Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 22:30:06 Player: RD-BNK(r) Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (114) 570 Value Destroyed (3322) 3322 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (878) 878 TOTAL SCORE: 9290 Bonus ------- High Alert Combat Kills 179 Follower Combat Kills 120 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/700 Matter 283/300 Energy 69/100 System Corruption 27% Temperature Cool (18) Movement Core (1000) Ox19 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Weight Redist. System Improved Signal Interpreter > --- WEAPON (2) ------- YOLO Cannon > --- INVENTORY (20) --- Xenon Bombardment Thruster Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Makeshift ECM Suite Heavy EM Shotgun Beamcaster Neutron Cannon Minigun Flak Gun Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Heavy Riot Gun Beamcaster > --- INVENTORY -------- High-capacity Storage Unit Advanced Weight Redist. System Improved Sensor Array ECM Suite Heavy EM Shotgun YOLO Cannon Plasma Cutter Katana [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 142 | 3 21 4 4 7 52 22 16 6 . 7 Power 9 | . 2 . . . 5 1 1 . . . Engine 4 | . 2 . . . 1 . 1 . . . Core 5 | . . . . . 4 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 35 | 2 9 . . . 12 8 4 . . . Treads 19 | 2 5 . . . 10 2 . . . . Leg 5 | . . . . . 1 . 4 . . . Wheel 5 | . 4 . . . 1 . . . . . Hover . | . . . . . . . . . . . Flight 6 | . . . . . . 6 . . . . Utility 32 | . 4 . 1 . 7 11 6 1 . 2 Device 14 | . 1 . . . . 7 4 . . 2 Storage 5 | . 2 . 1 . . 1 . 1 . . Processor 4 | . . . . . 2 . 2 . . . Hackware 4 | . . . . . 1 3 . . . . Protection 5 | . 1 . . . 4 . . . . . Artifact . | . . . . . . . . . . . Weapon 66 | 1 6 4 3 7 28 2 5 5 . 5 Energy Gun 20 | . . . . 1 14 . 2 2 . 1 Energy Cannon 5 | . . . . . 3 . . . . 2 Ballistic Gun 21 | 1 4 3 . 4 5 1 . 2 . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . 2 1 . . . . . Special Weapon 8 | . 2 1 2 . 3 . . . . . Impact Weapon 3 | . . . . . 1 1 1 . . . Slashing Weapon 4 | . . . . . . . 2 1 . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . 1 . . . . . Unidentified Prototypes 5 | . . . . . 2 2 . . . 1 Corrupted Parts 1 | . . . . . . 1 . . . . System Corruption 5 | . . . . . . 5 . . . . Parts Lost 36 | . 3 . . . 16 5 4 1 . 7 Power 7 | . 1 . . . 3 1 1 1 . . Propulsion 18 | . 1 . . . 9 2 2 . . 4 Utility 5 | . . . . . 1 1 . . . 3 Weapon 6 | . 1 . . . 3 1 1 . . . Highest Loss Streak 11 | . 2 . . . 11 3 3 1 . 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 94 100 89 97 87 81 79 93 78 75 Engine 5 | . 13 14 14 14 . . 3 5 . . Core 3 | . . . . . 7 6 2 . . . Treads 19 | . 19 28 28 28 25 11 . . . . Leg 3 | . . . . . . . 14 30 30 23 Wheel 1 | . 7 . . . . . . . . . Device 7 | . 1 14 14 14 . 10 14 15 15 14 Storage 10 | . 14 14 14 14 9 7 7 7 7 7 Processor 10 | . . . . . 15 15 23 23 23 21 Hackware 1 | . . . . . . 10 . . . . Protection 4 | . 7 . . . 8 . . . . . Energy Gun 6 | . . . . 14 12 3 4 2 . 1 Ballistic Gun 8 | . 26 24 3 10 3 4 . 2 . . Impact Weapon 1 | . . . . . 1 5 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 71 | 14 30 28 47 55 71 56 29 58 49 59 Greatest Support 80 | 40 40 40 40 40 80 49 65 65 65 50 Greatest Overweight (x) 4 | . 2 . 1 1 2 4 4 . . 3 Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 10 20 20 20 Average Capacity 17 | 8 12 15 16 20 20 18 10 17 20 20 Most Carried 20 | 6 15 14 16 20 20 19 10 13 13 14 Average Carried 15 | 5 10 13 14 18 18 16 8 11 12 12 Final Capacity 20 | 8 15 15 20 20 20 10 10 20 20 20 Final Carried 20 | 4 14 14 16 20 20 10 10 11 13 12 Class Distribution -------------------- 48% | Mutant 16% | Skirmisher 14% | Scavenger-Skirmisher 10% | Assassin 5% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Assassin | -7/Factory Assassin | -7/Lower Caves Assassin | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 2590 | 209 550 . . 