Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.11 @ 19:05:55 Player: Cinder Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (100) 500 Value Destroyed (4405) 4405 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (319) 319 TOTAL SCORE: 10544 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 255 Friendly Fire -12 Cogmind --------- Core Integrity 0/1150 Matter 15/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Improved Field Recycling Unit (0) Gatling Laser Matter Neutralizer Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Fission Core > --- PROPULSION ------- Advanced Treads Carbon-fiber Leg Myomer Leg Myomer Leg Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Phase Shifter > --- WEAPON ----------- High-powered Shock Rifle Enhanced Force Rifle Enhanced Force Rifle Enhanced Force Rifle Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Neutrino Core Micro Fission Core Light Antimatter Reactor Advanced Heat Sink High-capacity Storage Unit Improved Field Recycling Unit Gatling Laser Wave Gun Wave Gun Matter Neutralizer High-powered Shotgun High-powered Shotgun Coil Gun Coil Gun Hypervelocity Gauss Rifle Enhanced Gauss Cannon Enhanced Gauss Cannon Hardcell Cannon [Rating: 90] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Field Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Slots Evolved 12 | . . . 2 2 2 . 2 . . 2 2 Power 2 | . . . . . 1 . . . . . 1 Propulsion 5 | . . . 2 . . . 2 . . 1 . Utility 1 | . . . . . 1 . . . . . . Weapon 4 | . . . . 2 . . . . . 1 1 Parts Attached 165 | 6 3 16 6 6 20 24 15 2 . 37 30 Power 28 | 1 . 2 1 . 2 8 . . . 7 7 Engine 17 | 1 . 1 1 . 2 6 . . . 5 1 Core 10 | . . 1 . . . 2 . . . 2 5 Reactor 1 | . . . . . . . . . . . 1 Propulsion 49 | 2 . 3 3 2 7 5 5 2 . 14 6 Treads 13 | 2 . . . . . 1 5 2 . 3 . Leg 34 | . . 3 3 2 7 4 . . . 11 4 Wheel 2 | . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 26 | 1 . 2 1 1 4 4 3 . . 7 3 Device 14 | . . . . 1 1 4 1 . . 4 3 Storage 6 | 1 . 2 1 . 1 . 1 . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 6 | . . . . . 2 . 1 . . 3 . Artifact . | . . . . . . . . . . . . Weapon 62 | 2 3 9 1 3 7 7 7 . . 9 14 Energy Gun 16 | 1 1 2 . 1 1 . 3 . . 1 6 Energy Cannon 5 | . . . . 1 1 2 1 . . . . Ballistic Gun 26 | 1 1 3 1 . 4 5 3 . . 5 3 Ballistic Cannon 8 | . . 2 . . . . . . . 1 5 Launcher 6 | . 1 2 . 1 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . 1 3 . . . 1 Parts Lost 98 | . 1 3 . 1 4 16 9 . 1 32 31 Power 16 | . 1 . . . 1 3 1 . . 5 5 Propulsion 32 | . . 2 . . 1 2 3 . . 15 9 Utility 10 | . . . . . 1 3 1 . . 2 3 Weapon 40 | . . 1 . 1 1 8 4 . 1 10 14 Highest Loss Streak 16 | . 1 2 . 1 2 11 5 . 1 8 16 To Critical Strikes 2 | . . . . . . . . . . . 2 Average Slot Usage (%) 84 | . 84 92 87 95 95 94 90 88 93 81 48 Engine 7 | . 13 1 8 9 13 11 8 6 6 5 2 Core 2 | . . 12 2 . . 2 . . . 1 2 Treads 10 | . 28 6 . . . . 21 30 40 18 2 Leg 19 | . . 21 44 36 29 28 14 4 . 13 8 Device 5 | . . . . 5 3 13 10 6 6 6 5 Storage 9 | . 14 27 11 9 7 7 6 6 6 5 4 Protection 2 | . . . . . 9 1 1 6 6 3 . Energy Gun 6 | . 13 7 . 9 4 . 10 13 13 4 9 Ballistic Gun 12 | . 14 7 9 9 14 26 12 13 13 12 3 Ballistic Cannon 1 | . . . . . . . . . . 2 6 Launcher 2 | . . 6 11 8 6 . . . . . . Naked Turns 16 | . . . . . . . . . . . 