Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.17 @ 09:20:53 Player: sweetandcool Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (247) 1235 Value Destroyed (11034) 11034 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (6985) 6985 TOTAL SCORE: 26574 Bonus ------- High Alert Combat Kills 2371 Follower Combat Kills 245 Entered Garrisons 1200 Used RIF Installer 3000 Aligned with FarCom 300 Friendly Fire -131 Cogmind --------- Core Integrity 0/1150 Matter 263/300 Energy 21/100 System Corruption 15% Temperature Cool (0) Movement Core (250) Ox4 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Armor Integrity Analyzer Relay Coupler [Sentry] (21) Improved System Restoration Module > --- WEAPON (2) ------- Heavy Pick Force Lance > --- INVENTORY (4) ---- Light Quantum Reactor KE Penetrator Guided EMP Blaster Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Combat Airjet Gyrokinetic Inverter Combat Gravmag System Improved Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Large Storage Unit Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Layered Heavy Armor Plating Improved Hacking Suite Improved System Shield Relay Coupler [Sentry] > --- WEAPON ----------- Light Antimatter Cannon Lance > --- INVENTORY -------- Neutrino Core Advanced Heat Sink Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Improved System Restoration Module PSU Rigger High-powered Shock Rifle Heavy Laser Heavy Laser KE Penetrator Guided EMP Blaster Improved Remote Datajack Heavy Pick [Rating: 107] Favorites ----------- Power Micro Nuclear Core Engine F-cell Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Hover Unit Combat Airjet Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 12 | . . . . . 4 . 2 . . . 2 . 2 . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . . . . Utility 9 | . . . . . 3 . 1 . . . 1 . 2 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 302 | 8 12 1 3 . 34 7 37 13 14 17 25 28 30 12 3 21 37 Power 35 | 1 1 . . . 5 1 3 1 2 1 5 . 4 3 1 2 5 Engine 10 | 1 1 . . . 1 . . . 1 1 4 . 1 . . . . Core 24 | . . . . . 4 1 3 1 1 . 1 . 3 3 1 2 4 Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 72 | 2 5 . 1 . 10 1 18 1 2 2 6 4 9 1 . 3 7 Treads 50 | 2 5 . 1 . 9 1 16 1 2 2 6 4 1 . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . 1 . 1 . . . . . 8 1 . 3 7 Flight 1 | . . . . . . . 1 . . . . . . . . . . Utility 80 | 3 3 . 2 . 7 3 7 1 2 4 8 6 13 5 2 3 11 Device 38 | 2 1 . 1 . 2 3 4 . 1 1 3 2 6 4 2 1 5 Storage 12 | 1 2 . 1 . 1 . 3 . . . 3 . 1 . . . . Processor 7 | . . . . . . . . . . . . 1 1 . . 1 4 Hackware 15 | . . . . . 2 . . . . 2 1 3 5 . . 1 1 Protection 8 | . . . . . 2 . . 1 1 1 1 . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 115 | 2 3 1 . . 12 2 9 10 8 10 6 18 4 3 . 13 14 Energy Gun 40 | 1 2 . . . 8 1 4 5 4 2 2 6 . . . 1 4 Energy Cannon 1 | . . . . . . . . 1 . . . . . . . . . Ballistic Gun 20 | 1 1 . . . 1 1 . 2 2 3 2 3 1 . . 3 . Ballistic Cannon 7 | . . . . . . . 3 . . . . 3 . . . . 1 Launcher 25 | . . 1 . . 3 . 2 2 2 3 2 5 1 1 . 3 . Special Weapon 10 | . . . . . . . . . . 2 . 1 1 . . 3 3 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 12 | . . . . . . . . . . . . . 1 2 . 3 6 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 3 . 4 1 4 . 2 . 3 1 1 . 2 Parts Lost 72 | . . . . . 12 4 9 . . 2 2 15 1 4 1 4 18 Power 7 | . . . . . 1 1 1 . . . . 1 . . 1 . 2 Propulsion 22 | . . . . . 3 . 6 . . 1 . 6 . 1 . 1 4 Utility 23 | . . . . . 3 1 . . . . 2 2 1 3 . 2 9 Weapon 20 | . . . . . 5 2 2 . . 1 . 6 . . . 1 3 Highest Loss Streak 9 | . . . . . 7 3 4 . . 1 2 5 1 3 1 2 9 Average Slot Usage (%) 94 | . 