Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 08:40:31 Player: OurFastestFox Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (470) 470 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1720 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 265/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Visual Processing Unit > --- WEAPON (3) ------- Great Maul > --- INVENTORY (5) ---- Light Ion Engine Flight Unit Flight Unit Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Visual Processing Unit Terrain Scanner Long-range Tractor Beam > --- WEAPON ----------- Autogun Rocket Launcher Great Maul > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit Light Assault Rifle Light Assault Rifle [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Visual Processing Unit Device Tractor Beam Processor Visual Processing Unit Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Autogun Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 30 | 6 12 12 . Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 5 3 . Treads 1 | . 1 . . Leg 6 | 2 1 3 . Wheel . | . . . . Hover . | . . . . Flight 3 | . 3 . . Utility 8 | 1 3 4 . Device 6 | 1 2 3 . Storage . | . . . . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 2 5 . Energy Gun 4 | . 2 2 . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 8 | . . 1 7 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 3 | . . 1 2 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 88 92 80 Engine 11 | . 14 11 2 Treads 7 | . 6 9 . Leg 13 | . 13 12 21 Flight 1 | . 2 . . Device 16 | . 15 17 13 Processor 9 | . 7 11 11 Energy Gun 17 | . 23 15 . Ballistic Gun 7 | . 4 9 10 Launcher 2 | . . 3 10 Impact Weapon 1 | . . 1 11 Naked Turns . | . . . . Heaviest Build 16 | 7 10 16 16 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 2 4 5 5 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 5 5 5 5 Class Distribution -------------------- 73% | Mutant 26% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 726 | 273 156 266 31 Remotely 409 | . 112 266 31 Salvage Created 634 | 31 146 426 31 Parts 54 | 3 15 36 . Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 23 | 1 6 11 5 Melee 1 | . . . 1 Guns 15 | 1 6 8 . AOE 7 | . . 3 4 Classes Destroyed 9 | 1 2 5 1 Worker 1 | . . 1 . Builder 2 | . . 2 . Recycler 1 | . . 1 . Watcher 4 | . 1 3 . Swarmer 12 | . 5 7 . Grunt 3 | 1 1 1 . Duelist 1 | . . 1 . Sentry 2 | . . 2 . Assembled 5 | . . . 5 Best Kill Streak 5 | 1 3 4 5 Combat Bots Only 5 | 1 3 4 5 Max Kills in Single Turn 3 | 1 2 3 1 Gunslinging 1 | . 1 . . Exploded 2 | . . 2 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 98 | 8 29 33 28 Missed 28 | . 10 12 6 Damage Taken 1401 | 92 168 322 819 Core 474 | 23 25 66 360 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 90 80 . . Volleys Fired 53 | 7 15 24 7 Largest 3 | 2 2 3 2 Hottest 113 | 40 90 113 56 Shots Fired 106 | 14 30 49 13 Gun 95 | 14 30 45 6 Cannon . | . . . . Launcher 11 | . . 4 7 Special . | . . . . Kinetic 60 | 14 16 24 6 Thermal . | . . . . Explosive 11 | . . 4 7 Electromagnetic 35 | . 14 21 . Robot Hit Streak 9 | 6 3 9 4 Robot Miss Streak 8 | 2 8 4 3 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 58 | 8 13 29 8 Core Hits 42 | 2 9 23 8 Critical Kills 2 | . 1 1 . Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 4 | . 1 2 1 Destroy 2 | . 1 1 . Smash 2 | . . 1 1 Melee Attacks 3 | . . 1 2 Impact 3 | . . 1 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1408 | 84 166 793 365 Guns 724 | 84 166 445 29 Cannons . | . . . . Explosions 498 | . . 257 241 Melee 185 | . . 90 95 Ramming 1 | . . 1 . Kinetic 371 | 84 79 179 29 Thermal 28 | . . 28 . Explosive 470 | . . 229 241 Electromagnetic 353 | . 87 266 . Impact 185 | . . 90 95 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 178 | . . 115 63 Projectiles . | . . . . Explosions 28 | . . 25 3 Melee 150 | . . 90 60 Knockbacks 2 | . . 1 1 Impact 2 | . . 1 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 126 | . . 79 47 Shots 3 | . . 2 1 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 222 | 12 114 222 10 Average Temperature 51 | 7 50 65 8 Received Heat Transfer 102 | 48 24 30 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 4 . Impact Corruptions 5 | . . 3 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 257 | 20 191 257 125 Initial 100 | . 13 . 100 Average 97 | 4 114 100 114 Maximum Alert Level 1 | . . 