 . 1 2 Hackware 17 | . . . . 1 . . . . . . 3 . . 1 2 . . . . . 3 1 . . . . 1 . . . 2 3 Protection 45 | . 1 5 4 2 . 4 . . . 1 4 2 1 1 . 5 2 . . 1 1 . . . 3 . 2 4 . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | . 1 7 9 3 3 5 . . . . 2 4 1 . 2 1 2 2 2 . 1 2 . 1 4 1 . 6 2 1 . 11 Energy Gun 14 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 3 1 . 2 . . . 6 Energy Cannon 8 | . . . 1 . . 1 . . . . . . . . 1 1 . . . . . . . . . . . . 2 . . 2 Ballistic Gun 14 | . 1 3 6 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Ballistic Cannon 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 4 | . . 1 . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 5 | . . . 2 . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Slashing Weapon 12 | . . . . 1 . 3 . . . . 1 3 . . 1 . . 1 . . . . . . . . . 1 . 1 . . Piercing Weapon 7 | . . . . . . . . . . . 1 . . . . . . . 1 . . 2 . . . . . 2 . . . 1 Special Melee Weapon 3 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . Unidentified Prototypes 46 | . . 3 2 . . 3 . . . . . . 2 . 1 2 1 . . 6 . . . . 8 . . 11 4 3 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Parts Lost 102 | . . 5 16 . . 7 . . . 6 5 . . . . 6 12 3 . . 12 . 1 5 1 1 2 1 . . 6 13 Power 19 | . . . 1 . . 1 . . . . 3 . . . . 2 2 1 . . 1 . 1 1 1 . 1 . . . 2 2 Propulsion 37 | . . 3 6 . . 1 . . . 2 2 . . . . . 5 1 . . 6 . . 3 . . 1 . . . 2 5 Utility 32 | . . . 7 . . 4 . . . 4 . . . . . 2 3 1 . . 3 . . 1 . 1 . 1 . . 1 4 Weapon 14 | . . 2 2 . . 1 . . . . . . . . . 2 2 . . . 2 . . . . . . . . . 1 2 Highest Loss Streak 10 | . . 1 4 . . 3 . . . 6 2 . . . . 3 10 2 . . 9 . 1 3 1 1 1 1 . . 6 9 To Critical Strikes 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 2 . Average Backups 16 | 6 8 10 14 16 16 18 19 19 19 17 18 19 19 19 19 19 19 18 19 20 17 9 18 17 18 18 18 18 18 15 14 3 Power 1 | 1 1 1 1 1 1 1 1 1 1 1 1 2 2 3 3 2 2 1 1 2 1 1 3 3 2 2 2 2 2 1 . 1 Propulsion 2 | 4 1 . 1 3 4 2 3 3 3 2 2 2 2 2 2 3 3 . 1 1 . 1 2 1 2 5 2 3 4 2 2 . Utility 7 | . 3 5 4 6 6 9 10 10 10 8 11 12 11 11 11 10 10 8 8 10 8 3 3 4 5 6 9 8 7 6 6 . Weapon 2 | 1 1 3 5 4 3 3 4 4 4 4 2 2 2 2 2 1 1 1 1 2 2 1 3 4 4 3 2 3 4 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 113 | . 15 12 7 7 1 3 . 2 . 2 9 3 2 1 1 . 1 1 1 3 5 3 4 . 10 . 3 3 3 3 5 3 Power 17 | . 1 1 1 1 . . . . . . 2 2 1 . . . . . . . 1 . 1 . 2 . . . 1 1 . 2 Propulsion 28 | . 8 3 1 2 1 1 . 1 . 1 1 . . . . . 1 . . 1 . . 1 . 2 . . . 2 1 1 . Utility 29 | . 4 1 1 2 . 1 . 1 . . 4 1 . 1 . . . . . . 3 3 1 . . . 3 2 . . 1 . Weapon 29 | . 2 7 4 2 . 1 . . . 1 2 . 1 . 1 . . . . . 1 . . . 5 . . . . 1 . 1 Tool/Special 10 | . . . . . . . . . . . . . . . . . . 1 1 2 . . 1 . 1 . . 1 . . 3 . Average Slot Usage (%) 87 | . 98 97 85 96 99 95 99 100 100 98 97 92 92 92 93 90 88 59 79 90 84 75 96 83 89 88 89 85 77 79 74 64 Engine 1 | . 14 11 . . . . . . . . 3 3 1 . . . . . 3 5 3 . . . . . . . . . . . Core 3 | . . . 7 6 7 6 7 7 7 7 6 5 5 6 6 7 . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . 1 3 4 6 6 5 10 4 1 2 4 4 7 7 9 10 13 10 8 8 7 7 Leg 23 | . 28 31 10 29 30 29 30 30 30 29 30 26 26 26 26 26 24 12 15 17 15 10 26 15 20 21 22 23 21 22 20 13 Device 14 | . . . 10 14 22 24 30 26 23 27 19 18 20 19 11 13 19 10 17 16 14 5 8 6 9 14 11 14 16 16 16 11 Storage 5 | . 14 11 9 7 7 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 4 1 5 5 5 5 4 4 4 4 3 . Processor 11 | . . 10 6 6 7 4 . 3 7 7 6 6 6 6 6 6 9 5 14 17 15 28 27 31 30 21 19 18 13 13 12 10 Hackware 1 | . . . . 1 . . . . . . 1 . . . 9 . . . . . 1 13 10 6 1 . 2 . . . 2 3 Protection 5 | . 12 10 7 12 7 7 7 7 7 1 4 6 6 6 4 11 7 4 5 5 3 . . . 1 5 3 4 4 4 3 3 Ballistic Gun 2 | . 27 17 10 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 2 . 10 14 15 15 15 12 9 12 13 12 8 . 3 5 5 3 . . . . . . . . 3 3 . Piercing Weapon 2 | . . . . . . . . . . . . 3 . . . . . . 1 5 4 6 10 10 6 3 9 8 7 4 3 . Peak Build Rating 228 | 6 8 19 27 46 45 50 48 52 49 53 75 84 95 94 95 99 108 77 77 90 84 105 107 108 137 137 147 171 203 215 228 192 Average Rating 91 | 6 7 16 20 41 44 46 47 49 49 51 65 78 86 92 90 89 94 62 66 74 68 72 101 95 116 132 140 152 182 205 204 143 On Entrance 78 | 6 6 8 18 27 46 44 48 48 49 49 53 74 81 93 92 89 93 57 65 66 79 29 105 97 99 137 130 144 171 186 214 73 Avg Prop Armor Cover (%) 1 | . . . 3 . . . . . . . . . . . . . . 2 2 5 2 3 . . . . . . . . 4 16 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 170 | 12 22 36 45 65 68 72 68 69 67 70 83 92 97 97 96 115 119 74 74 81 86 75 75 82 124 118 134 141 170 160 165 115 Greatest Support 184 | 20 20 30 60 68 68 68 69 69 69 69 91 119 101 101 112 138 124 76 55 55 80 105 105 105 126 121 159 172 158 182 184 124 Greatest Overweight (x) 7 | . 1 1 3 1 . 1 1 . . 1 1 . . . . . 1 7 7 7 4 1 . 1 1 . 1 . 1 1 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 2 2 2 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 8 9 11 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 10 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 6 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Carried 17 | 6 8 10 14 17 19 19 20 19 20 18 19 19 19 19 20 19 19 18 19 19 17 9 19 18 19 19 19 19 19 19 19 4 Final Capacity 20 | 8 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 10 15 15 20 19 20 20 20 20 20 20 20 20 20 20 20 16 19 20 20 5 20 20 20 20 20 20 20 20 20 5 5 Class Distribution -------------------- 23% | Gladiator 19% | Mutant 13% | Scavenger-Gladiator 11% | Scavenger-Mutant 10% | Commander-Gladiator 5% | Alien-Gladiator 3% | Scientist-Gladiator 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Scientist-Gladiator | -6/Factory Commander-Gladiator | -6/Extension Commander-Gladiator | -6/Cetus Commander-Gladiator | -6/Archives Commander-Gladiator | -6/Hub_04(d) Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Gladiator | -5/Zhirov Scavenger-Gladiator | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Hacker-Gladiator | -4/Upper Caves Derelict-Gladiator | -4/Upper Caves Commander-Gladiator | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Gladiator | -3/Research Gladiator | -3/Testing Scavenger-Gladiator | -2/Research Alien-Gladiator | -2/Quarantine Alien-Gladiator | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Matter Collected 10817 | 203 280 868 931 854 . 829 125 125 . 163 822 445 150 95 190 363 121 449 80 135 87 226 55 129 400 65 285 504 270 496 455 617 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Salvage Created 17011 | 16 356 1245 1481 645 . 1129 48 232 . 255 1676 784 . 103 . 551 637 268 110 366 272 60 204 309 377 138 643 966 283 1065 1011 1781 Parts 818 | . 22 76 55 46 . 73 5 9 . 10 83 29 . 9 . 34 18 11 3 7 3 5 14 16 11 3 24 57 9 74 56 56 Haulers Intercepted 16 | . 1 3 4 . . 3 . . . . 1 . . . . . . . . . . . . . . . 3 . . . 1 . Recyclers Shooed 6 | . . 2 . 1 . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . . . . . . 7 9 . 13 . . . . . . . 8 . 4 7 . 24 15 . 3 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 263 | . 7 26 23 10 . 19 1 6 . 4 20 10 . . . 15 14 9 . . 1 1 5 6 6 5 3 14 5 14 13 26 Melee 131 | . . . 1 2 . 16 1 6 . 4 20 10 . . . 14 3 1 . . . 1 5 6 . . 3 14 . 14 10 . Guns 65 | . 7 16 15 8 . . . . . . . . . . . . . . . . . . . . 4 5 . . . . . 10 Cannons 15 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 11 AOE 36 | . . 7 . . . 3 . . . . . . . . . 1 8 7 . . 1 . . . 2 . . . 4 . 3 . Classes Destroyed 23 | 1 3 5 3 2 . . . . . . 1 . . . . 1 1 . . . . . 1 . 3 . . 1 . . . 1 Worker 15 | . . . 1 . . 3 . . . . 4 . . . . . 2 . . . . 1 . . . . . 1 . . 1 2 Builder 6 | . . 2 . . . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Tunneler 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 1 3 4 . . 