16 Heaviest Build 97 | 12 14 26 53 62 72 81 80 75 75 84 97 Greatest Support 144 | 40 40 40 40 40 72 72 88 144 144 144 75 Greatest Overweight (x) 19 | . . . 1 1 2 1 1 . . 3 19 Average Overweight (x) . | . . . . 1 . . . . . . 3 Largest Inventory Capacity 20 | 8 8 10 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 6 8 9 19 20 20 20 20 20 20 20 19 Most Carried 20 | 5 8 10 20 20 20 20 20 20 20 20 20 Average Carried 16 | 3 7 9 16 19 19 19 18 19 20 17 13 Final Capacity 20 | 8 8 10 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 8 10 20 20 20 20 20 20 20 14 4 Class Distribution -------------------- 26% | Mutant 23% | Scavenger-Tank 15% | Scavenger-Gunner 11% | Bomber 9% | Gunner 6% | Scavenger-Bomber 3% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Bomber | -8/Materials Bomber | -7/Factory Gunner | -7/Storage Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Matter Collected 3422 | 184 116 203 93 122 213 933 202 74 . 933 349 Remotely . | . . . . . . . . . . . . Salvage Created 4390 | . 227 227 69 199 226 861 222 84 . 1747 528 Parts 189 | . 9 16 6 7 13 42 10 3 . 59 24 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . . Prevented 1 | . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Combat Hostiles Destroyed 89 | . 8 9 2 5 8 16 3 3 . 27 8 Melee 6 | . . . . . . . . . . 6 . Guns 49 | . 8 3 . 2 3 14 2 3 . 9 5 Cannons 8 | . . . . . . . . . . 5 3 AOE 24 | . . 6 2 3 4 2 . . . 7 . Classes Destroyed 13 | . 2 1 . . 2 4 1 . . 1 2 Worker 3 | . . . . . . 1 . . . 2 . Builder 1 | . . . . . . 1 . . . . . Tunneler 3 | . . 2 . . . . . . . 1 . Recycler 3 | . . . . . . 1 . . . 2 . Watcher 1 | . . . . . . . 1 . . . . Swarmer 18 | . 4 3 . . 3 5 . 3 . . . Grunt 45 | . 4 6 2 5 3 3 2 . . 20 . Brawler 1 | . . . . . . . . . . 1 . Sentry 10 | . . . . . . 5 1 . . 2 2 Specialist 1 | . . . . . . . . . . . 1 Hunter 8 | . . . . . 1 1 . . . 2 4 Programmer 5 | . . . . . 1 2 . . . 2 . Heavy 1 | . . . . . . . . . . . 1 Best Kill Streak 10 | . 5 6 2 2 3 4 2 3 . 10 2 Combat Bots Only 8 | . 5 4 2 2 3 3 2 3 . 8 2 Max Kills in Single Turn 4 | . 1 2 1 2 1 4 1 1 . 3 1 Gunslinging 1 | . . . . . . 1 . . . . . Exploded 2 | . . 2 1 2 1 2 . . . 2 . Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Hostile Shots Fired 1494 | . 50 21 4 23 67 422 78 9 24 315 481 Missed 519 | . 11 5 3 12 24 156 22 2 10 95 179 Damage Taken 14503 | . 580 346 66 191 755 2610 628 107 218 4371 4631 Core 2228 | . 150 63 8 30 82 328 20 . 32 349 1166 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 306 | . . . . . 74 130 . . . 102 . Regen/Repaired (Parts) 155 | . . . . . . 155 . . . . . Core Remaining (%) 72 | 100 . 14 98 94 . 41 . . 93 65 . Volleys Fired 207 | . 33 20 2 7 19 39 16 3 . 39 29 Largest 6 | . 2 2 2 4 4 4 4 4 . 5 6 Hottest 417 | . 85 100 50 183 183 111 174 179 . 253 417 Shots Fired 643 | . 65 36 4 23 64 120 58 12 . 148 113 Gun 508 | . 64 25 2 14 51 113 53 12 . 109 65 Cannon 107 | . . 3 . 7 7 6 5 . . 31 48 Launcher 28 | . 1 8 2 2 6 1 . . . 8 . Special . | . . . . . . . . . . . . Kinetic 440 | . 32 16 2 7 41 113 28 6 . 125 70 Thermal 159 | . 32 12 . 14 17 4 21 3 . 15 41 Explosive 28 | . 1 8 2 2 6 1 . . . 8 . Electromagnetic 16 | . . . . . . 2 9 3 . . 2 Robot Hit Streak 21 | . 16 4 6 14 5 11 16 17 . 21 10 Robot Miss Streak 8 | . 2 2 . 2 3 4 2 . . 6 8 Penetration Max 1 | . . . . . . 1 . . . 