Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.15 @ 09:52:50 Player: V_ Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (94) 470 Value Destroyed (3148) 3148 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (88) 88 TOTAL SCORE: 5926 Bonus ------- High Alert Combat Kills 88 Cogmind --------- Core Integrity 0/550 Matter 291/300 Energy 240/240 System Corruption 9% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Storage Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Experimental Sensor Array Signal Interpreter Melee Analysis Suite Light Armor Plating > --- WEAPON (3) ------- Maul Katana > --- INVENTORY (5) ---- Carbon-fiber Leg VSS Leg Actuator Array Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Scrap Suit Signal Interpreter Melee Analysis Suite > --- WEAPON ----------- Flail Flail Axe > --- INVENTORY -------- Compact Battery Experimental Sensor Array Medium Armor Plating Plasma Cutter [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Processor Signal Interpreter Protection Light Armor Plating Weapon Flail Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 2 | . . 1 . 1 . Weapon 1 | . . . . 1 . Parts Attached 90 | 7 13 20 1 33 16 Power 19 | 1 2 3 . 9 4 Engine 11 | 1 2 3 . 4 1 Core 8 | . . . . 5 3 Reactor . | . . . . . . Propulsion 25 | 2 2 7 1 10 3 Treads 2 | . . . . 2 . Leg 12 | 2 2 . . 7 1 Wheel 1 | . . . . 1 . Hover 8 | . . 5 1 . 2 Flight 2 | . . 2 . . . Utility 20 | 2 3 3 . 6 6 Device 7 | 2 2 . . 1 2 Storage . | . . . . . . Processor 4 | . 1 1 . 1 1 Hackware . | . . . . . . Protection 9 | . . 2 . 4 3 Artifact . | . . . . . . Weapon 26 | 2 6 7 . 8 3 Energy Gun 7 | 2 4 . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 6 | . 1 3 . 1 1 Ballistic Cannon . | . . . . . . Launcher 5 | . 1 3 . 1 . Special Weapon 2 | . . 1 . 1 . Impact Weapon 4 | . . . . 3 1 Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 38 | . 1 11 . 14 12 Power 12 | . . 2 . 6 4 Propulsion 11 | . . 4 . 4 3 Utility 6 | . . 2 . 1 3 Weapon 9 | . 1 3 . 3 2 Highest Loss Streak 8 | . 1 8 . 3 5 To Critical Strikes . | . . . . . . Average Backups 4 | 1 4 4 4 4 4 Power . | . . . . . . Propulsion . | . . . . . 1 Utility 1 | . 2 1 1 2 1 Weapon 1 | . 1 1 2 . . Tool/Special . | . . . . . . Unused Backups 17 | . 3 . 1 2 11 Power 2 | . 1 . . . 1 Propulsion 5 | . . . . 1 4 Utility 6 | . 1 . 1 1 3 Weapon 4 | . 1 . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 98 82 100 86 85 Engine 9 | . 14 11 22 6 1 Core 5 | . . . . 8 10 Leg 11 | . 28 3 . 13 7 Hover 6 | . . 8 22 . 10 Flight 1 | . . 8 . . . Device 9 | . 17 11 11 6 5 Processor 17 | . 9 15 22 17 20 Protection 4 | . . 4 . 5 9 Energy Gun 5 | . 26 7 . . . Ballistic Gun 4 | . . 1 20 2 4 Launcher 2 | . 1 11 1 . . Impact Weapon 6 | . . . . 14 7 Slashing Weapon 4 | . . . . 7 9 Peak Build Rating 32 | 11 11 13 15 32 31 Average Rating 19 | 7 8 10 13 26 27 On Entrance 12 | . 11 9 13 14 29 Avg Prop Armor Cover (%) 7 | . . 4 . 7 . Naked Turns . | . . . . . . Heaviest Build 32 | 9 12 15 13 32 29 Greatest Support 43 | 20 20 20 14 43 30 Greatest Overweight (x) 4 | . . 2 . 4 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 4 Scrap Suit Usage (%) 18 | . . . . 58 . Parts Cannibalized 3 | . . . . 