3 . . . . 1 . . . . . . . . . . . . . . . 3 . . . 1 . Recycler 7 | . . 2 1 1 . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . Mechanic 4 | . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 1 . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . 1 Watcher 15 | . . 3 2 . . 2 . . . . 1 1 . . . . . . . . . . . . . . . 2 . 1 . 3 Swarmer 46 | . . 6 . . . 2 . 3 . . . . . . . 9 . 9 . . . . 4 2 . . . 5 . . . 6 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Grunt 101 | . 7 11 14 3 . 5 . 3 . 4 9 6 . . . 3 10 . . . . . . . 3 4 . . 2 . 4 13 Brawler 6 | . . . 1 . . . . . . . . . . . . 1 2 . . . . . . . . . . . 1 . . 1 Duelist 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 34 | . . 9 6 2 . 2 . . . . 4 3 . . . . 1 . . . . . . 1 . 1 1 . . 3 . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 14 | . . . 2 1 . 4 . . . . 1 1 . . . . . . . . . . . 1 . . 2 . . . 2 . Programmer 49 | . . . . 4 . 6 1 . . . 5 . . . . 1 . . . . . 1 . 2 . . . 9 . 9 7 4 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Quarantine Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Decomposer 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Mutant 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . Best Kill Streak 8 | 1 3 7 4 3 . 6 1 3 . 4 8 2 . 2 . 4 8 5 . . 1 1 4 5 4 3 2 7 5 4 4 6 Combat Bots Only 7 | . 3 6 4 3 . 4 1 3 . 4 5 2 . . . 4 4 5 . . 1 1 4 5 4 3 2 7 5 3 4 6 Max Kills in Single Turn 4 | 1 1 4 1 1 . 3 1 1 . 1 1 1 . 1 . 1 2 4 1 . 1 1 1 1 4 1 1 1 3 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . . . 3 . . . . . . . . . 1 2 4 . . 1 . . . 2 . . . 2 . 2 . Melee 1 | . . . 1 1 . 1 1 1 . 1 1 1 . . . 1 1 1 . . . 1 1 1 . . 1 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Hostile Shots Fired 3113 | . 38 108 195 107 . 176 20 16 . 54 261 186 . . 30 155 183 39 . . 64 31 26 75 27 73 67 120 4 123 466 469 Missed 1018 | . 11 36 60 43 . 51 12 6 . 14 81 69 . . 17 45 50 15 . . 21 13 7 21 13 26 21 33 3 59 165 126 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Deflected 45 | . . . . . . . . . . . . 5 . . . 17 . . . . . . . 2 . . 2 10 . 1 8 . Hits 2095 | . 27 72 135 64 . 125 8 10 . 40 180 117 . . 13 110 133 24 . . 43 18 19 54 14 47 46 87 1 64 301 343 Melee 42 | . . . 1 . . . . . . . 2 . . . . 4 15 . . . . . . . 1 1 . . . . . 18 Projectile 2053 | . 27 72 134 64 . 125 8 10 . 40 178 117 . . 13 106 118 24 . . 43 18 19 54 13 46 46 87 1 64 301 325 AOE 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 1 Critical Strikes 98 | . . 3 5 2 . 4 . . . 2 6 1 2 . . 4 5 . . . 4 . 2 1 . 4 2 5 . 3 21 22 Part Disruptions 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . Damage Taken 35285 | . 345 1023 2074 849 . 2082 76 160 . 801 1637 934 55 . 157 1934 2782 440 . . 1146 143 379 669 497 645 774 947 16 1298 4563 8859 Core 4002 | . 32 163 347 120 . 308 6 . . 65 187 114 . . 12 99 120 70 . . 496 36 46 60 57 18 33 57 . 49 244 1263 Absorbed by Shields 4800 | . . . . . . 80 . . . . 574 390 19 . 6 77 18 . . . . . . 230 8 343 174 909 15 515 1442 . Reduced by Siege Mode 109 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109 Redirected to Shielding 101 | . . . . . . 101 . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 536 | . . . . . . . . . . . . . . . . . 536 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 5532 | . . 53 159 . . 348 . . . . 153 . . . . . . . . . . . . . 254 . 406 21 110 916 814 2298 Core Remaining (%) 66 | 100 87 59 36 . . . . . . 28 . . . . . 51 . . . . 31 . . . . 81 . 93 . 96 . . Volleys Fired 506 | 1 41 80 99 53 . 13 . . . . . . . . 5 18 23 3 . . 2 . . . 15 24 1 5 3 1 2 117 Largest 4 | 2 2 2 2 2 . 1 . . . . . . . . 1 1 1 1 . . 1 . . . 2 2 1 1 1 1 1 4 Hottest 346 | 70 40 74 60 60 . 80 . . . . . . . . 85 90 90 39 . . 39 . . . 80 90 45 45 200 45 200 346 Shots Fired 912 | 2 82 159 183 94 . 13 . . . . . . . . 5 19 23 3 . . 2 . . . 30 41 1 5 3 1 2 244 Gun 680 | 2 82 125 169 80 . . . . . . . . . . . . . . . . . . . . 30 41 1 5 . 1 . 144 Cannon 207 | . . 30 14 14 . 7 . . . . . . . . 5 18 14 . . . . . . . . . . . 3 . 2 100 Launcher 25 | . . 4 . . . 6 . . . . . . . . . 1 9 3 . . 2 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 481 | 1 82 148 169 80 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Thermal 329 | 1 . 7 14 14 . 7 . . . . . . . . 5 18 14 . . . . . . . . . . . 3 . 2 244 Explosive 25 | . . 4 . . . 6 . . . . . . . . . 1 9 3 . . 2 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 77 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 41 1 4 . 1 . . Robot Hit Streak 30 | 1 15 30 11 8 . 6 . . . . . . . . . 5 10 11 . . . . . . 5 9 . 3 5 . 6 29 Robot Miss Streak 9 | 1 4 9 4 5 . 1 . . . . . . . . . . 1 . . . 1 . . . 3 3 . . . . 1 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1160 | 1 55 119 139 51 . 76 1 15 . 11 100 46 . 5 . 53 37 13 6 11 12 3 9 20 18 25 27 70 2 56 31 148 Core Hits 529 | 1 21 62 44 25 . 36 1 6 . 5 43 16 . 3 . 21 30 9 2 3 17 1 6 9 17 8 14 29 7 20 14 59 Critical Kills 6 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 3 Critical Parts Destroyed 18 | . 1 2 5 2 . . . . . . . . . . . . 5 . . . . . . . 1 2 . . . . . . Critical Strikes 93 | . 1 3 6 3 . 11 . 1 . 1 16 4 . . . 8 6 . 1 . 1 . 1 2 1 2 1 6 . 5 2 11 Burn 9 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Destroy 6 | . 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Smash 12 | . . . 6 . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Sever 47 | . . . . 1 . 11 . 1 . 1 16 3 . . . 8 . . 1 . . . . . . . . . . 3 2 . Impale 13 | . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 2 . . 1 5 . 2 . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Melee Attacks 1050 | . . . 33 19 8 127 1 37 . 17 158 55 12 14 2 94 32 19 7 12 16 6 13 34 . 5 47 113 11 94 64 . Impact 75 | . . . 33 . 8 . . . . . . . . . . . 32 2 . . . . . . . . . . . . . . Slashing 651 | . . . . 19 . 127 1 37 . 17 158 22 12 14 2 94 . 8 7 10 4 . . . . . . . . 69 50 . Piercing 324 | . . . . . . . . . . . . 33 . . . . . 9 . 2 12 6 13 34 . 5 47 113 11 25 14 . Sneak Attacks 67 | . . . 4 . . 11 . . . 1 16 10 . 3 . 1 1 3 6 . . 1 1 . . . 5 3 . . 1 . Combat Hostiles 13 | . . . . . . . . . . . 5 6 . . . . . 1 . . . . 1 . . . . . . . . . Follow-up Attacks 68 | . . . 3 . . 8 . 5 . 1 10 8 . . . 5 . . . 1 . . 1 2 . . 1 14 . 5 4 . Martial Strikes 48 | . . . . . . . . . . . . . . . . 14 . . . . . . . 3 . . 2 9 . 12 8 . Damage Inflicted 50464 | 27 719 2364 3084 1044 . 4160 36 608 . 494 4422 2080 . 416 . 2349 3317 1090 336 837 526 147 384 715 1986 1448 1074 3205 976 4115 3596 4909 Guns 10074 | 27 713 1381 1785 825 . . . . . . . . . . . . . . . . . . . . 1342 1259 . 30 . . . 2712 Cannons 3448 | . . 445 . . . 26 . . . . . . . . . 75 187 . . . . . . . . . . . 345 . 336 2034 Explosions 6337 | . . 527 . . . 540 . . . . . . . . . 163 1923 596 . . 271 . . . 644 189 . . 631 . 853 . Melee 30224 | . . . 1294 219 . 3546 36 608 . 494 4379 2080 . 416 . 2111 1207 494 336 837 255 147 384 715 . . 1074 3175 . 4115 2302 . Ramming 381 | . 6 11 5 . . 48 . . . . 43 . . . . . . . . . . . . . . . . . . . 105 163 Kinetic 5132 | 14 713 1765 1785 825 . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . Thermal 8106 | 13 . 61 . . . 26 . . . . . . . . . 75 187 . . . . . . . 644 189 . . 976 . 1189 4746 Explosive 4020 | . . 527 . . . 540 . . . . . . . . . 163 1923 596 . . 271 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2674 | . . . 1294 . . . . . . . . . . . . . 1207 173 . . . . . . . . . . . . . . Slashing 20137 | . . . . 219 . 3546 36 608 . 494 4379 839 . 416 . 2111 . 312 336 781 57 . . . . . . . . 