407 645 284 160 153 . 182 Remotely . | . . . . . . . . . . . Salvage Created 4412 | . 670 . . 276 2404 434 171 344 . 113 Parts 212 | . 47 . . 17 116 11 6 14 . 1 Haulers Intercepted 9 | . 2 . . . 5 2 . . . . Recyclers Shooed 6 | . 2 . . . 3 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 2 10 . 2 Prevented 3 | . . . . . . . . 3 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 75 | . 14 . . 7 34 7 3 7 . 3 Melee 6 | . . . . . . 2 3 1 . . Guns 38 | . 14 . . 2 15 1 . 4 . 2 Cannons 3 | . . . . . 2 . . . . 1 AOE 22 | . . . . 5 15 . . 2 . . Classes Destroyed 14 | . 7 . . 1 5 1 . . . . Worker 6 | . 1 1 . . 4 . . . . . Builder 3 | . . . . . 2 1 . . . . Hauler 9 | . 2 . . . 5 2 . . . . Recycler 11 | . 1 . . 2 8 . . . . . Operator 6 | . 3 . . . 2 1 . . . . Watcher 4 | . 1 . . . 3 . . . . . Swarmer 15 | . 6 . . 3 6 . . . . . Grunt 37 | . 8 . . 3 16 3 . 5 . 2 Brawler 1 | . . . . 1 . . . . . . Duelist 3 | . . . . . 1 1 . 1 . . Sentry 8 | . . . . . 8 . . . . . Specialist 2 | . . . . . 2 . . . . . Programmer 5 | . . . . . . 3 . 1 . 1 Heavy 1 | . . . . . 1 . . . . . Thug 3 | . . . . . . . 3 . . . Best Kill Streak 10 | . 3 1 . 3 10 5 3 3 . 2 Combat Bots Only 7 | . 3 . . 3 7 4 3 3 . 2 Max Kills in Single Turn 3 | . 1 1 . 2 3 1 1 1 . 1 Gunslinging 1 | . . . . . 1 . . . . . Exploded 3 | . . . . 2 3 . . 1 . . Melee 1 | . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 376 | . 78 . . 9 129 64 21 23 . 52 Missed 78 | . 18 . . 3 26 16 3 5 . 7 Damage Taken 5811 | . 622 . . 125 2220 1103 492 396 . 853 Core 1130 | . 134 . . 33 252 284 223 14 . 190 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 36 | . 36 . . . . . . . . . Core Remaining (%) 62 | 100 . . . 33 54 . . . . . Volleys Fired 244 | . 80 5 . 14 102 11 . 13 . 19 Largest 2 | . 2 2 . 2 2 1 . 2 . 2 Hottest 120 | . 120 120 . 108 100 28 . 78 . 100 Shots Fired 428 | . 153 9 . 22 184 11 2 23 . 24 Gun 385 | . 150 6 . 17 161 11 2 23 . 15 Cannon 20 | . . . . . 11 . . . . 9 Launcher 10 | . . . . 5 5 . . . . . Special 13 | . 3 3 . . 7 . . . . . Kinetic 275 | . 150 6 . 6 79 11 . 14 . 9 Thermal 56 | . 3 3 . 11 28 . 2 . . 9 Explosive 10 | . . . . 5 5 . . . . . Electromagnetic 87 | . . . . . 72 . . 9 . 6 Robot Hit Streak 20 | . 13 2 . 6 20 4 . 6 . 6 Robot Miss Streak 6 | . 4 1 . 2 6 1 1 5 . 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 3 . . . 2 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 . . . . 1 Shots Hit Robots 322 | . 93 4 6 12 130 28 8 24 . 17 Core Hits 206 | . 41 2 . 11 102 3 6 25 . 16 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 9 | . . . . . 1 8 . . . . Critical Strikes 11 | . . . . . 1 9 1 . . . Destroy 1 | . . . . . 1 . . . . . Smash 9 | . . . . . . 9 . . . . Sever 1 | . . . . . . . 1 . . . Melee Attacks 70 | . . . 6 . 9 38 14 3 . . Impact 46 | . . . . . 8 38 . . . . Slashing 17 | . . . . . . . 14 3 . . Piercing . | . . . . . . . . . . . Sneak Attacks 14 | . . . 5 . 5 4 . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9737 | . 1113 32 . 586 5323 1299 267 582 . 535 Guns 3954 | . 1073 32 . 146 1873 195 21 369 . 245 Cannons 997 | . . . . . 813 . . . . 184 Explosions 2877 | . . . . 419 2222 . . 130 . 106 Melee 1821 | . . . . . 388 1104 246 83 . . Ramming 64 | . 16 . . 21 27 . . . . . Kinetic 2132 | . 1073 32 . 42 449 195 . 173 . 168 Thermal 3135 | . 24 . . 104 2566 . 