Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.22 @ 00:04:03 Player: opdo Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (1266) 1266 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4436 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 164/300 Energy 57/100 System Corruption 5% Temperature Warm (175) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Core Analyzer EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Improved Shield Generator > --- WEAPON ----------- Minigun Enhanced Autogun Precision Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Improved Carbon-fiber Leg Core Analyzer Heavy Particle Gun EM Pulse Cannon Advanced Beam Cannon Autogun Minigun [Rating: 36] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Surge Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Weapon Minigun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 38 | 6 1 . 11 1 13 6 Power 6 | 1 . . 1 . 4 . Engine 4 | 1 . . 1 . 2 . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 15 | 2 . . 7 . 3 3 Treads . | . . . . . . . Leg 12 | 2 . . 5 . 3 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . . 2 . . 1 Utility 6 | 1 1 . 1 . 3 . Device 2 | . . . . . 2 . Storage 1 | 1 . . . . . . Processor 3 | . 1 . 1 . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | 2 . . 2 1 3 3 Energy Gun 1 | . . . . . . 1 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 8 | 2 . . . 1 3 2 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 2 . 2 1 Parts Lost 17 | . . . 2 . 1 14 Power 2 | . . . . . . 2 Propulsion 7 | . . . 1 . 1 5 Utility 4 | . . . 1 . . 3 Weapon 4 | . . . . . . 4 Highest Loss Streak 14 | . . . 1 . 1 14 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 98 100 88 78 96 73 Engine 10 | . 14 14 11 9 11 4 Core 1 | . . . . . 2 4 Leg 23 | . 28 28 27 27 23 14 Device 7 | . . . . . 12 8 Storage 8 | . 14 14 11 9 7 5 Processor 14 | . 12 14 16 9 14 15 Energy Cannon 3 | . . . 7 9 1 . Ballistic Gun 19 | . 28 28 14 15 21 16 Naked Turns . | . . . . . . . Heaviest Build 30 | 13 13 13 15 18 30 30 Greatest Support 30 | 20 20 20 30 30 30 30 Greatest Overweight (x) 3 | 3 . . 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 3 5 5 8 8 8 8 Average Carried 6 | 1 2 5 6 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 1 5 5 8 8 8 3 Class Distribution -------------------- 48% | Scavenger-Skirmisher 41% | Mutant 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Matter Collected 983 | 175 . . 218 . 590 . Remotely . | . . . . . . . Salvage Created 1534 | . 120 . 396 . 796 222 Parts 84 | . 7 . 26 . 40 11 Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 28 | . 2 . 8 . 13 5 Guns 20 | . 2 . 2 . 11 5 Cannons 8 | . . . 6 . 2 . Classes Destroyed 8 | . 2 . 1 . 5 . Builder 1 | . . . . . 1 . Hauler 2 | . 1 . 1 . . . Recycler 3 | . . . . . 3 . Swarmer 5 | . . . . . 4 1 Grunt 15 | . 2 . 5 . 6 2 Brawler 1 | . . . . . 1 . Sentry 5 | . . . 3 . 1 1 Programmer 2 | . . . . . 1 1 Best Kill Streak 7 | . 3 . 4 . 7 5 Combat Bots Only 5 | . 2 . 4 . 4 5 Max Kills in Single Turn 1 | . 1 . 1 . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Hostile Shots Fired 385 | . 8 . 40 . 112 225 Missed 129 | . 3 . 8 . 47 71 Damage Taken 2999 | . 72 . 457 18 598 1854 Core 792 | . 44 . 44 . 107 597 Absorbed by Shields 242 | . . . . . 177 65 Core Remaining (%) 92 | 100 . 82 89 100 . . Volleys Fired 90 | . 10 . 25 . 37 18 Largest 3 | . 2 . 2 . 3 3 Hottest 113 | . 40 . 88 . 113 105 Shots Fired 224 | . 20 . 50 . 111 43 Gun 190 | . 20 . 26 . 101 43 Cannon 34 | . . . 24 . 10 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 178 | . 20 . 26 . 101 31 Thermal 46 | . . . 24 . 10 12 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 18 | . 7 . 11 . 9 18 Robot Miss Streak 3 | . 1 . 2 . 3 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . . 2 1 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 159 | . 16 . 35 . 71 37 Core Hits 69 | . 7 . 16 . 36 10 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . Critical Strikes 2 | . . . . . 2 . Destroy 2 | . . . . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2763 | . 174 . 503 . 1393 693 Guns 2154 | . 174 . 152 . 1139 689 Cannons 492 | . . . 351 . 141 . Explosions 93 | . . . . . 93 . Melee . | . . . . . . . Ramming 24 | . . . . . 20 4 Kinetic 1926 | . 174 . 152 . 1139 461 Thermal 720 | . . . 351 . 141 228 Explosive . | . . . . . . . Electromagnetic 93 | . . . . . 93 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Matter Fused 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 2 | . . . . . 1 1 Shots 1 | . . . . . 1 . Rammed 2 | . . . . . . 2 Targets Rammed 6 | . . . . . 4 2 Kicked 4 | . . . . . 4 . Crushed . | . . . . . . . Highest Temperature 377 | . 27 . 377 . 364 304 Average Temperature 124 | . 9 . 124 . 118 164 Received Heat Transfer 920 | . 60 . 240 . 182 438 Effects 4 | . . . 1 . 3 . Shutdowns 1 | . . . 1 . . . Interference 1 | . . . . . 1 . Matter Decay 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 2 . . 1 Heat Transferred 1295 | . . . 629 . 259 407 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Peak Influence 372 | . 72 27 173 67 372 253 Initial 188 | . . 27 10 52 30 188 Average 86 | . 18 27 51 61 108 184 Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 90 | 100 100 100 100 100 81 86 Level 1 9 | . . . . . 18 13 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . . . 3 . Investigation . | . . . . . . . Extermination 1 | . . . . . 