98 100 100 100 89 92 96 93 94 96 98 88 92 98 99 98 88 Engine 3 | . 14 14 14 14 4 . . . . . 9 11 3 . . . . Core 5 | . . . . . 4 9 6 7 7 6 3 . 6 10 10 11 7 Treads 21 | . 27 28 28 28 26 27 28 30 30 26 26 19 2 . . . . Hover 4 | . . . . . . . . . . . . . 18 22 23 22 20 Device 10 | . 14 14 14 14 8 13 15 2 1 1 8 21 17 10 11 8 6 Storage 18 | . 14 14 14 14 13 18 22 23 23 23 20 20 15 11 11 11 9 Processor 1 | . . . . . . . . . . . . . 1 5 5 6 13 Hackware 9 | . . . . . 10 9 7 7 7 13 9 2 14 19 17 18 12 Protection 2 | . . . . . 5 . . 6 7 7 5 . . 2 5 3 3 Energy Gun 6 | . 13 . . . 10 14 10 8 10 7 6 3 . . . . 1 Ballistic Gun 3 | . 13 14 14 14 3 1 . 2 1 4 4 2 1 1 . 4 . Launcher 1 | . . 14 14 14 2 . . 2 2 2 1 1 . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . 2 7 11 3 7 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 84 | 13 17 18 26 26 47 47 66 77 77 60 80 82 84 78 68 64 83 Greatest Support 110 | 40 40 40 40 40 60 60 80 80 80 80 110 110 86 86 85 85 85 Greatest Overweight (x) 5 | . 5 . . . . . 1 1 . . . 1 2 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 8 8 10 10 16 16 20 20 20 20 20 20 20 16 16 16 16 Average Capacity 17 | 5 6 8 8 10 12 16 19 20 20 20 20 20 18 16 16 16 15 Most Carried 20 | 3 8 8 10 10 16 16 20 20 20 20 20 20 20 16 16 16 16 Average Carried 16 | 1 5 8 8 10 12 15 18 19 19 19 19 18 17 15 15 15 15 Final Capacity 20 | 6 8 8 10 10 16 16 20 20 20 20 20 20 16 16 16 16 4 Final Carried 20 | 3 8 8 10 10 16 13 20 20 20 20 20 18 16 16 15 16 4 Class Distribution -------------------- 42% | Hauler-Mutant 24% | Scavenger-Mutant 17% | Bothacker-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 6012 | 271 132 30 . . 527 53 895 300 336 621 559 724 447 278 45 483 311 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10410 | 161 345 30 . . 1092 437 1171 592 407 641 1892 993 280 746 111 765 747 Parts 483 | 20 19 7 . . 64 18 71 23 34 24 52 44 10 26 6 26 39 Haulers Intercepted 13 | . 2 . . . 3 . 2 . 1 . 3 . 1 . . . 1 Recyclers Shooed 6 | . 2 . . . . . . . . . 4 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 185 | . 4 3 . . 24 9 17 18 11 15 14 33 1 15 2 11 8 Melee 24 | . . . . . . . 1 1 . . . . 1 8 2 5 6 Guns 85 | . 4 . . . 18 9 7 4 5 11 7 14 . 2 . 3 1 Cannons 10 | . . . . . . . 6 . . . . 4 . . . . . AOE 59 | . . 3 . . 6 . 2 11 6 4 4 15 . 5 . 3 . Classes Destroyed 16 | 2 3 . . . 7 . 2 . . . . . . 1 . . 1 Worker 17 | . . . . . 4 . 6 . 2 . . . . . . . 5 Builder 6 | . . . . . 2 . 4 . . . . . . . . . . Tunneler 7 | 4 . . . . . . 1 . 1 . 1 . . . . . . Hauler 13 | . 2 . . . 3 . 2 . 1 . 3 . 1 . . . 1 Recycler 12 | 1 2 . . . . . 3 . . . 5 . 1 . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . Watcher 5 | . . . . . 3 . 2 . . . . . . . . . . Swarmer 44 | . 3 3 . . 6 . . 6 6 4 . 15 . . 1 . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 72 | . 1 . . . 11 6 4 7 . 3 13 10 . 10 . 5 2 Brawler 12 | . . . . . 1 . 2 2 . 2 . 4 . 1 . . . Duelist 6 | . . . . . . . 2 2 . 1 . 1 . . . . . Sentry 23 | . . . . . 4 2 3 1 1 3 . 2 1 2 1 1 2 Hunter 10 | . . . . . 2 1 1 . . . . 2 . 1 . 2 1 Programmer 16 | . . . . . . . 5 . 4 2 1 . . . . 2 2 Behemoth 2 | . . . . . . . . . . . . . . 1 . 1 . Best Kill Streak 8 | 3 4 3 . . 8 4 4 8 4 3 8 7 2 5 1 3 4 Combat Bots Only 8 | . 3 3 . . 6 4 3 8 3 3 3 7 1 5 1 3 2 Max Kills in Single Turn 3 | 1 1 3 . . 2 1 2 3 3 2 2 2 1 2 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . 2 . 1 3 2 2 2 2 . 2 . 3 . Melee 1 | . . . . . . . 1 1 . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Damage Taken 16543 | 35 103 39 . . 1646 757 1964 1201 609 1692 894 2161 374 928 150 831 3159 Core 2711 | . 