3827 2176 . Piercing 7413 | . . . . . . . . . . . . 1241 . . . . . 9 . 56 198 147 384 715 . . 1074 3175 . 288 126 . Entropic 2601 | . . . . . . . . . . . . . . . . . . . . . . . . . 1342 1259 . . . . . . Highest Corruption 32 | . . 1 11 3 . 15 15 15 15 15 3 3 3 3 . 5 3 3 3 3 15 1 1 7 7 4 . 9 . 4 7 32 Average Corruption 6 | . . 1 9 2 . 10 15 15 15 15 1 3 3 2 . 5 2 3 3 3 5 1 1 5 7 3 . 5 . 2 3 16 Corruption Purged 7 | . . . . 3 . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 462 | . . 8 26 20 . 50 23 28 3 21 7 27 10 1 . 12 . 27 12 6 6 2 5 18 1 . . 21 . 18 9 101 Message Errors 106 | . . 2 5 6 . 15 7 4 1 6 1 4 2 . . 3 . 9 3 1 1 . 3 4 1 . . 5 . 2 2 19 Matter Fused 96 | . . . 4 2 . 6 6 7 . 6 4 4 1 1 . 4 . 3 5 1 2 . . 4 . . . 5 . 9 1 21 Heat Flow Errors 51 | . . . 3 2 . 9 5 5 . 2 . 1 1 . . 2 . 2 1 2 1 . 1 3 . . . 3 . 1 1 6 Energy Discharges 50 | . . . 4 4 . 6 1 2 1 2 1 4 4 . . 1 . 2 1 . 1 1 . . . . . 2 . 2 1 10 Parts Rejected 8 | . . 1 . . . 3 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 Parts Fused 10 | . . . . . . . . 1 1 1 . 1 . . . . . 2 . . . . . . . . . 1 . . . 3 Data Loss (minor) 61 | . . 1 2 3 . 5 3 5 . 3 1 5 2 . . 1 . 8 1 1 . . . 6 . . . 3 . 2 2 7 Data Loss (major) 31 | . . 1 3 1 . 4 . 3 . . . 6 . . . . . 1 1 . . 1 . 1 . . . 1 . 2 2 4 Misfires 10 | . . 3 2 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Alerts 12 | . . . . . . 1 1 1 . . . 1 . . . . . . . 1 1 . 1 . . . . 1 . . . 4 Misdirections 12 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 11 Weapon Failures 15 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3654 | . . 54 392 . . 329 . 40 . 30 132 204 . 82 . 119 412 301 . 201 112 16 29 12 13 56 58 150 7 412 436 57 Projectiles 132 | . . . . . . . . . . . . . . . . 4 23 . . . . . . . . . . . . . 74 31 Explosions 237 | . . 54 . . . 17 . . . . . . . . . . 13 57 . . . . . . 13 56 . . 7 . 20 . Melee 3285 | . . . 392 . . 312 . 40 . 30 132 204 . 82 . 115 376 244 . 201 112 16 29 12 . . 58 150 . 412 342 26 Knockbacks 23 | . . 12 5 . . 1 . . . . . . . . . . 3 1 . . . . . . . . . . . . . 1 Impact 11 | . . . 5 . . 1 . . . . . . . . . . 3 1 . . . . . . . . . . . . . 1 Kinetic 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 761 | . . 106 . . . 175 . . . . . . . . . . 315 16 . . 37 . . . 70 38 . . . . . 4 Shots 17 | . . 3 . . . 4 . . . . . . . . . . 6 1 . . 1 . . . 1 1 . . . . . . Rammed 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 Targets Rammed 69 | . 2 1 1 . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . 5 55 Kicked 24 | . 2 1 1 . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . 5 10 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 292 | 9 8 109 205 239 . 273 259 241 . 207 9 190 141 . 206 292 230 217 251 257 96 . 93 229 8 11 . 254 165 220 160 197 Average Temperature 72 | 6 3 28 46 49 . 85 106 105 . 67 5 87 70 . 94 95 64 89 132 130 63 . 54 105 7 4 . 123 80 124 79 74 Received Heat Transfer 5265 | . 189 342 819 177 . 87 24 45 . 349 338 309 . . 48 219 804 12 . . 135 . 63 17 88 135 40 . . 101 330 594 Effects 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Total Turns 129 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129 Longest Duration 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Martial Activations 38 | . . . . . . . . . . . . 11 . . . 9 . . . . . . . 2 . . 3 5 . 3 5 . Total Turns 941 | . . . . . . . . . . . . 123 . . . 178 . . . . . . . 83 . . 138 156 . 150 113 . Longest Duration 103 | . . . . . . . . . . . . 31 . . . 43 . . . . . . . 44 . . 100 60 . 103 45 . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . 7 . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . Combat Hostiles 11 | . . . 7 . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . Parts Fried 15 | . . . 9 . . . . . . . . . . . . . 5 1 . . . . . . . . . . . . . . Impact Corruptions 25 | . . . 13 . . . . . . . . . . . . . 7 2 . . . . . . . . . . . . 2 1 Robots Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Melted 19 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 16 Heat Transferred 8534 | 37 . 259 . . . 50 . . . . . . . . . . . . . . . . . . 450 150 . . 515 . 820 6253 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Maximum Alert Level 5 | . . 2 1 . . 1 . . . . 1 2 1 . 2 5 3 . . . . . . . . . . . . . 1 1 Low Security (%) 73 | 100 100 64 61 100 100 94 . . . . 74 65 13 100 21 . . . . . . 100 . . . . 100 100 100 100 91 72 Level 1 13 | . . 27 38 . . 5 . . . . 25 10 86 . 30 4 . . . . . . . . . . . . . . 8 27 Level 2 4 | . . 7 . . . . . . . . . 24 . . 48 16 4 . . . . . . . . . . . . . . . Level 3 6 | . . . . . . . . . . . . . . . . 45 95 . . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1649 | 5 70 428 282 112 9 221 . . . . 251 471 344 199 616 1649 994 . . . . 90 . . . . 48 173 179 118 281 293 Initial 865 | . . . 177 112 9 . . . . . 12 30 228 89 . 346 865 . . . . 35 . . . . . . 92 66 56 165 Average 192 | 2 21 152 183 29 . 85 . . . . 122 188 251 63 373 1014 796 . . . . 28 . . . . 7 56 58 57 46 145 Influence Increases 13954 | 5 227 857 774 330 4 767 30 155 . 250 750 1123 373 247 979 1463 632 225 . 15 174 225 290 135 219 125 223 508 350 591 559 1349 Destroy 0b10 Robot/C 7000 | . 140 520 460 200 . 380 20 120 . 160 400 540 160 80 260 640 280 180 . . 60 140 200 120 160 100 60 300 80 280 260 700 Destroy 0b10 Robot/NC 485 | 5 10 50 40 10 . 60 . . . . 55 50 10 15 25 10 15 10 . 15 5 5 . . 5 . 20 20 5 5 10 30 Destroy Leader 1332 | . 32 162 132 80 . 150 10 20 . 10 134 36 . . 96 40 40 20 . . . 20 20 . . 10 26 44 10 52 52 136 Allied During Kill 1503 | . . . . . . . . . . 20 . 369 170 95 381 136 . . . . 4 12 40 . 54 . . . . . . 222 Successful Hack 555 | . 15 . 3 26 . 60 . . . . 48 28 9 . 8 76 29 . . . . 14 . . . . 42 63 . 89 45 . Select Force Hacks 190 | . . 30 60 . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . Disable Machine 510 | . . 45 . . . 45 . . . . 15 30 . 45 75 15 15 . . . . . . . . . 15 45 45 105 15 . Anti-Garrison Action 500 | . . . . . . . . . . . . . . . . 350 . . . . . . . . . . . . 150 . . . Destroy Structure 844 | . . 35 4 14 4 42 . . . . 38 25 24 12 34 106 88 . . . . 4 . . . . 30 36 60 45 102 141 Partial Spotted 60 | . . . 15 . . 15 . . . . . . . . . . 15 . . . . 15 . . . . . . . . . . Lose Combat Pursuer 975 | . 30 15 60 . . 15 . 15 . 60 60 45 . . . 90 150 15 . . 105 15 30 15 . 15 30 . . 15 75 120 Influence Decreases 13800 | 5 227 437 945 553 30 555 242 155 . 229 707 778 559 470 484 309 1326 910 270 15 117 254 250 203 162 182 221 345 396 616 394 1454 Entered New Map 2537 | . . . 243 137 17 . 79 . . . 9 34 181 134 . 149 784 354 52 . . 22 11 14 . 57 . 2 73 53 38 94 Time Decay 8521 | 5 227 397 542 416 13 485 163 155 . 169 488 504 318 256 324 . 342 526 218 15 37 192 179 169 52 115 211 333 323 453 296 598 Lost Part 880 | . . 40 160 . . 70 . . . 40 50 . . . . 60 120 30 . . 60 . . 20 10 10 10 10 . . 60 130 Lost Ally 1602 | . . . . . . . . . . 20 10 240 60 80 160 100 80 . . . 20 40 60 . 100 . . . . . . 632 Purge Threat 260 | . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . 110 . . Squads Dispatched 84 | . 1 4 4 6 . 8 . . . . 10 1 . . 6 . 5 . . . 1 2 . . . . 6 3 2 7 9 9 Investigation 24 | . . 3 3 1 . 1 . . . . 2 . . . 3 . 2 . . . . 1 . . . . 2 . . 1 2 3 Extermination 30 | . . . . 3 . 4 . . . . 5 . . . 1 . 1 . . . . 1 . . . . . 3 . 3 4 5 Reinforcement 23 | . 1 1 1 2 . 3 . . . . 3 1 . . 1 . . . . . . . . . . . 4 . 2 . 3 1 Assault 4 | . . . . . . . . . . . . . . . 1 . 2 . . . 1 . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Distress Signals 45 | . 2 1 4 . . 2 . . . . 1 2 2 . 2 2 . . . . . 1 . . . . 6 . 6 1 5 8 Communications Jammed 103 | . . . . . . 27 . . . . . 