1 . Low Security (%) 94 | 100 100 87 100 Level 1 5 | . . 12 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | 1 9 16 8 Peak Tracking Total 4 | 1 4 3 3 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 8 | . 4 4 . Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 19 | . 10 9 . Successful 9 | . 3 6 . Failed 9 | . 7 2 . Catastrophic 1 | . 1 . . Database Lockouts 1 | . . 1 . Manual 2 | . 2 . . Terminals 16 | . 8 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 8 | . 2 6 . Record 2 | . . 2 . Alert Level 2 | . 1 1 . Dispatch Records 1 | . . 1 . Maintenance Status 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1388 | 138 495 631 124 Spaces Moved 879 | 97 340 358 84 Core 29 | 22 . . 7 Treads 435 | . 151 284 . Legs 360 | 75 134 74 77 Wheels . | . . . . Hover . | . . . . Flight 55 | . 55 . . Fastest Speed 37 | 50 37 120 100 Average Speed 133 | 104 124 152 118 Slowest Speed 190 | 120 160 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 9 47 26 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 97 | . . 37 60 Melee . | . . . . Projectile . | . . . . AOE 97 | . . 37 60 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 998 | 121 383 401 93 Wait 3 | 1 2 . . Move 876 | 96 339 357 84 Hop . | . . . . Pick Up 14 | 11 3 . . Fast Attach 21 | . 9 12 . Attach 6 | 6 . . . Detach . | . . . . Swap 3 | . 3 . . Drop 18 | . 12 6 . Fire 53 | 7 15 24 7 Melee 3 | . . 1 2 Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 88 | -11/Scrapyard | Discovered new exit (range 8) 139 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 11) 634 | -10/Materials | Entered another Materials area 634 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 686 | -9/Materials | Central database locked down 1041 | -9/Materials | Build established: Skirmisher 1246 | -9/Materials | Discovered new exit (range 13) 1265 | -9/Materials | Entered Mines 1268 | -9/Mines | Assembled infested the area 1386 | -9/Mines | Core integrity fell below 50% 1388 | -9/Mines | Core integrity fell below 20% 1389 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Carbon-fiber Leg destroyed. Lrn. Tractor Beam destroyed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Carbon-fiber Leg destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Open spaces previously occupied by now-destroyed walls and earth have a slight glow to them. Consecutive moves through these unstable areas may cause a cave-in, but only if doing so for extended periods. Tunneling a short distance between rooms is safe unless the area was destabilized by an explosion. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#########?#######????????????????????????? | | ???????## ### ##???????????????????????? | | ???????# ##??????????????????????? | | ???????# """ #??????????????????????? | | ???????# """ #??????????????????????? | | ???????# """ #???#??????????????????? | | ???????## ### ##????? ???????????????? | | ????????# ### ##?## #?????????????????????? | | ????????# ##?#####??## ##???? ??????????????? | | ????????# ##???????## #???? ??????????????? | | ????????# ##??????# #???# ??????????????? | | ????????## ######## ##??# #?????????????? | | ?????????## ## #### ####??????????? | | ??????????# ????? | | ??????????# ### ##?????? #????? | | ??????????## #?# ??????? ##???? | | ???????????### ##?# #????? #???? | | ?????????????# ##?# ##?#?# #???? | | ?????????????# # #? #### #????? | | ?????????????# #?? ?????? | | ???????????##### ##?? """ ???????? | | ?????????# #??# """ #????????? | | ??????????####### @ ##??# """ #?????????? | | ????????????????## # #??## #?????????? | | ???????????? u dd ## # ###### #?????????? | | ?????????# u ##?# #??????????? | | ?????????# <## #??# ##??????????? | | ?????????? #### #??####### ##???????????? | | ?????????? ???# ##????????## #????????????? | | ?????????? ##????# ???? ????## ##????????????? | | ?????????? ??????###???????????####?????????????? | | ?????????##??????????????#???????????????????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 62 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Risk Taker Uninvited Guest Use The Force Challenges ------------ None Game ------ Seed SpreadSigixFrame Manual? 0 Play Time 00:33:45 Cumulative 1.0 hours Start 2024.04.05 @ 08:06:03 End 2024.04.05 @ 08:40:31 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1ea18952-91b9-45a8-9e56-131213ae4933