Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.20 @ 00:15:04 Player: CONM Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (383) 383 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1823 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 244/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Structural Scanner Signal Interpreter Improved Terrain Scanner Hacking Suite Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Terrain Scan Processor Seismic Detector Hardened Light Armor Plating > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Huge Storage Unit High-capacity Matter Pod Structural Scanner Signal Interpreter Improved Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Light EM Pulse Cannon Light EM Pulse Cannon [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 23 | 7 8 . 3 5 Power 2 | 1 1 . . . Engine 2 | 1 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 2 . . 2 Treads 6 | 2 2 . . 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 4 . 2 1 Device 1 | 1 . . . . Storage 5 | 1 4 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 6 | 2 1 . 1 2 Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . 1 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . 1 . . 10 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 3 | . . . . 3 Weapon 3 | . 1 . . 2 Highest Loss Streak 9 | . 1 . . 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 91 100 92 51 Engine 12 | . 14 14 11 4 Treads 26 | . 28 28 22 15 Device 12 | . 14 14 11 4 Storage 13 | . 14 14 11 11 Protection 2 | . . . 10 5 Energy Gun 5 | . 5 14 5 . Ballistic Gun 14 | . 14 14 16 9 Naked Turns . | . . . . . Heaviest Build 88 | 13 88 30 35 37 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 6 | . 2 . . 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 Average Capacity 13 | 6 13 15 15 15 Most Carried 15 | 5 15 15 15 15 Average Carried 10 | 1 9 15 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 15 15 15 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 794 | 266 453 . 75 . Remotely . | . . . . . Salvage Created 533 | 16 369 . 105 43 Parts 40 | 5 22 . 9 4 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 10 | . 9 . 1 . Guns 10 | . 9 . 1 . Classes Destroyed 8 | 1 6 . . 1 Worker 2 | . 1 . 1 . Builder 2 | . 1 . . 1 Tunneler 1 | 1 . . . . Recycler 1 | . . . . 1 Operator 2 | . 1 . 1 . Watcher 2 | . 1 . 1 . Swarmer 3 | . 3 . . . Grunt 7 | . 6 . 1 . Best Kill Streak 3 | 1 3 . 2 2 Combat Bots Only 3 | . 3 . 1 . Max Kills in Single Turn 2 | 1 1 . 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 108 | . 54 . 15 39 Missed 15 | . 10 . 3 2 Damage Taken 2125 | . 543 . 210 1372 Core 513 | . 104 . 10 399 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 . 58 . . Volleys Fired 77 | 2 62 . 9 4 Largest 2 | 2 2 . 2 2 Hottest 70 | 70 70 . 70 53 Shots Fired 124 | 4 94 . 18 8 Gun 120 | 4 94 . 18 4 Cannon . | . . . . . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 77 | 2 62 . 9 4 Thermal 43 | 2 32 . 9 . Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 9 | 3 9 . 4 4 Robot Miss Streak 7 | . 7 . 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 82 | 3 64 . 10 5 Core Hits 37 | 1 22 . 6 8 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1157 | 37 811 . 125 184 Guns 1011 | 37 811 . 125 38 Cannons . | . . . . . Explosions 146 | . . . . 146 Melee . | . . . . . Ramming . | . . . . . Kinetic 634 | 12 509 . 75 38 Thermal 377 | 25 302 . 50 . Explosive 146 | . . . . 146 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 21 | . . . . 21 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 234 | 18 234 . 63 . Average Temperature 59 | 10 69 . 30 . Received Heat Transfer 378 | . 282 . 72 24 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1110 | 74 888 . 148 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 211 | 5 211 7 85 17 Initial 7 | . 3 7 2 . Average 31 | . 33 7 48 . Maximum Alert Level 1 | . 1 . . . Low Security (%) 99 | 100 99 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 4 | . 4 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 29 . 9 4 Peak Tracking Total 4 | . 