3 . Class Distribution -------------------- 49% | Mutant 39% | Gladiator 5% | Scavenger-Gladiator 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gladiator | -8/Materials Gladiator | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 2001 | 270 183 399 102 661 386 Remotely . | . . . . . . Salvage Created 3312 | 183 366 582 . 1495 686 Parts 223 | 19 25 46 . 90 43 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 73 | . 10 19 . 30 14 Melee 31 | . . . . 20 11 Guns 14 | . 6 2 . 3 3 AOE 25 | . 4 17 . 4 . Classes Destroyed 13 | 3 4 3 . 3 . Worker 4 | 2 . . . . 2 Builder 1 | . . 1 . . . Tunneler 4 | 4 . . . . . Hauler 1 | . 1 . . . . Recycler 4 | 1 1 2 . . . Operator 1 | . . 1 . . . Watcher 6 | . 1 . . 4 1 Swarmer 13 | . 5 6 . . 2 Cutter 2 | . . . . 2 . Grunt 37 | . 5 8 . 17 7 Brawler 1 | . . . . 1 . Sentry 17 | . . 5 . 8 4 Hunter 3 | . . . . 2 1 Best Kill Streak 7 | 5 4 7 . 4 4 Combat Bots Only 6 | . 4 6 . 4 3 Max Kills in Single Turn 3 | 1 2 3 . 2 1 Gunslinging . | . . . . . . Exploded 3 | . 2 3 . 2 . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 492 | . 60 79 . 210 143 Missed 152 | . 24 32 . 62 34 Hits 340 | . 36 47 . 148 109 Projectile 340 | . 36 47 . 148 109 Critical Strikes 19 | . 1 2 . 11 5 Damage Taken 5496 | . 441 880 . 2438 1737 Core 930 | . 89 228 . 323 290 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 305 | . 10 . . 218 77 Core Remaining (%) 69 | 100 64 . 43 . . Volleys Fired 119 | 15 23 29 9 18 25 Largest 3 | 2 2 2 1 3 2 Hottest 100 | 100 100 100 30 70 56 Shots Fired 204 | 30 46 52 9 33 34 Gun 150 | 30 41 18 . 27 34 Cannon . | . . . . . . Launcher 50 | . 5 32 9 4 . Special 4 | . . 2 . 2 . Kinetic 60 | . . 2 . 24 34 Thermal 47 | 30 10 2 . 5 . Explosive 50 | . 5 32 9 4 . Electromagnetic 47 | . 31 16 . . . Robot Hit Streak 9 | 4 6 8 . 9 7 Robot Miss Streak 5 | 2 3 5 . 2 2 Penetration Max 1 | . . . . 1 1 Secondary Targets 3 | . 2 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 225 | 16 24 29 . 94 62 Core Hits 124 | 8 18 36 . 41 21 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 12 | . 2 . . 6 4 Burn 1 | . 1 . . . . Corrupt 1 | . 1 . . . . Smash 2 | . . . . 2 . Sever 8 | . . . . 4 4 Melee Attacks 163 | . . . . 94 69 Impact 48 | . . . . 26 22 Slashing 115 | . . . . 68 47 Piercing . | . . . . . . Sneak Attacks 6 | . . . . 2 4 Combat Hostiles 1 | . . . . 1 . Follow-up Attacks 23 | . . . . 20 3 Damage Inflicted 7431 | 195 806 1557 . 2980 1893 Guns 1503 | 195 363 142 . 239 564 Cannons . | . . . . . . Explosions 2226 | . 443 1415 . 368 . Melee 3692 | . . . . 2363 1329 Ramming . | . . . . . . Kinetic 782 | . . 7 . 211 564 Thermal 468 | 195 189 46 . 38 . Explosive 2067 | . 330 1369 . 368 . Electromagnetic 422 | . 287 135 . . . Impact 687 | . . . . 574 113 Slashing 3005 | . . . . 1789 1216 Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 2 | . . . . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 37 | . . . . 19 18 Message Errors 10 | . . . . 4 6 Matter Fused 12 | . . . . 6 6 Heat Flow Errors 3 | . . . . 1 2 Energy Discharges 5 | . . . . 2 3 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . 1 . Data Loss (minor) 3 | . . . . 3 . Data Loss (major) 1 | . . . . 1 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 300 | . . 134 . 90 76 Projectiles . | . . . . . . Explosions 134 | . . 