34 . . . 142 106 225 104 46 130 136 193 28 151 35 215 1166 Absorbed by Shields 736 | . . . . . . . . . . . . . 68 315 56 297 . Core Remaining (%) 64 | 100 . . . 86 . 54 . . . 27 . 61 . . . 57 . Volleys Fired 643 | 10 21 1 . . 80 39 112 39 23 82 83 83 6 17 . 26 21 Largest 2 | 2 2 1 . . 2 2 2 2 2 2 2 2 1 2 . 2 2 Hottest 144 | 60 60 30 . . 120 111 138 138 130 94 97 144 50 69 . 69 138 Shots Fired 1011 | 11 39 1 . . 113 72 201 54 41 115 139 119 6 22 . 40 38 Gun 827 | 11 39 . . . 100 72 137 41 37 97 133 85 . 12 . 29 34 Cannon 83 | . . . . . . . 62 6 . . . 14 . . . . 1 Launcher 86 | . . 1 . . 13 . 2 7 4 15 6 18 4 10 . 6 . Special 15 | . . . . . . . . . . 3 . 2 2 . . 5 3 Kinetic 320 | 1 21 . . . 27 6 71 7 5 40 53 47 . 12 . 29 1 Thermal 441 | . . . . . 62 66 128 16 32 52 14 39 . . . . 32 Explosive 67 | . . 1 . . 13 . 2 7 4 5 3 16 . 10 . 6 . Electromagnetic 168 | 10 18 . . . 11 . . 24 . 15 69 15 4 . . . 2 Robot Hit Streak 30 | 7 11 . . . 30 20 16 19 11 30 16 20 11 6 . 7 6 Robot Miss Streak 8 | 3 3 1 . . 3 4 7 8 5 1 2 4 . 2 . 3 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 . 1 . Secondary Targets 4 | . . . . . 1 1 . . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . 1 . . . . . . Shots Hit Robots 823 | 8 26 . . . 91 56 135 41 30 83 109 101 7 41 7 40 48 Core Hits 525 | 5 12 3 . . 70 19 62 45 30 42 46 99 3 36 3 28 22 Critical Hits 17 | . . . . . . 1 4 . . 1 1 . . 1 . 5 4 Critical Kills 6 | . . . . . . 1 . . . 1 . . . . . 2 2 Critical Parts Destroyed 9 | . . . . . . . 4 . . . 1 . . . . 2 2 Melee Attacks 129 | . . . . . . . . . . . . . 6 39 9 21 54 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 129 | . . . . . . . . . . . . . 6 39 9 21 54 Sneak Attacks 10 | . . . . . . . . . . . . . 2 . . 1 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 16 | . . . . . . . . . . . . . . 7 2 3 4 Damage Inflicted 26213 | 142 297 147 . . 2475 1006 3387 1718 1065 2404 3038 3970 423 2236 246 1832 1827 Guns 11801 | 104 297 . . . 1364 1006 1787 585 648 1335 2304 1218 . 321 . 387 445 Cannons 1488 | . . . . . . . 1089 123 . . . 276 . . . . . Explosions 9023 | 38 . 147 . . 1111 . 493 1007 417 1069 734 2476 53 973 . 505 . Melee 3839 | . . . . . . . . . . . . . 329 942 246 940 1382 Ramming 62 | . . . . . . . 18 3 . . . . 41 . . . . Kinetic 4524 | . 122 . . . 263 55 1218 83 73 499 797 706 . 321 . 387 . Thermal 6900 | 38 . . . . 1015 951 1730 269 575 785 457 679 . . . . 401 Explosive 8136 | . . 147 . . 1111 . 421 1007 417 852 322 2381 . 973 . 505 . Electromagnetic 2752 | 104 175 . . . 86 . . 356 . 268 1462 204 53 . . . 44 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 3839 | . . . . . . . . . . . . . 329 942 246 940 1382 Highest Corruption 15 | . . . . . . . 9 9 12 14 4 10 . 5 5 5 15 Average Corruption 8 | . . . . . . . 6 9 10 13 3 9 . 5 5 5 6 Corruption Purged 1 | . . . . . . . . . . . . . . . . . 1 Effects 408 | . . . . . . . 102 22 81 76 20 62 . 1 11 21 12 Message Errors 76 | . . . . . . . 16 2 17 15 2 9 . . 4 9 2 Matter Fused 84 | . . . . . . . 22 2 24 8 5 16 . . 2 4 1 Heat Flow Errors 41 | . . . . . . . 11 2 4 9 4 6 . . 3 1 1 Energy Discharges 32 | . . . . . . . 9 2 8 5 . 6 . . . 1 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 41 | . . . . . . . 15 5 5 4 4 3 . . 1 3 1 Data Loss (major) 17 | . . . . . . . 4 . 5 4 . 3 . 1 . . . Misfires 8 | . . . . . . . 3 1 . 3 . 1 . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . Misdirections 24 | . . . . . . . . . 10 9 . 5 . . . . . Targeting Errors 70 | . . . . . . . 18 6 7 16 3 12 . . 1 3 4 Weapon Failures 12 | . . . . . . . 4 2 1 2 2 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 550 | . . . . . 