Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.02.20 @ 01:00:35 // Winter2019/RPGLIKE Player: ArabianSandBoa Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (465) 2325 Value Destroyed (17886) 17886 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (13559) 13559 TOTAL SCORE: 40630 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 6318 Follower Combat Kills 627 Entered DSFs 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4090 Friendly Fire -276 Cogmind --------- Core Integrity 0/900 Matter 344/350 Energy 18/750 System Corruption 4% Temperature Cool (0) Movement Treading (165) Location -5/Warlord Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Medium Treads Spiked Medium Treads Armored Medium Treads Armored Medium Treads Cooled Impulse Thruster > --- UTILITY (8) ------ Advanced Heat Sink Experimental Cloaking Device Hardened Heavy Armor Plating Improved Remote Force Field Ghost Barrier > --- WEAPON (4) ------- Dispersion Rifle Dispersion Rifle Helical Railgun > --- INVENTORY (5) ---- Dimensional Node Initializer Vortex Driver (30) Vortex Driver (30) RU-N14's Throwing Claymores v3 (10) Peak State ------------ > --- POWER ------------ Fusion Compressor Enhanced Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Wardrone Bay > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle Vortex Driver RU-N14's Throwing Claymores v3 > --- INVENTORY -------- Advanced Sensor Array Improved Thermal Shield Remote Force Field Dimensional Node Initializer Vortex Driver [Rating: 184] Favorites ----------- Power Enhanced Fission Core Engine Heavy Ion Engine Power Core Enhanced Fission Core Reactor Particle Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Hover Unit Cooled Antigrav System Flight Unit Nuclear Pulse Thruster Utility Improved Targeting Computer Device Remote Force Field Storage Energy Well Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Heavy Armor Plating Weapon Antimatter Cannon Energy Gun Heavy EM Shotgun Energy Cannon Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Antimatter Cannon Launcher Heavy Shock Bomb Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Hammer Slashing Weapon Katana Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Sto Rec Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Slots Evolved 16 | 3 2 1 3 1 . 1 . 3 . . . . 1 1 . . Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 5 | 1 1 . 1 1 . . . 1 . . . . . . . . Utility 7 | 1 1 . 2 . . 1 . 1 . . . . 1 . . . Weapon 3 | 1 . 1 . . . . . 1 . . . . . . . . Parts Attached 266 | 7 13 3 40 18 6 . 24 43 3 9 4 4 31 10 16 35 Power 21 | 2 . . 1 1 . . 2 7 . . . . 1 2 4 1 Engine 8 | 2 . . 1 1 . . . 2 . . . . . 1 1 . Core 10 | . . . . . . . 2 4 . . . . 1 . 3 . Reactor 3 | . . . . . . . . 1 . . . . . 1 . 1 Propulsion 45 | 2 3 . 4 8 3 . 9 4 . 1 . . 2 . . 9 Treads 8 | 2 . . . . . . . . . . . . . . . 6 Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 Flight 36 | . 3 . 4 8 3 . 9 4 . 1 . . 2 . . 2 Utility 85 | 1 7 2 10 1 2 . 9 15 2 3 . 2 15 3 5 8 Device 39 | 1 1 1 1 . . . 4 5 1 2 . 2 9 3 4 5 Storage 2 | . . . . . . . . . . . . . 2 . . . Processor 12 | . 1 . 3 1 . . . 3 . . . . 3 . . 1 Hackware 7 | . 1 . . . 1 . . 1 1 1 . . . . 1 1 Protection 25 | . 4 1 6 . 1 . 5 6 . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 115 | 2 3 1 25 8 1 . 4 17 1 5 4 2 13 5 7 17 Energy Gun 35 | 1 . . 13 5 . . 2 1 . 4 3 1 . 1 2 2 Energy Cannon 13 | . . . 2 . . . . . . . . . 3 2 2 4 Ballistic Gun 13 | 1 2 . 2 . . . 2 4 . . . . 1 . . 1 Ballistic Cannon 15 | . . . . . . . . 8 . 1 1 1 3 . . 1 Launcher 5 | . . . . 1 1 . . . . . . . 1 1 1 . Special Weapon 5 | . . . . . . . . . . . . . 2 . . 3 Impact Weapon 6 | . 1 1 1 . . . . 3 . . . . . . . . Slashing Weapon 15 | . . . 7 2 . . . 1 . . . . 2 1 . 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon 7 | . . . . . . . . . 1 . . . 1 . 2 3 Unidentified Prototypes 33 | . . . 3 5 . . . 8 . 1 . . 3 . . 13 Corrupted Parts 3 | . . . 1 . 1 . . . . . . . . . 1 . System Corruption 10 | . . . 5 . 3 . . . . . . . . . 2 . Parts Lost 4 | . . . 3 . . . . . . . . . . . 1 . Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . . . . Utility 3 | . . . 3 . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . 1 . . . . . . . . . . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 92 88 91 84 80 89 96 100 95 73 89 98 92 94 67 Engine 4 | . 12 10 8 7 7 6 5 . 5 5 5 5 3 . . . Core 2 | . . . . . . . . 4 . . . . 1 5 7 5 Treads 1 | . 7 . . . . . . . . . . . . . . 4 Flight 28 | . 20 30 27 31 34 33 33 32 33 33 33 33 30 25 25 19 Device 15 | . 16 10 3 . . . 11 17 25 18 11 13 25 29 29 10 Processor 11 | . 6 7 11 22 21 20 14 13 11 11 11 11 10 10 9 . Hackware 1 | . 2 . . . . . . . . 5 5 5 3 . . 2 Protection 4 | . 5 12 13 7 7 6 5 5 . . . . . . . 1 Energy Gun 6 | . 3 . 15 15 . . 2 . . 3 5 14 . . 2 9 Energy Cannon 2 | . . . 1 . . . . . . . . . 4 10 8 1 Ballistic Gun 2 | . 15 10 2 . . . 7 3 . . . . . . . . Ballistic Cannon 3 | . . . . . . . . 13 16 12 1 5 9 . . . Launcher 1 | . . . . . 7 6 . . . . . . 1 4 3 . Impact Weapon 1 | . 5 10 1 . . . . 1 3 . . . . . . . Slashing Weapon 2 | . . . 2 5 7 6 6 . . . . . 1 4 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 106 | 9 18 22 35 35 35 35 52 55 51 56 56 56 61 80 84 106 Greatest Support 125 | 40 40 22 28 35 35 35 45 51 51 51 51 51 61 61 61 125 Greatest Overweight (x) 3 | . 2 . 1 1 1 . 1 1 . 