134 . . . Melee 166 | . . . . 90 76 Knockbacks 3 | . . . . 2 1 Impact 3 | . . . . 2 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 530 | . 75 307 . 148 . Shots 11 | . 4 5 . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 234 | 234 195 81 2 133 224 Average Temperature 56 | 85 61 26 2 35 71 Received Heat Transfer 2142 | . 147 204 . 1107 684 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Robots Corrupted 4 | . 1 . . 3 . Combat Hostiles 3 | . . . . 3 . Parts Fried 5 | . 2 . . 3 . Impact Corruptions 7 | . . . . 7 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | 1 . . . . . Heat Transferred 1149 | 592 396 50 . 111 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level 2 | . . 2 1 2 1 Low Security (%) 75 | 100 100 61 92 61 74 Level 1 18 | . . 16 7 29 25 Level 2 5 | . . 22 . 8 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 565 | 10 136 565 217 465 224 Initial 217 | . . 5 217 13 193 Average 136 | 2 57 202 92 148 181 Influence Increases 2875 | 35 320 914 71 1024 511 Destroy 0b10 Robot/C 1460 | . 200 380 . 600 280 Destroy 0b10 Robot/NC 105 | 35 15 20 . 20 15 Destroy Leader 414 | . 44 110 . 178 82 Successful Hack 96 | . 22 11 . 42 21 Disable Machine 255 | . . 135 15 60 45 Destroy Structure 335 | . 24 183 56 64 8 Partial Spotted 30 | . . . . . 30 Lose Combat Pursuer 180 | . 15 75 . 60 30 Influence Decreases 2765 | 35 305 372 594 599 860 Entered New Map 637 | . . 10 340 21 266 Time Decay 1780 | 35 295 257 254 475 464 Lost Part 338 | . 10 105 . 103 120 Lost Ally 10 | . . . . . 10 Squads Dispatched 16 | . . 4 . 9 3 Investigation 11 | . . 2 . 7 2 Extermination . | . . . . . . Reinforcement 3 | . . 2 . 1 . Assault 1 | . . . . 1 . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 9 | . 1 2 . 3 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 118 | . 20 32 . 43 23 Peak Tracking Total 8 | . 6 8 . 5 7 Tactical Retreats 10 | . 2 4 . 2 2 ECM-based Alert Blocks 2 | . 2 . . . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 3 | . . . . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 17 | . . 9 1 4 3 Max in Single Turn 2 | . . 2 1 2 1 Machines Repaired . | . . . . . . Machines Dismantled 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 37 | . 9 10 . 11 7 Terminals 24 | . 6 6 . 6 6 Fabricators . | . . . . . . Repair Stations 5 | . 1 1 . 2 1 Recycling Units 6 | . 2 2 . 2 . Scanalyzers 2 | . . 1 . 1 . Garrison Access . | . . . . . . Total Hacks 118 | . 22 29 . 46 21 Successful 59 | . 12 11 . 23 13 Failed 57 | . 10 17 . 22 8 Catastrophic 11 | . . 7 . 2 2 Database Lockouts 2 | . . 1 . 1 . Manual 31 | . 7 12 . 7 5 Terminals 71 | . 15 19 . 20 17 Fabricators . | . . . . . . Repair Stations 23 | . 3 2 . 14 4 Recycling Units 14 | . 4 5 . 5 . Scanalyzers 10 | . . 3 . 7 . Garrison Access . | . . . . . . Terminal Hacks 29 | . 6 6 . 7 10 Record 6 | . . 1 . 2 3 Prototype ID Bank 6 | . 2 2 . . 2 Open Door 2 | . . . . . 2 Emergency Access Points 1 | . . . . 1 . Terminal Index 1 | . . 1 . . . Repair Station Index 1 | . . . . 1 . Scanalyzer Index 1 | . . . . 1 . Alert Level 1 | . 1 . . . . Locate Traps 1 | . . . . . 1 Transport Status 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 6 | . 1 1 . 2 2 Fabricator Hacks . | . . . . . . Repair Station Hacks 16 | . 