16 . 35 15 14 2 18 134 22 2 . 50 242 Projectiles 35 | . . . . . . . 35 . . . . . . . . . . Explosions 221 | . . . . . 16 . . 15 14 2 18 134 22 . . . . Melee 294 | . . . . . . . . . . . . . . 2 . 50 242 Knockbacks 13 | . . . . . . . 12 . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . 11 . . . . 1 . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 756 | 35 . 24 . . 4 . 38 86 . 119 3 327 26 45 . 49 . Shots 27 | 1 . 1 . . 2 . 2 4 . 6 1 6 1 1 . 2 . Rammed 10 | . 1 . . . . . 2 . . . . . 7 . . . . Targets Rammed 12 | . 1 . . . . . 3 1 . . . . 7 . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 1 1 . . . . . . . . . Highest Temperature 796 | 20 40 . . . 126 96 387 398 390 320 188 204 . 62 258 169 796 Average Temperature 103 | 13 18 . . . 41 48 103 143 106 91 31 64 . 24 114 45 287 Received Heat Transfer 3189 | . 12 . . . 594 360 234 294 18 303 378 465 45 192 18 72 204 Effects 25 | . . . . . . . 1 2 . . . . . . . . 22 Shutdowns 5 | . . . . . . . . . . . . . . . . . 5 Energy Bleed 2 | . . . . . . . . . . . . . . . . . 2 Interference 4 | . . . . . . . 1 . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . Short Circuit 3 | . . . . . . . . 1 . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . . . . . . 2 Damage (major) 4 | . . . . . . . . . . . . . . . . . 4 Damage (core) 4 | . . . . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . 2 . . 6 . . . . . . Combat Hostiles 5 | . . . . . . . . 2 . . 3 . . . . . . Parts Fried 14 | . 1 . . . . . . 1 . 1 11 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . 1 Parts Melted 33 | . . . . . 8 5 8 . 2 4 1 3 . . . . 2 Heat Transferred 12354 | . . . . . 2035 1924 3047 518 925 1443 694 991 . . . . 777 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | 1 . . . . . . . . . . 4 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Peak Influence 1231 | 25 163 101 . . 513 743 820 1146 631 862 572 1231 701 877 554 789 612 Initial 646 | . 16 16 . . . 333 389 533 601 337 452 343 646 375 459 387 413 Average 557 | 8 103 96 . . 211 550 654 808 499 644 438 849 643 640 528 633 387 Maximum Alert Level 4 | . . . . . 2 3 3 4 2 3 2 4 3 3 2 3 2 Low Security (%) 8 | 100 100 100 . 100 39 . . . . . . . . . . . 14 Level 1 12 | . . . . . 43 10 6 . 9 8 32 3 . 15 . 4 30 Level 2 56 | . . . . . 17 66 66 37 90 37 67 12 99 62 100 58 55 Level 3 20 | . . . . . . 23 26 44 . 54 . 64 . 21 . 36 . Level 4 2 | . . . . . . . . 17 . . . 19 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . . . . . 7 . 11 . 5 . 8 . 6 . 1 . 5 Investigation 14 | . . . . . 4 . 3 . . . 3 . 2 . 1 . 1 Extermination 12 | . . . . . . . 4 . 4 . 1 . 1 . . . 2 Reinforcement 8 | . . . . . 1 . 1 . 1 . 4 . . . . . 1 Assault 2 | . . . . . . . 1 . . . . . . . . . 1 Garrison 7 | . . . . . 2 . 2 . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 1 . 2 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 7 | . . . . . 2 . . . . . 1 . 2 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 258 | . 9 3 . . 29 10 26 22 12 21 19 39 11 14 4 12 27 Peak Tracking Total 7 | . 3 . . . 7 4 7 5 3 4 5 6 5 7 3 4 6 Tactical Retreats 23 | . 1 . . . . 2 2 1 . 2 2 3 . 1 1 . 8 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 24 | . 5 . . . 2 . 4 . . 1 3 2 . 2 . 5 . Indirectly 1 | . . . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 22 | . . . . . 2 . 5 2 . 4 1 2 1 2 . 2 1 Max in Single Turn 4 | . . . . . 1 . 4 1 . 1 1 1 . 1 . 1 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Garrison Relay 9 | . . . . . . . . 2 . 2 . 2 . 1 . 2 . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 54 | . . . 