21 130 . 290 Explosive 1096 | . . . . 419 677 . . . . . Electromagnetic 1489 | . . . . . 1216 . . 196 . 77 Impact 1492 | . . . . . 388 1104 . . . . Slashing 329 | . . . . . . . 246 83 . . Piercing . | . . . . . . . . . . . Highest Corruption 27 | . 5 5 5 5 . 15 15 18 18 27 Average Corruption 8 | . 3 5 5 5 . 9 15 15 18 18 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 205 | . 30 7 15 46 . 23 24 16 6 38 Message Errors 42 | . 6 1 4 9 . 8 6 3 . 5 Matter Fused 48 | . 6 2 2 11 . 6 3 3 1 14 Heat Flow Errors 32 | . 4 1 . 10 . 1 3 8 1 4 Energy Discharges 30 | . 4 1 3 8 . 4 4 . 1 5 Parts Rejected 4 | . . . . . . 1 1 . . 2 Parts Fused 5 | . 2 . 1 1 . . . 1 . . Data Loss (minor) 18 | . 2 . 4 5 . . 1 . 2 4 Data Loss (major) 9 | . 2 1 . . . 3 2 . . 1 Misfires 7 | . 1 1 . 2 . . 2 1 . . Alerts 6 | . 1 . 1 . . . 2 . 1 1 Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 3 | . 2 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 1052 | . . . . 33 482 523 . 6 . 8 Projectiles 314 | . . . . . 306 . . . . 8 Explosions 101 | . . . . 33 62 . . 6 . . Melee 637 | . . . . . 114 523 . . . . Knockbacks 7 | . . . . . 1 6 . . . . Impact 7 | . . . . . 1 6 . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 588 | . 2 . . 69 350 . . 106 . 61 Shots 14 | . . . . 3 8 . . 2 . 1 Rammed 13 | . 4 . . 4 5 . . . . . Targets Rammed 13 | . 4 . . 4 5 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 529 | . 267 219 . 233 342 227 529 292 118 262 Average Temperature 91 | . 89 62 . 77 91 110 167 101 70 62 Received Heat Transfer 1605 | . 264 . . 18 666 63 198 162 . 234 Effects 13 | . 1 . . 1 5 . 5 . . 1 Shutdowns 1 | . . . . . . . 1 . . . Energy Bleed 2 | . . . . . 2 . . . . . Interference 3 | . 1 . . 1 . . . . . 1 Matter Decay 1 | . . . . . 1 . . . . . Short Circuit 2 | . . . . . 1 . 1 . . . Damage (minor) 1 | . . . . . 1 . . . . . Damage (major) 3 | . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . Parts Fried 13 | . . . . . 8 4 . 1 . . Impact Corruptions 26 | . . . . . 4 22 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . . . . 3 . . . . 4 Heat Transferred 3192 | . 50 . . 185 2610 . 37 150 . 160 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 4 . . 2 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 795 | . 172 16 . 129 795 364 . . . . Initial 352 | . . 11 . . 24 352 . . . . Average 219 | . 59 13 . 41 405 167 . . . . Maximum Alert Level 3 | . . . . . 3 1 . . . . Low Security (%) 71 | 100 100 100 . 100 42 76 . . . . Level 1 6 | . . . . . 6 23 . . . . Level 2 4 | . . . . . 9 . . . . . Level 3 17 | . . . . . 40 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 3 . . . 9 5 . . . . Investigation 4 | . . . . . 2 2 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 10 | . 3 . . . 6 1 . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 7 | . 2 . . . 5 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 130 | . 40 . . 5 51 15 3 7 . 9 Peak Tracking Total 6 | . 5 . . 3 6 4 3 3 . 4 Tactical Retreats 4 | . 1 . . . 2 . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 7 | . 5 . . . . . 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 7 | . . . . 1 6 . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 34 | . 7 . 1 . 10 11 1 . 4 . Terminals 16 | . 5 . . . 6 5 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 3 | . 1 . . . 1 1 . . . . Recycling Units 5 | . 1 . . . 2 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 98 | . 16 . 1 . 23 25 1 . 32 . Successful 67 | . 10 . 1 . 13 10 1 . 32 . Failed 31 | . 6 . . . 10 15 . . . . Catastrophic 6 | . 1 . . . 3 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 40 | . 