31 . . . . 3 . . . . . . . . . . . . 42 . . Distress Signals 103 | . . . . . . 27 . . . . . 31 . . . . 3 . . . . . . . . . . . . 42 . . Times Spotted 545 | . 10 36 35 13 9 37 2 8 . 8 28 27 2 8 11 35 32 11 . . 16 5 10 8 30 10 13 20 6 18 34 63 Peak Tracking Total 13 | . 3 6 8 3 5 6 1 4 . 4 4 4 1 1 2 5 8 5 . . 7 5 8 5 13 4 6 5 5 5 12 10 Tactical Retreats 42 | . 1 1 3 . 1 1 . 1 . 2 3 1 . . . 6 6 1 . . 2 1 1 1 . 1 1 . . 1 4 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Traps Triggered 25 | . . 1 3 3 . 2 . . . . 2 . . . 1 2 . . . . . . . . . . 3 2 . 1 . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Machines Disabled 45 | . . 3 . . . 3 . . . . 1 4 . 3 5 7 1 . . . . . 1 1 . . 1 3 4 7 1 . Max in Single Turn 3 | . . 3 . . . 1 . . . . 1 1 . . . 1 1 . . . . . 1 1 . . 1 1 3 1 1 . Garrison Access 5 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . Garrison Relay 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Machines Accessed 133 | . 5 5 7 11 . 12 1 . 3 . 18 7 1 . 3 2 5 . 2 5 . 4 . 2 4 . 9 6 1 13 4 3 Terminals 65 | . 5 2 3 7 . 3 . . . . 6 6 1 . 2 2 2 . . . . 2 . . . . 3 5 1 10 2 3 Fabricators 8 | . . . . . . 2 . . . . 3 . . . . . 1 . . . . 1 . . . . . . . . 1 . Repair Stations 10 | . . 1 1 . . 2 . . . . 2 . . . . . . . . . . . . . . . 1 1 . 1 1 . Recycling Units 10 | . . 1 2 1 . 1 . . . . 4 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . 1 . 1 . 3 . . . . 1 . . . . . 1 . . . . 1 . . . . 3 . . 2 . . Garrison Access 10 | . . . 1 2 . 1 . . . . 2 . . . 1 . 1 . . . . . . . . . 2 . . . . . Total Hacks 391 | . 12 13 18 30 . 30 1 . 20 . 41 22 1 . 5 18 19 . 5 18 . 15 . 2 7 . 24 31 3 41 7 8 Successful 195 | . 3 7 9 8 . 11 1 . 20 . 25 9 1 . 3 7 8 . 5 18 . 8 . 2 7 . 14 9 . 17 3 . Failed 191 | . 9 5 9 21 . 18 . . . . 16 13 . . 2 11 10 . . . . 7 . . . . 10 22 3 23 4 8 Catastrophic 60 | . 4 2 1 6 . 3 . . . . 3 2 . . . 3 1 . . . . 3 . . . . 6 7 2 11 1 5 Database Lockouts 5 | . . 1 . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Manual 133 | . 8 5 11 8 . 1 . . . . 6 13 1 . 4 17 12 . . . . 6 . 1 1 . 2 8 . 17 4 8 Terminals 199 | . 12 4 10 22 . 5 . . . . 10 20 1 . 4 18 10 . . . . 5 . . . . 6 22 3 36 3 8 Fabricators 25 | . . . . . . 4 . . . . 9 . . . . . 3 . . . . 6 . . . . . . . . 3 . Repair Stations 34 | . . 1 4 . . 6 . . . . 7 . . . . . . . . . . . . . . . 4 9 . 2 1 . Recycling Units 19 | . . 3 3 2 . 3 . . . . 6 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 47 | . . 5 . 3 . 10 . . . . 6 . . . . . 5 . . . . 4 . . . . 11 . . 3 . . Garrison Access 14 | . . . 1 3 . 2 . . . . 3 . . . 1 . 1 . . . . . . . . . 3 . . . . . Terminal Hacks 99 | . 3 . 2 5 . 1 1 . 20 . 2 4 1 . . 5 3 . 5 18 . . . 2 7 . . 5 . 14 1 . Record 21 | . . . . . . . . . 2 . . . . . . . . . 4 6 . . . . 6 . . . . 3 . . Part Schematic 17 | . . . . . . . . . 12 . . . . . . . . . . 4 . . . . . . . 1 . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 18 | . 1 . . 1 . . . . 3 . . 2 . . . . . . . 4 . . . . . . . . . 7 . . Open Door 8 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . 2 1 . . 1 . 1 . . Branch Access Points 4 | . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 6 | . . . 1 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . 1 . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Garrison Registry 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Security Stations 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . 4 . . . . . 1 . . . . 4 . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 6 | . . . . . . . . . . . 3 . . . . . 1 . . . . 2 . . . . . . . . . . Build 3 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . Repair Station Hacks 22 | . . . 4 . . 4 . . . . 6 . . . . . . . . . . . . . . . 4 3 . 1 . . Scan Component 12 | . . . 2 . . 2 . . . . 3 . . . . . . . . . . . . . . . 2 2 . 1 . . Repair 10 | . . . 2 . . 2 . . . . 3 . . . . . . . . . . . . . . . 2 1 . . . . Recycling Unit Hacks 10 | . . 1 . 1 . 2 . . . . 5 1 . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 8 | . . 1 . 1 . 1 . . . . 4 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 27 | . . 4 . 1 . 2 . . . . 6 . . . . . 2 . . . . 3 . . . . 8 . . 1 . . Insert Component 5 | . . 1 . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . Analyze 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Study 20 | . . 2 . 1 . 2 . . . . 3 . . . . . 2 . . . . 1 . . . . 8 . . 1 . . Garrison Access Hacks 5 | . . . 1 . . 1 . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 4 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 22 | . . 2 2 1 . 1 . . . . 1 4 . . 2 2 2 . . . . 1 . . . . 1 1 . 1 1 . Terminals 13 | . . . . 1 . . . . . . . 4 . . 2 2 1 . . . . . . . . . 1 1 . 1 . . Track 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Botnet 7 | . . . . 1 . . . . . . . 2 . . . . 1 . . . . . . . . . 1 1 . 1 . . Disrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sabotage 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 94 | . 5 5 4 10 . 11 . . . . 12 7 1 . 1 1 4 . . . . 3 . . . . 7 5 1 10 4 3 Full Trace Events 5 | . . 1 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . . . . 93 . . . . . . . . . . Total Robot Build Rating 21 | . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . Part Schematics Acquired 23 | . . 1 . . . . . . 12 . 1 . . . . . . . . 4 . . . . . . . 5 . . . . Parts Built 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Authchips 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Time 152 | . . . . . . . . . . . 76 . . . . . . . . . . 76 . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . 5 . . . . . . . . . . 5 . . . . . . . . . . Part Studies Acquired 17 | . . 2 . 1 . 2 . . . . 3 . . . . . 1 . . . . . . . . . 7 . . 1 . . Parts Repaired 10 | . . . 2 . . 2 . . . . 3 . . . . . . . . . . . . . . . 2 1 . . . . Time 366 | . . . 64 . . 82 . . . . 77 . . . . . . . . . . . . . . . 118 25 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 31 | . . 6 . 3 . 1 . . . . 12 9 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 22 | . . . . . . 6 . . . . . . . . . 16 . . . . . . . . . . . . . . . . Machine Destruction 16 | . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . Programmers 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 39 | . . . . . . . . . . . . 22 . . . 8 . . . . . . 4 . 5 . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Total Allies 96 | . . . . . . . . . . 1 . 34 5 . . 8 . 1 . . 1 3 4 . 5 . . . . . . 34 Largest Group 25 | . . . . . . . . . . 1 . 20 25 20 16 6 4 1 . . 1 3 4 . 5 . . . . . . 10 Highest-Rated Group 1200 | . . . . . . . . . . 96 . 725 1200 1050 790 311 186 12 . . 64 144 191 . 267 . . . . . . 136 Highest-Rated Ally 159 | . . . . . . . . . . 96 . 159 159 159 96 116 116 12 . . 64 48 48 . 56 . . . . . . 15 Initial Warlord ECA Mod 7 | . . . . . . . . . . . . . . . . . 7 7 7 7 6 6 6 6 6 5 5 5 4 4 3 3 Total Orders 35 | . . . . . . . . . . . 5 1 12 2 3 2 . . . . . . . 3 3 . . . . . . 4 STAY 8 | . . . . . . . . . . . . . 6 . 1 1 . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 FOLLOW 6 | . . . . . . . . . . . . . 3 . 1 1 . . . . . . . 1 . . . . . . . . AID 8 | . . . . . . . . . . . . 1 3 2 1 . . . . . . . . . 1 . . . . . . . EXPLORE 8 | . . . . . . . . . . . 3 . . . . . . . . . . . . 1 2 . . . . . . 2 RETURN 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . 1 Ally Attacks 665 | . . . . . . . . . . 13 . 172 61 32 109 55 5 . . . 6 25 22 . 18 . . . . . . 147 Total Damage 17608 | . . . . . . . . . . 502 . 3851 1444 500 3437 2479 217 . . . 107 872 597 . 816 . . . . . . 2786 Kills 116 | . . . . . . . . . . 4 . 27 10 4 23 21 . . . . 2 6 6 . 4 . . . . . . 