1 1 1 2 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 1 1 2 3 4 4 4 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | 1 1 1 2 3 4 4 4 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 2 3 4 4 4 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | . . 1 2 3 3 4 4 4 4 4 5 4 4 4 4 4 Final Capacity 5 | 1 1 2 3 4 4 4 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 2 3 4 4 4 5 5 4 5 5 3 5 5 5 4 Class Distribution -------------------- 27% | Hacker-Mutant 27% | Hacker-Sprinter 10% | Hacker-Assassin 10% | Hacker-Gunner 6% | Hacker-Scout 5% | Hacker-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Commander-Sprinter | -9/Recycling Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Assassin | -5/Upper Caves Hacker-Assassin | -5/Upper Caves Hacker-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Jun Mat Min Mat Sto Rec Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Matter Collected 10282 | 275 257 29 511 231 161 . 239 3094 719 1373 . 1472 1060 184 328 349 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 17508 | 153 1245 . 2637 3444 390 . 722 2761 184 417 . 580 810 1756 1677 732 Parts 810 | 5 68 . 136 195 29 . 33 106 9 22 . 30 38 53 60 26 Haulers Intercepted 23 | . 2 . 5 6 . . . 5 . . . . 5 . . . Recyclers Shooed 9 | 1 1 . . 1 4 . . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 129 | . . . . . . . . . 6 19 . 27 . 39 38 . Prevented 38 | . . . . . . . . . . 1 . 11 . 8 18 . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Sto Rec Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Combat Hostiles Destroyed 387 | . 29 . 50 61 20 . 12 60 12 21 . 15 18 28 29 32 Melee 19 | . 10 . 6 2 . . 1 . . . . . . . . . Guns 131 | . 13 . 34 50 . . 8 7 . 1 . 7 . 4 . 7 Cannons 130 | . . . . . . . . 51 12 20 . 3 14 15 13 2 AOE 80 | . . . 1 7 20 . 2 2 . . . 5 4 6 11 22 Classes Destroyed 28 | 2 7 . 3 2 1 . 3 3 2 1 . . 1 . . 3 Worker 18 | . 4 . 4 6 . . . 3 . . . . 1 . . . Builder 16 | . 1 . 6 6 . . . 3 . . . . . . . . Tunneler 3 | 2 . . . . . . . . . . . . 1 . . . Hauler 23 | . 2 . 5 6 . . . 5 . . . . 5 . . . Recycler 14 | 1 1 . . 4 3 . . 4 . . . . 1 . . . Minesweeper 3 | . . . . . . . . . 1 1 . . . 1 . . Mechanic 5 | . . . 1 4 . . . . . . . . . . . . Operator 8 | . 1 . 2 1 . . . 3 . . . . 1 . . . Drone 20 | . . . . . 20 . . . . . . . . . . . Watcher 15 | . 3 . 5 2 . . . 4 . . . . 1 . . . Swarmer 83 | . 8 . 6 . . . 3 8 5 8 . 12 4 12 10 7 Cutter 2 | . . . . . . . 2 . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . 1 . . . Grunt 172 | . 21 . 33 41 1 . 3 29 1 7 . 3 8 11 10 4 Brawler 15 | . . . . 3 . . . 5 . . . . 1 1 3 2 Duelist 11 | . . . 1 2 . . . 2 . . . . 1 . 4 1 Protector 5 | . . . . 1 . . . 2 . . . . . . . 2 Sentry 35 | . . . 10 14 . . 1 4 . 2 . . 1 2 1 . Specialist 2 | . . . . . . . 2 . . . . . . . . . Hunter 13 | . . . . . . . . 4 . . . . . 2 1 6 Programmer 11 | . . . . . . . . 4 . . . . 2 . . 5 Heavy 2 | . . . . . . . 1 1 . . . . . . . . Behemoth 2 | . . . . . . . . 1 . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . 1 Executioner 3 | . . . . . . . . . . . . . . . . 3 Packrat 7 | . . . . . . . . . . . . . . 4 3 . Samaritan 4 | . . . . . . . . . . 3 . 1 . . . . Wasp 3 | . . . . . . . . . . 3 . . . . . . Thug 3 | . . . . . . . . . 2 1 . . . . . . Butcher 3 | . . . . . . . . . 3 . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 23 | 3 7 . 13 16 5 . 4 23 4 9 . 7 5 6 10 14 Combat Bots Only 14 | . 5 . 10 12 5 . 4 11 4 9 . 7 5 6 10 14 Max Kills in Single Turn 4 | 1 1 . 3 4 4 . 1 3 2 2 . 2 3 4 3 4 Gunslinging 1 | . . . 1 1 . . . 1 . . . . . . . 1 Exploded 4 | . . . 1 2 4 . 1 1 . . . 2 3 4 3 4 Melee 1 | . 1 . 1 1 . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Jun Mat Min Mat Sto Rec Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Damage Taken 11707 | . 749 861 1014 1466 47 . 799 2006 55 297 . 463 335 1038 395 2182 Core 8086 | . 542 561 673 791 17 . 492 1459 41 231 . 370 268 823 316 1502 Absorbed by Shields 1791 | . . . . . . . 65 377 50 211 . 112 49 435 226 266 Redirected to Core 6731 | . 419 411 527 692 17 . 446 1183 41 212 . 304 230 670 217 1362 Core Remaining (%) 66 | 100 . 19 . . 99 . 80 . . . . 34 . . . . Volleys Fired 948 | 13 91 2 122 120 18 . 26 186 20 59 . 27 92 73 55 44 Largest 3 | 2 2 1 3 3 1 . 2 3 3 3 . 3 3 3 2 3 Hottest 320 | 60 60 20 156 150 50 . 100 120 120 161 . 210 269 320 226 176 Shots Fired 1980 | 18 149 2 306 260 18 . 50 464 60 130 . 69 170 115 98 71 Gun 1041 | 18 149 2 304 260 . . 48 81 . 30 . 63 1 18 16 51 Cannon 873 | . . . 2 . . . . 383 60 100 . 6 164 88 70 . Launcher 46 | . . . . . 18 . 2 . . . . . 5 9 12 . Special 20 | . . . . . . . . . . . . . . . . 20 Kinetic 902 | 5 89 2 18 . . . 32 464 60 100 . 6 125 . . 1 Thermal 344 | . . . 45 . . . . . . 18 . . 39 106 86 50 Explosive 20 | . . . . . . . . . . . . . . . . 20 Electromagnetic 714 | 13 60 . 243 260 18 . 18 . . 12 . 63 6 9 12 . Robot Hit Streak 80 | 9 11 3 32 80 27 . 38 45 13 21 . 61 17 18 79 37 Robot Miss Streak 3 | 3 2 1 3 1 . . 1 2 2 2 . 3 2 1 . 1 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . Secondary Targets 30 | . 2 . 4 14 . . 2 1 . . . 2 . . . 5 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 1 . . . 1 . . . 1 Shots Hit Robots 1342 | 14 119 2 196 173 8 . 51 280 45 78 . 58 101 82 71 64 Core Hits 841 | 5 49 . 146 149 23 . 24 131 16 45 . 56 41 49 44 63 Critical Kills 7 | . . . . . . . 1 1 . . . . 1 . 2 2 Critical Parts Destroyed 28 | . 8 . 10 . . . 3 2 1 . . . . . . 4 Critical Strikes 67 | . 9 . 10 . . . 4 20 6 3 . . 2 . 2 11 Meltdown 3 | . . . . . . . . . . . . . 1 . 2 . Destroy 14 | . . . . . . . 4 3 . . . . . . . 