10 . 1 . 10 19 . . . . Terminals 42 | . 12 . . . 12 18 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 4 | . 1 . . . 1 2 . . . . Recycling Units 14 | . 3 . . . 9 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Terminal Hacks 47 | . 4 . 1 . 5 4 1 . 32 . Record 11 | . . . . . . . . . 11 . Part Schematic 11 | . . . . . . . . . 11 . Robot Schematic 7 | . . . . . . . . . 7 . Prototype ID Bank 4 | . 1 . . . . . . . 3 . Open Door 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . Terminal Index 2 | . 1 . . . . 1 . . . . Locate Traps 2 | . 1 . . . 1 . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . Registered Components 2 | . . . . . 1 1 . . . . Zone Layout 3 | . 1 . . . 2 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 7 | . 2 . . . 4 1 . . . . Report Inventory 4 | . 1 . . . 2 1 . . . . Retrieve Components 3 | . 1 . . . 2 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . Seal Access 2 | . . . . . 1 1 . . . . Unauthorized Hacks 10 | . 4 . . . 3 3 . . . . Terminals 4 | . 2 . . . 1 1 . . . . Operators 4 | . 2 . . . 1 1 . . . . Fabricators 1 | . . . . . . 1 . . . . Haulers 1 | . . . . . . 1 . . . . Repair Stations 2 | . 1 . . . 1 . . . . . Mechanics 2 | . 1 . . . 1 . . . . . Recycling Units 3 | . 1 . . . 1 1 . . . . Recyclers 3 | . 1 . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 6 . . . 5 7 . . . . Full Trace Events 3 | . . . . . 1 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 22 | . 9 . . . 13 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 3 | . . . 3 . . . . . . . Non-combat 2 | . . . 2 . . . . . . . Combat 1 | . . . 1 . . . . . . . Robot Hacks Applied 3 | . . . 3 . . . . . . . parse_system 3 | . . . 3 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 7 | . . 2 . 3 1 . . . . 1 Largest Group 3 | . . 2 . 3 1 . . . . 1 Highest-Rated Group 96 | . . 45 . 40 16 . . . . 96 Highest-Rated Ally 96 | . . 31 . 16 16 . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 27 | . . . . 17 4 . . . . 6 Total Damage 372 | . . . . 184 48 . . . . 140 Kills 4 | . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . 1 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 12559 | 11 2125 272 827 1578 4140 1728 617 391 162 708 Spaces Moved 5917 | 4 1170 148 471 613 1538 993 483 242 77 178 Core 172 | . . . . . . 1 171 . . . Treads 3896 | 4 618 148 471 613 1538 504 . . . . Legs 749 | . . . . . . . 252 242 77 178 Wheels 552 | . 552 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 548 | . . . . . . 488 60 . . . Fastest Speed 34 | 160 90 160 160 240 160 34 34 122 120 120 Average Speed 167 | 160 134 160 171 240 206 141 108 122 121 169 Slowest Speed 334 | 160 240 160 240 240 320 334 250 122 122 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 56 | 2 100 18 86 99 93 24 63 47 72 21 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . . . . 1 1 . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 8 | . . . . 1 . . 3 2 . 2 Spaces Dug 41 | . 2 . . 15 9 10 3 . . 2 Terrain Destroyed 255 | . 2 . . 70 145 10 3 10 . 15 Melee 15 | . . . . . 2 10 3 . . . Projectile 17 | . 2 . . 1 9 . . . . 5 AOE 223 | . . . . 69 134 . . 10 . 10 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total 7975 | 8 1552 169 489 694 2277 1225 551 311 146 553 Wait 1452 | . 258 12 . 51 503 142 33 40 68 345 Move 5905 | 3 1169 147 470 612 1537 990 482 241 76 178 Hop 1 | . . . . . . 1 . . . . Pick Up 68 | . 16 1 3 5 31 6 1 4 . 1 Fast Attach 50 | . 6 . 1 . 23 8 9 . . 3 Attach 45 | . 4 1 1 2 18 11 2 3 . 3 Detach 19 | . . . 1 1 2 5 4 2 2 2 Swap 47 | 3 11 3 2 5 11 3 5 3 . 1 Drop 61 | 2 4 . 5 . 36 10 1 2 . 1 Fire 244 | . 80 5 . 