9 Allies Corrupted 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 2 . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Active Infowar (turns) 25562 | . . . 817 1697 237 1942 625 678 92 445 2125 1386 . 142 753 1438 621 1063 724 326 519 516 670 574 628 1475 1136 1410 1315 1218 990 . Optics 2594 | . . . . . . . . . . . . . . . . . . . . . . . . . 398 1475 721 . . . . . Sensors 5017 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 474 1324 1312 1115 792 . Terrain 21136 | . . . 414 1697 237 1873 625 646 92 445 1680 780 . 141 191 . 501 951 724 326 519 516 670 574 615 1475 1057 1292 1307 967 821 . Traps 240 | . . . . . . . . . . 238 2 . . . . . . . . . . . . . . . . . . . . . Seismic 12091 | . . . 403 1116 237 1869 625 646 92 442 1543 695 . 142 686 602 498 1063 724 288 420 . . . . . . . . . . . Jamming 10383 | . . . . . . 778 . . . . 1885 1378 . . 364 1434 621 . . . . . 201 292 13 585 659 245 3 938 987 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 1 1 . 1 . . . . . . . 3 . . . . . 1 . . . . . . . . Drone Launches 12 | . . . . . . . . . . . 4 . . . . . . . . . . . . 4 2 . . . . . . 2 Drone Recoveries 9 | . . . . . . . . . . . 3 . . . . . . . . . . . . 4 . . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Turns Passed 34250 | 26 645 1390 1546 1697 237 2178 625 678 92 511 2276 1717 713 783 753 1786 765 1465 724 326 519 525 677 977 903 1475 1136 1502 1315 1342 1038 1908 Spaces Moved 20342 | 20 279 827 530 1048 85 1133 432 476 80 354 1571 943 291 107 496 991 504 866 390 173 314 501 477 525 587 518 815 1067 1027 854 735 1326 Core 947 | . . . . . . . . . . . . . . . . . . . . . 148 240 . . . . . . . . 84 475 Treads 305 | . . . 206 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Legs 18421 | 20 279 827 161 1048 85 1133 432 476 80 354 1571 943 291 107 496 991 504 664 298 97 132 165 477 525 587 518 815 1067 1027 854 651 746 Wheels 663 | . . . 163 . . . . . . . . . . . . . . 202 92 76 34 96 . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 105 105 111 130 115 112 116 116 111 102 106 110 110 106 113 106 106 175 125 50 50 108 108 102 107 98 98 110 110 50 50 Average Speed 118 | 120 170 129 156 124 130 125 134 116 116 112 105 111 110 110 109 118 113 153 177 159 116 78 108 145 117 107 113 108 113 118 108 94 Slowest Speed 385 | 120 190 190 315 183 130 200 182 116 116 186 176 220 110 110 113 234 180 185 185 185 385 120 108 370 182 107 350 226 180 360 224 250 Overloaded Moves 168 | . . . . . . . . . . . . 22 . . . 23 . . . . . . . 9 . . 40 16 . 33 25 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 52 | 3 39 61 46 31 73 31 64 54 69 53 42 85 68 81 44 66 10 86 55 60 53 7 59 58 95 66 29 82 37 64 25 41 Regions Visited 32 Branch Regions 19 Pre-discovered Areas 10 | . . 1 2 . . . 1 . 1 . . . . . . . . 2 . 3 . . . . . . . . . . . . Known Exits Taken 14 | . . . . . . 1 . . . 1 . . . . 1 . 1 . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 15 | 1 1 1 1 . . . 1 1 1 . 1 1 1 1 . . . 1 1 1 1 . . . . . . . . . . . Scrap Searched 21 | . . . . . . . 1 7 . 2 . . . . . . . 2 1 . 2 . 3 1 . 2 . . . . . . Spaces Dug 320 | . . 26 2 14 8 36 . 16 . 2 38 1 11 7 3 5 6 37 1 . 12 2 1 6 . 5 12 17 5 14 19 14 Terrain Destroyed 585 | . . 33 3 14 8 59 . 16 . 2 38 1 11 7 7 14 61 53 1 . 19 2 1 6 6 60 15 22 24 16 37 49 Melee 211 | . . . 1 13 8 25 . 16 . 2 38 1 11 7 2 3 3 4 1 . 2 2 1 6 . 4 12 11 5 14 19 . Projectile 128 | . . . 2 1 . . . . . . . . . . 5 7 7 . . . . . . . 3 38 3 11 . 2 . 49 AOE 246 | . . 33 . . . 34 . . . . . . . . . 4 51 49 . . 17 . . . 3 18 . . 19 . 18 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Total 28329 | 20 374 1000 1018 1337 196 1723 472 565 79 447 1995 1524 676 754 694 1499 624 984 413 207 461 621 624 692 781 1390 959 1291 1167 1074 901 1767 Wait 4491 | . 19 13 255 99 94 350 30 48 . 54 129 228 347 617 161 324 12 73 . . 100 66 84 121 54 831 44 38 69 53 26 152 Move 20311 | 19 278 826 529 1048 84 1132 431 475 79 353 1570 942 290 106 495 990 503 865 389 172 313 500 476 524 586 517 814 1066 1026 853 734 1326 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 320 | . 14 21 18 26 2 27 . 2 . 7 29 9 7 2 2 15 8 8 4 4 5 20 7 3 20 3 8 12 9 13 8 7 Fast Attach 333 | . 1 12 30 13 . 12 4 1 . 4 15 12 6 4 6 10 4 5 5 10 8 17 5 3 20 . 12 20 16 21 13 44 Attach 135 | . . 4 7 2 3 15 . . . 5 11 . . 1 . 8 14 5 1 . 3 3 . 6 7 5 2 3 4 6 12 8 Detach 76 | . . 2 2 3 . 5 . . . . 5 . 1 2 . 1 7 1 1 . 1 1 1 5 8 2 1 5 1 1 10 10 Swap 376 | . 5 14 16 28 2 33 2 6 . 3 59 33 1 4 15 15 15 1 . 1 1 1 2 2 13 4 13 26 6 24 20 11 Drop 535 | . 14 27 31 46 3 23 4 4 . 6 39 29 13 4 8 17 6 3 6 10 14 8 13 2 34 . 19 31 25 34 25 37 Fire 506 | 1 41 80 99 53 . 13 . . . . . . . . 5 18 23 3 . . 2 . . . 15 24 1 5 3 1 2 117 Melee 863 | . . . 30 19 8 110 1 29 . 15 136 46 11 14 2 66 32 19 7 10 14 5 11 26 . 4 41 85 8 68 46 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 24 | . 2 1 1 . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . 5 10 Crush 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 Escape Stasis 14 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . 4 . . . . . Rewire 292 | . . . . . . . . . . . . 217 . . . 25 . 1 . . . . 25 . 24 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / Sto / Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research (discovered 2 exits: Acc / *Qua) -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 27 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 13) 672 | -10/Materials | Entered another Materials area 672 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1450 | -9/Materials | Central database locked down 1579 | -9/Materials | Build established: Scavenger-Mutant 1730 | -9/Materials | Discovered new exit (range 8) 1897 | -9/Materials | Discovered new exit (range 16) 2062 | -9/Materials | Entered another Materials area 2062 | -8/Materials | Evolved 2 slots: Utility x2 2264 | -8/Materials | Lost 3 parts (1n2u) 2535 | -8/Materials | Build established: Gladiator 2803 | -8/Materials | Lost 4 parts (1p2n1u) 2952 | -8/Materials | Core integrity fell below 50% 2997 | -8/Materials | Lost 3 parts (2u1w) 3082 | -8/Materials | Build established: Scavenger-Mutant 3186 | -8/Materials | Discovered new exit (range 13) 3222 | -8/Materials | System corruption reached 10% 3359 | -8/Materials | Discovered new exit (range 10) 3551 | -8/Materials | Repaired Hrd. Light Armor Plating 3585 | -8/Materials | Repaired Hrd. Light Armor Plating 3608 | -8/Materials | Entered Factory 3608 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3759 | -7/Factory | Central database locked down 4234 | -7/Factory | Build established: Mutant 4282 | -7/Factory | Discovered new exit (range 8) 4887 | -7/Factory | Found Powered Armor 4966 | -7/Factory | Identified exit to Storage 4966 | -7/Factory | Identified exit to Lower Caves 5286 | -7/Factory | Discovered new exit (range 13) 5305 | -7/Factory | Sucked down chute 5305 | -7/Factory | Entered Waste 5370 | -7/Waste | Spotted C-40 Crusher 5378 | -7/Waste | Spotted C-40 Crusher 5379 | -7/Waste | Spotted C-40 Crusher 5384 | -7/Waste | Spotted C-40 Crusher 5498 | -7/Waste | Spotted C-40 Crusher 5523 | -7/Waste | Discovered new exit (range 16) 5542 | -7/Waste | Entered Factory 5858 | -7/Factory | Found Prototype Launcher 5973 | -7/Factory | Build established: Gladiator 6206 | -7/Factory | Discovered new exit (range 12) 6273 | -7/Factory | Identified exit to Factory 6449 | -7/Factory | Lost 3 parts (1n1u1w) 6521 | -7/Factory | Build established: Mutant 6793 | -7/Factory | Crushed by falling debris 6793 | -7/Factory | Core integrity fell below 50% 6793 | -7/Factory | System corruption