7 Blast 26 | . . . . . . . . 17 5 3 . . 1 . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . Smash 19 | . 8 . 10 . . . . . 1 . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . 4 Melee Attacks 198 | . 71 2 59 37 13 . 2 4 5 1 . . 3 . 1 . Impact 116 | . 71 2 42 . . . . . 1 . . . . . . . Slashing 77 | . . . 17 37 13 . 2 4 . . . . 3 . 1 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . 1 . 1 3 . . . . 5 1 . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 52943 | 174 2511 52 4520 5384 1197 . 1330 12022 1861 2505 . 1301 4413 3604 3499 8570 Guns 13254 | 174 800 15 2737 3915 . . 1056 1612 . 309 . 737 . 399 243 1257 Cannons 21948 | . . . . . . . . 9221 1710 2196 . 146 3877 2587 2211 . Explosions 12932 | . 110 . 217 1128 1197 . 194 1166 . . . 418 455 618 1045 6384 Melee 3856 | . 1600 37 1566 341 . . 80 . 151 . . . 81 . . . Ramming 24 | . 1 . . . . . . 23 . . . . . . . . Kinetic 19384 | 26 535 15 177 . . . 746 10833 1710 2196 . 146 2967 . . 33 Thermal 10970 | . . . 845 1060 6 . 123 602 . 120 . 418 1086 3032 2454 1224 Explosive 7162 | . 110 . . 68 . . . 495 . . . . 105 . . 6384 Electromagnetic 10618 | 148 265 . 1932 3915 1191 . 381 69 . 189 . 737 174 572 1045 . Impact 3354 | . 1600 37 1566 . . . . . 151 . . . . . . . Slashing 1431 | . . . . 341 . . 80 . . . . . 81 . . 929 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 5 6 10 . 1 3 3 3 3 3 . . 2 3 Average Corruption 3 | . . . 5 5 8 . 1 2 3 3 3 3 . . 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 23 | . . . . . . . . . . . . . . . . 23 Effects 161 | . . . 43 41 6 . 2 14 7 19 1 14 . . 14 . Message Errors 38 | . . . 12 8 2 . 1 2 . 7 1 4 . . 1 . Matter Fused 36 | . . . 9 8 1 . . 3 3 4 . 4 . . 4 . Heat Flow Errors 21 | . . . 5 7 1 . . 2 1 2 . 2 . . 1 . Energy Discharges 13 | . . . 3 6 1 . . 1 . . . 1 . . 1 . Parts Rejected 3 | . . . . 1 1 . . . . . . . . . 1 . Data Loss (minor) 23 | . . . 5 6 . . 1 3 1 4 . . . . 3 . Data Loss (major) 6 | . . . 3 . . . . . 2 . . . . . 1 . Misfires 7 | . . . 2 4 . . . . . . . . . . 1 . Alerts 3 | . . . . . . . . . . 1 . 1 . . 1 . Weapon Failures 11 | . . . 4 1 . . . 3 . 1 . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2394 | . 511 . 581 34 95 . 18 313 240 67 . . 201 42 89 203 Projectiles 694 | . . . . . . . . 215 89 67 . . 136 42 80 65 Explosions 447 | . 80 . 9 4 95 . . 98 . . . . 14 . 9 138 Melee 1253 | . 431 . 572 30 . . 18 . 151 . . . 51 . . . Knockbacks 98 | . 8 . 5 . . . . 47 9 9 . . 20 . . . Impact 13 | . 8 . 5 . . . . . . . . . . . . . Kinetic 80 | . . . . . . . . 44 9 9 . . 18 . . . Secondary 5 | . . . . . . . . 3 . . . . 2 . . . Self-Inflicted Damage 981 | . . . 34 464 47 . 40 189 . 82 . . 21 3 101 . Shots 28 | . . . 1 10 4 . 2 5 . 1 . . 2 1 2 . Rammed 3 | . 1 . . . . . . 2 . . . . . . . . Targets Rammed 3 | . 1 . . . . . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 572 | . 10 2 253 413 125 . 572 186 159 260 . 144 313 490 428 135 Average Temperature 91 | . 4 2 43 82 56 . 280 31 22 52 . 56 60 171 141 47 Received Heat Transfer 2315 | . 294 160 375 420 . . 72 505 18 45 . 54 93 148 91 40 Effects 17 | . . . . . . . 9 . . 1 . . . 4 3 . Shutdowns 4 | . . . . . . . 2 . . . . . . 2 . . Energy Bleed 4 | . . . . . . . . . . 1 . . . 1 2 . Interference 7 | . . . . . . . 6 . . . . . . 1 . . Matter Decay 2 | . . . . . . . 1 . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . 1 2 . . 1 . . . . 1 . 3 2 . Combat Hostiles 9 | . . . 1 2 . . 1 . . . . . . 3 2 . Parts Fried 86 | 1 9 . 23 22 5 . 5 . . 4 . 3 . 5 5 4 Impact Corruptions 41 | . 16 . 22 . . . . . 3 . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . 1 . 3 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . 3 1 Parts Melted 25 | . . . 1 1 . . 4 2 . . . . 3 2 8 4 Heat Transferred 11323 | . . . 1040 1516 50 . 100 300 . 185 . 300 1014 3010 2405 1403 Parts Sabotaged 3 | . . . . . . . . 3 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 31 | . . . 7 13 3 . 1 . . . . 3 2 1 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Sto Rec Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Peak Influence 3634 | 15 741 260 1534 2518 1556 1463 1347 3634 . . . . 2349 . . . Initial 1463 | . 9 260 101 648 981 1463 1024 707 . . . . 273 . . . Average 1224 | 9 364 260 1005 1770 1256 1463 1220 1789 . . . . 1306 . . . Maximum Alert Level 5 | . 3 1 4 5 4 4 4 5 . . . . 5 . . . Low Security (%) 6 | 100 28 . 3 . . . . . . . . . . . . . Level 1 7 | . 26 100 5 . . . . . . . . . 10 . . . Level 2 9 | . 42 . 7 1 . . . . . . . . 6 . . . Level 3 19 | . 2 . 34 14 23 . 15 25 . . . . 14 . . . Level 4 29 | . . . 49 15 76 100 84 27 . . . . 25 . . . Level 5 19 | . . . . 69 . . . 19 . . . . 14 . . . High Security 7 | . . . . . . . . 28 . . . . 27 . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . 1 . . . 1 . . . . . . . . . Squads Dispatched 85 | . 12 . 13 18 . . 3 21 . . . . 17 . 1 . Investigation 38 | . 11 . 12 8 . . . 4 . . . . 3 . . . Extermination 3 | . . . . . . . . 2 . . . . 1 . . . Reinforcement 11 | . 1 . 1 1 . . 3 3 . . . . 2 . . . Assault 29 | . . . . 5 . . . 12 . . . . 11 . 1 . Garrison 4 | . . . . 4 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . 2 . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Sto Rec Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Distress Signals 9 | . 3 . 3 1 . . . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 588 | . 41 20 62 69 20 . 14 112 13 34 . 23 53 40 36 51 Peak Tracking Total 23 | . 5 20 7 5 4 . 3 23 5 12 . 5 15 13 9 11 Tactical Retreats 39 | . 