1 1 Secondary Targets 8 | . 2 . . . . 3 1 1 . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 . . 1 Shots Hit Robots 407 | . 47 13 4 17 35 71 44 7 . 107 62 Core Hits 201 | . 14 18 4 11 17 37 11 3 . 68 18 Critical Kills 6 | . . . . . . . . . . 3 3 Critical Parts Destroyed 9 | . . . . . . 1 . . . 7 1 Critical Strikes 31 | . . . . . 1 2 . . . 20 8 Burn 3 | . . . . . 1 . . . . 1 1 Destroy 16 | . . . . . . 2 . . . 10 4 Blast 8 | . . . . . . . . . . 5 3 Sever 4 | . . . . . . . . . . 4 . Melee Attacks 29 | . . . . . . . . . . 29 . Impact . | . . . . . . . . . . . . Slashing 29 | . . . . . . . . . . 29 . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11570 | . 483 536 184 544 1155 1833 793 132 . 4229 1681 Guns 5514 | . 469 178 24 115 453 1475 719 132 . 1214 735 Cannons 1888 | . . . . 146 87 92 68 . . 549 946 Explosions 2822 | . . 354 160 283 556 229 . . . 1240 . Melee 1187 | . . . . . . . . . . 1187 . Ramming 159 | . 14 4 . . 59 37 6 . . 39 . Kinetic 5304 | . 186 80 24 54 353 1475 375 41 . 1579 1137 Thermal 1939 | . 283 98 . 207 187 144 273 34 . 184 529 Explosive 2745 | . . 354 160 283 556 152 . . . 1240 . Electromagnetic 236 | . . . . . . 25 139 57 . . 15 Impact . | . . . . . . . . . . . . Slashing 1187 | . . . . . . . . . . 1187 . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . . . 9 11 . . . 12 6 Average Corruption 8 | . . . . . 5 9 . . . 8 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . 7 . Effects 74 | . . . . . 12 33 . . . 29 . Message Errors 16 | . . . . . 3 7 . . . 6 . Matter Fused 17 | . . . . . 4 7 . . . 6 . Heat Flow Errors 7 | . . . . . 1 4 . . . 2 . Energy Discharges 11 | . . . . . 2 3 . . . 6 . Parts Rejected 1 | . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . 1 . . . . . Data Loss (minor) 10 | . . . . . . 8 . . . 2 . Data Loss (major) 3 | . . . . . . 1 . . . 2 . Misfires 1 | . . . . . 1 . . . . . . Alerts 1 | . . . . . 1 . . . . . . Weapon Failures 6 | . . . . . . 1 . . . 5 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 392 | . 50 21 . . 80 5 . . . 220 16 Projectiles 36 | . . . . . . . . . . 20 16 Explosions 148 | . 50 21 . . 58 5 . . . 14 . Melee 208 | . . . . . 22 . . . . 186 . Knockbacks 7 | . . . . . 2 . . . . 1 4 Impact 2 | . . . . . 2 . . . . . . Kinetic 5 | . . . . . . . . . . 1 4 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 628 | . 138 182 55 28 117 83 . . . 25 . Shots 18 | . 2 7 2 1 2 2 . . . 2 . Rammed 6 | . 5 1 . . . . . . . . . Targets Rammed 18 | . 5 2 . . 2 4 3 . . 2 . Kicked 12 | . . 1 . . 2 4 3 . . 2 . Crushed . | . . . . . . . . . . . . Highest Temperature 432 | . 139 192 . 67 349 248 209 72 . 421 432 Average Temperature 84 | . 58 62 . 27 115 72 68 34 . 113 107 Received Heat Transfer 3108 | . 216 72 6 117 216 591 252 . 36 1329 273 Effects 3 | . . . . . 1 . . . . 1 1 Shutdowns 3 | . . . . . 1 . . . . 1 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Melted 4 | . 1 1 . . 1 1 . . . . . Heat Transferred 3882 | . 637 222 . 407 444 211 555 74 . 444 888 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Peak Influence 538 | . 338 289 149 240 209 524 237 . . 538 278 Initial 238 | . . 131 76 62 109 78 185 . . . 238 Average 171 | . 140 175 108 128 120 258 182 . . 185 160 Maximum Alert Level 2 | . 1 1 . 1 1 2 1 . . 