Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.13 @ 15:53:40 Player: supraman Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (308) 308 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1263 Bonus ------- None Cogmind --------- Core Integrity 369/400 Matter 236/300 Energy 217/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Weapon Shielding > --- WEAPON (2) ------- EM Pulse Gun Assault Rifle > --- INVENTORY (10) --- Light Ion Engine High-capacity Storage Unit Small Laser Small Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Weapon Shielding > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- High-capacity Storage Unit Small Laser Small Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Weapon Shielding Storage Medium Storage Unit Protection Weapon Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 10 | 5 2 3 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device . | . . . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 2 | 2 . . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 4 | 2 5 3 Power . | . . . Propulsion 1 | 1 2 . Utility . | . . 1 Weapon 1 | . 2 2 Tool/Special . | . . . Unused Backups 5 | 1 1 3 Power . | . . . Propulsion 2 | 1 1 . Utility 1 | . . 1 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 87 | . 84 98 Engine 13 | . 14 11 Leg 31 | . 28 42 Storage 4 | . 1 11 Protection 11 | . 11 11 Energy Gun 13 | . 14 11 Ballistic Gun 13 | . 14 11 Peak Build Rating 9 | 5 7 9 Average Rating 6 | 3 5 8 On Entrance 4 | . 5 7 Naked Turns . | . . . Heaviest Build 20 | 7 18 20 Greatest Support 40 | 20 20 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 5 10 10 Average Capacity 6 | 5 5 10 Most Carried 5 | 5 5 4 Average Carried 4 | 2 5 3 Final Capacity 10 | 5 10 10 Final Carried 5 | 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 302 | 253 34 15 Remotely . | . . . Salvage Created 352 | 43 92 217 Parts 29 | 3 5 21 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | 1 2 7 Guns 7 | 1 1 5 AOE 3 | . 1 2 Classes Destroyed 4 | 1 1 2 Watcher 1 | . 1 . Swarmer 3 | . . 3 Grunt 6 | 1 2 3 Sentry 1 | . . 1 Best Kill Streak 6 | 1 3 6 Combat Bots Only 6 | 1 2 6 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 52 | 1 6 45 Missed 13 | 1 2 10 Hits 39 | . 4 35 Projectile 39 | . 4 35 Critical Strikes 1 | . . 1 Damage Taken 459 | . 76 383 Core 85 | . 54 31 Absorbed by Shields . | . . . Redirected to Shielding 26 | . 6 20 Core Remaining (%) 89 | 100 78 . Volleys Fired 22 | 1 8 13 Largest 2 | 2 2 2 Hottest 60 | 60 60 60 Shots Fired 44 | 2 16 26 Gun 44 | 2 16 26 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 22 | 1 8 13 Thermal . | . . . Explosive . | . . . Electromagnetic 22 | 1 8 13 Robot Hit Streak 10 | 2 4 10 Robot Miss Streak 8 | . 3 8 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 26 | 2 8 16 Core Hits 15 | 2 2 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 447 | 23 138 286 Guns 322 | 23 108 191 Cannons . | . . . Explosions 125 | . 30 95 Melee . | . . . Ramming . | . . . Kinetic 150 | 10 39 101 Thermal 125 | . 30 95 Explosive . | . . . Electromagnetic 172 | 13 69 90 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 74 | . 34 40 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 36 | . 36 33 Average Temperature 19 | . 25 15 Received Heat Transfer 102 | . 24 78 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 150 | . . 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 175 | 10 60 175 Initial 7 | . . 7 Average 18 | 1 16 40 Influence Increases 309 | 20 84 205 Destroy 0b10 Robot/C 200 | 20 40 140 Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 42 | . 12 30 Successful Hack 7 | . 7 . Destroy Structure 10 | . 5 5 Lose Combat Pursuer 45 | . 15 30 Influence Decreases 134 | 20 67 47 Entered New Map 10 | . . 10 Time Decay 124 | 20 67 37 Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | 1 4 8 Peak Tracking Total 5 | 1 2 5 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 2 | . 2 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Branch Access Points 1 | . 1 . Maintenance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 485 | 104 284 97 Spaces Moved 314 | 84 191 39 Core 19 | 19 . . Treads . | . . . Legs 295 | 65 191 39 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 115 | 104 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 5 34 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 8 | . 4 4 Melee . | . . . Projectile . | . . . AOE 8 | . 4 4 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 388 | 97 229 62 Wait 34 | . 27 7 Move 312 | 83 190 39 Hop . | . . . Pick Up 8 | 7 1 . Fast Attach 6 | 4 2 . Attach 3 | 1 . 2 Detach . | . . . Swap 1 | . . 1 Drop 2 | 1 1 . Fire 22 | 1 8 13 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / Min) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 72 | -11/Scrapyard | Discovered new exit (range 8) 105 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 16) 384 | -10/Materials | Identified exit to Mines 389 | -10/Materials | Entered another Materials area 389 | -9/Materials | Evolved 2 slots: Propulsion x2 486 | -9/Materials | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 00408_ K-01 Serf collects debris. 00427_ S-10 Pest destroyed. 00428_ K-01 Serf collects debris. 00451_ G-34 Mercenary destroyed. 00452_ K-01 Serf collects debris. 00457_ G-47 Trooper destroyed. 00457_ Switching to secondary target: G-34 Mercenary. 00458_ K-01 Serf collects debris. 00460_ Chain reaction triggered in Ion Engine. 00460_ G-34 Mercenary destroyed. 00460_ Lgt. Ion Engine melted. 00460_ S-10 Pest destroyed. 00469_ Acquired 15 matter. 00470_ W-16 Scout sends out distress signal. 00470_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00475_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 00483_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ???????????????????##?# ?####??????????????????? | | ???????????????????? ?# # ?? #????????????? | | ????????????????????" # # ]]! ##???????????? | | ????????????????????? # # ] ]]! ????????????? | | ??????????????????????+ # ]] ?????????????? | | ??????????????????????# # "S ??????????????? | | ??????????????????????# + """ ????????????????? | | ??????????????????????# # "" ?????????????????? | | ??????????????????????# # ??????????????????? | | ??????????????????????# [=""################????? | | ??????????????????????# *=%[ #????? | | ?????????????????######=%[ !! #????? | | ?????????????+ ^ ==[ %= #????? | | ??????????????##########%###;####+######+#####???? | | ???????????????????# [[!@ ## # #???? | | ???????????????????# * ## # !!! #???? | | ???????????????????# ## # !!! #???? | | ???????????????????# !## # !!! #???? | | ???????????????????# ## # #???? | | ???????????????????# """"" ## # """ #???? | | ???????????????????# """"" ## # """ #???? | | ???????????????????# """"" ## # """ #???? | | ???????????????????############ # #???? | | ??????????????????????????????# ##?#######???? | | ??????????????????????????????# #????????????? | | ??????????????????????????????? ?????????????? | | ???????????????????????????????#####?????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalBattleReplicator Manual? 0 Play Time 00:11:49 Cumulative 4.8 hours Start 2025.07.22 @ 17:36:33 End 2025.08.13 @ 15:53:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 1 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 614fa040-4b39-4905-94e5-c62cbbf98f34