2 . 4 1 . . 1 6 3 5 . 2 6 3 4 2 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Sto Rec Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Traps Triggered 11 | . 1 . 1 2 . . 3 4 . . . . . . . . Indirectly 1 | . . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 12 | . 12 . . . . . . . . . . . . . . . Reused 2 | . 1 . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 12 | . . . . . . . . . 4 1 . . . 7 . . Triggered 22 | . 1 . . . . . . . 2 . . . . 1 . 18 Machines | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Jun Mat Min Mat Sto Rec Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Machines Disabled 216 | . 17 . 33 32 17 . 1 64 . 7 . . 40 2 3 . Max in Single Turn 6 | . 2 . 2 2 2 . 1 4 . 2 . . 6 1 1 . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Machines Repaired 3 | . 1 . 1 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Sto Rec Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Machines Accessed 85 | . 10 . 12 17 10 2 . 12 1 1 4 . 5 1 4 6 Terminals 49 | . 7 . 10 13 6 1 . 7 . 1 . . 3 1 . . Fabricators 4 | . . . . . . 1 . 2 . . . . 1 . . . Repair Stations 2 | . 1 . . 1 . . . . . . . . . . . . Recycling Units 10 | . 2 . 1 2 4 . . 1 . . . . . . . . Scanalyzers 4 | . . . 1 . . . . 2 . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Total Hacks 312 | . 55 . 47 54 34 3 . 31 1 5 29 . 20 4 10 19 Successful 217 | . 35 . 27 39 19 2 . 17 1 5 29 . 10 4 10 19 Failed 95 | . 20 . 20 15 15 1 . 14 . . . . 10 . . . Catastrophic 15 | . 3 . 5 1 4 . . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 155 | . 45 . 22 23 7 2 . 42 . 1 1 . 10 . . 2 Terminals 198 | . 45 . 43 41 25 1 . 20 . 5 . . 14 4 . . Fabricators 11 | . . . . . . 2 . 4 . . . . 5 . . . Repair Stations 12 | . 8 . . 4 . . . . . . . . . . . . Recycling Units 23 | . 2 . 3 4 9 . . 5 . . . . . . . . Scanalyzers 4 | . . . 1 . . . . 2 . . . . 1 . . . Garrison Access 5 | . . . . 5 . . . . . . . . . . . . Terminal Hacks 147 | . 16 . 13 23 10 1 . 9 1 5 29 . 7 4 10 19 Record 43 | . . . . . 1 . . . . 5 11 . . 4 8 14 Part Schematic 14 | . . . . . 3 . . . . . 10 . 1 . . . Robot Schematic 6 | . . . . 1 . . . . . . 5 . . . . . Robot Analysis 6 | . 4 . . 2 . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . 1 1 . . . . . . 3 . . . . 4 Open Door 9 | . . . . 5 . . . . 1 . . . . . 2 1 Open DSF 3 | . . . . . . 1 . 2 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . 1 . 1 1 1 . . . . . . . . . . . Emergency Access Points 7 | . . . 2 4 . . . 1 . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . 1 1 . . . . . . . . . . . . Unreport Threat 13 | . 2 . 3 3 2 . . 2 . . . . 1 . . . Reprogram Traps 3 | . 3 . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 6 | . . . 2 2 1 . . 1 . . . . . . . . Registered Components 5 | . 1 . 1 1 . . . 1 . . . . 1 . . . Registered Prototypes 2 | . . . . . 1 . . 1 . . . . . . . . Zone Layout 8 | . 3 . . 2 . . . 1 . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . 5 . . 4 . . . . . . . . . . . . Refit 9 | . 5 . . 4 . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . 2 2 4 . . 1 . . . . . . . . Report Inventory 8 | . . . 1 2 4 . . 1 . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . Coupler Status 1 | . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 51 | . 14 . 12 9 5 1 . 7 . . . . 3 . . . Terminals 30 | . 12 . 10 4 1 . . 2 . . . . 1 . . . Track 1 | . 1 . . . . . . . . . . . . . . . Assimilate 2 | . 1 . 1 . . . . . . . . . . . . . Botnet 13 | . 4 . 5 1 . . . 2 . . . . 1 . . . Detonate 2 | . 1 . . 1 . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . Sabotage 9 | . 4 . 2 2 1 . . . . . . . . . . . Search 2 | . . . 2 . . . . . . . . . . . . . Fabricators 5 | . . . . . . 1 . 3 . . . . 1 . . . Report 1 | . . . . . . . . 1 . . . . . . . . Fabnet 4 | . . . . . . 1 . 2 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . 1 2 4 . . . . . . . . . . . Tunnel 9 | . 2 . 1 2 4 . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . 2 . . . . 1 . . . Extract 4 | . . . 1 . . . . 2 . . . . 1 . . . Garrison Access 3 | . . . . 3 . . . . . . . . . . . . Restock 1 | . . . . 1 . . . . . . . . . . . . Watchers 1 | . . . . 1 . . . . . . . . . . . . Eject 1 | . . . . 1 . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 6 . 10 10 7 1 . 7 . . . . 4 1 . . Full Trace Events 20 | . 4 . 6 2 3 . . 2 . . . . 2 1 . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . 1 . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . 2 . 3 . . 7 . . 10 . 2 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . 7 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Jun Mat Min Mat Sto Rec Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . 1 1 1 . . 1 . 2 . Non-combat 1 | . . . . . . . . . . 1 . . . . . . Combat 5 | . . . . . . . . 1 1 . . . 1 . 2 . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . . . . . . . Ejected 1 | . . . . 1 . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 3 3 3 1 1 1 1 1 Autooverrided 5 | . . . . . . . . 1 1 . . . 1 . 2 . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Jun Mat Min Mat Sto Rec Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Total Allies 19 | . . . . 10 . . . 1 3 . . 2 1 . 2 . Largest Group 10 | . . . . 10 10 3 . . 2 2 . 2 2 . 1 . Highest-Rated Group 195 | . . . . 88 88 24 . . 45 45 . 195 195 . 29 . Highest-Rated Ally 99 | . . . . 16 16 8 . . 25 25 . 99 99 . 29 . Total Orders 2 | . . . . . . . . . . . . . 1 . . 1 EXPLORE 1 | . . . . . . . . . . . . . 