1 . Reinforcement 2 | . . . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Distress Signals 2 | . 1 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 54 | . 3 . 12 1 22 16 Peak Tracking Total 14 | . 3 . 3 2 6 14 Tactical Retreats 4 | . . . . . 1 3 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Disabled 5 | . . . 1 . 4 . Max in Single Turn 2 | . . . 1 . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Accessed 13 | . 1 . 6 2 4 . Terminals 12 | . 1 . 6 2 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 20 | . 1 . 10 3 6 . Successful 11 | . . . 6 2 3 . Failed 9 | . 1 . 4 1 3 . Catastrophic 2 | . . . 1 . 1 . Database Lockouts . | . . . . . . . Manual 15 | . 1 . 9 3 2 . Terminals 17 | . 1 . 10 3 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 2 | . . . 1 . 1 . Open DSF 1 | . . . . . 1 . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 8 | . . . 5 2 1 . Terminals 8 | . . . 5 2 1 . Assimilate 1 | . . . 1 . . . Botnet 7 | . . . 4 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . . 4 . 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 10 | . . . 10 . . . Highest-Rated Ally 10 | . . . 10 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Turns Passed 1954 | 69 165 43 495 90 883 209 Spaces Moved 1310 | 43 99 35 314 73 613 133 Core 14 | 14 . . . . . . Treads . | . . . . . . . Legs 1270 | 29 99 35 313 73 613 108 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 26 | . . . 1 . . 25 Fastest Speed 50 | 50 120 120 117 120 120 75 Average Speed 119 | 132 120 120 119 120 120 112 Slowest Speed 200 | 200 120 120 120 120 120 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 3 24 12 32 13 15 34 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Total 1552 | 55 127 36 390 76 700 168 Wait 43 | . 13 2 13 . 7 8 Move 1304 | 42 98 34 313 72 612 133 Hop . | . . . . . . . Pick Up 48 | 7 5 . 17 2 16 1 Fast Attach . | . . . . . . . Attach 22 | 6 1 . 3 1 5 6 Detach . | . . . . . . . Swap 16 | . . . 8 . 8 . Drop 23 | . . . 11 1 11 . Fire 90 | . 10 . 25 . 37 18 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick 4 | . . . . . 4 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 18) 235 | -10/Materials | Entered Mines 259 | -10/Mines | Discovered new exit (range 14) 271 | -10/Mines | Assembled infested the area 276 | -10/Mines | Assisted by a Guerilla fighting off Assembled 278 | -10/Mines | Entered Materials 278 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 744 | -9/Materials | Discovered new exit (range 15) 773 | -9/Materials | Entered another Materials area 773 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 831 | -8/Materials | Discovered new exit (range 11) 863 | -8/Materials | Entered Factory 863 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1234 | -7/Factory | Build established: Scavenger-Skirmisher 1740 | -7/Factory | Identified exit to Garrison 1740 | -7/Factory | Discovered new exit (range 18) 1746 | -7/Factory | Entered Garrison 1860 | -7/Garrison | Triggered checkpoint 1866 | -7/Garrison | Triggered checkpoint 1881 | -7/Garrison | Core integrity fell below 50% 1896 | -7/Garrison | Triggered checkpoint 1943 | -7/Garrison | Core integrity fell below 20% 1955 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 01893_ Imp. Carbon-fiber Leg destroyed. 01898_ System corrupted: Matter fused (-6). 01910_ Identified Hvy. Particle Gun. 01911_ Sml. Storage Unit destroyed. 01919_ Imp. Heat Sink melted. 01919_ G-47 Trooper destroyed. 01927_ Destroyed Particle Gun. 01927_ G-47 Trooper destroyed. 01933_ Surge Thruster destroyed. 01935_ Y-54 Guardian destroyed. 01935_ Switching to secondary target: Y-54 Guardian. 01937_ S-27 Virus destroyed. 01942_ System corrupted: Matter fused (-8). 01942_ Minigun destroyed. 01947_ P-60 Hacker destroyed. 01949_ Hvy. Particle Gun destroyed. 01952_ Enh. Autogun destroyed. 01953_ Slammed into G-47 Trooper. 01954_ Destabilizing: System corrupted (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????? ???#######?????????????????????? | | ???????????????# ???#"""""#?????????????????????? | | ???????????????# #####[=!###????????????????????? | | ???????????????# # Y===@g*#????????????????????? | | ???????????????# ## ######g#????????????????????? | | ???????????????# #???????# #????????????????????? | | ????####?????### #???????# #????????????????????? | | ????# ?????? #???????# ###??????????????????? | | ????# ??????? #???????# #??????????????????? | | ????# #???????# #???????+ #??????????????????? | | ????# #???????# #???????# #??????????????????? | | ????# #?# ##### ######### ###??????????????????? | | ????# # + #????????????????????? | | ##### #??## ### ###########????????????????????? | | ## #???????#!%#??????????????????????????????? | | ## ##??????# =#??????????????????????????????? | | ####+### #??????????????????????????????? | | = #??????????????????????????????? | | [!%* #??????????????????????????????? | | ## =###########??????????????????????????????? | | ## [###??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ## ###??????????????????????????????????????? | | ## #????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionSmartbombExtractor Manual? 0 Play Time 00:17:47 Cumulative 16.9 hours Start 2024.03.21 @ 23:47:43 End 2024.03.22 @ 00:04:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 43 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b39a409-003e-4830-88d5-33dc9413f705