2 1 Low Security (%) 59 | 100 60 61 100 70 93 40 23 . . 56 44 Level 1 35 | . 39 38 . 29 6 46 76 . . 26 55 Level 2 5 | . . . . . . 13 . . . 16 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . . 1 1 1 2 8 . . . 8 3 Investigation 3 | . . 1 . . 1 1 . . . . . Extermination 5 | . . . . . 1 2 . . . 1 1 Reinforcement 11 | . . . 1 1 . 3 . . . 4 2 Assault . | . . . . . . . . . . . . Garrison 5 | . . . . . . 2 . . . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . 2 . Haulers Reinforced 2 | . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Distress Signals 13 | . 2 . . . 1 4 . . . 5 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 156 | . 15 9 5 5 14 31 4 3 4 48 18 Peak Tracking Total 11 | . 5 4 3 3 5 7 2 3 4 11 5 Tactical Retreats 11 | . 3 . . . . 1 . . . 7 . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Traps Triggered 6 | . . . . . 3 1 . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Machines Disabled 21 | . 2 2 . 3 3 4 1 . . 5 1 Max in Single Turn 2 | . 2 2 . 2 1 1 1 . . 2 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Machines Accessed 27 | . 2 1 3 1 7 6 2 . . 3 2 Terminals 17 | . 2 . 3 1 4 4 . . . 2 1 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . 2 1 . . . . Recycling Units 4 | . . . . . 2 . 1 . . . 1 Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 63 | . 2 1 14 4 13 13 3 . . 10 3 Successful 25 | . 2 1 5 1 5 7 . . . 2 2 Failed 38 | . . . 9 3 8 6 3 . . 8 1 Catastrophic 8 | . . . 2 . 2 2 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 44 | . 2 . 14 4 8 7 . . . 7 2 Fabricators . | . . . . . . . . . . . . Repair Stations 7 | . . . . . . 6 1 . . . . Recycling Units 7 | . . . . . 4 . 2 . . . 1 Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 3 | . . . . . . . . . . 3 . Terminal Hacks 19 | . 2 1 5 1 4 3 . . . 2 1 Record 1 | . . . . . 1 . . . . . . Open Door 2 | . . 1 . . . 1 . . . . . Open DSF 4 | . . . . . 1 . . . . 2 1 Branch Access Points 1 | . . . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Locate Traps 4 | . 1 . 1 . 2 . . . . . . Transport Status 2 | . . . 1 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . Zone Layout 2 | . . . 1 . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . . Scan Component 2 | . . . . . . 2 . . . . . Repair 2 | . . . . . . 2 . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . 1 Retrieve Matter 1 | . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . . . 3 1 7 4 2 . . 2 . Full Trace Events 2 | . . . . . 1 1 . . . . . Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . Time 66 | . . . . . . 66 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . 9 Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Total Allies 10 | . . . . . . 10 . . . . . Largest Group 10 | . . . . . . 10 . . . . . Highest-Rated Group 173 | . . . . . . 173 . . . . . Highest-Rated Ally 29 | . . . . . . 29 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 92 | . . . . . . 92 . . . . . Total Damage 1141 | . . . . . . 1141 . . . . . Kills 10 | . . . . . . 10 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Turns Passed 6026 | 85 371 647 377 196 698 919 472 476 26 1038 721 Spaces Moved 2876 | 49 160 401 180 81 414 399 210 288 17 444 233 Core 59 | 7 . . . . . . . . . . 52 Treads 917 | 42 160 80 . . . . 91 288 17 235 4 Legs 1826 | . . 321 180 81 414 399 119 . . 