1 . . . RETURN 1 | . . . . . . . . . . . . . . . . 1 Ally Attacks 92 | . . . . . 8 . . . 2 7 . 27 43 . 5 . Total Damage 3387 | . . . . . 46 . . . 29 203 . 616 2420 . 73 . Kills 23 | . . . . . 1 . . . . 1 . 6 15 . . . Allies Corrupted 2 | . . . . . . . . 1 . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Sto Rec Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Robot Analysis Total 6 | . 4 . . 2 . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . . . . 1 3 . 2 . 3 3 . Drone Launches 4 | . . . . . . . . . . . . . 3 . . 1 Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Jun Mat Min Mat Sto Rec Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Turns Passed 13035 | 143 1068 45 1919 1497 230 10 305 1174 666 958 35 622 853 1113 1355 1042 Spaces Moved 13411 | 58 827 64 1224 986 364 34 167 1367 1421 1557 92 858 1289 1199 1059 845 Core 12 | 4 . . . . . . . . . . . . 7 . . 1 Treads 233 | 54 83 . . . . . . . . . . . . . . 96 Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 13166 | . 744 64 1224 986 364 34 167 1367 1421 1557 92 858 1282 1199 1059 748 Fastest Speed 25 | 50 34 34 31 28 28 28 26 25 25 25 25 25 25 28 28 27 Average Speed 51 | 152 56 34 84 67 28 28 42 33 25 30 30 36 27 60 93 95 Slowest Speed 280 | 160 200 34 114 109 101 28 108 108 25 108 105 105 150 108 108 280 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 11 | . 2 3 1 . . . . 2 . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 72 | 5 95 15 95 96 98 1 92 48 98 98 71 97 34 98 94 92 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 15 | . 2 . 1 2 4 . . . . . 1 1 . 1 2 1 Known Exits Taken 9 | . 1 1 1 1 . 1 . . . 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 . . . . 1 . . 1 1 . 1 1 . . . . Scrap Searched 18 | . . . . . . . . . 4 4 . 2 . 4 4 . Spaces Dug 51 | . 2 . 4 4 . . . 23 3 4 . . 9 2 . . Terrain Destroyed 1542 | . 36 . 158 144 34 . 3 531 20 49 . 22 348 23 22 152 Melee 14 | . 2 . 4 4 . . . 2 . . . . 2 . . . Projectile 227 | . . . . . . . . 96 20 38 . 2 40 20 11 . AOE 1301 | . 34 . 154 140 34 . 3 433 . 11 . 20 306 3 11 152 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Sto Rec Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Total 17613 | 93 1167 79 1755 1524 451 34 352 1777 1695 1933 99 1109 1664 1508 1356 1017 Wait 1917 | 14 121 7 203 246 41 . 37 55 219 269 . 202 170 160 151 22 Move 13376 | 57 822 58 1221 985 363 34 166 1363 1420 1556 91 857 1282 1198 1058 845 Hop 10 | . 2 2 1 . . . . 2 . . . . 3 . . . Pick Up 114 | 1 4 1 11 14 1 . 6 26 5 7 . 3 11 8 10 6 Fast Attach 167 | 6 8 1 18 9 6 . 18 27 . 4 4 . 23 7 12 24 Attach 28 | . 1 2 3 3 . . 2 4 2 2 . 3 2 . 2 2 Detach 38 | . 2 3 3 3 1 . 3 5 1 2 . . 7 . 1 7 Swap 71 | 1 4 . 19 6 . . 4 12 1 3 . 1 6 3 2 9 Drop 238 | 1 8 1 26 21 3 . 20 42 7 9 4 3 27 14 19 33 Fire 948 | 13 91 2 122 120 18 . 26 186 20 59 . 27 92 73 55 44 Melee 198 | . 71 2 59 37 13 . 2 4 5 1 . . 3 . 1 . Ram 2 | . 1 . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 53 | . . . . . . . 53 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 12 | . . . . . . . . . 4 1 . . . 7 . . Miscellaneous 441 | . 32 . 69 80 5 . 15 50 11 20 . 13 38 38 45 25 Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 6 exits: [*Mat x3] / *Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Propulsion slot (x1) 1 | -11/Junkyard | Upgraded with Utility slot (x1) 1 | -11/Junkyard | Upgraded with Weapon slot (x1) 27 | -11/Junkyard | Discovered new exit (range 16) 144 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 16) 536 | -10/Materials | Discovered new exit (range 16) 597 | -10/Materials | Reached level 2 602 | -10/Materials | Upgraded with Utility slot (x1) 826 | -10/Materials | Reached level 3 832 | -10/Materials | Upgraded with Propulsion slot (x1) 928 | -10/Materials | Build established: Scavenger-Mutant 983 | -10/Materials | Discovered new exit (range 11) 1004 | -10/Materials | Identified exit to Mines 1004 | -10/Materials | Reached level 4 1061 | -10/Materials | Identified exit to Materials 1155 | -10/Materials | Discovered exit to Materials (range 3) 1212 | -10/Materials | Entered Mines 1214 | -10/Mines | Reached level 5 1221 | -10/Mines | Upgraded with Weapon slot (x1) 1223 | -10/Mines | Discovered exit to Materials (range 13) 1231 | -10/Mines | Assembled infested the area 1231 | -10/Mines | Met a Derelict bent on vengeance 1236 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1253 | -10/Mines | Core integrity fell below 50% 1257 | -10/Mines | Core integrity fell below 20% 1257 | -10/Mines | Entered Materials 1258 | -9/Materials | Core integrity fell below 50% 1258 | -9/Materials | Core integrity fell below 20% 1259 | -9/Materials | Reached level 6 1269 | -9/Materials | Identified exit to Mines 1269 | -9/Materials | Identified exit to Storage 1422 | -9/Materials | Reached level 7 1446 | -9/Materials | Upgraded with Utility slot (x1) 1524 | -9/Materials | Destroyed 9 combat bots 1540 | -9/Materials | Build established: Hacker-Mutant 1581 | -9/Materials | Reached level 8 1651 | -9/Materials | Discovered new exit (range 18) 1669 | -9/Materials | Upgraded with Propulsion slot (x1) 1966 | -9/Materials | Reached level 9 2271 | -9/Materials | Destroyed 10 combat bots 2274 | -9/Materials | Build established: Hacker-Tank 2421 | -9/Materials | Discovered new exit (range 18) 2558 | -9/Materials | Reached level 10 2645 | -9/Materials | Upgraded with Utility slot (x1) 2675 | -9/Materials | Build established: Hacker-Gunner 2830 | -9/Materials | Sterilization system