reached 10% 6824 | -7/Factory | Lost 3 parts (1p2u) 6853 | -7/Factory | Central database locked down 7060 | -7/Factory | Repaired Hrd. Heavy Armor Plating 7069 | -7/Factory | Build established: Gladiator 7099 | -7/Factory | Repaired Titanium Leg+ 7720 | -7/Factory | Entered Lower Caves 7748 | -7/Lower Caves | Found DCF Scrap (11 items) 7899 | -7/Lower Caves | Encountered a Warlord checkpoint 7996 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8145 | -7/Lower Caves | Learned location of Zion (-6) 8337 | -7/Lower Caves | Discovered new exit (range 7) 8345 | -7/Lower Caves | Entered another Lower Caves area 8352 | -7/Lower Caves | Learned 4 Factory zone layouts 8362 | -7/Lower Caves | Encountered a Warlord checkpoint 8449 | -7/Lower Caves | Lost 3 allies 8996 | -7/Lower Caves | Discovered new exit (range 10) 9023 | -7/Lower Caves | Entered Data Miner 9023 | -7/Data Miner | Discovered new exit (range 6) 9046 | -7/Data Miner | Met Data Miner 9076 | -7/Data Miner | Learned location of Section 7 (-2) 9076 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9087 | -7/Data Miner | Received God Mode back door access code from Data Miner 9115 | -7/Data Miner | Entered Proximity Caves 9198 | -6/Proximity Caves | Lost 6 parts (2n4u) 9311 | -6/Proximity Caves | Escorted by Enhanced Grunt 9332 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9626 | -6/Proximity Caves | Entered Factory 9626 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9673 | -6/Factory | Discovered new exit (range 4) 9724 | -6/Factory | Discovered new exit (range 4) 9926 | -6/Factory | Build established: Scavenger-Gladiator 10417 | -6/Factory | Repaired Broken Microactuators 10805 | -6/Factory | Repaired Flexi-carbon Leg+ 10829 | -6/Factory | Repaired Imp. Shield Generator 11094 | -6/Factory | Discovered new exit (range 15) 11110 | -6/Factory | Identified exit to Factory 11123 | -6/Factory | Fabricated Multireflex Exoskeleton? 11440 | -6/Factory | Build established: Scientist-Gladiator 11883 | -6/Factory | Discovered new exit (range 16) 11902 | -6/Factory | Entered Extension 11980 | -6/Extension | Rescued a captive Derelict 11992 | -6/Extension | Build established: Gladiator 12124 | -6/Extension | Rescued a captive Derelict 12156 | -6/Extension | Rescued a captive Derelict 12157 | -6/Extension | Rescued a captive Derelict 12183 | -6/Extension | Rescued a captive Derelict 12188 | -6/Extension | Rescued a captive Derelict 12255 | -6/Extension | Rescued a captive Derelict 12263 | -6/Extension | Rescued a captive Derelict 12611 | -6/Extension | Spotted B-75 Beast 12624 | -6/Extension | Spotted B-75 Beast 12632 | -6/Extension | Allies destroyed B-75 Beast 12657 | -6/Extension | Allies destroyed B-75 Beast 12681 | -6/Extension | Lost 7 allies 12995 | -6/Extension | Rescued A7 13098 | -6/Extension | Rescued a captive Derelict 13098 | -6/Extension | Rescued a captive Derelict 13235 | -6/Extension | Rescued a captive Derelict 13258 | -6/Extension | Build established: Commander-Gladiator 13442 | -6/Extension | Discovered exit to Factory (range 10) 13443 | -6/Extension | Discovered new exit (range 6) 13619 | -6/Extension | Entered Cetus 13619 | -6/Cetus | Accompanied by 20 allies (A7) 13624 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 13843 | -6/Cetus | Started Cetus Manufacturing Module 13852 | -6/Cetus | Escorted A7 to Cetus Mainframe 13868 | -6/Cetus | Manufactured an Enhanced Grunt 13893 | -6/Cetus | Manufactured an Enhanced Grunt 13918 | -6/Cetus | Manufactured an Enhanced Grunt 13943 | -6/Cetus | Manufactured an Enhanced Grunt 13968 | -6/Cetus | Manufactured an Enhanced Grunt 14042 | -6/Cetus | Discovered new exit (range 15) 14112 | -6/Cetus | Spotted Cetus Guard 14122 | -6/Cetus | Allies destroyed Cetus Guard 14146 | -6/Cetus | Discovered exit to Factory (range 16) 14152 | -6/Cetus | Met Revision 17 14171 | -6/Cetus | Lost 4 allies 14332 | -6/Cetus | Entered Archives 14332 | -6/Archives | Accompanied by 21 allies (A7) 14337 | -6/Archives | Received a hacking code to weaken MAIN.C 14372 | -6/Archives | Lost 3 allies 14411 | -6/Archives | Discovered exit to Factory (range 14) 15000 | -6/Archives | Discovered new exit (range 16) 15017 | -6/Archives | Discovered new exit (range 15) 15115 | -6/Archives | Entered Hub_04(d) 15115 | -6/Hub_04(d) | Accompanied by 16 allies 15309 | -6/Hub_04(d) | Identified exit to Garrison 15328 | -6/Hub_04(d) | Spotted B-75 Beast 15465 | -6/Hub_04(d) | Discovered exit to Factory (range 4) 15534 | -6/Hub_04(d) | Lost 3 allies 15602 | -6/Hub_04(d) | Network Hub disabled 15617 | -6/Hub_04(d) | Incoming investigation squad redirected 15814 | -6/Hub_04(d) | Network Hub disabled 15815 | -6/Hub_04(d) | First assault squad dispatched 15846 | -6/Hub_04(d) | Lost 7 allies 15868 | -6/Hub_04(d) | Entered Garrison 15868 | -6/Garrison | Accompanied by 3 allies 15917 | -6/Garrison | Discovered exit to Factory (range 46) 15917 | -6/Garrison | Discovered exit to Factory (range 58) 15917 | -6/Garrison | Discovered exit to Factory (range 33) 15917 | -6/Garrison | Learned Factory security intel 15917 | -6/Garrison | Learned Factory security intel 15948 | -6/Garrison | Triggered checkpoint 15978 | -6/Garrison | Garrison Relay disabled 16034 | -6/Garrison | Found Imp. Powered Armor 16036 | -6/Garrison | Found Imp. Powered Armor 16038 | -6/Garrison | Found Imp. Powered Armor 16042 | -6/Garrison | Found Imp. Powered Armor 16046 | -6/Garrison | Found Imp. Powered Armor 16146 | -6/Garrison | Triggered checkpoint 16168 | -6/Garrison | Triggered checkpoint 16203 | -6/Garrison | Lost 3 allies 16256 | -6/Garrison | Heavy support dispatched to Factory 16324 | -6/Garrison | Build established: Gladiator 16390 | -6/Garrison | Found Prototype Device 16390 | -6/Garrison | Identified Exp. Thermal Shield 16432 | -6/Garrison | Heavy support dispatched to Factory 16483 | -6/Garrison | Discovered exit to Factory (range 74) 16483 | -6/Garrison | Discovered exit to Factory (range 45) 16483 | -6/Garrison | Discovered exit to Factory (range 14) 16584 | -6/Garrison | Spotted B-86 Titan 16630 | -6/Garrison | Garrison Relay disabled 16856 | -6/Garrison | Destroyed B-86 Titan 16874 | -6/Garrison | Lost 3 parts (1p1u1w) 16923 | -6/Garrison | Rewired B-75 Beast 16942 | -6/Garrison | Rewired B-86 Titan 17065 | -6/Garrison | Triggered checkpoint 17077 | -6/Garrison | Heavy support dispatched to Factory 17134 | -6/Garrison | Build established: Scavenger-Mutant 17250 | -6/Garrison | Triggered checkpoint 17305 | -6/Garrison | Garrison Relay disabled 17316 | -6/Garrison | Triggered checkpoint 17388 | -6/Garrison | Garrison Relay disabled 17522 | -6/Garrison | Lost 3 allies 17654 | -6/Garrison | Entered Factory 17654 | -5/Factory | Accompanied by 4 allies 17654 | -5/Factory | Evolved 2 slots: Utility x2 17711 | -5/Factory | Discovered new exit (range 17) 17711 | -5/Factory | Lost 4 allies 17910 | -5/Factory | Discovered new exit (range 20) 17928 | -5/Factory | Incoming investigation squad redirected 17954 | -5/Factory | First assault squad dispatched 17975 | -5/Factory | Identified exit to Upper Caves 17998 | -5/Factory | Central database locked down 18403 | -5/Factory | Lost 10 parts (2p5n1u2w) 18419 | -5/Factory | Entered Upper Caves 18419 | -5/Upper Caves | Spotted B-75 Beast 18563 | -5/Upper Caves | Met a Warlord Commander 18564 | -5/Upper Caves | Learned location of Warlord (-4) 18565 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 18566 | -5/Upper Caves | Found Encrypted Comm Array 18624 | -5/Upper Caves | Build established: Mutant 18988 | -5/Upper