209 103 Wheels 74 | . . . . . . . . . . . 74 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 125 120 190 120 120 160 160 160 120 50 Average Speed 164 | 144 160 131 187 190 140 163 182 160 160 162 241 Slowest Speed 1000 | 160 160 160 190 190 260 200 200 160 160 385 1000 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 4 31 75 21 13 18 63 5 52 5 16 8 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . 1 . . . Spaces Dug 6 | . 6 . . . . . . . . . . Terrain Destroyed 284 | . 44 43 12 22 39 17 . . . 80 27 Melee . | . . . . . . . . . . . . Projectile 44 | . . . . . . 4 . . . 13 27 AOE 240 | . 44 43 12 22 39 13 . . . 67 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Total 3668 | 63 215 481 217 108 496 585 259 296 16 606 326 Wait 185 | . 7 27 13 9 3 92 . . . 29 5 Move 2865 | 48 159 400 179 80 413 398 209 287 16 443 233 Hop . | . . . . . . . . . . . . Pick Up 132 | 9 5 9 14 4 14 21 12 2 . 18 24 Fast Attach 21 | 1 . 1 . . 5 1 1 1 . 11 . Attach 97 | 5 . 4 3 4 2 19 12 1 . 18 29 Detach 1 | . . . . . . 1 . . . . . Swap 48 | . 3 11 3 2 13 4 3 . . 8 1 Drop 65 | . 3 7 3 2 25 6 3 2 . 9 5 Fire 207 | . 33 20 2 7 19 39 16 3 . 39 29 Melee 29 | . . . . . . . . . . 29 . Ram . | . . . . . . . . . . . . Kick 12 | . . 1 . . 2 4 3 . . 2 . Crush 6 | . 5 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 14) 444 | -10/Materials | Core integrity fell below 50% 457 | -10/Materials | Entered Mines 532 | -10/Mines | Met a Derelict shopkeep closing up shop 755 | -10/Mines | Excavation squad dispatched 755 | -10/Mines | A large section of the Mines collapsed 1005 | -10/Mines | Excavation squad dispatched 1062 | -10/Mines | Core integrity fell below 20% 1092 | -10/Mines | Discovered new exit (range 8) 1093 | -10/Mines | Met a Derelict testing a Signal Generator 1104 | -10/Mines | Entered Materials 1104 | -9/Materials | Evolved 2 slots: Propulsion x2 1105 | -9/Materials | Identified exit to Mines 1462 | -9/Materials | Discovered new exit (range 11) 1481 | -9/Materials | Entered another Materials area 1481 | -8/Materials | Evolved 2 slots: Weapon x2 1660 | -8/Materials | Discovered new exit (range 10) 1677 | -8/Materials | Entered Factory 1677 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1678 | -7/Factory | Identified exit to Storage 1788 | -7/Factory | Build established: Scavenger-Bomber 2180 | -7/Factory | Build established: Bomber 2375 | -7/Factory | Entered Storage 2514 | -7/Storage | Lost 11 parts (3p1n3u4w) 2604 | -7/Storage | Repaired Imp. Carbon-fiber Leg 2638 | -7/Storage | Repaired Imp. Carbon-fiber Leg 2697 | -7/Storage | System corruption reached 10% 3003 | -7/Storage | Build established: Gunner 3023 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3024 | -7/Storage | Identified exit to Recycling 3054 | -7/Storage | Core integrity fell below 50% 3118 | -7/Storage | Lost 4 allies 3193 | -7/Storage | Garrison activated, responded to threat 3205 | -7/Storage | Lost 3 allies 3248 | -7/Storage | Lost 3 allies 3284 | -7/Storage | Discovered new exit (range 5) 3294 | -7/Storage | Entered Factory 3294 | -6/Factory | Evolved 2 slots: Propulsion x2 3483 | -6/Factory | Lost 4 parts (1p1u2w) 3490 | -6/Factory | Build established: Scavenger-Gunner 3636 | -6/Factory | Lost 5 parts (3n2w) 3761 | -6/Factory | Discovered