engaged 2830 | -9/Materials | Non-combat units ordered to evacuate 2872 | -9/Materials | Discovered new exit (range 10) 2930 | -9/Materials | Combat units ordered to evacuate 3130 | -9/Materials | Ambient heat levels rising (+10) 3176 | -9/Materials | Entered Storage 3209 | -9/Storage | Build established: Hacker-Mutant 3361 | -9/Storage | Reached level 11 3415 | -9/Storage | Identified exit to Recycling 3483 | -9/Storage | Destroyed 9 combat bots 3576 | -9/Storage | First assault squad dispatched 3595 | -9/Storage | Garrison activated, responded to threat 3661 | -9/Storage | Destroyed 12 combat bots 4103 | -9/Storage | Found Prototype Processor 4103 | -9/Storage | Identified Exp. Targeting Computer 4209 | -9/Storage | Reached level 12 4212 | -9/Storage | Upgraded with Propulsion slot (x1) 4280 | -9/Storage | Destroyed 7 combat bots 4317 | -9/Storage | Discovered new exit (range 12) 4449 | -9/Storage | Destroyed 7 combat bots 4531 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4596 | -9/Storage | Used back door to open Recycling access 4673 | -9/Storage | Entered Recycling 4673 | -9/Recycling | Accompanied by 10 allies 4674 | -9/Recycling | Found Scrap Engine 4695 | -9/Recycling | Spotter reported a threat 4721 | -9/Recycling | Spotter reported a threat 4721 | -9/Recycling | Spotter reported a threat 4726 | -9/Recycling | Spotter reported a threat 4749 | -9/Recycling | Spotter reported a threat 4780 | -9/Recycling | Spotter reported a threat 4780 | -9/Recycling | Spotter reported a threat 4787 | -9/Recycling | Spotter reported a threat 4822 | -9/Recycling | Spotter reported a threat 4825 | -9/Recycling | Spotter reported a threat 4852 | -9/Recycling | Build established: Commander-Sprinter 4854 | -9/Recycling | Spotter reported a threat 4854 | -9/Recycling | Spotter reported a threat 4854 | -9/Recycling | Spotter reported a threat 4855 | -9/Recycling | Spotter reported a threat 4867 | -9/Recycling | Discovered new exit (range 18) 4897 | -9/Recycling | Spotter reported a threat 4897 | -9/Recycling | Spotter reported a threat 4899 | -9/Recycling | System corruption reached 10% 4903 | -9/Recycling | Entered Factory 4903 | -7/Factory | Accompanied by 3 allies 4905 | -7/Factory | Reached level 13 4905 | -7/Factory | Upgraded with Utility slot (x1) 4913 | -7/Factory | Identified exit to DSF 4913 | -7/Factory | Entered DSF 4913 | -7/DSF | Reached level 14 4937 | -7/DSF | Discovered new exit (range 18) 4945 | -7/DSF | Additional patrols routed to DSF 5057 | -7/DSF | Reached level 15 5090 | -7/DSF | Sterilization system engaged 5110 | -7/DSF | Ambient heat levels rising (+10) 5125 | -7/DSF | Ambient heat levels rising (+10) 5140 | -7/DSF | Ambient heat levels rising (+10) 5155 | -7/DSF | Ambient heat levels rising (+10) 5170 | -7/DSF | Ambient heat levels rising (+10) 5185 | -7/DSF | Ambient heat levels rising (+10) 5200 | -7/DSF | Ambient heat levels rising (+10) 5215 | -7/DSF | Ambient heat levels rising (+10) 5218 | -7/DSF | Entered Factory 5220 | -6/Factory | Reached level 16 5267 | -6/Factory | Spotted B-75 Beast 5313 | -6/Factory | Destroyed B-75 Beast 5450 | -6/Factory | Reached level 17 5453 | -6/Factory | Upgraded with Propulsion slot (x1) 5456 | -6/Factory | Discovered new exit (range 14) 5538 | -6/Factory | Destroyed 7 combat bots 5568 | -6/Factory | First assault squad dispatched 5651 | -6/Factory | Reached level 18 5684 | -6/Factory | Discovered new exit (range 4) 5832 | -6/Factory | Build established: Hacker-Sprinter 5848 | -6/Factory | Reached level 19 5851 | -6/Factory | Upgraded with Utility slot (x1) 6059 | -6/Factory | High security lockdown imminent 6083 | -6/Factory | Destroyed 11 combat bots 6102 | -6/Factory | Reached level 20 6120 | -6/Factory | Upgraded with Weapon slot (x1) 6139 | -6/Factory | High security lockdown engaged 6204 | -6/Factory | Core integrity fell below 50% 6237 | -6/Factory | Destroyed 8 combat bots 6268 | -6/Factory | Local machine network offline 6338 | -6/Factory | Core integrity fell below 20% 6389 | -6/Factory | Discovered new exit (range 5) 6392 | -6/Factory | Entered Lower Caves 6458 | -6/Lower Caves | Encountered a Warlord checkpoint 6494 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6566 | -6/Lower Caves | Attacked by a faux Warlord 6708 | -6/Lower Caves | Found Prototype Device 6735 | -6/Lower Caves | Discovered new exit (range 12) 6850 | -6/Lower Caves | Learned Factory terminal intel 7058 | -6/Lower Caves | Entered another Lower Caves area 7058 | -6/Lower Caves | Accompanied by 2 allies 7064 | -6/Lower Caves | Identified exit to Data Miner 7221 | -6/Lower Caves | Discovered new exit (range 8) 7409 | -6/Lower Caves | Learned Factory stockpile data 7427 | -6/Lower Caves | Ambushed by wild Derelicts 7514 | -6/Lower Caves | Destroyed 9 combat bots 7661 | -6/Lower Caves | Learned 8 Research zone layouts 7661 | -6/Lower Caves | Learned Armory garrison access intel 7688 | -6/Lower Caves | Identified Heart of Steel 8016 | -6/Lower Caves | Entered Data Miner 8018 | -6/Data Miner | Reached level 21 8018 | -6/Data Miner | Discovered new exit (range 6) 8023 | -6/Data Miner | Met Data Miner 8028 | -6/Data Miner | Learned location of Section 7 (-2) 8028 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8032 | -6/Data Miner | Received God Mode back door access code from Data Miner 8051 | -6/Data Miner | Entered Proximity Caves 8061 | -5/Proximity Caves | Escorted by Enhanced Grunt 8249 | -5/Proximity Caves | Learned location of Armory (-3) 8368 | -5/Proximity Caves | Heart of Steel transformed into Warbot 8575 | -5/Proximity Caves | Reached level 22 8616 | -5/Proximity Caves | Discovered new exit (range 7) 8629 | -5/Proximity Caves | Destroyed 7 combat bots 8673 | -5/Proximity Caves | Entered Factory 8673 | -5/Factory | Accompanied by 2 allies (Warbot) 8674 | -5/Factory | Core integrity fell below 50% 8675 | -5/Factory | Loaded intel: 26 terminal locations 8682 | -5/Factory | Upgraded with Utility slot (x1) 8810 | -5/Factory | Reached level 23 8834 | -5/Factory | Identified exit to Factory 8973 | -5/Factory | First assault squad dispatched 9041 | -5/Factory | Incoming investigation squad redirected 9189 | -5/Factory | Incoming investigation squad redirected 9291 | -5/Factory | High security lockdown imminent 9371 | -5/Factory | High security lockdown engaged 9519 | -5/Factory | Discovered new exit (range 7) 9526 | -5/Factory | Identified exit to Upper Caves 9526 | -5/Factory | Entered Upper Caves 9528 | -5/Upper Caves | Reached level 24 9544 | -5/Upper Caves | Upgraded with Power slot (x1) 9598 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9619 | -5/Upper Caves | Build established: Hacker-Scout 9745 | -5/Upper Caves | Learned 8 Research zone layouts 9745 | -5/Upper Caves | Learned Armory emergency access door positions 9745 | -5/Upper Caves | Learned Factory security intel 9746 | -5/Upper Caves | Attracted the attention of an 0b10 base 9761 | -5/Upper Caves | Discovered new exit (range 16) 9764 | -5/Upper Caves | Identified exit to Upper Caves 9925 | -5/Upper Caves | Learned Factory interactive machine intel 10084 | -5/Upper Caves | Learned 4 Factory zone layouts 10312 | -5/Upper Caves | Build established: Hacker-Assassin 10639 | -5/Upper Caves | Entered another Upper Caves area 10640 | -5/Upper Caves | Identified exit to Warlord 10665 | -5/Upper Caves | Discovered exit to Factory (range 5) 10902 | -5/Upper Caves | Encountered a Warlord checkpoint 10934 | -5/Upper Caves | Found Alien Artifact 11142 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11175 | -5/Upper Caves | Destroyed 10 combat bots 11490 | -5/Upper Caves | Learned Factory emergency access door positions 11602 | -5/Upper Caves | Learned 8 Factory zone layouts 11602 | -5/Upper Caves | Learned 8 Research zone layouts 11602 | -5/Upper Caves | Learned Extension garrison access intel 11769 | -5/Upper Caves | Learned 8 Factory zone layouts 11994 | -5/Upper Caves | Entered Warlord 12017 | -5/Warlord | System corruption cleaned by Quarantine Array 12076 | -5/Warlord | Visited the Vortex Lab 12081 | -5/Warlord | Found Prototype Energy Cannon 12081 | -5/Warlord | Identified Vortex Driver 12083 | -5/Warlord | Found Vortex Driver 12085 | -5/Warlord | Warlord's base attacked by MAIN.C 12124 | -5/Warlord | Found Prototype Device 12124 | -5/Warlord | Identified Wardrone Bay 12250 | -5/Warlord | Found Prototype Special Weapon 12250 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 12255 | -5/Warlord | Found RU-N14's Throwing Claymores v3 12258 | -5/Warlord | Found RU-N14's Throwing Claymores v3 12343 | -5/Warlord | Learned Research trap positions 12343 | -5/Warlord | Learned Testing trap positions 12345 | -5/Warlord | Learned Testing security intel 12345 | -5/Warlord | Learned Factory fabricator intel 12345 | -5/Warlord | Learned Factory recycling unit intel 12345 | -5/Warlord | Learned Armory garrison access intel 12345 | -5/Warlord | Learned Research recycling unit intel 12435 | -5/Warlord | Warlord forces counterattacked 12540 | -5/Warlord | Met Warlord 12550 | -5/Warlord | Opened Warlord's prototype stash 12556 | -5/Warlord | Found Prototype Processor 12556 | -5/Warlord | Identified Spectral Analyzer 12558 | -5/Warlord | Found Prototype Hackware 12558 | -5/Warlord | Identified Ghost Barrier 12563 | -5/Warlord | Found Prototype Device 12563 | -5/Warlord | Identified Exp. Cloaking Device 12566 | -5/Warlord | Found Prototype Reactor 12566 | -5/Warlord | Identified Vortex Chain Reactor 12683 | -5/Warlord | Spotted Striker 12704 | -5/Warlord | Found Prototype Slashing Weapon 12704 | -5/Warlord | Identified Particle Cleaver 12715 | -5/Warlord | Destroyed JN-BLU(K) 12725 | -5/Warlord | Build established: Hacker-Mutant 12756 | -5/Warlord | Spotted Executioner 12760 | -5/Warlord | Warlord base infiltrated, sounded retreat 12775 | -5/Warlord | Destroyed Executioner 12779 | -5/Warlord | Found Prototype Ballistic Cannon 12779 | -5/Warlord | Identified Hvy. Autocannon 12803 | -5/Warlord | Spotted OI-NWQ(g) 12819 | -5/Warlord | Spotted Executioner 12853 | -5/Warlord | Spotted Striker 12860 | -5/Warlord | Reached level 25 12883 | -5/Warlord | Destroyed 7 combat bots 12896 | -5/Warlord | Spotted Executioner 12902 | -5/Warlord | Destroyed Executioner 12907 | -5/Warlord | Spotted Executioner 12910 | -5/Warlord | Destroyed Executioner 12931 | -5/Warlord | Destroyed 14 combat bots 12943 | -5/Warlord | Discovered new exit (range 12) 12993 | -5/Warlord | Spotted B-86 Titan 12997 | -5/Warlord | Spotted Striker 13011 | -5/Warlord | Destroyed Striker 13026 | -5/Warlord | Core integrity fell below 20% 13031 | -5/Warlord | Destroyed B-86 Titan 13036 | -5/Warlord | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13022_ The unstable cave ceiling collapses. 13023_ Penetrated by Slug. 13024_ The unstable cave ceiling collapses. 13025_ Destroyed Antigrav System. 