14 102 11 . 13 . 19 Melee 70 | . . . 6 . 9 38 14 3 . . Ram 2 | . 2 . . . . . . . . . Kick . | . . . . . . . . . . . Crush 11 | . 2 . . 4 5 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 1) 12 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 14) 742 | -10/Materials | Discovered new exit (range 6) 1116 | -10/Materials | Discovered new exit (range 15) 1752 | -10/Materials | Discovered new exit (range 15) 1950 | -10/Materials | Core integrity fell below 50% 2127 | -10/Materials | Discovered new exit (range 7) 2137 | -10/Materials | Entered Mines 2178 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2178 | -10/Mines | Discovered new exit (range 5) 2272 | -10/Mines | Learned location of Zion (-6) 2283 | -10/Mines | Excavation squad dispatched 2283 | -10/Mines | A large section of the Mines collapsed 2409 | -10/Mines | Entered Exiles 2449 | -10/Exiles | Met 8R-AWN 2478 | -10/Exiles | Met EX-HEX 2525 | -10/Exiles | Met EX-BIN 2543 | -10/Exiles | Aligned with FarCom system 2544 | -10/Exiles | Given EX-Vault access code 2581 | -10/Exiles | Opened EX-Vault 2596 | -10/Exiles | Found YOLO Cannon 2641 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2819 | -10/Exiles | Met EX-DEC 2881 | -10/Exiles | Visited The Gauntlet 3214 | -10/Exiles | Discovered new exit (range 10) 3236 | -10/Exiles | Left Exiles lab with YOLO Cannon 3236 | -10/Exiles | Entered Mines 3243 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3879 | -9/Mines | Learned Materials terminal intel 4220 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4436 | -9/Mines | Discovered new exit (range 12) 4633 | -9/Mines | Discovered new exit (range 8) 4814 | -9/Mines | Entered Materials 4814 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4815 | -8/Materials | Loaded intel: 12 terminal locations 4993 | -8/Materials | Garrison activated, responded to threat 5101 | -8/Materials | Lost 11 parts (2p5n1u3w) 5195 | -8/Materials | Discovered new exit (range 13) 5324 | -8/Materials | Discovered new exit (range 3) 5767 | -8/Materials | Build established: Scavenger-Skirmisher 6454 | -8/Materials | Discovered new exit (range 4) 6824 | -8/Materials | Discovered new exit (range 15) 6893 | -8/Materials | Destroyed 7 combat bots 7399 | -8/Materials | Build established: Skirmisher 8542 | -8/Materials | Build established: Assassin 8954 | -8/Materials | Entered Factory 8954 | -7/Factory | Evolved 2 slots: Utility x2 9033 | -7/Factory | Build established: Skirmisher 9615 | -7/Factory | Discovered new exit (range 5) 9945 | -7/Factory | Build established: Hacker-Assassin 10362 | -7/Factory | System corruption reached 10% 10401 | -7/Factory | Lost 3 parts (1n1u1w) 10638 | -7/Factory | Identified exit to Lower Caves 10682 | -7/Factory | Entered Lower Caves 10693 | -7/Lower Caves | Learned location of 1 exit from Factory 10699 | -7/Lower Caves | Core integrity fell below 50% 10987 | -7/Lower Caves | Lost 3 parts (1p1n1w) 11133 | -7/Lower Caves | Discovered new exit (range 5) 11138 | -7/Lower Caves | Identified exit to Lower Caves 11167 | -7/Lower Caves | Encountered a Warlord checkpoint 11299 | -7/Lower Caves | Entered another Lower Caves area 11303 | -7/Lower Caves | Discovered new exit (range 18) 11323 | -7/Lower Caves | Identified exit to Factory 11626 | -7/Lower Caves | Discovered new exit (range 4) 11688 | -7/Lower Caves | Identified exit to Data Miner 11690 | -7/Lower Caves | Entered Data Miner 11690 | -7/Data Miner | Discovered new exit (range 6) 11695 | -7/Data Miner | Identified exit to Proximity Caves 11733 | -7/Data Miner | Met Data Miner 11768 | -7/Data