1 . 2 . 14 . 10 . 5 . 10 . 2 . 10 Terminals 32 | . . . . . 1 . 8 . 7 . 3 . 6 . . . 7 Fabricators 7 | . . . . . . . 2 . 1 . . . 1 . . . 3 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 2 . 1 . 1 . 1 . 1 . . Garrison Access 8 | . . . . . 1 . 2 . 1 . 1 . 2 . 1 . . Total Hacks 183 | . . . 1 . 10 . 49 . 23 . 13 . 34 . 7 . 46 Successful 87 | . . . 1 . 3 . 27 . 8 . 5 . 16 . 5 . 22 Failed 95 | . . . . . 7 . 21 . 15 . 8 . 18 . 2 . 24 Catastrophic 25 | . . . . . . . 5 . 7 . 4 . 3 . 1 . 5 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . Manual 102 | . . . 1 . 4 . 25 . 19 . 5 . 16 . 2 . 30 Terminals 110 | . . . . . 7 . 26 . 17 . 5 . 18 . . . 37 Fabricators 25 | . . . . . . . 10 . 2 . . . 4 . . . 9 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 24 | . . . . . . . 7 . 1 . 6 . 6 . 4 . . Garrison Access 23 | . . . . . 3 . 6 . 3 . 2 . 6 . 3 . . Terminal Hacks 25 | . . . 1 . 1 . 4 . 2 . 1 . 4 . . . 12 Record 1 | . . . . . . . . . . . . . . . . . 1 Part Schematic 6 | . . . . . . . . . . . . . 2 . . . 4 Robot Analysis 5 | . . . . . . . 4 . . . . . . . . . 1 Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . 1 Terminal Index 4 | . . . . . . . . . 1 . 1 . 1 . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . 1 Unreport Threat 2 | . . . . . . . . . . . . . . . . . 2 Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . 5 . 2 . . . 1 . . . 6 Load Schematic 6 | . . . . . . . 1 . 1 . . . 1 . . . 3 Build 8 | . . . . . . . 4 . 1 . . . . . . . 3 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . . . . . 7 . . . 2 . 6 . 4 . . Insert Component 8 | . . . . . . . 3 . . . 1 . 3 . 1 . . Analyze 11 | . . . . . . . 4 . . . 1 . 3 . 3 . . Garrison Access Hacks 10 | . . . . . 1 . 3 . 1 . 1 . 3 . 1 . . Unlock Access 8 | . . . . . 1 . 2 . 1 . 1 . 2 . 1 . . Coupler Status 2 | . . . . . . . 1 . . . . . 1 . . . . Unauthorized Hacks 19 | . . . . . 1 . 8 . 3 . 1 . 2 . . . 4 Terminals 13 | . . . . . 1 . 3 . 3 . 1 . 1 . . . 4 Botnet 13 | . . . . . 1 . 3 . 3 . 1 . 1 . . . 4 Fabricators 3 | . . . . . . . 3 . . . . . . . . . . Report 1 | . . . . . . . 1 . . . . . . . . . . Siphon 1 | . . . . . . . 1 . . . . . . . . . . Download 1 | . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 . . . . . 1 . . . . Reprogram 3 | . . . . . . . 2 . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . . . . . 2 . 10 . 9 . 5 . 10 . 2 . 8 Full Trace Events 8 | . . . . . 2 . 1 . . . 1 . 2 . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 4 . . . 1 . 5 . 1 . 3 Parts Built 12 | . . . . . . . 6 . 2 . . . . . . . 4 Matter 1330 | . . . . . . . 526 . 146 . . . . . . . 658 Time 522 | . . . . . . . 263 . 36 . . . . . . . 223 Total Part Build Rating 58 | . . . . . . . 26 . 6 . . . . . . . 26 Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . . 3 . . . 1 . 3 . 1 . . Part Schematics Acquired 8 | . . . . . . . 3 . . . 1 . 3 . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 6 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . Hotswap 1 | . . . . . . . . . . 1 . . . . . . . Robot Detection 1 | . . . . . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . 1 . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . 1 . Robots Hacked 12 | . . . . . . . . . . 3 . 1 2 . . 5 1 Non-combat . | . . . . . . . . . . . . . . . . . . Combat 12 | . . . . . . . . . . 3 . 1 2 . . 5 1 Robot Hacks Applied 12 | . . . . . . . . . . 3 . 1 2 . . 5 1 amplify_resonance 1 | . . . . . . . . . . . . . 1 . . . . overwrite_iff 5 | . . . . . . . . . . 3 . . . . . 2 . formatsys_high 6 | . . . . . . . . . . . . 1 1 . . 3 1 Relay Couplers Released 36 | . . . . . . . 