13025_ Penetrated by Slug. 13026_ The unstable cave ceiling collapses. 13026_ Penetrated by Slug. 13028_ The unstable cave ceiling collapses. 13028_ P-70 Sage destroyed. 13028_ Switching to secondary target: B-86 Titan. 13029_ Slug penetrates Wall. 13031_ The unstable cave ceiling collapses. 13031_ B-86 Titan destroyed. 13031_ Switching to secondary target: P-80 Master. 13031_ Destroyed Sml. Battery. 13032_ The unstable cave ceiling collapses. 13032_ Penetrated by Slug. 13035_ The unstable cave ceiling collapses. 13036_ Penetrated by Slug. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????????????????????#####????? | | ????????????????????## ###??? | | ???????????????????## ##?? | | ??????????????????## < #?? | | ??????????????????# #?? | | ???????? ????????# #??? | | ????????? ???????# ##??? | | ?????????? ??????## #???? | | ??????????? ???????## ##???? | | ???????????# ?????### #;####? | | ???????????# ##### ;;; #? | | ???????????# ;;;#? | | ???????????## ### ##; ;## | | ?????????????# ## ; ;# | | ?????????????### ^ ## ; =[ # | | ???????????????# # ; ! [;;# | | ???????????????## ##; = # | | ####???????????## ;; ;# | | ##?????????#### ;; ;# | | # =########### # # ; ## | | /!%%"" =## # % # | | %%%%!%% = #%% @ ## | | *[*==! [* =# % #? | | ==%%%[[= % =% #? | | =%!![%/ p ## #? | | %% %!%%*%=%! # # ## %[ | | =! /*% % % # [ ### | | %![%="""" %## = #? | | %# #### # #?# # #h# ] ;#? | | * #????? ??## # ! #? | | # ###???? ???## # # ? | | ####??????????# # ? | | ?????????????## ## # | | ?????????????# ### [ # # # | | ?????????????# #?# % # | | ?????????????# ##? # # | | ?????????????# #??## # # | | ????????????## ##??#### ### | | ???????????## ##??## ##?? | | ???????????# ##?# ??? | | ???????##### ## ### ?? | | ??????## # #### ## #??? | | ??????# #?## ## #??? | | ??????# #??# ## ##??? | | ??????# ## #?## #???? | | ??????###### #??### ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 65 Energy Capacity 750 Matter Stores 350 Matter Capacity 350 Sight Range 19 Robot Scan Range 24 Terrain Scan Range 16 Terrain Scan Density 310 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 750 Resistance: KI 20 Resistance: TH 25 Resistance: EX 25 Resistance: EM 20 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 73 Targeting Accuracy 24 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 30 Item Schematics ----------------- Plasma Cutter | -9/Materials | Extracted Wheel | -9/Materials | Extracted Shock Bomb Launcher | -9/Recycling | Hacked Arm. Wheel | -9/Recycling | Hacked Imp. Power Shielding | -9/Recycling | Hacked Imp. Heat Sink | -6/Factory | Extracted Reaction Control System | -6/Factory | Extracted Cmb. Airjet | -6/Factory | Extracted Shield Generator | -6/Factory | Extracted Lyr. Medium Armor Plating | -6/Factory | Extracted Adv. Terrain Scan Processor | -6/Factory | Extracted Biomechanical Wings | -6/Factory | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. Shield Generator | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Adv. Surge Thruster | -5/Factory | Hacked Imp. Terrain Scanner | -5/Factory | Extracted Robot Schematics ------------------ R-06 Scavenger | -9/Storage | Hacked A-27 Freighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Sto Rec Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Levels Raised 24 | . 3 1 5 2 . 1 2 5 . . 1 1 1 1 . 1 XP Earned 39398 | 3000 5798 500 7887 3015 578 1500 1975 7911 267 544 141 1753 2611 587 588 743 XP Spent 38930 | 3000 4400 1580 7420 2400 . 2200 3000 7430 . . . . 4500 1475 . 1525 Upgrades 78 | 14 11 4 14 2 . 2 5 13 . . . . 4 5 . 4 Power Slot 1 | . . . . . . . . . . . . . . 1 . . Propulsion Slot 5 | 1 1 . 1 1 . . . 1 . . . . . . . . Utility Slot 7 | 1 1 . 2 . . 1 . 1 . . . . 1 . . . Weapon Slot 3 | 1 . 1 . . . . . 1 . . . . . . . . Core Integrity 6 | 2 . . 1 . . . . 2 . . . . . . . 1 Heat Dissipation 8 | 2 2 2 . . . . . 2 . . . . . . . . Energy Generation 2 | . . . . . . . 1 . . . . . . 1 . . Energy Storage 1 | . . . . . . . 1 . . . . . . . . . Matter Storage 1 | . . . . . . . . 1 . . . . . . . . Mass Support 3 | . 2 . . . . . 1 . . . . . . . . . Inventory Capacity 5 | 1 . 1 1 1 . . 1 . . . . . . . . . Sight Range 3 | . . . 2 . . . . . . . . . 1 . . . Sensor Range 4 | . . . 2 . . . . . . . . . . 2 . . Terrain Scan Density 3 | 3 . . . . . . . . . . . . . . . . Ranged Accuracy 6 | 1 1 . 2 . . . . . . . . . 2 . . . Melee Accuracy 4 | . 4 . . . . . . . . . . . . . . . Hack Attack % 4 | 1 . . 2 . . . . 1 . . . . . . . . Hack Defense % 2 | 1 . . . . . 1 . . . . . . . . . . KI Resistance % 3 | . . . . . . . 1 1 . . . . . . . 1 TH Resistance % 3 | . . . . . . . . 1 . . . . . . . 2 EX Resistance % 2 | . . . . . . . . 1 . . . . . 1 . . KI Damage % 2 | . . . 1 . . . . 1 . . . . . . . . Protomatter Created 3659 | . 218 . 477 1028 97 . 172 494 62 147 . 49 126 286 345 158 Integrity Restored 8907 | . 639 . 1404 1553 21 . 351 1021 222 438 . 231 772 795 872 588 Core 7172 | . 540 . 1207 820 13 . 351 796 222 438 . 231 681 708 577 588 Parts 1735 | . 99 . 197 733 8 . . 225 . . . . 91 87 295 . Protomatter Decayed 2879 | . 9 . 51 436 68 . 52 110 63 100 . . 3 17 68 1902 Game ------ Seed BehemothZhirovSink Manual? 0 Play Time 04:20:52 Cumulative 347.8 hours Start 2023.02.19 @ 01:38:00 End 2023.02.20 @ 01:00:35 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 409 Rogue 409 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 73 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35159982-958b-44d0-b1c1-a3a0bb56564d