Miner | Learned location of Section 7 (-2) 11768 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11805 | -7/Data Miner | Received God Mode back door access code from Data Miner 11852 | -7/Data Miner | Entered Proximity Caves 11977 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12020 | -6/Proximity Caves | Build established: Mutant 12168 | -6/Proximity Caves | Escorted by Enhanced Grunt 12210 | -6/Proximity Caves | Core integrity fell below 20% 12299 | -6/Proximity Caves | Spotted B-75 Beast 12482 | -6/Proximity Caves | Lost 3 parts (2n1u) 12560 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12456_ P-60 Hacker heat damages Shock Rifle. 12457_ Gravmag System melted. 12457_ Mic. Nuclear Core melted. 12457_ Target Analyzer melted. 12457_ Unknown Special Weapon melted. 12457_ P-60 Hacker destroyed. 12464_ Acquired 13 matter. 12470_ Acquired Imp. Terrain Scanner. 12472_ Acquired 10 matter. 12474_ System corrupted: Component data lost. 12490_ System corrupted: Matter fused (-7). 12505_ System corrupted: Matter fused (-8). 12523_ System corrupted: Energy discharge (-22). 12543_ System corrupted: YOLO Cannon failed to cycle. 12550_ System corrupted: Matter fused (-7). 12550_ Carbon-fiber Leg destroyed. 12556_ Imp. Terrain Scan Processor destroyed. 12556_ Imp. Terrain Scanner destroyed. 12556_ System corrupted by crushing effect (+4). 12556_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ?#??????????? ???? ??? ??????????????????????????? | | ??#????#???? ? ????#????? ??????????????????? | | ?#?????? # ???###??? #?#?#??????????????? | | ?#??? ########?##? ##?#???????????????? | | ?# ?? ? #?#?####### ##???#?????????????? | | ??? ? ########?#? ##????????????????? | | ?### ########?### ##???????????????? | | ? ###### ##?## ###?# #?????? ?????????? | | ?#?###?### ###### ### #####?? ????????? | | ######### #######? ###### ????????? | | ######## ##### ## ?????????? | | ##### #######?# #??????????? | | # ### ######## #????#??????? | | ?##### ### #;# #???????????? | | ######## ;; g ##?#????????? | | ########; g ??????? | | ### #"## @b ; ??????? | | ### %### ;;; ??????? | | ## #### ;;; ## ???????? | | "###?## ## ##?? ???????? | | "###?## #?? ##???????????? | | ####### ##???### #####?????????? | | ## ####### ###?####?###??#?????????? | | ###### ##?##?##############??##???#??????????? | | ##?#########################??###??#??#??????????? | | ##########################?##?##??##?#?#?????????? | | #?########?###############?###????#??###?????????? | | ##################?#############?#???#???????????? | | #?#######################?#??##???#??????????????? | | #?###?##??#?####??####??#??#??##????#????????????? | | ###?###########???###??#???#????#????????????????? | | ?####?##?#######?###?#???#?#?#???????????????????? | | ?##?####????#?#?#?#?#????????????????????????????? | | ?#?????#?????#?#????#?#??????????????????????????? | | ?#???????????????????????????????????????????????? | | ???#?#???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Additional Mass Support 9 Armor Coverage 450 Resistance: EX 25 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 63 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. Reaction Control System | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend I Spy Challenges ------------ None Game ------ Seed ChromaticAbsorptionInjector Manual? 0 Play Time 02:14:56 Cumulative 60.0 hours Start 2024.04.16 @ 20:08:40 End 2024.04.16 @ 22:30:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 32 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bce1a63-d323-4955-81eb-62b17dec2cfc