Caves | Learned location of Armory (-4) 19227 | -5/Upper Caves | Discovered new exit (range 18) 19782 | -5/Upper Caves | Learned Factory stockpile data 19884 | -5/Upper Caves | Entered another Upper Caves area 19998 | -5/Upper Caves | Entered an active Warlord outpost 20014 | -5/Upper Caves | Learned Extension trap positions 20014 | -5/Upper Caves | Learned Armory emergency access door positions 20014 | -5/Upper Caves | Learned Factory security intel 20446 | -5/Upper Caves | Discovered new exit (range 15) 20578 | -5/Upper Caves | Encountered a Warlord checkpoint 20608 | -5/Upper Caves | Entered Zhirov 20608 | -5/Zhirov | Discovered new exit (range 3) 20616 | -5/Zhirov | Build established: Gladiator 20640 | -5/Zhirov | Met Zhirov 20688 | -5/Zhirov | Found Alien Artifact 20688 | -5/Zhirov | Identified Integrated Dissipator 20688 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20712 | -5/Zhirov | Found Alien Artifact 20883 | -5/Zhirov | Learned location of Quarantine (-2) 20883 | -5/Zhirov | Learned location of Testing (-3) 20883 | -5/Zhirov | Learned location of Command (-1) 20896 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20934 | -5/Zhirov | Entered Proximity Caves 21113 | -4/Proximity Caves | Build established: Scavenger-Gladiator 21298 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 21333 | -4/Proximity Caves | Crushed by falling debris 21333 | -4/Proximity Caves | System corruption reached 10% 21364 | -4/Proximity Caves | Lost 9 parts (1p5n2u1w) 21385 | -4/Proximity Caves | Core integrity fell below 50% 21448 | -4/Proximity Caves | Discovered new exit (range 11) 21453 | -4/Proximity Caves | Entered Factory 21453 | -4/Factory | Evolved 2 slots: Utility x2 21467 | -4/Factory | Discovered new exit (range 13) 21475 | -4/Factory | Identified Transdimensional Reconstructor 21690 | -4/Factory | Fabricated L-61 Swordsman? 21909 | -4/Factory | Fabricated Multireflex Exoskeleton? 21924 | -4/Factory | Identified exit to Upper Caves 21978 | -4/Factory | Entered Upper Caves 22305 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 22459 | -4/Upper Caves | Discovered new exit (range 19) 22497 | -4/Upper Caves | Identified exit to Upper Caves 22522 | -4/Upper Caves | Lost 4 allies 22607 | -4/Upper Caves | Build established: Hacker-Gladiator 22655 | -4/Upper Caves | Entered another Upper Caves area 22656 | -4/Upper Caves | Identified exit to Warlord 22967 | -4/Upper Caves | Lost 3 parts (2n1u) 23035 | -4/Upper Caves | Learned Research terminal intel 23537 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 23547 | -4/Upper Caves | Found Prototype Special Weapon 23632 | -4/Upper Caves | Entered Warlord 23654 | -4/Warlord | Discovered new exit (range 30) 23687 | -4/Warlord | System corruption cleaned by Quarantine Array 23823 | -4/Warlord | Learned Armory stockpile data 23824 | -4/Warlord | Learned 4 Armory zone layouts 23824 | -4/Warlord | Learned 4 Quarantine zone layouts 23825 | -4/Warlord | Learned Research recycling unit intel 23948 | -4/Warlord | Met Warlord 23973 | -4/Warlord | Warlord's base attacked by MAIN.C 23984 | -4/Warlord | Opened Warlord's prototype stash 24011 | -4/Warlord | Found Prototype Reactor 24022 | -4/Warlord | Found Prototype Processor 24065 | -4/Warlord | Build established: Commander-Gladiator 24113 | -4/Warlord | Found Prototype Energy Gun 24113 | -4/Warlord | Identified Vortex Rifle 24120 | -4/Warlord | Found Prototype Energy Gun 24120 | -4/Warlord | Identified Vortex Rail 24133 | -4/Warlord | Identified Molecular Deconstructor 24137 | -4/Warlord | Identified Spectral Analyzer 24140 | -4/Warlord | Found Vortex Rail 24151 | -4/Warlord | Found Vortex Rifle 24323 | -4/Warlord | Warlord forces counterattacked 24433 | -4/Warlord | Spotted Striker 24433 | -4/Warlord | Spotted Executioner 24455 | -4/Warlord | Destroyed Striker 24489 | -4/Warlord | Spotted B-90 Cyclops 24491 | -4/Warlord | Lost 15 allies 24500 | -4/Warlord | Spotted B-86 Titan 24534 | -4/Warlord | Identified exit to Proximity Caves 24535 | -4/Warlord | Entered Proximity Caves 24537 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24567 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 25495 | -3/Proximity Caves | Spotted B-86 Titan 25714 | -3/Proximity Caves | Build established: Scavenger-Gladiator 25993 | -3/Proximity Caves | Discovered new exit (range 18) 26006 | -3/Proximity Caves | Identified exit to Research 26010 | -3/Proximity Caves | Entered Research 26010 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 26011 | -3/Research | Loaded intel: 23 terminal locations 26012 | -3/Research | Loaded intel: 5 recycling unit locations 26100 | -3/Research | Spotted B-86 Titan 26126 | -3/Research | Discovered new exit (range 12) 26144 | -3/Research | Identified exit to Research 26210 | -3/Research | Revision forces began assault on 0b10 26465 | -3/Research | Met up with Revision 17++ 26522 | -3/Research | Repaired Hvy. Armor Plating 26603 | -3/Research | Repaired Multireflex Exoskeleton 26710 | -3/Research | Research terminal network offline 26782 | -3/Research | Discovered exit to Research (range 11) 26976 | -3/Research | Found Fusion Bomb Launcher 27091 | -3/Research | Build established: Gladiator 27118 | -3/Research | Discovered new exit (range 14) 27135 | -3/Research | Identified exit to Testing 27146 | -3/Research | Entered Testing 27391 | -3/Testing | Repaired Adv. Terrain Scanner 27413 | -3/Testing | Build established: Scientist-Gladiator 27460 | -3/Testing | Found Prototype Energy Gun 27460 | -3/Testing | Identified Hyp. EM Gauss Rifle 27468 | -3/Testing | Identified Vortex Chain Reactor 27650 | -3/Testing | Found Prototype Processor 27650 | -3/Testing | Identified Exp. Signal Interpreter 27683 | -3/Testing | Found Prototype Device 27683 | -3/Testing | Identified Exp. ECM Suite 27733 | -3/Testing | Found Prototype Energy Cannon 27779 | -3/Testing | Build established: Gladiator 28024 | -3/Testing | Destroyed 7 combat bots 28201 | -3/Testing | Discovered exit to Research (range 9) 28616 | -3/Testing | Found Prototype Protection 28616 | -3/Testing | Identified SHELL Armor 28648 | -3/Testing | Entered Research 28648 | -2/Research | Warlord forces began assault on 0b10 28648 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 28649 | -2/Research | Identified exit to Access 28649 | -2/Research | Identified exit to Quarantine 28673 | -2/Research | Distinguished unit "Grunt Murderers" dispatched to help 28758 | -2/Research | Research machine network offline 29099 | -2/Research | Found Prototype Processor 29099 | -2/Research | Identified Exp. Core Analyzer 29128 | -2/Research | Borebot progress halted 29152 | -2/Research | Found Prototype Device 29152 | -2/Research | Identified Adv. Kinecellerator 29246 | -2/Research | Met up with Warlord 29368 | -2/Research | Borebot progress halted 29374 | -2/Research | Borebot progress halted 29376 | -2/Research | Build established: Scavenger-Gladiator 29697 | -2/Research | Identified Imp. Potential Cannon 29809 | -2/Research | Warlord invited to help at Command 29809 | -2/Research | Given Cave Seal Controls access code 29954 | -2/Research | Spotted Striker 29963 | -2/Research | Entered Quarantine 29972 | -2/Quarantine | Cryocooling Duct disabled 29987 | -2/Quarantine | Ambient heat levels rising (+20) 29987 | -2/Quarantine | Non-combat units ordered to evacuate 30003 | -2/Quarantine | Found Alien Artifact 30090 | -2/Quarantine | Found Alien Artifact 30090 | -2/Quarantine | Identified Core Reset Matrix 30090 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 30090 | -2/Quarantine | Used Core Reset Matrix 30094 | -2/Quarantine | Detected hypermatrix surge 30094 | -2/Quarantine | Sensed 17 artifacts in vicinity 30157 | -2/Quarantine | Found Sigix Corpse 30167 | -2/Quarantine | Found Sigix Corpse 30193 | -2/Quarantine | Found Subatomic Replicator 30208 | -2/Quarantine | Lost 4 allies 30220 | -2/Quarantine | Found Sigix Broadsword 30518 | -2/Quarantine | Build established: Alien-Gladiator 30524 | -2/Quarantine | Met incapacitated Sigix Warrior 30524 | -2/Quarantine | Lockdown squad dispatched 30526 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 30537 | -2/Quarantine | Found Sigix Containment Pod 30822 | -2/Quarantine | Cryocooling Duct disabled 30837 | -2/Quarantine | Ambient heat levels rising (+20) 30837 | -2/Quarantine | Combat units ordered to evacuate 30937 | -2/Quarantine | Quarantine Guard activated 31034 | -2/Quarantine | Discovered exit to Access (range 16) 31034 | -2/Quarantine | Spotted Quarantine Guard 31037 | -2/Quarantine | Spotted Quarantine Guard 31064 | -2/Quarantine | Destroyed Quarantine Guard 31098 | -2/Quarantine | Destroyed Quarantine Guard 31203 | -2/Quarantine | Central database locked down 31275 | -2/Quarantine | Found Terrabomb 31305 | -2/Quarantine | Entered Access 31305 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 31780 | -1/Access | Spotted B-99 Colossus 31801 | -1/Access | Warped through subspace 31990 | -1/Access | Spotted B-99 Colossus 32087 | -1/Access | Identified exit to Command 32343 | -1/Access | Entered Command 32345 | -1/Command | Lost 6 parts (2p2n1u1w) 32562 | -1/Command | Build established: Mutant 32568 | -1/Command | System corruption reached 10% 32776 | -1/Command | Core integrity fell below 50% 32780 | -1/Command | Phase Generator disabled 32785 | -1/Command | Emitted hypermatrix ping 32790 | -1/Command | Assembled emerged from beneath the floor 32802 | -1/Command | Lost 4 parts (3n1u) 32818 | -1/Command | Assembled emerged from beneath the floor 32850 | -1/Command | Lost 3 allies 32887 | -1/Command | Incoming investigation squad redirected 32974 | -1/Command | Lost 3 allies 33034 | -1/Command | Lost 6 allies 33239 | -1/Command | Build established: Scavenger-Tank 33276 | -1/Command | Assembled emerged from beneath the floor 33281 | -1/Command | Spotted B-99 Colossus 33339 | -1/Command | Lost 7 allies 33526 | -1/Command | Assembled emerged from beneath the floor 33553 | -1/Command | Build established: Scavenger-Gunner 33582 | -1/Command | Spotted B-99 Colossus 33621 | -1/Command | Lost 7 allies 33698 | -1/Command | Assembled emerged from beneath the floor 33716 | -1/Command | Found Unknown Protection 33716 | -1/Command | Identified Imp. Powered Armor 33895 | -1/Command | Spotted Alpha 7 33896 | -1/Command | Spotted Executioner 34147 | -1/Command | Spotted Striker 34148 | -1/Command | Spotted Striker 34161 | -1/Command | Spotted Alpha 7 34171 | -1/Command | Spotted Executioner 34173 | -1/Command | Spotted Executioner 34173 | -1/Command | Destroyed Striker 34174 | -1/Command | Spotted Executioner 34180 | -1/Command | System corruption reached 30% 34190 | -1/Command | Core integrity fell below 20% 34220 | -1/Command | Lost 9 parts (2p2n3u2w) 34251 | -1/Command | Destroyed by Striker with Plasma Lance Last Messages --------------- 34189_ Imp. Thunder Leg destroyed. 34189_ M-36 Artificer destroyed. 34189_ Slug penetrates Wall. 34189_ Penetrated by Slug. 34189_ Slug penetrates Wall. 34189_ Penetrated by Slug. 34189_ Slug penetrates Wall. 34191_ Slug penetrates P-80 Master. 34191_ Penetrated by Slug. 34191_ Slug penetrates Wall. 34208_ Slammed into K-01 Serf. 34210_ Kicked K-01 Serf. 34215_ System corrupted: Energy discharge (-38). 34215_ Connecting with Cave Seal Controls... 34222_ Acquired 26 matter. 34230_ System corrupted: Matter fused (-10). 34231_ Acquired 10 matter. 34243_ Kicked K-01 Serf. 34251_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | T"?????????????????????????????????????????# | | "??????????????????????????????????????????# | | ??????????????????????????????????????????####+## | | ??????????????????????????????????????????????# | | #????????????????????????????????????#####????# | | ?????????????????????????????????????# #????# | | ####?????????????????????????????????# #???## ^ | | ! #?????????????????????????????????# ###### ## | | #?????????????????????????????????# ## # | | #?????????????????????????????????# # | | #?????????????????????????????????# | | ###############??????????#####????#!% | | ! ## #??????????# #######/ ! | | ## #??????????# | = | | #+### ! #??????????# ########## = | | # #?########### ##??????# # | | + #?# # ########## | | ##### #?# + ## | | ## #?# """" # ## # | | [= ## ! #?# """" # ## # # # | | == ## #?# """" # ## "" "" # | | = ## #?# """" # ## ""T" # ##### | | ## #?# # ## """ ## #???? | | ## #?# @K # ## ####???? | | ############+###########;## ## ##??#### | | +### / #???????# ## ###########"#### | | #?# ! #???#####/## #????# + | | #?# * #???# # #????# # " | | #?# #???# # ######% # " | | #?# #???# + + " | | #?# * #???# #/######### ###### " | | ########+#####+###???# ! # #?# # # | | #????#! # #?# "! " | | #????######## #?# # " | | ##+###########????????# #?# +! ##+# | | == # ] #????????# #?# #% !## # | | =! # [ /#????????#########?# # !## # | | = ! # "" #??????????????????# # +% # | | # """" #??????????????????# # % %### | | = # """" !#??????????????????# # # #? | | # "" ! #??????????????????# ###/##### | | ##### # #??????????????????# #%%% | | # # #??????????????????#%+% | | # # #??????????????????# # | | # # #??????????????????#%# | | # ########+######?????????????????# # | | ###+# ## #?????????????????#%#######"# | | " ## #?????????????????#%#######"# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Coolant Potential 120 Energy Generation 79 Energy Capacity 950 Matter Stores 300 Matter Capacity 400 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 810 Jamming Range 16 Power Amplification 30 Armor Coverage 1800 Resistance: TH 30 Resistance: EX 50 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 160 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 8 Core Analysis 8 Recoil Reduction 3 Matter Filtering 50 Offensive Hacking 24 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Multireflex Exoskeleton | x1 | -6/Factory | Authchip L-61 Swordsman | x3 | -4/Factory | Preloaded Multireflex Exoskeleton | x1 | -4/Factory | Authchip Repaired ---------- Hrd. Light Armor Plating | 47% | -8/Materials Hrd. Light Armor Plating | 63% | -8/Materials Hrd. Heavy Armor Plating | 58% | -7/Factory Titanium Leg | 31% | -7/Factory Microactuators | 99% | -6/Factory | Broken Flexi-carbon Leg | 5% | -6/Factory Imp. Shield Generator | 37% | -6/Factory Hvy. Armor Plating | 17% | -3/Research Multireflex Exoskeleton | 47% | -3/Research Adv. Terrain Scanner | 12% | -3/Testing Studied --------- Centrium Leg | -2/Quarantine | Hacked Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Sigix Broadsword High-powered Transdimensional Reconstructor Achievements -------------- All Kinds Of Bad News I Like You, Cogmind Immobile And Lovin' It Into The Breach Let Me Out Of Here Martial Artist Professional Mechanic Satisfying Sprinter Challenges ------------ None Game ------ Seed MyomerDeflectorSpecial Manual? 0 Play Time 06:56:48 Cumulative 273.5 hours Start 2025.09.11 @ 21:27:40 End 2025.09.13 @ 17:26:42 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 6 Types 2/0/3/0/0/0/0/0/0/1 Lore% 74 Gallery% 80 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c206d25e-1d2b-4947-aa1b-db513fd67ff1