4 . 3 4 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 4 | . 2 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 8 | . 4 . 4 . Terminals 6 | . 2 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 9 . 9 . Successful 8 | . 5 . 3 . Failed 10 | . 4 . 6 . Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual 11 | . 6 . 5 . Terminals 15 | . 6 . 9 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 3 . Prototype ID Bank 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Terminal Index 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Botnet 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2789 | 123 1887 186 468 125 Spaces Moved 1438 | 66 923 117 267 65 Core 4 | 3 . . . 1 Treads 1434 | 63 923 117 267 64 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 172 | 155 179 160 160 164 Slowest Speed 350 | 160 320 160 160 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 76 42 22 15 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 38 | . . . . 38 Melee . | . . . . . Projectile . | . . . . . AOE 38 | . . . . 38 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1632 | 81 1068 116 293 74 Wait 51 | . 50 . 1 . Move 1434 | 65 922 116 266 65 Hop . | . . . . . Pick Up 30 | 6 17 . 7 . Fast Attach 6 | 4 1 . 1 . Attach 8 | 3 . . 2 3 Detach . | . . . . . Swap 9 | . 7 . . 2 Drop 17 | 1 9 . 7 . Fire 77 | 2 62 . 9 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 3) 1860 | -10/Materials | Discovered new exit (range 15) 2001 | -10/Materials | Discovered new exit (range 6) 2011 | -10/Materials | Entered Mines 2163 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2184 | -10/Mines | Discovered new exit (range 9) 2197 | -10/Mines | Entered Materials 2197 | -9/Materials | Evolved 2 slots: Utility x2 2289 | -9/Materials | Identified exit to Mines 2665 | -9/Materials | Entered Mines 2697 | -9/Mines | Assembled infested the area 2702 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2736 | -9/Mines | Core integrity fell below 50% 2745 | -9/Mines | Core integrity fell below 20% 2772 | -9/Mines | Lost 9 parts (1p3n3u2w) 2790 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- payload. 02712_ D-53 Grenadier unfolds itself. 02712_ U-05 Engineer destroyed. 02713_ U-05 Engineer lays Concrete. 02713_ U-05 Engineer destroyed. 02713_ R-06 Scavenger destroyed. 02714_ Lgt. Treads destroyed. 02716_ Ion Engine destroyed. 02718_ Seismic Detector destroyed. 02718_ Hrd. Light Armor Plating destroyed. 02721_ The unstable cave ceiling collapses. 02727_ Assault Rifle destroyed. 02730_ Lgt. Treads destroyed. 02731_ Assault Rifle destroyed. 02733_ The unstable cave ceiling collapses. 02734_ Hrd. Light Armor Plating destroyed. 02735_ The unstable cave ceiling collapses. 02741_ Lgt. Treads destroyed. 02745_ The unstable cave ceiling collapses. 02786_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?##??????????????????????????? | | ?# #?????????????????????????? | | ?# ####?????????????????????? | | ?# # #############?????????? | | ?# $ ????????? | | ?# ????????????? | | ?# @ #?? #? #???????????? | | ?# ##?# ## #???????????? | | ?## #?? #???????????? | | ?# ##?? #???????????? | | ?# #?? #???????????? | | ? ###? #????????????? | | # g ## #?????????????? | | # b # ##????????????? | | # #????????????? | | ### d #????????????? | | ??# d ## ##????????????? | | ??# ##??##?????????????? | | ??## ##??????????????????? | | ???## #???????????????????? | | ????## #???????????????????? | | ?????## ##??????????????????? | | ??????# #??????????????????? | | ??????# #??????????????????? | | ??????# ##??????????????????? | | ?????## ##???????????????????? | | ?????## ##??????????????????? | | ????## #??????????????????? | | ????# ##??????????????????? | | ????# # #??????????????????? | | ????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralBiocellLauncher Manual? 0 Play Time 00:30:58 Cumulative 47.4 hours Start 2024.07.19 @ 23:40:53 End 2024.07.20 @ 00:15:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 30 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 801cffeb-7604-4453-871d-922bd11b7487