new exit (range 3) 3766 | -6/Factory | Entered Lower Caves 3767 | -6/Lower Caves | Encountered a Warlord checkpoint 3913 | -6/Lower Caves | Build established: Scavenger-Tank 4221 | -6/Lower Caves | Discovered new exit (range 13) 4242 | -6/Lower Caves | Entered another Lower Caves area 4243 | -6/Lower Caves | Encountered a Warlord checkpoint 4250 | -6/Lower Caves | Discovered new exit (range 11) 4254 | -6/Lower Caves | Ambushed by wild Derelicts 4268 | -6/Lower Caves | Entered Factory 4268 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4645 | -5/Factory | Lost 4 parts (2p2n) 4888 | -5/Factory | Destroyed 8 combat bots 4898 | -5/Factory | Lost 8 parts (1p4n1u2w) 5035 | -5/Factory | Garrison activated, responded to threat 5087 | -5/Factory | Lost 8 parts (1p5n1u1w) 5120 | -5/Factory | System corruption reached 10% 5143 | -5/Factory | Cargo convoy interrupted 5294 | -5/Factory | Discovered new exit (range 7) 5306 | -5/Factory | Entered another Factory area 5306 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 5321 | -4/Factory | Lost 5 parts (1p4w) 5408 | -4/Factory | Lost 4 parts (1p2n1w) 5663 | -4/Factory | Lost 8 parts (1p3n1u3w) 5815 | -4/Factory | Lost 16 parts (3p4n2u7w) 6000 | -4/Factory | Core integrity fell below 50% 6012 | -4/Factory | Core integrity fell below 20% 6027 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05790_ R-10 Processor collects Adv. Heat Sink. 05801_ U-05 Engineer builds a Door. 05801_ R-10 Processor collects Imp. Treads. 05810_ U-05 Engineer builds a Wall. 05814_ U-05 Engineer builds a Door. 05816_ U-05 Engineer builds a Wall. 05826_ ALERT: Cargo convoy en route, clear transfer corridor. 05826_ U-05 Engineer builds a Wall. 05931_ ALERT: Rogue bot located, Programmers report to Factory Zone 1H. 05993_ Construction Platform disabled. 05997_ K-01 Serf collects debris. 05999_ Enh. Gauss Cannon destroyed. 06001_ K-01 Serf collects debris. 06003_ Wave Gun destroyed. 06005_ Coil Gun destroyed. 06010_ Dropped Hcp. Storage Unit. 06011_ Dropped Lgt. Antimatter Reactor. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?Y??????????????????????? | | ?????????????????????? 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""# #????????????? | | ???????????#####k F""# """" #????????????? | | ???????????????# ^ """# """" #????????????? | | ####???????????# g + """" #????????????? | | #???????????# """""" # """" #????????????? | | #???????????# p """""" # #????????????? | | #???????????# """"""" #+######????????????? | | ????????????# p""""""" #?????????????????? | | ??????????????# #?????????????????? | | #???#######????# #?????????????????? | | ##### #????# ####### #?????????????????? | | ######* #?????#+####?????????????????? | | [!![* #????????????????????????????? | | ###########????????????????????????????? | | ##### ##?????????????????????????????????????? | | #???#######??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 55 Recoil Reduction 6 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Leap Before You Look Challenges ------------ None Game ------ Seed HugeHardcellStripper Manual? 0 Play Time 01:17:23 Cumulative 24.2 hours Start 2024.07.10 @ 21:07:35 End 2024.07.11 @ 19:05:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e849dd3-076b-4275-8511-0f42b8ad8f7f