Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.27 @ 23:53:51 Player: iromakkem Result: Destroyed by as-12159 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (389) 389 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 934 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 235/300 Energy 160/160 System Corruption 10% Temperature Hot (219) Movement Walking (400) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink High-capacity Storage Unit Signal Interpreter Improved Terrain Scanner Utility Shielding Hacking Suite Assault Rifle Light Assault Rifle Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink High-capacity Storage Unit Hacking Suite Tractor Beam Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Datajack [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 7 7 7 Power 5 | 1 2 2 Engine 4 | 1 2 1 Core 1 | . . 1 Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | 2 . . Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 3 | 1 1 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Backups 14 | 4 14 19 Power 1 | 1 1 1 Propulsion 4 | 2 4 6 Utility 3 | . 3 6 Weapon 3 | . 3 3 Tool/Special . | . . . Unused Backups 14 | . 2 12 Power . | . . . Propulsion 6 | . 2 4 Utility 5 | . . 5 Weapon 2 | . . 2 Tool/Special 1 | . . 1 Average Slot Usage (%) 98 | . 98 95 Engine 13 | . 14 12 Treads 27 | . 28 26 Device 13 | . 13 12 Storage 14 | . 14 14 Energy Gun 7 | . 5 13 Ballistic Gun 20 | . 21 13 Peak Build Rating 12 | 9 12 11 Average Rating 9 | 6 10 9 On Entrance 6 | . 9 10 Naked Turns . | . . . Heaviest Build 49 | 14 49 49 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | 1 1 4 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 7 16 20 Most Carried 20 | 8 20 20 Average Carried 14 | 4 14 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 8 20 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 587 | 141 383 63 Remotely 22 | . . 22 Salvage Created 920 | 80 751 89 Parts 43 | 8 35 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 4 | 1 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 17 | . 8 9 Guns 12 | . 8 4 AOE 5 | . . 5 Classes Destroyed 8 | 2 5 1 Worker 3 | . 3 . Tunneler 2 | 2 . . Hauler 1 | . 1 . Recycler 4 | 1 3 . Operator 1 | . 1 . Watcher 2 | . 2 . Grunt 8 | . 8 . Assembled 9 | . . 9 Best Kill Streak 9 | 3 9 5 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 92 | . 42 50 Missed 21 | . 7 14 Hits 71 | . 35 36 Melee 19 | . . 19 Projectile 52 | . 35 17 Critical Strikes 2 | . 2 . Part Disruptions 2 | . . 2 Damage Taken 1278 | . 454 824 Core 274 | . 83 191 Absorbed by Shields . | . . . Regen/Repaired (Parts) 40 | . 40 . Core Remaining (%) 100 | 100 . . Volleys Fired 70 | 9 49 12 Largest 2 | 2 2 2 Hottest 85 | 40 85 85 Shots Fired 136 | 18 98 20 Gun 133 | 18 98 17 Cannon . | . . . Launcher 3 | . . 3 Special . | . . . Kinetic 119 | 18 93 8 Thermal 14 | . 5 9 Explosive 3 | . . 3 Electromagnetic . | . . . Robot Hit Streak 10 | 4 9 10 Robot Miss Streak 3 | 2 3 1 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 84 | 10 59 15 Core Hits 58 | 5 34 19 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1346 | 122 725 499 Guns 1004 | 116 716 172 Cannons . | . . . Explosions 324 | . . 324 Melee . | . . . Ramming 18 | 6 9 3 Kinetic 825 | 116 653 56 Thermal 179 | . 63 116 Explosive 324 | . . 324 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 10 | . . 10 Average Corruption 8 | . . 8 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Heat Flow Errors 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 52 | . . 52 Shots 2 | . . 2 Rammed 5 | 2 2 1 Targets Rammed 6 | 2 3 1 Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 296 | . 176 296 Average Temperature 53 | . 44 68 Received Heat Transfer 388 | . 288 100 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 407 | . 148 259 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 115 | 10 115 9 Initial . | . . . Average 37 | 1 50 . Influence Increases 319 | 15 284 20 Destroy 0b10 Robot/C 160 | . 160 . Destroy 0b10 Robot/NC 65 | 15 50 . Destroy Leader 36 | . 36 . Successful Hack 8 | . 8 . Destroy Structure 20 | . . 20 Lose Combat Pursuer 30 | . 30 . Influence Decreases 317 | 15 284 18 Time Decay 308 | 15 284 9 Lost Part 9 | . . 9 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 14 15 Peak Tracking Total 6 | . 5 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 6 | . 6 . Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Prototype ID Bank 1 | . 1 . Patrol Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 70 | . 70 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 612 | 42 570 . Terrain 612 | 42 570 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1217 | 114 896 207 Spaces Moved 437 | 44 326 67 Core 4 | 4 . . Treads 431 | 40 326 65 Legs 2 | . . 2 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 206 | 153 205 242 Slowest Speed 400 | 160 240 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 6 48 22 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 26 | . . 26 Melee . | . . . Projectile . | . . . AOE 26 | . . 26 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 628 | 70 468 90 Wait 50 | . 47 3 Move 435 | 43 325 67 Hop . | . . . Pick Up 33 | 9 24 . Fast Attach 6 | 6 . . Attach 11 | 1 6 4 Detach . | . . . Swap 5 | . 2 3 Drop 12 | . 12 . Fire 70 | 9 49 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush 6 | 2 3 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [Sub]) -10/Mines (discovered 1 exit: Mat) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 8) 544 | -10/Materials | Discovered new exit (range 13) 683 | -10/Materials | Repaired Particle Gun 723 | -10/Materials | Repaired Imp. Terrain Scanner 763 | -10/Materials | Discovered new exit (range 16) 1011 | -10/Materials | Entered Mines 1017 | -10/Mines | Met a Derelict bent on vengeance 1112 | -10/Mines | Identified exit to Materials 1122 | -10/Mines | Assembled infested the area 1196 | -10/Mines | System corruption reached 10% 1208 | -10/Mines | Core integrity fell below 50% 1215 | -10/Mines | Core integrity fell below 20% 1218 | -10/Mines | Destroyed by as-12159 with Assembled Blade Last Messages --------------- 01182_ Acquired 1 matter. 01185_ Acquired 10 matter. 01185_ as-73163 destroyed. 01186_ Acquired 1 matter. 01189_ System corrupted: Component data lost. 01193_ Lgt. Ion Engine destroyed. 01195_ Tractor Beam destroyed. 01195_ System corrupted by crushing effect (+3). 01203_ Lgt. Assault Rifle destroyed. 01207_ Particle Gun destroyed. 01208_ as-61459 destroyed. 01208_ as-90884 destroyed. 01208_ as-99083 destroyed. 01209_ Aluminum Leg destroyed. 01210_ as-59308 destroyed. 01211_ System corrupted: Heat flow error (+276). 01212_ Overheating: Energy bleed (-36). 01212_ as-64019 destroyed. 01213_ The unstable cave ceiling collapses. 01215_ U-05 Engineer lays Concrete. 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