1 7 . 6 . 8 . 4 . 10 . Machine Destruction 36 | . . . . . . . 1 7 . 6 . 8 . 4 . 10 . Attached 8 | . . . . . . . . . . 2 . 3 1 . . 1 1 Robots Rewired 2 | . . . . . . . . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 16 | . . . . . . . 1 . . 3 . 1 3 . . 5 3 Largest Group 3 | . . . . . . . 1 1 . 1 . 1 3 . . 2 3 Highest-Rated Group 109 | . . . . . . . 16 16 . 29 . 32 109 . . 58 88 Highest-Rated Ally 49 | . . . . . . . 16 16 . 29 . 32 49 . . 49 49 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 97 | . . . . . . . 1 17 . 5 . 3 21 . . 11 39 Total Damage 2048 | . . . . . . . 22 200 . 75 . 145 646 . . 286 674 Kills 10 | . . . . . . . . 3 . . . 1 3 . . 1 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total 5 | . . . . . . . 4 . . . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 14347 | 109 550 31 474 30 728 756 2728 495 1617 1106 1329 1190 855 527 292 666 864 Spaces Moved 8583 | 49 282 18 292 19 239 376 1290 215 857 463 660 502 876 427 397 660 961 Core 4 | 3 1 . . . . . . . . . . . . . . . . Treads 5339 | 46 281 18 292 19 239 376 1290 215 857 463 660 502 81 . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 3240 | . . . . . . . . . . . . . 795 427 397 660 961 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 160 160 160 160 160 163 160 170 170 165 156 156 48 63 65 60 53 Average Speed 127 | 153 160 160 160 160 160 163 168 171 170 168 158 167 78 66 65 65 58 Slowest Speed 300 | 160 300 160 160 160 163 163 180 190 170 170 165 180 200 142 65 72 131 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 35 | 4 45 6 70 7 21 63 29 42 26 75 20 59 22 45 10 60 31 Regions Visited 17 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 31 | . . . . . . . . . . . . . 1 1 . 15 14 Terrain Destroyed 770 | 6 . 8 . . 91 . 62 55 34 127 27 185 1 108 . 52 14 Melee 16 | . . . . . . . . . . . . . 1 1 . . 14 Projectile 20 | . . . . . . . 12 . . 1 . . . 3 . 4 . AOE 734 | 6 . 8 . . 91 . 50 55 34 126 27 185 . 104 . 48 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total 10748 | 68 340 19 300 19 467 449 1648 277 973 682 812 722 1027 584 417 821 1123 Wait 806 | . 16 . . 1 84 18 150 1 61 116 24 99 50 88 5 60 33 Move 8569 | 48 281 17 291 18 239 375 1289 214 857 462 659 501 876 426 396 659 961 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 131 | 2 6 . 3 . 18 4 27 4 8 2 6 6 23 6 2 8 6 Fast Attach 69 | 7 10 . . . 9 1 8 1 1 2 4 7 5 1 1 . 12 Attach 75 | . . . . . 9 3 8 1 4 1 4 8 14 5 1 7 10 Detach 5 | . . . . . . . . . . . . . 3 . 1 1 . Swap 158 | 1 2 1 3 . 16 3 21 11 9 14 17 13 11 6 1 14 15 Drop 145 | . 3 . 3 . 12 6 28 5 10 3 15 4 26 5 3 6 16 Fire 643 | 10 21 1 . . 80 39 112 39 23 82 83 83 6 17 . 26 21 Melee 108 | . . . . . . . . . . . . . 6 30 7 18 47 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 12 | . 1 . . . . . 3 1 . . . . 7 . . . . Escape Stasis 24 | . . . . . . . 2 . . . . . . . . 22 . Rewire 3 | . . . . . . . . . . . . 1 . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / [*Sto] / Gar) -7/Garrison -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac / [*Upp] / Gar / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 14) 647 | -10/Materials | Discovered new exit (range 8) 660 | -10/Materials | Entered Mines 685 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 685 | -10/Mines | Discovered new exit (range 5) 691 | -10/Mines | Entered Exiles 717 | -10/Exiles | Discovered new exit (range 15) 735 | -10/Exiles | Met 8R-AWN 757 | -10/Exiles | Met EX-HEX 803 | -10/Exiles | Met EX-BIN 826 | -10/Exiles | Aligned with FarCom system 827 | -10/Exiles | Given EX-Vault access code 864 | -10/Exiles | Opened EX-Vault 874 | -10/Exiles | Found PSU Rigger 907 | -10/Exiles | Warned to stay clear of 0b10 Research branches 952 | -10/Exiles | Met EX-DEC 1151 | -10/Exiles | Discovered new exit (range 11) 1165 | -10/Exiles | Left Exiles lab with PSU Rigger 1165 | -10/Exiles | Entered Mines 1185 | -9/Mines | Discovered new exit (range 6) 1195 | -9/Mines | Entered Materials 1195 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1567 | -8/Materials | Lost 7 parts (1p2n3u1w) 1778 | -8/Materials | Garrison activated, responded to threat 1823 | -8/Materials | Lost 3 parts (1n2w) 1857 | -8/Materials | Build established: Scavenger-Mutant 1923 | -8/Materials | Identified exit to Garrison 1923 | -8/Materials | Entered Garrison 2123 | -8/Garrison | Discovered new exit (range 12) 2316 | -8/Garrison | Triggered checkpoint 2384 | -8/Garrison | Lost 3 parts (1p2w) 2400 | -8/Garrison | Triggered checkpoint 2468 | -8/Garrison | Discovered new exit (range 14) 2560 | -8/Garrison | Triggered checkpoint 2626 | -8/Garrison | Discovered new exit (range 8) 2647 | -8/Garrison | Installed Relay Interface Framework 2679 | -8/Garrison | Entered Factory 2679 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2735 | -7/Factory | Found Prototype Launcher 2740 | -7/Factory | Found Prototype Launcher 2754 | -7/Factory | Identified Rocket Array (x2) 2885 | -7/Factory | Garrison activated, responded to threat 2964 | -7/Factory | Identified exit to Garrison 3064 | -7/Factory | Lost 4 parts (1p2n1w) 3203 | -7/Factory | Discovered new exit (range 15) 3707 | -7/Factory | Fabricated Arm. Treads? 4191 | -7/Factory | Fabricated Arm. Treads? 4217 | -7/Factory | Build established: Hauler-Mutant 4387 | -7/Factory | Fabricated Imp. Antigrav System? 4886 | -7/Factory | Discovered new exit (range 15) 5136 | -7/Factory | Identified exit to Garrison 5266 | -7/Factory | Central database locked down 5357 | -7/Factory | Garrison activated, responded to threat 5407 | -7/Factory | Entered Garrison 5407 | -7/Garrison | Accompanied by 1 ally 5416 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 5458 | -7/Garrison | Triggered checkpoint 5545 | -7/Garrison | Garrison Relay disabled 5594 | -7/Garrison | Triggered checkpoint 5692 | -7/Garrison | Garrison Relay disabled 5742 | -7/Garrison | Triggered checkpoint 5799 | -7/Garrison | Destroyed 8 combat bots 5812 | -7/Garrison | Triggered checkpoint 5832 | -7/Garrison | Spotted B-75 Beast 5832 | -7/Garrison | Spotted B-75 Beast 5885 | -7/Garrison | Discovered new exit (range 8) 5902 | -7/Garrison | Entered Factory 6245 | -7/Factory | System corruption reached 10% 6650 | -7/Factory | Discovered new exit (range 16) 7153 | -7/Factory | Core integrity fell below 50% 7405 | -7/Factory | Fabricated Arm. Treads (x2) 7422 | -7/Factory | Discovered new exit (range 13) 7519 | -7/Factory | Identified exit to Garrison 7519 | -7/Factory | Entered Garrison 7544 | -7/Garrison | Triggered checkpoint 7613 | -7/Garrison | Garrison Relay disabled 7692 | -7/Garrison | Triggered checkpoint 7692 | -7/Garrison | Triggered checkpoint 7842 | -7/Garrison | Triggered checkpoint 8016 | -7/Garrison | Phase Generator disabled 8065 | -7/Garrison | Spotted B-75 Beast 8084 | -7/Garrison | Discovered new exit (range 6) 8276 | -7/Garrison | Discovered new exit (range 14) 8448 | -7/Garrison | Triggered checkpoint 8464 | -7/Garrison | Garrison Relay disabled 8596 | -7/Garrison | Discovered new exit (range 7) 8617 | -7/Garrison | Expanded RIF knowledge: Hotswap 8625 | -7/Garrison | Entered Factory 8625 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9127 | -6/Factory | Build established: Scavenger-Mutant 9406 | -6/Factory | Found Hvy. Reflective Plating 9897 | -6/Factory | Build established: Hauler-Mutant 9944 | -6/Factory | Identified exit to Garrison 9954 | -6/Factory | Entered Garrison 10002 | -6/Garrison | System corruption reached 10% 10040 | -6/Garrison | Lost 5 parts (2n2u1w) 10234 | -6/Garrison | Garrison Relay disabled 10290 | -6/Garrison | Triggered checkpoint 10312 | -6/Garrison | Triggered checkpoint 10352 | -6/Garrison | Triggered checkpoint 10426 | -6/Garrison | Lost 4 parts (2n2w) 10522 | -6/Garrison | Triggered checkpoint 10585 | -6/Garrison | Discovered new exit (range 8) 10648 | -6/Garrison | Triggered checkpoint 10688 | -6/Garrison | Build established: Scavenger-Mutant 10768 | -6/Garrison | Garrison Relay disabled 10856 | -6/Garrison | Triggered checkpoint 10928 | -6/Garrison | Destroyed 7 combat bots 10944 | -6/Garrison | Lost 3 parts (1p1n1w) 11066 | -6/Garrison | Build established: Bothacker-Mutant 11067 | -6/Garrison | Discovered new exit (range 13) 11117 | -6/Garrison | Expanded RIF knowledge: Robot Detection 11144 | -6/Garrison | Entered Factory 11144 | -5/Factory | Evolved 2 slots: Utility x2 11175 | -5/Factory | Identified exit to Garrison 11333 | -5/Factory | Discovered new exit (range 4) 11383 | -5/Factory | Discovered new exit (range 13) 11635 | -5/Factory | Garrison activated, responded to threat 11999 | -5/Factory | Identified exit to Garrison 11999 | -5/Factory | Entered Garrison 12082 | -5/Garrison | Triggered checkpoint 12086 | -5/Garrison | Spotted B-75 Beast 12087 | -5/Garrison | Build established: Hacker-Scout 12090 | -5/Garrison | Triggered checkpoint 12156 | -5/Garrison | Destroyed B-75 Beast 12280 | -5/Garrison | Lost 3 parts (3u) 12314 | -5/Garrison | Discovered new exit (range 8) 12322 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 12464 | -5/Garrison | Triggered checkpoint 12472 | -5/Garrison | Discovered new exit (range 10) 12497 | -5/Garrison | Garrison Relay disabled 12526 | -5/Garrison | Entered Factory 12794 | -5/Factory | Identified exit to Garrison 12795 | -5/Factory | Build established: Bothacker-Mutant 12818 | -5/Factory | Entered Garrison 12850 | -5/Garrison | Garrison Relay disabled 12868 | -5/Garrison | Triggered checkpoint 12985 | -5/Garrison | Spotted B-75 Beast 13046 | -5/Garrison | Triggered checkpoint 13172 | -5/Garrison | Discovered new exit (range 14) 13196 | -5/Garrison | Triggered checkpoint 13223 | -5/Garrison | Destroyed B-75 Beast 13242 | -5/Garrison | Garrison Relay disabled 13328 | -5/Garrison | Triggered checkpoint 13366 | -5/Garrison | Discovered new exit (range 10) 13377 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 13484 | -5/Garrison | Entered Factory 13484 | -4/Factory | Accompanied by 1 ally 13484 | -4/Factory | Evolved 2 slots: Utility x2 13734 | -4/Factory | First assault squad dispatched 13976 | -4/Factory | Imp. Hacking Suite fried by hacking feedback 13997 | -4/Factory | Found Prototype Processor 13997 | -4/Factory | Identified Exp. Melee Analysis Suite 14029 | -4/Factory | Fabricated Adv. Hacking Suite? 14042 | -4/Factory | Fabricated Imp. Antigrav System? 14106 | -4/Factory | Spotted B-86 Titan 14138 | -4/Factory | Crushed by falling debris 14148 | -4/Factory | Fabricated Adv. System Shield? 14244 | -4/Factory | Core integrity fell below 50% 14254 | -4/Factory | Core integrity fell below 20% 14280 | -4/Factory | Lost 5 parts (1n2u2w) 14331 | -4/Factory | System corruption reached 10% 14348 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 14315_ FOG4 R,%CEFX