3 . . 10 3 Scan Component 9 | . 2 . . 5 2 Repair 6 | . 1 . . 4 1 Refit 1 | . . . . 1 . Recycling Unit Hacks 10 | . 3 5 . 2 . Process 1 | . . 1 . . . Report Inventory 5 | . 2 2 . 1 . Retrieve Matter 1 | . . 1 . . . Retrieve Components 3 | . 1 1 . 1 . Scanalyzer 4 | . . . . 4 . Insert Component 2 | . . . . 2 . Analyze 1 | . . . . 1 . Retrieve Study 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 32 | . 6 9 . 11 6 Full Trace Events 19 | . 2 5 . 8 4 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . 1 . Parts Repaired 6 | . 1 . . 4 1 Time 204 | . 26 . . 152 26 Parts Recycled . | . . . . . . Recycled Matter 14 | . . 14 . . . Retrieved Matter 14 | . . 14 . . . Retrieved Components 16 | . 3 3 . 10 . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 3042 | 104 843 677 559 189 670 Sensors 2804 | . 709 677 559 189 670 Terrain 239 | 104 135 . . . . ECM 101 | . 101 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches 4 | . . . . . 4 Drone Recoveries 2 | . . . . . 2 Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 5050 | 159 869 677 559 1626 1160 Spaces Moved 3850 | 87 610 733 692 959 769 Core 40 | 3 . 5 . 32 . Treads 52 | . . . . 52 . Legs 1742 | 84 610 60 . 738 250 Wheels 31 | . . . . 31 . Hover 1547 | . . 230 692 106 519 Flight 438 | . . 438 . . . Fastest Speed 37 | 50 120 37 56 56 56 Average Speed 85 | 117 120 61 56 111 72 Slowest Speed 250 | 120 120 190 56 250 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . 1 . . . Potential Cave-ins 3 | . . . . . 3 Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 67 | 5 94 51 99 74 81 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug 76 | . . 2 57 4 13 Terrain Destroyed 481 | . 24 271 100 73 13 Melee 17 | . . . . 4 13 Projectile 2 | . . 2 . . . AOE 462 | . 24 269 100 69 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 5166 | 110 704 898 854 1351 1249 Wait 813 | . 33 91 144 217 328 Move 3843 | 86 609 730 691 958 769 Hop 1 | . . 1 . . . Pick Up 43 | 2 8 5 3 7 18 Fast Attach 72 | 7 8 12 . 33 12 Attach 28 | . 2 7 . 8 11 Detach 13 | . . 3 . 6 4 Swap 22 | . 6 5 3 6 2 Drop 68 | . 15 4 4 24 21 Fire 119 | 15 23 29 9 18 25 Melee 129 | . . . . 71 58 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 11 | . . 11 . . . Trap . | . . . . . . Miscellaneous 4 | . . . . 3 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Discovered new exit (range 14) 322 | -10/Materials | Build established: Mutant 707 | -10/Materials | Discovered new exit (range 9) 719 | -10/Materials | Identified exit to Materials 811 | -10/Materials | Repaired Sensor Array 858 | -10/Materials | Identified exit to Mines 885 | -10/Materials | Discovered exit to Mines (range 14) 1000 | -10/Materials | Discovered exit to Materials (range 16) 1029 | -10/Materials | Entered another Materials area 1029 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1282 | -9/Materials | Discovered new exit (range 10) 1296 | -9/Materials | Identified exit to Materials 1308 | -9/Materials | Lost 8 parts (1p2n2u3w) 1357 | -9/Materials | Central database locked down 1450 | -9/Materials | Discovered new exit (range 15) 1458 | -9/Materials | Identified exit to Mines 1469 | -9/Materials | Discovered exit to Materials (range 14) 1553 | -9/Materials | Core integrity fell below 50% 1706 | -9/Materials | Entered Mines 1733 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1735 | -9/Mines | Found Prototype Device 1747 | -9/Mines | Learned Materials garrison access intel 1755 | -9/Mines | Discovered exit to Materials (range 9) 1762 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1831 | -9/Mines | Learned location of 2 exits from Materials 1869 | -9/Mines | Discovered exit to Materials (range 10) 1920 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1924 | -9/Mines | Found Scrap Suit 2197 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2265 | -9/Mines | Entered Materials 2265 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2266 | -8/Materials | Identified exit to Factory 2267 | -8/Materials | Loaded intel: 1 garrison access location 2379 | -8/Materials | Lost 3 parts (1p2n) 2554 | -8/Materials | Lost 3 parts (2p1n) 2578 | -8/Materials | Central database locked down 2578 | -8/Materials | Identified Exp. Sensor Array 2775 | -8/Materials | Repaired Carbon-fiber Leg+ 2817 | -8/Materials | Build established: Gladiator 2833 | -8/Materials | Repaired Carbon-fiber Leg+ 2940 | -8/Materials | Repaired Carbon-fiber Leg+ 2990 | -8/Materials | Repaired Carbon-fiber Leg+ 3776 | -8/Materials | Core integrity fell below 50% 3865 | -8/Materials | First assault squad dispatched 3874 | -8/Materials | Discovered new exit (range 9) 3881 | -8/Materials | Identified exit to Storage 3891 | -8/Materials | Entered Storage 3953 | -8/Storage | Garrison activated, responded to threat 4233 | -8/Storage | Core integrity fell below 20% 4267 | -8/Storage | Lost 5 parts (2p1u2w) 4353 | -8/Storage | Lost 3 parts (1p1n1u) 4422 | -8/Storage | Met 01-MTF 4740 | -8/Storage | Repaired Hammer 5052 | -8/Storage | Crushed by falling debris 5052 | -8/Storage | Smashed by cave-in Last Messages --------------- 04831_ Acquired 10 matter. 04834_ Storage Shell breached. 04838_ Dropped Lgt. Armor Plating. 04839_ Acquired Actuator Array. 04841_ Dropped Melee Analysis Suite. 04842_ Acquired Axe. 04843_ Dropped Hammer. 04869_ H693<&EO%DIJJ85R81MXNR 04900_ System corrupted: Matter fused (-10). 04908_ U-05 Engineer builds a Wall. 04943_ Acquired 1 matter. 04946_ K-01 Serf cleans the Transfer Shaft. 04972_ LZQV9R9HRUEQA07O&F&=KVDT 05007_ Critical hit (Burn: +37). 05052_ The unstable cave ceiling collapses. 05052_ Crushed by falling debris. 05052_ Airjet destroyed. 05052_ System corrupted by crushing effect (+2). 05052_ Airjet destroyed. 05052_ System corrupted by crushing effect (+5). 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Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sensor Array | 50% | -10/Materials Carbon-fiber Leg | 50% | -8/Materials Carbon-fiber Leg | 81% | -8/Materials Carbon-fiber Leg | 41% | -8/Materials Carbon-fiber Leg | 55% | -8/Materials Hammer | 23% | -8/Storage Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Batter Up Heavy Suspicion Please Form A Line Challenges ------------ None Game ------ Seed MetaCoolantClaw Manual? 0 Play Time 02:30:32 Cumulative 11.5 hours Start 2025.12.03 @ 10:39:07 End 2025.12.15 @ 09:52:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c00d9833-e033-4b4b-8d5a-988ca0cef033